Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 02:00:09 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1255) 6275 Value Destroyed (82668) 82668 Prototype IDs (375) 7500 Alien Tech Used (17) 3400 Bonus (102223) 102223 TOTAL SCORE: 213366 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 57489 Follower Combat Kills 7208 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -6374 Cogmind --------- Core Integrity 301/1850 Matter 295/300 Energy 346/350 System Corruption 0% +Membrane Temperature Cool (8) Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Cooled Linear Gravjet Diametric Drive Cooled Q-thruster > --- UTILITY (12) ----- Experimental Cooling System Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Zero-point Reactor Vortex Chain Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (313) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Zionite Shade Armor Heavy Regenerative Plating Experimental EM Shield AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Omega Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Advanced Particle Charger Launcher Loader Quantum Capacitor Experimental Reaction Control System Graphene Brace Improved Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Sigix Shearcannon Gamma Bomb Array Hellfire Missile Launcher Advanced Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 267] Favorites ----------- Power Zero-point Reactor Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device AEGIS Remote Shield Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Deep Network Scanner Protection Medium Regenerative Plating Weapon Multirail Energy Gun Advanced Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . 2 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . . . . 2 . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 497 | 8 7 1 10 25 22 4 2 6 4 15 5 13 5 4 5 5 4 6 9 6 24 4 38 10 15 24 6 12 5 17 29 20 116 11 Power 71 | 1 1 1 2 3 3 1 . 1 . 2 1 2 1 1 1 . . 2 2 . 4 . 9 1 . 5 1 . 2 3 4 2 14 1 Engine 14 | 1 1 . 1 2 3 1 . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . 1 1 1 . . . . . . . 1 . . 1 . . 2 . . . . . . . 1 . . . . . . . . Reactor 49 | . . . . . . . . . . 1 1 . . . . . . . 2 . 4 . 9 1 . 4 1 . 2 3 4 2 14 1 Propulsion 109 | 2 . . 3 8 7 2 . . . 4 1 1 . 1 2 . 1 . . . 9 1 11 2 3 8 2 6 1 6 5 3 14 6 Treads 23 | 2 . . 1 5 5 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 2 . Leg 75 | . . . . . . . . . . 4 1 1 . 1 2 . 1 . . . 8 1 11 2 2 7 2 6 1 6 2 2 12 3 Wheel 6 | . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Flight 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 200 | 3 3 . 1 6 8 . 1 3 . 8 3 8 1 2 2 3 2 1 4 2 8 3 8 3 4 10 2 4 1 5 13 8 67 3 Device 117 | 3 2 . 1 4 2 . . 2 . 6 3 3 1 1 1 1 2 . 1 2 4 1 5 1 4 6 1 2 1 3 6 7 39 2 Storage 10 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . 4 . Processor 30 | . . . . . 2 . 1 . . 1 . 1 . 1 1 2 . . . . 1 1 2 . . 1 . . . . 6 . 9 1 Hackware 8 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . . . 1 . Protection 35 | . . . . 1 2 . . 1 . 1 . 2 . . . . . . 3 . 3 1 1 . . 2 . 2 . 1 . 1 14 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 3 . 4 8 4 1 1 2 4 1 . 2 3 . . 2 1 3 3 4 3 . 10 4 8 1 1 2 1 3 7 7 21 1 Energy Gun 14 | 1 . . . 1 2 1 . . . . . . 1 . . . . . . . . . . 2 4 . . 1 . . . . 1 . Energy Cannon 37 | . . . 1 . . . 1 1 2 1 . 2 . . . . . . . . 1 . 2 2 4 1 1 1 1 3 3 3 7 . Ballistic Gun 34 | 1 . . . 5 2 . . . . . . . 2 . . 1 1 2 3 3 . . 6 . . . . . . . 3 1 4 . Ballistic Cannon 11 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 5 1 Launcher 15 | . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 3 4 . Special Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . . 2 2 . . . . . . 1 . . 2 . . . 1 . 4 . 1 8 . 5 . . . 3 11 3 24 1 Corrupted Parts 15 | . . . . . . . . . 2 4 . . . . . . . . . 3 4 . . 2 . . . . . . . . . . System Corruption 77 | . . . . . . . . . 5 22 . . . . . . . . . 11 16 . . 23 . . . . . . . . . . Parts Lost 107 | . . . 6 1 1 . . 6 4 . . 2 3 . . . . . 1 . 15 1 21 3 3 9 . 2 . 3 1 2 8 15 Power 14 | . . . 1 . . . . 1 . . . 1 1 . . . . . . . 2 . 3 . . 2 . . . 1 . . 1 1 Propulsion 27 | . . . 2 . 1 . . 1 1 . . . . . . . . . . . 4 . 7 2 3 5 . . . . . . . 1 Utility 32 | . . . 1 1 . . . . . . . 1 . . . . . . 1 . 2 1 7 1 . 2 . 1 . 2 1 . 4 7 Weapon 34 | . . . 2 . . . . 4 3 . . . 2 . . . . . . . 7 . 4 . . . . 1 . . . 2 3 6 Highest Loss Streak 16 | . . . 2 1 1 . . 5 3 . . 2 3 . . . . . 1 . 11 1 16 2 2 2 . 1 . 3 1 1 2 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 10 14 12 13 17 17 17 16 16 15 15 16 17 15 15 16 16 16 15 16 17 18 18 17 17 15 15 15 15 16 17 18 19 15 Power . | . 1 1 . 2 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 Propulsion 1 | . 1 1 1 3 5 3 3 3 6 2 3 2 3 3 2 1 1 2 2 2 1 . . . . . . . . . 1 1 . . Utility 7 | . 5 8 6 2 5 7 7 5 6 8 7 8 9 7 8 10 9 9 7 7 7 11 9 9 8 7 9 9 9 8 5 7 9 7 Weapon 5 | . 2 3 4 4 5 4 5 5 2 1 4 4 3 3 4 5 5 5 6 7 6 5 6 6 5 5 5 5 5 4 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 2 . 8 6 2 3 1 . . . 2 . . 2 2 1 1 2 1 . 4 1 5 2 2 . 2 . . 2 2 4 12 1 Power 9 | . 1 . . 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . Propulsion 9 | . 1 . 1 . . 2 . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Utility 32 | . . . 5 1 . . 1 . . . . . . 2 1 . 1 1 1 . 3 . 1 1 1 . 2 . . 2 2 2 4 1 Weapon 19 | . . . 2 4 . 1 . . . . . . . . . 1 . 1 . . 1 1 3 . 1 . . . . . . . 4 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 99 100 98 91 96 92 91 79 85 96 100 88 92 100 99 100 93 94 93 93 89 89 89 89 87 86 90 91 95 94 82 86 90 85 Engine 2 | . 14 8 4 6 5 7 7 6 7 6 . . 2 6 5 . . . . . . . . . . . . . . . . . . . Core 1 | . . 5 9 2 1 . . . . . . 1 5 6 6 13 11 11 1 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 5 12 9 . . . . . . 9 11 10 10 9 10 9 10 11 12 12 11 7 8 10 9 Treads 4 | . 28 28 20 19 24 15 15 14 11 . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . Leg 19 | . . . . . . . . . . 25 26 26 26 26 26 26 22 23 23 23 21 26 28 29 24 23 25 26 29 29 21 23 25 23 Wheel 1 | . . . 7 7 2 7 7 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 19 14 13 17 13 7 7 10 19 20 22 15 18 20 20 13 10 10 16 16 12 10 10 8 13 12 15 12 16 15 14 15 14 14 Storage 5 | . 8 14 13 8 7 7 7 7 7 6 6 5 5 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 3 3 2 Processor 11 | . . . . . 6 15 21 15 10 6 10 5 5 6 6 18 17 17 11 11 13 14 17 15 13 13 12 12 12 11 14 15 14 19 Protection 4 | . . . . 4 9 7 1 1 . 4 . 4 5 6 6 1 5 5 5 5 5 9 6 5 4 5 4 6 4 4 4 6 5 3 Energy Gun 2 | . 4 . . . 1 22 22 2 . . . . 3 6 5 6 1 . 1 4 2 . . 3 7 10 13 10 5 2 . . . . Energy Cannon 3 | . . . 10 . . . . 4 15 17 20 15 9 6 5 2 1 . . . . . 2 3 3 1 2 4 10 13 1 3 2 6 Ballistic Gun 4 | . 4 . . 25 21 . . 3 3 . . . 3 6 5 10 13 15 12 12 9 . 1 1 . . . . . . 6 4 3 1 Ballistic Cannon 2 | . 18 28 11 . . . . . . . . . . . . . . . . . 1 5 3 . . . . . . . . . 1 1 Peak Build Rating 267 | 9 10 12 16 32 53 57 56 59 64 89 91 112 109 82 94 95 106 107 123 125 139 145 149 150 164 197 209 209 206 231 233 251 267 260 Average Rating 148 | 7 9 10 13 24 39 55 55 50 59 84 89 109 88 80 84 93 103 106 117 122 124 141 135 135 152 171 201 204 205 219 222 240 245 241 On Entrance 110 | . 9 10 12 2 27 53 56 56 59 56 88 88 109 82 81 91 95 106 106 122 123 128 145 140 150 143 181 208 204 206 229 226 227 260 Avg Prop Armor Cover (%) 11 | . . . 11 10 11 13 16 16 13 . . . . . . . . . . . 9 . . . 3 9 . . . . 7 6 6 11 Naked Turns 13 | . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 8 33 33 38 62 84 84 84 73 79 105 103 156 149 100 100 100 102 110 112 114 127 126 135 116 131 137 140 149 158 191 191 186 197 186 Greatest Support 220 | 40 40 40 40 60 80 28 28 28 28 112 112 162 162 112 112 112 120 115 120 120 146 158 166 130 133 197 196 193 182 216 220 220 220 218 Greatest Overweight (x) 55 | . . . 3 4 2 2 2 2 2 . . . . . . . . . . . 1 . 15 1 1 1 . . . . 1 2 55 . Average Overweight (x) . | . . . 1 . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 20 20 20 20 20 20 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Capacity 20 | 5 11 15 14 19 20 20 20 20 20 20 20 21 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 20 Most Carried 24 | 2 15 15 15 20 20 20 20 20 20 20 20 24 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Carried 19 | . 10 14 14 15 19 19 19 19 18 17 19 19 21 19 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 20 21 21 17 Final Capacity 25 | 5 15 15 5 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Final Carried 24 | 1 14 15 5 20 20 20 20 20 18 20 20 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 21 22 22 6 Class Distribution -------------------- 33% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Alien-Gunner 9% | Alien-Tank 8% | Mutant 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Commander-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Matter Collected 36806 | 104 420 65 674 718 428 242 156 256 425 327 361 528 415 107 147 266 182 436 318 139 1217 651 2021 395 520 701 134 161 84 155 8218 1927 11674 2234 Remotely 1158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1158 . Salvage Created 76115 | 147 477 9 427 857 529 128 290 426 556 748 1287 1537 385 149 . 346 60 491 90 295 812 1002 3605 256 1301 3273 554 2028 303 1989 9901 11641 28976 1240 Parts 2774 | 7 38 1 24 55 21 4 11 19 25 26 11 58 12 8 . 12 1 18 7 24 42 40 156 3 46 99 25 59 20 80 344 395 1024 59 Haulers Intercepted 22 | . 1 . . 5 2 . . . . 1 . 3 . . . . . . . . . 1 . . 2 2 . . . 1 . 4 . . Recyclers Shooed 20 | 1 1 . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . 4 4 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . 15 . . . 5 . 15 . . . 15 3 1 20 . . . . . . . . . . . . . . . . . . Prevented 14 | . . . . . . 7 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1140 | . 13 1 15 14 7 1 5 4 19 8 6 27 13 2 . 7 1 6 . 1 10 14 62 3 16 41 6 22 5 24 131 173 464 19 Guns 274 | . 2 . . 14 7 . 3 1 1 . . . . 2 . 6 1 6 . 1 9 . 8 . 8 35 4 11 . 6 79 29 39 2 Cannons 278 | . 8 1 15 . . . 1 1 3 7 6 12 6 . . . . . . . 1 14 39 2 6 . 2 9 5 12 23 57 36 12 AOE 409 | . 3 . . . . . . . 15 . . 13 7 . . 1 . . . . . . 15 . 1 . . . . 3 24 66 261 . Classes Destroyed 37 | 3 5 . 2 1 3 1 . . 1 1 2 1 . 1 . . . . . 1 1 . 4 . . 2 . . . 1 5 . 2 . Worker 51 | 1 . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . 28 16 . Builder 26 | . 1 . . 1 . . . . . 1 . 3 . . . . . 1 . . . . . . 