Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 16:57:23 Player: Bbenedict8 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (179) 895 Value Destroyed (7598) 7598 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1424) 1424 TOTAL SCORE: 17697 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 1073 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 35/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Energy Filter Mobile Refinery Mk. CCLXVII Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Particle Charger Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Heavy Phase Cannon Heavy Phase Cannon Mass Driver Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Advanced Sensor Array Seismic Detector Advanced Targeting Computer Energy Filter Cloaking Device Makeshift Light Armor Plating Advanced System Shield Mobile Refinery Mk. CCLXVII Mini Drone Bay Heavy Beamcaster Heavy Disruptor Cannon Heavy Phase Cannon Molecular Deconstructor Power Maul [Rating: 124] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Heart of Steel Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . . . 1 . . . . . 1 Utility 6 | . . 1 1 1 . . . . 1 . . . . . 1 1 Weapon 3 | . . . . 1 . . . . . 1 . . . . 1 . Parts Attached 156 | 10 4 20 23 6 2 6 4 3 20 10 . 6 4 5 15 18 Power 19 | 3 . 2 3 . . . 1 1 2 1 . . 1 1 3 1 Engine 10 | 3 . 2 3 . . . 1 1 . . . . . . . . Core 4 | . . . . . . . . . 2 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . . 1 . 3 1 Propulsion 42 | 3 1 6 9 2 1 2 . . 7 2 . . . 1 2 6 Treads 2 | . . . . . . . . . . . . . . . 2 . Leg 33 | 2 . 6 9 2 1 2 . . 7 2 . . . 1 . 1 Wheel 3 | . . . . . . . . . . . . . . . . 3 Hover 4 | 1 1 . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 42 | 1 2 4 4 2 1 1 1 1 5 4 . 2 3 2 4 5 Device 18 | . 1 1 1 2 . 1 1 . 2 1 . . . . 4 4 Storage 5 | 1 . 1 . . . . . . . 1 . . 2 . . . Processor 4 | . . 1 1 . . . . . 1 1 . . . . . . Hackware 4 | . 1 . . . . . . . 1 . . . . 1 . 1 Protection 11 | . . 1 2 . 1 . . 1 1 1 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 1 8 7 2 . 3 2 1 6 3 . 4 . 1 6 6 Energy Gun 15 | 1 . 1 2 2 . 1 1 . 2 1 . 1 . . 2 1 Energy Cannon 15 | . . 1 4 . . . . . 3 2 . 1 . . 2 2 Ballistic Gun 8 | 2 1 4 . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . 2 1 Launcher 7 | . . 2 1 . . 1 . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . 1 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 2 . . 2 2 . 2 1 . 1 5 . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . Parts Lost 35 | 1 1 1 3 . 1 2 . . 1 . . 2 . 4 5 14 Power 4 | . . 1 1 . . 1 . . . . . . . . . 1 Propulsion 13 | . 1 . 2 . . . . . 1 . . 1 . 3 2 3 Utility 8 | . . . . . 1 . . . . . . . . 1 . 6 Weapon 10 | 1 . . . . . 1 . . . . . 1 . . 3 4 Highest Loss Streak 7 | 1 1 1 2 . 1 1 . . 1 . . 2 . 3 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 15 | 2 7 9 16 19 19 18 17 18 18 18 19 18 19 18 17 15 Power 1 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 Propulsion 2 | . 2 2 2 3 3 3 2 3 2 2 3 2 3 2 1 . Utility 6 | . . 2 5 6 5 6 7 7 7 8 9 9 9 8 9 8 Weapon 6 | . 3 4 6 9 10 8 6 7 6 5 6 6 6 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | 1 2 5 2 . . . 4 . 4 1 . 1 . 1 1 8 Power 2 | . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | 1 2 . . . . . . . 1 . . . . . . . Utility 15 | . . . 1 . . . 4 . 1 1 . . . 1 1 6 Weapon 9 | . . 4 1 . . . . . 2 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 99 99 93 91 72 73 74 85 87 88 87 87 92 88 67 Engine 4 | . 14 10 8 7 7 6 7 7 . . . . . . . . Core 1 | . . . . . . . . . 5 5 5 5 2 4 . . Reactor 1 | . . . . . . . . . . . . . 2 5 9 5 Leg 21 | . . 30 35 25 23 23 23 23 19 22 23 22 23 21 11 . Device 8 | . . 5 . 6 6 7 7 7 12 11 11 11 10 11 14 16 Storage 6 | . 