Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 12:01:56 Player: Quizer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (211) 1055 Value Destroyed (9654) 9654 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1492) 1492 TOTAL SCORE: 19241 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 646 Met Imprinter 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 100/100 System Corruption 16% Temperature Cool (23) Location -3/Armory Parts ------- Power (2) Propulsion (6) Utility (8) Weapon (5) Inventory (4) Advanced Heat Sink Hypervelocity Railgun Hypervelocity Railgun Thunder Hammer Peak State ------------ Power Light Antimatter Reactor Particle Reactor Propulsion Heavy Treads Heavy Siege Treads Heavy Siege Treads Utility Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Weapon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Inventory Medium Treads Biometal Medium Treads Flexi-carbon Leg Advanced Heat Sink Advanced Terrain Scanner Centrium Medium Armor Plating Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Micro-nuke Launcher Advanced Remote Datajack Thunder Hammer [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Layered Heavy Armor Plating Weapon Flak Gun Energy Gun Heavy Dispersion Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 2 . Utility 6 | . . 1 . 1 . . . . 2 . . 2 . . . . Weapon 3 | . . . 2 . . . . . . . . . 1 . . . Parts Attached 439 | 7 25 39 13 14 9 14 5 15 66 20 . 33 38 25 95 21 Power 29 | 1 1 2 . 1 . . . . 5 1 . 2 2 3 9 2 Engine 8 | 1 . 2 . . . . . . 4 . . . . . 1 . Core 10 | . 1 . . 1 . . . . 1 1 . 2 2 1 1 . Reactor 11 | . . . . . . . . . . . . . . 2 7 2 Propulsion 92 | 2 8 18 5 2 1 . . 4 19 5 . 4 5 3 12 4 Treads 43 | . . 8 1 . . . . . 8 3 . 2 3 3 11 4 Leg 24 | . 6 5 1 . . . . 4 6 . . 1 . . 1 . Wheel 4 | 2 . 2 . . . . . . . . . . . . . . Hover 10 | . . 3 . . . . . . 4 . . 1 2 . . . Flight 11 | . 2 . 3 2 1 . . . 1 2 . . . . . . Utility 174 | 1 13 11 5 3 3 7 . 7 24 9 . 17 14 9 42 9 Device 104 | 1 2 4 1 3 2 3 . 2 14 5 . 9 11 7 36 4 Storage 11 | . 7 1 1 . . 1 . . 1 . . . . . . . Processor 17 | . 2 1 2 . . . . . 1 . . 5 3 . 3 . Hackware 2 | . . . . . . . . 1 . . . . . . 1 . Protection 40 | . 2 5 1 . 1 3 . 4 8 4 . 3 . 2 2 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 144 | 3 3 8 3 8 5 7 5 4 18 5 . 10 17 10 32 6 Energy Gun 35 | 1 1 3 2 3 . 3 . 1 7 . . 2 5 . 7 . Energy Cannon 2 | . . . . 1 . 1 . . . . . . . . . . Ballistic Gun 59 | 2 1 5 1 2 2 . . . 6 2 . 6 9 6 11 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 20 | . 1 . . 2 . . 5 1 1 3 . . 1 2 4 . Special Weapon 6 | . . . . . 2 1 . . . . . 1 . 1 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . 3 . Slashing Weapon 16 | . . . . . . . . 2 4 . . 1 2 1 6 . Piercing Weapon 3 | . . . . . 1 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 . . . 1 . 2 . . 1 . . 5 2 Parts Lost 56 | . . 9 7 3 . . . . 7 3 . 3 . 2 10 12 Power 6 | . . 1 1 . . . . . 1 . . . . . 1 2 Propulsion 14 | . . 4 1 1 . . . . . 2 . 2 . . . 4 Utility 15 | . . 1 1 . . . . . 3 1 . . . 1 5 3 Weapon 21 | . . 3 4 2 . . . . 3 . . 1 . 1 4 3 Highest Loss Streak 6 | . . 5 6 3 . . . . 2 2 . 2 . 1 4 6 Average Slot Usage (%) 90 | . 98 94 80 62 97 98 97 99 97 97 86 92 93 90 80 75 Engine 1 | . 5 4 7 . . . . . 3 2 . . . . . . Core 4 | . 