Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 11:46:42 Player: beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (171) 855 Value Destroyed (4481) 4481 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 8299 Bonus ------- High Alert Combat Kills 92 Friendly Fire -109 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 73% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Hacking Suite Drone Bay (2/2) Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Hacking Suite Drone Bay Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 54 | 4 4 7 5 14 16 1 3 Power 10 | 1 . . 1 2 5 1 . Engine 5 | 1 . . 1 1 2 . . Core 4 | . . . . 1 3 . . Reactor 1 | . . . . . . 1 . Propulsion 10 | 2 . . 2 2 2 . 2 Treads 10 | 2 . . 2 2 2 . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | . 2 4 . 5 3 . . Device 9 | . 1 . . 5 3 . . Storage . | . . . . . . . . Processor 5 | . 1 4 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 1 2 3 2 5 6 . 1 Energy Gun 10 | . . 1 2 4 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . 2 . . 1 1 . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 12 | . . . . . . . 12 Parts Lost 30 | . . 6 . 9 6 1 8 Power 5 | . . 1 . 2 1 . 1 Propulsion 8 | . . 2 . 3 1 . 2 Utility 8 | . . 1 . 2 3 . 2 Weapon 9 | . . 2 . 2 1 1 3 Highest Loss Streak 5 | . . 5 . 3 2 1 3 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 1 3 4 4 4 5 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 2 2 2 2 Weapon 2 | . . 3 3 2 1 3 2 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . 1 . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 74 68 86 81 96 62 38 Engine 5 | . 14 8 8 7 5 1 . Treads 12 | . 28 17 15 11 13 7 4 Device 14 | . 3 9 . 12 21 15 6 Processor 23 | . . 12 44 32 22 15 15 Energy Gun 16 | . . . 16 16 28 . . Ballistic Gun 1 | . 14 12 . . . . . Launcher 2 | . 12 8 . . . 7 3 Special Weapon 1 | . . . . . . 7 4 Peak Build Rating 47 | 4 10 16 24 33 47 35 34 Average Rating 31 | 2 5 9 21 26 43 33 19 On Entrance 18 | . 4 10 15 21 31 35 34 Naked Turns . | . . . . . . . . Heaviest Build 35 | 6 10 10 14 23 35 30 30 Greatest Support 48 | 40 40 40 40 40 48 28 43 Greatest Overweight (x) 4 | 1 . 1 4 4 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 5 Class Distribution -------------------- 57% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 2110 | 166 24 283 398 280 215 681 63 Remotely . | . . . . . . . . Salvage Created 5981 | . 64 396 495 1362 1882 1405 377 Parts 303 | . 4 31 40 73 119 7 29 Haulers Intercepted 7 | . . . 2 2 2 . 1 Recyclers Shooed 5 | . . 3 . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 95 | . 2 6 12 23 35 6 11 Guns 39 | . . 2 5 13 18 . 1 AOE 52 | . 2 4 7 9 14 6 10 Classes Destroyed 16 | . 2 5 2 3 2 1 1 Worker 24 | . . 4 1 4 11 . 4 Builder 16 | . . 5 . 5 5 . 1 Tunneler 4 | . 1 1 . . 1 . 1 Hauler 7 | . . . 2 2 2 . 1 Recycler 14 | . . 3 1 4 5 . 1 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . 1 1 . . Watcher 8 | . . . 2 2 4 . . Swarmer 27 | . . 4 7 . 13 . 3 Grunt 33 | . 2 . 1 17 5 . 8 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . 2 . . . Sentry 18 | . . 2 4 3 9 . . Hunter 2 | . . . . 1 1 . . Programmer 6 | . . . . . 6 . . Compactor 6 | . . . . . . 6 . Best Kill Streak 15 | . 3 12 11 15 9 4 13 Combat Bots Only 9 | . 2 4 9 9 7 4 7 Max Kills in Single Turn 5 | . 1 3 3 4 5 1 4 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 1 3 3 3 4 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 483 | . 8 78 59 83 184 . 71 Missed 173 | . 4 25 17 30 67 . 30 Hits 310 | . 4 53 42 53 117 . 41 Projectile 310 | . 4 53 42 53 117 . 41 Critical Strikes 8 | . 1 . 1 3 1 . 