Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.19 @ 22:40:13 Player: Limbermonkey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (1085) 1085 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 4958 Bonus ------- Pacifist 470 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Small Storage Unit Structural Scanner Salvage Targeting Computer Hardened Heavy Armor Plating Drone Bay > --- WEAPON ----------- Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Improved Terrain Scanner ECM Suite Drone Bay Drone Bay Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 2 . 1 1 Weapon . | . . . . . . . Parts Attached 56 | 3 1 . 12 10 5 25 Power 9 | . . . 1 3 . 5 Engine 3 | . . . 1 . . 2 Core 6 | . . . . 3 . 3 Reactor . | . . . . . . . Propulsion 14 | 2 . . 3 3 4 2 Treads 3 | 1 . . . 2 . . Leg 4 | . . . 3 . . 1 Wheel 3 | 1 . . . 1 . 1 Hover 4 | . . . . . 4 . Flight . | . . . . . . . Utility 21 | 1 1 . 3 3 1 12 Device 13 | . 1 . 3 3 1 5 Storage 1 | 1 . . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 12 | . . . 5 1 . 6 Energy Gun 4 | . . . 3 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 42 | . . . . 11 . 31 Power 8 | . . . . 3 . 5 Propulsion 11 | . . . . 4 . 7 Utility 17 | . . . . 2 . 15 Weapon 6 | . . . . 2 . 4 Highest Loss Streak 10 | . . . . 10 . 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 7 8 7 6 8 5 Power 1 | 1 2 2 2 2 2 1 Propulsion . | 1 2 2 1 . . . Utility 1 | . . . . 1 3 2 Weapon 2 | 2 3 4 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 1 | . . . 1 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 54 44 76 63 97 62 Engine 1 | . . . 7 2 . . Core 3 | . . . . 2 7 7 Treads 4 | . 14 11 6 3 . . Leg 2 | . . . 7 8 . . Wheel 4 | . 14 11 6 2 . 1 Hover 6 | . . . . . 26 9 Device 20 | . 11 11 22 21 36 18 Storage 8 | . 14 11 9 9 7 5 Processor 1 | . . . . . . 5 Protection 1 | . . . . . . 3 Energy Gun 7 | . . . 12 11 15 3 Launcher 1 | . . . 3 2 . . Peak Build Rating 48 | 3 4 4 15 21 36 48 Average Rating 18 | 2 3 4 12 11 34 28 On Entrance 11 | . 3 4 4 15 21 36 Avg Prop Armor Cover (%) 18 | 26 25 25 15 10 8 2 Naked Turns . | . . . . . . . Heaviest Build 58 | 5 6 6 19 24 30 58 Greatest Support 36 | 16 16 16 35 35 36 36 Greatest Overweight (x) 10 | . . . 1 2 2 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 6 | 5 7 8 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 . Class Distribution -------------------- 61% | Mutant 19% | Commander-Mutant 10% | Infiltrator-Mutant 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 921 | 223 . . 105 172 . 421 Remotely . | . . . . . . . Salvage Created 832 | . . . 112 248 . 472 Parts 33 | . . . 5 11 . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 20 | . . . 4 5 . 11 Guns 8 | . . . . 5 . 3 Cannons 6 | . . . . . . 6 AOE 6 | . . . 4 . . 2 Classes Destroyed 8 | . . . 3 1 . 4 Builder 1 | . . . . . . 1 Operator 2 | . . . 2 . . . Drone 1 | . . . . . . 1 Grunt 9 | . . . 3 2 . 4 Duelist 2 | . . . . . . 2 Sentry 6 | . . . . 2 . 4 Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . . . 5 3 . 3 Combat Bots Only 4 | . . . 4 3 . 3 Max Kills in Single Turn 2 | . . . 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 808 | . 3 . 40 108 31 626 Missed 308 | . 1 . 16 33 19 239 Hits 500 | . 2 . 24 75 12 387 Melee 30 | . . . . . . 30 Projectile 470 | . 2 . 24 75 12 357 Critical Strikes 24 | . 1 . 1 1 . 21 Damage Taken 5352 | 1 24 . 265 878 89 4095 Core 1125 | . . . 73 177 16 859 Absorbed by Shields 66 | . . . . . . 66 Ignored by Resistances 1598 | . 6 . 74 251 31 1236 Core Remaining (%) 90 | 100 100 100 . 54 97 . Volleys Fired 90 | . . . 11 22 . 57 Largest 2 | . . . 2 2 . 2 Hottest 101 | . . . 90 101 . 101 Shots Fired 125 | . . . 12 26 . 