Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.06 @ 20:32:04 Player: Kaisercar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (112) 560 Value Destroyed (2545) 2545 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 10475 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 57/300 Energy 89/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Light Particle Reactor Medium Storage Unit Great Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Railgun Hypervelocity Railgun > --- INVENTORY -------- Advanced Energy Well Transmission Jammer Advanced ECM Suite Cloak of Protection Enhanced Hardcell Cannon Long-range Missile Launcher Chainsword Spear [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . . . . . 1 . 1 . 1 Utility 8 | . . . . . . . 2 . 2 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 7 2 . 18 16 1 . 29 1 21 6 11 6 5 15 Power 20 | 1 . . 2 1 . . 4 . 2 3 3 1 . 3 Engine 11 | 1 . . 2 1 . . 1 . 2 1 1 1 . 1 Core 7 | . . . . . . . 3 . . 2 2 . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 44 | 2 . . 9 8 . . 8 . 6 . 3 . 2 6 Treads 9 | 2 . . 4 1 . . 1 . . . . . . 1 Leg 1 | . . . . . . . 1 . . . . . . . Wheel 12 | . . . 4 7 . . 1 . . . . . . . Hover 5 | . . . . . . . . . . . . . 2 3 Flight 17 | . . . 1 . . . 5 . 6 . 3 . . 2 Utility 39 | 2 1 . 1 . 1 . 11 1 9 2 4 4 . 3 Device 19 | 1 . . . . . . 6 . 5 . 3 1 . 3 Storage 3 | 1 1 . . . . . . . . . . 1 . . Processor 6 | . . . . . . . 3 1 . 2 . . . . Hackware 8 | . . . . . . . 1 . 4 . 1 2 . . Protection 3 | . . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 1 . 6 7 . . 6 . 4 1 1 1 3 3 Energy Gun 12 | 1 1 . 4 3 . . 3 . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 Ballistic Gun 7 | 1 . . 2 2 . . . . . . . . 2 . Ballistic Cannon 5 | . . . . . . . 2 . . 1 . 1 . 1 Launcher 3 | . . . . 1 . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . 1 . . . . 2 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 1 . 1 . 1 1 . 1 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . Parts Lost 74 | . . . 5 11 . . 16 3 3 . 7 2 8 19 Power 10 | . . . 1 1 . . 2 1 . . 1 1 1 2 Propulsion 31 | . . . 3 6 . . 6 . 1 . 3 1 3 8 Utility 19 | . . . . . . . 4 1 1 . 3 . 2 8 Weapon 14 | . . . 1 4 . . 4 1 1 . . . 2 1 Highest Loss Streak 16 | . . . 3 9 . . 6 3 1 . 7 1 8 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 2 9 16 19 21 23 23 15 7 7 7 7 7 7 4 Power . | . 1 1 . 2 2 2 1 . . . . 1 . 1 Propulsion 2 | 1 2 3 2 3 7 7 4 1 . 1 1 . . . Utility 6 | . 3 6 9 11 10 10 6 5 4 3 2 2 3 1 Weapon 3 | . 2 6 7 4 4 4 3 1 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . . . 9 6 1 . 6 . 3 1 3 . 1 2 Power 4 | . . . 1 1 . . 1 . . . . . . 1 Propulsion 7 | . . . 3 2 . . 2 . . . . . . . Utility 10 | . . . 3 1 1 . 2 . 2 . . . . 1 Weapon 10 | . . . 2 2 . . 1 . 1 . 3 . 1 . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 100 100 98 97 68 88 79 87 94 99 88 69 68 33 Engine 7 | . 14 14 10 10 11 11 3 . 6 3 2 2 . 1 Core 2 | . . . . . . . 4 7 . 8 7 2 5 . Treads 12 | . 28 28 24 27 22 22 5 . . . . . . . Wheel 6 | . . . 18 14 11 11 6 . . . . . . . Flight 12 | . . . . . . . 13 36 30 32 27 18 15 7 Device 5 | . 14 14 9 . . . 6 7 3 6 10 10 5 4 Storage 8 | . 14 14 11 11 11 11 8 9 7 6 5 5 4 . Processor 3 | . . . . . . . 8 10 10 6 2 . . . Hackware 9 | . . . . . . . 2 9 22 20 22 23 26 14 Protection 3 | . . . 1 11 11 11 6 . . . . . . . Energy Gun 6 | . 14 14 13 18 1 11 3 . . . . . . . Ballistic Gun 3 | . 14 14 8 2 1 11 1 . . . . . 3 . Slashing Weapon 3 | . . . . . . . 