Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 03:00:41 Player: Lolterzard Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (195) 975 Value Destroyed (5442) 5442 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 12452 Bonus ------- High Alert Combat Kills 195 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 17/100 System Corruption 36% Temperature Cool (9) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit High-powered Tractor Beam > --- WEAPON (3) ------- Autogun Mini Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Carbon-fiber Leg Trap Reconfigurator KE Penetrator Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Autogun Coil Gun KE Penetrator > --- INVENTORY -------- Light Ion Engine Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg High-powered Tractor Beam Trap Reconfigurator Tesla Rifle Assault Rifle Autogun Enhanced Autogun KE Penetrator KE Penetrator Mini Assault Cannon Mass Driver Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Utility Shielding Device Trap Reconfigurator Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 1 . . . . Utility 5 | . . . . . 2 . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 128 | 10 3 . . 5 33 8 6 2 12 49 Power 22 | 1 1 . . 1 5 1 2 . 2 9 Engine 15 | 1 . . . 1 1 1 2 . 2 7 Core 7 | . 1 . . . 4 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 35 | 4 1 . . . 9 1 2 . 2 16 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 32 | 4 1 . . . 9 1 2 . 2 13 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 31 | 2 1 . . 2 8 2 1 2 5 8 Device 6 | 1 . . . 2 . . . . 1 2 Storage 5 | 1 1 . . . 1 1 . . . 1 Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 19 | . . . . . 7 1 1 1 4 5 Artifact . | . . . . . . . . . . . Weapon 40 | 3 . . . 2 11 4 1 . 3 16 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | 3 . . . 1 11 4 . . . 9 Ballistic Cannon 4 | . . . . . . . 1 . . 3 Launcher 6 | . . . . 1 . . . . 3 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . 1 . . . Parts Lost 84 | . . . . 3 18 1 . . 9 53 Power 14 | . . . . 1 2 1 . . 2 8 Propulsion 23 | . . . . . 5 . . . 3 15 Utility 20 | . . . . 1 5 . . . 3 11 Weapon 27 | . . . . 1 6 . . . 1 19 Highest Loss Streak 20 | . . . . 3 8 1 . . 8 20 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 5 9 14 14 16 17 19 22 21 20 15 Power 1 | . . 2 2 2 1 2 2 2 1 1 Propulsion 1 | 3 3 2 2 2 1 2 2 2 . . Utility 3 | . 1 4 4 5 4 5 7 5 5 1 Weapon 9 | . 4 6 6 7 8 10 11 12 12 12 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 5 . . . 10 . 2 . 2 1 Power 3 | . 1 . . . 1 . . . 1 . Propulsion 5 | . 4 . . . . . . . . 1 Utility 7 | . . . . . 4 . 2 . 1 . Weapon 5 | . . . . . 5 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 98 85 76 84 85 80 78 Engine 4 | . 1 . . . 2 . 7 6 5 7 Core 5 | . 12 14 14 13 6 4 . . . . Wheel 21 | . 27 28 28 28 22 18 23 20 15 15 Device 6 | . 14 14 14 13 9 7 5 . 4 1 Storage 10 | . 14 14 14 14 10 7 7 6 6 8 Hackware 1 | . . . . . . . . 5 6 4 Protection 13 | . . . . . 15 15 16 25 21 19 Ballistic Gun 17 | . 28 28 28 26 17 21 23 20 15 9 Ballistic Cannon 1 | . . . . . . . . . . 5 Peak Build Rating 63 | 7 10 10 11 20 43 53 56 57 62 63 Average Rating 35 | 5 9 10 10 12 35 50 54 56 50 45 On Entrance 28 | . 7 10 10 11 17 43 53 56 57 46 Avg Prop Armor Cover (%) 4 | 5 . . . . 3 . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 15 50 50 50 51 66 104 110 113 119 137 Greatest Support 66 | 26 20 20 20 20 56 66 66 66 66 64 Greatest Overweight (x) 33 | 2 2 2 2 2 18 1 2 1 2 33 Average Overweight (x) 1 | . 1 2 2 2 . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 15 20 20 20 20 24 25 25 25 25 Most Carried 25 | 8 14 14 15 19 20 25 25 25 25 20 Average Carried 17 | 5 9 14 14 16 18 21 24 23 20 15 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 8 14 14 15 16 20 24 25 24 18 7 Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Tank 10% | Tank 10% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Matter Collected 7407 | 374 316 6 . 