Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 16:39:45 Player: Demise Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (289) 1445 Value Destroyed (7971) 7971 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2007) 2007 TOTAL SCORE: 18083 Bonus ------- High Alert Combat Kills 1119 Follower Combat Kills 336 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -348 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 4/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Improved System Shield Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Improved Armor Integrity Analyzer Nanoactuators Hacking Suite Hacking Suite Improved System Shield Improved Recalibrator > --- WEAPON ----------- Cooled Phase Cannon Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Wheel Centrium Wheel Improved Cooling System Advanced Energy Well Structural Scanner Trap Scanner Enhanced Optical Array Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Improved System Shield Dynamic Insulation System Improved System Restoration Module Long-range Tractor Beam Precision Shock Rifle Cooled Plasma Cannon Gauss Rifle Mass Driver Proton Missile Launcher Heavy Rocket Launcher Improved Datajack Powered Hammer [Rating: 84] Favorites ----------- Power Light Fission Core Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . 2 2 . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 473 | 9 17 7 45 49 68 40 3 93 3 7 . 6 37 24 28 1 12 7 17 Power 30 | . 2 1 4 3 3 1 . 8 . . . . 3 1 3 . . . 1 Engine 12 | . 2 1 3 3 . . . 2 . . . . . . 1 . . . . Core 17 | . . . 1 . 3 1 . 6 . . . . 3 . 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 43 | 5 3 1 9 2 12 3 . 1 . . . . . . 4 . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . Wheel 40 | 5 3 1 8 2 10 3 . 1 . . . . . . 4 . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 260 | 2 6 3 19 23 39 29 3 61 3 6 . 4 18 12 18 1 9 . 4 Device 121 | 1 . 2 6 8 14 14 2 30 2 5 . 2 11 8 8 1 6 . 1 Storage 9 | 1 2 . 1 . 1 . . 1 . . . 2 . 1 . . . . . Processor 10 | . 2 . . . 5 . . . . . . . 2 . . . 1 . . Hackware 16 | . . . . . 2 7 . 2 . . . . 3 . 2 . . . . Protection 104 | . 2 1 12 15 17 8 1 28 1 1 . . 2 3 8 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 6 2 13 21 14 7 . 23 . 1 . 2 16 11 3 . 3 7 9 Energy Gun 16 | 2 1 . . 1 2 2 . . . . . . 6 2 . . . . . Energy Cannon 5 | . . . . 1 . . . 2 . . . . . 1 . . . . 1 Ballistic Gun 54 | . 5 1 11 13 8 . . 8 . . . 1 2 . 1 . . . 4 Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . Launcher 16 | . . 1 . . 1 1 . 3 . . . 1 3 . . . 1 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . 3 . 1 . . 3 3 1 . . . . Slashing Weapon 25 | . . . 2 6 3 4 . 5 . . . . . 1 . . 2 1 1 Piercing Weapon 7 | . . . . . . . . . . . . . . 2 1 . . 3 1 Special Melee Weapon 4 | . . . . . . . . . . . . . 2 2 . . . . . Unidentified Prototypes 13 | . . . 1 1 . . . 2 . . . 1 2 1 2 . . 2 1 Parts Lost 56 | . 1 . 7 2 13 6 . 9 . . . . . . 1 . . . 17 Power 9 | . 1 . 1 1 2 . . 3 . . . . . . . . . . 1 Propulsion 10 | . . . 2 . 4 1 . 1 . . . . . . . . . . 2 Utility 23 | . . . 4 1 3 3 . 5 . . . . . . . . . . 7 Weapon 14 | . . . . . 4 2 . . . . . . . . 1 . . . 