Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.01 @ 01:11:13 Player: JuustuToug Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (39) 195 Value Destroyed (669) 669 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (7540) 7540 TOTAL SCORE: 19744 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 98/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Weight Redist. System Advanced Signal Interpreter Quantum Rifle Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Q-thruster Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Advanced Shield Generator Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Gamma Bomb Array > --- INVENTORY -------- Light Quantum Reactor Advanced Signal Interpreter Quantum Rifle Mini Smartbomb Launcher [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Impact Mace Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 1 1 Utility 12 | . . . 1 . . . 1 2 . . . . 2 2 . . . . 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | . 6 . 3 1 1 10 16 9 1 2 . 1 16 5 1 1 5 1 12 4 8 5 18 13 Power 17 | . . . . . . 2 1 2 . 1 . . 2 2 . . 2 . 1 1 . . 2 1 Engine 6 | . . . . . . 2 1 1 . . . . 2 . . . . . . . . . . . Core 5 | . . . . . . . . 1 . 1 . . . 2 . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 1 Propulsion 36 | . 2 . 2 . . 5 6 1 . . . 1 4 . . . . 1 3 . 2 . 3 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Flight 32 | . 2 . 2 . . 5 5 1 . . . 1 4 . . . . 1 3 . 2 . 1 5 Utility 63 | . . . 1 1 1 1 5 4 1 . . . 8 3 1 1 3 . 7 3 3 5 10 5 Device 24 | . . . . 1 1 . . . 1 . . . 1 . 1 1 . . 5 1 2 2 5 3 Storage 4 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . Processor 19 | . . . . . . 1 5 1 . . . . 2 1 . . . . 2 . . 2 3 2 Hackware 10 | . . . . . . . . 1 . . . . 3 1 . . 1 . . 1 1 1 1 . Protection 6 | . . . . . . . . 1 . . . . 2 1 . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | . 4 . . . . 2 4 2 . 1 . . 2 . . . . . 1 . 3 . 3 1 Energy Gun 6 | . . . . . . 2 1 . . . . . . . . . . . . . 1 . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . . 4 2 . . . . 1 . . . 4 . 3 1 5 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 56 | . . 1 1 . . 11 . . . . . . 1 . 2 . . . . . 7 12 . 21 Power 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 27 | . . . 1 . . 8 . . . . . . 1 . 1 . . . . . 3 4 . 9 Utility 20 | . . 1 . . . . . . . . . . . . 1 . . . . . 3 5 . 10 Weapon 5 | . . . . . . 3 . . . . . . . . . . . . . . . 2 . . Highest Loss Streak 19 | . . 1 1 . . 9 . . . . . . 1 . 2 . . . . . 4 10 . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 4 5 5 8 8 5 4 7 8 8 8 8 7 7 7 7 8 8 7 7 6 7 4 4 Power 1 | 1 2 2 2 2 2 1 . . 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 Propulsion 1 | . . 1 1 2 2 . . 2 2 2 2 2 2 2 1 1 2 1 1 2 . . . . Utility 1 | . 1 1 . . . 1 1 2 3 3 3 3 2 2 2 2 2 2 2 2 . 1 1 1 Weapon 2 | . 1 1 2 4 4 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | 1 1 . . . . 1 2 4 . 1 . 2 1 . . . . 1 . . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . 3 . 1 . 2 . . . . . 1 . . . . . 2 Weapon 7 | 1 1 . . . . 1 2 . . . . . 1 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 32 57 64 67 83 34 49 95 100 93 92 97 99 99 98 100 99 100 99 100 91 83 55 41 Engine 1 | . . . . . . . . 7 7 3 . . 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . 3 7 7 3 4 5 5 5 5 5 4 . 1 . . Flight 20 | . 12 28 32 33 33 11 7 30 30 30 30 30 25 23 22 23 23 23 26 26 21 14 4 2 Device 10 | . . . . 1 17 6 16 7 7 7 7 7 12 11 9 11 11 11 13 10 8 8 13 5 Storage 4 | . . . 10 11 11 5 . 5 7 7 7 7 6 5 5 5 5 5 5 5 5 3 2 1 Processor 9 | . . . . . . 3 18 15 15 15 15 15 11 7 5 5 5 5 6 10 10 9 11 16 Hackware 13 | . . . . . . . . 7 7 7 7 7 14 22 23 23 23 23 21 21 24 27 16 9 Protection 5 | . . . . . . . . 6 7 7 7 7 6 8 11 11 10 11 10 9 5 3 . . Ballistic Gun 2 | . 20 28 22 22 22 2 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 4 6 5 4 5 5 5 5 5 4 3 . . Slashing Weapon 4 | . . . . . . . 5 12 15 8 7 7 6 5 5 5 5 5 4 5 5 3 . . Peak Build Rating 124 | . 4 4 7 8 16 16 38 44 42 42 41 45 58 70 70 71 79 79 95 94 113 113 99 124 Average Rating 54 | . 