1 1 . . . . 2 15 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 22 | . 1 . . 5 2 . . . . 1 . 3 . . . . . . . . . 1 . . 2 2 . . . 1 . 4 . . Recycler 22 | 1 1 . . 1 . . . . . 2 . 2 . . . . . 1 . . . . . . 1 1 . . . . 4 5 3 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 28 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 13 11 . Operator 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . Drone 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 2 . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . 2 . . . . 3 7 . Swarmer 107 | . 3 1 4 6 . . . . 7 . . 7 2 . . 4 . 1 . . . . 7 . 3 3 . 2 3 5 5 . 44 . Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Saboteur 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 7 13 . Grunt 350 | . 10 . . 6 1 . 4 . 7 5 . 13 4 . . 2 1 1 . . 1 4 21 3 4 11 . 10 . 8 43 52 139 . Brawler 58 | . . . . . 1 . . . 1 . . . 2 . . 1 . . . . . 1 . . 1 . . . . . 8 9 34 . Duelist 66 | . . . . . 2 . . . . . . 2 1 . . . . . . . . . 2 . . 2 . 1 . . 14 12 30 . Protector 32 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 5 9 16 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 48 | . . . . 2 2 1 . . 1 1 . 2 1 1 . 1 . 2 . 1 1 5 5 . 3 2 2 4 . . 4 2 5 . Demolisher 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . 6 . Specialist 21 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . 2 . 13 . Hunter 116 | . . . . . . . . . . . . 1 2 . . . . 2 . . 1 . 6 . 2 8 . . . 1 7 31 55 . Programmer 140 | . . . . . 1 . 1 . 1 2 . 2 1 . . . . . . . 2 4 7 . 3 5 3 1 1 9 15 25 57 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 1 . 1 1 4 . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 8 . . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 8 . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Striker 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 12 11 . Executioner 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 17 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 126 | 2 5 1 4 4 2 1 4 2 4 7 3 15 7 1 . 2 1 2 . 2 4 9 14 3 4 8 2 8 2 9 16 52 126 8 Combat Bots Only 122 | . 3 1 4 2 2 1 4 2 4 3 3 11 7 1 . 2 1 2 . 1 4 8 12 3 3 7 2 8 2 9 16 34 122 8 Max Kills in Single Turn 16 | 2 3 1 1 2 1 1 1 1 2 2 1 3 3 1 . 2 1 1 1 1 1 1 4 1 2 2 1 1 1 2 4 6 16 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 16 | . 2 . . . . . . . 2 . . 3 3 . . 1 . . . . . . 4 . 1 . . . . 2 2 6 16 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 1 A7 (-5/Cetus) P1-3CE (-5/Hub_04(d)) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Hostile Shots Fired 5361 | . 37 15 99 65 81 9 19 28 99 48 . 102 76 6 4 8 24 39 21 . 276 35 320 42 142 399 60 164 16 112 549 717 997 752 Missed 1765 | . 14 2 28 27 21 2 4 12 34 25 . 33 29 3 3 1 10 12 3 . 55 10 95 10 57 102 32 40 4 38 146 184 418 311 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Deflected 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Hits 3596 | . 23 13 71 38 60 7 15 16 65 23 . 69 47 3 1 7 14 27 18 . 221 25 225 32 85 297 28 124 12 74 403 533 579 441 Melee 50 | . . . . . 15 . . . . . . 1 . . . . . . . . . . . . 1 13 . . . . 8 10 2 . Projectile 3546 | . 23 13 71 38 45 7 15 16 65 23 . 68 47 3 1 7 14 27 18 . 221 25 225 32 84 284 28 124 12 74 395 523 577 441 AOE 34 | . . . . . . . . . . . . . . . . . . . . . 1 1 17 . . . . 3 . . . 2 10 . Critical Strikes 251 | . . 1 1 . 3 . . . 1 1 . 4 5 . . . . . 1 . 6 2 10 1 6 20 1 . . 8 37 24 41 78 Actively Blocked 82 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 4 24 5 46 Part Disruptions 24 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 4 1 7 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 50351 | . 221 72 1012 563 989 168 228 820 724 286 . 1332 828 53 8 211 213 452 367 . 4312 383 4886 763 935 3199 430 1665 173 1264 4032 6064 6705 6993 Core 4709 | . 46 5 195 87 132 . . 50 85 5 . 143 59 . . 40 47 61 . . 849 14 660 76 32 205 25 61 12 71 315 433 215 786 Absorbed by Shields 27376 | . 63 29 215 64 . . . . . . . . . . . . 58 169 101 . 295 317 346 . 745 2461 217 1597 167 614 3390 5691 6005 4832 Reduced by Siege Mode 655 | . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . 75 489 . . Redirected to Shielding 811 | . . . . . . . . . . . . . . . . . . . . . 33 153 367 . . . . 152 . . . . 106 . Ignored by Resistances 12240 | . . . . . 55 10 . . . . . 112 191 6 4 31 35 145 51 . 318 . . . . 837 90 . . 165 3648 1677 2927 1938 Regen/Repaired (Parts) 11910 | . . . . . . . . . . . 56 204 . . 1119 . . . 38 277 215 229 509 212 225 464 143 241 40 101 2427 3441 1675 294 Core Remaining (%) 48 | 100 . . 1 84 . . . . 61 . . . . . . 70 . . . . 4 . . 34 . 74 . . . . 42 . . 16 Volleys Fired 2488 | 9 35 3 94 57 30 8 13 54 55 29 45 75 30 6 . 20 29 29 28 24 41 27 119 28 61 108 26 46 8 49 398 252 557 95 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 1 3 1 3 3 4 4 4 4 4 3 4 4 Hottest 480 | 70 70 60 110 69 106 165 165 179 260 260 260 270 270 185 . 110 110 45 146 115 150 66 156 70 330 289 384 390 447 480 480 414 405 420 Shots Fired 4460 | 18 68 6 118 148 89 19 35 78 80 75 128 158 72 14 . 41 43 86 46 30 114 27 138 28 122 300 74 163 30 146 696 352 670 248 Gun 2290 | 18 26 . . 148 89 19 31 35 11 . . . 15 7 . 32 21 86 46 30 111 . 29 20 68 287 54 126 10 11 573 141 196 50 Cannon 1814 | . 40 6 82 . . . 4 43 48 75 128 149 49 7 . 6 22 . . . 3 27 102 8 54 13 20 37 20 135 123 209 210 194 Launcher 338 | . 2 . 18 . . . . . 21 . . 9 8 . . 3 . . . . . . 7 . . . . . . . . 2 264 4 Special 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1814 | 9 53 6 60 148 82 . 3 16 11 . . . 7 3 . 22 17 86 18 8 86 27 115 20 . . . . . . 573 141 203 100 Thermal 2066 | 9 13 . 40 . . . 4 42 48 75 128 149 57 11 . 16 26 . 28 22 28 . 16 . 98 300 74 163 30 146 123 183 109 128 Explosive 155 | . 2 . 18 . . . . . 21 . . 9 8 . . 3 . . . . . . 7 . . . . . . . . . 87 . Electromagnetic 325 | . . . . . 7 19 28 20 . . . . . . . . . . . . . . . 8 24 . . . . . . 21 194 4 Slashing 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 77 16 Robot Hit Streak 60 | 6 5 2 13 18 11 27 38 22 10 20 20 22 23 8 . 10 8 46 10 8 12 20 33 10 12 24 8 17 5 30 60 44 36 19 Robot Miss Streak 7 | 1 2 2 3 6 5 . 1 3 1 2 2 3 2 . . 3 2 5 4 5 7 4 5 4 3 5 3 5 6 5 4 2 4 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . 1 . . . . . . 1 2 1 Secondary Targets 44 | . . . . 2 2 . 1 . . . . . . . . . 1 . . . 3 . 4 . . 4 . 3 . . 15 4 5 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . . 1 1 1 . Capacitor 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 . Shots Hit Robots 3053 | 13 36 3 43 85 64 18 28 42 35 43 99 93 47 7 . 17 14 66 55 17 66 27 114 22 75 199 38 100 15 61 599 300 423 189 Core Hits 3686 | 5 24 1 26 36 26 4 8 25 37 18 20 54 33 3 . 22 6 22 17 12 32 45 168 8 46 106 21 54 8 36 451 346 1817 149 Critical Kills 45 | . . . . . . . . . . 1 . 2 . 1 . . . . . 1 3 . 9 . . . . . . 3 5 12 2 6 Critical Parts Destroyed 30 | . . . . 1 . . . . . . . . . . . . . . 1 . 5 . 6 2 . . . . . . 8 3 3 1 Critical Strikes 138 | . 2 . . 1 . . . 1 . 1 . 2 . 1 . . . . 4 1 11 . 15 5 5 19 3 6 . 3 15 15 15 13 Burn 35 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 19 3 6 . . . . . . Meltdown 26 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 3 12 . 5 Destroy 56 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 11 . 15 3 . . . . . . 12 3 6 2 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Corrupt 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Impale 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . Melee Attacks 123 | . . . . . . . . . . . . . . . . . . 2 32 1 2 7 7 5 15 5 2 4 . . 6 12 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . . . . . . . 2 32 . 2 7 7 5 15 5 2 4 . . 6 12 23 . Sneak Attacks 31 | . . . . . . . . . . . . . . . . . . . 22 1 . . . . 3 . . 1 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 263284 | 143 846 53 1105 1357 1059 356 623 724 2983 1990 3911 5654 3095 198 . 1032 400 1540 2053 558 2262 2869 9345 579 3408 6453 1456 3657 669 3055 36663 55296 98912 8980 Guns 55273 | 141 167 . . 1357 1045 317 527 492 134 . . . 295 128 . 526 366 1437 985 558 2118 . 289 78 1074 6316 1067 2287 127 292 20040 5158 6728 1224 Cannons 77572 | . 390 53 968 . . . 96 187 797 1823 3840 3738 1257 70 . . 34 . . . 90 2869 6930 416 1415 133 351 1301 522 2011 7041 22065 11704 7471 Explosions 128160 | . 276 . 137 . . 39 . 45 2052 167 71 1867 1543 . . 506 . . . . . . 2072 . 690 . . . . 752 9536 28073 80049 285 Melee 1784 | . . . . . . . . . . . . . . . . . . 76 1068 . . . . 49 223 . . 69 . . . . 299 . Ramming 495 | 2 13 . . . 14 . . . . . . 49 . . . . . 27 . . 54 . 54 36 6 4 38 . 20 . 46 . 132 . Kinetic 56861 | 55 444 53 531 1357 945 . 72 271 134 . . . 152 49 . 345 313 1437 563 270 1712 2869 7010 78 . . . . . . 20040 5158 7928 5075 Thermal 114900 | 86 113 . 437 . . 39 96 215 797 1990 3911 3840 1650 149 . 181 87 . 422 288 496 . 209 . 2970 6449 1418 3588 649 2303 16436 48637 14858 2586 Explosive 47605 | . 276 . 137 . . . . . 2052 . . 1765 1293 . . 506 . . . . . . 2072 . . . . . . 752 141 264 38347 . Electromagnetic 31341 | . . . . . 100 317 455 238 . . . . . . . . . . . . . . . 416 209 . . . . . . 718 28603 285 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519 8745 1034 Piercing 1784 | . . . . . . . . . . . . . . . . . . 76 1068 . . . . 49 223 . . 69 . . . . 299 . Highest Corruption 27 | . . . . 1 2 3 7 7 12 22 12 12 7 7 7 . 1 1 1 7 20 1 5 27 2 16 . 1 1 6 1 . . . Average Corruption 5 | . . . . 1 2 2 6 7 10 15 12 9 7 7 7 . 1 1 1 1 8 1 1 18 1 8 . 1 1 3 1 . . . Corruption Purged 32 | . . . . . . . . . . 10 . 5 . . . . . . . 12 . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 413 | . . . . 6 6 9 26 14 31 26 29 54 35 18 1 . . 9 5 4 18 1 11 16 5 47 . 2 3 12 25 . . . Message Errors 101 | . . . . 2 2 3 8 3 7 7 6 16 6 2 . . . 1 . 1 2 . 5 3 3 11 . 1 . 5 7 . . . Matter Fused 101 | . . . . . 1 3 8 3 7 7 4 11 11 4 1 . . 4 2 1 5 . 2 7 1 12 . . 1 . 6 . . . Heat Flow Errors 47 | . . . . . 1 2 4 2 5 2 5 6 3 5 . . . . . 1 3 . 1 . . 3 . . 2 . 2 . . . Energy Discharges 45 | . . . . 2 1 . 1 1 4 1 2 6 7 3 . . . . 1 1 4 . . 4 . 3 . . . 2 2 . . . Parts Rejected 6 | . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . Parts Fused 6 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 36 | . . . . . . . 1 1 5 2 7 4 1 1 . . . 2 1 . 1 1 1 . . 3 . 1 . 1 3 . . . Data Loss (major) 13 | . . . . 1 . . . . 1 2 1 2 1 . . . . . . . . . . . 