14 11 9 7 7 7 6 7 6 5 5 5 5 5 5 3 Processor 6 | . . 4 9 7 7 7 7 7 6 5 5 5 5 5 5 3 Hackware 4 | . 10 11 9 7 7 1 . . 5 5 5 5 5 5 5 5 Protection 3 | . . 1 8 7 7 1 . . 6 5 5 4 5 5 5 1 Energy Gun 9 | . . . 5 14 15 13 15 15 7 4 5 5 5 5 7 1 Energy Cannon 5 | . . 3 7 5 1 1 . . 4 14 17 15 5 7 10 4 Ballistic Gun 1 | . 28 15 . . . . . . . . . . 5 5 . . Launcher 1 | . . 2 4 1 5 . . . . . . . . 1 . 1 Peak Build Rating 124 | 11 16 26 39 51 52 65 70 70 67 84 84 89 87 89 120 124 Average Rating 57 | 6 14 21 33 48 48 61 67 64 61 78 81 83 80 82 103 89 On Entrance 56 | . 11 15 24 39 47 52 60 70 52 64 80 84 79 82 86 115 Naked Turns 62 | . . . . . . . . . . . . . . . . 62 Heaviest Build 133 | 13 13 59 65 69 72 72 74 74 81 99 94 95 87 98 123 133 Greatest Support 140 | 20 18 36 60 63 63 63 63 63 70 96 96 96 93 101 140 140 Greatest Overweight (x) 17 | . 1 1 1 1 1 1 1 1 1 1 . 1 . 1 5 17 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 17 20 20 20 20 19 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 7 9 16 19 19 19 18 19 19 19 20 19 19 19 19 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 13 20 20 20 19 20 18 19 20 20 20 20 18 20 5 Class Distribution -------------------- 41% | Mutant 37% | Gunner 6% | Derelict-Gunner 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 6298 | 332 83 669 598 100 145 1304 945 232 345 164 10 297 79 244 392 359 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7156 | 135 108 834 1424 198 371 771 . 262 235 348 138 338 . 509 888 597 Parts 349 | . 8 58 83 7 15 33 . 3 12 18 1 25 . 18 47 21 Haulers Intercepted 3 | . . 1 1 . . . . . . 1 . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . 14 27 . 18 . . 5 11 . 10 . . Prevented 13 | . . . . . 1 . . . . . . 9 . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 159 | 9 2 25 25 6 10 10 . 6 8 4 2 16 . 8 17 11 Guns 42 | 9 2 7 . 5 1 4 . 1 2 3 . 1 . 1 4 2 Cannons 44 | . . 2 14 . . . . 2 2 . 2 3 . 1 12 6 AOE 63 | . . 16 11 1 8 3 . 3 2 . . 12 . 4 . 3 Classes Destroyed 21 | 1 2 9 2 . 1 3 . . . . . . . 1 . 2 Worker 9 | . . 2 4 . . . . . 1 . . . . . . 2 Builder 4 | . . . 4 . . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . . 1 . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . Minesweeper 3 | . . . . . 2 . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Operator 3 | . 1 1 1 . . . . . . . . . . . . . Watcher 4 | . . 2 2 . . . . . . . . . . . . . Swarmer 35 | . . 7 . . 3 3 . . 4 . . 13 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 60 | . 2 12 18 5 4 . . 5 2 . 1 . . 4 2 5 Brawler 4 | . . 1 1 . 2 . . . . . . . . . . . Duelist 3 | . . 1 . 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 14 | . . 4 5 . 1 1 . 1 . 2 . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . Hunter 12 | . . . 1 . . 2 . . . . . 3 . 2 4 . Programmer 15 | . . . . . . 1 . . 2 2 . . . 1 6 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 Samaritan 4 | . . . . . . 4 . . . . . . . . . . Assembled 9 | 9 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 2 12 5 4 5 3 . 5 3 2 2 9 . 4 9 5 Combat Bots Only 9 | 2 2 8 3 4 4 3 . 5 2 2 2 9 . 4 9 4 Max Kills in Single Turn 4 | 1 1 4 3 1 3 2 . 2 1 1 1 2 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 1 3 2 . 2 1 . . 2 . 1 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1039 | 24 14 73 60 24 87 89 . 29 78 20 3 72 . 78 138 250 Missed 366 | 8 6 28 14 7 43 26 . 15 25 4 1 26 . 27 46 90 Hits 673 | 16 8 45 46 17 44 63 . 14 53 16 2 46 . 51 92 160 Melee 12 | 9 . . . . 1 . . . . . . . . . . 2 Projectile 661 | 7 8 45 46 17 43 63 . 14 53 16 2 46 . 51 92 158 AOE 3 | . . . . . . . . . 3 . . . . . . . Critical Strikes 35 | . . 1 3 2 1 3 . 2 1 . . . . 1 4 17 Part Disruptions 5 | . . . . . . 2 . . 1 . . 1 . . . 1 Damage Taken 12928 | 327 157 620 818 273 441 856 . 