2 4 6 7 12 4 22 39 41 40 41 43 53 68 68 69 75 78 86 90 100 103 71 56 On Entrance 45 | . . 4 4 7 8 16 4 38 40 42 41 41 45 55 69 67 71 79 78 92 94 107 37 88 Avg Prop Armor Cover (%) . | . . . . . . . 2 . . . . . . . . . . . . . . . 7 2 Naked Turns 69 | . 36 . . . . 33 . . . . . . . . . . . . . . . . . . Heaviest Build 35 | . 4 4 9 10 11 14 10 21 21 22 19 22 27 27 28 26 28 28 29 35 35 32 18 25 Greatest Support 36 | 3 8 8 12 12 12 12 24 28 28 28 28 28 28 28 28 28 28 28 35 35 36 36 18 34 Greatest Overweight (x) 7 | . . . . . . 3 . . . . . . 7 . 1 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 5 5 5 7 8 8 6 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 5 5 5 8 8 8 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 3 4 5 5 8 8 5 4 7 8 7 8 7 7 7 7 7 7 7 7 7 6 7 4 4 Final Capacity 8 | 5 5 5 8 8 8 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 5 5 5 8 8 8 5 5 8 8 8 8 8 8 8 6 8 8 8 8 8 6 5 5 5 Class Distribution -------------------- 35% | Hacker-Sprinter 25% | Mutant 14% | Sprinter 7% | Wizard-Sprinter 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 2105 | 200 104 . 64 40 . 126 62 260 67 20 . 20 96 151 137 10 110 20 210 . 38 261 . 109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2132 | . 53 . 64 . . 63 43 68 . 177 . . 39 151 182 . 320 . 452 . 38 327 . 155 Parts 84 | . 5 . 3 . . 5 8 5 . 3 . . 2 7 9 . 3 . 15 . . 9 . 10 Haulers Intercepted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 1 . 3 . . 6 . 2 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 22 | . 3 . 3 . . 3 4 . . . . . . . 4 . . . . . 1 . . 4 Melee 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Guns 8 | . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . 4 Classes Destroyed 8 | . 1 . 1 . . 1 1 2 . . . . . 1 1 . . . . . . . . . Worker 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . 4 . . Hauler 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycler 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . Operator 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 19 | . 3 . 3 . . 2 4 . . . . . . . 3 . . . . . . . . 4 Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 . 3 . . 2 3 1 . . . . 2 1 3 . . . 1 . 1 3 . 4 Combat Bots Only 4 | . 3 . 2 . . 2 3 . . . . . . . 3 . . . . . 1 . . 4 Max Kills in Single Turn 3 | . 1 . 1 . . 1 3 1 . . . . 1 1 1 . . . 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 703 | . 33 . 32 . . 93 28 8 9 7 . 19 49 4 20 4 . 9 14 . 42 71 6 255 Missed 304 | . 12 . 12 . . 33 16 4 6 3 . 12 21 1 6 4 . 6 10 . 16 18 4 120 Hits 399 | . 21 . 20 . . 60 12 4 3 4 . 7 28 3 14 . . 3 4 . 26 53 2 135 Melee 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Projectile 396 | . 21 . 20 . . 60 12 4 3 1 . 7 28 3 14 . . 3 4 . 26 53 2 135 AOE 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Critical Strikes 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 7242 | . 169 . 172 . . 831 155 55 24 62 . 32 392 76 316 . . 59 94 . 683 1157 21 2944 Core 3034 | . 98 . 53 . . 226 89 15 . 26 . 32 134 . 70 . . . . . 105 527 21 1638 Absorbed by Shields 159 | . . . . . . . . . . . . . . . . . . . . . . . 7 152 Redirected to Shielding 116 | . . . . . . . . . . . . . . 15 76 . . . 25 . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 60 . . . 30 83 . . . . 89 84 . . . . 93 . . 92 59 98 . Volleys Fired 54 | . 11 . 12 . . 16 3 . . . . . . . 3 . . . . . . . 5 4 Largest 2 | . 2 . 2 . . 2 1 . . . . . . . 1 . . . . . . . 1 1 Hottest 130 | . 40 . 40 . . 130 36 . . . . . . . 36 . . . . . . . 94 80 Shots Fired 93 | . 22 . 24 . . 32 3 . . . . . . . 3 . . . . . . . 5 4 Gun 84 | . 22 . 24 . . 32 . . . . . . . . . . . . . . . . 5 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 22 . 24 . . 16 . . . . . . . . . . . . . . . . . . Thermal 22 | . . . . . . 16 . . . . . . . . . . . . . . . . 5 1 Explosive 6 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 10 | . 3 . 5 . . 10 1 . . . . . . . 2 . . . . . . . 5 3 Robot Miss Streak 6 | . 3 . 2 . . 6 1 . . . . . . . 1 . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 123 | . 11 . 12 . . 