210 1615 282 962 117 222 3303 Remotely 768 | . . . . . . . . . 143 625 Salvage Created 8354 | 186 600 30 . 144 2310 343 1620 162 139 2820 Parts 441 | 11 39 3 . 2 149 15 76 8 14 124 Haulers Intercepted 14 | . 2 . . . 4 . 6 . . 2 Recyclers Shooed 10 | 1 1 . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 110 | . 7 . . 4 35 5 18 . 6 35 Guns 83 | . 7 . . 3 35 5 18 . 2 13 Cannons 17 | . . . . . . . . . . 17 AOE 10 | . . . . 1 . . . . 4 5 Classes Destroyed 17 | 3 6 . . 1 4 1 1 . 1 . Worker 22 | 2 1 . . . 6 . 7 1 . 5 Builder 14 | . 1 . . . 3 . 2 1 . 7 Tunneler 7 | 2 . 1 . . . . . . . 4 Hauler 14 | . 2 . . . 4 . 6 . . 2 Recycler 19 | 1 2 . . . 5 . 2 1 . 8 Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 7 | . 2 . . . 2 . 2 . . 1 Swarmer 25 | . 3 . . . 6 . 4 . 3 9 Cutter 2 | . . . . . 2 . . . . . Grunt 43 | . 4 . . 1 15 2 7 . 1 13 Duelist 2 | . . . . . 1 1 . . . . Sentry 19 | . . . . 2 6 2 5 . . 4 Specialist 5 | . . . . . 4 . . . 1 . Hunter 2 | . . . . . 1 . 1 . . . Programmer 10 | . . . . . . . 1 . . 9 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 13 | 4 3 1 . 2 4 4 13 3 5 8 Combat Bots Only 9 | . 3 . . 2 4 4 9 . 5 5 Max Kills in Single Turn 5 | 1 1 1 . 1 1 1 2 1 3 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . 3 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Hostile Shots Fired 897 | . 22 . . 32 270 51 109 . 50 363 Missed 229 | . 4 . . 13 49 24 47 . 12 80 Hits 668 | . 18 . . 19 221 27 62 . 38 283 Melee 13 | . . . . . 11 2 . . . . Projectile 655 | . 18 . . 19 210 25 62 . 38 283 AOE 10 | . . . . 5 1 . . . . 4 Critical Strikes 33 | . . . . 1 10 . . . 3 19 Actively Blocked 2 | . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 12996 | . 248 . . 405 3424 287 657 . 1692 6283 Core 1981 | . 28 . . 154 531 78 54 . 117 1019 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 582 | . . . . . 121 . 44 . 81 336 Regen/Repaired (Parts) 271 | . 30 . . . 241 . . . . . Core Remaining (%) 59 | 100 . . . 27 3 . 81 . 86 . Volleys Fired 578 | 16 46 2 . 18 206 17 70 5 16 182 Largest 3 | 2 2 2 . 2 2 3 3 3 3 3 Hottest 125 | 40 40 40 . 50 50 75 75 75 102 125 Shots Fired 1351 | 32 92 4 . 36 389 51 210 15 41 481 Gun 1142 | 32 92 4 . 29 388 51 210 15 21 300 Cannon 177 | . . . . . . . . . . 177 Launcher 32 | . . . . 7 1 . . . 20 4 Special . | . . . . . . . . . . . Kinetic 1313 | 32 92 4 . 29 388 51 210 15 21 471 Thermal . | . . . . . . . . . . . Explosive 32 | . . . . 7 1 . . . 20 4 Electromagnetic 6 | . . . . . . . . . . 6 Robot Hit Streak 16 | 8 9 2 . 9 16 10 8 5 8 14 Robot Miss Streak 7 | 4 7 . . 2 6 4 4 1 2 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 12 | . 1 . . . 8 . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 Shots Hit Robots 806 | 17 58 1 . 23 258 34 105 8 24 278 Core Hits 385 | 6 26 1 . 13 106 15 61 3 32 122 Critical Kills 6 | . . . . . 2 . 1 1 . 2 Critical Parts Destroyed 3 | . . . . . 2 . . . . 1 Critical Strikes 17 | . . . . . 5 . 2 1 . 9 Destroy 12 | . . . . . 5 . 2 1 . 4 Blast 5 | . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15931 | 187 739 11 . 395 3642 553 1908 144 1328 7024 Guns 11418 | 187 739 11 . 231 3642 553 1908 144 206 3797 Cannons 2729 | . . . . . . . . . . 2729 Explosions 1784 | . . . . 164 . . . . 1122 498 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 14095 | 187 739 11 . 231 3642 553 1908 144 206 6474 Thermal 72 | . . . . . . . . . . 72 Explosive 1712 | . . . . 164 . . . . 1122 426 Electromagnetic 52 | . . . . . . . . . . 52 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 36 | . . . . 1 . . . . 6 36 Average Corruption 14 | . . . . 1 . . . . 4 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 137 | . . . . 5 . . . . 2 130 Message Errors 27 | . . . . 1 . . . . . 26 Matter Fused 34 | . . . . 3 . . . . 2 29 Heat Flow Errors 8 | . . . . 1 . . . . . 7 Energy Discharges 12 | . . . . . . . . . . 12 Parts Rejected 5 | . . . . . . . . . . 5 Data Loss (minor) 15 | . . . . . . . . . . 