342 948 375 40 877 . 1032 1699 4123 Core 2258 | 52 48 75 85 59 60 90 . . 58 . . 54 . 145 222 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 531 | . . . . . . . . . . . . . . . 25 506 Regen/Repaired (Parts) 185 | . . 80 . . . . . . 38 67 . . . . . . Core Remaining (%) 78 | 79 60 81 84 . . . . 70 93 . . . . 80 80 . Volleys Fired 478 | 32 31 62 79 17 25 43 . 20 32 20 4 28 . 16 41 28 Largest 5 | 2 2 2 2 3 3 3 . 3 3 3 4 4 . 4 5 5 Hottest 376 | 60 40 88 144 200 204 204 . 170 190 248 313 313 . 282 363 376 Shots Fired 968 | 64 61 90 106 33 51 66 . 30 66 45 16 44 1 61 147 87 Gun 530 | 64 61 63 38 22 40 42 . 22 25 18 4 18 1 32 67 13 Cannon 334 | . . 7 49 6 3 2 . 3 37 26 12 17 . 23 78 71 Launcher 84 | . . 20 19 5 8 7 . . 4 1 . 9 . 6 2 3 Special 20 | . . . . . . 15 . 5 . . . . . . . . Kinetic 227 | 34 61 63 . . . . . 3 9 . . . . 16 8 33 Thermal 462 | . . . 55 17 20 41 . 22 46 43 16 26 1 23 107 45 Explosive 89 | . . 20 19 5 8 7 . 5 4 1 . 9 . 6 2 3 Electromagnetic 175 | 30 . 7 32 11 23 3 . . 7 1 . 9 . 16 30 6 Robot Hit Streak 20 | 6 7 12 18 11 14 18 . 12 8 10 5 8 . 17 17 20 Robot Miss Streak 5 | 3 5 3 3 2 3 1 . 3 3 2 2 5 . 2 4 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 586 | 38 29 50 67 18 33 47 . 15 39 32 9 16 . 47 84 62 Core Hits 345 | 20 10 46 61 18 26 21 . 18 11 11 2 25 . 15 27 34 Critical Kills 6 | 1 . . . . . . . . 1 . . 1 . 1 1 1 Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . . . Critical Strikes 25 | 1 1 . 2 . . 2 . 3 5 . . 3 . 1 3 4 Burn 12 | . . . 2 . . 2 . 1 3 . . 2 . . 2 . Meltdown 4 | . . . . . . . . . 1 . . 1 . 1 1 . Destroy 4 | 1 1 . . . . . . . 1 . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 12 | . . . . . . . . . 1 2 . 1 . . 1 7 Impact 12 | . . . . . . . . . 1 2 . 1 . . 1 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22700 | 370 247 2471 2989 731 1428 898 . 1001 1578 950 278 1409 . 1621 2846 3883 Guns 6404 | 370 247 668 486 225 565 559 . 232 460 333 77 187 . 439 1149 407 Cannons 6976 | . . 129 988 82 71 6 . 42 646 617 201 250 . 525 1424 1995 Explosions 9177 | . . 1674 1515 424 792 333 . 584 472 . . 972 . 657 273 1481 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2500 | 171 247 668 . . . . . 42 161 . . . . 198 98 915 Thermal 8571 | . . 38 890 247 504 559 . 232 849 950 278 213 . 463 1983 1365 Explosive 8985 | . . 1636 1400 424 753 333 . 584 472 . . 972 . 657 273 1481 Electromagnetic 2501 | 199 . 129 699 60 171 6 . . 96 . . 224 . 303 492 122 Impact . | . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . 143 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 5 . . . 1 1 . 3 . . 1 1 3 6 12 Average Corruption 2 | . 1 5 . . . 1 1 . 1 . . 1 1 1 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 138 | . 1 34 . . . 18 2 . 7 . . 12 2 5 38 19 Message Errors 23 | . 1 8 . . . 3 1 . . . . 1 . . 6 3 Matter Fused 44 | . . 10 . . . 8 1 . . . . 5 . 1 14 5 Heat Flow Errors 16 | . . 2 . . . 2 . . 1 . . 2 1 1 4 3 Energy Discharges 17 | . . 4 . . . 3 . . 2 . . 2 . 1 4 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 20 | . . 6 . . . . . . 3 . . 2 . 1 6 2 Data Loss (major) 10 | . . 3 . . . 2 . . . . . . . 1 1 3 Misfires 4 | . . . . . . . . . 1 . . . 1 . 2 . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 588 | . . 48 64 4 12 . . 9 95 11 53 24 . 5 163 100 Projectiles 297 | . . . 3 . . . . . 52 11 53 12 . 5 131 30 Explosions 291 | . . 48 61 4 12 . . 9 43 . . 12 . . 32 70 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 1 . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 1 . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 536 | . 50 91 89 24 . 25 . . 32 . . 1 . 3 . 221 Shots 15 | . 2 3 2 1 . 1 . . 1 . . 1 . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 595 | 60 23 336 257 198 180 226 . 