Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 21:36:06 Player: FauxMaasks Result: Destroyed by RJ-93U(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (3345) 3345 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 9523 Bonus ------- Follower Combat Kills 328 Destroyed Z-Imprinter 1000 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 53/100 System Corruption 0% Temperature Hot (227) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Improved Titanium Leg Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core VSS Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array ECM Suite Layered Light Armor Plating Drone Bay Gatling Laser Heavy Machine Gun Rocket Launcher Powered Hammer [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 122 | 6 13 5 2 . 10 24 44 2 2 14 Power 13 | 1 1 . 1 . 1 4 4 . . 1 Engine 7 | 1 1 . 1 . . 2 2 . . . Core 6 | . . . . . 1 2 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 7 1 . . 3 4 10 . . 4 Treads . | . . . . . . . . . . . Leg 27 | . 5 1 . . 3 4 10 . . 4 Wheel 4 | 2 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 3 . . . 6 6 18 1 . 3 Device 18 | . 2 . . . 1 4 9 1 . 1 Storage 3 | 1 1 . . . . . 1 . . . Processor 1 | . . . . . 1 . . . . . Hackware 5 | . . . . . 3 . 2 . . . Protection 11 | . . . . . 1 2 6 . . 2 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 4 1 . . 10 12 1 2 6 Energy Gun 8 | . 1 2 . . . 1 3 . . 1 Energy Cannon 7 | . . . . . . 2 3 1 . 1 Ballistic Gun 15 | 2 1 1 1 . . 5 2 . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 . 1 . Slashing Weapon 3 | . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 4 1 . . . Parts Lost 29 | . 4 1 . . . 4 7 . . 13 Power 5 | . 1 . . . . 1 1 . . 2 Propulsion 7 | . 1 . . . . 1 1 . . 4 Utility 9 | . 1 . . . . 1 4 . . 3 Weapon 8 | . 1 1 . . . 1 1 . . 4 Highest Loss Streak 13 | . 2 1 . . . 4 1 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 85 84 90 98 99 99 96 Engine 4 | . 13 14 14 14 1 . 3 . . . Core 4 | . . . . . 7 8 3 7 7 6 Leg 24 | . 22 28 28 28 26 27 22 23 23 22 Device 11 | . 12 14 14 14 8 8 10 15 15 8 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 Processor 5 | . . . . . 5 9 7 7 7 7 Hackware 14 | . . . . . 16 18 20 15 15 13 Protection 3 | . . . . . . . 5 7 7 12 Energy Gun 3 | . 2 12 13 . . . 3 . . 1 Energy Cannon 3 | . . . . . . 1 5 2 7 4 Ballistic Gun 6 | . 24 14 14 14 9 7 1 4 . 5 Slashing Weapon 1 | . . . . . . . 1 7 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 11 19 21 26 26 28 31 47 50 50 51 Greatest Support 60 | 26 26 20 20 20 30 40 60 60 60 60 Greatest Overweight (x) 2 | . 2 1 1 1 1 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 11 15 15 15 Most Carried 15 | 3 10 10 10 10 10 10 15 15 15 15 Average Carried 10 | 1 6 9 9 10 9 9 10 14 15 11 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 1 10 10 10 10 10 8 14 15 15 2 Class Distribution -------------------- 57% | Hacker-Mutant 25% | Scavenger-Mutant 9% | Commander-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Matter Collected 1711 | 212 299 130 . . 120 264 643 24 19 . Remotely . | . . . . . . . . . . . Salvage Created 4185 | . 562 188 . 79 854 874 1500 . . 128 Parts 247 | . 25 8 . 6 67 55 75 . . 11 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Combat Hostiles Destroyed 77 | . 10 5 . 2 18 13 27 . . 2 Melee 7 | . . . . . . . 6 . . 1 Guns 63 | . 10 5 . 2 18 13 14 . . 1 Cannons 6 | . . . . . . . 6 . . . AOE 1 | . . . . . . . 1 . . . Classes Destroyed 16 | . 3 . . . 6 3 3 . . 1 Worker 7 | . . . . . 2 2 3 . . . Builder 3 | . . . . . 2 1 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 7 | . 2 . . . 