8 6 . 4 7 7 7 7 2 3 6 5 10 6 1 . Reactor 2 | . . . . . . . . . . . . . . 3 7 7 Treads 13 | . . 18 1 . . . . . 13 25 26 17 18 17 14 12 Leg 3 | . 25 10 1 . . . . 25 6 . . . . . . . Hover 1 | . . . . . . . . . 5 . . 3 1 . . . Flight 4 | . 1 . 23 25 29 30 30 4 . . . . . . . . Device 11 | . 13 3 4 . 6 5 7 7 18 17 13 16 12 10 9 11 Storage 6 | . 11 22 5 7 7 8 15 8 6 6 6 5 5 5 4 3 Processor 8 | . 1 . 7 7 7 7 7 7 5 . . 3 12 15 14 13 Protection 6 | . . 7 3 . 6 7 . 5 7 15 20 13 5 4 3 5 Energy Gun 4 | . 12 6 11 2 . 4 2 . 5 4 . 3 4 . 5 1 Ballistic Gun 14 | . 15 14 15 7 4 . . . 11 16 13 16 21 25 14 16 Launcher 2 | . . . . 4 7 4 9 21 5 3 . . . . . . Special Weapon 1 | . . . . . 13 11 7 1 . . . . . . . 1 Naked Turns 22 | . . . . . . . . . . . . . . . . 22 Heaviest Build 120 | 7 28 46 50 22 23 23 23 28 75 88 71 100 116 99 120 119 Greatest Support 210 | 20 20 60 20 24 23 23 23 70 80 80 80 80 89 140 210 210 Greatest Overweight (x) 5 | . 1 5 4 1 . . . . 1 1 . 2 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 16 | 4 10 16 16 6 6 8 8 8 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 9 15 6 6 6 6 8 6 11 12 12 12 12 12 12 11 Most Carried 16 | 3 10 16 13 6 6 8 8 8 12 12 12 12 12 12 12 12 Average Carried 10 | 2 8 14 5 4 5 6 7 6 10 11 12 11 11 11 11 10 Final Capacity 12 | . . . . . . . . . . . . . . 12 12 4 Final Carried 12 | . . . . . . . . . . . . . . 12 12 4 Class Distribution -------------------- 25% | Scavenger-Skirmisher 14% | Scavenger-Mutant 9% | Sprinter 8% | Scavenger-Tank 7% | Scavenger-Assassin 6% | Mutant 4% | Scavenger-Bomber 4% | Derelict-Sprinter 3% | Scavenger-Gunner 3% | Skirmisher 3% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Sprinter | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Bomber | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Assassin | -3/Research Skirmisher | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Matter Collected 9339 | 267 311 573 191 30 309 125 65 294 1140 686 . 378 1006 1115 1871 978 Remotely 10 | . . . . . . 10 . . . . . . . . . . Salvage Created 10755 | 41 311 720 31 56 415 135 . 106 1444 581 . 378 1343 1603 2705 886 Parts 496 | 1 19 57 4 4 5 7 . 13 63 24 . 16 60 56 126 41 Haulers Intercepted 4 | . . . . . . . . . . . . . . 1 3 . Recyclers Shooed 7 | . . . . . . . . . 2 . . 1 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 4 2 . 13 . 17 . . . . . . Prevented 9 | . . . . . . 5 . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Combat Hostiles Destroyed 165 | 1 8 23 2 4 . 1 . 7 19 14 . 6 14 15 40 11 Melee 4 | . . . . . . 1 . . 3 . . . . . . . Guns 129 | 1 8 23 2 . . . . . 13 8 . 6 13 10 34 11 AOE 32 | . . . . 4 . . . 7 3 6 . . 1 5 6 . Classes Destroyed 17 | 1 2 5 . . . . . . 1 2 . . 1 2 2 1 Worker 8 | . . 2 . . . . . . 2 . . . . 1 3 . Builder 8 | . . 1 . . . . . . 1 . . . . 2 4 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . . . . . . . . . . 1 3 . Recycler 15 | . 1 . . . . . . . 3 . . . 3 5 3 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . 2 . . Watcher 7 | . . 1 . . . . . . . . . . 2 1 2 1 Swarmer 40 | . 3 13 2 4 . . . 6 . 4 . . . 2 6 . Grunt 62 | 1 5 6 . . . . . . 12 6 . 5 2 8 10 7 Brawler 3 | . . 1 . . . . . . . 1 . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . . . . 1 . Sentry 17 | . . 3 . . . 