3 7 6 12 5 . . . Peak Build Rating 73 | 7 10 10 19 21 23 23 36 34 43 53 65 62 73 48 Average Rating 28 | 5 7 10 14 16 17 23 27 30 38 51 56 53 59 32 On Entrance 25 | 1 7 10 10 17 21 23 23 32 23 43 53 46 51 27 Avg Prop Armor Cover (%) 9 | . . . 16 14 23 18 12 . 3 3 3 . 5 13 Naked Turns 4 | . . . . . . . . . . . . . . 4 Heaviest Build 104 | 14 90 90 95 96 92 92 104 16 19 26 30 21 31 27 Greatest Support 60 | 40 40 40 60 60 28 28 44 19 23 31 32 24 24 35 Greatest Overweight (x) 27 | . 2 2 9 9 3 3 27 . . . . . 2 2 Average Overweight (x) . | . 1 2 2 2 3 3 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 5 Average Capacity 15 | 7 21 25 25 25 25 25 16 8 8 8 8 8 7 5 Most Carried 25 | 4 16 17 25 25 25 25 25 8 8 8 8 8 8 5 Average Carried 13 | 3 9 16 20 22 24 24 15 7 7 7 7 7 7 4 Final Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 5 5 Final Carried 25 | 4 16 17 23 25 23 25 8 8 8 8 6 7 5 4 Class Distribution -------------------- 32% | Hacker-Sprinter 29% | Mutant 25% | Scavenger-Mutant 3% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Matter Collected 2517 | 279 55 100 323 283 . 60 641 . 218 202 110 25 . 221 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4157 | 63 379 . 840 386 . . 785 . 490 444 326 25 . 419 Parts 238 | 10 21 . 58 26 . . 34 . 27 23 9 6 . 24 Haulers Intercepted 16 | . 1 . 2 . . . 2 . 5 3 3 . . . Recyclers Shooed 6 | 1 . . 1 2 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Combat Hostiles Destroyed 66 | . 7 . 18 21 . . 14 . 4 . . . . 2 Melee 1 | . . . . . . . . . 1 . . . . . Guns 45 | . 7 . 18 15 . . 5 . . . . . . . Cannons 9 | . . . . . . . 6 . 1 . . . . 2 AOE 11 | . . . . 6 . . 3 . 2 . . . . . Classes Destroyed 15 | 1 5 . 5 3 . . . . . . . . . 1 Worker 5 | . . . 1 . . . 2 . 1 . . . . 1 Builder 9 | . . . 3 1 . . 2 . 2 . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 16 | . 1 . 2 . . . 2 . 5 3 3 . . . Recycler 5 | . . . 1 1 . . 1 . . . . . . 2 Operator 10 | . 1 . . . . . 2 . 2 3 . 1 . 1 Watcher 9 | . 2 . . . . . 2 . 2 2 1 . . . Swarmer 19 | . 2 . 9 5 . . . . 3 . . . . . Grunt 22 | . 5 . 5 2 . . 9 . 1 . . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 Assembled 12 | . . . . 12 . . . . . . . . . . Best Kill Streak 7 | 3 3 . 5 7 . . 6 . 3 2 1 1 . 3 Combat Bots Only 5 | . 2 . 4 5 . . 5 . 2 . . . . 2 Max Kills in Single Turn 2 | 1 1 . 1 2 . . 2 . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Hostile Shots Fired 859 | . 30 6 124 72 . . 175 53 61 16 33 22 62 205 Missed 310 | . 3 1 33 18 . . 49 24 31 7 18 12 25 89 Hits 549 | . 27 5 91 54 . . 126 29 30 9 15 10 37 116 Melee 4 | . . . 1 2 . . 1 . . . . . . . Projectile 545 | . 27 5 90 52 . . 125 29 30 9 15 10 37 116 AOE 16 | . . . . 14 . . . . . . 2 . . . Critical Strikes 29 | . . 1 4 . . . 9 1 . . 2 1 2 9 Actively Blocked 2 | . . . 1 . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 9203 | . 297 69 1009 1182 . . 1891 263 384 74 526 181 736 2591 Core 2526 | . 42 12 166 135 . . 455 32 137 . 118 65 63 1301 Absorbed by Shields 76 | . . . . . . . 76 . . . . . . . Redirected to Shielding 85 | . . . 6 27 . . 52 . . . . . . . Regen/Repaired (Parts) 37 | . . . . . . . . . . 18 19 . . . Core Remaining (%) 71 | 100 . 78 . . . 24 . 11 80 100 88 . 88 . Volleys Fired 267 | 9 35 . 66 58 . . 44 . 18 7 . 7 5 18 Largest 2 | 2 2 . 2 2 . . 2 . 1 1 . 1 1 1 Hottest 113 | 70 70 . 112 112 . . 110 . 63 40 . 47 43 113 Shots Fired 448 | 18 70 . 131 105 . . 69 . 18 7 . 7 5 18 Gun 348 | 18 70 . 131 99 . . 27 . . . . . 3 . Cannon 85 | . . . . . . . 38 . 