87 Gun 56 | . . . 2 26 . 28 Cannon 53 | . . . . . . 53 Launcher 16 | . . . 10 . . 6 Special . | . . . . . . . Kinetic 61 | . . . . . . 61 Thermal 37 | . . . 2 22 . 13 Explosive 16 | . . . 10 . . 6 Electromagnetic 11 | . . . . 4 . 7 Robot Hit Streak 40 | . . . 7 19 . 40 Robot Miss Streak 2 | . . . . 1 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 102 | . . . 7 25 . 70 Core Hits 54 | . . . 13 10 . 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 3 . 2 Burn 4 | . . . . 3 . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3114 | 3 . . 587 402 . 2122 Guns 798 | . . . 23 402 . 373 Cannons 1286 | . . . . . . 1286 Explosions 995 | . . . 564 . . 431 Melee . | . . . . . . . Ramming 35 | 3 . . . . . 32 Kinetic 1446 | . . . . . . 1446 Thermal 550 | . . . 23 358 . 169 Explosive 995 | . . . 564 . . 431 Electromagnetic 88 | . . . . 44 . 44 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . 3 . . 61 Projectiles 31 | . . . . . . 31 Explosions 33 | . . . 3 . . 30 Melee . | . . . . . . . Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 13 | . . . . . . 13 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 174 | 1 . . . . . 173 Shots 4 | . . . . . . 4 Rammed 5 | 1 . . . . . 4 Targets Rammed 7 | 1 . . . . . 6 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 291 | . 2 . 16 107 . 291 Average Temperature 107 | . 2 . 9 63 . 126 Received Heat Transfer 2049 | . 36 . 126 486 48 1353 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 1505 | . . . 62 999 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 126 | . . . 126 87 50 73 Initial 33 | . . . 5 33 16 14 Average 17 | . . . 35 28 8 18 Influence Increases 968 | . . 15 163 220 215 355 Destroy 0b10 Robot/C 520 | . . . 80 140 80 220 Destroy 0b10 Robot/NC 15 | . . . 10 . . 5 Destroy Leader 110 | . . . 20 40 . 50 Allied During Kill 34 | . . . . 27 7 . Successful Hack 25 | . . . . 13 8 4 Disable Machine 18 | . . . 9 . . 9 Destroy Structure 81 | . . . 44 . . 37 Lose Combat Pursuer 165 | . . 15 . . 120 30 Influence Decreases 968 | . . . 85 269 224 390 Entered New Map 119 | . . . 10 60 28 21 Time Decay 497 | . . . 75 136 86 200 Lost Part 209 | . . . . 50 . 159 Lost Ally 120 | . . . . . 110 10 Purge Threat 23 | . . . . 23 . . Squads Dispatched 12 | . . 1 1 2 2 6 Investigation 5 | . . . . 2 2 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 6 | . . 2 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 2 5 12 8 10 31 Peak Tracking Total 10 | . 2 6 4 4 5 10 Tactical Retreats 7 | . . 1 . 1 4 1 ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 18 | . . 1 . 9 6 2 Terminals 13 | . . 1 . 7 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . . . . 1 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 56 | . . 4 . 36 11 5 Successful 30 | . . 2 . 19 8 1 Failed 26 | . . 2 . 17 3 4 Catastrophic 5 | . . 1 . 2 1 1 Database Lockouts . | . . . . . . . Manual 30 | . . 4 . 17 6 3 Terminals 45 | . . 4 . 30 6 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 8 | . . . . 4 4 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . . 10 3 1 Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Open DSF 3 | . . . . . 3 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Recall Investigation 2 | . . . . 2 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 4 | . . . . 3 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . Retrieve Matter 2 | . . . . 1 1 . Retrieve Components 2 | . . . . 1 1 . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . . 2 . 7 2 . Terminals 10 | . . 2 . 6 2 . Assimilate 5 | . . 1 . 3 1 . Botnet 5 | . . 1 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . . . . 7 4 2 Full Trace Events 8 | . . . . 