1 1 . . . 1 2 . . . Misfires 20 | . . . . 1 1 1 3 . 1 1 1 2 2 2 . . . . . . . . 1 . . . . . . 2 2 . . . Alerts 10 | . . . . . . . 1 . . . 1 . 1 1 . . . 1 . . 2 . 1 1 . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 26 | . . . . . . . . 3 . 3 2 5 2 . . . . 1 . . . . . . . 8 . . . 1 1 . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Overflow Damage 11419 | . 8 . 7 . . . 23 . 106 83 12 344 118 . . . . 5 93 . 23 40 141 3 92 . . . 15 15 2144 5785 2186 176 Projectiles 5300 | . . . 7 . . . 23 . 67 83 12 221 93 . . . . . . . 8 40 59 3 73 . . . 15 5 1528 2741 146 176 Explosions 5915 | . 8 . . . . . . . 39 . . 123 25 . . . . . . . . . 82 . 19 . . . . 10 616 3044 1949 . Melee 204 | . . . . . . . . . . . . . . . . . . 5 93 . 15 . . . . . . . . . . . 91 . Knockbacks 107 | . 5 1 7 . . . . . . . . . . . . . . . . . . 8 55 . . . 1 . . . 1 . 3 26 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Kinetic 96 | . 5 1 6 . . . . . . . . . . . . . . . . . . 8 48 . . . . . . . . . 3 25 Secondary 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 1 Self-Inflicted Damage 1078 | . . . 86 . 7 45 . 77 93 . . 149 . . . 83 . . . . . . 146 . 70 . . . . 77 . 5 240 . Shots 41 | . . . 3 . . 1 . 1 2 . . 3 . . . 2 . . . . . . 2 . 1 . . . . 1 . 1 24 . Rammed 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | 1 4 . . . 1 . . . . . . 3 . . . . . 1 . . 5 . 5 4 1 2 2 . 1 . 2 . 6 . Kicked 32 | . . . . . . . . . . . . 3 . . . . . 1 . . 5 . 5 4 1 2 2 . 1 . 2 . 6 . Crushed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 70 160 . 56 . 188 165 257 160 384 279 198 440 268 191 . 33 42 24 20 184 311 118 270 8 234 197 370 362 182 298 324 240 317 198 Average Temperature 88 | 31 34 . 14 . 82 59 104 52 86 112 118 90 101 69 . 18 17 7 7 53 78 46 90 8 96 99 116 154 72 109 136 59 95 99 Received Heat Transfer 4492 | . 108 . 234 204 150 12 81 . 144 135 . 357 189 9 . 18 39 51 . . 66 30 884 54 115 250 38 156 16 92 262 381 417 . Effects 8 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 13 8 . . Total Turns 1327 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . 589 608 . . Longest Duration 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . 246 202 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Robots Disrupted 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 5 1 Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 4 1 Robots Corrupted 138 | . . . . . . 1 1 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 130 . Combat Hostiles 132 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 125 . Parts Fried 287 | . . . . . . 6 7 4 . . . . . . . . . 1 . . 3 . . 9 . . . . . . . 5 251 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Robots Melted 50 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 6 . 1 . 3 4 27 . 5 Combat Hostiles 41 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 6 . 1 . 3 4 18 . 5 Parts Melted 204 | . 1 . . . . . . 1 . 5 . 6 4 . . . . . . 1 4 . 1 . 9 45 7 14 2 6 10 63 12 13 Heat Transferred 94997 | 259 481 . 592 . . 50 150 550 550 900 1950 1750 1085 211 . 259 124 . 463 407 593 . . . 2237 12136 2209 5165 555 1809 11752 35908 10862 1990 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 86 | . . . . . . 1 . 1 . 1 1 2 2 . . . . . . . . . . . 6 . . . . . . 1 71 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . 4 . . . . 1 1 1 1 2 2 5 . 1 3 2 4 3 4 5 5 5 . Low Security (%) 31 | 100 100 100 . 100 100 . . . . 100 100 24 . . . . 35 67 75 98 44 15 2 . 94 57 . . . . . . . . Level 1 5 | . . . . . . . . . . . . 28 . . . . 64 32 24 1 11 63 6 . 5 5 . . . . . . . . Level 2 7 | . . . . . . . . . . . . 26 . . . . . . . . 43 21 18 . . 28 100 17 . 48 1 . . . Level 3 6 | . . . . . . . . . . . . 13 . . . . . . . . . . 26 . . 8 . 38 100 14 31 . . . Level 4 5 | . . . . . . . . . . . . 8 . . . . . . . . . . 33 . . . . 43 . 37 19 . . . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 31 6 30 . High Security 30 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 16 93 69 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Peak Influence 19743 | 10 138 81 . 172 71 . . . . 126 41 1177 . . . . 331 396 256 203 631 454 1794 . 217 767 669 1271 963 1219 3732 7564 19743 . Initial 4840 | . 3 49 . . 2 . . . . 64 41 . . . . . 169 139 204 51 . 184 219 . . 120 426 479 714 535 646 2239 4840 . Average 3812 | . 45 14 . 85 14 . . . . 44 3 434 . . . . 225 199 155 94 272 289 1035 . 134 275 454 979 853 855 1718 5861 12414 . Influence Increases 41083 | 20 440 81 490 464 238 25 120 . 400 263 14 2006 330 23 . 338 472 699 377 260 1188 488 2444 60 546 1261 475 812 359 1003 3784 5425 16002 176 Destroy 0b10 Robot/C 24660 | . 260 60 100 280 140 20 100 . 340 160 . 880 280 20 . 200 160 360 160 80 540 280 1460 60 320 860 220 540 180 500 2640 3480 9980 . Destroy 0b10 Robot/NC 1220 | 20 25 . . 45 10 5 . . 10 25 . 55 . . . 10 25 25 10 25 25 10 25 . 20 25 15 15 10 5 70 390 320 . Destroy Leader 3184 | . 76 10 . 80 44 . 20 . 50 42 . 156 40 . . 20 46 46 . . 124 84 238 . 74 164 86 40 44 42 490 604 564 . Allied During Kill 4705 | . . 11 . . . . . . . . . 621 10 3 . 108 24 234 162 93 327 . 265 . . 29 61 151 107 27 . . 2472 . Successful Hack 200 | . 22 . . 10 14 . . . . . . 30 . . . . 18 17 . . . . . . . 24 18 . . . 15 24 8 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1230 | . . . . 30 15 . . . . 15 . 120 . . . . 15 . 30 60 90 15 150 . . 45 30 30 . 225 165 45 135 15 Destroy Structure 4489 | . 12 . . 4 . . . . . 21 14 144 . . . . 34 2 . 2 82 24 306 . 102 24 45 21 18 204 254 837 2193 146 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1200 | . 15 . 390 15 15 . . . . . . . . . . . . 15 15 . . 75 . . 30 90 . 15 . . 150 45 330 . Influence Decreases 41057 | 15 317 209 489 458 227 43 76 44 297 248 132 844 919 428 168 306 219 618 614 389 812 416 1157 1795 332 716 595 180 677 806 1202 1593 3344 20372 Entered New Map 30024 | . 2 79 . 1 5 8 . 44 . 39 77 . 431 110 168 . 13 146 162 78 . 192 229 1735 . 94 333 160 557 418 504 1493 2724 20222 Time Decay 8489 | 15 315 130 439 447 212 35 76 . 257 209 55 514 458 318 . 160 206 452 342 271 454 214 458 60 302 502 222 . 120 318 688 80 160 . Lost Part 970 | . . . 50 10 10 . . . 40 . . 20 30 . . . . . 10 . 150 10 210 . 30 90 . 20 . 30 10 20 80 150 Lost Ally 1424 | . . . . . . . . . . . . 160 . . . 146 . 20 100 40 208 . 260 . . 30 40 . . 40 . . 380 . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 183 | . 4 . . 5 7 . . . . 5 . 10 . . . . 1 1 . . 8 1 6 . 3 11 3 . 4 3 38 37 36 . Investigation 8 | . 3 . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Extermination 23 | . . . . . 2 . . . . 1 . 2 . . . . 1 . . . 1 1 3 . 2 2 . . 1 2 5 . . . Reinforcement 30 | . 1 . . 2 2 . . . . 3 . 7 . . . . . . . . 1 . . . . 3 1 . . . 5 5 . . Assault 104 | . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 3 . . 1 . . 2 1 25 32 36 . Garrison 11 | . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . 3 1 . 1 . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . . . 1 . 3 . . . . . . . . 1 . . . . . . . . . 1 4 . . Haulers Reinforced 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Distress Signals 36 | . 1 . . 1 1 . . . . . . . . . . . . 1 2 . 2 . 3 . 2 3 1 2 1 1 2 8 5 . Communications Jammed 142 | . . . . . . . . . . . . . . . . . . . . . . 15 2 . . . . . . 1 29 1 94 . Distress Signals 140 | . . . . . . . . . . . . . . . . . . . . . . 15 2 . . . . . . 1 27 1 94 . Times Spotted 1556 | . 20 3 25 18 28 1 5 4 19 11 6 41 14 1 1 10 10 20 11 17 33 20 76 4 25 58 17 30 11 24 192 213 550 38 Peak Tracking Total 50 | . 4 3 7 5 5 1 4 2 4 3 2 5 7 1 1 3 4 3 5 1 7 9 9 3 4 9 5 7 4 5 14 13 50 8 Tactical Retreats 42 | . 1 . 5 1 1 . . . . . . . . . . . . 1 1 . . 2 . . 2 5 . 1 . . 8 3 10 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Traps Triggered 40 | . 2 . 1 1 1 1 . . . 1 . 3 . . . . . 4 . . 1 . 2 . . 4 . 2 . 1 . 1 15 . Indirectly 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Machines Disabled 97 | . 1 . 3 2 1 . . . . 1 . 8 . 1 . . 1 2 2 4 6 2 10 2 . 4 2 2 . 15 15 3 9 1 Max in Single Turn 4 | . 1 . 1 1 1 . . . . 1 . 3 . 1 . . 1 . 1 1 1 1 1 1 . 1 . 1 . 2 4 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Machines Accessed 56 | . 7 . . 5 4 1 1 4 . 3 . 5 . 1 . . 2 10 . . 2 . . 1 . 2 1 . . 1 3 2 1 . Terminals 34 | . 6 . . 4 3 . . . . 2 . 4 . . . . 1 10 . . . . . . . . . . . . 3 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 7 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . 1 . . 1 . 1 . . Total Hacks 166 | . 21 . . 14 9 1 1 31 . 7 . 10 . 6 . . 3 21 . . 3 . . 20 . 5 1 . . 2 7 3 1 . Successful 104 | . 13 . . 7 3 1 1 31 . . . 4 . 6 . . 2 6 . . 1 . . 20 . 3 1 . . . 3 1 1 . Failed 61 | . 8 . . 7 5 . . . . 7 . 6 . . . . 1 15 . . 2 . . . . 2 . . . 2 4 2 . . Catastrophic 12 | . . . . 1 2 . . . . 2 . 2 . . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 13 . . 9 6 . . . . 5 . 3 . . . . 4 3 1 . 14 6 26 . 7 12 7 6 . 3 10 . 10 . Terminals 80 | . 19 . . 11 7 . . . . 5 . 8 . . . . 1 21 . . . . . . . . . . . . 7 . 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . Garrison Access 11 | . . . . . . . . . . 2 . 2 . . . . . . . . 3 . . . . . 1 . . 2 . 1 . . Terminal Hacks 79 | . 5 . . 1 1 1 1 31 . . . 2 . 6 . . 1 6 . . . . . 20 . . . . . . 3 . 1 . Record 37 | . . . . . . . . 11 . . . . . 6 . . . . . . . . . 20 . . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 12 | . . . . . . 1 1 . . . . . . . . . 1 6 . . . . . . . . . . . . 3 . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Retrieve Study 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 . . 5 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Terminals 13 | . 7 . . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 6 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . 5 3 . . . . 3 . 5 . . . . 1 6 . . 1 . . . . 2 1 . . 1 1 2 . . Full Trace Events 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . 21 . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 3 . . . . 2 . . Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 1 . . . . . . . 2 4 . . . 5 . . . . 3 . . . . 3 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Total Allies 117 | . . 3 . . 1 . . . . . 19 . 2 4 4 . 1 14 5 . 11 2 16 . . 3 2 3 . . . . 27 . Largest Group 19 | . . 3 3 . 1 . . . . . 19 18 2 6 10 10 1 14 14 11 15 2 6 1 . 3 2 3 3 3 . . 16 . Highest-Rated Group 1526 | . . 40 40 . 12 . . . . . 684 633 58 168 322 322 167 664 999 783 1154 206 521 64 . 