1 1 3 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 8 | . 1 . . . 3 2 2 . . . Swarmer 17 | . . . . . 11 1 5 . . . Grunt 35 | . 10 5 . 2 1 7 10 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . . . . 4 4 2 . . . Demolisher 1 | . . . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . 2 . 1 . . . Programmer 6 | . . . . . . . 6 . . . Z-Light 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . 3 3 . 2 6 4 4 . . 1 Combat Bots Only 4 | . 3 3 . 2 4 4 3 . . 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 2 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Hostile Shots Fired 561 | . 54 15 . 2 65 97 232 2 . 94 Missed 185 | . 11 2 . . 26 43 80 . . 23 Damage Taken 6646 | . 540 175 . 28 429 748 2451 31 . 2244 Core 1037 | . 130 83 . . 18 85 385 15 . 321 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 107 | . . . . . 18 45 44 . . . Ignored by Resistances 85 | . . . . . . 46 39 . . . Core Remaining (%) 65 | 100 . . . 14 . 81 . . . . Volleys Fired 179 | . 45 16 . . . 5 88 . 2 23 Largest 2 | . 2 2 . . . 1 2 . 1 2 Hottest 170 | . 60 60 . . . 68 170 . 80 160 Shots Fired 422 | . 90 27 . 6 71 55 128 1 2 42 Gun 357 | . 90 22 . 6 71 50 77 1 . 40 Cannon 56 | . . . . . . 1 51 . 2 2 Launcher 9 | . . 5 . . . 4 . . . . Special . | . . . . . . . . . . . Kinetic 289 | . 77 11 . 6 71 50 41 1 . 32 Thermal 124 | . 13 11 . . . 1 87 . 2 10 Explosive 9 | . . 5 . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 22 9 . 2 15 19 16 . . 5 Robot Miss Streak 9 | . 4 1 . 1 4 2 5 . . 9 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Autonomous 128 | . . . . 6 71 51 . . . . Shots Hit Robots 305 | . 64 17 . 4 52 45 101 . . 22 Core Hits 164 | . 27 10 . 2 29 28 57 . . 11 Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed 4 | . 1 . . . . 3 . . . . Critical Strikes 10 | . 2 . . . 1 3 4 . . . Destroy 6 | . 2 . . . 1 3 . . . . Sever 4 | . . . . . . . 4 . . . Melee Attacks 52 | . . . . . . . 43 . 8 1 Impact 19 | . . . . . . . 18 . 1 . Slashing 33 | . . . . . . . 25 . 7 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8147 | . 665 204 . 146 1624 1695 3209 . . 604 Guns 6168 | . 665 204 . 146 1624 1587 1393 . . 549 Cannons 966 | . . . . . . 20 921 . . 25 Explosions 268 | . . . . . . 88 180 . . . Melee 745 | . . . . . . . 715 . . 30 Ramming . | . . . . . . . . . . . Kinetic 5101 | . 541 113 . 146 1624 1587 639 . . 451 Thermal 2213 | . 124 91 . . . 20 1855 . . 123 Explosive 88 | . . . . . . 88 . . . . Electromagnetic . | . . . . . . . . . . . Impact 116 | . . . . . . . 116 . . . Slashing 629 | . . . . . . . 599 . . 30 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . . 22 1 2 . Message Errors 6 | . . . . . . . 6 . . . Matter Fused 9 | . . . . . . . 8 . 1 . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots 9 | . . . . . . . 9 . . . Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Overflow Damage 180 | . . . . . . . 165 . . 15 Projectiles 40 | . . . . . . . 25 . . 15 Explosions 57 | . . . . . . . 57 . . . Melee 83 | . . . . . . . 83 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 27 | . . 20 . . . 7 . . . . Shots 2 | . . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | . 70 72 . . . 26 343 . 60 508 Average Temperature 104 | . 24 34 . . . 12 83 . 33 293 Received Heat Transfer 1743 | . 306 90 . 15 27 252 414 . . 639 Effects 14 | . . . . . . . . . . 14 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . 2 . . . . 2 10 . . . Heat Transferred 3358 | . 275 200 . . . 37 2704 . . 142 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Peak Influence 388 | . 192 198 . 71 387 388 319 . . . Initial 84 | . . 74 . . 27 3 84 . . . Average 123 | . 