18 4 4 . 7 . . 6 4 7 . 9 . 3 . 19 12 4 3 Core Hits 53 | . 3 . 4 . . 4 4 1 . 2 . . . 2 4 . 3 . 1 . . 2 1 22 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Melee Attacks 245 | . . . . . . . 7 15 . 9 . . 34 18 7 . 10 6 24 7 76 32 . . Impact 90 | . . . . . . . . . . . . . 15 2 1 . 2 1 3 1 62 3 . . Slashing 155 | . . . . . . . 7 15 . 9 . . 19 16 6 . 8 5 21 6 14 29 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 2 . . . . 5 1 1 . . . 3 . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 1 . . . 6 . . . Damage Inflicted 7075 | . 125 . 158 . . 265 385 250 . 445 . . 493 257 597 . 827 . 282 . 1352 876 112 651 Guns 638 | . 125 . 158 . . 243 . . . . . . . . . . . . . . . . 112 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1210 | . . . . . . . 253 . . . . . . . 306 . . . . . . . . 651 Melee 5202 | . . . . . . . 132 250 . 445 . . 493 257 291 . 827 . 282 . 1352 873 . . Ramming 25 | . . . . . . 22 . . . . . . . . . . . . . . . 3 . . Kinetic 376 | . 125 . 158 . . 93 . . . . . . . . . . . . . . . . . . Thermal 303 | . . . . . . 150 . . . . . . . . . . . . . . . . 112 41 Explosive 559 | . . . . . . . 253 . . . . . . . 306 . . . . . . . . . Electromagnetic 610 | . . . . . . . . . . . . . . . . . . . . . . . . 610 Impact 1490 | . . . . . . . . . . . . . 149 . 71 . 108 . . . 1162 . . . Slashing 3712 | . . . . . . . 132 250 . 445 . . 344 257 220 . 719 . 282 . 190 873 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 3 3 3 3 . . . . . . . . 8 2 . 9 Average Corruption 4 | . . . . . . . . 3 3 3 3 3 . . . . . . . . 7 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . 1 4 . 2 . . . . . . . . 7 . . 4 Message Errors 4 | . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . . . . . 3 . . . . . . . . . . 3 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1429 | . . . . . . . 18 48 . 109 . . 255 13 118 . 230 . 123 . 213 290 . 12 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . . . . . . . . 76 . . . . . . . . 12 Melee 1341 | . . . . . . . 18 48 . 109 . . 255 13 42 . 230 . 123 . 213 290 . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Impact 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . 9 23 . . . . . . . 101 . . . . . . 1 . 54 Shots 8 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . 5 Rammed 6 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . . . . . 324 . . 272 5 2 10 16 . . . . . 5 40 1 . 54 . Average Temperature 67 | . . . . . . 136 . . 234 2 2 3 7 . . . . . 5 11 1 . 32 . Received Heat Transfer 585 | . . . 12 . . 225 36 . . 9 . 12 84 9 . . . . . . . 45 . 153 Effects 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Impact Corruptions 11 | . . . . . . . . . . . . . 3 . 1 . 1 . . . 6 . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 568 | . . . . . . 370 . . . . . . . . . . . . . . . . 148 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 . . . . 100 100 . 100 100 95 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 228 | . 120 34 97 36 . 125 107 64 . . . . 23 49 . . . . 37 17 . 39 33 228 Initial 46 | . . 34 . 36 . . 37 46 . . . . 21 . . . . . . . . . . . Average 20 | . 59 14 56 10 . 44 18 35 . . . . 2 12 . . . . 7 3 . 4 8 95 Influence Increases 2452 | . 130 . 145 . . 260 269 180 75 70 . 45 79 92 100 . 5 . 128 47 . 120 49 658 Destroy 0b10 Robot/C 500 | . 60 . 60 . . 60 80 . . . . . . . 80 . . . . . . . . 160 Destroy 0b10 Robot/NC 100 | . . . 5 . . . 5 10 . 10 . . 10 10 . . 5 . 15 . . 30 . . Destroy Leader 106 | . 10 . 12 . . 20 10 2 . . . . . . 20 . . . . . . 2 . 30 Allied During Kill 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 Successful Hack 247 | . . . 8 . . . 49 39 . . . . 16 . . . . . 64 22 . . 49 . Disable Machine 60 | . . . . . . . . 15 . . . . 15 . . . . . . 15 . . . 15 Destroy Structure 218 | . . . . . . . 35 9 . . . . 23 22 . . . . 34 10 . 28 . 57 Partial Spotted 135 | . . . . . . . 15 . . . . . 15 60 . . . . 15 . . . . 30 Lose Combat Pursuer 1020 | . 60 . 60 . . 180 75 105 75 60 . 45 . . . . . . . . . 60 . 300 Influence Decreases 2354 | . 40 90 50 95 . 165 262 272 20 103 32 10 112 78 76 40 5 . 