Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 01:20:04 Player: naththebg Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (250) 1250 Value Destroyed (10723) 10723 Prototype IDs (86) 1720 Alien Tech Used (6) 1200 Bonus (8750) 8750 TOTAL SCORE: 31043 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 144 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 624 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -543 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Targeting Computer Hacking Suite Ghost Barrier > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Targeting Computer Experimental Phase Shifter Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier > --- WEAPON ----------- Core Cannon Power Maul Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Advanced Shield Generator Phase Redirector Hacking Suite Subatomic Replicator Nova Cannon Nova Cannon Core Stripper [Rating: 197] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Experimental Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 2 2 2 2 . . . . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . 1 . . . . . . 1 . Utility 7 | . . . 1 . 1 . 1 1 1 . . . . 2 . . . Weapon 3 | . . . 1 . . 1 1 . . . . . . . . . . Parts Attached 292 | 6 13 7 9 7 27 3 11 13 12 3 9 18 . 15 52 47 40 Power 39 | 1 1 1 1 2 4 . 1 2 . . 4 2 . 1 3 12 4 Engine 10 | 1 1 . 1 1 4 . . 1 . . . . . . 1 . . Core 8 | . . 1 . 1 . . 1 1 . . 2 . . . . 2 . Reactor 21 | . . . . . . . . . . . 2 2 . 1 2 10 4 Propulsion 76 | 2 4 3 2 3 5 2 4 4 6 2 2 3 . . 18 10 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 59 | . 4 3 2 3 5 2 4 4 6 2 2 3 . . 3 10 6 Wheel . | . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . 14 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 91 | 1 3 3 3 1 10 . 4 3 3 . 1 6 . 8 12 17 16 Device 55 | . 3 2 2 1 3 . 2 2 1 . . 5 . 4 8 13 9 Storage 7 | 1 . . 1 . 1 . . . . . . . . . 1 2 1 Processor 9 | . . 1 . . 2 . . 1 1 . . 1 . 2 . 1 . Hackware 8 | . . . . . 2 . . . . . . . . 2 2 1 1 Protection 10 | . . . . . 2 . 2 . 1 . 1 . . . . . 4 Artifact 2 | . . . . . . . . . . . . . . . 1 . 1 Weapon 86 | 2 5 . 3 1 8 1 2 4 3 1 2 7 . 6 19 8 14 Energy Gun 54 | . 1 . 3 1 8 1 2 3 3 1 2 5 . 4 15 1 4 Energy Cannon 17 | . 4 . . . . . . . . . . . . . 2 4 7 Ballistic Gun 4 | 2 . . . . . . . . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . 1 1 2 Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . 2 . 1 . . 1 . 6 . 2 3 4 4 Parts Lost 88 | . . 1 4 9 1 . 2 1 . . 7 . 2 8 23 1 29 Power 12 | . . 1 . 2 . . . . . . 3 . . . 3 1 2 Propulsion 23 | . . . 1 3 . . . . . . 1 . . 2 5 . 11 Utility 25 | . . . 1 1 1 . 1 . . . 1 . . 4 6 . 10 Weapon 28 | . . . 2 3 . . 1 1 . . 2 . 2 2 9 . 6 Highest Loss Streak 13 | . . 1 2 5 1 . 1 1 . . 3 . 2 4 13 1 11 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 99 99 88 94 96 99 99 100 100 97 99 93 91 77 84 69 Engine 4 | . 14 12 5 8 9 7 3 4 . . . . . . . . . Core 1 | . . 1 5 . . . 2 5 10 10 5 . . . . . . Reactor 3 | . . . . . . . . . . . 4 10 10 9 4 7 5 Leg 21 | . 17 28 21 21 26 28 26 23 26 26 25 26 26 21 4 20 17 Hover 1 | . . . . . . . . . . . . . . . 15 4 . Device 11 | . 11 13 10 7 8 7 16 16 15 15 15 13 15 19 9 7 6 Storage 6 | . 14 14 11 11 9 7 6 5 5 5 5 5 5 4 3 4 3 Processor 8 | . . . 11 11 9 15 7 5 10 10 10 11 10 13 11 4 4 Hackware 4 | . . . . . 7 . . . . . . . . 2 13 20 18 Protection 1 | . . . . . . . 1 5 5 5 5 5 5 . . . . Energy Gun 17 | . . . 19 28 24 28 32 28 26 26 24 24 19 14 9 . 2 Energy Cannon 4 | . 16 28 13 . . . . . . . . . . . . 4 6 Peak Build Rating 197 | 6 11 22 20 18 37 45 59 74 106 112 116 136 127 144 176 197 188 Average Rating 84 | 4 8 17 18 15 31 43 54 69 99 106 111 122 118 130 128 189 142 On Entrance 74 | . 6 10 15 17 11 37 45 59 74 106 112 112 127 114 126 176 187 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 17 17 27 27 48 43 55 70 74 75 82 93 93 92 81 100 101 Greatest Support 161 | 40 40 30 30 28 43 58 70 70 110 115 115 135 135 135 113 161 161 Greatest Overweight (x) 6 | 2 . . . 