77 78 . 27 122 145 138 . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . Low Security (%) 81 | 100 100 100 . 100 75 70 79 . . . Level 1 18 | . . . . . 24 29 20 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 2 7 9 . . . Investigation 4 | . 1 . . . . 1 2 . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 9 | . 3 . . . 1 1 4 . . . Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Distress Signals 13 | . 3 . . . 8 2 . . . . Communications Jammed 25 | . . . . . . . 25 . . . Distress Signals 25 | . . . . . . . 25 . . . Times Spotted 155 | . 25 5 . 3 30 37 51 1 . 3 Peak Tracking Total 11 | . 5 2 . 3 9 11 4 1 . 3 Tactical Retreats 18 | . 2 . . 1 5 2 8 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Traps Triggered 7 | . 2 . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Machines Disabled 5 | . . . . . 2 1 2 . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . Garrison Access 4 | . . . . . 1 . 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Machines Accessed 46 | . 2 . 5 . 9 10 19 1 . . Terminals 34 | . 2 . . . 8 10 13 1 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . 3 . . . Total Hacks 182 | . 5 . 28 . 47 37 62 3 . . Successful 126 | . 2 . 28 . 31 22 40 3 . . Failed 53 | . 3 . . . 15 14 21 . . . Catastrophic 4 | . . . . . 1 3 . . . . Database Lockouts 3 | . . . . . 1 1 1 . . . Manual 88 | . 3 . 3 . 31 25 25 . 1 . Terminals 141 | . 5 . . . 46 37 50 3 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 6 | . . . . . 1 . 5 . . . Terminal Hacks 87 | . 1 . 28 . 19 13 23 3 . . Record 30 | . . . 27 . . . . 3 . . Part Schematic 3 | . . . . . 2 . 1 . . . Robot Schematic 2 | . . . . . . . 2 . . . Robot Analysis 5 | . . . . . 3 1 1 . . . Prototype ID Bank 8 | . 1 . . . 2 2 3 . . . Open Door 3 | . . . . . . 3 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 3 | . . . . . 1 1 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . . . . 1 . 2 . . . Unreport Threat 8 | . . . . . 3 2 3 . . . Locate Traps 6 | . . . . . 2 . 4 . . . Disarm Traps 1 | . . . . . . 1 . . . . Dispatch Records 2 | . . . . . 2 . . . . . Security Status 1 | . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . 3 . . . Seal Access 4 | . . . . . 1 . 3 . . . Unauthorized Hacks 31 | . 1 . . . 11 9 10 . . . Terminals 31 | . 1 . . . 11 9 10 . . . Track 5 | . . . . . 3 1 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 16 | . 1 . . . 6 5 4 . . . Disrupt 6 | . . . . . 1 2 3 . . . Operators 3 | . . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 8 6 14 . . . Full Trace Events 2 | . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 2 . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . 1 . 13 . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Programmers 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Total Allies 15 | . . . . . . 12 1 . 2 . Largest Group 10 | . . . . . . 10 1 . 2 2 Highest-Rated Group 192 | . . . . . . 187 26 . 192 192 Highest-Rated Ally 96 | . . . . . . 31 26 . 96 96 Total Orders 26 | . . . . . . 12 10 4 . . STAY 5 | . . . . . . 3 1 1 . . ROAM 2 | . . . . . . 2 . . . . FOLLOW 6 | . . . . . . 4 1 1 . . EXPLORE 7 | . . . . . . 1 4 2 . . RETURN 6 | . . . . . . 2 4 . . . Ally Attacks 103 | . . . . . . 84 . . . 19 Total Damage 1220 | . . . . . . 1093 . . . 127 Kills 13 | . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Robot Analysis Total 4 | . . . . . 2 1 1 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . Drone Launches 7 | . . . . . . 2 4 1 . . Drone Recoveries 6 | . . . . . . 