Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.10 @ 00:24:19 Player: erkyp3rky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (330) 1650 Value Destroyed (14720) 14720 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (2769) 2769 TOTAL SCORE: 28099 Bonus ------- High Alert Combat Kills 1497 Follower Combat Kills 272 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 225/300 Energy 79/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Seismic Detector Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Signal Interpreter Advanced Weapon Cycler Advanced Point Defense System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Encrypted Comm Array Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Makeshift Medium Armor Plating Advanced Force Field High-powered Tractor Beam > --- WEAPON ----------- Railgun Heavy Gauss Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Particle Reactor Improved Treads Improved Treads Improved Treads Advanced Power Amplifier Advanced Signal Interpreter Advanced Targeting Computer Particle Accelerator Advanced Point Defense System Drone Bay Long-range Proton Cannon Heavy Machine Gun Heavy Machine Gun Railgun Enhanced Force Lance [Rating: 131] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Hypervelocity Mass Driver Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 2 . Utility 12 | . . 2 . 2 . . 1 2 . . 2 . . . . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 207 | 7 8 14 16 18 16 7 6 4 31 4 8 6 7 3 10 13 8 21 Power 19 | 1 1 2 1 1 . . 1 . 4 . . 1 1 1 . 1 1 3 Engine 8 | 1 1 2 1 1 . . 1 . . . . . . . . . . 1 Core 4 | . . . . . . . . . 4 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 1 1 . 1 1 2 Propulsion 39 | 2 2 2 6 1 3 . 1 . 5 3 3 2 . . 4 2 1 2 Treads 33 | 2 2 2 6 . 3 . 1 . 5 3 3 2 . . 4 . . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel 4 | . . . . 1 . . . . . . . . . . . 2 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 91 | 2 2 6 2 11 7 4 3 4 14 1 4 2 4 2 5 6 3 9 Device 42 | 1 . 2 2 4 6 . 1 1 7 1 1 1 3 1 2 3 3 3 Storage 5 | 1 1 1 . 1 . . . . . . . . . . . . . 1 Processor 12 | . . . . 4 . 1 1 2 2 . . . . . . 2 . . Hackware 2 | . . . . . . . . . . . . . . . . . . 2 Protection 30 | . 1 3 . 2 1 3 1 1 5 . 3 1 1 1 3 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 4 7 5 6 3 1 . 8 . 1 1 2 . 1 4 3 7 Energy Gun 18 | . . 2 3 2 5 3 . . . . . . . . . . 1 2 Energy Cannon 3 | . . . . . . . . . 1 . . . . . 1 . . 1 Ballistic Gun 10 | 2 . 1 . . . . . . 1 . . . . . . 3 . 3 Ballistic Cannon 17 | . 2 . 2 1 . . . . 5 . 1 1 2 . . 1 2 . Launcher 5 | . 1 . 2 . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 1 2 1 2 . . . . . . . 5 . . 1 . Corrupted Parts 7 | . . . . 1 . . . . . . . . . . . . . 6 System Corruption 29 | . . . . 6 . . . . . . . . . . . . . 23 Parts Lost 60 | . . . 3 . 1 . . 1 6 . . . 3 . 8 4 20 14 Power 6 | . . . . . . . . . 1 . . . 1 . . . 2 2 Propulsion 9 | . . . . . . . . . 2 . . . . . . 1 3 3 Utility 26 | . . . . . 1 . . 1 1 . . . 1 . 6 3 10 3 Weapon 19 | . . . 3 . . . . . 2 . . . 1 . 2 . 5 6 Highest Loss Streak 19 | . . . 2 . 1 . . 1 4 . . . 3 . 3 1 19 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 14 | . 4 9 11 11 15 13 14 14 17 19 18 17 16 17 10 7 13 2 Power . | . . . . . . . . . . 1 1 1 . 1 1 1 1 . Propulsion 1 | . . . . . 1 1 1 1 1 2 2 2 2 3 . . 2 . Utility 6 | . 1 2 5 6 9 5 4 4 8 9 8 6 6 7 3 2 5 2 Weapon 5 | . 2 6 5 3 5 6 9 9 6 7 7 6 6 6 4 2 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 2 . 3 2 . . 7 . 1 4 1 1 . 1 6 4 Power 3 | . . . . . . . . . . . . 1 1 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 19 | . . . 1 . 2 2 . . 2 . 1 3 . . . 1 4 3 Weapon 11 | . . 2 1 . 1 . . . 5 . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 92 98 95 90 91 84 87 92 89 88 84 84 82 91 90 71 14 Engine 3 | . 14 10 9 7 7 7 6 5 . . . . . . . . . . Core 1 | . . . . . . . . . 