4 1 . . . . . . . . 1 6 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 12 | 6 8 8 9 10 14 15 15 15 15 15 15 15 15 15 9 9 9 Most Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 15 15 15 14 10 10 Average Carried 11 | 4 7 7 7 8 14 14 14 14 14 14 13 13 15 14 8 9 8 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 8 10 5 Final Carried 15 | 6 8 8 6 10 15 15 15 15 15 15 11 15 15 14 8 10 5 Class Distribution -------------------- 45% | Scavenger-Gunner 10% | Mutant 7% | Gunner 7% | Hacker-Mutant 7% | Scavenger-Tank 6% | Wizard-Mutant 6% | Scavenger-Mutant 5% | Hacker-Gunner 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 3261 | 185 272 60 90 65 274 30 105 127 112 53 77 190 . 292 558 461 310 Remotely 10 | . . . . . . . . . . . . . . . . 10 . Salvage Created 13548 | . 723 302 950 123 1249 214 865 896 1694 771 1182 67 578 705 1985 317 927 Parts 514 | . 37 19 48 3 66 8 21 22 34 21 44 4 15 26 112 7 27 Haulers Intercepted 16 | . 2 . 3 . 5 1 1 1 3 . . . . . . . . Recyclers Shooed 17 | . 1 . . . 2 . 4 3 6 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . 19 41 . 15 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 173 | . 11 10 16 7 22 2 2 7 3 11 16 3 10 13 23 5 12 Melee 3 | . . . . . . . . . . . . . . . 2 . 1 Guns 111 | . 5 . 6 7 21 2 1 6 3 8 12 3 7 13 17 . . Cannons 39 | . 6 8 9 . . . . . . . . . . . 1 5 10 AOE 1 | . . . . . . . . . . . . . . . 1 . . Classes Destroyed 24 | . 7 . 3 2 1 . 1 2 2 1 1 2 . . 2 . . Worker 9 | . 1 . 1 . 1 . 1 2 . . . . . . 2 . 1 Builder 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 Hauler 16 | . 2 . 3 . 5 1 1 1 3 . . . . . . . . Recycler 19 | . 2 . 1 . . . 5 2 9 . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . 1 . . Operator 5 | . . . 1 . 1 1 . 1 . . . . . . 1 . . Watcher 14 | . 3 . 3 . 2 1 . . 1 . . . . 1 1 2 . Swarmer 40 | . 3 7 3 2 6 . . . . 3 2 . 4 9 . 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 58 | . 8 2 8 . 7 2 . 3 1 . 6 . 3 . 7 1 10 Brawler 3 | . . . . . . . . 1 . . 2 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Researcher 11 | . . . . . . . . . . . . . . . 9 . 2 Sentry 16 | . . . 4 . 8 . 1 1 . . 1 . . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 1 . . 1 . . . . . Hunter 14 | . . . . . . . . . 1 2 4 . 2 . 2 3 . Programmer 21 | . . . . . . . . 2 . 2 . . 1 1 13 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 4 | . . . . . . . 1 . . . 1 . . 2 . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 6 3 5 2 4 1 5 3 4 4 6 2 4 5 5 3 6 Combat Bots Only 6 | . 3 3 3 2 4 1 1 2 1 4 6 2 4 5 5 2 5 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 1 2 2 2 1 1 2 2 2 2 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . 1 1 1 . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Hostile Shots Fired 1587 | . 65 54 44 33 78 2 40 32 20 51 145 . 73 111 292 77 470 Missed 558 | . 22 13 11 7 29 . 13 12 5 27 67 . 16 38 109 37 152 Damage Taken 19558 | . 539 527 432 782 824 35 523 428 266 454 1349 48 696 1117 3530 989 7019 Core 2963 | . 74 130 119 232 288 . 53 27 52 19 108 . 50 102 477 63 1169 Absorbed by Shields 1268 | . . . . . . . . . . . . 11 259 802 23 . 173 Redirected to Core 106 | . . . . . . . . . . . . . . . . . 106 Ignored by Resistances 844 | . . . . . . . . 21 92 10 224 11 223 263 . . . Regen/Repaired (Parts) 1501 | . . . . . . . . . . . . 269 . . 302 438 492 Core Remaining (%) 66 | 100 . 18 . 12 47 100 93 97 . . . . 80 . 55 . . Volleys Fired 566 | . 58 27 42 25 98 10 22 21 27 19 28 9 19 41 77 16 27 Largest 5 | . 2 2 3 3 3 4 5 5 5 5 5 5 5 5 5 2 2 Hottest 452 | . 120 120 185 177 196 248 304 298 361 361 452 356 356 369 382 300 300 Shots Fired 1688 | . 116 54 122 45 230 40 107 96 135 94 132 36 72 164 187 21 37 Gun 1495 | . 78 . 74 45 230 40 107 95 135 94 132 36 72 164 183 . 10 Cannon 192 | . 38 54 48 . . . . . . . . . . . 4 21 27 Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 127 | . 78 . . . . . . . . . . . . 43 6 . . Thermal 1519 | . 