186 202 162 117 57 . 397 595 369 Average Temperature 72 | 22 6 77 65 76 60 63 . 52 60 70 67 29 . 116 173 103 Received Heat Transfer 2273 | 40 63 219 378 189 174 96 . 63 84 63 18 . . 103 63 720 Effects 4 | . . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . 3 2 Total Turns 94 | . . . . . . . . . . . . . . . 24 70 Longest Duration 46 | . . . . . . . . . . . . . . . 17 46 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . . . 1 . . . . . . . . 3 . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . 2 1 . 1 . 1 1 . Combat Hostiles 6 | . . . . . 1 . . . 2 1 . . . 1 1 . Parts Melted 32 | . . . 3 . 1 5 . 1 4 5 . 2 . 6 5 . Heat Transferred 12944 | . . 50 1704 486 1050 1295 . 555 1295 1288 370 481 . 670 2368 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 3 | . . 1 2 . . . . . 3 1 . . . . 1 . Low Security (%) 67 | 100 100 55 83 100 . . . . . 7 . . . . 73 100 Level 1 21 | . . 44 14 . . . . . 25 92 . . . . 26 . Level 2 10 | . . . 1 . . . . . 66 . . . . . . . Level 3 1 | . . . . . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 770 | . 60 335 414 101 . . . . 770 372 . . . . 304 192 Initial 513 | . . 20 76 37 . . . . 513 370 . . . . 11 136 Average 142 | . 9 146 131 25 . . . . 466 271 . . . . 83 49 Influence Increases 6336 | . 95 916 903 206 220 225 . 328 1357 239 110 375 . 260 561 541 Destroy 0b10 Robot/C 3560 | . 40 500 500 120 200 200 . 260 520 100 100 320 . 160 340 200 Destroy 0b10 Robot/NC 200 | . 5 40 65 . 10 15 . 10 20 15 . 5 . . . 15 Destroy Leader 682 | . 10 126 116 20 10 10 . 30 124 46 . 50 . 40 60 40 Allied During Kill 172 | . . . . . . . . 28 120 14 10 . . . . . Successful Hack 99 | . 9 4 21 25 . . . . . 24 . . . . 16 . Disable Machine 315 | . 30 135 30 15 . . . . 60 . . . . . 30 15 Destroy Structure 558 | . 1 81 156 26 . . . . 48 40 . . . . 100 106 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . Lose Combat Pursuer 300 | . . 30 15 . . . . . 15 . . . . 60 15 165 Influence Decreases 6144 | . 45 783 1002 229 281 221 4 228 701 772 309 399 . 242 318 610 Entered New Map 856 | . . 30 107 47 24 . 4 . 37 386 83 6 . . 7 125 Time Decay 4303 | . 45 453 558 182 257 211 . 208 574 386 226 385 . 212 271 335 Lost Part 268 | . . . 30 . . 10 . . 10 . . 8 . 30 40 140 Lost Ally 110 | . . . . . . . . 20 80 . . . . . . 10 Purge Threat 607 | . . 300 307 . . . . . . . . . . . . . Squads Dispatched 32 | . 2 2 3 4 . . . . 8 3 . . . . 7 3 Investigation 7 | . 1 . . 3 . . . . 1 . . . . . 2 . Extermination 10 | . . . . 1 . . . . 3 1 . . . . 3 2 Reinforcement 12 | . 1 2 3 . . . . . 1 2 . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . . 1 3 . 1 . . 1 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | 9 9 31 38 14 10 10 . 14 29 9 5 16 . 10 19 43 Peak Tracking Total 21 | 1 2 4 4 7 4 3 . 6 8 2 4 5 . 5 4 21 Tactical Retreats 9 | . . 1 1 . . . . . 1 . . . . 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 2 | . . . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 25 | . 2 9 2 1 . 1 . 2 4 . . 1 . . 2 1 Max in Single Turn 2 | . 2 2 1 1 . 1 . 1 1 . . 1 . . 1 1 Garrison Access 5 | . . . 1 . . . . . 3 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 63 | . 3 8 9 4 . 1 . 1 11 5 . 2 9 . 9 1 Terminals 32 | . 3 7 8 1 . . . 1 4 3 . . . . 4 1 Fabricators 3 | . . . . 1 . . . . 1 . . . . . 1 . Repair Stations 3 | . . 1 . . . . . . 1 1 . . . . . . Recycling Units 4 | . . . . . . . . . 2 1 . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . . . . . 1 . Garrison Access 7 | . . . 1 1 . . . . 3 . . . . . 2 . Total Hacks 131 | . 10 24 22 12 . 1 . 2 13 8 . 2 22 . 14 1 Successful 85 | . 4 17 14 6 . 1 . 2 9 4 . 2 22 . 3 1 Failed 46 | . 6 7 8 6 . . . . 4 4 . . . . 11 . Catastrophic 10 | . 2 1 2 . . . . . . 