2 3 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Turns Passed 9422 | 45 702 550 612 126 1022 1227 3235 147 1475 281 Spaces Moved 6278 | 40 345 312 483 63 723 818 2089 105 1144 156 Core 5 | 3 2 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6148 | . 255 312 483 63 723 818 2089 105 1144 156 Wheels 125 | 37 88 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 190 120 120 110 126 126 120 Average Speed 122 | 86 112 124 120 190 120 120 121 126 126 125 Slowest Speed 190 | 90 190 190 190 190 190 120 130 126 126 126 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 54 66 93 16 66 90 62 23 83 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . 3 . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 9 | . . 3 . . . . . 3 3 . Spaces Dug 35 | . . 6 . . . 2 25 . 2 . Terrain Destroyed 175 | . . 28 . 7 41 40 53 . 2 4 Melee 24 | . . . . . . . 22 . 2 . Projectile 79 | . . . . 7 41 18 9 . . 4 AOE 72 | . . 28 . . . 22 22 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Dee Total 7667 | 48 575 447 517 70 875 1062 2590 119 1164 200 Wait 870 | . 153 110 . 8 122 190 271 11 5 . Move 6268 | 39 344 311 482 62 722 817 2088 104 1143 156 Hop . | . . . . . . . . . . . Pick Up 67 | 3 15 2 6 . 10 2 27 1 1 . Fast Attach 33 | 4 4 . . . 3 13 6 1 2 . Attach 38 | 2 4 1 2 . 4 5 11 . . 9 Detach 9 | . . . . . 1 4 3 . . 1 Swap 51 | . 5 4 . . 3 6 27 1 . 5 Drop 75 | . 5 3 7 . 10 19 22 1 3 5 Fire 179 | . 45 16 . . . 5 88 . 2 23 Melee 52 | . . . . . . . 43 . 8 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . Rewire 21 | . . . 20 . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 6) 851 | -10/Mines | Identified exit to Materials 874 | -10/Mines | Learned location of Storage (-8) 913 | -10/Mines | Build established: Scavenger-Mutant 950 | -10/Mines | Excavation squad dispatched 950 | -10/Mines | A large section of the Mines collapsed 1050 | -10/Mines | Core integrity fell below 20% 1176 | -10/Mines | Identified exit to Exiles 1218 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1298 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Found Exiles lab destroyed 1402 | -10/Exiles | Learned location of Zion (-6) 1480 | -10/Exiles | Opened EX-Vault 1492 | -10/Exiles | Found AWS/Gauss 1886 | -10/Exiles | Discovered new exit (range 14) 1910 | -10/Exiles | Entered Mines 2023 | -9/Mines | Discovered new exit (range 8) 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2348 | -8/Materials | Identified exit to Storage 2471 | -8/Materials | Discovered new exit (range 10) 2603 | -8/Materials | Garrison activated, responded to threat 2649 | -8/Materials | Discovered new exit (range 16) 2666 | -8/Materials | Identified exit to Factory 2898 | -8/Materials | Central database locked down 2920 | -8/Materials | Discovered exit to Factory (range 13) 3058 | -8/Materials | Entered Storage 3341 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3373 | -8/Storage | Central database locked down 3562 | -8/Storage | Discovered exit to Factory (range 16) 3640 | -8/Storage | Build established: Commander-Mutant 3997 | -8/Storage | Garrison activated, responded to threat 4130 | -8/Storage | Met a pair of Derelict thieves 4235 | -8/Storage | Lost 9 allies 4285 | -8/Storage | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Utility x2 4313 | -7/Factory | Lost 4 parts (1p1n1u1w) 4520 | -7/Factory | Build established: Hacker-Mutant 4866 | -7/Factory | Identified exit to Lower Caves 5587 | -7/Factory | Discovered new exit (range 6) 6003 | -7/Factory | Central database locked down 6327 | -7/Factory | Identified exit to Factory 7010 | -7/Factory | Discovered exit to Factory (range 5) 7111 | -7/Factory | Core integrity fell below 50% 7199 | -7/Factory | Fabricated Imp. Sensor Array? 