Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 21:23:21 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (899) 899 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3370 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 427/550 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Critical (549) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Core Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Particle Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Sensor Array Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Sensor Array Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 33 | 6 2 19 . . 2 4 Power 3 | . . 2 . . . 1 Engine 2 | . . 2 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 . . 2 1 Treads 5 | . . 2 . . 2 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 5 . . . 2 Device . | . . . . . . . Storage 2 | 1 . 1 . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . . 4 . . . 2 Artifact . | . . . . . . . Weapon 14 | 3 1 10 . . . . Energy Gun 8 | 2 1 5 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 4 | 1 . 3 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 10 | . . 6 . . 2 2 Power 2 | . . . . . 1 1 Propulsion 2 | . . 1 . . 1 . Utility 1 | . . 1 . . . . Weapon 5 | . . 4 . . . 1 Highest Loss Streak 2 | . . 2 . . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 72 95 100 100 99 85 Engine 8 | . . 9 11 11 11 . Treads 14 | . . 12 22 22 21 18 Wheel 7 | . 28 9 . . . . Storage 11 | . 14 11 11 11 11 9 Processor 9 | . 1 11 11 11 11 9 Protection 9 | . . 10 11 11 11 15 Energy Gun 17 | . 14 15 22 22 22 17 Energy Cannon 7 | . . 6 11 11 11 9 Ballistic Gun 6 | . 14 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 8 9 39 38 38 38 39 Greatest Support 40 | 32 32 40 40 40 40 40 Greatest Overweight (x) 2 | . . 2 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 12 15 15 15 15 Most Carried 14 | 7 8 14 14 14 14 12 Average Carried 10 | 3 7 8 14 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 14 | 7 7 14 14 14 13 12 Class Distribution -------------------- 78% | Tank 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 696 | 210 108 338 . . 40 . Remotely . | . . . . . . . Salvage Created 1239 | . 184 936 3 . 56 60 Parts 70 | . 13 54 . . 2 1 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 8 19 . . 1 1 Guns 24 | . 8 15 . . 1 . Cannons 1 | . . 1 . . . . AOE 2 | . . 2 . . . . Classes Destroyed 9 | . 2 7 . . . . Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Hauler 3 | . . 3 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 12 | . 6 6 . . . . Grunt 10 | . 2 7 . . . 1 Duelist 2 | . . 1 . . 1 . Sentry 5 | . . 5 . . . . Best Kill Streak 6 | . 6 5 . . 1 1 Combat Bots Only 6 | . 6 4 . . 1 1 Max Kills in Single Turn 4 | . 1 4 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 165 | . 32 72 . . 36 25 Missed 40 | . 8 19 . . 10 3 Damage Taken 2125 | . 242 984 . . 444 455 Core 390 | . 72 142 . . 53 123 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . . . . . 28 Core Remaining (%) 74 | 100 71 . . . 51 . Volleys Fired 88 | . 16 64 . . 3 5 Largest 3 | . 2 3 . . 3 3 Hottest 180 | . 70 180 . . 180 180 Shots Fired 227 | . 32 166 1 4 9 15 Gun 198 | . 32 146 . 3 7 10 Cannon 29 | . . 20 1 1 2 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 101 | . 16 85 . . . . Thermal 126 | . 16 81 1 4 9 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 14 . . 6 14 Robot Miss Streak 3 | . 3 3 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 143 | . 20 102 . . 7 14 Core Hits 64 | . 11 48 . . 2 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . 1 4 . . . . Burn 3 | . 1 2 . . . . Meltdown 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2448 | . 246 1800 . . 127 275 Guns 1475 | . 246 974 . . 85 170 Cannons 362 | . . 218 . . 42 102 Explosions 587 | . . 587 . . . . Melee . | . . . . . . . Ramming 24 | . . 21 . . . 3 Kinetic 562 | . 121 441 . . . . Thermal 1852 | . 125 1328 . . 127 272 Explosive 10 | . . 10 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 5 5 . Average Corruption 4 | . . 3 5 5 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . 23 9 19 5 . Message Errors 10 | . . 2 2 5 1 . Matter Fused 14 | . . 8 1 4 1 . Heat Flow Errors 5 | . . 3 2 . . . Energy Discharges 6 | . . 3 1 2 . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 5 | . . 2 1 1 1 . Data Loss (major) 2 | . . . . 2 . . Misfires 6 | . . . 1 4 1 . Alerts 4 | . . 1 1 1 1 . Weapon Failures 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 124 | . . 124 . . . . Projectiles . | . . . . . . . Explosions 124 | . . 124 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 323 | . . 323 . . . . Shots 4 | . . 4 . . . . Rammed 10 | . . 8 . . . 2 Targets Rammed 10 | . . 