Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 18:52:28 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (211) 1055 Value Destroyed (5917) 5917 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 13140 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 422 Entered Garrisons 200 Friendly Fire -660 Cogmind --------- Core Integrity 1095/1150 Matter 7/300 Energy 26/145 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (2) -------- Ion-Deuterium Engine > --- PROPULSION (5) --- Hovering Gravjet Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Large Storage Unit Core Analyzer Quantum Capacitor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Hvy. Thermic Phase Construct/C > --- INVENTORY (15) --- Micro Fission Core Improved Cooling System Coolant Injector Makeshift Microdissipator Network Energy Well (350) High-capacity Matter Pod (0) Seismic Detector Authchip [Device] Authchip [Processor] Authchip [Processor] Heavy Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Ion-Deuterium Engine > --- PROPULSION ------- Hovering Gravjet Exoskeleton Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Seismic Detector Hacking Suite Hacking Suite > --- WEAPON ----------- Hvy. Thermic Phase Construct/C Chainsword > --- INVENTORY -------- Improved Cooling System Coolant Injector Makeshift Microdissipator Network Large Storage Unit Energy Well High-capacity Matter Pod Core Analyzer Advanced Shield Generator Authchip [Power] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Tractor Beam Improved Trap Extractor Enhanced Gauss Cannon Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 90] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . . 4 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . 1 . . 1 . Utility 7 | . . 1 . . . 1 . . 1 . . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 134 | . 17 34 1 . 1 3 7 14 22 12 10 9 4 Power 8 | . 2 2 . . . . . 1 1 1 . 1 . Engine 7 | . 2 2 . . . . . 1 1 1 . . . Core 1 | . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | . 6 10 . . . 1 1 7 3 7 2 3 . Treads 27 | . 1 8 . . . 1 1 6 3 5 2 . . Leg 8 | . 5 2 . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . 2 . Flight 2 | . . . . . . . . 1 . 1 . . . Utility 38 | . 2 5 1 . . 1 1 2 11 2 5 5 3 Device 17 | . 1 3 1 . . 1 . . 5 1 2 2 1 Storage 4 | . 1 . . . . . . . . . 2 1 . Processor 3 | . . . . . . . . . 1 . . 1 1 Hackware 5 | . . 1 . . . . . . 2 . . 1 1 Protection 9 | . . 1 . . . . 1 2 3 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | . 7 17 . . 1 1 5 4 7 2 3 . 1 Energy Gun 3 | . . 2 . . . . . . 1 . . . . Energy Cannon 23 | . 4 8 . . . 1 1 3 5 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 14 | . 2 4 . . 1 . 3 1 . 1 2 . . Launcher 2 | . . 1 . . . . 1 . . . . . . Special Weapon 3 | . 1 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 5 . . . . . 1 1 3 2 1 . Parts Lost 12 | . 1 1 . . . . 4 2 1 . 1 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . 1 1 . . . . 1 . . . . . . Utility 4 | . . . . . . . 1 . 1 . 1 1 . Weapon 4 | . . . . . . . 2 1 . . . 1 . Highest Loss Streak 3 | . 1 1 . . . . 3 1 1 . 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 100 100 100 97 100 99 98 100 62 61 53 Engine 8 | . 8 11 11 11 11 9 9 8 7 7 6 5 5 Treads 16 | . 6 19 22 22 22 26 27 27 30 29 8 1 . Leg 2 | . 20 1 . . . . . . . . . . . Device 10 | . 11 10 11 11 11 16 14 9 10 8 7 16 10 Storage 9 | . 13 11 11 11 11 9 9 9 7 7 7 5 5 Hackware 9 | . . 10 11 11 11 9 9 7 3 15 14 10 12 Protection 2 | . . . . . . . 