15 7 . 7 . 18 Launcher 15 | . . . . 6 . . 4 . 3 . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 197 | 9 35 . 59 12 . . 51 . . 7 . 7 3 14 Thermal 180 | 9 22 . 65 80 . . . . . . . . . 4 Explosive 15 | . . . . 6 . . 4 . 3 . . . 2 . Electromagnetic 56 | . 13 . 7 7 . . 14 . 15 . . . . . Robot Hit Streak 16 | 5 11 . 13 16 . . 10 . 3 . . . 2 2 Robot Miss Streak 4 | 1 2 . 4 4 . . 2 . 2 . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 341 | 12 47 . 90 54 . . 53 3 28 25 10 1 2 16 Core Hits 184 | 6 20 . 37 36 . . 40 . 20 7 4 1 5 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 1 . 1 . . . . . . . . . . . Critical Strikes 24 | 2 5 . 4 3 . . 3 . . 4 1 . . 2 Burn 11 | 1 4 . 3 3 . . . . . . . . . . Destroy 3 | 1 1 . 1 . . . . . . . . . . . Blast 4 | . . . . . . . 2 . . . . . . 2 Sever 6 | . . . . . . . 1 . . 4 1 . . . Melee Attacks 169 | . . . . . . . 13 12 42 53 18 15 . 16 Impact 4 | . . . . . . . . . 4 . . . . . Slashing 147 | . . . . . . . 13 12 38 53 15 . . 16 Piercing 18 | . . . . . . . . . . . 3 15 . . Sneak Attacks 25 | . . . . . . . 6 . 5 8 3 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 4 1 . . . Damage Inflicted 11129 | 123 548 . 1370 1426 . . 2774 165 1535 1332 490 45 347 974 Guns 3181 | 123 548 . 1363 833 . . 314 . . . . . . . Cannons 1336 | . . . . . . . 711 . 249 . . . . 376 Explosions 2093 | . . . . 593 . . 855 . 298 . . . 347 . Melee 4476 | . . . . . . . 894 165 988 1332 490 45 . 562 Ramming 43 | . . . 7 . . . . . . . . . . 36 Kinetic 2092 | 36 157 . 528 106 . . 889 . . . . . . 376 Thermal 2096 | 87 210 . 750 743 . . 168 . 138 . . . . . Explosive 1679 | . . . . 485 . . 687 . 160 . . . 347 . Electromagnetic 743 | . 181 . 85 92 . . 136 . 249 . . . . . Impact 27 | . . . . . . . . . 27 . . . . . Slashing 4353 | . . . . . . . 894 165 961 1332 439 . . 562 Piercing 96 | . . . . . . . . . . . 51 45 . . Highest Corruption 10 | . . . . 9 9 9 . . . . 2 . 3 10 Average Corruption 7 | . . . . 8 9 9 . . . . 1 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . . 8 11 10 . . . . 2 . 1 6 Message Errors 9 | . . . . 2 4 1 . . . . . . 1 1 Matter Fused 11 | . . . . 2 3 5 . . . . . . . 1 Heat Flow Errors 2 | . . . . 1 1 . . . . . . . . . Energy Discharges 5 | . . . . . 1 2 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 2 2 1 . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 862 | . . . . 15 . . 190 51 113 268 1 . 39 185 Projectiles 21 | . . . . . . . 1 . 20 . . . . . Explosions 99 | . . . . 15 . . 21 . 24 . . . 39 . Melee 742 | . . . . . . . 168 51 69 268 1 . . 185 Knockbacks 11 | . . . . . . . 7 . . . . . . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 7 . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . 3 51 . . 40 . 34 . . . . 16 Shots 5 | . . . . 2 . . 2 . 1 . . . . . Rammed 13 | . . . 1 . . . . . . . . . . 12 Targets Rammed 13 | . . . 1 . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 434 | 110 226 7 219 252 209 . 434 19 70 146 139 . 2 120 Average Temperature 55 | 49 68 7 31 92 105 . 95 9 26 51 39 . 1 53 Received Heat Transfer 2022 | . 135 45 267 18 . . 1140 45 63 18 9 18 144 120 Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | 2 1 . 4 . . . . . . . . . . . Heat Transferred 5228 | 333 925 . 1879 1691 . . 250 . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 1 . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 78 98 . 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 21 1 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 286 | 15 60 10 286 207 . . 