15 Data Loss (major) 6 | . . . . . . . . . . 6 Misfires 8 | . . . . . . . . . . 8 Alerts 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 19 | . . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . 25 Projectiles 20 | . . . . . . . . . . 20 Explosions 5 | . . . . . . . . . . 5 Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . 9 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . 44 58 Shots 4 | . . . . . . . . . 2 2 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 403 | . 4 . . 97 33 71 346 44 . 403 Average Temperature 73 | . 3 . . 24 7 22 88 20 . 92 Received Heat Transfer 2889 | . 126 . . 90 1233 75 93 . 162 1110 Effects 10 | . . . . . . . 2 . . 8 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . 1 . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Maximum Alert Level 2 | . . . . . 2 1 1 . 1 2 Low Security (%) 70 | 100 100 100 . 100 67 88 78 100 87 48 Level 1 15 | . . . . . 27 11 21 . 12 13 Level 2 14 | . . . . . 4 . . . . 38 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 514 | 10 90 5 . 46 432 212 368 161 240 514 Initial 192 | . . . . . 4 192 79 161 56 126 Average 152 | 1 18 . . 5 147 170 133 119 138 244 Influence Increases 3829 | 25 236 5 . 91 1134 135 595 19 274 1315 Destroy 0b10 Robot/C 2180 | . 140 . . 60 700 100 360 . 120 700 Destroy 0b10 Robot/NC 430 | 25 45 5 . . 100 5 95 15 5 135 Destroy Leader 532 | . 38 . . . 182 30 116 . 20 146 Trap Triggered on 0b10 20 | . . . . . . . . . . 20 Successful Hack 55 | . 13 . . . 34 . 4 4 . . Disable Machine 105 | . . . . . . . . . . 105 Destroy Structure 237 | . . . . 31 13 . 5 . 54 134 Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 255 | . . . . . 90 . 15 . 75 75 Influence Decreases 3509 | 25 236 5 . 79 722 382 416 295 114 1235 Entered New Map 671 | . . . . . 8 232 98 195 24 114 Time Decay 2043 | 25 236 5 . 76 516 140 318 100 . 627 Lost Part 777 | . . . . 3 180 10 . . 90 494 Purge Threat 18 | . . . . . 18 . . . . . Squads Dispatched 31 | . 1 . . . 8 1 3 . 1 17 Investigation 4 | . . . . . 2 . . . . 2 Extermination 7 | . . . . . . . 1 . . 6 Reinforcement 15 | . 1 . . . 5 . 2 . 1 6 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 1 1 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 4 Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Distress Signals 8 | . 1 . . . 6 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 13 . . 3 54 6 23 . 13 54 Peak Tracking Total 6 | . 3 . . 2 5 4 5 . 6 6 Tactical Retreats 14 | . . . . . 6 . 1 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Traps Triggered 10 | . . . . . . 4 1 . 1 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 Traps Reconfigurated 11 | . . . . . 4 . 3 . 1 3 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Disabled 9 | . . . . 2 . . . . . 7 Max in Single Turn 2 | . . . . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Accessed 32 | . 7 . 1 1 11 1 5 1 . 5 Terminals 24 | . 6 . . . 8 1 5 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 19 . 1 1 31 2 8 1 . 15 Successful 40 | . 9 . 1 1 18 . 3 1 . 7 Failed 38 | . 10 . . . 13 2 5 . . 8 Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 48 | . 14 . . . 18 2 8 1 . 5 Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 5 . . . 10 . . . . . Recycling Units 10 | . . . . . . . . . . 10 Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 7 . 1 1 9 . 3 1 . . Open Door 3 | . . . . 1 . . 2 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 5 | . 2 . . . 2 . 1 . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 8 . . . . . Scan Component 6 | . 1 . . . 5 . . . . . Repair 4 | . 1 . . . 3 . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . 7 Recycle Component 2 | . . . . . . . . . . 2 Process 2 | . . . . . . . . . . 2 Retrieve Matter 3 | . . . . . . . . . . 3 Scanalyzer 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 6 1 4 . . 5 Full Trace Events 5 | . . . . . 3 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . Time 122 | . 26 . . . 