4 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 5 5 5 4 3 2 Treads 15 | . 28 22 25 16 7 14 12 11 19 18 15 10 10 10 19 14 . 3 Device 23 | . 13 13 12 22 21 23 21 22 22 23 26 35 37 33 29 26 23 . Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 4 3 1 Processor 7 | . . . . 9 7 6 6 17 10 11 10 10 10 10 5 6 7 . Protection 9 | . . 12 14 4 6 7 9 5 10 11 14 5 3 6 16 11 5 3 Energy Gun 6 | . . 20 25 6 20 22 19 16 1 . . . . . . . . . Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . 13 6 . Ballistic Cannon 7 | . 6 1 . 15 1 . . . 11 11 8 10 10 10 9 3 7 . Peak Build Rating 131 | 7 7 19 28 44 60 62 77 85 89 96 105 117 118 120 122 109 131 54 Average Rating 74 | 5 6 14 26 38 48 60 74 82 79 92 103 114 114 115 105 100 106 23 On Entrance 63 | . 7 7 19 28 44 60 62 75 84 86 96 104 116 114 119 81 104 2 Naked Turns 134 | . . . . . . . . . . . . . . . . . 52 82 Heaviest Build 138 | 14 24 45 52 77 77 75 73 78 108 108 117 114 103 105 134 119 138 84 Greatest Support 150 | 40 40 40 60 60 95 95 150 150 150 116 116 145 145 145 145 97 84 46 Greatest Overweight (x) 20 | . . 1 1 2 2 . . . 20 1 1 . . . 1 3 3 19 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 8 11 15 17 20 20 20 20 20 20 20 20 20 20 20 20 18 6 Most Carried 20 | 1 6 13 12 14 20 20 19 18 20 20 20 20 20 19 19 16 17 5 Average Carried 15 | . 4 9 11 11 17 17 17 17 18 19 19 19 17 18 10 7 13 2 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 6 13 9 13 20 18 19 17 20 20 20 20 17 19 8 16 5 5 Class Distribution -------------------- 22% | Scavenger-Gunner 20% | Scavenger-Tank 18% | Gunner 13% | Tank 10% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 10591 | 318 342 364 230 473 856 274 77 56 2013 106 1153 298 427 . 1365 1166 914 159 Remotely 1225 | . . . . . . . . . . . . . . . . 554 671 . Salvage Created 14422 | 109 583 998 1724 398 1930 1112 172 362 1779 . 1075 74 363 . 731 1335 1010 667 Parts 648 | 16 46 69 99 16 60 57 4 8 74 . 52 6 15 . 14 60 31 21 Haulers Intercepted 13 | . 2 4 4 1 . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 6 14 . 23 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 266 | . 17 18 25 13 30 20 3 7 39 . 21 5 9 . 20 16 18 5 Guns 126 | . 9 15 17 1 24 18 3 6 15 . . . . . . 10 6 2 Cannons 114 | . . 3 . 12 4 . . . 21 . 21 5 9 . 20 6 12 1 AOE 20 | . 8 . 7 . . 2 . . 2 . . . . . . . . 1 Classes Destroyed 18 | 1 5 4 3 1 . . . . 2 . . . . . 1 . 1 . Worker 6 | . . . 3 . . 1 . . . . 1 . . . . 1 . . Builder 11 | . . 1 4 . . 2 . . . . 1 . . . . . . 3 Tunneler 7 | 6 . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 2 4 4 1 . 2 . . . . . . . . . . . . Recycler 9 | . 1 1 . . . 2 . . . . 1 . . . . 2 1 1 Operator 5 | . . 1 . . . 1 . 1 . . 1 . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 2 4 2 1 . . . . . . 1 . . . . 2 . . Swarmer 61 | . 6 9 3 4 4 6 . . 11 . 4 5 . . 1 3 5 . Grunt 108 | . 11 6 16 4 15 7 . 4 6 . 10 . 7 . 11 4 4 3 Brawler 6 | . . 1 . . 1 . . 1 . . . . . . 3 . . . Duelist 8 | . . . 1 . 1 . . 1 2 . . . 1 . 1 . 1 . Sentry 42 | . . 2 4 2 5 5 3 . 12 . 3 . 1 . 1 3 1 . Specialist 4 | . . . . . . . . . 3 . . . . . . . 1 . Hunter 9 | . . . 1 . 1 . . . . . . . . . 2 2 1 2 Programmer 25 | . . . . 3 3 2 . 1 4 . 4 . . . . 4 4 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 4 6 5 7 4 7 5 1 3 5 . 6 5 8 . 9 3 8 5 Combat Bots Only 9 | . 5 4 4 4 7 4 1 3 5 . 6 5 8 . 9 3 7 3 Max Kills in Single Turn 3 | 1 3 2 3 1 2 2 1 1 2 . 2 2 1 . 1 1 2 3 Gunslinging 1 | . . 1 1 . 1 1 . . 1 . . . . . . . . . Exploded 3 | . 3 . 2 . . 1 . . 1 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2011 | . 60 33 65 57 161 99 27 12 187 6 93 28 75 . 301 137 313 357 Missed 621 | . 15 14 24 23 61 36 9 4 42 1 31 9 12 . 79 47 103 111 Hits 1390 | . 45 19 41 34 100 63 18 8 145 5 62 19 63 . 222 90 210 246 Melee 33 | . . . 1 . 3 . . 1 15 . . . 5 . 1 . 7 . Projectile 1357 | . 45 19 40 34 97 63 18 7 130 5 62 19 58 . 221 90 203 246 Critical Strikes 79 | . 