3 10 9 4 . . . Energy Cannon 18 | . 21 28 33 33 26 25 18 15 22 21 3 . 2 Ballistic Cannon 4 | . 5 2 . . 6 1 6 11 . 1 7 5 2 Slashing Weapon 1 | . . . . . . . . . . . 3 4 . Peak Build Rating 90 | . 11 20 20 20 20 26 28 32 42 47 58 90 90 Average Rating 32 | . 7 17 19 20 19 24 26 29 35 43 48 76 81 On Entrance 27 | . . 11 17 20 20 19 26 24 28 42 46 50 80 Naked Turns 44 | . 44 . . . . . . . . . . . . Heaviest Build 80 | . 52 59 59 59 59 64 72 80 76 75 78 69 58 Greatest Support 93 | 3 26 40 40 40 40 60 60 60 88 88 88 93 49 Greatest Overweight (x) 4 | . 3 4 1 1 1 1 1 1 1 3 2 1 1 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 5 19 20 20 20 20 20 20 20 20 20 16 17 15 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | . 13 19 19 20 20 19 18 19 19 19 14 16 14 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | . 20 20 20 20 20 20 18 20 20 20 20 14 13 Scrap Engine Consumption 58 | . . . . . . . . . . . 35 18 5 Constructs Created 3 | . . . . . . . . . . . 3 . . Constructs Modified 17 | . . . . . . . . . . . 7 8 2 Class Distribution -------------------- 26% | Scavenger-Gunner 21% | Hacker-Construct 15% | Scavenger-Tank 11% | Mutant 6% | Hacker-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Construct | -7/Recycling Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Matter Collected 4566 | 37 775 653 30 . 78 30 61 867 210 171 374 1128 152 Remotely 535 | . . . . . . . . . . . . 535 . Salvage Created 7927 | . 1114 1823 278 . 196 50 175 794 512 884 1331 717 53 Parts 396 | . 58 106 14 . 11 . 9 40 33 45 57 20 3 Haulers Intercepted 17 | . 2 5 . . . . . 3 2 5 . . . Recyclers Shooed 11 | . 2 2 . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 125 | . 23 41 6 . 7 1 6 12 6 6 9 8 . Cannons 116 | . 23 36 6 . 7 1 2 12 6 6 9 8 . AOE 7 | . . 3 . . . . 4 . . . . . . Classes Destroyed 16 | . 8 4 . . . . 1 . 2 . 1 . . Worker 11 | . 3 1 . . . . . 1 3 2 . 1 . Builder 6 | . . 1 . . . . . 1 1 . 2 1 . Hauler 17 | . 2 5 . . . . . 3 2 5 . . . Recycler 18 | . 2 2 . . . . . 2 . . 9 3 . Mechanic 6 | . 1 2 . . . . . 1 1 1 . . . Operator 6 | . 4 . . . . . . . . . . 1 1 Watcher 17 | . 3 5 . . . . . 4 1 2 . 1 1 Swarmer 28 | . 6 15 . . 4 . . 2 . . . 1 . Grunt 58 | . 17 14 6 . 2 . 3 6 2 6 . 2 . Brawler 3 | . . 1 . . . . . . . . 1 1 . Duelist 2 | . . 1 . . 1 . . . . . . . . Sentry 27 | . . 10 . . . 1 2 4 1 4 4 1 . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . 1 . 1 1 . Programmer 5 | . . . . . . . . . 2 . 1 2 . Scrapper 3 | . . . . . . . . . . . 3 . . Best Kill Streak 12 | . 7 12 3 . 4 1 5 4 3 4 4 3 1 Combat Bots Only 12 | . 5 12 3 . 4 1 5 2 1 2 2 2 . Max Kills in Single Turn 3 | . 2 3 1 . 1 1 2 1 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Hostile Shots Fired 654 | . 67 110 13 . 35 4 40 62 48 69 93 79 34 Missed 188 | . 15 27 5 . 10 . 8 17 10 28 35 24 9 Damage Taken 6332 | . 560 959 123 . 219 58 607 676 436 422 629 1175 468 Core 973 | . 167 127 15 . 26 . 104 93 73 11 110 192 55 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 663 | . . . . . . . . 228 . . 42 286 107 Core Remaining (%) 67 | 100 33 . . . 58 . . 64 . . 72 80 . Volleys Fired 498 | . 83 96 8 28 17 3 21 50 41 37 34 66 14 Largest 3 | . 2 3 3 1 3 3 3 3 3 3 3 1 1 Hottest 208 | . 120 188 188 68 155 185 185 193 208 208 143 74 74 Shots Fired 1037 | . 163 266 24 28 49 9 33 149 93 91 52 66 14 Gun . | . . . . . . . . . . . . . . Cannon 1024 | . 160 261 24 28 49 9 28 149 93 91 52 66 14 Launcher 8 | . . 3 . . . . 5 . . . . . . Special 5 | . 