96 . . . . . Parts Recycled 2 | . . . . . . . . . . 2 Recycled Matter 16 | . . . . . . . . . . 16 Retrieved Matter 16 | . . . . . . . . . . 16 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 16 | . . . . 16 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Active Infowar (turns) 2103 | 52 846 138 571 496 . . . . . . Sensors 41 | . . . . 41 . . . . . . Seismic 2062 | 52 846 138 571 455 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Turns Passed 8895 | 144 846 138 571 514 2352 287 711 202 258 2872 Spaces Moved 5508 | 89 682 121 519 404 1338 189 426 178 158 1404 Core 39 | 27 . . . . 4 . . . . 8 Treads . | . . . . . . . . . . . Legs 31 | . . . . . . . . . . 31 Wheels 5438 | 62 682 121 519 404 1334 189 426 178 158 1365 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 85 105 105 105 105 100 Average Speed 112 | 84 96 110 110 110 104 111 105 105 111 137 Slowest Speed 1700 | 150 110 110 110 110 950 115 115 105 130 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . 2 . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . 2 . Exploration Rate (%) 51 | 4 95 30 88 87 77 5 59 3 93 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 238 | . . . . 60 4 . . . 98 76 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . . . . . . 44 AOE 193 | . . . . 60 4 . . . 98 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total 7143 | 123 785 122 519 436 1926 242 617 188 210 1975 Wait 702 | . 33 . . 2 278 15 92 . 6 276 Move 5496 | 88 681 120 518 403 1337 188 425 177 155 1404 Hop . | . . . . . . . . . . . Pick Up 111 | 8 12 . 1 5 36 10 8 2 5 24 Fast Attach 49 | 6 1 . . . 10 2 2 . 1 27 Attach 79 | 1 . . . 4 17 5 2 3 8 39 Detach 3 | . . . . . . . . . . 3 Swap 62 | 3 3 . . 3 15 3 7 . 12 16 Drop 60 | 1 9 . . 1 26 2 11 1 5 4 Fire 578 | 16 46 2 . 18 206 17 70 5 16 182 Melee . | . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Repaired Wheel 991 | -10/Materials | Entered Mines 1124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1125 | -10/Mines | Discovered new exit (range 5) 1129 | -10/Mines | Entered Exiles 1162 | -10/Exiles | Met 8R-AWN 1179 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1237 | -10/Exiles | Given EX-Vault access code 1263 | -10/Exiles | Opened EX-Vault 1269 | -10/Exiles | Found Trap Reconfigurator 1292 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Met EX-DEC 1358 | -10/Exiles | Visited The Gauntlet 1535 | -10/Exiles | Discovered new exit (range 14) 1700 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1700 | -10/Exiles | Entered Mines 1727 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1807 | -9/Mines | Discovered new exit (range 14) 1848 | -9/Mines | Core integrity fell below 50% 2039 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2078 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2081 | -9/Mines | Found Prototype Device 2082 | -9/Mines | Identified Exp. Sensor Array 2092 | -9/Mines | Discovered new exit (range 7) 2203 | -9/Mines | Destroyed YI-UF0 2214 | -9/Mines | Entered Materials 2214 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2229 | -8/Materials | Lost 3 parts (1p1u1w) 2908 | -8/Materials | Core integrity fell below 50% 2928 | -8/Materials | Lost 8 parts (1p4n1u2w) 3281 | -8/Materials | Core integrity fell below 20% 3463 | -8/Materials | Repaired Assault Rifle 3490 | -8/Materials | Repaired Assault Rifle 4110 | -8/Materials | Lost 3 parts (2u1w) 4409 | -8/Materials | Repaired Arm. Huge Wheel 4543 | -8/Materials | Discovered new exit (range 7) 4561 | -8/Materials | Garrison activated, responded to threat 4566 | -8/Materials | Entered Factory 4566 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4567 | -7/Factory | Identified exit to Storage 4584 | -7/Factory | Discovered exit to Storage (range 12) 4785 | -7/Factory | Garrison activated, responded to threat 4853 | -7/Factory | Entered Storage 5005 | -7/Storage | Build established: Skirmisher 5465 | -7/Storage | Destroyed 9 combat bots 