Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 13:30:41 Player: ClassActJerk Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1192 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Hardened Light Armor Plating EM Pulse Gun Particle Gun Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 5 3 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | 1 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 6 | 2 7 6 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 1 | . 2 1 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 97 91 Engine 17 | . 14 20 Leg 23 | . 28 20 Storage 12 | . 14 10 Protection 16 | . 12 19 Ballistic Gun 21 | . 26 18 Peak Build Rating 13 | 5 10 13 Average Rating 9 | 3 8 11 On Entrance 5 | . 5 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 9 16 27 Greatest Support 23 | 20 23 23 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 5 8 8 Average Carried 6 | 2 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 250 44 131 Remotely . | . . . Salvage Created 288 | . 50 238 Parts 23 | . 7 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 3 6 Guns 9 | . 3 6 Classes Destroyed 2 | . 1 1 Swarmer 3 | . 3 . Grunt 6 | . . 6 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 157 | . 12 145 Missed 31 | . 4 27 Hits 126 | . 8 118 Projectile 126 | . 8 118 Critical Strikes 1 | . . 1 Damage Taken 1447 | . 116 1331 Core 425 | . 20 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 125 | . . 125 Core Remaining (%) 96 | 100 92 . Volleys Fired 35 | . 5 30 Largest 2 | . 2 2 Hottest 85 | . 40 85 Shots Fired 65 | . 8 57 Gun 65 | . 8 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 55 | . 8 47 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 40 | . 5 35 Core Hits 16 | . 3 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 465 | . 49 416 Guns 465 | . 49 416 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 362 | . 49 313 Thermal 103 | . . 103 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 586 | . 10 586 Average Temperature 178 | . 7 186 Received Heat Transfer 438 | . . 438 Effects 11 | . . 11 Shutdowns 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 60 Initial . | . . . Average 13 | . 10 17 Influence Increases 213 | . 70 143 Destroy 0b10 Robot/C 180 | . 60 120 Destroy Leader 30 | . 10 20 Successful Hack 3 | . . 3 Influence Decreases 213 | . 70 143 Time Decay 203 | . 70 133 Lost Part 10 | . . 10 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 6 14 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 2 9 Successful 8 | . 1 7 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . 1 . Disarm Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 4 | . . 4 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 58 | . . 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 939 | 66 392 481 Spaces Moved 403 | 58 171 174 Core 35 | 20 . 15 Treads . | . . . Legs 368 | 38 171 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 123 | 95 120 135 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 34 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 787 | 67 351 369 Wait 312 | . 163 149 Move 401 | 57 170 174 Hop . | . . . Pick Up 16 | 5 9 2 Fast Attach 4 | 2 . 2 Attach 11 | 3 3 5 Detach . | . . . Swap 2 | . . 2 Drop 6 | . 1 5 Fire 35 | . 5 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 648 | -9/Materials | Repaired Hrd. Light Armor Plating 837 | -9/Materials | Repaired Sml. Storage Unit 908 | -9/Materials | Discovered new exit (range 12) 927 | -9/Materials | Core integrity fell below 50% 937 | -9/Materials | Core integrity fell below 20% 940 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- damaged (-8). 00902_ Critical hit (Burn: +37). 00903_ Power failure, Ion Engine shutdown. 00905_ Hrd. Light Armor Plating destroyed. 00906_ Overheating: Sml. Storage Unit damaged (-54). 00908_ EXIT=FOUND 00909_ W-16 Scout sends out distress signal. 00914_ Imp. Aluminum Leg destroyed. 00917_ Aluminum Leg destroyed. 00919_ R-06 Scavenger collects Broken Lgt. Assault Rifle. 00922_ Hrd. Light Armor Plating destroyed. 00924_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00926_ Particle Gun destroyed. 00929_ Ion Engine destroyed. 00931_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00935_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????#!! 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Light Armor Plating | 63% | -9/Materials Sml. Storage Unit | 60% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaGrenadeKatana Manual? 0 Play Time 00:09:41 Cumulative 16.3 hours Start 2025.11.10 @ 13:22:24 End 2025.11.10 @ 13:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55cb40e3-3c4d-4c82-9413-70343478d4de