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . . . 9 . . 1 . . 2 2 . . . . 2 . Terminals 76 | . 10 22 20 4 . . . 2 5 5 . . . . 7 1 Fabricators 4 | . . . . 2 . . . . 1 . . . . . 1 . Repair Stations 6 | . . 2 . . . . . . 2 2 . . . . . . Recycling Units 4 | . . . . . . . . . 2 1 . . . . 1 . Scanalyzers 4 | . . . . 3 . . . . . . . . . . 1 . Garrison Access 12 | . . . 2 3 . . . . 3 . . . . . 4 . Terminal Hacks 67 | . 4 15 13 3 . 1 . 2 1 2 . 2 22 . 1 1 Record 23 | . 3 3 2 . . . . 2 . . . 1 10 . 1 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . . . . . 1 . . . 4 . . . Prototype ID Bank 8 | . . 1 2 1 . . . . . . . . 4 . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 6 | . . 2 2 1 . . . . . 1 . . . . . . Unreport Threat 5 | . . 2 3 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . Zone Layout 4 | . . 2 1 . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 2 . . . . . . 2 2 . . . . . . Scan Component 3 | . . 1 . . . . . . 1 1 . . . . . . Repair 3 | . . 1 . . . . . . 1 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . 1 . Retrieve Components 2 | . . . . . . . . . 1 . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . 3 . . . . . 1 . Seal Access 5 | . . . 1 . . . . . 3 . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 6 6 4 . . . 1 5 5 . . . . 9 . Full Trace Events 8 | . 2 1 1 3 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . 4 . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 1 . . . . . . Time 110 | . . 32 . . . . . . 50 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 3 . . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 6 | . . . . . . . 2 1 3 . . . . . . . Largest Group 5 | . . . . . . . 2 2 5 1 1 1 . . . . Highest-Rated Group 198 | . . . . . . . 67 138 198 99 99 99 . . . . Highest-Rated Ally 99 | . . . . . . . 39 99 99 99 99 99 . . . . Total Orders 7 | . . . . . . . . . . . . . . . 3 4 STAY 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . 2 2 RETURN 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 91 | . . . . . . . . 33 45 8 5 . . . . . Total Damage 3264 | . . . . . . . . 447 2075 341 401 . . . . . Kills 36 | . . . . . . . . 9 21 3 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 6573 | . . 703 805 . . . . . 1739 906 323 . . 428 1037 632 Sensors 1594 | . . . . . . . . . . . . . . . 1034 560 Seismic 3965 | . . 178 . . . . . . 1739 906 323 . . 428 . 391 Machine Analysis 1330 | . . 525 805 . . . . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . 3 . Robot Analysis Total 5 | . . . . . . . . . 1 . . . 4 . . . Derelict Logs Recovered 9 | . . . . . 1 1 1 1 . . 2 1 . 2 . . Drone Launches 7 | . . . . . . . . . . . . . . . 4 3 Drone Recoveries 5 | . . . . . . . . . . . . . . . 1 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 22104 | 2558 355 1249 1714 707 1141 3081 2214 1215 1741 906 529 1228 252 772 1525 917 Spaces Moved 10805 | 792 333 598 890 350 736 1298 1094 554 721 553 376 885 184 412 658 371 Core 135 | 6 . . . . . . . . . . . . . . . 129 Treads 358 | . . . . . . . . . . . . . . . 241 117 Legs 9644 | 579 . 595 890 350 736 1298 1094 554 721 553 376 885 184 412 417 . Wheels 123 | . . . . . . . . . . . . . . . . 123 Hover 545 | 207 333 3 . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 66 120 120 126 126 126 126 209 209 125 125 125 125 120 180 50 Average Speed 161 | 109 77 168 159 181 142 205 184 209 210 133 125 126 125 151 186 125 Slowest Speed 900 | 120 150 190 190 209 209 220 209 209 220 209 125 202 125 200 470 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 70 62 61 67 9 85 94 85 76 20 18 61 77 62 66 17 17 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . 1 1 1 . . . . 3 . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 15 | . . . . . 