38 54 122 45 230 40 107 95 135 94 132 36 72 116 145 21 37 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . 21 . . Entropic 20 | . . . . . . . . . . . . . . 5 15 . . Robot Hit Streak 44 | . 9 5 35 10 12 6 16 19 28 44 18 26 40 31 29 9 10 Robot Miss Streak 5 | . 5 5 2 3 5 3 3 2 1 2 2 1 2 2 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 1 2 Secondary Targets 26 | . 1 . . 2 2 . . 1 . 5 6 2 1 2 4 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . 1 1 1 1 1 1 . . Shots Hit Robots 1191 | . 71 28 82 27 129 23 71 66 97 63 97 28 59 131 162 21 36 Core Hits 504 | . 35 11 34 14 49 10 39 35 48 23 44 7 27 39 62 10 17 Critical Kills 13 | . 1 2 . . . . . . . . . . . 1 1 4 4 Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . . . 1 2 8 Critical Strikes 102 | . 2 2 6 1 14 1 9 8 5 3 2 3 8 9 10 7 12 Burn 76 | . . . 6 1 14 1 9 8 5 3 2 3 8 8 8 . . Meltdown 4 | . 1 2 . . . . . . . . . . . . 1 . . Destroy 20 | . 1 . . . . . . . . . . . . 1 . 6 12 Sever 1 | . . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 54 | . . . . . . . . . . . . . . . 29 10 15 Kinetic 5 | . . . . . . . . . . . . . . . . . 5 Impact 2 | . . . . . . . . . . . . . . . . 2 . Slashing 47 | . . . . . . . . . . . . . . . 29 8 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 2 1 Damage Inflicted 32321 | . 832 499 1367 439 2415 428 1702 1391 1982 1513 2168 517 1201 3236 6263 2231 4137 Guns 22244 | . 390 . 804 425 2415 428 1348 1370 1965 1513 2168 517 1201 3236 4284 . 180 Cannons 6371 | . 437 486 563 . . . . . . . . . . . 148 1686 3051 Explosions 507 | . . . . . . . 354 . . . . . . . 153 . . Melee 2936 | . . . . . . . . . . . . . . . 1598 545 793 Ramming 263 | . 5 13 . 14 . . . 21 17 . . . . . 80 . 113 Kinetic 1764 | . 390 . . . . . . . . . . . . 920 126 . 328 Thermal 25911 | . 437 486 1367 425 2415 428 1348 1370 1965 1513 2168 517 1201 2058 3296 1686 3231 Explosive 354 | . . . . . . . 354 . . . . . . . . . . Electromagnetic 373 | . . . . . . . . . . . . . . . 373 . . Impact 38 | . . . . . . . . . . . . . . . . 38 . Slashing 2570 | . . . . . . . . . . . . . . . 1598 507 465 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1048 | . . . . . . . . . . . . . . 258 790 . . Highest Corruption 13 | . . . 1 1 1 . . . . 3 3 3 1 4 13 . 10 Average Corruption 4 | . . . 1 1 1 . . . . 2 3 3 1 4 10 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 115 | . . . 1 8 8 . . . . 8 10 1 3 5 44 . 27 Message Errors 28 | . . . . 4 3 . . . . 1 2 . 1 2 9 . 6 Matter Fused 19 | . . . . 2 1 . . . . 2 1 . . 2 7 . 4 Heat Flow Errors 16 | . . . . . 1 . . . . 1 2 . 1 . 8 . 3 Energy Discharges 10 | . . . . . . . . . . . . 1 1 1 3 . 4 Parts Rejected 4 | . . . . 1 . . . . . . . . . . 1 . 2 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 9 | . . . 1 1 . . . . . . 1 . . . 4 . 2 Data Loss (major) 10 | . . . . . 2 . . . . 1 2 . . . 3 . 2 Misfires 5 | . . . . . . . . . . 1 1 . . . 3 . . Alerts 3 | . . . . . 1 . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 8 | . . . . . . . . . . 2 . . . . 5 . 1 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . Overflow Damage 1825 | . . . . . . . 86 . . . . . . . 563 148 1028 Projectiles 918 | . . . . . . . . . . . . . . . . 100 818 Explosions 159 | . . . . . . . 86 . . . . . . . 73 . . Melee 748 | . . . . . . . . . . . . . . . 490 48 210 Knockbacks 4 | . . . . . . . . 1 . . . . . . 1 . 2 Impact 4 | . . . . . . . . 1 . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . . . 167 . . . . . . . 57 . 14 Shots 3 | . . . . . . . 2 . . . . . . . 1 . . Rammed 10 | . 3 . . . . . . . . . . . . . 2 . 5 Targets Rammed 26 | . 4 2 . 2 . . . 2 3 . . . . . 2 . 11 Kicked 15 | . . 2 . 2 . . . 2 3 . . . . . . . 6 Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 412 | . 128 322 391 346 406 162 126 132 274 295 330 240 240 398 269 412 385 Average Temperature 98 | . 28 99 112 134 104 59 49 51 101 133 108 99 93 108 74 98 131 Received Heat Transfer 3968 | . 270 78 162 160 243 18 72 72 112 9 329 . 91 351 436 63 1502 Effects 11 | . . . 