141 244 207 207 207 . . 1526 . Highest-Rated Ally 269 | . . 16 16 . 12 . . . . . 50 50 29 30 39 39 167 167 167 167 167 103 103 64 . 47 122 69 69 69 . . 269 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . 1 1 . . 4 1 8 . . . 1 . . . . . . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Light 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Orders 44 | . . . 2 . . . . . . . . . . . . . . 2 3 1 8 . 11 . . 3 . . . . . . 11 3 STAY 16 | . . . 1 . . . . . . . . . . . . . . 1 3 1 2 . 2 . . . . . . . . . 6 . FOLLOW 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 1 . . . . . . . 2 RETURN 8 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 2 . . . . . . . 1 Ally Attacks 969 | . . 15 17 . . . . . . . . 144 14 2 7 21 18 57 57 12 141 2 83 . . 11 17 29 16 16 . . 290 . Total Damage 42055 | . . 100 163 . . . . . . . . 2403 250 39 90 367 979 2229 1892 551 4513 38 3649 . . 345 1593 1292 541 822 . . 20199 . Kills 190 | . . 2 . . . . . . . . . 19 1 . . 5 12 14 11 3 22 . 15 . . 2 6 6 6 1 . . 65 . Allies Corrupted 13 | . . . . . . . . . . . . 2 . . . 1 . . . . 5 . . . . 1 . . . 1 . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Active Infowar (turns) 32116 | 71 507 . 958 . 277 1039 837 4 800 156 248 554 907 706 1614 603 420 1124 761 652 306 229 1109 109 518 673 . . 214 561 3311 2598 9732 518 Optics 18246 | . . . . . . . . . . . . . . . . 511 420 1124 106 . . . . . . . . . . . 3237 2598 9732 518 Sensors 7888 | . . . . . 277 1039 837 4 800 107 . . . . . 507 148 . 655 652 306 19 600 109 518 671 . . . . 45 594 . . Terrain 1063 | 71 436 . . . . . . . . . . . . . . . . . . . . . . . 472 83 . . . . . . 1 . Seismic 5690 | 68 507 . 958 . . . . . . 49 248 554 906 706 1614 80 . . . . . . . . . . . . . . . . . . Machine Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Triangulation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 6154 | . . . . . . . . . . . . . . . . . . . . . . 229 811 . . . . . 214 561 1455 371 2513 . ECM 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 154 | . 1 . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 1 . . 2 1 . 1 . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 1 . . . . . . . 2 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . 2 Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 2 1 1 . . 2 . 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Turns Passed 42413 | 109 1216 736 1659 1221 1151 1066 889 421 820 488 704 1400 1143 706 1614 603 420 1124 761 652 1210 459 1228 424 665 1385 466 556 255 702 3312 2598 9732 518 Spaces Moved 24387 | 45 553 447 851 657 646 839 634 203 546 299 402 984 821 528 1247 424 262 660 326 202 671 282 571 216 278 601 302 298 179 404 1505 1280 6021 203 Core 30 | 2 . . 19 7 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Treads 2190 | 43 553 447 342 365 377 . . . . . . . . . . . . . . . . . . . . 14 . . . . 49 . . . Legs 18827 | . . . . . . . . . . 299 402 984 821 528 1247 424 262 660 326 202 671 282 570 216 278 587 302 298 179 404 1456 1280 6020 129 Wheels 3266 | . . . 490 285 269 839 634 203 546 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Fastest Speed 24 | 50 160 160 50 50 120 120 120 120 120 120 120 114 114 117 117 120 117 117 117 117 105 112 113 120 120 112 115 119 120 117 116 112 110 24 Average Speed 122 | 155 160 160 136 144 147 120 120 120 120 120 120 114 118 117 119 120 117 117 117 117 126 112 121 125 130 127 116 119 120 119 126 116 115 84 Slowest Speed 2800 | 160 160 160 240 243 320 120 120 120 120 120 120 114 120 120 120 120 117 117 117 117 192 115 800 190 190 270 119 123 120 120 250 190 2800 120 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 Exploration Rate (%) 55 | 5 92 99 44 52 20 93 82 81 69 11 88 27 87 69 88 62 10 85 59 80 43 10 55 96 13 79 15 50 7 64 64 45 82 19 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 40 | . 3 . 1 . . 1 1 29 . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . 1 1 1 1 1 1 . 1 . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 1 . Scrap Searched 27 | . . 1 . . . 5 5 . 3 . . . 2 5 4 2 . . . . . . . . . . . . . . . . . . Spaces Dug 495 | . 14 . . . . . . . 39 4 . 13 1 1 . 10 12 . . . 6 6 21 . 16 5 6 1 . 6 13 40 281 . Terrain Destroyed 2636 | . 14 . 80 2 . 11 . 2 220 20 16 188 90 5 . 41 21 . . 4 32 6 107 2 59 8 14 9 6 74 109 317 1107 72 Melee 34 | . . . . . . . . . . . . . . . . . . . . . 2 6 6 . 9 2 2 . . . 2 1 4 . Projectile 470 | . . . . 2 . . . . 24 14 7 46 10 5 . 6 21 . . 4 30 . 10 2 20 6 12 9 6 36 31 12 90 67 AOE 2118 | . 14 . 80 . . 11 . 2 196 6 9 142 80 . . 35 . . . . . . 91 . 30 . . . . 38 76 304 1004 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Gar Res Qua Sec Acc Com Ac0 Total 33673 | 64 816 462 1180 814 779 884 732 319 643 373 534 1134 937 603 1381 482 337 958 599 586 917 380 942 331 436 969 376 410 200 528 2750 1994 8450 373 Wait 4265 | . 196 9 195 24 32 13 72 24 22 7 67 27 55 21 89 23 30 189 174 347 82 43 78 48 30 155 12 16 1 23 564 302 1290 5 Move 24354 | 45 552 446 850 656 645 838 633 202 545 299 401 983 820 527 1246 423 261 659 325 201 670 281 570 215 277 600 302 296 178 403 1504 1279 6020 202 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 429 | 1 16 2 8 29 12 8 1 11 1 14 4 10 . 4 12 1 4 5 7 . 24 7 24 6 9 12 8 6 1 8 50 28 85 11 Fast Attach 259 | 7 2 . . 13 4 1 . 1 . 2 1 2 2 . 4 . . 1 3 4 10 1 18 8 3 21 4 10 3 11 30 9 78 6 Attach 243 | . . . 6 3 3 . 1 11 4 7 1 5 3 . 3 . 2 . 3 . 11 5 16 2 1 9 2 . . 2 54 28 41 20 Detach 126 | . . . . 3 . . . 3 2 1 1 3 1 . 3 . . . 2 1 3 1 5 5 1 6 1 . . 2 31 18 27 6 Swap 633 | 1 6 1 22 12 23 7 10 7 14 7 6 24 16 6 7 14 9 9 14 6 39 5 35 3 25 30 7 7 4 9 50 30 158 10 Drop 506 | 1 5 1 5 17 17 9 2 5 . 7 8 2 . 3 17 1 2 6 11 2 17 3 23 7 13 20 10 12 4 21 61 24 152 18 Fire 2488 | 9 35 3 94 57 30 8 13 54 55 29 45 75 30 6 . 20 29 29 28 24 41 27 119 28 61 108 26 46 8 49 398 252 557 95 Melee 123 | . . . . . . . . . . . . . . . . . . 2 32 1 2 7 7 5 15 5 2 4 . . 6 12 23 . Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 32 | . . . . . . . . . . . . 3 . . . . . 1 . . 5 . 5 4 1 2 2 . 1 . 2 . 6 . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . . 15 . . 5 . . . . . . 2 . . . 12 12 . Rewire 154 | . . . . . 12 . . . . . . . 10 36 . . . 42 . . . . 42 . . . . 11 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: Qua x2 / Gar) -2/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Discovered new exit (range 7) 975 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Learned Storage trap positions 1159 | -10/Materials | Learned location of Storage (-7) 1179 | -10/Materials | Learned Storage emergency access door positions 1189 | -10/Materials | Identified exit to Subcaves 1189 | -10/Materials | Learned location of 2 exits from Materials 1190 | -10/Materials | Learned location of Recycling (-7) 1203 | -10/Materials | Loaded intel: 8 terminal locations 1225 | -10/Materials | Learned Storage trap positions 1326 | -10/Materials | Entered Mines 1327 | -10/Mines | Identified exit to Materials 1350 | -10/Mines | Learned location of 1 exit from Materials 1432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1605 | -10/Mines | Learned 4 Materials zone layouts 1714 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2040 | -10/Mines | Discovered exit to Subcaves (range 9) 2062 | -10/Mines | Entered Subcaves 2062 | -10/Subcaves | Accompanied by 3 allies 2063 | -10/Subcaves | Approached by a straggling Scientist 2063 | -10/Subcaves | Identified exit to Materials 2124 | -10/Subcaves | A Subdweller sparked back to life 2124 | -10/Subcaves | A Subdweller sparked back to life 2141 | -10/Subcaves | Found Prototype Leg 2632 | -10/Subcaves | Discovered new exit (range 16) 2822 | -10/Subcaves | Core integrity fell below 50% 2989 | -10/Subcaves | Learned location of Mines (-10) 3155 | -10/Subcaves | Build established: Scavenger-Mutant 3422 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3568 | -10/Subcaves | Core integrity fell below 20% 3612 | -10/Subcaves | Disturbed a concealed Subdweller 3712 | -10/Subcaves | Released all parts (7) 3721 | -10/Subcaves | Entered Materials 3721 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3722 | -8/Materials | Identified exit to Factory 3778 | -8/Materials | Garrison activated, responded to threat 4037 | -8/Materials | Met 7R-MNS 4659 | -8/Materials | Build established: Scavenger-Tank 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4943 | -7/Factory | Caught up to 7R-MNS 5626 | -7/Factory | Discovered new exit (range 3) 5722 | -7/Factory | Central database locked down 5859 | -7/Factory | Discovered new exit (range 4) 5861 | -7/Factory | Identified exit to Factory 5899 | -7/Factory | Identified exit to Storage 5899 | -7/Factory | Identified exit to Lower Caves 6093 | -7/Factory | Entered Lower Caves 6143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6196 | -7/Lower Caves | Found DCF Scrap (16 items) 6439 | -7/Lower Caves | Encountered a Warlord checkpoint 6449 | -7/Lower Caves | Identified exit to Lower Caves 6473 | -7/Lower Caves | Build established: Skirmisher 6601 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6609 | -7/Lower Caves | Identified exit to Zion 6647 | -7/Lower Caves | Learned location of Zion (-6) 7159 | -7/Lower Caves | Entered another Lower Caves area 7162 | -7/Lower Caves | Discovered exit to Factory (range 11) 7677 | -7/Lower Caves | Build established: Gunner 8001 | -7/Lower Caves | Discovered new exit (range 12) 8013 | -7/Lower Caves | Identified exit to Data Miner 8048 | -7/Lower Caves | Entered Data Miner 8050 | -7/Data Miner | Discovered new exit (range 8) 8078 | -7/Data Miner | Met Data Miner 8111 | -7/Data Miner | Learned location of Section 7 (-2) 8111 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8123 | -7/Data Miner | Received God Mode back door access code from Data Miner 8137 | -7/Data Miner | Interfaced with the Data Conduit 8308 | -7/Data Miner | Lost 5 parts (1n4w) 8350 | -7/Data Miner | Build established: Mutant 8469 | -7/Data Miner | Entered Proximity Caves 8794 | -6/Proximity Caves | Build established: Gunner 8806 | -6/Proximity Caves | Learned Factory trap positions 8832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8859 | -6/Proximity Caves | System corruption reached 10% 8984 | -6/Proximity Caves | Lost 3 parts (1n2w) 9240 | -6/Proximity Caves | Build