Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 00:23:28 Player: Lyra Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (598) 598 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2070 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (16) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Improved Ion Engine Medium Storage Unit Terrain Scanner Advanced Targeting Computer Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Heat Sink Large Matter Pod Visual Processing Unit Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Beam Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 37 | 7 2 . 25 3 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 4 1 . 7 1 Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel 2 | 2 . . . . Hover 3 | . 1 . 2 . Flight 3 | . . . 2 1 Utility 9 | 1 1 . 7 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor 4 | . 1 . 3 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 12 | 1 . . 9 2 Energy Gun 4 | 1 . . 2 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . 1 . 9 2 Power 1 | . . . 1 . Propulsion 6 | . . . 5 1 Utility 2 | . . . 1 1 Weapon 3 | . 1 . 2 . Highest Loss Streak 5 | . 1 . 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 54 42 91 77 Engine 8 | . 14 14 8 . Leg 14 | . . . 17 . Hover 2 | . 12 14 1 . Flight 1 | . . . . 19 Storage 5 | . 1 . 6 . Processor 22 | . 9 14 24 22 Hackware 9 | . . . 11 11 Energy Gun 6 | . 14 . 5 5 Energy Cannon 3 | . . . 3 . Ballistic Gun 5 | . . . 5 . Launcher 3 | . . . 4 . Special Melee Weapon 1 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 33 | 10 10 3 33 7 Greatest Support 32 | 32 32 6 20 8 Greatest Overweight (x) 5 | . . . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 5 15 5 Average Capacity 9 | 6 5 5 10 5 Most Carried 15 | . 5 5 15 5 Average Carried 8 | . 4 5 9 5 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1086 | 211 165 . 694 16 Remotely . | . . . . . Salvage Created 662 | . 18 . 644 . Parts 67 | . 4 . 63 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 20 | . . . 20 . Guns 10 | . . . 10 . Cannons 3 | . . . 3 . AOE 7 | . . . 7 . Classes Destroyed 8 | . 1 . 7 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 3 | . . . 3 . Swarmer 10 | . . . 10 . Grunt 4 | . . . 4 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 8 | . 1 . 8 . Combat Bots Only 6 | . . . 6 . Max Kills in Single Turn 3 | . 1 . 3 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1290 | . 114 67 1023 86 Core 500 | . 32 59 398 11 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 63 | . 5 . 58 . Largest 2 | . 1 . 2 . Hottest 79 | . 40 . 79 . Shots Fired 83 | . 5 . 78 . Gun 68 | . 5 . 63 . Cannon 6 | . . . 6 . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 38 | . . . 38 . Thermal 25 | . . . 25 . Explosive 9 | . . . 9 . Electromagnetic 11 | . 5 . 6 . Robot Hit Streak 9 | . 4 . 9 . Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 66 | . 4 . 62 . Core Hits 40 | . 1 . 39 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1527 | . 80 . 1447 . Guns 782 | . 78 . 704 . Cannons 113 | . . . 113 . Explosions 622 | . . . 622 . Melee . | . . . . . Ramming 10 | . 2 . 8 . Kinetic 433 | . . . 433 . Thermal 271 | . . . 271 . Explosive 622 | . . . 622 . Electromagnetic 191 | . 78 . 113 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . . . 66 . Projectiles . | . . . . . Explosions 66 | . . . 66 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . 1 . 46 . Shots 1 | . . . 1 . Rammed 1 | . 1 . . . Targets Rammed 3 | . 1 . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 66 | . 6 . 66 . Average Temperature 21 | . 3 . 23 . Received Heat Transfer 366 | . 24 . 300 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 777 | . . . 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 443 | . 35 9 443 157 Initial 157 | . . 9 3 157 Average 243 | . 15 9 290 154 Maximum Alert Level 2 | . . . 2 . Low Security (%) 25 | 100 100 100 8 100 Level 1 63 | . . . 77 . Level 2 10 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 3 33 8 Peak Tracking Total 8 | . 8 3 7 8 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . . . 5 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 15 . Successful 10 | . . . 10 . Failed 5 | . . . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . . . 12 . Terminals 11 | . . . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 7 . Terminals 5 | . . . 5 . Track 1 | . . . 1 . Botnet 3 | . . . 3 . Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1372 | 55 133 23 1125 36 Spaces Moved 1012 | 48 185 38 662 79 Core 28 | 14 . . 14 . Treads . | . . . . . Legs 479 | 13 . . 466 . Wheels 29 | 21 8 . . . Hover 353 | . 177 38 138 . Flight 123 | . . . 44 79 Fastest Speed 37 | 50 60 60 37 37 Average Speed 109 | 90 61 60 135 38 Slowest Speed 370 | 120 100 60 370 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 36 12 42 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . 61 . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1182 | 56 198 37 810 81 Wait 26 | . . . 26 . Move 1004 | 47 184 37 661 75 Hop 2 | . . . . 2 Pick Up 22 | . 3 . 19 . Fast Attach 27 | 7 2 . 15 3 Attach 8 | . . . 8 . Detach 7 | . 2 . 5 . Swap 2 | . . . 2 . Drop 18 | 2 1 . 14 1 Fire 63 | . 5 . 58 . Melee . | . . . . . Ram 1 | . 1 . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered Mines 203 | -10/Mines | Discovered new exit (range 15) 212 | -10/Mines | Entered Materials 212 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 339 | -9/Materials | Lost 3 parts (1p1n1w) 816 | -9/Materials | Build established: Scavenger-Mutant 1009 | -9/Materials | Discovered new exit (range 12) 1263 | -9/Materials | Core integrity fell below 50% 1306 | -9/Materials | Core integrity fell below 20% 1337 | -9/Materials | Entered Mines 1358 | -9/Mines | Lost 5 parts (3n1u1w) 1362 | -9/Mines | Met a Derelict bent on vengeance 1373 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01322_ Flight Unit melted. 01322_ S-10 Pest destroyed. 01327_ Flight Unit destroyed. 01329_ Dropped Visual Processing Unit. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01338_ Searching scrap... 01338_ Found Hvy. Assault Rifle. 01338_ Found Spread Laser. 01338_ Found Flight Unit. 01338_ Found Datajack. 01338_ Found 16 Matter. 01339_ Acquired 16 matter. 01339_ Acquired Flight Unit. 01341_ Acquired Spread Laser. 01344_ Acquired Datajack. 01363_ Flight Unit destroyed. 01365_ Dropped Spread Laser. 01373_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ????????############ ###?????? #????????????????? | | ????????# s sgs ##??? #?????????????????? | | ?????#### ########g ## ##????????????????? | | ?????# #??????# @ #????????????????? | | ?????# #??????## #???????????????? | | ?????# ####???????# #???????????????? | | ?????# [##### ## ### ##???????????????? | | ##???# #### ##???##????????????????? | | #?### ##### #?####??????????????????????? | | #?# #???# ?????????????????????????????? | | #?# ##??## ?????????????????????????????? | | ### ####### ?????????????????????????????? | | #?##? ??????????????????????????????? | | ##### #???? ??????????????????????????????? | | ????# ### #???# ??????????????????????????????? | | ????## #??#???##??????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????## ##??????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 22 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeHypercooledStripper Manual? 0 Play Time 00:20:59 Cumulative 76.7 hours Start 2022.05.18 @ 21:28:17 End 2022.05.19 @ 00:23:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d5c94f30-39b2-4ef5-a721-8b92f29036e6