3 2 . . . . . . . . . . . Kinetic 359 | . 70 71 . . 17 . . 102 . 9 17 66 7 Thermal 670 | . 93 192 24 28 32 9 28 47 93 82 35 . 7 Explosive 8 | . . 3 . . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 16 12 . 4 9 13 18 13 15 20 6 2 Robot Miss Streak 8 | . 8 5 2 . 3 . 1 5 3 4 3 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 571 | . 86 148 13 . 22 8 18 94 49 50 44 35 4 Core Hits 271 | . 40 68 8 . 10 2 16 31 21 27 23 14 11 Critical Kills 2 | . . 1 . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . 1 2 . . . . . 6 . 1 1 . . Meltdown 2 | . . 1 . . . . . . . 1 . . . Blast 9 | . 1 1 . . . . . 6 . . 1 . . Melee Attacks 22 | . . . . . . . . . 1 . 16 4 1 Impact 1 | . . . . . . . . . 1 . . . . Slashing 21 | . . . . . . . . . . . 16 4 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . 11 3 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16064 | . 1569 3337 249 . 406 161 935 2237 1277 1427 1803 2361 302 Guns . | . . . . . . . . . . . . . . Cannons 13626 | . 1568 2874 239 . 406 161 309 2237 1262 1415 877 2087 191 Explosions 1104 | . . 449 . . . . 626 . . . . . 29 Melee 1282 | . . . . . . . . . . . 926 274 82 Ramming 52 | . 1 14 10 . . . . . 15 12 . . . Kinetic 5537 | . 711 859 . . 88 . . 1394 . 109 189 2087 100 Thermal 8089 | . 857 2015 239 . 318 161 309 843 1262 1306 688 . 91 Explosive 1075 | . . 449 . . . . 626 . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . . Slashing 1282 | . . . . . . . . . . . 926 274 82 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 4 . Average Corruption 2 | . . . . . . . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 Effects 16 | . . . . . . . . . . . 4 12 . Message Errors 2 | . . . . . . . . . . . 1 1 . Matter Fused 5 | . . . . . . . . . . . 1 4 . Energy Discharges 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . . . . . . 5 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 698 | . 13 53 . . 4 . 19 63 16 18 237 239 36 Projectiles 369 | . 13 51 . . 4 . . 63 16 18 21 147 36 Explosions 21 | . . 2 . . . . 19 . . . . . . Melee 308 | . . . . . . . . . . . 216 92 . Knockbacks 43 | . 10 5 . . 1 . . 23 . . . 3 1 Impact . | . . . . . . . . . . . . . . Kinetic 42 | . 10 5 . . 1 . . 22 . . . 3 1 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 160 | . . . . . . . 132 . . . . . 28 Shots 6 | . . . . . . . 5 . . . . . 1 Rammed 11 | . 1 5 1 . . . . . 1 3 . . . Targets Rammed 13 | . 1 5 1 . . . . . 3 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . Highest Temperature 564 | . 234 328 303 . 213 39 69 165 325 564 144 225 64 Average Temperature 85 | . 57 118 106 . 101 20 15 51 104 97 65 59 24 Received Heat Transfer 1617 | . 243 243 60 . 9 18 225 306 159 117 102 135 . Effects 6 | . . 4 . . . . . . . 2 . . . Energy Bleed 3 | . . 2 . . . . . . . 1 . . . Interference 2 | . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . 2 . . . . . . . 1 . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . Parts Melted 29 | . 2 8 1 . . 1 1 3 7 3 3 . . Heat Transferred 13765 | . 1813 4033 481 . 666 296 518 1221 1887 1961 852 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Peak Influence 696 | . 302 696 341 . 159 107 293 323 139 468 209 285 326 Initial 271 | . . 74 271 . . 61 69 142 59 63 171 204 139 Average 185 | . 198 449 148 . 55 73 169 172 69 197 49 168 208 Maximum Alert Level 2 | . 1 2 1 . . . 1 1 . 2 1 1 1 Low Security (%) 62 | 100 42 8 75 . 100 100 58 72 100 62 93 59 36 Level 1 26 | . 57 31 24 . . . 41 27 . 29 6 40 63 Level 2 10 | . . 59 . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 7 2 . . . . . 2 3 2 . 2 2 Investigation 6 | . 3 1 . . . . . 1 . . . 1 . Extermination 4 | . . . . . . . . . 1 1 . 1 1 Reinforcement 8 | . 4 . . . . . . 1 2 . . . 1 Assault 1 | . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Distress Signals 11 | . 3 3 . . . . . 3 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 34 60 8 . 12 1 6 24 10 17 8 17 9 Peak Tracking Total 12 | . 4 12 3 . 4 1 5 4 2 4 4 6 7 Tactical Retreats 12 | . 1 4 . . 1 . . . 1 1 . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Traps Triggered 7 | . 2 . . . . . 2 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Machines Disabled 31 | . 3 6 1 2 . . 2 1 . 4 1 6 5 Max in Single Turn 3 | . 1 1 1 1 . . 1 1 . 1 1 1 3 Garrison Access 2 | . . . . . . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Machines Accessed 52 | . 5 9 1 1 . 1 1 10 2 3 9 5 5 Terminals 33 | . 3 9 . . . . 1 6 1 2 5 2 4 Fabricators 2 | . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 8 | . 2 . . . . . . 1 . . 3 2 . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . 1 . Total Hacks 143 | . 13 33 1 1 . 1 2 36 8 4 20 10 14 Successful 71 | . 7 9 1 1 . 1 2 22 4 2 10 5 7 Failed 72 | . 6 24 . . . . . 14 4 2 10 5 7 Catastrophic 9 | . . 4 . . . . . 1 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 97 | . 10 23 . 2 . . 1 21 4 2 15 6 13 Terminals 100 | . 7 33 . . . . 2 25 2 3 11 6 11 Fabricators 9 | . . . . . . . . . 6 . . . 3 Repair Stations 4 | . . . . . . . . 4 . . . . . Recycling Units 17 | . 6 . . . . . . 1 . . 7 3 . Scanalyzers 4 | . . . . . . . . 4 . . . . . Garrison Access 5 | . . . . . . 1 . 2 . 1 . 1 . Terminal Hacks 20 | . 2 2 1 1 . . 1 4 2 2 3 1 1 Record 1 | . . . . 1 . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . 2 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . 1 1 . . . . Terminal Index 2 | . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . . 1 . . . 1 Repair Station Hacks 4 | . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . 2 1 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . 2 1 . Scanalyzer 4 | . . . . . . . . 4 . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . 1 . Unauthorized Hacks 33 | . 3 7 . . . . 1 9 1 . 5 2 5 Terminals 25 | . 2 7 . . . . 1 8 . . 2 2 3 Botnet 4 | . . 1 . . . . . 2 . . . . 1 Operators 5 | . 1 1 . . . . . 1 . . . 1 1 Skim 15 | . 1 5 . . . . . 5 . . 2 1 1 Override 1 | . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . 2 Report 1 | . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . . 3 . . Mask 1 | . . . . . . . . . . . 1 . . Tunnel 4 | . 1 . . . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 5 9 . . . . . 8 2 2 7 4 5 Full Trace Events 4 | . . 2 . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 77 | . . . . . . . . 77 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . . . . . 6 3 . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Total Allies 13 | . . . 3 . . . . . . 10 . . . Largest Group 10 | . . . 3 1 1 . . . . 10 . . . Highest-Rated Group 173 | . . . 40 8 8 . . . . 173 . . . Highest-Rated Ally 29 | . . . 16 8 8 . . . . 29 . . . Total Orders 5 | . . . 2 3 . . . . . . . . . STAY 2 | . . . 1 1 . . . . . . . . . FOLLOW 3 | . . . 1 2 . . . . . . . . . Ally Attacks 123 | . . . 17 . 11 . . . . 95 . . . Total Damage 1377 | . . . 169 . 65 . . . . 1143 . . . Kills 12 | . . . 2 . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Robot Analysis Total 5 | . 2 . . . . . . 2 . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Turns Passed 19710 | 10 2510 3112 1623 1352 241 276 338 2071 1026 1187 4172 1478 314 Spaces Moved 7475 | 20 768 957 540 541 74 97 113 691 520 392 1243 1257 262 Core 116 | 20 96 . . . . . . . . . . . . Treads 5765 | . 321 908 540 541 74 97 113 691 520 392 1243 325 . Legs 400 | . 351 49 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1194 | . . . . . . . . . . . . 932 262 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 190 240 240 240 240 240 240 160 160 123 62 83 Average Speed 187 | 50 256 243 240 240 240 240 240 240 160 235 126 97 85 Slowest Speed 400 | 50 330 400 240 240 240 240 240 240 240 400 263 162 153 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 95 90 98 91 26 13 29 55 15 63 98 27 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 9 | . 1 3 . . . . . 3 . . 2 . . Known Exits Taken 5 | . . 1 . . . 1 . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . 1 1 . Scrap Searched 4 | . . . 3 . 1 . . . . . . . . Spaces Dug 35 | . 2 2 . . . . . . 7 5 4 14 1 Terrain Destroyed 241 | . 2 15 . 95 . . 19 20 14 15 15 36 10 Melee 1 | . . . . . . . . . 1 . . . . Projectile 130 | . 2 2 . 17 . . . 20 13 15 15 36 10 AOE 110 | . . 13 . 78 . . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Fac Total 12261 | 19 1139 1514 852 568 101 133 151 996 636 580 3787 1447 338 Wait 3872 | . 232 385 290 . 10 26 3 215 30 122 2441 71 47 Move 7463 | 19 767 956 539 540 73 97 112 690 519 391 1242 1256 262 Hop . | . . . . . . . . . . . . . . Pick Up 115 | . 29 18 6 . . 3 3 14 7 6 12 15 2 Fast Attach 16 | . 6 1 . . . . . . 1 . 3 3 2 Attach 27 | . 3 4 . . . 2 4 4 2 . 1 5 2 Detach 19 | . 1 . . . . . . 2 . . 8 4 4 Swap 91 | . 8 29 1 . 1 1 3 10 19 12 6 1 . Drop 119 | . 9 20 7 . . 1 1 11 13 9 24 20 4 Fire 498 | . 83 96 8 28 17 3 21 50 41 37 34 66 14 Melee 22 | . . . . . . . . . 1 . 16 4 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . 1 5 1 . . . . . 3 3 . . . Escape Stasis 6 | . . . . . . . 4 . . . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 913 | -10/Materials | Discovered new exit (range 6) 1344 | -10/Materials | Build established: Scavenger-Mutant 1381 | -10/Materials | Core integrity fell below 50% 1522 | -10/Materials | Discovered new exit (range 11) 1668 | -10/Materials | Build established: Mutant 1868 | -10/Materials | Discovered new exit (range 11) 2146 | -10/Materials | Discovered new exit (range 16) 2293 | -10/Materials | Discovered new exit (range 12) 2521 | -10/Materials | Entered another Materials area 2521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2870 | -9/Materials | Destroyed 12 combat bots 2904 | -9/Materials | Build established: Gunner 3203 | -9/Materials | Discovered new exit (range 12) 3288 | -9/Materials | Discovered new exit (range 16) 4034 | -9/Materials | Discovered new exit (range 15) 4104 | -9/Materials | Build established: Scavenger-Gunner 4521 | -9/Materials | First assault squad dispatched 5190 | -9/Materials | Discovered new exit (range 15) 5411 | -9/Materials | Discovered new exit (range 12) 5416 | -9/Materials | Identified exit to Mines 5491 | -9/Materials | Learned location of Mines (-8) 5556 | -9/Materials | Learned location of Zion (-7) 5611 | -9/Materials | Learned location of Storage (-7) 5633 | -9/Materials | Entered Mines 5665 | -9/Mines | Met a Derelict bent on vengeance 5737 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5885 | -9/Mines | Learned Materials non-interactive machine intel 5893 | -9/Mines | Learned location of 1 exit