2 2 4 1 . . 1 2 . 3 . . Spaces Dug 50 | . . . 9 8 . 12 . 5 2 2 . . . . 5 7 Terrain Destroyed 847 | . . 97 159 24 47 90 . 19 54 23 5 113 . 96 64 56 Melee 11 | . . . . . . . . . 1 2 . . . . 1 7 Projectile 60 | . . . 5 . . . . 3 6 4 5 3 . 1 23 10 AOE 776 | . . 97 154 24 47 90 . 16 47 17 . 110 . 95 40 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total 14631 | 2427 382 772 1080 393 780 1633 1301 583 891 681 424 955 205 520 860 744 Wait 2806 | 1581 3 59 33 9 5 260 167 5 79 80 43 15 5 75 105 282 Move 10789 | 791 332 597 889 349 735 1297 1093 553 720 552 375 884 183 411 657 371 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 8 7 13 20 4 3 4 24 . 12 4 . 4 1 5 9 7 Fast Attach 81 | 6 2 9 2 2 . 3 5 2 7 4 . 5 7 1 13 13 Attach 45 | 1 1 4 6 1 1 6 . 2 3 1 . 2 . 4 4 9 Detach 15 | . 1 . . . . 3 . . . 2 . 1 . . 1 7 Swap 110 | 3 1 12 24 5 3 5 . . 16 8 1 7 2 5 9 9 Drop 156 | 5 4 16 18 6 4 12 12 1 21 8 . 8 7 3 20 11 Fire 478 | 32 31 62 79 17 25 43 . 20 32 20 4 28 . 16 41 28 Melee 12 | . . . . . . . . . 1 2 . 1 . . 1 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 10 | . . . 9 . . . . . . . 1 . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 1332 | -11/Scrapyard | Assembled infested the area 2559 | -11/Scrapyard | Entered Materials 2560 | -10/Materials | Build established: Mutant 2611 | -10/Materials | Discovered new exit (range 6) 2700 | -10/Materials | Discovered new exit (range 16) 2801 | -10/Materials | Discovered new exit (range 15) 2914 | -10/Materials | Entered another Materials area 2914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3371 | -9/Materials | Discovered new exit (range 8) 3581 | -9/Materials | Discovered new exit (range 8) 3638 | -9/Materials | Destroyed 8 combat bots 3826 | -9/Materials | Repaired Imp. Aluminum Leg 4041 | -9/Materials | Discovered new exit (range 7) 4163 | -9/Materials | Entered another Materials area 4163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4461 | -8/Materials | Build established: Scavenger-Mutant 4540 | -8/Materials | Discovered new exit (range 10) 4731 | -8/Materials | Discovered new exit (range 3) 5263 | -8/Materials | Build established: Mutant 5509 | -8/Materials | Discovered new exit (range 16) 5877 | -8/Materials | Entered Factory 5877 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6208 | -7/Factory | Build established: Gunner 6351 | -7/Factory | Fabricated Fusion Compressor? 6553 | -7/Factory | Discovered new exit (range 9) 6584 | -7/Factory | Entered Lower Caves 6706 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6800 | -7/Lower Caves | Build established: Tank 7357 | -7/Lower Caves | Build established: Gunner 7385 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7515 | -7/Lower Caves | Learned Factory stockpile data 7668 | -7/Lower Caves | Discovered new exit (range 8) 7725 | -7/Lower Caves | Entered another Lower Caves area 7782 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7818 | -7/Lower Caves | Found Prototype Special Weapon 7818 | -7/Lower Caves | Identified Molecular Deconstructor 8000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8078 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8184 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8202 | -7/Lower Caves | Learned location of Zion (-7) 8249 | -7/Lower Caves | Found Prototype Device 8249 | -7/Lower Caves | Identified Heart of Steel 8477 | -7/Lower Caves | Build established: Mutant 9661 | -7/Lower Caves | Encountered a Warlord checkpoint 10484 | -7/Lower Caves | Discovered new exit (range 11) 10806 | -7/Lower Caves | Entered Zion 10823 | -7/Zion | Given the Hacking Drone Bay 10878 | -7/Zion | Discovered new exit (range 15) 10965 | -7/Zion | Found Prototype Device 