2 1 2 1 1 1 . 2 8 1 2 . 9 . 15 5 16 13 Actively Blocked 4 | . . . . . . . . . . . . . 3 . 1 . . . Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . 2 . Damage Taken 20711 | . 387 148 820 366 942 643 112 133 2557 97 959 185 1040 . 2924 1354 3805 4239 Core 4073 | . 51 25 54 24 69 95 12 15 276 14 46 . 138 . 273 143 1226 1612 Absorbed by Shields 471 | . . 35 . . . . . . . . . . . . 273 . 163 . Reduced by Siege Mode 57 | . . . . . . . . . 45 . . . . . 12 . . . Redirected to Shielding 438 | . . . . . . . 2 . 56 . 50 . 77 . 253 . . . Ignored by Resistances 5956 | . 123 58 231 114 290 194 37 36 709 28 278 54 304 . 921 373 1061 1145 Regen/Repaired (Parts) 249 | . 43 . . . . 206 . . . . . . . . . . . . Core Remaining (%) 76 | 100 79 93 90 . . 73 98 . . 69 . . . . 54 89 15 . Volleys Fired 591 | 12 54 42 43 26 55 38 4 12 88 2 36 6 20 . 46 41 36 30 Largest 4 | 2 2 2 3 3 3 3 3 3 3 2 2 2 2 . 2 4 4 2 Hottest 240 | 40 50 90 135 129 240 235 235 235 235 126 126 125 125 . 126 161 194 157 Shots Fired 1492 | 24 93 84 115 75 158 107 12 34 235 4 72 12 40 . 91 161 132 43 Gun 859 | 24 84 74 113 23 128 104 12 34 71 . . . . . . 120 50 22 Cannon 612 | . . 10 . 52 26 . . . 161 4 72 12 40 . 91 41 82 21 Launcher 21 | . 9 . 2 . 4 3 . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 879 | 24 84 10 . 52 26 . . . 161 4 72 12 40 . 90 161 132 11 Thermal 347 | . . . . . 115 104 12 34 71 . . . . . . . . 11 Explosive 21 | . 9 . 2 . 4 3 . . 3 . . . . . . . . . Electromagnetic 245 | . . 74 113 23 13 . . . . . . . . . 1 . . 21 Robot Hit Streak 78 | 12 19 18 33 27 78 25 31 33 41 . 22 2 33 . 19 34 17 10 Robot Miss Streak 4 | 1 2 3 1 3 4 3 1 2 4 . 2 2 . . 2 3 4 4 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . 1 2 1 Secondary Targets 17 | . 1 3 2 . 2 3 . 1 4 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 1 . . . . . . . . 1 Shots Hit Robots 1137 | 17 66 67 93 58 142 83 10 31 167 . 54 4 32 . 72 113 97 31 Core Hits 792 | 9 40 45 81 59 121 86 17 41 114 . 26 4 13 . 28 48 45 15 Critical Kills 35 | . . . . . . . . . 17 . 12 . . . 1 5 . . Critical Parts Destroyed 62 | . . . . . . . . . 41 . 16 . . . . 2 2 1 Critical Strikes 124 | . . . . . . . . . 66 . 30 . 3 . 5 9 10 1 Destroy 106 | . . . . . . . . . 66 . 28 . . . 1 8 2 1 Blast 18 | . . . . . . . . . . . 2 . 3 . 4 1 8 . Melee Attacks 45 | . . 1 . 5 25 . 1 2 5 . 5 . . . . 1 . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Slashing 30 | . . . . 2 25 . 1 2 . . . . . . . . . . Piercing 11 | . . . . . . . . . 5 . 5 . . . . 1 . . Sneak Attacks 3 | . . . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36037 | 179 1447 1329 2922 1124 4586 2362 287 844 3949 . 2508 288 1770 . 3751 2820 4138 1733 Guns 15723 | 179 641 1048 1786 196 2549 2179 287 844 1746 . . . . . . 2287 1395 586 Cannons 15682 | . . 138 . 928 508 . . . 2003 . 2499 288 1770 . 3751 533 2704 560 Explosions 3022 | . 806 143 1131 . . 183 . . 200 . . . . . . . . 559 Melee 1529 | . . . . . 1529 . . . . . . . . . . . . . Ramming 81 | . . . 5 . . . . . . . 9 . . . . . 39 28 Kinetic 19983 | 179 641 138 . 928 508 . . . 2003 . 2499 288 1770 . 3751 2820 4099 359 Thermal 9172 | . . 143 712 . 2475 2179 287 844 1746 . . . . . . . . 786 Explosive 1608 | . 806 . 419 . . 183 . . 200 . . . . . . . . . Electromagnetic 3664 | . . 1048 1786 196 74 . . . . . . . . . . . . 560 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1529 | . . . . . 1529 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 1 . . 7 10 10 . . 5 5 1 . . . 2 2 6 34 Average Corruption 5 | . 1 . . 6 9 10 . . 4 5 1 . . . 2 1 3 25 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . . . Effects 273 | . 4 . . 12 50 44 . . 109 9 1 . . . 23 1 3 17 Message Errors 49 | . 1 . . 3 6 6 . . 26 2 . . . . 2 . . 3 Matter Fused 70 | . . . . 2 13 14 . . 27 1 1 . . . 12 . . . Heat Flow Errors 35 | . . . . . 9 7 . . 14 1 . . . . 3 . . 1 Energy Discharges 41 | . . . . 5 12 6 . . 