8 . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 593 | . 17 267 244 30 249 593 Average Temperature 90 | . 12 71 97 15 144 346 Received Heat Transfer 702 | . 57 249 . . 216 180 Effects 10 | . . . . . 2 8 Shutdowns 1 | . . . . . . 1 Interference 5 | . . . . . 2 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 6 | . 1 5 . . . . Heat Transferred 3725 | . 444 2467 . . 259 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 449 | . 258 449 163 . 30 38 Initial 148 | . . 24 148 . . 3 Average 175 | . 78 266 161 . 2 8 Maximum Alert Level 2 | . 1 2 . . . . Low Security (%) 55 | 100 83 26 100 . 100 100 Level 1 38 | . 16 64 . . . . Level 2 5 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 3 . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 3 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . . 4 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 14 39 . . 3 7 Peak Tracking Total 9 | . 3 5 . . 3 9 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 6 | . . 5 1 . . . Max in Single Turn 3 | . . 3 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 4 5 . 2 . . Terminals 7 | . 4 3 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 15 11 . 2 . . Successful 15 | . 7 6 . 2 . . Failed 13 | . 8 5 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 17 | . 10 7 . . . . Terminals 22 | . 15 7 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . . 2 . . Record 2 | . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 4 . . . . Terminals 8 | . 4 4 . . . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 3 2 . . . . Disrupt 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 4 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3439 | 57 445 1489 167 807 324 150 Spaces Moved 2112 | 47 322 868 105 505 194 71 Core 11 | 11 . . . . . . Treads 1316 | . . 441 105 505 194 71 Legs . | . . . . . . . Wheels 785 | 36 322 427 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 160 Average Speed 137 | 88 100 131 160 160 161 163 Slowest Speed 240 | 100 100 160 160 160 240 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 55 59 26 89 36 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . 87 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 87 | . . 87 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2462 | 59 414 1091 104 504 198 92 Wait 175 | . 64 104 . . . 7 Move 2106 | 46 321 867 104 504 193 71 Hop . | . . . . . . . Pick Up 31 | 7 5 18 . . . 1 Fast Attach 15 | 5 2 7 . . . 1 Attach 10 | . . 7 . . 1 2 Detach . | . . . . . . . Swap 8 | 1 . 5 . . 1 1 Drop 19 | . 6 11 . . . 2 Fire 88 | . 16 64 . . 3 5 Melee . | . . . . . . . Ram 4 | . . 4 . . . . Kick . | . . . . . . . Crush 6 | . . 4 . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 731 | -9/Materials | Discovered new exit (range 6) 858 | -9/Materials | Build established: Tank 1198 | -9/Materials | Discovered new exit (range 4) 1278 | -9/Materials | Identified exit to Materials 1658 | -9/Materials | Discovered exit to Materials (range 8) 1991 | -9/Materials | Identified exit to Mines 1992 | -9/Materials | Entered Mines 2116 | -9/Mines | Learned Materials stockpile data 2151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2152 | -9/Mines | Discovered new exit (range 5) 2157 | -9/Mines | Identified exit to Exiles 2159 | -9/Mines | Entered Exiles 2159 | -9/Exiles | Found Exiles lab abandoned 2616 | -9/Exiles | Discovered new exit (range 14) 2963 | -9/Exiles | Identified exit to Mines 2966 | -9/Exiles | Entered Mines 3171 | -8/Mines | Discovered exit to Materials (range 12) 3290 | -8/Mines | Entered Materials 3290 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3433 | -8/Materials | Garrison activated, responded to threat 3440 | -8/Materials | Self-destructed Last Messages --------------- dispatching Specialist reinforcements to area. G-47 Trooper overheating. G-47 Trooper critical meltdown. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Overheating: Lgt. Nuclear Core damaged (-5). Overheating: System interference. Imp. Medium Laser temporarily disabled. Signal Interpreter temporarily disabled. Particle Cannon temporarily disabled. Power failure, Lgt. Nuclear Core shutdown. Overheating: Imp. Medium Laser damaged (-7). Overheating: Core damaged (-104). Slammed into G-47 Trooper. Critical hit (Burn: +37). Imp. Medium Laser destroyed. Slammed into G-47 Trooper. Overheating: Matter decay (-30). G-47 Trooper heat damages Aluminum Leg. Lgt. Nuclear Core destroyed. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCoilProjector Manual? 0 Play Time 00:26:35 Cumulative 35.4 hours Start 2024.03.03 @ 20:58:14 End 2024.03.03 @ 21:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2dc7335-bc7e-49d0-b814-7331b6f2b466