7 Highest Loss Streak 17 | . 1 . 2 1 4 3 . 3 . . . . . . 1 . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 98 99 97 90 92 90 91 92 92 92 92 92 91 93 87 92 87 Engine 4 | . 12 14 7 10 6 . . . 7 7 7 7 . . . . . . . Core 3 | . . . 3 . 1 7 7 5 . . . . 5 2 5 6 6 6 5 Wheel 11 | . 28 28 21 22 13 8 7 7 7 7 7 7 6 6 6 6 6 6 6 Device 13 | . . 3 2 6 9 13 29 13 29 27 23 22 21 24 12 12 12 20 18 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 3 Processor 6 | . 1 . . . 17 7 7 7 7 7 7 7 7 13 6 6 6 6 6 Hackware 12 | . . . . . . 24 15 18 7 7 7 7 21 20 31 26 23 20 19 Protection 13 | . 10 10 29 26 16 5 . 12 7 9 15 15 7 1 7 13 16 13 13 Ballistic Gun 9 | . 26 27 21 17 13 . . 3 15 14 7 8 3 . . . . . 1 Impact Weapon 1 | . . . . . . . . 4 . . 7 2 4 2 4 6 . . . Slashing Weapon 3 | . . . . 4 4 12 7 5 . . . . . . . . . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 10 96 96 101 103 105 118 96 125 119 116 116 120 114 126 113 102 108 104 105 Greatest Support 37 | 26 20 20 30 28 32 34 34 34 28 34 28 28 34 34 37 37 37 37 37 Greatest Overweight (x) 32 | . 4 4 8 4 32 10 3 4 4 4 4 4 4 4 3 2 3 2 2 Average Overweight (x) 3 | . 3 4 3 3 3 5 2 2 3 3 4 4 2 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 19 25 24 24 24 23 24 24 24 24 25 24 24 24 24 25 24 24 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 24 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 . Class Distribution -------------------- 45% | Hacker-Mutant 28% | Mutant 12% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 9495 | 290 811 261 1279 975 1156 628 84 1752 144 146 . 118 538 764 317 42 120 70 . Remotely 1122 | 43 . . . . 101 . . 132 . . . . 185 661 . . . . . Salvage Created 12253 | 223 1161 248 2249 1307 1969 236 . 2597 . 96 . . 435 1225 388 . 119 . . Parts 678 | 19 82 17 176 98 102 20 . 107 . 4 . . 20 2 21 . 10 . . Haulers Intercepted 18 | . 2 . 5 4 2 . . 4 . . . . 1 . . . . . . Recyclers Shooed 11 | . 1 . 3 1 1 1 . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 3 . 3 . . . 7 5 . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 186 | . 22 7 39 26 33 4 . 36 . 2 . 1 6 6 2 . 2 . . Melee 20 | . . . 1 . 4 3 . 9 . . . . . . 2 . 1 . . Guns 147 | . 22 7 38 26 28 1 . 19 . 2 . . 4 . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . . . . AOE 16 | . . . . . 1 . . 5 . . . 1 2 6 . . 1 . . Classes Destroyed 18 | 3 7 . 2 . 2 1 . 1 . . . 1 . 1 . . . . . Worker 28 | 2 3 3 5 3 7 1 . 4 . . . . . . . . . . . Builder 9 | . 2 . 2 2 . . . 2 . . . . 1 . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 5 4 2 . . 4 . . . . 1 . . . . . . Recycler 15 | 1 1 . 3 . 2 . . 6 . . . . . . 2 . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . Operator 9 | . 2 . 3 2 . 1 . . . . . . . . 1 . . . . Watcher 15 | . 2 . 4 2 3 2 . 1 . . . . 1 . . . . . . Swarmer 34 | . 6 5 8 8 3 2 . . . . . . 2 . . . . . . Grunt 92 | . 16 2 21 11 21 . . 20 . . . . 1 . . . . . . Brawler 3 | . . . . . . . . 3 . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 31 | . . . 9 7 6 . . 6 . . . . 2 . . . 1 . . Hunter 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Programmer 13 | . . . . . . 1 . 6 . 1 . . 2 . 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 6 7 3 8 5 7 2 . 