from Proximity Caves 6007 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6087 | -9/Mines | Discovered new exit (range 5) 6589 | -9/Mines | Discovered new exit (range 8) 6635 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7236 | -9/Mines | Discovered new exit (range 5) 7256 | -9/Mines | Entered Exiles 7256 | -9/Exiles | Found Exiles lab abandoned 7256 | -9/Exiles | Accompanied by 1 ally 8577 | -9/Exiles | Discovered new exit (range 11) 8608 | -9/Exiles | Entered Mines 8608 | -8/Mines | Accompanied by 1 ally 8832 | -8/Mines | Discovered new exit (range 9) 8849 | -8/Mines | Entered Materials 8849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8850 | -8/Materials | Loaded intel: 42 non-interactive machine locations 9125 | -8/Materials | Identified exit to Garrison 9125 | -8/Materials | Entered Garrison 9163 | -8/Garrison | Triggered checkpoint 9191 | -8/Garrison | Garrison Relay disabled 9295 | -8/Garrison | Triggered checkpoint 9344 | -8/Garrison | Lost 3 parts (1n1u1w) 9427 | -8/Garrison | Discovered new exit (range 66) 9427 | -8/Garrison | Discovered new exit (range 50) 9427 | -8/Garrison | Discovered new exit (range 12) 9427 | -8/Garrison | Identified exit to Materials 9463 | -8/Garrison | Entered Materials 9606 | -8/Materials | Build established: Scavenger-Tank 10925 | -8/Materials | Repaired Lgt. Treads 10977 | -8/Materials | Repaired Adv. Beam Cannon 11293 | -8/Materials | Learned 4 Recycling zone layouts 11341 | -8/Materials | Learned location of 1 exit from Storage 11404 | -8/Materials | Learned location of Recycling (-7) 11419 | -8/Materials | Learned Factory trap positions 11424 | -8/Materials | Learned location of Extension (-4) 11438 | -8/Materials | Learned Storage terminal intel 11451 | -8/Materials | Discovered new exit (range 11) 11462 | -8/Materials | Learned location of 1 exit from Extension 11496 | -8/Materials | Identified exit to Factory 11534 | -8/Materials | Entered Factory 11534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11535 | -7/Factory | Identified exit to Lower Caves 11536 | -7/Factory | Loaded intel: 90 trap records 12360 | -7/Factory | Identified exit to Storage 12560 | -7/Factory | Entered Storage 12561 | -7/Storage | Identified exit to Recycling 12562 | -7/Storage | Loaded intel: 14 terminal locations 12656 | -7/Storage | Build established: Hacker-Skirmisher 12692 | -7/Storage | Garrison activated, responded to threat 13030 | -7/Storage | Build established: Hacker-Tank 13182 | -7/Storage | Identified exit to Factory 13183 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13482 | -7/Storage | Build established: Commander-Tank 13572 | -7/Storage | Lost 4 allies 13732 | -7/Storage | Lost 3 allies 13740 | -7/Storage | Used back door to open Recycling access 13747 | -7/Storage | Entered Recycling 13773 | -7/Recycling | Scanned before Scraplab entrance 13795 | -7/Recycling | Entered Scraplab 13831 | -7/Recycling | Angered Scraplab inhabitants 13892 | -7/Recycling | Found Prototype Device 13892 | -7/Recycling | Identified Scrap Engine 14194 | -7/Recycling | Build established: Hacker-Gunner 15268 | -7/Recycling | Build established: Hacker-Construct 17061 | -7/Recycling | Discovered new exit (range 15) 17480 | -7/Recycling | Hacking Suite fried by hacking feedback 17772 | -7/Recycling | Build established: Construct 17919 | -7/Recycling | Entered Factory 17919 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 18310 | -5/Factory | Build established: Hacker-Construct 19388 | -5/Factory | Discovered new exit (range 9) 19397 | -5/Factory | Entered another Factory area 19397 | -4/Factory | Evolved 2 slots: Utility x2 19411 | -4/Factory | Found Quantum Capacitor 19711 | -4/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Network status link confirmed. 