Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 12:23:31 Player: Strawberry Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (393) 393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 3043 Bonus ------- Follower Combat Kills 245 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 298/300 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Sensor Array Signal Interpreter > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (8) ---- Light Nuclear Core Angular Momentum Engine Advanced Targeting Computer Bomb Factory No. 2 Precision Grenade Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Signal Interpreter > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Improved Ion Engine Advanced Targeting Computer Bomb Factory No. 2 Makeshift Shrapnel Gun Missile Launcher Precision Grenade Launcher Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Guided Missile Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 37 | 6 2 3 8 3 8 7 Power 6 | 1 . . 2 . 1 2 Engine 6 | 1 . . 2 . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 3 2 3 1 Treads . | . . . . . . . Leg 7 | 2 . . 3 2 . . Wheel . | . . . . . . . Hover 4 | . . . . . 3 1 Flight . | . . . . . . . Utility 7 | 1 1 2 2 . . 1 Device 4 | . 1 . 2 . . 1 Storage 2 | 1 . 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 1 1 1 4 3 Energy Gun 4 | 2 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . . 1 4 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 12 | . . . . 7 . 5 Power 1 | . . . . 1 . . Propulsion 6 | . . . . 3 . 3 Utility 1 | . . . . 1 . . Weapon 4 | . . . . 2 . 2 Highest Loss Streak 7 | . . . . 7 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 86 100 97 73 77 78 Engine 11 | . 14 14 11 6 10 11 Leg 11 | . 28 28 31 22 . . Hover 17 | . . . . . 31 23 Device 4 | . 1 12 10 7 . 8 Storage 11 | . 14 13 11 11 11 11 Processor 8 | . . 2 11 11 11 11 Energy Gun 8 | . 17 24 22 13 . . Ballistic Gun 2 | . 10 3 . . . . Launcher 7 | . . . . 1 12 13 Naked Turns . | . . . . . . . Heaviest Build 31 | 13 14 15 17 17 22 31 Greatest Support 39 | 20 20 20 39 36 21 24 Greatest Overweight (x) 10 | . . . 1 1 1 10 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 Average Carried 7 | 1 6 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 738 | 226 11 77 50 . 86 288 Remotely . | . . . . . . . Salvage Created 309 | . 11 46 131 . . 121 Parts 28 | . 4 2 10 . . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 11 | . . 3 2 . . 6 Guns 5 | . . 3 2 . . . AOE 6 | . . . . . . 6 Classes Destroyed 7 | . 1 1 2 . . 3 Watcher 2 | . 1 . 1 . . . Swarmer 6 | . . 3 . . . 3 Brawler 1 | . . . 1 . . . Protector 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Demolisher 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 3 | . 1 2 2 . . 3 Combat Bots Only 3 | . . 2 2 . . 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 122 | . 9 23 27 18 . 45 Missed 44 | . 6 5 15 2 . 16 Damage Taken 1566 | . 38 142 150 728 . 508 Core 467 | . 12 40 25 265 . 125 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 39 | . 1 8 15 1 . 14 Largest 2 | . 2 2 2 1 . 2 Hottest 90 | . 70 90 90 36 . 72 Shots Fired 64 | . 2 16 28 1 . 17 Gun 47 | . 2 16 28 . . 1 Cannon . | . . . . . . . Launcher 17 | . . . . 1 . 16 Special . | . . . . . . . Kinetic 5 | . 1 3 . . . 1 Thermal 22 | . 1 8 13 . . . Explosive 17 | . . . . 1 . 16 Electromagnetic 20 | . . 5 15 . . . Robot Hit Streak 11 | . 1 1 7 . . 11 Robot Miss Streak 6 | . . 6 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 42 | . 1 4 22 . . 15 Core Hits 28 | . 1 3 7 . . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Burn 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 872 | . 12 58 273 3 . 526 Guns 355 | . 12 58 273 . . 12 Cannons . | . . . . . . . Explosions 514 | . . . . . . 514 Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic 22 | . . 10 . . . 12 Thermal 200 | . 12 25 163 . . . Explosive 514 | . . . . . . 514 Electromagnetic 133 | . . 23 110 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 112 | . 30 112 78 . . 43 Average Temperature 30 | . 18 50 27 . . 12 Received Heat Transfer 120 | . 21 . 51 . . 48 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 666 | . 37 74 555 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 371 | . 30 170 371 136 . . Initial 136 | . . 8 66 136 . . Average 79 | . 15 125 156 110 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 66 100 . . Level 1 8 | . . . 33 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 19 | . . . . . . 19 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 6 6 11 2 . 12 Peak Tracking Total 4 | . 3 3 3 2 . 4 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 3 . 1 . 1 . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 5 . 2 . 3 . Successful 7 | . 2 . 2 . 3 . Failed 3 | . 3 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 2 . 3 . Part Schematic 3 | . . . . . 3 . Emergency Access Points 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 1 . 