11 . 1 . 1 2 3 1 . 1 . . Combat Bots Only 7 | . 6 3 7 5 7 2 . 6 . 1 . 1 2 3 1 . 1 . . Max Kills in Single Turn 3 | 1 2 2 2 1 2 1 . 3 . 1 . 1 2 1 1 . 1 . . Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . 1 2 1 . . 1 . . Melee 2 | . . . 1 . 2 1 . 1 . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 12694 | . 671 233 1744 1034 1952 693 . 2707 . 104 . 42 486 47 221 . 201 . 2559 Core 2035 | . 144 40 227 143 227 63 . 273 . 31 . 14 63 . 47 . 23 . 740 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 753 | . . . 156 70 113 48 . 46 . . . . 64 . 12 . 16 . 228 Regen/Repaired (Parts) 1264 | . 43 . 98 11 . 331 . 184 . . . . . . 597 . . . . Core Remaining (%) 47 | 100 . 26 . 7 58 . . . . . . 45 . . . . . . . Volleys Fired 687 | 14 106 25 146 104 99 3 6 107 . 5 . 8 21 30 1 . 4 . 8 Largest 2 | 2 2 2 2 2 2 2 1 2 . 2 . 1 2 1 1 . 1 . 2 Hottest 100 | 100 46 46 46 46 90 90 30 85 . 50 . 39 75 39 28 . 39 . 66 Shots Fired 1250 | 27 212 45 292 168 196 6 6 198 . 10 . 8 37 30 1 . 4 . 10 Gun 1180 | 27 212 43 292 168 194 6 . 182 . 10 . . 36 . 1 . . . 9 Cannon 11 | . . . . . . . . 11 . . . . . . . . . . . Launcher 59 | . . 2 . . 2 . 6 5 . . . 8 1 30 . . 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1120 | . 212 43 292 168 188 . . 186 . 10 . . 11 . 1 . . . 9 Thermal 51 | 27 . . . . . . . 7 . . . . 17 . . . . . . Explosive 53 | . . 2 . . 2 . 6 4 . . . 8 1 30 . . . . . Electromagnetic 26 | . . . . . 6 6 . 1 . . . . 8 . . . 4 . 1 Robot Hit Streak 23 | 4 8 7 16 10 16 3 6 23 . 8 . . 9 11 . . 2 . 4 Robot Miss Streak 7 | 3 7 6 5 4 3 1 2 6 . 1 . . 2 1 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . 3 1 6 1 6 . . 4 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . . 1 . . . . . . Shots Hit Robots 921 | 14 114 19 193 116 164 29 4 197 . 6 . . 31 13 9 . 3 . 9 Core Hits 443 | 9 42 12 88 51 85 8 . 94 . 4 . 5 16 16 5 . 4 . 4 Critical Kills 4 | . 1 . . . . . . 2 . . . . . . 1 . . . . Critical Parts Destroyed 12 | . . . . 1 2 . . 5 . . . . 3 . 1 . . . . Critical Strikes 32 | 2 1 . . 1 2 3 . 10 . . . . 6 . 4 . 1 . 2 Burn 4 | 2 . . . . . . . . . . . . 2 . . . . . . Destroy 6 | . 1 . . 1 2 . . . . . . . 2 . . . . . . Smash 11 | . . . . . . . . 7 . . . . 2 . 2 . . . . Sever 8 | . . . . . . 3 . 3 . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . 2 . 1 . . Melee Attacks 308 | . . . 2 15 28 70 . 123 . 2 . 4 13 . 24 4 1 15 7 Impact 73 | . . . . . . . . 39 . 2 . 4 11 . 16 1 . . . Slashing 211 | . . . 2 15 28 70 . 84 . . . . . . . . . 5 7 Piercing 22 | . . . . . . . . . . . . . . . 8 3 1 10 . Sneak Attacks 27 | . . . . 4 2 5 . 8 . . . . 6 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 2 3 . 9 . . . . . . . . . . . Damage Inflicted 24092 | 178 1779 313 3004 2087 3038 1127 652 5713 . 133 . 469 1200 3646 397 . 110 . 246 Guns 12657 | 178 1761 313 2973 1739 2379 59 . 2475 . 133 . . 505 . . . . . 142 Cannons 122 | . . . . . . . . 122 . . . . . . . . . . . Explosions 6006 | . . . . . 144 47 652 726 . . . 469 252 3646 . . 70 . . Melee 5264 | . . . 31 323 515 1021 . 2390 . . . . 443 . 397 . 40 . 104 Ramming 43 | . 18 . . 25 . . . . . . . . . . . . . . . Kinetic 12124 | . 1761 313 2973 1739 2330 . . 