4 . 2 . . . . . . . . . . 5 . Shutdowns 2 | . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 5 | . . . 1 . 1 . . . . . . . . . . 3 . Interference 3 | . . . 2 . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . . . . . . . 2 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 19 | . 1 2 1 . 2 . 1 1 . 3 4 . 3 . 1 . . Combat Hostiles 17 | . . 2 1 . 1 . 1 1 . 3 4 . 3 . 1 . . Parts Melted 155 | . 2 3 14 3 21 1 12 15 17 14 11 1 20 5 15 . 1 Heat Transferred 46328 | . 925 1036 3626 1147 6142 925 3367 3330 4061 2957 4010 1128 2812 3848 5719 444 851 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . . . . . 6 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Peak Influence 793 | . 170 115 243 100 408 215 188 180 137 . . . . 280 793 460 347 Initial 445 | . . . 29 78 3 168 25 30 88 . . . . 13 76 445 222 Average 164 | . 66 55 149 59 265 122 88 60 89 . . . . 114 247 362 256 Maximum Alert Level 3 | . . . 1 . 2 1 . . . . . . . 1 3 2 1 Low Security (%) 67 | 100 100 100 69 100 32 78 100 100 100 . . . . 96 49 . 17 Level 1 25 | . . . 30 . 60 21 . . . . . . . 3 31 64 82 Level 2 6 | . . . . . 6 . . . . . . . . . 16 35 . Level 3 . | . . . . . . . . . . . . . . . 2 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . . 1 8 4 6 8 4 . 1 . . 1 11 2 5 Investigation 10 | . . . . 1 2 1 . 2 . . . . . . 2 . 2 Extermination 10 | . . . . . . 1 1 1 1 . . . . 1 4 . 1 Reinforcement 21 | . . . . . 2 2 2 5 2 . . . . . 4 2 2 Assault 2 | . . . . . . . . . . . 1 . . . 1 . . Garrison 8 | . . . . . 4 . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 27 | . 3 . 2 . 1 . 3 4 2 . . 3 . . 4 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 18 13 22 12 32 13 22 23 21 13 19 37 13 18 59 42 30 Peak Tracking Total 17 | . 5 3 4 4 6 4 4 5 4 4 9 11 4 5 17 12 11 Tactical Retreats 29 | . 1 2 1 2 1 1 . 1 . 1 2 2 . 2 5 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 4 | . . . 1 . 1 . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . Triggered 19 | . . . . 1 . . . . . 1 . 17 . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 19 | . . . 1 . 1 . 3 . . . . 1 . 1 8 . 4 Max in Single Turn 2 | . . . 1 . 1 . 2 . . . . 1 . 1 1 . 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 55 | . 6 . 4 1 6 1 2 3 1 . . 7 . 4 12 1 7 Terminals 36 | . 6 . 4 . 4 . 2 2 . . . . . 3 8 1 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . . . . 2 . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . 1 Total Hacks 191 | . 24 . 14 1 18 2 3 15 6 . . 17 . 8 60 1 22 Successful 93 | . 14 . 5 1 13 . 1 8 2 . . 17 . . 24 1 7 Failed 98 | . 10 . 9 . 5 2 2 7 4 . . . . 8 36 . 15 Catastrophic 21 | . 1 . 1 . . 2 1 1 1 . . . . 4 6 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 57 | . 12 . 3 . 3 . . 9 . . . . . . 19 . 11 Terminals 136 | . 24 . 14 . 12 . 3 11 . . . . . 6 46 1 19 Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . 8 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 3 . . . 6 . . . . . 6 . . Garrison Access 10 | . . . . . 3 2 . . . . . . . 2 . . 3 Terminal Hacks 72 | . 12 . 5 1 7 . 1 6 . . . 17 . . 17 1 5 Record 13 | . . . . . . . . . . . . 12 . . 1 . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 21 | . 3 . 2 . 3 . 1 2 . . . 4 . . 5 . 1 Open Door 3 | . . . . 1 . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . 3 . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . 1 Alert Level 9 | . 3 . 2 . . . . 1 . . . . . . 3 . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . Registered Components 4 | . 1 . . . 1 . . 1 . . . . . . . 1 . Zone Layout 5 | . 2 . . . 1 . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . . . . . . 3 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . Analyze 3 | . . . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 2 . . . 2 . . 2 . . . . . . 3 . 1 Terminals 9 | . 2 . . . 2 . . 1 . . . . . . 3 . 1 Botnet 7 | . 1 . . . 2 . . 1 . . . . . . 2 . 1 Operators 2 | . 1 . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 4 . 6 1 2 3 1 . . . . 