4 4 Highest-Rated Group 155 | . . 31 31 . 155 155 Highest-Rated Ally 39 | . . 31 31 . 39 39 Total Orders . | . . . . . . . Ally Attacks 47 | . . 11 19 . . 17 Total Damage 1194 | . . 170 253 . . 771 Kills 13 | . . 3 4 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3675 | 69 651 345 366 106 1437 701 Spaces Moved 2414 | 48 190 252 242 88 1177 417 Core 39 | 3 . . . 34 . 2 Treads . | . . . . . . . Legs 783 | 45 190 252 242 54 . . Wheels . | . . . . . . . Hover 1592 | . . . . . 1177 415 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 112 112 Average Speed 119 | 115 120 120 122 112 112 137 Slowest Speed 550 | 120 120 120 190 120 116 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 30 55 29 31 89 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 1 2 Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 7 | . . 2 . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . . . 11 . 45 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 56 | . . . . 11 . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3146 | 58 611 279 285 93 1291 529 Wait 606 | 1 411 10 9 . 93 82 Move 2408 | 47 189 251 241 87 1176 417 Hop . | . . . . . . . Pick Up 32 | 4 6 4 5 1 9 3 Fast Attach 15 | 6 1 1 4 . 1 2 Attach 12 | . . 1 1 2 6 2 Detach 2 | . . 1 . . . 1 Swap 10 | . 1 1 3 1 1 3 Drop 21 | . 2 2 7 . 5 5 Fire 39 | . 1 8 15 1 . 14 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Entered Mines 730 | -10/Mines | Escorted by a lone wolf Derelict 750 | -10/Mines | Learned location of Storage (-8) 809 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 987 | -10/Mines | Discovered new exit (range 11) 1020 | -10/Mines | Identified exit to Materials 1048 | -10/Mines | Found a hidden stash of uninstalled traps 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Accompanied by 1 ally 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -9/Materials | Discovered new exit (range 12) 1430 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Entered Mines 1439 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -9/Mines | Assembled infested the area 1513 | -9/Mines | Core integrity fell below 50% 1531 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1535 | -9/Mines | Lost 7 parts (1p3n1u2w) 1537 | -9/Mines | Identified exit to Zion 1538 | -9/Mines | Entered Zion 1688 | -7/Zion | Found Prototype Launcher 1774 | -7/Zion | Identified Gui. Missile Launcher 1959 | -7/Zion | Imprinted 1961 | -7/Zion | Declared Zion's savior 2778 | -7/Zion | Found Prototype Device 2798 | -7/Zion | Discovered new exit (range 16) 2814 | -7/Zion | Identified exit to Proximity Caves 2975 | -7/Zion | Entered Proximity Caves 2975 | -6/Proximity Caves | Accompanied by 4 allies 3269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3461 | -6/Proximity Caves | Core integrity fell below 20% 3497 | -6/Proximity Caves | Lost 3 allies 3676 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03462_ KS-KAI(M) destroyed. 03463_ Acquired 53 matter. 03466_ UQ-AJG(M) destroyed. 03467_ The unstable cave ceiling collapses. 03475_ Gravmag System destroyed. 03475_ D-53 Grenadier destroyed. 03490_ Acquired 4 matter. 03494_ The unstable cave ceiling collapses. 03501_ Acquired 30 matter. 03506_ The unstable cave ceiling collapses. 03555_ I-36 Angel destroyed. 03561_ Imp. Deuterium Engine fries itself beyond repair. 03567_ Remote Force Field fries itself beyond repair. 03623_ Acquired 96 matter. 03625_ Dropped Angular Momentum Engine. 03628_ Acquired Angular Momentum Engine. 03662_ Gravmag System destroyed. 03674_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? #??????????????????? | | ?????????????????? ?????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ?????????##+#### ?????????????????? | | ?????????" " ?????????????????? | | ???????? ??????????????????? | | ???????? #??????????????????? | | ??????? #??????????????????? | | ??????? #??????????????????? | | ??????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????? ####d#??????????????????? | | ????? % # #@#??????????????????? | | ????? # #??????????????????? | | ????? # #####????????????????? | | ????? # %%%%#????????????????? | | ?????" # %%%%#????????????????? | | ????? # %%%%#????????????????? | | ????? # %%%%#????????????????? | | ????? # %%%%#????????????????? | | ????? # %%%%#????????????????? | | ????? # %%%%#????????????????? | | ????? ########????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ????????? ######### ######??????????????????? | | ????????????????### ###?????????????????????? | | ????????????????# # # ###???????????????????? | | ????????????????### #####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Phasing Sabre | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSupersonicGun Manual? 0 Play Time 00:36:57 Cumulative 15.8 hours Start 2024.05.04 @ 23:35:51 End 2024.05.05 @ 12:23:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c792bb2-dee6-4d21-9505-756a559a7689