128 47 . 120 49 560 Entered New Map 309 | . . 56 . 59 . . 58 56 4 13 32 . 14 2 7 8 . . . . . . . . Time Decay 1392 | . 40 30 40 36 . 85 204 206 16 90 . 10 94 76 49 32 5 . 118 47 . 75 49 90 Lost Part 338 | . . 4 10 . . 80 . . . . . . 4 . 20 . . . . . . 10 . 210 Lost Ally 284 | . . . . . . . . 10 . . . . . . . . . . 10 . . 4 . 260 Purge Threat 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . . Squads Dispatched 24 | . 2 . 1 . . . . 3 . . . . 4 1 . . . . 3 . . 4 . 6 Investigation 6 | . 2 . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . Extermination 7 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . 1 . 1 Reinforcement 6 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 8 | . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 6 . 13 4 . 14 13 6 5 5 . 3 10 5 5 4 . 5 16 4 1 12 2 50 Peak Tracking Total 15 | . 3 . 5 14 . 9 6 4 6 5 . 4 4 2 4 4 . 6 9 4 1 7 2 15 Tactical Retreats 40 | . 2 . 2 1 . 4 1 4 2 1 . 1 4 2 2 1 . 1 3 1 . 2 . 6 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . 6 2 3 4 . 2 4 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 11 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . 7 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 8 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 3 . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 68 | . 2 . 1 . 1 . 7 13 . . 4 . 6 4 . 1 4 . 6 2 2 9 4 2 Terminals 35 | . 2 . 1 . . . 6 8 . . . . 4 1 . 1 . . 3 2 . 5 2 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . 2 . 1 Scanalyzers 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 2 . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 Total Hacks 254 | . 5 . 2 . 1 . 25 33 . . 25 . 25 14 . 7 17 . 19 7 2 51 12 9 Successful 156 | . 3 . 1 . 1 . 13 15 . . 25 . 14 7 . 7 17 . 11 4 2 28 6 2 Failed 96 | . 2 . 1 . . . 12 17 . . . . 10 7 . . . . 8 3 . 23 6 7 Catastrophic 22 | . . . 1 . . . 2 6 . . . . 4 1 . . . . 3 1 . 2 . 2 Database Lockouts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Manual 67 | . 3 . 2 . 1 . 12 7 . . . . 9 2 . . . . 6 1 1 15 8 . Terminals 135 | . 5 . 2 . . . 22 18 . . . . 15 2 . 7 . . 10 7 . 39 8 . Fabricators 8 | . . . . . . . . 4 . . . . . . . . . . 4 . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Recycling Units 28 | . . . . . . . . 5 . . . . . 8 . . . . 4 . . 5 . 6 Scanalyzers 22 | . . . . . . . 3 2 . . . . 7 . . . . . . . . 6 4 . Garrison Access 11 | . . . . . . . . 2 . . . . . 4 . . . . 1 . . 1 . 3 Terminal Hacks 97 | . 1 . 1 . 1 . 8 7 . . 25 . 4 . . 7 17 . 5 4 2 13 2 . Record 25 | . . . . . . . . . . . 9 . . . . 7 5 . . . 2 2 . . Part Schematic 13 | . . . . . . . 1 . . . 8 . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . . Level Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 6 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . 2 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 5 | . . . . . . . 1 2 . . . . . . . . . . . . . 2 . . Security Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Surveillance Status 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Recall Investigation 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . . . . . . . . . . . 5 . . . . 2 . . 4 . 2 Retrieve Matter 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 1 Retrieve Components 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . 2 . 1 Scanalyzer 18 | . . . . . . . 3 1 . . . . 6 . . . . . . . . 5 3 . Insert Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Retrieve Study 14 | . . . . . . . 1 1 . . . . 4 . . . . . . . . 5 3 . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 2 . . . . . 2 3 . . . . 2 2 . . . . 2 . . 5 1 . Terminals 16 | . 2 . . . . . 2 3 . . . . 2 . . . . . 1 . . 5 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 10 | . . . . . . . 1 3 . . . . 2 . . . . . . . . 3 1 . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 45 | . 1 . . . . . 6 11 . . . . 5 3 . . . . 5 2 . 8 3 1 Full Trace Events 4 | . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . . . 8 . 1 . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 14 | . . . . . . . 