4 11 . 3 Full Trace Events 6 | . . . . . 1 . . 2 . . . . . . 1 . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . 8 . 2 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . . . . . . . 18 . 4 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 35 | . . . . . . . . . . . . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 4 4 Machine Destruction 8 | . . . . . . . . . . . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Total Allies 15 | . . . . 5 . . . 5 . . . 5 . . . . . Largest Group 5 | . . . . 4 . . . 3 3 . . 5 1 1 1 . . Highest-Rated Group 287 | . . . . 50 . . . 98 88 . . 287 65 65 65 . . Highest-Rated Ally 68 | . . . . 31 . . . 49 31 . . 68 65 65 65 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 35 | . . . . 12 . . . 13 1 . . 9 . . . . . Total Damage 1218 | . . . . 118 . . . 446 20 . . 634 . . . . . Kills 6 | . . . . . . . . 4 . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 5 | . . . . . . . . 1 . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 14497 | 90 839 986 552 647 1434 691 857 979 711 546 459 1225 404 728 1448 1192 709 Spaces Moved 10018 | 55 444 723 287 441 790 428 561 645 451 384 282 871 296 441 1441 1045 433 Core 128 | 14 . . . 2 . . . . . . . . . . 2 . 110 Treads 162 | 41 121 . . . . . . . . . . . . . . . . Legs 8187 | . 323 723 287 439 790 428 561 645 451 384 282 871 296 441 262 681 323 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1541 | . . . . . . . . . . . . . . . 1177 364 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 120 120 120 120 120 120 120 112 112 106 44 44 50 Average Speed 108 | 137 130 120 120 120 122 120 120 120 120 120 120 114 112 115 66 91 110 Slowest Speed 350 | 160 160 120 120 250 190 120 120 120 120 120 120 120 112 176 350 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 76 97 33 53 57 16 23 20 12 57 49 91 47 14 90 26 33 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 . . . . . 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 1 2 . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . . . 7 2 . Terrain Destroyed 91 | . . . . . . . 33 . . . 5 2 . 1 18 23 9 Melee 7 | . . . . . . . . . . . . . . . 7 . . Projectile 40 | . . . . . . . . . . . 5 2 . 1 . 23 9 AOE 44 | . . . . . . . 33 . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Total 12330 | 67 602 786 400 517 1083 581 685 803 555 421 333 1062 324 557 1720 1238 596 Wait 985 | 1 54 23 58 26 99 137 81 99 43 11 13 80 10 51 74 85 40 Move 10001 | 54 443 722 286 440 789 427 560 644 450 383 281 870 295 440 1440 1044 433 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 146 | 6 14 2 4 11 33 2 5 10 6 2 1 10 . 6 16 10 8 Fast Attach 98 | 6 1 . . 3 6 1 1 1 . . 1 6 . 4 33 20 15 Attach 77 | . . 1 6 4 3 1 4 3 2 . 6 1 . 7 14 6 19 Detach 17 | . . . . . . . . . . . . 1 . 1 6 . 9 Swap 118 | . 12 6 3 . 18 1 6 9 10 3 2 11 . 4 6 21 6 Drop 185 | . 16 3 1 3 37 2 6 14 14 3 1 17 . 3 23 28 14 Fire 566 | . 58 27 42 25 98 10 22 21 27 19 28 9 19 41 77 16 27 Melee 51 | . . . . . . . . . . . . . . . 29 8 14 Ram 7 | . . . . . . . . . . . . . . . 2 . 5 Kick 15 | . . 2 . 2 . . . 2 3 . . . . . . . 6 Crush 4 | . 4 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . 48 . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Discovered new exit (range 3) 887 | -10/Materials | Build established: Scavenger-Mutant 930 | -10/Materials | Entered Mines 991 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 994 | -10/Mines | Found Prototype Device 994 | -10/Mines | Identified Exp. Sensor Array 1106 | -10/Mines | Learned Materials emergency access door positions 1257 | -10/Mines | Destroyed YI-UF0 1258 | -10/Mines | Core integrity fell below 50% 1308 | -10/Mines | Build established: Mutant 1318 | -10/Mines | Discovered new exit (range 16) 1840 | -10/Mines | Core integrity fell below 20% 1897 | -10/Mines | Discovered new exit (range 5) 1903 | -10/Mines | Discovered new exit (range 6) 1910 | -10/Mines | Identified exit to Subcaves 1915 | -10/Mines | Identified exit to Materials 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2158 | -9/Materials | Discovered new exit (range 10) 2221 | -9/Materials | Build established: Scavenger-Gunner 2273 | -9/Materials | Identified exit to Mines 2468 | -9/Materials | Entered Mines 2520 | -9/Mines | Discovered new exit (range 5) 2526 | -9/Mines | Identified exit to Materials 2592 | -9/Mines | Found a hidden stash of uninstalled traps 2637 | -9/Mines | Met a Derelict shopkeep closing up shop 2708 | -9/Mines | Discovered exit to Materials (range 5) 2848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2859 | -9/Mines | Assembled infested the area 2937 | -9/Mines | Lost 4 allies 2986 | -9/Mines | Core integrity fell below 50% 2997 | -9/Mines | Lost 5 parts (1p2n2w) 3014 | -9/Mines | Core integrity fell below 20% 3115 | -9/Mines | Entered Materials 3115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3282 | -8/Materials | Garrison activated, responded to threat 3367 | -8/Materials | Build established: Scavenger-Mutant 3390 | -8/Materials | Garrison activated, responded to threat 3773 | -8/Materials | Build established: Scavenger-Gunner 3985 | -8/Materials | Discovered new exit (range 8) 3994 | -8/Materials | Identified exit to Factory 4146 | -8/Materials | Met 7R-MNS 4185 | -8/Materials | Discovered exit to Factory (range 16) 4463 | -8/Materials | Core integrity fell below 50% 4519 | -8/Materials | Build established: Gunner 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4550 | -7/Factory | Caught up to 7R-MNS 4642 | -7/Factory | Discovered new exit (range 8) 4651 | -7/Factory | Identified exit to Lower Caves 5182 | -7/Factory | Discovered new exit (range 14) 5239 | -7/Factory | Identified exit to Factory 5240 | -7/Factory | Entered another Factory area 5240 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5241 | -6/Factory | Caught up to 7R-MNS 5471 | -6/Factory | Spotted B-75 Beast 5478 | -6/Factory | Destroyed B-75 Beast 5642 | -6/Factory | Build established: Scavenger-Gunner 5809 | -6/Factory | Garrison activated, responded to threat 5874 | -6/Factory | Discovered new exit (range 16) 6097 | -6/Factory | Entered another Factory area 6097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6098 | -5/Factory | Caught up to 7R-MNS 6374 | -5/Factory | Build established: Scavenger-Tank 6800 | -5/Factory | Found Exp. Targeting Computer 6804 | -5/Factory | Found Exp. Targeting Computer 6807 | -5/Factory | Found Exp. Targeting Computer 7017 | -5/Factory | Cargo convoy interrupted 7048 | -5/Factory | Discovered new exit (range 7) 7074 | -5/Factory | Allied Derelicts emerged from ambush trap array 7076 | -5/Factory | Entered another Factory area 7076 | -4/Factory | Accompanied by 3 allies 7076 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7077 | -4/Factory | Caught up to 7R-MNS 7173 | -4/Factory | Garrison activated, responded to threat 7392 | -4/Factory | Build established: Scavenger-Gunner 7695 | -4/Factory | Discovered new exit (range 9) 7785 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7787 | -4/Factory | Entered Upper Caves 8218 | -4/Upper Caves | Learned location of Testing (-2) 8262 | -4/Upper Caves | Discovered new exit (range 6) 8274 | -4/Upper Caves | Ambushed by wild Derelicts 8333 | -4/Upper Caves | Entered another Upper Caves area 8375 | -4/Upper Caves | Spotted B-86 Titan 8391 | -4/Upper Caves | Destroyed B-86 Titan 8406 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8744 | -4/Upper Caves | Lost 3 parts (1p1u1w) 8784 | -4/Upper Caves | Discovered new exit (range 3) 8792 | -4/Upper Caves | Entered Warlord 8836 | -4/Warlord | System corruption cleaned by Quarantine Array 8970 | -4/Warlord | Learned Armory trap positions 8970 | -4/Warlord | Learned 4 Research zone layouts 8970 | -4/Warlord | Learned 4 Research zone layouts 8970 | -4/Warlord | Learned 4 Access zone layouts 8970 | -4/Warlord | Learned Factory repair station intel 8970 | -4/Warlord | Learned Armory repair station intel 8970 | -4/Warlord | Learned Armory garrison access intel 9102 | -4/Warlord | Met Warlord 9127 | -4/Warlord | Warlord's base attacked by MAIN.C 9153 | -4/Warlord | Found Prototype Device 9153 | -4/Warlord | Identified Exp. Phase Shifter 9163 | -4/Warlord | Found Prototype Reactor 9168 | -4/Warlord | Found Prototype Processor 9168 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9176 | -4/Warlord | Found Exp. Focal Shield 9182 | -4/Warlord | Found Prototype Hackware 9425 | -4/Warlord | Found Prototype Energy Gun 9425 | -4/Warlord | Identified Vortex Rifle 9433 | -4/Warlord | Found Prototype Launcher 9433 | -4/Warlord | Identified Vortex Catalyst Activator 9447 | -4/Warlord | Found Vortex Rifle 9462 | -4/Warlord | Found Vortex Rifle 9477 | -4/Warlord | Warlord forces counterattacked 9689 | -4/Warlord | Found Vortex Rifle 9754 | -4/Warlord | Spotted Striker 9802 | -4/Warlord | Warlord base infiltrated, sounded retreat 9803 | -4/Warlord | Enhanced Grunt warped into view 9803 | -4/Warlord | Enhanced Grunt warped into view 9803 | -4/Warlord | Enhanced Grunt warped into view 9803 | -4/Warlord | Enhanced Demolisher warped into view 9803 | -4/Warlord | Enhanced Demolisher warped into view 9803 | -4/Warlord | Enhanced Demolisher warped into view 9861 | -4/Warlord | Lost 19 allies 9891 | -4/Warlord | Spotted Striker 9898 | -4/Warlord | Spotted Executioner 9901 | -4/Warlord | Spotted Executioner 9905 | -4/Warlord | Destroyed Executioner 9950 | -4/Warlord | Discovered new exit (range 14) 9960 | -4/Warlord | Spotted Striker 9960 | -4/Warlord | Spotted Striker 9966 | -4/Warlord | Destroyed Striker 9993 | -4/Warlord | Lost 3 allies 10017 | -4/Warlord | Entered Proximity Caves 10017 | -3/Proximity Caves | Accompanied by 1 ally 10408 | -3/Proximity Caves | Discovered new exit (range 6) 10421 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10421 | -3/Proximity Caves | Entered Research 10421 | -3/Research | Accompanied by 1 ally 10421 | -3/Research | Evolved 2 slots: Utility x2 10422 | -3/Research | Identified exit to Research 10727 | -3/Research | Identified Ghost Barrier 10972 | -3/Research | Spotted B-86 Titan 11016 | -3/Research | Destroyed B-86 Titan 11020 | -3/Research | Spotted B-90 Cyclops 11033 | -3/Research | Lost 3 parts (1n1u1w) 11090 | -3/Research | Lost 4 parts (1n2u1w) 11097 | -3/Research | Destroyed B-90 Cyclops 11100 | -3/Research | Discovered new exit (range 16) 11132 | -3/Research | Identified exit to Quarantine 11149 | -3/Research | Entered Quarantine 11149 | -3/Quarantine | Accompanied by 1 ally 11304 | -3/Quarantine | Build established: Hacker-Gunner 11334 | -3/Quarantine | Lost 4 parts (1p1n2w) 11445 | -3/Quarantine | System corruption reached 10% 11502 | -3/Quarantine | Lost 13 parts (2p3n3u5w) 11564 | -3/Quarantine | Identified Vortex Chain Reactor 11569 | -3/Quarantine | Discovered exit to Research (range 6) 11916 | -3/Quarantine | Found Alien Slashing Weapon 11916 | -3/Quarantine | Identified Sigix Broadsword 12066 | -3/Quarantine | Found Sigix Corpse 12069 | -3/Quarantine | Found Sigix Corpse 12131 | -3/Quarantine | Found Alien Artifact 12131 | -3/Quarantine | Identified Core Reset Matrix 12131 | -3/Quarantine | Used Core Reset Matrix 12135 | -3/Quarantine | Detected hypermatrix surge 12135 | -3/Quarantine | Sensed 6 artifacts in vicinity 12142 | -3/Quarantine | Repaired Broken Plasma Rifle? 