Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 13:04:01 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (607) 607 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2772 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 15/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Shock Bomb Launcher > --- INVENTORY (4) ---- Improved Heat Sink Cooling System High-capacity Storage Unit Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Targeting Computer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Particle Cannon Heavy Flail > --- INVENTORY -------- Improved Heat Sink Cooling System High-capacity Storage Unit [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . . 2 Parts Attached 49 | . 8 6 5 10 20 Power 6 | . 1 . 1 3 1 Engine 6 | . 1 . 1 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 2 2 1 4 6 Treads . | . . . . . . Leg 11 | . 2 2 1 4 2 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 10 | . 1 2 2 . 5 Device 2 | . 1 . . . 1 Storage 2 | . . 2 . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 18 | . 4 2 1 3 8 Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . 2 2 1 3 1 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . 2 2 1 4 20 Power 4 | . 1 . . 1 2 Propulsion 8 | . . 1 . 1 6 Utility 4 | . . . . . 4 Weapon 13 | . 1 1 1 2 8 Highest Loss Streak 14 | . 2 2 1 3 14 Average Slot Usage (%) 93 | . 99 99 95 94 61 Engine 11 | . 13 14 11 10 3 Leg 23 | . 28 27 22 21 6 Device 11 | . 13 14 11 11 2 Storage 11 | . 14 14 11 11 4 Processor 5 | . . . 10 11 14 Protection 4 | . . . 7 11 5 Energy Gun 3 | . 11 4 . . . Ballistic Gun 18 | . 16 23 22 18 4 Naked Turns . | . . . . . . Heaviest Build 44 | 13 14 40 43 43 44 Greatest Support 28 | 20 20 25 28 28 23 Greatest Overweight (x) 4 | . . 1 1 3 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 12 | 6 6 12 12 12 12 Average Capacity 9 | 6 6 10 12 12 7 Most Carried 12 | 5 6 12 12 12 12 Average Carried 8 | 4 5 8 11 11 7 Final Capacity 12 | 6 6 12 12 12 4 Final Carried 12 | 2 6 11 12 12 4 Class Distribution -------------------- 63% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 787 | 200 154 82 72 144 135 Remotely . | . . . . . . Salvage Created 789 | . 330 146 114 165 34 Parts 59 | . 25 11 11 12 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 7 4 2 8 1 Guns 20 | . 6 4 2 8 . Cannons 1 | . . . . . 1 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 5 . 2 1 1 Worker 4 | . 2 1 1 . . Tunneler 1 | . . . 1 . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Swarmer 9 | . 3 2 1 3 . Grunt 9 | . 4 2 . 3 . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 6 | . 6 2 2 3 1 Combat Bots Only 5 | . 5 2 1 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3638 | . 577 337 205 428 2091 Core 815 | . 71 36 18 136 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 57 . 61 . Volleys Fired 119 | . 26 23 12 39 19 Largest 3 | . 2 2 2 2 3 Hottest 104 | . 60 60 40 40 104 Shots Fired 213 | . 50 44 22 59 38 Gun 193 | . 50 44 22 59 18 Cannon 17 | . . . . . 17 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 185 | . 36 35 22 59 33 Thermal 4 | . 2 . . . 2 Explosive 1 | . . . . . 1 Electromagnetic 23 | . 12 9 . . 2 Robot Hit Streak 21 | . 9 15 9 21 8 Robot Miss Streak 5 | . 3 4 2 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 143 | . 34 24 15 41 29 Core Hits 60 | . 16 10 7 19 8 Critical Hits 3 | . . 1 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1845 | . 523 230 131 339 622 Guns 1152 | . 388 192 131 339 102 Cannons 243 | . . . . . 243 Explosions 412 | . 135 38 . . 239 Melee 38 | . . . . . 38 Ramming . | . . . . . . Kinetic 1140 | . 224 122 131 339 324 Thermal 82 | . 23 38 . . 21 Explosive 280 | . 135 . . . 145 Electromagnetic 305 | . 141 70 . . 94 Impact 38 | . . . . . 38 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 6 | . 2 4 . . . Message Errors 3 | . . 3 . . . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles 7 | . . . . . 7 Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 94 | . 73 94 6 12 44 Average Temperature 21 | . 19 39 6 5 14 Received Heat Transfer 1221 | . 252 96 45 135 693 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 87 | . 50 . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 243 | . 243 56 109 93 45 Average Influence 59 | . 125 34 48 54 17 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 71 100 100 100 100 Level 1 6 | . 28 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 13 5 6 10 30 Peak Tracking Total 13 | . 6 2 3 4 13 Tactical Retreats 9 | . . . 1 2 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 6 . 1 . 1 Terminals 8 | . 6 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 9 . 3 . 3 Successful 7 | . 4 . 2 . 1 Failed 8 | . 5 . 1 . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 12 | . 6 . 3 . 3 Terminals 15 | . 9 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 5 | . 2 . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2356 | 2 534 689 237 618 276 Spaces Moved 1443 | 1 363 444 125 324 186 Core 16 | . . . . . 16 Treads . | . . . . . . Legs 1303 | 1 363 444 125 324 46 Wheels . | . . . . . . Hover 124 | . . . . . 