2597 . 133 . . 136 . . . . . 142 Thermal 467 | 178 . . . . . 47 . . . . . . 242 . . . . . . Explosive 5858 | . . . . . 144 . 652 695 . . . 469 252 3646 . . . . . Electromagnetic 336 | . . . . . 49 59 . 31 . . . . 127 . . . 70 . . Impact 1525 | . . . . . . . . 893 . . . . 443 . 189 . . . . Slashing 3491 | . . . 31 323 515 1021 . 1497 . . . . . . . . . . 104 Piercing 248 | . . . . . . . . . . . . . . . 208 . 40 . . Highest Corruption 7 | . 6 6 . 1 . 3 . 7 . . . . 2 . 3 . . . . Average Corruption 2 | . 2 6 . 1 . 2 . 4 . . . . 1 . 2 . . . . Corruption Purged 16 | . . . . . . 3 . 8 . . . . 2 . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 114 | . 24 25 . 4 . 32 . 14 . . . . 1 . 14 . . . . Message Errors 28 | . 7 6 . 2 . 7 . 3 . . . . 1 . 2 . . . . Matter Fused 27 | . 4 4 . . . 8 . 5 . . . . . . 6 . . . . Heat Flow Errors 17 | . 4 2 . . . 6 . 2 . . . . . . 3 . . . . Energy Discharges 14 | . 6 2 . . . 6 . . . . . . . . . . . . . Parts Rejected 3 | . . . . 1 . . . 2 . . . . . . . . . . . Data Loss (minor) 12 | . 1 7 . . . 3 . . . . . . . . 1 . . . . Data Loss (major) 6 | . 1 1 . . . 2 . . . . . . . . 2 . . . . Misfires 4 | . . 3 . . . . . 1 . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . 1 . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 753 | . . . . 17 50 202 . 328 . . . . 65 . 91 . . . . Projectiles 10 | . . . . . . . . 10 . . . . . . . . . . . Explosions 21 | . . . . . . 19 . . . . . . 2 . . . . . . Melee 722 | . . . . 17 50 183 . 318 . . . . 63 . 91 . . . . Knockbacks 7 | . . . . . . . . 6 . . . . . . 1 . . . . Impact 5 | . . . . . . . . 4 . . . . . . 1 . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . 38 . . 12 . 56 . . . . . 42 . 47 . . 18 . . Shots 5 | . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . Rammed 3 | . 1 . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | 145 162 277 114 28 72 220 . 210 . 3 . 98 33 . 270 . 6 . 11 Average Temperature 42 | 56 31 79 23 6 12 83 . 57 . 3 . 44 14 . 121 . 6 . 5 Received Heat Transfer 3972 | . 240 102 627 321 972 . . 819 . 18 . . 87 . . . 66 . 720 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 . . 6 . . . . 1 . . . . . . Impact Corruptions 14 | . . . . . . . . 10 . . . . 2 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . . . . . . Heat Transferred 1221 | 666 . . . . . . . . . . . . 555 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 925 | 40 458 173 882 810 707 421 66 925 . . . . 250 80 96 . . . . Initial 364 | . 26 113 62 364 306 319 28 46 . . . . . 37 . . . . . Average 300 | 20 300 116 594 565 478 144 52 315 . . . . 60 28 22 . . . . Maximum Alert Level 3 | . 2 . 3 3 3 2 . 3 . . . . 1 . . . . . . Low Security (%) 47 | 100 17 100 7 . . 64 100 60 . . . . 94 100 100 . . . . Level 1 18 | . 72 . 10 5 29 34 . 7 . . . . 5 . . . . . . Level 2 23 | . 10 . 42 84 60 . . 15 . . . . . . . . . . . Level 3 10 | . . . 40 10 9 . . 17 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 10 . 7 6 7 9 . 23 . . . . 3 . 3 . . . . Investigation 30 | . 8 . 5 3 2 3 . 8 . . . . . . 1 . . . . Extermination 13 | . . . . . . 4 . 6 . . . . 1 . 2 . . . . Reinforcement 18 | . 2 . 2 2 3 2 . 5 . . . . 