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 4779 | . 59 910 458 949 1242 218 943 Core 1431 | . . 247 149 332 186 50 467 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 74 | . . . . 74 . . . Core Remaining (%) 60 | 100 100 . 1 39 . . . Volleys Fired 275 | . 6 31 30 91 67 36 14 Largest 4 | . 2 2 2 2 4 1 1 Hottest 320 | . 50 53 126 160 320 39 80 Shots Fired 549 | . 12 55 50 162 223 35 12 Gun 452 | . 6 33 47 154 210 . 2 Cannon . | . . . . . . . . Launcher 97 | . 6 22 3 8 13 35 10 Special . | . . . . . . . . Kinetic 39 | . 6 33 . . . . . Thermal 413 | . . . 47 154 210 . 2 Explosive 97 | . 6 22 3 8 13 35 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 39 | . 3 13 25 32 39 10 4 Robot Miss Streak 4 | . 1 4 1 2 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 2 3 . . Max Gunslinging Chain 2 | . . . . 1 2 . . Shots Hit Robots 320 | . 3 31 34 112 120 15 5 Core Hits 330 | . 6 29 22 73 131 14 55 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 5 . . . Burn 5 | . . . . 5 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14643 | . 279 1378 1099 3025 4604 2463 1795 Guns 5942 | . 17 303 564 1971 3067 . 20 Cannons . | . . . . . . . . Explosions 8675 | . 262 1075 535 1054 1537 2463 1749 Melee . | . . . . . . . . Ramming 26 | . . . . . . . 26 Kinetic 320 | . 17 303 . . . . . Thermal 5622 | . . . 564 1971 3067 . 20 Explosive 8675 | . 262 1075 535 1054 1537 2463 1749 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 73 | . . . . . . 59 73 Average Corruption 45 | . . . . . . 31 68 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . . . 38 32 Message Errors 18 | . . . . . . 10 8 Matter Fused 20 | . . . . . . 14 6 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 6 | . . . . . . 3 3 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 5 | . . . . . . 3 2 Alerts 2 | . . . . . . 1 1 Misdirections 6 | . . . . . . . 6 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . 40 8 14 25 4 89 Projectiles . | . . . . . . . . Explosions 180 | . . 40 8 14 25 4 89 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 852 | . . 234 . . . 220 398 Shots 30 | . . 9 . . . 6 15 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 607 | . 38 2 305 607 238 119 115 Average Temperature 89 | . 18 2 92 128 59 79 84 Received Heat Transfer 1035 | . 54 204 78 369 231 . 99 Effects 12 | . . . . 12 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 6 | . . . . 6 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 1 3 . . Combat Hostiles 4 | . . . . 1 3 . . Parts Melted 37 | . . . 3 14 20 . . Heat Transferred 12730 | . . . 1221 4659 6800 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 3 | . . 1 1 2 3 1 1 Low Security (%) 50 | 100 100 75 4 42 47 71 58 Level 1 44 | . . 24 95 51 42 28 41 Level 2 4 | . . . . 6 6 . . Level 3 1 | . . . . . 2 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 720 | . 76 271 387 418 720 262 279 Initial 249 | . . 14 101 133 182 249 13 Average 207 | . 25 104 322 225 242 136 122 Influence Increases 3662 | . 86 401 414 856 1268 122 515 Destroy 0b10 Robot/C 1780 | . 40 120 240 460 700 . 220 Destroy 0b10 Robot/NC 380 | . 5 65 30 90 145 . 45 Destroy Leader 490 | . 10 30 68 118 232 . 32 Successful Hack 43 | . . . 2 3 38 . . Disable Machine 300 | . 15 45 30 75 60 . 75 Destroy Structure 489 | . 16 126 29 65 78 122 53 Lose Combat Pursuer 180 | . . 15 15 45 15 . 90 Influence Decreases 3397 | . 50 196 338 771 958 815 269 Entered New Map 1035 | . . 22 140 184 220 463 6 Time Decay 2052 | . 50 114 198 497 668 342 183 Lost Part 300 | . . 60 . 90 60 10 80 Lost Ally 10 | . . . . . 10 . . Squads Dispatched 23 | . . 1 . 4 14 . 4 Investigation 3 | . . . . 