1 . 1 4 1 . 1 3 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . . . . . . . . 3 2 4 . Programmer 29 | . . . . . . . . . 3 . . . 6 . 18 2 Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . Best Kill Streak 9 | 1 4 8 2 4 . 1 . 3 5 4 . 3 6 7 9 6 Combat Bots Only 6 | 1 3 4 2 4 . 1 . 3 4 4 . 3 5 4 6 6 Max Kills in Single Turn 7 | 1 2 1 1 3 . 1 . 3 2 3 . 1 1 4 7 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 1 Exploded 5 | . . . . 3 . . . 3 1 3 . . 1 3 5 . Melee 1 | . . . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Damage Taken 18339 | 33 350 1570 853 240 87 92 . 150 1681 683 . 444 1398 774 4717 5267 Core 2262 | 22 129 160 243 33 . . . 23 162 53 . 18 62 54 261 1042 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 91 39 60 55 . . . . 92 . . 74 98 . 89 . . Volleys Fired 392 | 4 18 53 2 5 6 2 7 4 51 18 . 16 36 51 90 29 Largest 5 | 2 2 2 4 2 2 3 1 3 4 4 . 4 5 5 5 5 Hottest 342 | 40 85 73 152 105 48 210 30 96 235 165 . 159 217 162 342 200 Shots Fired 1358 | 8 36 106 8 9 8 5 7 11 163 64 . 56 155 187 396 139 Gun 1301 | 8 36 106 8 8 5 4 . . 158 57 . 56 154 170 392 139 Cannon . | . . . . . . . . . . . . . . . . . Launcher 33 | . . . . 1 . . . 11 5 7 . . 1 4 4 . Special 24 | . . . . . 3 1 7 . . . . . . 13 . . Kinetic 979 | 8 24 85 4 4 5 . . . 90 43 . 46 131 170 231 138 Thermal 250 | . 12 . 2 . . 1 . . 64 . . 3 14 . 154 . Explosive 33 | . . . . 1 . . . 11 5 7 . . 1 4 4 . Electromagnetic 73 | . . 21 2 4 . 4 . . 4 14 . 7 9 . 7 1 Robot Hit Streak 42 | 7 15 17 3 2 1 6 13 17 32 26 . 12 14 28 42 18 Robot Miss Streak 7 | . 1 4 4 2 3 . . . 7 3 . 5 3 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 2 Secondary Targets 27 | . 2 5 . . . . . . . . . . 3 2 7 8 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . 1 1 2 1 Shots Hit Robots 984 | 7 31 71 2 5 14 7 7 4 134 44 . 43 95 133 273 114 Core Hits 541 | 2 15 32 2 6 7 4 . 13 99 43 . 30 54 67 114 53 Critical Hits 115 | . 1 2 . . 1 . . . 1 1 . 5 16 21 29 38 Critical Kills 41 | . 1 . . . . . . . 1 1 . 1 7 6 13 11 Critical Parts Destroyed 65 | . . 2 . . 1 . . . . . . 4 8 13 16 21 Melee Attacks 144 | . . . . . 16 4 . 4 29 . . 4 2 36 49 . Impact 4 | . . . . . . . . . . . . . . . 4 . Slashing 120 | . . . . . . . . 4 29 . . 4 2 36 45 . Piercing 20 | . . . . . 16 4 . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25365 | 71 391 1150 23 383 893 190 . 290 3612 1692 . 948 2351 3865 8467 1039 Guns 18024 | 71 391 1077 23 81 38 55 . . 2187 829 . 948 1608 2344 7333 1039 Cannons . | . . . . . . . . . . . . . . . . . Explosions 5687 | . . 73 . 302 . . . 290 872 863 . . 743 1521 1023 . Melee 1643 | . . . . . 855 124 . . 553 . . . . . 111 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11628 | 71 223 776 9 49 38 . . . 1320 511 . 710 1186 2344 3398 993 Thermal 6344 | . 168 73 . 266 . 11 . . 1288 . . 56 722 . 3760 . Explosive 4412 | . . . . 36 . . . 290 398 863 . . 281 1521 1023 . Electromagnetic 1338 | . . 301 14 32 . 55 . . 53 318 . 182 162 . 175 46 Impact . | . . . . . . . . . . . . . . . . . Slashing 664 | . . . . . . . . . 553 . . . . . 111 . Piercing 979 | . . . . . 855 124 . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 6 6 6 . 3 3 10 16 Average Corruption 5 | . . . . . . . . . 4 6 6 . 1 2 5 11 Corruption Purged 15 | . . . . . . . . . . . . . . 