13 1 . . . . 1 1 1 1 Parts Fused 3 | . . . . . 1 . . . 2 . . . . . . . . . Data Loss (minor) 31 | . 2 . . 1 3 2 . . 13 3 . . . . 2 . 2 3 Data Loss (major) 14 | . . . . 1 1 4 . . 3 1 . . . . . . . 4 Misfires 14 | . 1 . . . 3 3 . . 5 . . . . . 2 . . . Alerts 6 | . . . . . . 1 . . 4 . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 6 | . . . . . 2 1 . . 2 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 524 | . . . 8 . 44 . . . . . 174 6 69 . 145 . 20 58 Projectiles 420 | . . . . . . . . . . . 174 6 69 . 145 . 20 6 Explosions 60 | . . . 8 . . . . . . . . . . . . . . 52 Melee 44 | . . . . . 44 . . . . . . . . . . . . . Knockbacks 128 | . . 1 . 24 13 . . . 5 . 17 . 13 . 22 4 28 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 111 | . . 1 . 20 9 . . . 5 . 14 . 11 . 22 4 25 . Secondary 16 | . . . . 4 4 . . . . . 3 . 2 . . . 3 . Self-Inflicted Damage 582 | . 18 43 210 . 24 97 . . 16 . . . . . . . 17 157 Shots 19 | . 2 2 9 . 1 2 . . 1 . . . . . . . . 2 Rammed 15 | . . . 1 . . . . . . . . . . . . . 12 2 Targets Rammed 16 | . . . 1 . . . . . . . 1 . . . . . 12 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . Highest Temperature 317 | . 36 45 186 167 315 292 84 141 317 53 . . 173 . 105 64 54 96 Average Temperature 51 | . 10 13 42 48 65 67 35 44 73 53 . . 90 . 40 19 16 25 Received Heat Transfer 3895 | . 213 65 306 36 282 156 54 63 459 48 297 . 273 . 754 96 307 486 Siege Activations 3 | . . . . . . . . . 2 . . . . . 1 . . . Total Turns 37 | . . . . . . . . . 28 . . . . . 9 . . . Longest Duration 16 | . . . . . . . . . 16 . . . . . 9 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 20 | . . 6 9 . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 2 1 . 1 1 . . . . . . . . . Combat Hostiles 4 | . . . . . 2 . . 1 1 . . . . . . . . . Parts Melted 42 | . . . . . 17 9 2 3 11 . . . . . . . . . Heat Transferred 16655 | . . 200 700 . 5625 4195 535 1610 3070 . . . . . . . . 720 Parts Sabotaged 8 | . . . . . . . . . 8 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 4 8 . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . 1 . 2 1 3 2 1 . 5 5 3 . . . . 1 1 . Low Security (%) 33 | 100 71 100 33 66 11 . 69 100 3 . . . . . . 81 78 100 Level 1 8 | . 28 . 9 33 7 . 30 . 5 . . . . . . 18 21 . Level 2 26 | . . . 56 . 27 100 . . 13 . 98 . . . . . . . Level 3 9 | . . . . . 53 . . . 14 . 1 . . . . . . . Level 4 2 | . . . . . . . . . 8 . . . . . . . . . Level 5 18 | . . . . . . . . . 54 100 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 3859 | 10 303 193 559 279 1096 608 239 134 3859 1763 716 . . . . 240 256 117 Initial 1755 | . 2 25 29 209 82 498 239 51 82 1755 685 . . . . 150 98 117 Average 809 | 1 113 120 322 186 658 482 173 38 1845 1703 593 . . . . 127 169 68 Influence Increases 11536 | 30 534 608 944 375 1024 730 114 233 3837 57 615 125 227 . 461 640 657 325 Destroy 0b10 Robot/C 5420 | . 340 360 500 260 600 400 60 140 840 20 420 100 200 . 400 320 360 100 Destroy 0b10 Robot/NC 360 | 30 25 55 70 10 30 40 . 5 . 5 25 . . . 10 25 10 20 Destroy Leader 912 | . 68 66 122 74 40 114 30 20 40 12 82 10 10 . 30 94 80 20 Allied During Kill 12 | . . . . . . . . . 3 1 . . 2 . 6 . . . Successful Hack 247 | . 12 31 29 21 12 74 . 4 6 . 37 . . . . . 21 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . 50 Disable Machine 162 | . 9 9 36 9 18 36 9 . 18 . . . . . . . 18 . Anti-Garrison Action 2700 | . . . 150 . 200 . . . 2350 . . . . . . . . . Destroy Structure 578 | . 50 12 37 1 79 66 . 4 160 4 36 . . . . 36 63 30 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . Partial Spotted 30 | . . 15 . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 915 | . 30 60 . . 45 . 15 60 420 15 15 15 15 . 15 . 105 105 Influence Decreases 11454 | 25 469 595 488 780 62 1258 559 222 112 2294 1687 627 275 . 461 440 632 468 Entered New Map 5047 | . 3 45 54 330 52 598 329 72 52 2104 937 247 14 . . . 