184 35 99 51 189 109 99 109 Initial 106 | . . 10 . 106 . . . 20 15 . 21 92 40 4 Average 40 | 2 21 2 83 69 . . 92 13 14 11 10 19 34 15 Influence Increases 3529 | 20 211 . 631 371 . . 622 88 465 260 282 137 119 323 Destroy 0b10 Robot/C 1140 | . 140 . 360 180 . . 320 . 100 . . . . 40 Destroy 0b10 Robot/NC 290 | 20 20 . 35 10 . . 55 . 60 40 20 5 . 25 Destroy Leader 300 | . 36 . 84 40 . . 78 . 34 10 8 . . 10 Allied During Kill 7 | . . . . . . . 7 . . . . . . . Successful Hack 150 | . . . . . . . 18 12 33 35 21 3 10 18 Disable Machine 165 | . . . . 105 . . . . 30 . . . . 30 Destroy Structure 247 | . . . 2 36 . . 54 1 43 25 8 24 34 20 Partial Spotted 120 | . . . . . . . . 15 45 45 15 . . . Lose Combat Pursuer 1110 | . 15 . 150 . . . 90 60 120 105 210 105 75 180 Influence Decreases 3485 | 20 183 28 357 645 . . 574 101 498 219 136 243 193 288 Entered New Map 403 | . . 18 . 168 . . . 28 20 2 22 97 43 5 Time Decay 2058 | 20 183 10 317 367 . . 242 63 294 217 89 41 70 145 Lost Part 585 | . . . 40 110 . . 160 10 30 . 7 10 80 138 Lost Ally 83 | . . . . . . . 20 . 63 . . . . . Purge Threat 356 | . . . . . . . 152 . 91 . 18 95 . . Squads Dispatched 27 | . 2 . . . . . 3 1 6 6 2 1 2 4 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 10 | . . . . . . . . . 2 3 1 1 1 2 Reinforcement 14 | . 2 . . . . . 2 1 4 3 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Distress Signals 10 | . 3 . . . . . 2 1 . 1 1 1 1 . Communications Jammed 3 | . . . . . . . . . . . 1 2 . . Distress Signals 3 | . . . . . . . . . . . 1 2 . . Times Spotted 236 | . 16 2 26 30 . . 26 12 19 10 23 19 22 31 Peak Tracking Total 16 | . 3 2 5 6 . . 8 9 4 4 13 12 16 14 Tactical Retreats 45 | . 1 . 8 4 . . 4 3 5 7 4 1 2 6 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Traps Triggered 7 | . . . . 2 . . . . 1 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Machines Disabled 11 | . . . . 7 . . . . 2 . . . . 2 Max in Single Turn 2 | . . . . 2 . . . . 1 . . . . 1 Garrison Access 6 | . . . . . . . . . 2 1 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Machines Accessed 65 | . 1 . 2 1 2 . 4 5 18 12 9 4 3 4 Terminals 41 | . 1 . 2 . . . 4 4 9 8 4 2 3 4 Fabricators 7 | . . . . . . . . . 4 1 1 1 . . Repair Stations 3 | . . . . . . . . . 1 1 1 . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Scanalyzers 3 | . . . . . . . . . 1 1 . 1 . . Garrison Access 6 | . . . . . . . . . 2 1 3 . . . Total Hacks 167 | . 2 . 5 1 24 . 13 9 33 27 21 14 8 10 Successful 120 | . . . 2 1 24 . 8 5 25 13 16 13 6 7 Failed 45 | . 2 . 3 . . . 5 4 7 13 5 1 2 3 Catastrophic 6 | . . . 1 . . . . . . 3 . . . 2 Database Lockouts 2 | . . . . . . . . . 1 1 . . . . Manual 63 | . 2 . 4 . 1 . 9 6 12 13 6 4 4 2 Terminals 105 | . 2 . 5 . . . 13 8 20 20 12 7 8 10 Fabricators 9 | . . . . . . . . . 5 1 2 1 . . Repair Stations 6 | . . . . . . . . . 2 2 2 . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Scanalyzers 12 | . . . . . . . . . 3 3 . 6 . . Garrison Access 8 | . . . . . . . . . 2 1 5 . . . Terminal Hacks 64 | . . . 1 1 24 . 4 2 10 4 6 3 4 5 Record 27 | . . . . . 23 . . . 1 . 1 . 1 1 Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . 2 . 1 . 2 1 . . Recall Extermination 4 | . . . . . . . . . 2 2 . . . . Hauler Manifests 5 | . . . . . . . 1 . 1 1 1 . . 1 Registered Components 3 | . . . . . . . . . . . . 1 1 1 Registered Prototypes 3 | . . . . . . . . . . . 1 . 1 1 Zone Layout 6 | . . . . . . . 1 . 2 . . 1 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 4 . 