established: Mutant 9275 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9289 | -6/Proximity Caves | Entered Factory 9289 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9290 | -6/Factory | Loaded intel: 107 trap records 9291 | -6/Factory | Loaded intel: 275 machine locations 9293 | -6/Factory | System corruption reached 10% 9764 | -6/Factory | Build established: Scavenger-Gunner 9777 | -6/Factory | Sucked down chute 9777 | -6/Factory | Entered Waste 9790 | -6/Waste | Spotted C-40 Crusher 9806 | -6/Waste | Destroyed C-40 Crusher 9825 | -6/Waste | Spotted C-40 Crusher 9845 | -6/Waste | Spotted C-40 Crusher 9862 | -6/Waste | Destroyed C-40 Crusher 9890 | -6/Waste | Spotted C-40 Crusher 9899 | -6/Waste | Destroyed C-40 Crusher 9909 | -6/Waste | Destroyed C-40 Crusher 9912 | -6/Waste | Spotted C-40 Crusher 9924 | -6/Waste | Destroyed C-40 Crusher 9937 | -6/Waste | Found Damper Plating 9984 | -6/Waste | Spotted C-40 Crusher 10087 | -6/Waste | Destroyed C-40 Crusher 10157 | -6/Waste | Discovered new exit (range 12) 10275 | -6/Waste | Warlord forces began an assault 10481 | -6/Waste | Entered Factory 10481 | -6/Factory | Accompanied by 18 allies 10482 | -6/Factory | Loaded intel: 294 machine locations 10484 | -6/Factory | Identified Arachnoskeleton 10485 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10830 | -6/Factory | P-60 Hacker assimilated allied YF-CGN(s) 10857 | -6/Factory | Lost 4 allies 10974 | -6/Factory | Identified exit to Lower Caves 11064 | -6/Factory | Discovered new exit (range 9) 11401 | -6/Factory | Discovered new exit (range 11) 11615 | -6/Factory | Lost 5 allies 11758 | -6/Factory | Lost 3 allies 11783 | -6/Factory | Destroyed 11 combat bots 11881 | -6/Factory | First assault squad dispatched 11881 | -6/Factory | Entered Lower Caves 12163 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12206 | -6/Lower Caves | Destroyed 7 combat bots 12258 | -6/Lower Caves | Spotted B-75 Beast 12276 | -6/Lower Caves | Allies destroyed B-75 Beast 12302 | -6/Lower Caves | Lost 3 parts (1p2w) 12609 | -6/Lower Caves | Discovered new exit (range 11) 13024 | -6/Lower Caves | Entered another Lower Caves area 13024 | -6/Lower Caves | Accompanied by 2 allies 13096 | -6/Lower Caves | Discovered new exit (range 9) 13199 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13295 | -6/Lower Caves | Entered an active Warlord outpost 13306 | -6/Lower Caves | Learned Factory trap positions 13306 | -6/Lower Caves | Learned Extension emergency access door positions 13524 | -6/Lower Caves | Build established: Commander-Gunner 13591 | -6/Lower Caves | Discovered exit to Zion (range 15) 13730 | -6/Lower Caves | Entered Zion 13730 | -6/Zion | Accompanied by 6 allies 13771 | -6/Zion | System corruption cleaned by Quarantine Array 13877 | -6/Zion | Discovered new exit (range 11) 13992 | -6/Zion | Learned Factory repair station intel 14206 | -6/Zion | Given the Hacking Drone Bay 14233 | -6/Zion | Found Prototype Device 14419 | -6/Zion | Build established: Scavenger-Gunner 14546 | -6/Zion | Visited the Megawrench Repair Shop 14546 | -6/Zion | Megawrench repaired 14 parts 14664 | -6/Zion | Found Exp. Core Analyzer 14672 | -6/Zion | Found Exp. Target Analyzer 14679 | -6/Zion | Found Exp. Armor Integrity Analyzer 14681 | -6/Zion | Identified Hacking Drone Bay 14686 | -6/Zion | Found Exp. System Shield 14948 | -6/Zion | Met Imprinter 14968 | -6/Zion | Imprinted 14970 | -6/Zion | Declared Zion's savior 15078 | -6/Zion | Found CR-A16's Pointy Stick 15344 | -6/Zion | Entered Proximity Caves 15344 | -5/Proximity Caves | Accompanied by 10 allies 15349 | -5/Proximity Caves | Learned Factory terminal intel 15654 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 15674 | -5/Proximity Caves | Spotter reported a threat 15745 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15916 | -5/Proximity Caves | Lost 5 allies 15935 | -5/Proximity Caves | Discovered new exit (range 9) 15946 | -5/Proximity Caves | Identified exit to Factory 15947 | -5/Proximity Caves | Entered Factory 15947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15948 | -5/Factory | Identified exit to Extension 15949 | -5/Factory | Loaded intel: 78 trap records 15950 | -5/Factory | Loaded intel: 263 machine locations 15951 | -5/Factory | Loaded intel: 28 terminal locations 15952 | -5/Factory | Loaded intel: 6 repair station locations 16026 | -5/Factory | Zion hero teleported in (P1-3CE) 16345 | -5/Factory | Discovered exit to Extension (range 6) 16367 | -5/Factory | Entered Extension 16367 | -5/Extension | Accompanied by 1 ally (P1-3CE) 16369 | -5/Extension | Loaded intel: 37 machine locations 16473 | -5/Extension | Zion Hacking Resupply teleported in 16498 | -5/Extension | Build established: Scavenger-Tank 16627 | -5/Extension | Spotted B-75 Beast 16634 | -5/Extension | Rescued A7 16656 | -5/Extension | Rescued a captive Derelict 16683 | -5/Extension | Rescued a captive Derelict 17049 | -5/Extension | Spotted B-75 Beast 17051 | -5/Extension | Allies destroyed B-75 Beast 17074 | -5/Extension | Allies destroyed B-75 Beast 17162 | -5/Extension | Rescued a captive Derelict 17163 | -5/Extension | Rescued a captive Derelict 17237 | -5/Extension | Rescued a captive Derelict 17237 | -5/Extension | Rescued a captive Derelict 17255 | -5/Extension | Rescued a captive Derelict 17408 | -5/Extension | Discovered new exit (range 10) 17409 | -5/Extension | Discovered new exit (range 6) 17421 | -5/Extension | Identified exit to Cetus 17491 | -5/Extension | Entered Cetus 17491 | -5/Cetus | Accompanied by 13 allies (incl. P1-3CE, A7) 17492 | -5/Cetus | Loaded intel: 24 machine locations 17496 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17504 | -5/Cetus | Spotted Cetus Guard 17506 | -5/Cetus | Spotted Cetus Guard 17506 | -5/Cetus | Spotted Cetus Guard 17509 | -5/Cetus | Spotted Cetus Guard 17533 | -5/Cetus | Allies destroyed Cetus Guard 17533 | -5/Cetus | Allies destroyed Cetus Guard 17536 | -5/Cetus | Allies destroyed Cetus Guard 17536 | -5/Cetus | Allies destroyed Cetus Guard 17558 | -5/Cetus | Lost 4 allies 17634 | -5/Cetus | Started Cetus Manufacturing Module 17659 | -5/Cetus | Manufactured an Enhanced Grunt 17684 | -5/Cetus | Manufactured an Enhanced Grunt 17709 | -5/Cetus | Manufactured an Enhanced Grunt 17734 | -5/Cetus | Manufactured an Enhanced Grunt 17736 | -5/Cetus | Discovered new exit (range 16) 17752 | -5/Cetus | Identified exit to Archives 17759 | -5/Cetus | Manufactured an Enhanced Grunt 17846 | -5/Cetus | Build established: Scavenger-Skirmisher 17857 | -5/Cetus | Cetus Manufacturing Module disabled 18017 | -5/Cetus | Spotted Cetus Guard 18032 | -5/Cetus | Spotted Cetus Guard 18034 | -5/Cetus | Spotted Cetus Guard 18034 | -5/Cetus | Spotted Cetus Guard 18038 | -5/Cetus | Allies destroyed Cetus Guard 18040 | -5/Cetus | Allies destroyed Cetus Guard 18043 | -5/Cetus | Allies destroyed Cetus Guard 18059 | -5/Cetus | Discovered new exit (range 15) 18070 | -5/Cetus | Scared off Revision 17 18167 | -5/Cetus | Murdered A7 18172 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18175 | -5/Cetus | Found Prototype Protection 18175 | -5/Cetus | Identified Med. Regenerative Plating 18241 | -5/Cetus | Security sweep announced 18252 | -5/Cetus | Entered Archives 18252 | -5/Archives | Accompanied by 11 allies (P1-3CE) 18253 | -5/Archives | Loaded intel: 8 machine locations 18291 | -5/Archives | Discovered new exit (range 15) 18305 | -5/Archives | Discovered new exit (range 14) 18320 | -5/Archives | Identified exit to Hub_04(d) 18440 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 18904 | -5/Archives | Entered Hub_04(d) 18904 | -5/Hub_04(d) | Accompanied by 9 allies (P1-3CE) 18905 | -5/Hub_04(d) | Loaded intel: 110 machine locations 18916 | -5/Hub_04(d) | Zion Light squad teleported in 19005 | -5/Hub_04(d) | Spotted B-75 Beast 19011 | -5/Hub_04(d) | Allies destroyed B-75 Beast 19041 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 19042 | -5/Hub_04(d) | Zion Light squad teleported in 19157 | -5/Hub_04(d) | Network Hub disabled 19191 | -5/Hub_04(d) | Network Hub disabled 19285 | -5/Hub_04(d) | Build established: Scavenger-Gunner 19294 | -5/Hub_04(d) | Spotted Lightning 19294 | -5/Hub_04(d) | Spotted Lightning 19296 | -5/Hub_04(d) | Spotted Lightning 19302 | -5/Hub_04(d) | Allies destroyed Lightning 19304 | -5/Hub_04(d) | Garrison activated, responded to threat 19306 | -5/Hub_04(d) | Allies destroyed Lightning 19307 | -5/Hub_04(d) | Allies destroyed Lightning 19321 | -5/Hub_04(d) | Found Exp. EM Shield 19354 | -5/Hub_04(d) | Lost 8 allies 19395 | -5/Hub_04(d) | Found Prototype Protection 19396 | -5/Hub_04(d) | Identified Zio. Weapon Casing 19406 | -5/Hub_04(d) | Found Zio. Weapon Casing 19409 | -5/Hub_04(d) | Found Exp. Targeting Computer 19570 | -5/Hub_04(d) | Spotted Lightning 19570 | -5/Hub_04(d) | Spotted Lightning 19571 | -5/Hub_04(d) | Spotted Lightning 19578 | -5/Hub_04(d) | Destroyed Lightning 19584 | -5/Hub_04(d) | Destroyed Lightning 19614 | -5/Hub_04(d) | Build established: Scavenger-Tank 19648 | -5/Hub_04(d) | Found Exp. EM Shield 19675 | -5/Hub_04(d) | Intercept squad dispatched 19686 | -5/Hub_04(d) | Spotted Tracker 19715 | -5/Hub_04(d) | Spotted Combat Programmer 19740 | -5/Hub_04(d) | Destroyed Tracker 19744 | -5/Hub_04(d) | Lost 4 parts (1p1u2w) 19751 | -5/Hub_04(d) | Destroyed Combat Programmer 19756 | -5/Hub_04(d) | Core integrity fell below 50% 19771 | -5/Hub_04(d) | Core integrity fell below 20% 19786 | -5/Hub_04(d) | System corruption reached 10% 19804 | -5/Hub_04(d) | First assault squad dispatched 19804 | -5/Hub_04(d) | Lost 11 parts (1p4n1u5w) 19809 | -5/Hub_04(d) | Destroyed P1-3CE 19817 | -5/Hub_04(d) | Found P1-3CE's Gatling Flakker 19866 | -5/Hub_04(d) | Zion Heavy squad teleported in 19953 | -5/Hub_04(d) | Found Prototype Energy Cannon 19986 | -5/Hub_04(d) | Found Zio. Weapon Casing 20005 | -5/Hub_04(d) | Build established: Scavenger-Mutant 20056 | -5/Hub_04(d) | Discovered new exit (range 25) 20064 | -5/Hub_04(d) | Zion Fire squad teleported in 20104 | -5/Hub_04(d) | Terminal network hard line cut 20110 | -5/Hub_04(d) | Identified exit to Factory 20114 | -5/Hub_04(d) | Entered Factory 20114 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20115 | -4/Factory | Identified exit to Research 20116 | -4/Factory | Loaded intel: 281 machine locations 20342 | -4/Factory | Build established: Messiah-Mutant 20422 | -4/Factory | Discovered new exit (range 12) 20505 | -4/Factory | Destroyed 8 combat bots 20554 | -4/Factory | Retrieved Zion intel report: Trap Installations 20555 | -4/Factory | Zion Heavy squad teleported in 20573 | -4/Factory | Entered Armory 20573 | -4/Armory | Accompanied by 2 allies 20574 | -4/Armory | Loaded intel: 88 machine locations 20598 | -4/Armory | Zion Kinetic Resupply teleported in 20663 | -4/Armory | Zion Light squad teleported in 20820 | -4/Armory | Lost 5 allies 20845 | -4/Armory | Found Fusion Bomb Launcher 20847 | -4/Armory | Found Fusion Bomb Launcher 20854 | -4/Armory | Spotted B-86 Titan 20862 | -4/Armory | Destroyed B-86 Titan 20872 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 20873 | -4/Armory | Zion Recon squad teleported in 20995 | -4/Armory | Zion Light squad teleported in 21086 | -4/Armory | Found Zio. Weapon Casing 21109 | -4/Armory | Lost 3 allies 21157 | -4/Armory | Destroyed 10 combat bots 21283 | -4/Armory | Zion Trap Resupply teleported in 21317 | -4/Armory | Destroyed 9 combat bots 21323 | -4/Armory | First assault squad dispatched 21475 | -4/Armory | Core integrity fell below 50% 21504 | -4/Armory | Destroyed 12 combat bots 21505 | -4/Armory | Lost 16 parts (2p6n4u4w) 21560 | -4/Armory | Zion Light squad teleported in 21628 | -4/Armory | Discovered exit to Research (range 6) 21678 | -4/Armory | Zion Hacking Resupply teleported in 21685 | -4/Armory | Found Prototype Hackware 21720 | -4/Armory | High security lockdown imminent 21740 | -4/Armory | Zion Melee Resupply teleported in 21748 | -4/Armory | Lost 3 allies 21756 | -4/Armory | Build established: Scavenger-Mutant 21794 | -4/Armory | Discovered new exit (range 4) 21798 | -4/Armory | Identified exit to Lab 21800 | -4/Armory | High security lockdown engaged 21801 | -4/Armory | Entered Lab 21801 | -4/Lab | Accompanied by 1 ally 21803 | -4/Lab | Discovered exit to Research (range 8) 21815 | -4/Lab | Hidden lab's door opened automatically 21815 | -4/Lab | Sensor layout match revealed 21816 | -4/Lab | Gained access to the hidden lab's interior 21879 | -4/Lab | Detected by scanners 21890 | -4/Lab | Disabled Active System Cloaker 21895 | -4/Lab | Confronted by A5 21955 | -4/Lab | Identified EMDS 21959 | -4/Lab | MAIN.C forces arrive to investigate 21982 | -4/Lab | Found Prototype Hackware 21982 | -4/Lab | Identified Exp. System Shield (x2) 22011 | -4/Lab | System corruption reached 10% 22017 | -4/Lab | Found Exp. Hacking Suite 22040 | -4/Lab | Found Alien Artifact 22048 | -4/Lab | Found Alien Artifact 22048 | -4/Lab | Identified Integrated Reactor 22048 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22059 | -4/Lab | Found Alien Artifact 22059 | -4/Lab | Identified Core Expander 22059 | -4/Lab | Installed Core Expander, added new Propulsion slot 22080 | -4/Lab | Found Prototype Device 22080 | -4/Lab | Identified AEGIS Remote Shield 22087 | -4/Lab | Found Prototype Energy Gun 22087 | -4/Lab | Identified Tachyon Dispersion Ray 22091 | -4/Lab | Found Prototype Energy Gun 22091 | -4/Lab | Identified Hyp. EM Gauss Rifle 22100 | -4/Lab | Found Prototype Hackware 22100 | -4/Lab | Identified Deep Network Scanner 22170 | -4/Lab | Decrypted terminal 22170 | -4/Lab | Acquired modification code for an L2 power cell 22209 | -4/Lab | Found Alien Artifact 22225 | -4/Lab | Entered Research 22225 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22226 | -3/Research | Loaded intel: 102 machine locations 22670 | -3/Research | Retrieved Zion intel report: Component Stockpiles 22764 | -3/Research | Discovered new exit (range 11) 22787 | -3/Research | Identified exit to Research 22863 | -3/Research | Discovered new exit (range 9) 22889 | -3/Research | Identified exit to Testing 22890 | -3/Research | Entered Testing 22891 | -3/Testing | Loaded intel: 48 machine locations 22920 | -3/Testing | Found Prototype Device 22920 | -3/Testing | Identified Exp. Hardlight Generator 22948 | -3/Testing | Found Prototype Energy Cannon 23053 | -3/Testing | Found Exp. Signal Interpreter 23524 | -3/Testing | Spotted Striker 23524 | -3/Testing | Spotted Striker 23550 | -3/Testing | Spotted Alpha 7 23553 | -3/Testing | Destroyed Striker 23563 | -3/Testing | Destroyed Striker 23574 | -3/Testing | Destroyed Alpha 7 23594 | -3/Testing | Intercept squad dispatched 23598 | -3/Testing | Spotted Tracker 23598 | -3/Testing | Spotted Tracker 23607 | -3/Testing | Identified Transdimensional Reconstructor 23607 | -3/Testing | Warped through subspace 23640 | -3/Testing | Destroyed Tracker 23646 | -3/Testing | Garrison activated, responded to threat 23646 | -3/Testing | Destroyed Tracker 23669 | -3/Testing | Spotted Combat Programmer 23703 | -3/Testing | Build established: Scavenger-Tank 23720 | -3/Testing | Spotted Combat Programmer 23744 | -3/Testing | System corruption reached 10% 23750 | -3/Testing | Destroyed Combat Programmer 23811 | -3/Testing | Destroyed Combat Programmer 23825 | -3/Testing | Found Prototype Device 23825 | -3/Testing | Identified Exp. ECM Suite 23851 | -3/Testing | Found Exp. Phase Shifter 23870 | -3/Testing | Found Prototype Device 23870 | -3/Testing | Identified Imp. Particle Accelerator 23890 | -3/Testing | First assault squad dispatched 23964 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 24045 | -3/Testing | P-80 Master assimilated allied G-67 Veteran 24104 | -3/Testing | Retrieved Zion intel report: Component Schematics 24176 | -3/Testing | Found Prototype Energy Cannon 24176 | -3/Testing | Identified Disintegrator 24182 | -3/Testing | Destroyed 7 combat bots 24258 | -3/Testing | Discovered exit to Research (range 13) 24272 | -3/Testing | Terminal network hard line cut 24275 | -3/Testing | Intercept squad dispatched 24275 | -3/Testing | Entered Research 24275 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24276 | -2/Research | Loaded intel: 122 machine locations 24336 | -2/Research | Build established: Scavenger-Gunner 24481 | -2/Research | Found Exp. Shield Generator 24563 | -2/Research | Retrieved Zion intel report: Branch Access 24563 | -2/Research | Identified exit to Quarantine 24564 | -2/Research | Zion Heavy squad teleported in 24647 | -2/Research | Spotted B-90 Cyclops 24654 | -2/Research | Allies destroyed B-90 Cyclops 24709 | -2/Research | Spotted B-90 Cyclops 24722 | -2/Research | Destroyed B-90 Cyclops 24724 | -2/Research | Garrison activated, responded to threat 24732 | -2/Research | Intercept squad dispatched 24734 | -2/Research | Found Zio. Weapon Casing 24741 | -2/Research | Identified exit to Garrison 24741 | -2/Research | Entered Garrison 24742 | -2/Garrison | Loaded intel: 37 machine locations 24751 | -2/Garrison | Phase Generator disabled 24785 | -2/Garrison | Lost 3 allies 24883 | -2/Garrison | Destroyed 8 combat bots 24933 | -2/Garrison | Spotted B-90 Cyclops 24933 | -2/Garrison | Triggered checkpoint 24943 | -2/Garrison | Destroyed B-90 Cyclops 24943 | -2/Garrison | Triggered checkpoint 25006 | -2/Garrison | Discovered new exit (range 10) 25016 | -2/Garrison | Identified exit to Research 25021 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25047 | -2/Garrison | Retrieved Zion intel report: Component Stockpiles 25049 | -2/Garrison | Triggered checkpoint 25175 | -2/Garrison | Spotted B-90 Cyclops 25184 | -2/Garrison | Destroyed B-90 Cyclops 25186 | -2/Garrison | Spotted B-75 Beast 25189 | -2/Garrison | Allies destroyed B-75 Beast 25195 | -2/Garrison | Revealed the true nature of CR-A16's Pointy Stick 25207 | -2/Garrison | Destroyed B-90 Cyclops 25287 | -2/Garrison | Discovered exit to Research (range 9) 25297 | -2/Garrison | Entered Research 25297 | -2/Research | Accompanied by 3 allies 25298 | -2/Research | Loaded intel: 138 machine locations 25492 | -2/Research | Garrison activated, responded to threat 25521 | -2/Research | Spotted B-90 Cyclops 25528 | -2/Research | Destroyed B-90 Cyclops 25534 | -2/Research | Discovered exit to Quarantine (range 16) 25547 | -2/Research | First assault squad dispatched 25552 | -2/Research | Entered Quarantine 25552 | -2/Quarantine | Accompanied by 3 allies 25553 | -2/Quarantine | Loaded intel: 85 machine locations 25570 | -2/Quarantine | Found Alien Artifact 25599 | -2/Quarantine | Found Alien Reactor 25599 | -2/Quarantine | Identified Matter Drive 25733 | -2/Quarantine | Cryocooling Duct disabled 25748 | -2/Quarantine | Ambient heat levels rising (+20) 25748 | -2/Quarantine | Non-combat units ordered to evacuate 25750 | -2/Quarantine | Found Alien Artifact 25757 | -2/Quarantine | Found Alien Artifact 25765 | -2/Quarantine | Found Transdimensional Reconstructor 26052 | -2/Quarantine | First assault squad dispatched 26056 | -2/Quarantine | Destroyed 9 combat bots 26107 | -2/Quarantine | Spotted Fortress 26136 | -2/Quarantine | Destroyed Fortress 26151 | -2/Quarantine | Found Vortex Chain Reactor 26155 | -2/Quarantine | Found Prototype Protection 26155 | -2/Quarantine | Identified Centrium Heavy Armor Plating 26164 | -2/Quarantine | Found Vortex Chain Reactor 26175 | -2/Quarantine | Lost 3 parts (1p2u) 26245 | -2/Quarantine | Discovered new exit (range 5) 26245 | -2/Quarantine | Discovered new exit (range 6) 26249 | -2/Quarantine | Identified exit to Section 7 26252 | -2/Quarantine | Identified Core Reset Matrix 26252 | -2/Quarantine | Identified Subatomic Replicator 26252 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 26252 | -2/Quarantine | Identified Dimensional Node Initializer 26252 | -2/Quarantine | Used Core Reset Matrix 26254 | -2/Quarantine | Entered Section 7 26256 | -2/Section 7 | Detected hypermatrix surge 26256 | -2/Section 7 | Sensed 26 artifacts in vicinity 26267 | -2/Section 7 | Found Integrity Redistributor 26308 | -2/Section 7 | Spotted S7 Guard 26318 | -2/Section 7 | Destroyed S7 Guard 26356 | -2/Section 7 | Found Core Regenerator 26436 | -2/Section 7 | Found Integrated Dissipator 26436 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26504 | -2/Section 7 | First assault squad dispatched 26515 | -2/Section 7 | Identified Potential Cannon 26531 | -2/Section 7 | Found Integrated Mediator 26531 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26717 | -2/Section 7 | Retrieved Zion intel report: Main Access 26717 | -2/Section 7 | Identified exit to Access 26737 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 26793 | -2/Section 7 | Initialized slip node 26804 | -2/Section 7 | Spotted S7 Guard 26829 | -2/Section 7 | Spotted S7 Guard 26857 | -2/Section 7 | Destroyed S7 Guard 26890 | -2/Section 7 | Build established: Scavenger-Tank 26965 | -2/Section 7 | Spotted S7 Guard 26972 | -2/Section 7 | Found Core Membrane 26972 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26980 | -2/Section 7 | Spotted Alpha 7 26980 | -2/Section 7 | Spotted Alpha 7 26981 | -2/Section 7 | Warped through subspace to slip node 27074 | -2/Section 7 | Spotted Executioner 27074 | -2/Section 7 | Spotted Executioner 27102 | -2/Section 7 | Destroyed Executioner 27109 | -2/Section 7 | Destroyed Executioner 27120 | -2/Section 7 | Found Exp. Core Analyzer 27139 | -2/Section 7 | Found Prototype Processor 27139 | -2/Section 7 | Identified Exp. Targeting Computer 27174 | -2/Section 7 | Found Transdimensional Reconstructor 27178 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 27210 | -2/Section 7 | Scanned by Researcher 27227 | -2/Section 7 | Spotted Striker 27228 | -2/Section 7 | Spotted Striker 27300 | -2/Section 7 | Spotted Striker 27300 | -2/Section 7 | Spotted Striker 27305 | -2/Section 7 | Intercept squad dispatched 27322 | -2/Section 7 | Spotted Tracker 27323 | -2/Section 7 | Spotted Tracker 27327 | -2/Section 7 | Destroyed Tracker 27332 | -2/Section 7 | Destroyed Tracker 27361 | -2/Section 7 | Spotted Combat Programmer 27362 | -2/Section 7 | Spotted Combat Programmer 27372 | -2/Section 7 | Destroyed Combat Programmer 27377 | -2/Section 7 | Destroyed Combat Programmer 27388 | -2/Section 7 | Found Exp. Phase Shifter 27395 | -2/Section 7 | Found Exp. Targeting Computer 27399 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 27415 | -2/Section 7 | Warped through subspace to slip node 27419 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-303) 27420 | -2/Section 7 | Core integrity fell below 50% 27535 | -2/Section 7 | Terminal network hard line cut 27579 | -2/Section 7 | Found Transdimensional Reconstructor 27681 | -2/Section 7 | Destroyed Striker 27683 | -2/Section 7 | Destroyed Striker 27699 | -2/Section 7 | Destroyed Striker 27701 | -2/Section 7 | Destroyed Striker 27712 | -2/Section 7 | Found Sigix Shearcannon 27838 | -2/Section 7 | Intercept squad dispatched 27861 | -2/Section 7 | Spotted Tracker 27861 | -2/Section 7 | Spotted Tracker 27862 | -2/Section 7 | Spotted Tracker 27864 | -2/Section 7 | Destroyed Tracker 27867 | -2/Section 7 | Destroyed Tracker 27869 | -2/Section 7 | Destroyed Tracker 27890 | -2/Section 7 | Destroyed 7 combat bots 27893 | -2/Section 7 | Spotted Combat Programmer 27894 | -2/Section 7 | Spotted Combat Programmer 27910 | -2/Section 7 | Destroyed Combat Programmer 27911 | -2/Section 7 | Spotted Combat Programmer 27916 | -2/Section 7 | Destroyed Combat Programmer 27928 | -2/Section 7 | Destroyed Combat Programmer 28006 | -2/Section 7 | Spotted B-99 Colossus 28034 | -2/Section 7 | Destroyed B-99 Colossus 28047 | -2/Section 7 | Found Prototype Ballistic Gun 28093 | -2/Section 7 | Found Integrated Reactor 28093 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28096 | -2/Section 7 | Found Integrated Reactor 28096 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28098 | -2/Section 7 | Found Integrated Reactor 28098 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28170 | -2/Section 7 | Found LRC Energy Well 28170 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28177 | -2/Section 7 | Found LRC Storage 28177 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28183 | -2/Section 7 | Found LRC Armor 28183 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28340 | -2/Section 7 | Intercept squad dispatched 28359 | -2/Section 7 | Spotted Tracker 28359 | -2/Section 7 | Spotted Tracker 28360 | -2/Section 7 | Destroyed Tracker 28361 | -2/Section 7 | Spotted Tracker 28362 | -2/Section 7 | Destroyed Tracker 28366 | -2/Section 7 | Destroyed Tracker 28374 | -2/Section 7 | Found Exp. Targeting Computer 28396 | -2/Section 7 | Spotted Combat Programmer 28397 | -2/Section 7 | Destroyed 7 combat bots 28400 | -2/Section 7 | Spotted Combat Programmer 28403 | -2/Section 7 | Spotted Combat Programmer 28421 | -2/Section 7 | Destroyed Combat Programmer 28503 | -2/Section 7 | Destroyed Combat Programmer 28507 | -2/Section 7 | Destroyed Combat Programmer 28674 | -2/Section 7 | Destroyed 7 combat bots 28933 | -2/Section 7 | Destroyed 11 combat bots 29022 | -2/Section 7 | High security lockdown imminent 29102 | -2/Section 7 | High security lockdown engaged 29192 | -2/Section 7 | Build established: Alien-Tank 29292 | -2/Section 7 | Destroyed 16 combat bots 29336 | -2/Section 7 | Destroyed Investigator 29385 | -2/Section 7 | Destroyed 12 combat bots 29478 | -2/Section 7 | Sterilization system engaged 29478 | -2/Section 7 | Non-combat units ordered to evacuate 29480 | -2/Section 7 | Warped through subspace to slip node 29566 | -2/Section 7 | Entered Access 29566 | -1/Access | Evolved 2 slots: Utility x2 29739 | -1/Access | High security lockdown imminent 29812 | -1/Access | Destroyed 8 combat bots 29819 | -1/Access | High security lockdown engaged 29854 | -1/Access | Spotted Striker 29968 | -1/Access | Destroyed Striker 30002 | -1/Access | Destroyed 7 combat bots 30011 | -1/Access | Spotted Investigator 30011 | -1/Access | Destroyed Investigator 30061 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-457) 30077 | -1/Access | Destroyed 14 combat bots 30078 | -1/Access | Found Prototype Launcher 30083 | -1/Access | Found Prototype Launcher 30088 | -1/Access | Identified Containment Facilitator (x2) 30100 | -1/Access | Identified Multirail 30125 | -1/Access | Spotted Executioner 30128 | -1/Access | Destroyed Executioner 30198 | -1/Access | Destroyed 10 combat bots 30250 | -1/Access | Spotted Executioner 30253 | -1/Access | Spotted Striker 30253 | -1/Access | Spotted Striker 30260 | -1/Access | Destroyed Striker 30266 | -1/Access | Destroyed Striker 30266 | -1/Access | Destroyed Executioner 30266 | -1/Access | Spotted Executioner 30276 | -1/Access | Spotted Investigator 30287 | -1/Access | Destroyed 8 combat bots 30305 | -1/Access | Destroyed Executioner 30332 | -1/Access | Destroyed Investigator 30359 | -1/Access | Destroyed 16 combat bots 30400 | -1/Access | Found Containment Facilitator 30506 | -1/Access | Spotted Striker 30506 | -1/Access | Spotted Striker 30506 | -1/Access | Spotted Executioner 30514 | -1/Access | Spotted Striker 30526 | -1/Access | Destroyed Striker 30528 | -1/Access | Destroyed Striker 30533 | -1/Access | Destroyed Executioner 30561 | -1/Access | Destroyed 28 combat bots 30590 | -1/Access | Spotted Executioner 30590 | -1/Access | Spotted Executioner 30594 | -1/Access | Destroyed Executioner 30594 | -1/Access | Destroyed Executioner 30669 | -1/Access | Spotted Striker 30669 | -1/Access | Spotted Striker 30672 | -1/Access | Spotted Striker 30672 | -1/Access | Spotted Executioner 30675 | -1/Access | Destroyed Striker 30681 | -1/Access | Destroyed Striker 30684 | -1/Access | Destroyed Executioner 30684 | -1/Access | Destroyed Striker 30687 | -1/Access | Destroyed Striker 30688 | -1/Access | Destroyed Executioner 30690 | -1/Access | Destroyed Executioner 30690 | -1/Access | Destroyed Executioner 30691 | -1/Access | Sterilization system engaged 30723 | -1/Access | Destroyed Striker 30726 | -1/Access | Destroyed Investigator 30726 | -1/Access | Destroyed Executioner 30732 | -1/Access | Destroyed Striker 30769 | -1/Access | Destroyed Executioner 30813 | -1/Access | Destroyed 34 combat bots 30853 | -1/Access | Found Exp. Core Analyzer 30991 | -1/Access | Ambient heat levels rising (+10) 31103 | -1/Access | Found Unknown Launcher 31103 | -1/Access | Identified Gamma Bomb Array 31112 | -1/Access | Found Gamma Bomb Array 31135 | -1/Access | Build established: Scavenger-Tank 31141 | -1/Access | Ambient heat levels rising (+10) 31291 | -1/Access | Ambient heat levels rising (+10) 31437 | -1/Access | Build established: Scavenger-Gunner 31441 | -1/Access | Ambient heat levels rising (+10) 31559 | -1/Access | Spotted B-99 Colossus 31561 | -1/Access | Destroyed B-99 Colossus 31578 | -1/Access | Destroyed Striker 31591 | -1/Access | Ambient heat levels rising (+10) 31741 | -1/Access | Ambient heat levels rising (+10) 31891 | -1/Access | Ambient heat levels rising (+10) 32011 | -1/Access | Used Core Regenerator, restored core integrity (+462) 32041 | -1/Access | Ambient heat levels rising (+10) 32042 | -1/Access | Energy Cycler disabled 32120 | -1/Access | Discovered new exit (range 8) 32164 | -1/Access | Entered Command 32395 | -1/Command | Build established: Alien-Tank 32408 | -1/Command | Retrieved Zion intel report: Emergency Access 32414 | -1/Command | First assault squad dispatched 32442 | -1/Command | Disengaged cave seal 32488 | -1/Command | High security lockdown imminent 32505 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 32568 | -1/Command | High security lockdown engaged 32626 | -1/Command | Destroyed 7 combat bots 32666 | -1/Command | Spotted Executioner 32671 | -1/Command | Allies destroyed Executioner 32672 | -1/Command | P-80 Master assimilated allied V3-F54(z) 32676 | -1/Command | Spotted Striker 32678 | -1/Command | Destroyed Striker 32730 | -1/Command | Found Prototype Protection 32730 | -1/Command | Identified Zio. Shade Carapace 32738 | -1/Command | Lost 11 allies 32739 | -1/Command | Destroyed 10 combat bots 32746 | -1/Command | Found Prototype Protection 32746 | -1/Command | Identified Zio. Weapon Casing 32756 | -1/Command | Found Prototype Protection 32756 | -1/Command | Identified Zio. Heavy Carapace 32767 | -1/Command | Spotted Investigator 32767 | -1/Command | Spotted Striker 32767 | -1/Command | Spotted Executioner 32767 | -1/Command | Spotted Executioner 32767 | -1/Command | Spotted Executioner 32772 | -1/Command | Destroyed Striker 32773 | -1/Command | Destroyed Executioner 32774 | -1/Command | Destroyed Executioner 32776 | -1/Command | Destroyed Executioner 32797 | -1/Command | Destroyed 15 combat bots 32895 | -1/Command | Spotted Executioner 32898 | -1/Command | Spotted Striker 32907 | -1/Command | Spotted Executioner 32907 | -1/Command | Spotted Striker 32908 | -1/Command | Spotted Striker 32908 | -1/Command | Destroyed Executioner 32909 | -1/Command | Destroyed Executioner 32915 | -1/Command | Destroyed Striker 32924 | -1/Command | Allies destroyed Striker 32932 | -1/Command | Allies destroyed Striker 32936 | -1/Command | Destroyed 14 combat bots 33150 | -1/Command | Spotted Executioner 33150 | -1/Command | Spotted Executioner 33152 | -1/Command | Allies destroyed Executioner 33154 | -1/Command | Destroyed Executioner 33155 | -1/Command | Spotted Executioner 33157 | -1/Command | Spotted Executioner 33158 | -1/Command | Spotted Executioner 33170 | -1/Command | Destroyed Executioner 33170 | -1/Command | Destroyed Executioner 33179 | -1/Command | Destroyed Executioner 33201 | -1/Command | Destroyed Executioner 33233 | -1/Command | Destroyed 25 combat bots 33249 | -1/Command | Destroyed Executioner 33249 | -1/Command | Destroyed Executioner 33250 | -1/Command | Destroyed Executioner 33348 | -1/Command | Spotted Investigator 33352 | -1/Command | Destroyed Investigator 33379 | -1/Command | Spotted Striker 33380 | -1/Command | Spotted Striker 33380 | -1/Command | Spotted Striker 33380 | -1/Command | Spotted Striker 33380 | -1/Command | Spotted Executioner 33380 | -1/Command | Spotted Striker 33380 | -1/Command | Spotted Striker 33385 | -1/Command | Spotted Striker 33385 | -1/Command | Spotted Striker 33387 | -1/Command | Destroyed Striker 33390 | -1/Command | Destroyed Striker 33390 | -1/Command | Destroyed Executioner 33390 | -1/Command | Destroyed Striker 33390 | -1/Command | Destroyed Striker 33391 | -1/Command | Destroyed Striker 33391 | -1/Command | Spotted Striker 33397 | -1/Command | Allies destroyed Striker 33397 | -1/Command | Allies destroyed Striker 33399 | -1/Command | Destroyed Striker 33423 | -1/Command | Destroyed 28 combat bots 33439 | -1/Command | Found Zio. Weapon Casing 33445 | -1/Command | Found Corrupted Exp. Core Analyzer 34916 | -1/Command | Build established: Scavenger-Gunner 34967 | -1/Command | Spotted B-99 Colossus 35022 | -1/Command | Found Unknown Device 35022 | -1/Command | Identified Launcher Loader 35058 | -1/Command | Destroyed B-99 Colossus 35062 | -1/Command | Found Multirail 35157 | -1/Command | Found Prototype Device 35157 | -1/Command | Identified Exp. ECM Suite 35196 | -1/Command | Found Prototype Device 35196 | -1/Command | Identified Imp. Particle Accelerator 35354 | -1/Command | Build established: Alien-Mutant 35649 | -1/Command | Found Unknown Device 35649 | -1/Command | Identified Adv. Force Booster 35757 | -1/Command | Found Gamma Bomb Array 35892 | -1/Command | Found Unknown Device 35892 | -1/Command | Identified Quantum Capacitor 35964 | -1/Command | Spotted M Guard 35964 | -1/Command | Spotted M Guard 35964 | -1/Command | Spotted Combat Programmer 35969 | -1/Command | Spotted Combat Programmer 36003 | -1/Command | Destroyed Combat Programmer 36005 | -1/Command | Destroyed Combat Programmer 36026 | -1/Command | Destroyed M Guard 36035 | -1/Command | Destroyed M Guard 36035 | -1/Command | All MAIN.C guards destroyed 36042 | -1/Command | Found Corrupted Prototype Reactor 36042 | -1/Command | Identified Zero-point Reactor 36048 | -1/Command | Found Corrupted Zero-point Reactor 36052 | -1/Command | Found Corrupted Zero-point Reactor 36065 | -1/Command | Found Corrupted AEGIS Remote Shield 36069 | -1/Command | Found Corrupted Prototype Launcher 36069 | -1/Command | Identified Hellfire Missile Launcher 36075 | -1/Command | Found Corrupted Prototype Launcher 36075 | -1/Command | Identified Adv. Micro-nuke Launcher 36089 | -1/Command | Found Corrupted Prototype Protection 36089 | -1/Command | Identified Hvy. Regenerative Plating 36112 | -1/Command | Found Corrupted Prototype Energy Cannon 36112 | -1/Command | Identified Cld. Nova Cannon 36380 | -1/Command | Build established: Scavenger-Gunner 36854 | -1/Command | Destroyed 122 combat bots 36918 | -1/Command | Destroyed 13 combat bots 36956 | -1/Command | Destroyed 19 combat bots 37059 | -1/Command | Destroyed 12 combat bots 37950 | -1/Command | Spotted Executioner 37950 | -1/Command | Spotted Executioner 37957 | -1/Command | Destroyed Executioner 38026 | -1/Command | Destroyed Executioner 38060 | -1/Command | Spotted Executioner 38061 | -1/Command | Spotted Striker 38061 | -1/Command | Spotted Executioner 38073 | -1/Command | Spotted B-99 Colossus 38075 | -1/Command | Spotted Alpha 7 38084 | -1/Command | Spotted Striker 38088 | -1/Command | Destroyed Striker 38090 | -1/Command | Destroyed Striker 38091 | -1/Command | Destroyed Executioner 38091 | -1/Command | Spotted B-99 Colossus 38096 | -1/Command | Spotted Alpha 7 38101 | -1/Command | Destroyed B-99 Colossus 38109 | -1/Command | Destroyed Alpha 7 38115 | -1/Command | Destroyed Alpha 7 38134 | -1/Command | Found Prototype Device 38134 | -1/Command | Identified Adv. Kinecellerator 38239 | -1/Command | Discovered new exit (range 8) 38242 | -1/Command | Destroyed B-99 Colossus 38248 | -1/Command | Found Multirail 38253 | -1/Command | Found Multirail 38386 | -1/Command | Build established: Alien-Gunner 38928 | -1/Command | Destroyed 50 combat bots 39042 | -1/Command | Destroyed 84 combat bots 39235 | -1/Command | Met MAIN.C 39241 | -1/Command | 0b10 Conduit disabled 39251 | -1/Command | Destroyed MAIN.C Shell 39252 | -1/Command | MAIN.C activated Command garrisons 39265 | -1/Command | Destroyed MAIN.C 39268 | -1/Command | Found Zero-point Reactor 39271 | -1/Command | Discovered new exit (range 45) 39271 | -1/Command | Discovered new exit (range 98) 39271 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39274 | -1/Command | Found Omega Cannon 39316 | -1/Command | Spotted B-99 Colossus 39335 | -1/Command | Destroyed B-99 Colossus 39342 | -1/Command | Found Prototype Protection 39342 | -1/Command | Identified Zio. Shade Armor 39409 | -1/Command | Found Spectral Analyzer 39620 | -1/Command | Build established: Scavenger-Tank 40216 | -1/Command | Murdered Z-Experimental 40248 | -1/Command | Build established: Scavenger-Gunner 40494 | -1/Command | Found Zero-point Reactor 40497 | -1/Command | Found Vortex Chain Reactor 40502 | -1/Command | Found Exp. Armor Integrity Analyzer 40519 | -1/Command | Found Exp. Targeting Computer 40693 | -1/Command | Build established: Alien-Gunner 41891 | -1/Command | Warped through subspace to slip node 41891 | -1/Command | Discovered new exit (range 4) 41896 | -1/Command | Entered Access_0 41897 | -1/Access_0 | Sensed 4 artifacts in vicinity 41898 | -1/Access_0 | Met Architect 41941 | -1/Access_0 | Architect warped through subspace 41949 | -1/Access_0 | Spotted Enhanced Programmer 41954 | -1/Access_0 | Destroyed A8 41960 | -1/Access_0 | Spotted Enhanced Programmer 41970 | -1/Access_0 | Destroyed Enhanced Programmer 41987 | -1/Access_0 | Destroyed Enhanced Programmer 41992 | -1/Access_0 | Architect warped through subspace 41997 | -1/Access_0 | Spotted Enhanced Programmer 41998 | -1/Access_0 | Spotted Enhanced Programmer 42011 | -1/Access_0 | Destroyed Enhanced Programmer 42022 | -1/Access_0 | Destroyed Enhanced Programmer 42031 | -1/Access_0 | Architect warped through subspace 42062 | -1/Access_0 | Spotted Enhanced Programmer 42078 | -1/Access_0 | Core integrity fell below 50% 42078 | -1/Access_0 | Destroyed Enhanced Programmer 42092 | -1/Access_0 | Architect warped through subspace 42116 | -1/Access_0 | Spotted Enhanced Programmer 42127 | -1/Access_0 | Architect warped through subspace 42164 | -1/Access_0 | Architect warped through subspace 42172 | -1/Access_0 | Found Exp. Core Analyzer 42258 | -1/Access_0 | Architect warped through subspace 42268 | -1/Access_0 | Destroyed Enhanced Programmer 42307 | -1/Access_0 | Architect warped through subspace 42309 | -1/Access_0 | Destroyed 8 combat bots 42315 | -1/Access_0 | Spotted Enhanced Programmer 42339 | -1/Access_0 | Destroyed Enhanced Programmer 42347 | -1/Access_0 | Spotted Enhanced Programmer 42352 | -1/Access_0 | Lost 7 parts (1p3u3w) 42354 | -1/Access_0 | Architect warped through subspace 42395 | -1/Access_0 | Core integrity fell below 20% 42412 | -1/Access_0 | Warped through subspace to slip node 42412 | -1/Access_0 | Discovered new exit (range 8) 42414 | *** | Heading to fleet! Last Messages --------------- 42388_ Penetrated by Quantum Shear. 42388_ Core Membrane filtered system corruption (1). 42390_ Dropped Hds. Centrium Leg. 42390_ Penetrated by Quantum Shear. 42390_ Dropped Hds. Centrium Leg. 42391_ Dropped Centrium Leg+. 42392_ Dropped Exp. Myomer Leg. 42392_ Penetrated by Quantum Shear. 42392_ Quantum Shear penetrates Wall. 42393_ Acquired 96 matter. 42394_ Acquired Cld. Linear Gravjet. 42394_ Core Membrane filtered system corruption (1). 42395_ Penetrated by Quantum Shear. 42395_ Quantum Shear penetrates Earth. 42398_ Enh. Nova Cannon destroyed. 42399_ Dropped Adv. Coolant Injector. 42412_ Warped through subspace, drawn to slip node. 42412_ EXIT=FOUND 42412_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 120 Energy Generation 129 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Force Boost 40 Salvage Targeting 3 Offensive Hacking 25 Defensive Hacking 16 Item Schematics ----------------- Diametric Drive | -2/Section 7 | Archive Hvy. Neutron Cannon | -2/Section 7 | Archive Imp. Matter Neutralizer | -2/Section 7 | Archive Exp. Cooling System | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Imp. Matter Compressor | -2/Section 7 | Archive Exp. Thermal Shield | -2/Section 7 | Archive Com. Particle Reactor | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Matter Drive Core Reset Matrix Integrated Dissipator Integrated Mediator Dimensional Node Initializer Core Membrane Subatomic Replicator Integrity Redistributor LRC Energy Well LRC Storage LRC Armor High-powered Transdimensional Reconstructor Sigix Shearcannon Core Regenerator Achievements -------------- Better Safe Than Exploded Incoming! My Business Is Booming Challenges ------------ None Game ------ Seed CoilHeavyMount Manual? 0 Play Time 08:16:48 Cumulative 997.3 hours Start 2025.11.08 @ 13:28:54 End 2025.11.09 @ 02:00:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 307 Adventurer 2 Explorer 0 Win Type 2 Total 71 Types 20/17/16/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 615b5277-6707-4668-93cb-1071bb91f008