102 108 Time Decay 5657 | 25 316 550 404 450 . 660 230 140 . 170 750 380 231 . 401 400 330 220 Lost Part 580 | . . . 30 . 10 . . 10 60 . . . 30 . 60 40 200 140 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . . Purge Threat 150 | . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 3 5 . 9 . 3 . 1 6 . . . 1 8 5 5 Investigation 12 | . 3 . . 2 . 3 . 1 . . . . . . . 1 . 2 Extermination 13 | . . . . 2 . 2 . 1 . . 3 . . . . 2 1 2 Reinforcement 9 | . . . 2 . . . . . . . . . . . . 2 4 1 Assault 6 | . . . 1 . . . . . . 1 3 . . . 1 . . . Garrison 9 | . . . . 1 . 4 . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 2 2 3 1 . . . . . 1 1 . . . . 2 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 402 | . 21 29 34 15 31 24 3 12 57 7 30 6 11 . 27 27 50 18 Peak Tracking Total 20 | . 7 5 4 4 6 4 2 4 5 4 7 5 8 . 9 4 20 7 Tactical Retreats 38 | . 1 3 . . 2 . 1 2 18 1 1 1 1 . 1 . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 22 | . 2 . . 2 4 2 . . 8 . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 1 1 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 23 | . 1 1 5 1 4 4 1 . 4 . . . . . . . 2 . Max in Single Turn 2 | . 1 1 1 1 2 2 1 . 2 . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 79 | . 9 8 6 4 3 12 1 3 4 1 8 1 . 9 . 2 4 4 Terminals 44 | . 6 7 5 1 3 6 1 1 4 1 3 . . . . 1 3 2 Fabricators 3 | . . . . 1 . . . . . . . . . . . . . 2 Repair Stations 3 | . 1 . . . . 1 . . . . . . . . . . 1 . Recycling Units 10 | . 2 1 1 . . 2 . . . . 4 . . . . . . . Scanalyzers 5 | . . . . 1 . 2 . 1 . . 1 . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . . . . . . . 1 . . Total Hacks 210 | . 24 23 18 11 5 27 1 8 12 1 18 1 . 48 . 2 6 5 Successful 135 | . 14 16 9 8 2 13 1 7 2 . 12 1 . 48 . . 1 1 Failed 75 | . 10 7 9 3 3 14 . 1 10 1 6 . . . . 2 5 4 Catastrophic 16 | . 1 2 1 . . 3 . . 2 . . . . . . 1 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 66 | . 7 18 17 1 . 9 . 2 . 1 5 . . . . 1 3 2 Terminals 105 | . 16 22 16 1 5 13 1 3 12 1 7 . . . . 1 4 3 Fabricators 3 | . . . . 1 . . . . . . . . . . . . . 2 Repair Stations 8 | . 3 . . . . 3 . . . . . . . . . . 2 . Recycling Units 19 | . 5 1 2 . . 2 . . . . 9 . . . . . . . Scanalyzers 19 | . . . . 6 . 7 . 4 . . 2 . . . . . . . Garrison Access 7 | . . . . 3 . 2 . 1 . . . . . . . 1 . . Terminal Hacks 75 | . 7 8 2 . 2 1 1 1 2 . 2 1 . 48 . . . . Record 38 | . . . . . . . . . . . 2 . . 36 . . . . Part Schematic 5 | . . 1 . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . . 1 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . . . . . . Level Access Points 3 | . 1 1 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 5 | . 2 2 . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . 2 . . . . . . . . . . 1 . Scan Component 3 | . 1 . . . . 1 . . . . . . . . . . 1 . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 1 1 . . 1 . . . . 6 . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 9 | . 2 1 1 . . 1 . . . . 4 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 18 | . . . . 6 . 6 . 4 . . 2 . . . . . . . Insert Component 9 | . . . . 3 . 3 . 2 . . 1 . . . . . . . Analyze 9 | . . . . 3 . 3 . 2 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 3 7 6 1 . 3 . 1 . . 2 . . . . . . 1 Terminals 22 | . 3 7 5 1 . 3 . 1 . . 2 . . . . . . . Botnet 21 | . 3 6 5 1 . 3 . 1 . . 2 . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . 1 . . 1 . . . . . 1 . Used 2 | . . 1 . . . . . . . . . . . . . . 1 . Hacking Detections 57 | . 5 6 5 4 2 10 1 3 4 1 7 . . . . 2 4 3 Full Trace Events 12 | . 2 1 . 1 1 3 . 1 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . 3 . 2 . 2 . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . Time 45 | . 26 . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . 15 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 3 . 3 . 1 . . 1 . . . . . . . Part Schematics Acquired 8 | . . . . 3 . 2 . 2 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . 2 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 6 | . . . . . . . . . 2 . . . 2 . 2 . . . Largest Group 2 | . . . . . . . . . 2 1 . . 2 2 2 . . . Highest-Rated Group 111 | . . . . . . . . . 84 38 . . 77 77 111 . . . Highest-Rated Ally 64 | . . . . . . . . . 46 38 . . 47 47 64 . . . Initial Warlord ECA Mod 72 | . . . . . . 5 4 3 3 8 7 7 7 7 6 6 5 4 Total Orders 6 | . . . . . . . . . . . . . . . 6 . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . GUARD 2 | . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . Ally Attacks 45 | . . . . . . . . . 8 4 . . 2 . 31 . . . Total Damage 1128 | . . . . . . . . . 253 170 . . 23 . 682 . . . Kills 8 | . . . . . . . . . 3 2 . . 1 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6599 | 3 733 . . 490 . . 125 426 . . 428 735 1995 172 112 768 541 71 Sensors 4070 | . . . . 198 . . 4 426 . . 428 735 1995 172 112 . . . Terrain 2112 | . . . . 292 . . . . . . . . 511 . . 768 541 . Structural 19 | . . . . . . . . . . . . . . . . . . 19 Traps 121 | . . . . . . . 121 . . . . . . . . . . . Seismic 788 | 3 733 . . . . . . . . . . . . . . . . 52 Robot Analysis Total 6 | . . 1 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 21131 | 210 783 1112 961 911 1357 1339 461 478 4966 345 1508 770 1995 364 1645 803 673 450 Spaces Moved 10122 | 95 384 541 444 487 744 679 256 233 1991 180 786 458 853 218 616 325 460 372 Core 394 | 2 . . . . . . . . 7 . . . . . . . 85 300 Treads 8327 | 93 384 541 444 233 97 679 256 233 1984 180 786 458 853 218 616 207 . 65 Legs 7 | . . . . . . . . . . . . . . . . . . 7 Wheels 1394 | . . . . 254 647 . . . . . . . . . . 118 375 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 163 130 130 165 160 160 160 160 160 160 160 160 160 115 50 50 Average Speed 173 | 157 160 168 171 153 134 165 160 160 227 178 166 160 160 160 232 199 103 87 Slowest Speed 1050 | 160 160 240 245 330 165 165 160 160 1050 240 240 160 160 160 240 240 145 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 4 . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 4 74 59 49 12 86 27 6 6 93 4 19 62 80 62 67 13 17 14 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 . . . . . . . 1 . . Unknown Exits Taken 9 | 1 . . . . . 1 . . . 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . . . . . . . . 2 4 . 3 . . . Spaces Dug 18 | . . 1 . 1 . . . 2 . 2 5 . 6 . . 1 . . Terrain Destroyed 467 | . 47 9 37 1 96 70 . 2 106 2 15 9 9 . 22 14 20 8 Melee 10 | . . 1 . 1 . . . 2 . . 5 . . . . 1 . . Projectile 90 | . . . . . . . . . 7 2 10 9 9 . 22 11 20 . AOE 364 | . 47 8 37 . 96 70 . . 98 . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Acc Total 12577 | 130 469 655 561 604 949 824 296 308 2297 202 922 492 1454 233 760 404 570 447 Wait 1124 | 16 3 28 33 43 64 80 19 52 87 4 56 1 529 . 60 2 37 10 Move 10102 | 94 383 540 443 487 741 678 255 233 1988 179 785 457 852 217 615 324 459 372 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 99 | 1 5 11 4 2 9 4 2 1 24 1 7 4 4 1 1 10 5 3 Fast Attach 202 | 7 8 14 14 16 18 8 5 1 32 6 9 6 6 8 7 9 6 22 Attach 57 | . 2 . 4 . . . 1 3 12 . 2 . 6 . 10 5 8 4 Detach 37 | . 2 1 . 5 3 . 1 . 6 2 . 5 2 2 1 4 2 1 Swap 62 | . 4 2 2 7 13 3 4 3 12 . 7 1 2 . 1 1 . . Drop 198 | . 8 16 17 13 21 13 4 1 34 8 14 12 7 5 10 7 5 3 Fire 591 | 12 54 42 43 26 55 38 4 12 88 2 36 6 20 . 46 41 36 30 Melee 45 | . . 1 . 5 25 . 1 2 5 . 5 . . . . 1 . . Ram 14 | . . . . . . . . . . . . . . . . . 12 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . . . . . . Rewire 39 | . . . . . . . . . 4 . . . 26 . 9 . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Materials 445 | -10/Materials | Repaired Assault Rifle? 