1 1 . . Network Status 5 | . . . . . . . . . 3 . 1 1 . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . . 1 2 2 . . . Scan Component 3 | . . . . . . . . . 1 1 1 . . . Repair 2 | . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . Scanalyzer 9 | . . . . . . . . . 1 2 . 6 . . Insert Component 1 | . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . Retrieve Study 7 | . . . . . . . . . 1 2 . 4 . . Garrison Access Hacks 6 | . . . . . . . . . 2 1 3 . . . Seal Access 6 | . . . . . . . . . 2 1 3 . . . Unauthorized Hacks 28 | . . . 1 . . . 4 2 6 4 4 3 2 2 Terminals 26 | . . . 1 . . . 4 2 5 3 4 3 2 2 Assimilate 3 | . . . . . . . . . 2 . 1 . . . Botnet 17 | . . . 1 . . . 2 2 2 3 2 2 1 2 Disrupt 2 | . . . . . . . 1 . . . . . 1 . Operators 4 | . . . . . . . 1 . 1 . 1 1 . . Fabricators 2 | . . . . . . . . . 1 1 . . . . Haulers 2 | . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . 2 3 . 1 . . Used 3 | . . . . . . . . . 1 1 . 1 . . Hacking Detections 48 | . 1 . 2 . . . 3 4 13 10 7 2 2 4 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . 1 2 . 4 . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . . Time 69 | . . . . . . . . . . 44 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Total Allies 10 | . . . . 3 . . . . 6 . 1 . . . Largest Group 4 | . . . . 3 1 1 1 . 4 . 1 . . . Highest-Rated Group 48 | . . . . 40 16 16 16 . 48 . 26 . . . Highest-Rated Ally 26 | . . . . 16 16 16 16 . 26 . 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . 33 . . 13 . 7 . . . . . Total Damage 394 | . . . . 150 . . 151 . 93 . . . . . Kills 6 | . . . . 3 . . 2 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Active Infowar (turns) 5085 | 19 535 68 1028 . . . 605 119 605 780 474 201 140 511 Terrain 879 | . . . . . . . 196 119 . . . 43 140 381 Structural 1993 | . . . . . . . 61 . 605 780 409 . . 138 Seismic 1652 | 19 535 68 1028 . . . 2 . . . . . . . T.N.C. 366 | . . . . . . . 366 . . . . . . . Cloaking 5 | . . . . . . . 2 . . . 3 . . . Jamming 659 | . . . . . . . . . 1 . 352 201 2 103 ECM 40 | . . . . . . . . . . . 6 8 . 26 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Turns Passed 7930 | 129 535 68 1250 1176 330 282 625 146 1079 780 474 201 140 715 Spaces Moved 9986 | 59 159 21 564 538 224 192 584 238 2585 1929 1315 429 249 900 Core 21 | 5 . . . . . . 1 . . . . . . 15 Treads 500 | 54 159 21 73 187 . . . . . . . . . 6 Legs 9 | . . . . . . . 9 . . . . . . . Wheels 1382 | . . . 491 351 224 192 124 . . . . . . . Hover 219 | . . . . . . . . . . . . . 132 87 Flight 7855 | . . . . . . . 450 238 2585 1929 1315 429 117 792 Fastest Speed 23 | 50 160 320 135 130 145 145 28 28 27 26 26 23 29 29 Average Speed 57 | 150 261 320 151 174 145 145 57 28 29 27 26 27 46 54 Slowest Speed 1400 | 160 320 320 480 320 145 145 1400 28 37 29 29 29 180 182 Overloaded Moves 82 | . . . . . . . . . . . . 59 . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . 3 12 29 7 . 3 7 Potential Cave-ins 14 | . . . . . . . . . . 2 . 12 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 31 7 39 83 61 46 42 45 46 33 38 13 25 25 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 94 | . . . . . . . 4 1 31 27 4 17 . 10 Terrain Destroyed 232 | . . . . 45 . . 57 1 47 27 4 17 23 11 Melee 57 | . . . . . . . 4 1 15 22 4 9 . 2 Projectile 33 | . . . . . . . 11 . . 5 . 8 . 9 AOE 142 | . . . . 45 . . 42 . 32 . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Total 11462 | 81 216 24 834 674 231 196 782 289 2824 2068 1416 484 266 1077 Wait 679 | 1 9 3 142 23 . 