11000 | -7/Zion | System corruption cleaned by Quarantine Array 11415 | -7/Zion | Found Prototype Special Weapon 11415 | -7/Zion | Identified RU-N14's Throwing Claymores 11612 | -7/Zion | Learned 4 Factory zone layouts 11644 | -7/Zion | Learned location of Quarantine (-2) 11721 | -7/Zion | Build established: Gunner 11755 | -7/Zion | Found Prototype Device 11790 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12203 | -7/Zion | Met Imprinter 12609 | -7/Zion | Gained Derelict followers 12696 | -7/Zion | Given A8's code to call for help 13020 | -7/Zion | Entered Proximity Caves 13020 | -6/Proximity Caves | Accompanied by 2 allies 13107 | -6/Proximity Caves | Spotter reported a threat 13114 | -6/Proximity Caves | Spotter reported a threat 13129 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13156 | -6/Proximity Caves | Learned Armory security intel 13170 | -6/Proximity Caves | Spotter reported a threat 13349 | -6/Proximity Caves | Spotted B-75 Beast 13366 | -6/Proximity Caves | Allies destroyed B-75 Beast 13655 | -6/Proximity Caves | Build established: Mutant 14072 | -6/Proximity Caves | Build established: Gunner 14091 | -6/Proximity Caves | Heart of Steel transformed into Warbot 14207 | -6/Proximity Caves | Discovered new exit (range 12) 14235 | -6/Proximity Caves | Entered Factory 14235 | -6/Factory | Accompanied by 2 allies (Warbot) 14235 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14306 | -6/Factory | Repaired Adv. Heat Sink 15002 | -6/Factory | Garrison activated, responded to threat 15271 | -6/Factory | Build established: Mutant 15561 | -6/Factory | Fabricated B-48 Gladiator? 15692 | -6/Factory | Garrison activated, responded to threat 15723 | -6/Factory | Lost 3 allies 15876 | -6/Factory | Discovered new exit (range 10) 15916 | -6/Factory | Identified exit to Factory 15976 | -6/Factory | Entered another Factory area 15976 | -5/Factory | Accompanied by 1 ally (Warbot) 15976 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16021 | -5/Factory | Build established: Gunner 16082 | -5/Factory | Repaired Adv. Cooling System 16610 | -5/Factory | Discovered new exit (range 6) 16882 | -5/Factory | Entered Upper Caves 16882 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 16889 | -5/Upper Caves | Learned Factory non-interactive machine intel 17060 | -5/Upper Caves | Learned Factory stockpile data 17214 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17375 | -5/Upper Caves | Discovered new exit (range 4) 17411 | -5/Upper Caves | Entered another Upper Caves area 17411 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 17521 | -5/Upper Caves | Destroyed 9 combat bots 17537 | -5/Upper Caves | Discovered new exit (range 8) 17978 | -5/Upper Caves | Encountered a Warlord checkpoint 18174 | -5/Upper Caves | Discovered new exit (range 12) 18279 | -5/Upper Caves | Learned location of 1 exit from Factory 18425 | -5/Upper Caves | Found Alien Artifact 18425 | -5/Upper Caves | Identified Dimensional Node Initializer 18425 | -5/Upper Caves | Initialized slip node 18639 | -5/Upper Caves | Entered Zhirov 18639 | -5/Zhirov | Discovered new exit (range 3) 18737 | -5/Zhirov | Found Alien Artifact 18737 | -5/Zhirov | Identified Integrated Dissipator 18737 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18845 | -5/Zhirov | Learned location of Testing (-3) 18845 | -5/Zhirov | Learned location of Command (-1) 18891 | -5/Zhirov | Entered Proximity Caves 18899 | -4/Proximity Caves | Found DCF Scrap (15 items) 18942 | -4/Proximity Caves | Learned 4 Research zone layouts 19038 | -4/Proximity Caves | Identified exit to Factory 19349 | -4/Proximity Caves | Spotted B-86 Titan 19411 | -4/Proximity Caves | Destroyed B-86 Titan 19438 | -4/Proximity Caves | Lost 3 parts (2n1u) 19463 | -4/Proximity Caves | Build established: Derelict-Gunner 19663 | -4/Proximity Caves | Entered Factory 19663 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19664 | -4/Factory | Identified exit to Upper Caves 19666 | -4/Factory | Loaded intel: 192 non-interactive machine locations 20065 | -4/Factory | Discovered new exit (range 8) 20227 | -4/Factory | Discovered exit to Upper Caves (range 14) 20828 | -4/Factory | Destroyed 9 combat bots 21094 | -4/Factory | Build established: Derelict-Tank 21188 | -4/Factory | Entered Research 21188 | -3/Research | Accompanied by 2 allies 21188 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21575 | -3/Research | Spotted B-86 Titan 21615 | -3/Research | Destroyed B-86 Titan 21626 | -3/Research | System corruption reached 10% 21659 | -3/Research | Lost 7 parts (2n3u2w) 21857 | -3/Research | Found Prototype Launcher 21857 | -3/Research | Identified Hellfire Missile Launcher 21903 | -3/Research | Found Fusion Bomb Launcher 22039 | -3/Research | Cargo convoy interrupted 22039 | -3/Research | Spotted Executioner 22039 | -3/Research | Spotted Striker 22043 | -3/Research | Released all parts (11) 22064 | -3/Research | Core integrity fell below 50% 22072 | -3/Research | Lost 6 parts (1p1n2u2w) 22096 | -3/Research | Core integrity fell below 20% 22105 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22043_ Released Adv. EM Disruption Field. 22044_ Penetrated by Slug. 22048_ Slug penetrates Wall. 22050_ Terminal disabled. 22054_ System corrupted: Matter fused (-6). 22063_ Penetrated by Slug. 22063_ Slug penetrates Wall. 22066_ Penetrated by Slug. 22069_ Slug penetrates Wall. 22079_ QJHF2>UDE25#B,U4MT:87B6M2HIILBZ/C2 22088_ Striker suffers critical hit (Burn). 22089_ Critical hit (Burn: +50). 22093_ K-01 Serf cleans the Garrison Access. 22098_ / TQS1QMREAMJZWH<:J4H>QXZQ:KBQWK/VCPF%8 [Achievement: Hunted] 22099_ K-01 Serf cleans the Garrison Access. 22103_ K-01 Serf destroyed. 22104_ K-01 Serf collects debris. 22104_ K-01 Serf cleans the Garrison Access. Map ----- +----------------------------------------------------+ | ????????????????????????? #??# # # | | ???????????????????????#+##+#############+### # | | ???????????????????##### # | | ???????????????????? # | | ???????????????????????# ! # | | ??????????????? [??????# + | | ???????????????? ????# # | | ??????????????# """??# """ """ # | | ??????????????# Y" # """ """ # | | ??????????????? """ + """ """ # | | ??????????????# # """ """ # | | ??????????????# ??# """ """ # | | ??????????????# ????#u """ """ # | | ??????????????# ??????# """ ! """ # | | ??????????????#????????# # | | ???????????????????????# ! # | | ???????????????????????# s | | ???????????????????????# ss """ | | ???????????????????????# s """ ??? | | ?????????????????????### s" u """ ??? % | | ?????????????????????# t %""" """ ######## | | ?????????????????????# G """ # % | | ?????????????????????###Ks """ """ # | | ???????????????????????# k" s # "" | | ???????????????????????# k # "" | | ???????????????????????# @ + ! T" | | ???????????????????? # "" | | ???????????????????###############+######## "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 26 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 20% | -9/Materials Adv. Heat Sink | 24% | -6/Factory Adv. Cooling System | 25% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Adventurer Deconstruction Hunted Ooh, Shiny! Challenges ------------ None Game ------ Seed TacticalSkeletonMantle Manual? 0 Play Time 03:07:17 Cumulative 51.7 hours Start 2025.05.26 @ 15:39:55 End 2025.05.28 @ 16:57:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d32b61b-c9b9-4b81-a4a2-6833171c22fa