19647_ ALERT: Rogue bot located, Programmers report to Factory Zone 6I. 19648_ Slug penetrates Wall. 19656_ Scrap Engine modifies Ion-Deuterium Engine: Max Integrity -22. 19690_ Dropped Hcp. Matter Pod. 19691_ Extracted 107 matter. 19691_ Destroyed Unknown Energy Gun. 19693_ Neutrino Reactor explodes. 19695_ Door malfunctions. 19695_ P-70 Sage resets S-27 Virus, system corruption cleaned. 19696_ Imp. Corruption Screen intercepted 1% system corruption. 19699_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19700_ Imp. Corruption Screen intercepted 1% system corruption. 19703_ Acquired Corrupted Hcp. Matter Pod. 19707_ Dropped Enh. Gauss Cannon. 19708_ Arm. Scrap Engine consumes Enh. Gauss Cannon. 19709_ Discarded Imp. Corruption Screen. Map ----- +----------------------------------------------------+ | # """ #????????# ##+#???????????????????????? | | # """ #????????# #???????????????????????? | | # """ #????????# #???????????????????????? | | + #????????# #???????????????????????? | | # #????????# #???????????????????????? | | # #????????# ##??????????????????????? | | # "" #????????# ???????????????????????? | | ### "" ########## #??????????????????????????? | | ??#= """ + #??????????????????????????? | | ??# """ #### ###"##/#######?????????????????????? | | ??# """ #??# # #?????????????????????? | | ??# #??# # #?????????????????????? | | ??#########?# # #?????????????????????? | | #??# #?# # #?????????????????????? | | #??#""" #?# # #?????????????????????? | | #??#""" #?# # #?????????????????????? | | #??#""" #?# # #?????????????????????? | | #??# #?# # #?????????????????????? | | #??# #?# # #?????????????????????? | | #######+##### # #?????????????????????? | | + # #?????????????????????? | | ##### ## #?????????????????????? | | #???# ############" #?????????????????????? | | ????# #?# ?### #?????????????????????? | | ????# ### """" ###s###+###???????????????? | | ????# # """" # @ #????????????? | | ###?# + """" # #????????????? | | #?# # """" # """ """ #????????????? | | #?# # """" # """ """ #????????????? | | ""#?###+######## """" # """ """ ?????????????? | | ""#?# #???# # ???????????????? | | T"#?# #???# # """ """ ???????????????? | | ""#?# #???# # ""??""" ???????????????? | | ""#?# " F" #???# # "??????????????????????? | | #?# """" #???###+#####! ??????????????????????? | | ###?# #?????# #???# ??????????????????A???? | | #??########?????# #???# ??????????????????????? | | ##########?????? ???####??????????????????????? | | ???? ?????????????????????????????? | | ???? ?????????????????????????????? | | ???? ?????????????????????????????? | | ###########????? ?????????????????????????????? | | #???????????????#+#?????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 375 Resistance: TH 10 Evasion (%) 52 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Authchip Count 7 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSurgeCompanion Manual? 0 Play Time 02:02:16 Cumulative 474.3 hours Start 2025.03.01 @ 17:14:18 End 2025.03.02 @ 18:52:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/5/0/0/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94cc15cb-6382-4a6c-b128-9f94372a4f06