7520 | -7/Factory | Entered Lower Caves 7612 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7666 | -7/Lower Caves | Identified exit to Zion 7667 | -7/Lower Caves | Entered Zion 7686 | -6/Zion | Given A8's code to call for help 7795 | -6/Zion | Discovered new exit (range 13) 7860 | -6/Zion | System corruption cleaned by Quarantine Array 7943 | -6/Zion | Learned location of Warlord (-5) 8034 | -6/Zion | Learned 8 Factory zone layouts 8096 | -6/Zion | Learned Factory terminal intel 8310 | -6/Zion | Learned location of Armory (-4) 9096 | -6/Zion | Discovered new exit (range 3) 9101 | -6/Zion | Identified exit to Deep Caves 9122 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9124 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9135 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9142 | -6/Zion | Entered Deep Caves 9142 | -6/Deep Caves | Accompanied by 2 allies 9336 | -6/Deep Caves | Attacked by Z-Imprinter 9404 | -6/Deep Caves | Core integrity fell below 20% 9422 | -6/Deep Caves | Destroyed Z-Imprinter 9423 | -6/Deep Caves | Destroyed by RJ-93U(z) with Zionite Laser-S Last Messages --------------- 09392_ Overheating: Energy bleed (-16). 09394_ Imp. Titanium Leg destroyed. 09400_ Power failure, Mic. Nuclear Core shutdown. 09401_ Hvy. Machine Gun destroyed. 09403_ Lyr. Light Armor Plating destroyed. 09405_ Mic. Nuclear Core destroyed. 09407_ Imp. Titanium Leg destroyed. 09408_ Destroyed Prototype Protection. 09410_ Gatling Laser destroyed. 09411_ Destroyed Prototype Hover Unit. 09411_ Plasma Cannon destroyed. 09412_ Overheating: System interference. 09412_ Adv. Heat Sink temporarily disabled. 09417_ Mak. Leg destroyed. 09417_ Lgt. Nuclear Core destroyed. 09417_ Hvy. Machine Gun destroyed. 09420_ Overheating: Energy bleed (-5). 09422_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 09422_ Z-Imprinter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????##??????????????????????######## | | ?????????????????## ##????????????????????# | | ????????###???? #???????????????????# | | ???### ###### ;;;###????????????????# ##### | | ## # # ;;; ##???????????????# #???# | | ##;;; #???????????????# #???? | | #???????######??# #???? | | = #???????# ##?# #???? | | ]%= ##???????# ###!!#???? | | !! ;###?????# !!#???? | | "" ;; ###??## !#???? | | "" @![![#### #######???? | | "" z%!%= ##?????????? | | ?" !!*! ##??????????? | | #?????####### | | "" %! ;;## #?????# | | ?" = #;; # ##?????# | | ?" ;;# # ##??????# #### | | ??? ##? ## ##???????# #??? | | ????? #??#### ##???????# #??? | | ???????? ?????## ##??????# #??? | | ?????????? ??????## ###????# #??? | | ?????????????? ???????## ##### #??? | | ??????????????? #????????## ##?? | | ????????????????? ??????????# ##? | | ??????????????????? ??????????## ## | | ?????????????????????? ????????????## # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ?????????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????# | | ???????????????????????????????????# ### | | ????????????????????????????????# ??# ### | | ????????????????????????????????# ???# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 525 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 31 Defensive Hacking 21 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Gravmag Array | -7/Factory | Hacked Thermal Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTerrabombInterpreter Manual? 0 Play Time 02:36:33 Cumulative 118.3 hours Start 2024.05.18 @ 13:24:42 End 2024.05.18 @ 21:36:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 7 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4927b81b-b84f-4142-8785-2dfcde166cdf