3 12 . Effects 223 | . . . . . . . . . 37 43 1 . 13 7 61 61 Message Errors 43 | . . . . . . . . . 5 13 1 . 5 2 11 6 Matter Fused 41 | . . . . . . . . . 9 9 . . . . 10 13 Heat Flow Errors 24 | . . . . . . . . . 6 3 . . 1 1 7 6 Energy Discharges 16 | . . . . . . . . . 4 5 . . 1 1 1 4 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 16 | . . . . . . . . . . 6 . . 2 1 4 3 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 . Misfires 8 | . . . . . . . . . 2 3 . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . . . . . 8 Targeting Errors 52 | . . . . . . . . . 8 4 . . 3 2 18 17 Weapon Failures 9 | . . . . . . . . . 2 . . . 1 . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 688 | . . 6 . 63 213 . . . 97 . . . . 189 120 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 358 | . . 6 . 63 . . . . 61 . . . . 189 39 . Melee 330 | . . . . . 213 . . . 36 . . . . . 81 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 466 | . . 47 . 95 . . . 69 1 125 . . . . 129 . Shots 10 | . . 1 . 2 . . . 2 1 2 . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 466 | 6 8 229 181 27 15 226 21 48 342 159 . 158 244 312 466 260 Average Temperature 91 | 6 3 84 56 14 12 123 12 20 139 70 . 59 77 87 119 53 Received Heat Transfer 2862 | 18 123 417 414 . . 36 . 18 543 156 . 153 81 141 321 441 Effects 13 | . . . . . . 3 . . 4 . . . . 2 4 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Interference 10 | . . . . . . 3 . . 3 . . . . 2 2 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . 1 . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 . . . . . . . 4 . . . 1 . 8 1 Heat Transferred 7927 | . 407 100 . 300 . 80 . . 1867 . . 111 770 . 4292 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Peak Influence 831 | 20 228 323 289 265 . . . . 489 . . 110 306 427 831 640 Average Influence 240 | 2 118 152 220 205 . . . . 304 . . 54 135 159 345 428 Maximum Alert Level 3 | . 1 1 1 1 . . . . 2 . . . 1 2 3 2 Low Security (%) 51 | . . . . . . . . . . . . . . . . . Level 1 29 | . . . . . . . . . . . . . . . . . Level 2 17 | . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 1 1 . . . . 11 . . 2 4 2 16 3 Investigation 4 | . 1 . . . . . . . 1 . . . . . 2 . Extermination 11 | . . . . . . . . . 3 . . . 3 . 4 1 Reinforcement 18 | . . 2 1 1 . . . . 4 . . 2 1 2 4 1 Assault 4 | . . . . . . . . . . . . . . . 3 1 Garrison 6 | . . . . . . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 1 . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Distress Signals 15 | . . 2 . . . . . . 3 . . . 1 4 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 288 | 1 10 32 26 4 5 1 1 7 25 15 . 9 23 26 48 55 Peak Tracking Total 19 | 1 5 8 13 4 4 1 1 3 5 4 . 4 8 5 6 19 Tactical Retreats 17 | . . 3 3 . 1 . . . 1 1 . 1 1 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Traps Triggered 10 | . 1 1 . . . . . . 1 . . . . 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Machines Disabled 33 | . . 1 1 4 . . . . 15 . . 2 6 3 1 . Max in Single Turn 14 | . . 1 1 4 . . . . 14 . . 1 4 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Machines Accessed 26 | . 3 . 1 1 . 1 . . 7 . . 1 3 4 5 . Terminals 18 | . 3 . 1 1 . . . . 5 . . 1 1 4 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 79 | . 17 . 4 6 . 1 . . 