124 Flight . | . . . . . . Fastest Speed 56 | 120 120 120 150 150 56 Average Speed 132 | 120 120 137 150 150 100 Slowest Speed 250 | 120 120 150 150 210 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 68 92 15 67 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 13 6 . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . 13 6 . . 7 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1711 | 4 415 484 155 409 244 Wait 54 | . 6 4 13 26 5 Move 1438 | . 362 443 124 323 186 Hop . | . . . . . . Pick Up 24 | . 8 5 1 4 6 Fast Attach 15 | . 1 1 1 2 10 Attach 16 | . 2 1 2 2 9 Detach 1 | . . . . . 1 Swap 18 | . 5 4 2 6 1 Drop 25 | 4 5 3 . 7 6 Fire 119 | . 26 23 12 39 19 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Build established: Mutant 537 | -10/Materials | Entered Mines 538 | -10/Mines | Learned location of Storage (-9) 567 | -10/Mines | Met a Derelict bent on vengeance 937 | -10/Mines | Learned Materials terminal intel 1030 | -10/Mines | Discovered exit to Materials (range 8) 1105 | -10/Mines | Build established: Scavenger-Mutant 1105 | -10/Mines | Discovered exit to Materials (range 7) 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Utility x2 1227 | -9/Materials | Loaded intel: 12 terminal locations 1431 | -9/Materials | Discovered new exit (range 13) 1463 | -9/Materials | Entered Mines 1661 | -9/Mines | Lost 3 parts (1p1n1w) 1777 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1886 | -9/Mines | Discovered new exit (range 10) 1901 | -9/Mines | Build established: Mutant 2081 | -9/Mines | Entered Materials 2081 | -8/Materials | Evolved 2 slots: Weapon x2 2112 | -8/Materials | Garrison activated, responded to threat 2231 | -8/Materials | Core integrity fell below 50% 2246 | -8/Materials | Lost 14 parts (2p4n2u6w) 2306 | -8/Materials | Core integrity fell below 20% 2357 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02323_ W-25 Informer sends out distress signal. 02326_ O-16 Technician uses terminal to summon reinforcements. 02326_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02326_ O-16 Technician locks terminal. 02330_ Acquired Shock Bomb Launcher. 02331_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02336_ Dropped Lrg. Storage Unit. 02336_ Terrain Scanner destroyed. 02337_ Acquired Shock Bomb Launcher. 02337_ G-47 Trooper misfires. 02341_ W-25 Informer sends out distress signal. 02344_ Airjet destroyed. 02353_ Particle Cannon destroyed. 02353_ Destroyed Particle Cannon. 02353_ Electrolysis Chamber disabled. 02356_ G-47 Trooper knocked back. 02357_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | #?#####????? ??????????????????????????????? | | ########### ???????????????????????????????? | | ??????????????????????????????? | | ! ??????????????????????????????? | | ### ??????????????????????????????? | | ####+##### ###??####???????????????????????????? | | # #?? ????????????????????????????? | | # # """""?????????????????????????????? | | + + ""T""?????????????????????????????? | | # # !!?????????????????????????? | | == # #?? ! !!! ???????????????????????? | | ########## #????#########??????????????????????? | | ?#?????####+#####????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# """ #????????????????????????????????? | | ???????# """"" #????????????????????????????????? | | ????#??# """"" #####?#####??????????????????????? | | ?#?????# """"" ##! #??????????????????????? | | ######## """ ## """ #??????????????????????? | | / ## """ #??#???????????????????? | | ######## ## """ #????????#?????????????? | | ??#?#??# ## g ##????????#????????????? | | ??#??#?########### ##???????#?????????????? | | ###########????#?# g #??????????????????????? | | ######## Y #####??#???????????????? | | + Y g @#"""#??????????????????? | | #??##########;###"T"####???????????????? | | ######### ##???##???# #?????#?????????? | | ?#??????# #????#????# #??#????????????? | | ????????# #???#?????# ! #???????????????? | | ? ????##+####?#??#?# !! #####???????????? | | ? ???## #???#?## ????????? | | ??? ??# """ #????? # ???????? | | ???????# "R #????? # ????????? | | ???????# """ # ? ??# ####### ????????? | | ???????# #??????#!!! ##???????????????? | | ? ?? ??#/ !#???"??#!!! #?????#??????????? | | ? ?????# #??"???#!! """ #????????????????? | | ##+########+######+## """ #????????????????? | | # """ # "??????????????? | | # #?"??????????????? | | # / #????????????????? | | ####+######+### ####+### #????????????????? | | ??????? ?#??? #! !#??????? #????????????????? | | ???"????#?????#! !# ??????? #????????????????? | | ???"?? ???????##!!!!##??"?????? # ???????????????? | | ????????#??????######? ???????? ?????????????????? | | #? ?????? ?????????????? ??????????????????????? | | ?????????#??????????#? ?? ??????????????????????? | | ?????#????? ??#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixBackupScrap Manual? 0 Play Time 00:19:32 Cumulative 278.2 hours Start 2020.08.14 @ 22:56:37 End 2020.08.22 @ 13:04:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 423 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 82b68fcd-0adf-4b9f-991b-d16d03bdf1cb