1 1 . . . . 4 . . . . . . . . 5 3 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . 13 . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . 2 . 1 Parts Scanalyzed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 16 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 14 Largest Group 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 7 Highest-Rated Group 102 | . . . . . . . . . . . . . . . . . . . 26 . . 26 . 102 Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . . . 26 . . 26 . 15 Total Orders 5 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Total Damage 832 | . . . . . . . . . . . . . . . . . . . . . . . . 832 Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 5617 | . . . . 19 102 137 749 417 117 186 30 111 771 276 293 123 120 500 453 150 365 414 170 114 Optics 1387 | . . . . . . . . . . . . . . . . . . . 174 150 365 414 170 114 Sensors 1383 | . . . . . . . . . 116 186 30 111 2 . 232 89 113 500 4 . . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Structural 3181 | . . . . 19 102 137 749 417 1 . . . 770 276 6 34 2 . 450 150 68 . . . Seismic 205 | . . . . . . . . . . . . . . . . . . . . . . . 146 59 Decoding 451 | . . . . . . . . . . . . . 451 . . . . . . . . . . . Cloaking 706 | . . . . . . . . . . . . . . . . . . . . 36 266 404 . . Jamming 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . ECM 2658 | . . . . . . . . . . . . . 706 276 293 123 120 500 453 150 37 . . . Robot Analysis Total 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 3 2 . 1 . . 1 1 . 1 . . . . . . Drone Launches 6 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . 2 Drone Recoveries 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 6436 | 28 131 103 112 152 102 254 833 430 117 186 30 111 771 276 293 123 120 500 453 150 365 414 170 212 Spaces Moved 10444 | 43 170 273 133 442 205 321 711 987 338 481 96 226 1137 569 492 346 236 334 837 326 464 648 306 323 Core 848 | 43 64 . . . . 204 347 . . . . . 1 . . . . . . . . 30 . 159 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Flight 9566 | . 106 273 133 442 205 117 364 987 338 481 96 226 1136 569 492 346 236 334 837 326 464 618 306 134 Fastest Speed 28 | 50 37 37 34 34 34 34 29 31 31 31 31 31 31 31 31 31 31 31 28 28 28 31 40 37 Average Speed 33 | 50 41 37 34 34 34 47 41 31 31 31 31 31 31 31 31 31 31 31 28 28 31 34 40 47 Slowest Speed 400 | 50 50 37 34 34 34 200 50 34 31 31 31 31 400 31 114 31 31 31 28 28 111 50 40 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 . 1 . . . 3 . . . . 9 . . . . . 4 . . 4 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 46 | 3 35 77 24 83 91 81 58 32 56 66 75 37 26 21 58 55 61 40 23 12 96 21 7 14 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . . . 1 1 . . . . 1 3 . . . . . . . Known Exits Taken 17 | . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . 1 . . 2 2 . 3 . . 1 3 . 2 . . . . . . Spaces Dug 100 | . . . . . . . 12 9 . . . . 23 11 . . . 5 17 5 4 14 . . Terrain Destroyed 183 | . . . . . . . 39 9 . . . . 23 11 29 . . 5 17 5 4 14 . 27 Melee 90 | . . . . . . . 2 9 . . . . 23 11 . . . 5 17 5 4 14 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 93 | . . . . . . . 37 . . . . . . . 29 . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 12851 | 49 209 271 175 441 236 391 1228 1084 349 501 95 269 1487 643 614 360 268 722 1015 373 563 788 345 375 Wait 1719 | . 16 . 22 . 31 29 466 49 11 7 . 32 282 46 106 12 . 379 107 18 2 89 4 11 Move 10374 | 42 169 268 132 439 204 320 710 980 337 480 95 225 1120 568 491 345 235 333 828 325 463 639 305 321 Hop 22 | . . 2 . 1 . . . 3 . . . . 7 . . . . . 4 . . 4 . 1 Pick Up 116 | 6 4 . 6 . . 4 11 14 . 1 . 5 10 3 1 2 5 2 9 3 11 9 4 6 Fast Attach 50 | . 2 1 . 1 1 1 9 4 . . . . 2 . . . 3 . . . . . 13 13 Attach 62 | . 2 . 3 . . 8 8 3 . 1 . 1 3 2 2 . 1 . 3 1 12 1 5 6 Detach 12 | . . . . . . 3 3 . . 1 . . . . . . . . . . . . 3 2 Swap 94 | . 2 . . . . 1 5 5 1 1 . 1 19 5 3 1 8 1 18 4 8 10 . 1 Drop 94 | 1 3 . . . . 4 6 12 . 1 . 5 14 3 1 . 8 2 10 1 3 6 6 8 Fire 54 | . 11 . 12 . . 16 3 . . . . . . . 