940 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Utility x2 1006 | -9/Materials | Identified exit to Mines 1328 | -9/Materials | Discovered new exit (range 9) 1332 | -9/Materials | Identified exit to Materials 1400 | -9/Materials | Build established: Scavenger-Mutant 1972 | -9/Materials | Build established: Mutant 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2413 | -8/Materials | Build established: Tank 2643 | -8/Materials | Identified exit to Factory 3067 | -8/Materials | Entered Factory 3067 | -7/Factory | Evolved 2 slots: Utility x2 3733 | -7/Factory | Build established: Skirmisher 3907 | -7/Factory | Garrison activated, responded to threat 3978 | -7/Factory | Identified exit to Garrison 3978 | -7/Factory | Entered Garrison 4018 | -7/Garrison | Triggered checkpoint 4127 | -7/Garrison | System corruption reached 10% 4180 | -7/Garrison | Triggered checkpoint 4218 | -7/Garrison | Triggered checkpoint 4275 | -7/Garrison | Destroyed 7 combat bots 4328 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Discovered new exit (range 10) 4449 | -7/Garrison | Phase Generator disabled 4488 | -7/Garrison | Build established: Tank 4578 | -7/Garrison | Triggered checkpoint 4641 | -7/Garrison | Discovered new exit (range 77) 4641 | -7/Garrison | Discovered new exit (range 59) 4641 | -7/Garrison | Discovered new exit (range 23) 4748 | -7/Garrison | Triggered checkpoint 4878 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4986 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5057 | -7/Garrison | Build established: Scavenger-Tank 5282 | -7/Garrison | Triggered checkpoint 5335 | -7/Garrison | Entered Factory 5442 | -7/Factory | Repaired Arm. Treads 5833 | -7/Factory | Build established: Tank 6369 | -7/Factory | Garrison activated, responded to threat 6383 | -7/Factory | Garrison activated, responded to threat 6552 | -7/Factory | Discovered new exit (range 11) 6674 | -7/Factory | Entered another Factory area 6674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6679 | -6/Factory | Identified exit to DSF 6880 | -6/Factory | Build established: Scavenger-Tank 6894 | -6/Factory | Discovered new exit (range 4) 7013 | -6/Factory | Discovered new exit (range 12) 7133 | -6/Factory | Identified exit to Factory 7135 | -6/Factory | Entered another Factory area 7135 | -5/Factory | Evolved 2 slots: Utility x2 7442 | -5/Factory | Build established: Scavenger-Gunner 7564 | -5/Factory | Garrison activated, responded to threat 7613 | -5/Factory | Identified exit to Garrison 7613 | -5/Factory | Entered Garrison 7883 | -5/Garrison | Triggered checkpoint 7918 | -5/Garrison | Build established: Scavenger-Tank 7963 | -5/Garrison | Spotted B-75 Beast 7967 | -5/Garrison | Triggered checkpoint 7969 | -5/Garrison | Triggered checkpoint 8021 | -5/Garrison | Lost 4 parts (1p1u2w) 8068 | -5/Garrison | Destroyed B-75 Beast 8244 | -5/Garrison | Discovered new exit (range 12) 8349 | -5/Garrison | Triggered checkpoint 8361 | -5/Garrison | Build established: Scavenger-Gunner 8610 | -5/Garrison | Triggered checkpoint 8684 | -5/Garrison | Discovered new exit (range 9) 8703 | -5/Garrison | Triggered checkpoint 9075 | -5/Garrison | Triggered checkpoint 9171 | -5/Garrison | Triggered checkpoint 9255 | -5/Garrison | Discovered new exit (range 10) 10044 | -5/Garrison | Build established: Scavenger-Mutant 10737 | -5/Garrison | Triggered checkpoint 10833 | -5/Garrison | Phase Generator disabled 11132 | -5/Garrison | Build established: Scavenger-Gunner 12198 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12351 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12579 | -5/Garrison | Entered Factory 12579 | -5/Factory | Accompanied by 1 ally 12760 | -5/Factory | Discovered new exit (range 8) 12879 | -5/Factory | First assault squad dispatched 12924 | -5/Factory | Entered another Factory area 12924 | -4/Factory | Evolved 2 slots: Utility x2 13174 | -4/Factory | First assault squad dispatched 13322 | -4/Factory | Build established: Scavenger-Mutant 13655 | -4/Factory | Build established: Scavenger-Tank 14291 | -4/Factory | Discovered