1 2 . . Extermination 5 | . . . . . 4 . 1 Reinforcement 9 | . . 1 . 3 2 . 3 Assault . | . . . . . . . . Garrison 6 | . . . . . 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 10 | . . 3 2 2 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 3 17 18 37 39 6 26 Peak Tracking Total 10 | . 3 10 6 8 6 3 5 Tactical Retreats 7 | . . 1 1 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 7 | . . . 3 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 20 | . 1 3 2 5 4 . 5 Max in Single Turn 4 | . 1 1 2 3 4 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 11 | . . . 2 2 5 . 2 Terminals 7 | . . . 2 1 2 . 2 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 16 | . . . 2 5 6 . 3 Successful 6 | . . . 1 2 3 . . Failed 10 | . . . 1 3 3 . 3 Catastrophic 4 | . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . 1 1 1 . 3 Terminals 9 | . . . 2 2 2 . 3 Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 2 | . . . 1 . 1 . . Record 1 | . . . . . 1 . . Open Door 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 8 | . . . . 2 4 . 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 40 | . . . . . 40 . . Total Robot Build Rating 2 | . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 3 | . . . . . 2 1 . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 39 | . . . . . 16 39 . Highest-Rated Ally 31 | . . . . . 8 31 . Total Orders 2 | . . . . . 2 . . DROP 1 | . . . . . 1 . . PICKUP 1 | . . . . . 1 . . Ally Attacks 17 | . . . . . . 17 . Total Damage 275 | . . . . . . 275 . Kills . | . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 6212 | 48 186 282 410 1511 2561 765 449 Spaces Moved 3220 | 34 99 130 218 725 1317 287 410 Core 510 | 15 . 38 56 112 . . 289 Treads 2710 | 19 99 92 162 613 1317 287 121 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 50 50 50 160 160 50 Average Speed 156 | 120 160 139 141 158 165 223 92 Slowest Speed 250 | 160 160 160 250 250 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 26 21 47 57 36 88 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 56 | . . 8 . . . 48 . Terrain Destroyed 906 | . 16 222 29 94 100 372 73 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 906 | . 16 222 29 94 100 372 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 3854 | 41 115 174 268 918 1506 375 457 Wait 218 | . . . 1 62 87 51 17 Move 3214 | 33 98 129 217 724 1317 286 410 Hop . | . . . . . . . . Pick Up 39 | 4 7 3 5 12 7 . 1 Fast Attach 21 | . . 4 3 5 6 . 3 Attach 28 | 4 3 2 5 7 5 . 2 Detach 5 | . . . 2 1 . . 2 Swap 26 | . 1 3 3 10 8 1 . Drop 23 | . . 2 2 6 9 1 3 Fire 275 | . 6 31 30 91 67 36 14 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Utility x2 322 | -9/Materials | Build established: Mutant 449 | -9/Materials | Discovered new exit (range 16) 505 | -9/Materials | Lost 5 parts (1p2n1u1w) 513 | -9/Materials | Core integrity fell below 50% 517 | -9/Materials | Entered Storage 553 | -9/Storage | Core integrity fell below 20% 588 | -9/Storage | Destroyed 9 combat bots 903 | -9/Storage | Discovered new exit (range 15) 927 | -9/Storage | Entered Materials 927 | -8/Materials | Evolved 2 slots: Utility x2 993 | -8/Materials | Repaired Field Laser 1442 | -8/Materials | Lost 3 parts (2n1u) 1565 | -8/Materials | Core integrity fell below 50% 1599 | -8/Materials | Destroyed 9 combat bots 1772 | -8/Materials | Discovered new exit (range 16) 2438 | -8/Materials | Entered Factory 2438 | -7/Factory | Evolved 2 slots: Weapon x2 2737 | -7/Factory | Build established: Gunner 2951 | -7/Factory | Garrison activated, responded to threat 3001 | -7/Factory | Destroyed 7 combat bots 3087 | -7/Factory | Discovered new exit (range 4) 3500 | -7/Factory | Discovered new exit (range 7) 4105 | -7/Factory | Cargo convoy interrupted 4514 | -7/Factory | Fabricated R-06 Scavenger (x2) 4999 | -7/Factory | Sucked down chute 4999 | -7/Factory | Entered Waste 5000 | -7/Waste | Met a frightened Derelict 5009 | -7/Waste | 1 allies followed down the chute 5014 | -7/Waste | EMP discharged 5034 | -7/Waste | Spotted C-40 Crusher 5041 | -7/Waste | Destroyed C-40 Crusher 5064 | -7/Waste | Spotted C-40 Crusher 5073 | -7/Waste | Destroyed C-40 Crusher 5089 | -7/Waste | Spotted C-40 Crusher 5094 | -7/Waste | Destroyed C-40 Crusher 5095 | -7/Waste | Spotted C-40 Crusher 5096 | -7/Waste | Spotted C-40 Crusher 5100 | -7/Waste | Destroyed C-40 Crusher 5110 | -7/Waste | Destroyed C-40 Crusher 5113 | -7/Waste | Spotted C-40 Crusher 5114 | -7/Waste | EMP discharged 5114 | -7/Waste | System corruption reached 10% 5117 | -7/Waste | Destroyed C-40 Crusher 5214 | -7/Waste | EMP discharged 5266 | -7/Waste | Discovered new exit (range 16) 5314 | -7/Waste | EMP discharged 5314 | -7/Waste | System corruption reached 30% 5393 | -7/Waste | Build established: Mutant 5414 | -7/Waste | EMP discharged 5514 | -7/Waste | EMP discharged 5614 | -7/Waste | EMP discharged 5714 | -7/Waste | EMP discharged 5764 | -7/Waste | Entered Factory 5863 | -7/Factory | Found Corrupted Prototype Launcher 5863 | -7/Factory | Identified Rocket Array 5882 | -7/Factory | Lost 3 parts (1p1n1u) 6029 | -7/Factory | Core integrity fell below 50% 6056 | -7/Factory | Destroyed 7 combat bots 6059 | -7/Factory | Lost 3 parts (1n2w) 6192 | -7/Factory | Discovered new exit (range 15) 6194 | -7/Factory | Core integrity fell below 20% 6213 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. O-24 Administrator locks terminal. MR F6OA8RMBLIBT Y: MTAJHV=FTVX Connecting with Fabricator... #XY%>Y4X:L B7ZN: WD/> H-55 Commando destroyed. Fusion Modulator explodes. K-01 Serf cleans the Nuclear Reactor. System corrupted: Component data lost. K-01 Serf cleans the Nuclear Reactor. N>FJ5UMDBXPB1XR,U3E/> Map ----- +----------------------------------------------------+ | ??????????###### #?# #???????????????????????????? | | ??????????#"""## ### #???????????????????????????? | | ??????????#"T"## #?????#?????????????????????? | | ????## ####" "## #????? ############?????????? | | ????# ! ###### #?????????? | | ????# + #?????????? | | ????+ ##+###### =#?????????? | | ????#"" """ """ ##???????# #?????????? | | ????#"" """ """ #????????# !!! #?????????? | | ????#"" """ """ #????????# !! #?????????? | | ????#G #????????# !! #?????????? | | ?????"" """ """ #????????# #?????????? | | ?????"" 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""" ??????# = #?# """"""""" ? | | ??????????# """"" ! ????# #?# # | | ??????????# """"" #???# #?# """"""""" ? | | ??????????# #???# "T" #?# # | | ??????????##############???# """ #?# """"""""" ? | | ???????????????????????????# #?# # | | ?????????? ###########+##### """"""""" ? | | ?????????? < Y@ s + # | | ?????????? * ########### ##### """""""""??? | | ??????????????????????????????# #???# ???? | | ??????????????????????????????# #???# * ???? | | ??????????????????????????????# #???###########??? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 32 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Field Laser | 7% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPropulsionCyclogen Manual? 0 Play Time 00:43:12 Cumulative 138.7 hours Start 2025.09.14 @ 10:15:36 End 2025.09.14 @ 11:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 877210e6-cb3a-470e-b6a7-805b359ddd77