3 . . . . . . . 5 4 Melee 216 | . . . . . . . 7 14 . 9 . . 30 16 7 . 8 5 21 6 64 29 . . Ram 6 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . 15 15 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 3) 144 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Entered Mines 181 | -10/Mines | Found a hidden stash of uninstalled traps 205 | -10/Mines | Learned 2 Materials zone layouts 232 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 233 | -10/Mines | Found Prototype Device 233 | -10/Mines | Identified Exp. Sensor Array 250 | -10/Mines | Discovered new exit (range 15) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 264 | -9/Materials | Identified exit to Materials 304 | -9/Materials | Build established: Mutant 367 | -9/Materials | Identified exit to Mines 375 | -9/Materials | Entered Mines 414 | -9/Mines | Assembled infested the area 441 | -9/Mines | Discovered exit to Materials (range 13) 526 | -9/Mines | Discovered new exit (range 5) 527 | -9/Mines | Entered Exiles 532 | -9/Exiles | Discovered new exit (range 15) 536 | -9/Exiles | Met 8R-AWN 541 | -9/Exiles | Met EX-HEX 551 | -9/Exiles | Met EX-BIN 555 | -9/Exiles | Aligned with FarCom system 555 | -9/Exiles | Given EX-Vault access code 564 | -9/Exiles | Opened EX-Vault 566 | -9/Exiles | Found Supersonic Drone Bay 578 | -9/Exiles | Discovered new exit (range 58) 605 | -9/Exiles | Warned to stay clear of 0b10 Research branches 614 | -9/Exiles | Met EX-DEC 629 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 629 | -9/Exiles | Entered Mines 744 | -8/Mines | Lost 9 parts (6n3w) 764 | -8/Mines | Core integrity fell below 50% 866 | -8/Mines | Discovered exit to Materials (range 9) 883 | -8/Mines | Entered Materials 883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -8/Materials | Identified exit to Factory 1716 | -8/Materials | Entered Factory 1716 | -7/Factory | Evolved 2 slots: Utility x2 1836 | -7/Factory | Repaired Structural Scanner 1932 | -7/Factory | Build established: Sprinter 1992 | -7/Factory | Identified exit to Lower Caves 2024 | -7/Factory | Central database locked down 2146 | -7/Factory | Entered Lower Caves 2146 | -7/Lower Caves | Spotted B-75 Beast 2151 | -7/Lower Caves | Identified exit to Lower Caves 2202 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2263 | -7/Lower Caves | Entered another Lower Caves area 2337 | -7/Lower Caves | Learned location of Zion (-6) 2388 | -7/Lower Caves | Identified exit to Factory 2403 | -7/Lower Caves | Discovered new exit (range 13) 2449 | -7/Lower Caves | Entered Data Miner 2449 | -7/Data Miner | Discovered new exit (range 6) 2455 | -7/Data Miner | Met Data Miner 2461 | -7/Data Miner | Learned location of Section 7 (-2) 2461 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2467 | -7/Data Miner | Received God Mode back door access code from Data Miner 2479 | -7/Data Miner | Entered Proximity Caves 2519 | -6/Proximity Caves | Spotted B-75 Beast 2590 | -6/Proximity Caves | Entered Factory 2590 | -6/Factory | Evolved 2 slots: Utility x2 2701 | -6/Factory | Discovered new exit (range 8) 2995 | -6/Factory | Build established: Hacker-Sprinter 3006 | -6/Factory | Central database locked down 3020 | -6/Factory | Spotted B-75 Beast 3291 | -6/Factory | Identified exit to Lower Caves 3307 | -6/Factory | Identified exit to Factory 3361 | -6/Factory | Entered another Factory area 3361 | -5/Factory | Evolved 2 slots: Utility x2 3462 | -5/Factory | Noticed a derelict Sapper rigging charges 3625 | -5/Factory | Discovered new exit (range 7) 3637 | -5/Factory | Identified exit to Upper Caves 3637 | -5/Factory | Entered Upper Caves 3651 | -5/Upper Caves | Learned Factory security intel 3928 | -5/Upper Caves | Discovered new exit (range 9) 3930 | -5/Upper Caves | Identified exit to Upper Caves 3930 | -5/Upper Caves | Entered another Upper Caves area 4012 | -5/Upper Caves | Learned location of Armory (-4) 4025 | -5/Upper Caves | Discovered new exit (range 13) 4029 | -5/Upper Caves | Identified exit to Zhirov 4046 | -5/Upper Caves | Learned