5 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 11 | . . . . 11 . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 173 | . . . . 173 173 . Highest-Rated Ally 29 | . . . . 29 29 . Total Orders . | . . . . . . . Ally Attacks 88 | . . . . 22 66 . Total Damage 1024 | . . . . 274 750 . Kills 6 | . . . . 2 4 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 2116 | . 104 404 410 267 338 593 Terrain 613 | . . . 390 183 . 40 Structural 975 | . . . . 84 338 553 Seismic 1081 | . 104 404 410 163 . . ECM 410 | . . . 253 121 . 36 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 8 | . . . . . . 8 Drone Recoveries 5 | . . . . . . 5 Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 2460 | 54 111 404 410 403 338 740 Spaces Moved 1639 | 46 100 149 177 223 521 423 Core 139 | 10 . . . 62 . 67 Treads . | . . . . . . . Legs 225 | . . . 75 73 . 77 Wheels 545 | 36 100 149 102 88 23 47 Hover 730 | . . . . . 498 232 Flight . | . . . . . . . Fastest Speed 48 | 50 100 100 100 80 48 48 Average Speed 94 | 89 100 100 114 118 51 124 Slowest Speed 550 | 100 100 100 190 150 205 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 24 18 19 34 15 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . . 50 . . 38 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 84 | . . . 50 . . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2402 | 57 110 404 370 331 591 539 Wait 576 | . 9 256 164 72 61 14 Move 1633 | 45 99 148 176 222 520 423 Hop . | . . . . . . . Pick Up 18 | 8 1 . 2 4 2 1 Fast Attach 41 | 2 1 . 8 7 4 19 Attach 20 | 1 . . 3 4 1 11 Detach 4 | . . . 2 . . 2 Swap 3 | . . . 1 . . 2 Drop 10 | . . . 3 . 3 4 Fire 90 | . . . 11 22 . 57 Melee . | . . . . . . . Ram 5 | 1 . . . . . 4 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 555 | -9/Materials | Discovered new exit (range 15) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Utility x2 921 | -8/Materials | Discovered new exit (range 16) 980 | -8/Materials | Entered Storage 1194 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1196 | -8/Storage | Lost 10 parts (2p4n2u2w) 1346 | -8/Storage | Discovered new exit (range 13) 1383 | -8/Storage | Entered Factory 1383 | -7/Factory | Accompanied by 10 allies 1383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -7/Factory | Identified exit to DSF 1508 | -7/Factory | Build established: Commander-Mutant 1715 | -7/Factory | Discovered new exit (range 11) 1721 | -7/Factory | Entered another Factory area 1721 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1839 | -6/Factory | Spotted B-75 Beast 2034 | -6/Factory | Garrison activated, responded to threat 2151 | -6/Factory | Lost 7 parts (2p2n2u1w) 2270 | -6/Factory | Lost 4 parts (4u) 2311 | -6/Factory | Core integrity fell below 50% 2364 | -6/Factory | Lost 9 parts (3p1n4u1w) 2410 | -6/Factory | Core integrity fell below 20% 2461 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02411_ Lgt. Fission Core severed. 02423_ K-01 Serf cleans the Power Conduit. 02427_ R-10 Processor collects Gauss Rifle. 02431_ R-10 Processor collects Lgt. Fission Core. 02434_ System corrupted: Matter fused (-9). 02434_ K-01 Serf cleans the Power Conduit. 02435_ Weight Redist. System destroyed. 02441_ K-01 Serf cleans the Power Conduit. 02441_ Connecting with Terminal... 02441_ ALERT: Suspicious activity at Terminal F022. Dispatching Investigation squad. 02445_ K-01 Serf cleans the Power Conduit. 02447_ Critical hit (Burn: +37). 02452_ Flexi-carbon Leg destroyed. 02453_ System corrupted: Matter fused (-5). 02455_ Imp. System Shield destroyed. 02458_ Slammed into U-05 Engineer. 02459_ Terrain Scan Processor broken. 02459_ Destabilizing: Short circuit. 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