5546 | -7/Storage | Discovered new exit (range 12) 5564 | -7/Storage | Entered Factory 5564 | -6/Factory | Evolved 2 slots: Utility x2 5656 | -6/Factory | Identified exit to DSF 5766 | -6/Factory | Entered DSF 5795 | -6/DSF | Additional patrols routed to DSF 5876 | -6/DSF | Crushed by falling debris 5909 | -6/DSF | Discovered new exit (range 16) 5921 | -6/DSF | Lost 8 parts (2p3n2u1w) 5930 | -6/DSF | Crushed by falling debris 6024 | -6/DSF | Entered Factory 6024 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6025 | -5/Factory | Discovered new exit (range 14) 6083 | -5/Factory | Build established: Tank 6287 | -5/Factory | Lost 3 parts (1p2w) 6738 | -5/Factory | System corruption reached 10% 6780 | -5/Factory | Lost 3 parts (1n1u1w) 7062 | -5/Factory | Build established: Scavenger-Tank 7403 | -5/Factory | Lost 6 parts (2n2u2w) 7818 | -5/Factory | Discovered new exit (range 6) 7932 | -5/Factory | Lost 4 parts (1p1n2w) 8428 | -5/Factory | Core integrity fell below 50% 8466 | -5/Factory | Lost 8 parts (2p5n1u) 8523 | -5/Factory | Garrison activated, responded to threat 8643 | -5/Factory | Garrison activated, responded to threat 8851 | -5/Factory | System corruption reached 30% 8854 | -5/Factory | Core integrity fell below 20% 8855 | -5/Factory | Garrison activated, responded to threat 8896 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08885_ Imp. Utility Shielding destroyed. 08885_ R-10 Processor collects Carbon-fiber Leg. 08885_ K-01 Serf collects debris. 08886_ Acquired 44 matter. 08888_ Acquired 2 matter. 08888_ Tesla Rifle destroyed. 08888_ Penetrated by Slug. 08888_ Assault Rifle destroyed. 08888_ R-10 Processor collects Hvy. Laser. 08888_ K-01 Serf collects debris. 08889_ U-05 Engineer builds a Wall. 08891_ Y-64 Sentinel IFF system glitched. 08891_ Slug penetrates R-10 Processor. 08891_ K-01 Serf collects debris. 08892_ R-10 Processor collects Mic. Fission Core. 08893_ Acquired 2 matter. 08893_ Penetrated by Slug. 08894_ U-05 Engineer builds a Wall. 08895_ K-01 Serf collects debris. 08896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ##########?????? | | ?????????????????????????????????^# #?????? | | ?????????????????? ???????????+ # = #?????? | | ?????????????????# *??????????# # #?????? | | ?????????????????# ?????????# # #?????? | | ?????????????????? ? ??????# # !! #?????? | | ??????????????????? ?""??????# # !! #?????? | | ??????????????????? """#?????# # !!|! ###???? | | ???????????????????? """#?????# # = "#???? | | ??????????###???????? ###??## ; [= "" #?? | | ?????????? #######/;#;#;####; ;;;+#"########## | | ????????? * | | ????????? R !! | | ????????? k A | | ????????? ### ###"####### ##### | | ??????????? ??# @ # ????# #???? | | ????????????]]?????# #! ??# #???? | | ???????????????????# # ?# %#???? | | ???????????????????# # ## #???? | | ?????????????????? # "Y" # ## #???? | | ????????????????# # " " # ## %#???? | | ????????????????# # ""G"" # ## % #???? | | ????????????????# # # ## #???? | | ????????????????# ########### ## ##??? | | ????????????????# ???????????########### T#??? | | ????????????????#??????????????????????# #??? | | ???????????????????????????????????????# ##??? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ??????????????????????????????########?# #???? | | ??????????????????????????????#! ## #???? | | ????????????????????????????### #???? | | ????????????????????????? #???? | | ????????????????????????? " #???? | | ?????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 25% | -10/Materials Assault Rifle | 21% | -8/Materials Assault Rifle | 30% | -8/Materials Arm. Huge Wheel | 63% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Window Shopping Challenges ------------ None Game ------ Seed MyomerPulsarAccelerator Manual? 0 Play Time 01:11:26 Cumulative 25.2 hours Start 2026.06.16 @ 01:50:41 End 2026.06.16 @ 03:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb8c35ac-0a2a-43c4-b59a-b9ee0fccdb40