new exit (range 11) 14432 | -4/Factory | Entered Upper Caves 14438 | -4/Upper Caves | Met a Warlord Commander 14440 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14441 | -4/Upper Caves | Found Encrypted Comm Array 14488 | -4/Upper Caves | Found DCF Scrap (14 items) 14537 | -4/Upper Caves | Spotted B-86 Titan 14626 | -4/Upper Caves | Learned 4 Research zone layouts 14791 | -4/Upper Caves | Build established: Gunner 15037 | -4/Upper Caves | Discovered new exit (range 14) 15202 | -4/Upper Caves | Entered another Upper Caves area 15252 | -4/Upper Caves | Discovered new exit (range 9) 15605 | -4/Upper Caves | Destroyed 8 combat bots 15606 | -4/Upper Caves | Lost 3 parts (1p1u1w) 15627 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16712 | -4/Upper Caves | Build established: Derelict-Gunner 16916 | -4/Upper Caves | Learned 4 Research zone layouts 16952 | -4/Upper Caves | Discovered new exit (range 11) 17197 | -4/Upper Caves | Entered Zhirov 17197 | -4/Zhirov | Accompanied by 2 allies 17197 | -4/Zhirov | Discovered new exit (range 3) 17206 | -4/Zhirov | Build established: Gunner 17226 | -4/Zhirov | Met Zhirov 17274 | -4/Zhirov | Learned location of Quarantine (-3) 17274 | -4/Zhirov | Learned location of Testing (-2) 17274 | -4/Zhirov | Learned location of Command (-1) 17306 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17430 | -4/Zhirov | Found Alien Artifact 17430 | -4/Zhirov | Identified Integrated Dissipator 17430 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17453 | -4/Zhirov | Found Alien Artifact 17453 | -4/Zhirov | Identified Transdimensional Reconstructor 17453 | -4/Zhirov | Warped through subspace 17561 | -4/Zhirov | Entered Proximity Caves 17561 | -3/Proximity Caves | Accompanied by 2 allies 17563 | -3/Proximity Caves | Spotter reported a threat 17642 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17738 | -3/Proximity Caves | Lost 3 parts (3u) 17742 | -3/Proximity Caves | Destroyed 9 combat bots 18048 | -3/Proximity Caves | Build established: Scavenger-Tank 18662 | -3/Proximity Caves | Lost 3 allies 19039 | -3/Proximity Caves | Spotted B-86 Titan 19168 | -3/Proximity Caves | Discovered new exit (range 13) 19206 | -3/Proximity Caves | Entered Research 19206 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19207 | -3/Research | Identified exit to Research 19575 | -3/Research | Garrison activated, responded to threat 20009 | -3/Research | Entered another Research area 20009 | -2/Research | Evolved 2 slots: Propulsion x2 20088 | -2/Research | Build established: Gunner 20624 | -2/Research | Destroyed 7 combat bots 20630 | -2/Research | Released all parts (3) 20651 | -2/Research | Core integrity fell below 50% 20661 | -2/Research | Lost 19 parts (2p3n9u5w) 20673 | -2/Research | Core integrity fell below 20% 20674 | -2/Research | Discovered new exit (range 16) 20682 | -2/Research | Entered Access 20682 | -1/Access | Evolved 2 slots: Utility x2 20890 | -1/Access | System corruption reached 10% 20910 | -1/Access | Build established: Mutant 20957 | -1/Access | Core integrity fell below 50% 20998 | -1/Access | Lost 13 parts (2p3n2u6w) 21016 | -1/Access | Spotted B-99 Colossus 21017 | -1/Access | Core integrity fell below 20% 21024 | -1/Access | System corruption reached 30% 21078 | -1/Access | Found Gamma Bomb Array 21132 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21041_ System corrupted: Component data lost. 21050_ Connecting with Terminal... 21061_ System corrupted: Component data lost. 21062_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5B. 21064_ Acquired Unknown Hackware. 21064_ Identified System Shield. 21069_ Acquired Hacking Suite. 21077_ System corrupted: Component data lost. 21078_ Acquired Gamma Bomb Array. 21080_ Acquired Seismic Detector. 21092_ System corrupted: Substantial component data lost. 21107_ KM5MV1TLKIK6LCRBDFS8=#O:WNHW