21 . . 2 8 8 12 . Successful 47 | . 11 . 4 5 . 1 . . 14 . . . 4 4 4 . Failed 31 | . 6 . . 1 . . . . 6 . . 2 4 4 8 . Catastrophic 5 | . . . . . . . . . 1 . . 2 . 1 1 . Database Lockouts 2 | . . . . . . . . . 2 . . . . . . . Manual 13 | . 3 . . . . . 2 . 6 . . 1 . . 1 . Terminals 60 | . 17 . 4 6 . . . . 16 . . 2 3 8 4 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . 3 . 4 . Recycling Units 3 | . . . . . . . . . . . . . 2 . 1 . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Terminal Hacks 37 | . 11 . 4 5 . 1 . . 9 . . . 1 4 2 . Record 22 | . 4 . 4 3 . . . . 7 . . . . 2 2 . Prototype ID Bank 2 | . . . . 1 . . . . 1 . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . 1 2 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . 5 . . 1 . . 2 . Terminals 3 | . . . . . . . . . 2 . . . . . 1 . Botnet 3 | . . . . . . . . . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 1 1 . . . . 5 . . 1 2 4 5 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 193 | . . . . . . . . . . . . . 193 . . . Retrieved Matter 193 | . . . . . . . . . . . . . 193 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 7 . . . . . . 4 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . 7 . . . . . . 4 . . Robot Hacks Applied 11 | . . . . . . . 7 . . . . . . 4 . . parse_system 11 | . . . . . . . 7 . . . . . . 4 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Robots Rewired 7 | . . . . . . . . . . . . . . 4 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Total Allies 14 | . . . . . . . 5 . . . . . . 6 . 3 Largest Group 6 | . . . . . . . 5 5 . . . . . 6 . 3 Highest-Rated Group 277 | . . . . . . . 139 139 . . . . . 277 . 153 Highest-Rated Ally 56 | . . . . . . . 32 32 . . . . . 49 . 56 Total Orders 63 | . . . . . . . . . . . . 16 9 7 31 . GOTO 45 | . . . . . . . . . . . . 10 7 6 22 . ROAM 2 | . . . . . . . . . . . . 1 . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . 1 3 . EXPLORE 6 | . . . . . . . . . . . . . 1 . 5 . RETURN 6 | . . . . . . . . . . . . 5 1 . . . Ally Attacks 125 | . . . . . . . 4 18 . . . . . 60 . 43 Total Damage 3753 | . . . . . . . 102 430 . . . . . 1479 . 1742 Kills 21 | . . . . . . . 2 1 . . . . . 11 . 7 Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 . 3 . . 2 1 . . . . . Drone Launches 19 | . . . . . . . . . . . . 7 5 . 7 . Drone Recoveries 8 | . . . . . . . . . . . . 7 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Turns Passed 13968 | 77 417 735 251 169 499 221 812 525 1525 1632 49 784 1445 1291 2585 951 Spaces Moved 8648 | 72 218 283 436 261 910 302 1281 337 753 902 31 296 598 488 961 519 Core 165 | 15 . . . 1 . . . . . . . . . . . 149 Treads 4195 | . . 168 1 . . . . . 380 902 31 296 598 488 961 370 Legs 695 | . 184 109 10 . . . . 284 108 . . . . . . . Wheels 65 | 57 8 . . . . . . . . . . . . . . . Hover 271 | . . 6 . . . . . . 265 . . . . . . . Flight 3257 | . 26 . 425 260 910 302 1281 53 . . . . . . . . Fastest Speed 26 | 50 37 112 29 26 27 27 27 27 42 162 162 162 182 160 158 50 Average Speed 109 | 73 133 166 34 30 27 27 27 113 131 167 162 184 182 174 164 136 Slowest Speed 360 | 80 150 360 312 100 29 27 27 140 180 183 162 205 183 182 176 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 18 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 8 34 22 52 4 83 47 88 61 19 92 9 7 21 43 37 42 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 15 | . . . . . 