3 58 41 136 101 49 12 1 100 Move 9855 | 58 158 20 563 537 223 191 583 231 2562 1873 1300 428 242 886 Hop 56 | . . . . . . . . 3 10 26 7 . 3 7 Pick Up 116 | 5 11 1 25 16 1 2 25 1 13 3 6 3 2 2 Fast Attach 68 | 6 1 . 1 7 . . 10 . 10 1 10 4 4 14 Attach 73 | 1 . . 10 8 2 . 18 1 6 3 8 6 2 8 Detach 30 | . . . . 1 1 . . . 4 . 6 6 3 9 Swap 48 | . 1 . 10 8 1 . 9 . 7 8 3 1 . . Drop 101 | 1 1 . 16 15 3 . 22 . 17 3 12 2 4 5 Fire 267 | 9 35 . 66 58 . . 44 . 18 7 . 7 5 18 Melee 155 | . . . . . . . 13 12 41 43 15 15 . 16 Ram 13 | . . . 1 . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Entered Mines 717 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Propulsion x2 993 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Build established: Scavenger-Mutant 1636 | -9/Materials | Discovered new exit (range 16) 1798 | -9/Materials | Lost 3 parts (1p1n1w) 1983 | -9/Materials | Entered Mines 1999 | -9/Mines | Assembled infested the area 2037 | -9/Mines | Core integrity fell below 50% 2078 | -9/Mines | Lost 9 parts (1p4n4w) 2216 | -9/Mines | Discovered new exit (range 13) 2678 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2752 | -9/Mines | Learned location of Storage (-8) 2976 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3149 | -9/Mines | Discovered new exit (range 5) 3159 | -9/Mines | Entered Exiles 3159 | -9/Exiles | Accompanied by 1 ally 3197 | -9/Exiles | Met 8R-AWN 3222 | -9/Exiles | Met EX-HEX 3263 | -9/Exiles | Met EX-BIN 3278 | -9/Exiles | Aligned with FarCom system 3280 | -9/Exiles | Given EX-Vault access code 3313 | -9/Exiles | Opened EX-Vault 3324 | -9/Exiles | Found Cloak of Protection 3354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3400 | -9/Exiles | Met EX-DEC 3406 | -9/Exiles | Learned location of Zion (-6) 3476 | -9/Exiles | Discovered new exit (range 10) 3477 | -9/Exiles | Build established: Mutant 3489 | -9/Exiles | Left Exiles lab with Cloak of Protection 3489 | -9/Exiles | Entered Mines 3489 | -8/Mines | Accompanied by 1 ally 3571 | -8/Mines | Discovered new exit (range 7) 3771 | -8/Mines | Entered Materials 3771 | -8/Materials | Accompanied by 1 ally 3771 | -8/Materials | Evolved 2 slots: Utility x2 3860 | -8/Materials | Discovered new exit (range 15) 3946 | -8/Materials | Lost 5 parts (1p3n1u) 4070 | -8/Materials | Lost 5 parts (1p1n1u2w) 4086 | -8/Materials | Core integrity fell below 50% 4098 | -8/Materials | Core integrity fell below 20% 4116 | -8/Materials | Lost 6 parts (2n2u2w) 4396 | -8/Materials | Entered Storage 4449 | -8/Storage | Identified exit to Factory 4497 | -8/Storage | Build established: Scout 4542 | -8/Storage | Entered Factory 4542 | -7/Factory | Evolved 2 slots: Utility x2 4555 | -7/Factory | Lost 3 parts (1p1u1w) 4848 | -7/Factory | Build established: Hacker-Sprinter 4879 | -7/Factory | Central database locked down 4990 | -7/Factory | Discovered new exit (range 7) 5088 | -7/Factory | Fabricated S-27 Virus? 5144 | -7/Factory | Discovered new exit (range 8) 5319 | -7/Factory | Identified exit to Lower Caves 5621 | -7/Factory | Entered another Factory area 5621 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5636 | -6/Factory | Discovered new exit (range 8) 5887 | -6/Factory | Repaired Chainsword 5895 | -6/Factory | Discovered new exit (range 8) 6196 | -6/Factory | Central database locked down 6252 | -6/Factory | Spotted B-75 Beast 6401 | -6/Factory | Entered another Factory area 6401 | -5/Factory | Evolved 2 slots: Utility x2 6560 | -5/Factory | Discovered new exit (range 16) 6670 | -5/Factory | Identified exit to Factory 6712 | -5/Factory | Repaired Phase Shifter 6793 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 6843 | -5/Factory | Lost 7 parts (1p3n3u) 6875 | -5/Factory | Entered another Factory area 6875 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7029 | -4/Factory | Spotted B-86 Titan 7073 | -4/Factory | Discovered new exit (range 11) 7076 | -4/Factory | Entered Armory 7215 | -4/Armory | Discovered new exit (range 5) 7216 | -4/Armory | Entered Research 7216 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7246 | -3/Research | Lost 8 parts (1p3n2u2w) 7753 | -3/Research | Garrison activated, responded to threat 7861 | -3/Research | Core integrity fell below 50% 7875 | -3/Research | Spotted B-86 Titan 7905 | -3/Research | Lost 16 parts (2p6n7u1w) 7927 | -3/Research | Core integrity fell below 20% 7931 | -3/Research | System corruption reached 10% 7931 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07872_ Slug penetrates H-77 Assassin. 07872_ Slug penetrates P-80 Master. 07872_ P-80 Master destroyed. 07872_ Slug penetrates H-77 Assassin. 07874_ Antigrav Array destroyed. 07886_ System corrupted: Energy discharge (-17). 07887_ Acquired ECM Suite. 07909_ Q-thruster destroyed. 07915_ Slammed into P-80 Master. 07920_ Destabilizing: System interference. 07920_ ECM Suite temporarily disabled. 07921_ Slammed into P-80 Master. 07921_ Fabricator disabled. 07921_ Cld. Nuclear Pulse Thruster destroyed. 07922_ Slammed into P-80 Master. 07924_ Door malfunctions. 07925_ Slammed into P-80 Master. 07927_ ECM Suite destroyed. 07929_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????*??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????#########??????????????????????? | | ??????????# #??????????????????????? | | ??????????# p p #??????????############? | | ??????????# " #??????????# ? | | ??????????#""" #??????????# ?? | | ??????????#"F @########???# ??? | | ??????????#""" # #???# #???? | | ??????????# " # #???# #???? | | ??????????# ss# ! #???# #???? | | ??????????# s # ! !#???# #???? | | ??????????# g# #???# #???? | | ??????????# s #? ????# #???? | | ??????????#######/####+####### #???? | | ???????????# #???? | | ???????????# +???? | | ???????????# h #???? | | ???????????# ##h### #???? | | ???????????# #????# #???? | | ???????????# #????# #???? | | ???????????# #????# ##### | | ???????????# #????# | | ???????????# #????# " | | ???????????# #???+ "" | | ???????????# #???## G | | ???????????# #????# "" | | ???????????# #????# " | | ???????????# #????# | | ????????????? #???? | | ??????????????? ????? | | ?????????????????????????##+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 150 Core Shielding 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Cld. Cesium-ion Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Chainsword | 67% | -6/Factory Phase Shifter | 45% | -5/Factory Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Katana | -6/Factory | Hacked Fission Core | -4/Factory | Hacked Spear | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Deductive Reasoning Recruitment Drive Challenges ------------ None Game ------ Seed CompositeBombardmentDatajack Manual? 0 Play Time 02:12:30 Cumulative 63.7 hours Start 2026.02.05 @ 10:20:34 End 2026.02.06 @ 20:32:04 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 33 Adventurer 75 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde94d81-29db-48f3-b730-d01254f9dd47