12177 | -3/Quarantine | Found Phase Redirector 12202 | -3/Quarantine | Build established: Hacker-Mutant 12399 | -3/Quarantine | First assault squad dispatched 12399 | -3/Quarantine | Scanned by Researcher 12451 | -3/Quarantine | Found Core Stripper 12471 | -3/Quarantine | Found Subatomic Replicator 12491 | -3/Quarantine | Found Matter Drive 12528 | -3/Quarantine | Found Core Cannon 12595 | -3/Quarantine | Discovered exit to Research (range 4) 12597 | -3/Quarantine | Entered Research 12597 | -2/Research | Warlord forces began assault on 0b10 12597 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12707 | -2/Research | Research machine network offline 12717 | -2/Research | Met up with Warlord 12924 | -2/Research | Spotted Striker 12927 | -2/Research | Spotted Striker 12927 | -2/Research | Spotted Striker 13010 | -2/Research | Borebot progress halted 13016 | -2/Research | Discovered new exit (range 15) 13114 | -2/Research | Build established: Wizard-Mutant 13165 | -2/Research | Spotted Striker 13169 | -2/Research | Spotted Striker 13184 | -2/Research | Spotted Striker 13187 | -2/Research | Spotted Executioner 13262 | -2/Research | Found Prototype Device 13262 | -2/Research | Identified Adv. EM Disruption Field 13386 | -2/Research | Borebot progress halted 13391 | -2/Research | Lost 5 allies 13597 | -2/Research | Warlord invited to help at Command 13634 | -2/Research | Spotted Executioner 13638 | -2/Research | Spotted Executioner 13686 | -2/Research | Lost 3 allies 13771 | -2/Research | Spotted Executioner 13789 | -2/Research | Entered Testing 13896 | -2/Testing | Lost 6 parts (3n1u2w) 13923 | -2/Testing | Found Prototype Energy Gun 13923 | -2/Testing | Identified Warp Gun 14258 | -2/Testing | Found Prototype Protection 14258 | -2/Testing | Identified Hvy. Regenerative Plating 14262 | -2/Testing | Found Prototype Protection 14264 | -2/Testing | Identified SHELL Armor 14276 | -2/Testing | Lost 11 parts (2p2n4u3w) 14287 | -2/Testing | Core integrity fell below 50% 14380 | -2/Testing | Lost 3 parts (2n1w) 14440 | -2/Testing | Core integrity fell below 20% 14444 | -2/Testing | System corruption reached 10% 14465 | -2/Testing | Identified exit to Access 14474 | -2/Testing | Lost 4 parts (3n1u) 14494 | -2/Testing | Build established: Hacker-Mutant 14498 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14465_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Access: (74,18) Map updated. 14486_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hdn. Centrium Heavy Treads Imp. Q-thruster Exp. Core Analyzer Hvy. Dispersion Rifle 14490_ Exp. Coolant Injector destroyed. 14493_ System corrupted: Matter fused (-8). 14493_ Penetrated by Slug. 14493_ Adv. Heat Sink destroyed. 14496_ Penetrated by Slug. 14496_ Hacking Suite destroyed. 14497_ Critical hit (Burn: +37). 14498_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ??????????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | "#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ## #######???????????????????????????????????????? | | ?# ##"" "#???????????????????????????????????????? | | ?# ##" "???????????????????????????????????????? | | ?# ##"" "???????????????????????????????????????? | | ?# ##" "???????????????????????????????????????? | | ## ##"" "#???????????????????????? #?????????????? | | #?? #??????##########+#### #?????????????? | | #?###+###????# k g + ???????????? | | ### #????# @ g #?????????????? | | "" ###### b #?????????????? | | T" nnn g #?????????????? | | #######+#################?????????????? | | ###### #?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 75 Energy Capacity 790 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 36 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Adv. Plasma Rifle | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Exp. Weapon Shielding | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Stealth Drone Bay | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ P-70 Sage | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive G-67 Veteran | -3/Quarantine | Archive G-73 Enforcer | -2/Testing | Archive O-32 Director | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Phase Redirector Core Stripper Matter Drive Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorGaussMicrothruster Manual? 0 Play Time 03:19:26 Cumulative 143.4 hours Start 2024.12.06 @ 21:45:55 End 2024.12.07 @ 01:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3de7d6f-cccc-4e9f-b6ee-23cf3c61301f