5 2 2 3 . 3 . . . . . . Spaces Dug 61 | . . . . . 6 2 . 4 11 . . 4 2 . 32 . Terrain Destroyed 541 | . . 3 . 34 6 2 . 43 58 128 . 8 41 97 121 . Melee 61 | . . . . . 6 2 . 4 11 . . 4 2 . 32 . Projectile 53 | . . . . . . . . . . . . 4 16 18 15 . AOE 427 | . . 3 . 34 . . . 39 47 128 . . 23 79 74 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Res Arm Total 12090 | 85 310 443 513 337 1139 433 1744 465 1136 979 30 491 872 778 1647 688 Wait 1980 | . 10 22 63 51 190 90 442 87 173 22 . 112 147 150 383 38 Move 8593 | 71 217 282 400 256 909 301 1280 336 752 901 30 295 597 487 960 519 Hop 19 | . . . 17 2 . . . . . . . . . . . . Pick Up 120 | 3 17 15 5 2 2 8 2 3 11 2 . 5 11 5 16 13 Fast Attach 240 | 6 11 27 10 10 8 6 5 9 36 12 . 17 21 7 42 13 Attach 51 | . 1 9 2 4 . 4 . 1 3 2 . 5 2 3 11 4 Detach 21 | . 1 2 . 3 . . 2 1 5 2 . 1 . 1 2 1 Swap 148 | 1 13 3 1 . 1 4 . 5 27 6 . 11 15 15 42 4 Drop 329 | . 22 30 13 4 7 14 6 15 49 14 . 24 39 17 49 26 Fire 392 | 4 18 53 2 5 6 2 7 4 51 18 . 16 36 51 90 29 Melee 144 | . . . . . 16 4 . 4 29 . . 4 2 36 49 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . Rewire 41 | . . . . . . . . . . . . . . . . 41 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . 1 2 . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / *Ext) -4/Extension -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Build established: Scavenger-Mutant 959 | -9/Materials | Lost 5 parts (1p2n1u1w) 1103 | -9/Materials | Lost 4 parts (2n2w) 1209 | -9/Materials | Discovered new exit (range 11) 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Weapon x2 1471 | -8/Materials | Discovered new exit (range 11) 1481 | -8/Materials | Entered Factory 1481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -7/Factory | Lost 6 parts (1p1n1u3w) 1577 | -7/Factory | Lost 3 parts (1n2w) 1614 | -7/Factory | Discovered new exit (range 10) 1615 | -7/Factory | Build established: Sprinter 1650 | -7/Factory | Entered Lower Caves 1659 | -7/Lower Caves | Encountered a Warlord checkpoint 1749 | -7/Lower Caves | Learned 4 Factory zone layouts 1980 | -7/Lower Caves | Build established: Derelict-Sprinter 2079 | -7/Lower Caves | Spotted B-75 Beast 2115 | -7/Lower Caves | Discovered new exit (range 14) 2149 | -7/Lower Caves | Entered another Lower Caves area 2161 | -7/Lower Caves | Discovered new exit (range 13) 2279 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2346 | -7/Lower Caves | Discovered new exit (range 13) 2370 | -7/Lower Caves | Entered Zion 2399 | -7/Zion | Learned location of Warlord (-4) 2465 | -7/Zion | Gained Derelict followers 2594 | -7/Zion | Received a hallucinogenic algorithm 2629 | -7/Zion | Build established: Sprinter 2633 | -7/Zion | Identified exit to Deep Caves 2673 | -7/Zion | Learned location of Quarantine (-3) 2713 | -7/Zion | Learned location of Extension (-4) 2719 | -7/Zion | Learned location of 1 exit from Lower Caves 2801 | -7/Zion | Learned Factory emergency access door positions 3032 | -7/Zion | Discovered new exit (range 15) 3182 | -7/Zion | Entered Proximity Caves 3182 | -6/Proximity Caves | Accompanied by 5 allies 3459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3678 | -6/Proximity Caves | Discovered new exit (range 14) 3707 | -6/Proximity Caves | Entered Factory 3707 | -6/Factory | Evolved 2 slots: Utility x2 3708 | -6/Factory | Identified exit to Lower Caves 3774 | -6/Factory | Build established: Derelict-Mutant 3797 | -6/Factory | Central database locked down 3910 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 4611 | -6/Factory | Discovered exit to Lower Caves (range 12) 4724 | -6/Factory | Garrison activated, responded to threat 4847 | -6/Factory | Build established: Scavenger-Bomber 5232 | -6/Factory | Entered Lower Caves 5233 | -6/Lower Caves | Identified exit to Lower Caves 5301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5539 | -6/Lower Caves | Build established: Scavenger-Tank 5881 | -6/Lower Caves | Build established: Scavenger-Mutant 5927 | -6/Lower Caves | Learned 8 Factory zone layouts 6177 | -6/Lower Caves | Learned Factory garrison access intel 6339 | -6/Lower Caves | Spotted B-75 Beast 6370 | -6/Lower Caves | Build established: Scavenger-Tank 6375 | -6/Lower Caves | Destroyed B-75 Beast 6737 | -6/Lower Caves | Build established: Scavenger-Mutant 6864 | -6/Lower Caves | Entered another Lower Caves area 6864 | -6/Lower Caves | Discovered new exit (range 13) 6876 | -6/Lower Caves | Learned Factory stockpile data 6913 | -6/Lower Caves | Entered Factory 6913 | -5/Factory | Evolved 2 slots: Utility x2 6916 | -5/Factory | Loaded intel: 4 garrison access locations 6953 | -5/Factory | Found Prototype Processor 6953 | -5/Factory | Identified Exp. Signal Interpreter 6962 | -5/Factory | Found Exp. Signal Interpreter 7360 | -5/Factory | Build established: Scavenger-Tank 7581 | -5/Factory | Discovered new exit (range 9) 7606 | -5/Factory | Identified exit to Factory 7689 | -5/Factory | Build established: Scavenger-Skirmisher 7697 | -5/Factory | Entered another Factory area 7697 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8173 | -4/Factory | Discovered new exit (range 9) 8233 | -4/Factory | Identified exit to Upper Caves 8978 | -4/Factory | Discovered exit to Upper Caves (range 53) 9137 | -4/Factory | Discovered new exit (range 5) 9141 | -4/Factory | Identified exit to Extension 9142 | -4/Factory | Entered Extension 9718 | -4/Extension | Rescued a captive Derelict 9719 | -4/Extension | Rescued a captive Derelict 9908 | -4/Extension | Spotted B-86 Titan 9921 | -4/Extension | Allies destroyed B-86 Titan 9925 | -4/Extension | Spotted B-86 Titan 9962 | -4/Extension | Destroyed B-86 Titan 9967 | -4/Extension | Disrupted transfer network 10117 | -4/Extension | Discovered new exit (range 3) 10118 | -4/Extension | Identified exit to Research 10433 | -4/Extension | Entered Research 10433 | -3/Research | Evolved 2 slots: Propulsion x2 10770 | -3/Research | Build established: Scavenger-Assassin 11583 | -3/Research | Build established: Scavenger-Skirmisher 11771 | -3/Research | Found Quantum Capacitor 12238 | -3/Research | Found Prototype Hackware 12238 | -3/Research | Identified Exp. System Shield 12418 | -3/Research | Build established: Gunner 12589 | -3/Research | Garrison activated, responded to threat 12683 | -3/Research | First assault squad dispatched 12862 | -3/Research | System corruption reached 10% 12893 | -3/Research | Lost 4 parts (3u1w) 12923 | -3/Research | Build established: Scavenger-Gunner 12981 | -3/Research | Discovered new exit (range 3) 12984 | -3/Research | Identified exit to Armory 13018 | -3/Research | Entered Armory 13556 | -3/Armory | Build established: Skirmisher 13759 | -3/Armory | Spotted B-86 Titan 13768 | -3/Armory | First assault squad dispatched 13819 | -3/Armory | Lost 6 parts (1p2n1u2w) 13929 | -3/Armory | Core integrity fell below 50% 13937 | -3/Armory | Lost 3 parts (2n1u) 13951 | -3/Armory | Core integrity fell below 20% 13969 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13893_ Dropped Centrium Medium Armor Plating. 13896_ O-24 Administrator uses terminal to summon reinforcements. 13896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 13896_ O-24 Administrator locks terminal. 13897_ Slug penetrates Wall. 13897_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13899_ Door malfunctions. 13904_ Penetrated by Slug. 13906_ Adv. Cooling System destroyed. 13925_ W-44 Eye sends out distress signal. 13926_ System corrupted: Matter fused (-5). 13940_ W-44 Eye sends out distress signal. 13942_ The unstable cave ceiling collapses. 13947_ Triggered Blade Trap. 13947_ Massive razor-sharp blades shoot up from within the floor. 13947_ Exp. Signal Interpreter severed. 13947_ Enh. Optical Array severed. 13951_ The unstable cave ceiling collapses. 13967_ System corrupted: Heat flow error (+115). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????[? ?????? | | ????????????????????????????[!! ????? | | ????????????????????????????[!! ????? | | ??????????????????????????? ????? | | ??????????????????????????? ??????? | | ?????????????????????????? * ???????? | | ??????????#####??????????? ????????? | | ??????????# g #???????####+####??????? | | ???#####??# gg#???????# ######## | | ???# ## ######### | | ???# " | | ???# "T | | ???? """ @ | | ???? """ ####+### | | ?????# """ #?? ?# ######## | | ?????? """ #?? ?## ##??????# | | ?????? """ #? ?# #???????" | | ??????? """ #? ?# #??????F" | | ??????? ######### #????? "" | | ?????? #???????# +???? | | ?????? #???????# #???? != | | ?????+ #???????# #???? !! | | ?????# = #???????# #??? =? | | ?????# s #???????# #???? ? | | ?????# ""T""ss/???????# #????#?## | | ?????# """""s #???????# #???????? | | ????????????# ????????# #???????? | | ?????????????s ????????# #???????? | | ????????????? ????????# ????????? | | ???????????????????????? ????????? | | ?????????????????????????? ????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1150 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Reclamation Efficiency 10 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 16 Item Schematics ----------------- Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend It Was An Accident, I Swear Just What I Needed Leap Before You Look Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Quick And Dirty Remodeling Respectable Loadout Robot Respite Significant Disruption System Compromised The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed RelayOverloadDrive Manual? 0 Play Time 05:31:29 Cumulative 11.0 hours Start 2019.10.27 @ 15:32:14 End 2019.10.29 @ 12:01:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bfd295f-e68c-4167-9723-cde0a3f6010d