Research emergency access door positions 4046 | -5/Upper Caves | Learned Extension security intel 4046 | -5/Upper Caves | Learned Research garrison access intel 4046 | -5/Upper Caves | Learned Extension garrison access intel 4053 | -5/Upper Caves | Entered Zhirov 4053 | -5/Zhirov | Discovered new exit (range 3) 4057 | -5/Zhirov | Identified exit to Proximity Caves 4062 | -5/Zhirov | Met Zhirov 4068 | -5/Zhirov | Learned location of Quarantine (-2) 4068 | -5/Zhirov | Learned location of Testing (-3) 4068 | -5/Zhirov | Learned location of Command (-1) 4073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4078 | -5/Zhirov | Found Alien Artifact 4079 | -5/Zhirov | Identified Integrated Reactor 4079 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4149 | -5/Zhirov | Found Alien Artifact 4173 | -5/Zhirov | Entered Proximity Caves 4189 | -4/Proximity Caves | Learned location of 1 exit from Research 4320 | -4/Proximity Caves | Spotted B-86 Titan 4671 | -4/Proximity Caves | Discovered new exit (range 7) 4673 | -4/Proximity Caves | Identified exit to Factory 4673 | -4/Proximity Caves | Entered Factory 4673 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4749 | -4/Factory | Discovered new exit (range 15) 4753 | -4/Factory | Identified exit to Upper Caves 4856 | -4/Factory | Found Prototype Device 4857 | -4/Factory | Identified Adv. EM Shield 4924 | -4/Factory | Fabricated Exp. Optical Array? 5033 | -4/Factory | Identified exit to Extension 5033 | -4/Factory | Identified exit to Armory 5038 | -4/Factory | Found Prototype Launcher 5039 | -4/Factory | Identified Mni. Smartbomb Launcher 5062 | -4/Factory | Spotted B-86 Titan 5126 | -4/Factory | Entered Armory 5153 | -4/Armory | Identified Transdimensional Reconstructor 5153 | -4/Armory | Warped through subspace to slip node 5153 | -4/Armory | Discovered new exit (range 1) 5153 | -4/Armory | Identified exit to Lab 5239 | -4/Armory | Discovered new exit (range 4) 5239 | -4/Armory | Identified exit to Research 5264 | -4/Armory | Build established: Hacker-Ninja 5276 | -4/Armory | Entered Lab 5276 | -4/Lab | Discovered exit to Research (range 8) 5280 | -4/Lab | Unable to decrypt terminal 5280 | -4/Lab | Unable to decrypt terminal 5280 | -4/Lab | Opened the door to a hidden lab 5280 | -4/Lab | Detected by scanners 5281 | -4/Lab | Gained access to the hidden lab's interior 5283 | -4/Lab | Found Alien Artifact 5284 | -4/Lab | Identified Core Reset Matrix 5284 | -4/Lab | Used Core Reset Matrix 5288 | -4/Lab | Sensed 3 artifacts in vicinity 5289 | -4/Lab | Confronted by A5 5307 | -4/Lab | Discovered exit to Research (range 11) 5344 | -4/Lab | Lost 4 parts (3n1u) 5374 | -4/Lab | Destroyed A5 5388 | -4/Lab | Found Integrated Reactor 5389 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 5395 | -4/Lab | Found Core Regenerator 5396 | -4/Lab | Used Core Regenerator, restored core integrity (+168) 5402 | -4/Lab | Found Transdimensional Reconstructor 5403 | -4/Lab | Lost 3 parts (1p2u) 5410 | -4/Lab | Found Prototype Hackware 5411 | -4/Lab | Identified Quantum Router 5412 | -4/Lab | Found Prototype Device 5413 | -4/Lab | Identified AEGIS Remote Shield 5416 | -4/Lab | Found Prototype Energy Gun 5417 | -4/Lab | Identified Hyp. EM Gauss Rifle 5423 | -4/Lab | Found Hyp. EM Gauss Rifle 5427 | -4/Lab | Unable to decrypt terminal 5431 | -4/Lab | Found Prototype Special Weapon 5432 | -4/Lab | Identified Gui. Remote Datajack 5440 | -4/Lab | Unable to decrypt terminal 5441 | -4/Lab | Unable to decrypt terminal 5556 | -4/Lab | Warped through subspace 5641 | -4/Lab | Entered Research 5641 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5675 | -3/Research | Build established: Wizard-Sprinter 5819 | -3/Research | Identified exit to Research 5876 | -3/Research | Spotted B-86 Titan 5940 | -3/Research | Identified exit to Testing 5949 | -3/Research | Found Prototype Processor 5950 | -3/Research | Identified Exp. Targeting Computer 6032 | -3/Research | Intercept squad dispatched 6035 | -3/Research | Spotted Tracker 6036 | -3/Research | Spotted Tracker 6040 | -3/Research | Spotted Combat Programmer 6055 | -3/Research | Entered another Research area 6055 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6077 | -2/Research | Lost 10 parts (1p2n5u2w) 6116 | -2/Research | Identified exit to Access 6123 | -2/Research | Found Unknown Device 6123 | -2/Research | Identified Quantum Capacitor 6203 | -2/Research | Found Unknown Launcher 6203 | -2/Research | Identified Gamma Bomb Array 6225 | -2/Research | Entered Access 6225 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6257 | -1/Access | Energy Cycler disabled 6307 | -1/Access | Garrison activated, responded to threat 6326 | -1/Access | Core integrity fell below 50% 6341 | -1/Access | Emitted hypermatrix ping 6346 | -1/Access | Assembled emerged from beneath the floor 6378 | -1/Access | Core integrity fell below 20% 6392 | -1/Access | Lost 7 allies 6398 | -1/Access | Spotted B-99 Colossus 6402 | -1/Access | Assembled emerged from beneath the floor 6410 | -1/Access | Lost 19 parts (2p9n8u) 6436 | -1/Access | Spotted B-99 Colossus 6437 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 06427_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5K. 06430_ K-01 Serf collects debris. 06431_ R-10 Processor collects ECM Suite. 06432_ K-01 Serf collects debris. 06434_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 06435_ U-05 Engineer destroyed. 06435_ U-05 Engineer knocked back. 06435_ Penetrated by Slug. 06435_ Slug penetrates Wall. 06435_ Slug penetrates U-05 Engineer. 06435_ U-05 Engineer destroyed. 06435_ Slug penetrates Wall. 06435_ K-01 Serf collects debris. 06436_ Reaction Control System destroyed. 06437_ R-10 Processor collects ECM Suite. 06437_ Penetrated by Slug. 06437_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????#? ??""??????# """"" #???????????? | | ?????????# """ ????# """"" #???????????? | | ?????????# ??# """""?? ????????????? | | ?????????# = # """"" #???????????? | | ?????????# !! + """"" " ?????????? | | ?????????# !! # #???????????? | | ?????????# ??# #???????????? | | ?????????# ????# #???????????? | | ?????????# ??????## #########???????????? | | ?????????? = ?????????# #???????????????????? | | ?????????? ??????????# #???????????????????? | | ?###+#?????#+#????????##k #???????????????????? | | ?? ????# ##########; # ??????????????? | | ???? #### !!! BB # ????????????? | | ??? !!! BB # "???????????? | | ??? ^ !! g "???????????? | | ???? s h# "???????????? | | ????????#### # "???????????? | | ???????????# ;# ????????????? | | ############+# ## ??########### | | # # ## ???# """"" | | # # " ## ???# ""R"" | | # # """ A #? ????# " " | | # # """ % #? ????# | | # """"" # " #?? ?????# | | # """"" [+% @ #?? ?????# | | ???""""" #h #??#+#?????# | | ???""""" # ##?# ####??# | | ???""""" # ###%##!#??# | | / ] # ! !%#### = | | # # %% u % !% + !![ | | # !!! # Rk BB ! ##### !![ | | #########%#### h %R% BB #######???########### | | ????????###??#"" h =!= #####???????????????????? | | ?????????????#"" k #???????????????????????? | | ??????????????""g g % ???????????????????????? | | ??????????????? g ???????????????????????? | | ???????????????" g #???????????????????????? | | ???????????????? ????????????????????????? | | ????????????????? k ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 18 Armor Integrity Analysis 30 Kinecelleration 40 Offensive Hacking 38 Defensive Hacking 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Structural Scanner | 5% | -7/Factory Studied --------- Impulse Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Power Sword | -3/Research | Hacked Power Maul | -3/Research | Hacked Q-thruster | -2/Research | Hacked Antigrav System | -2/Research | Hacked Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Anyone Home? Coming In Hot Challenges ------------ None Game ------ Seed TransportGrenadeScythe Manual? 0 Play Time 02:18:25 Cumulative 111.1 hours Start 2025.09.30 @ 22:48:57 End 2025.10.01 @ 01:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca36d1e-d4ac-4d7f-b86e-2d03639bcd22