2 . . . . . . Assault 4 | . . . . 1 2 . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 20 | . 1 . 5 4 6 1 . 1 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 34 10 56 41 51 20 6 55 . 5 . 1 15 6 10 . 2 . 3 Peak Tracking Total 8 | . 3 3 7 5 8 6 6 6 . 3 . 1 3 3 3 . 1 . 3 Tactical Retreats 29 | . 1 1 3 4 4 5 . 6 . . . . 2 . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 13 | . 4 . . 2 2 3 . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 8 | . 2 . . 2 1 1 . . . . . . 1 . 1 . . . . Max in Single Turn 2 | . 2 . . 1 1 1 . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 92 | . 8 . 12 12 10 16 . 17 3 1 4 . 1 . 6 1 1 . . Terminals 52 | . 5 . 8 8 7 9 . 10 . . . . 1 . 3 1 . . . Fabricators 8 | . . . . . . 4 . 3 . . . . . . 1 . . . . Repair Stations 10 | . 1 . 1 2 1 1 . 3 . . . . . . 1 . . . . Recycling Units 8 | . 2 . 1 2 1 1 . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Total Hacks 357 | . 25 . 57 44 37 71 . 50 10 1 27 . 3 . 30 1 1 . . Successful 239 | . 15 . 37 27 21 46 . 28 10 1 27 . 2 . 23 1 1 . . Failed 117 | . 10 . 19 17 16 25 . 22 . . . . 1 . 7 . . . . Catastrophic 12 | . 1 . 2 4 2 1 . 1 . . . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 172 | . 20 . 28 23 19 36 . 29 . . . . 3 . 14 . . . . Terminals 190 | . 18 . 35 32 25 33 . 32 . . . . 3 . 11 1 . . . Fabricators 29 | . . . . . . 17 . 9 . . . . . . 3 . . . . Repair Stations 54 | . 3 . 5 9 2 13 . 7 . . . . . . 15 . . . . Recycling Units 18 | . 4 . 3 3 2 4 . 2 . . . . . . . . . . . Scanalyzers 26 | . . . 14 . 8 4 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 99 | . 4 . 10 12 6 13 . 11 10 1 27 . 1 . 2 1 1 . . Record 20 | . . . . . . . . . 8 . 11 . . . . 1 . . . Part Schematic 16 | . . . . 1 . 5 . 1 . . 9 . . . . . . . . Robot Schematic 5 | . . . . . 1 . . . . . 4 . . . . . . . . Robot Analysis 13 | . 2 . 4 2 . 3 . 2 . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 2 1 . . 1 . . 3 . . . . . . . . Open Door 6 | . . . . 2 . . . . 2 1 . . . . . . 1 . . Branch Access Points 5 | . . . 1 . 1 1 . 1 . . . . . . 1 . . . . Terminal Index 8 | . 1 . 1 1 1 1 . 1 . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 7 | . . . 1 2 1 1 . 2 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 6 . 3 . . . . . . 1 . . . . Load Schematic 5 | . . . . . . 3 . 2 . . . . . . . . . . . Build 5 | . . . . . . 3 . 1 . . . . . . 1 . . . . Repair Station Hacks 40 | . 2 . 4 5 . 12 . 3 . . . . . . 14 . . . . Scan Component 22 | . 1 . 2 4 . 6 . 2 . . . . . . 7 . . . . Repair 18 | . 1 . 2 1 . 6 . 1 . . . . . . 7 . . . . Recycling Unit Hacks 8 | . 2 . 1 2 1 1 . 1 . . . . . . . . . . . Retrieve Components 8 | . 2 . 1 2 1 1 . 1 . . . . . . . . . . . Scanalyzer 24 | . . . 13 . 7 4 . . . . . . . . . . . . . Insert Component 13 | . . . 7 . 4 2 . . . . . . . . . . . . . Analyze 11 | . . . 6 . 3 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 57 | . 7 . 9 8 7 10 . 10 . . . . 1 . 5 . . . . Terminals 42 | . 5 . 8 7 6 6 . 7 . . . . 1 . 2 . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . 1 . . . . Botnet 34 | . 4 . 6 5 6 5 . 6 . . . . 1 . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . 3 . 2 . . . . . . 2 . . . . Fabnet 6 | . . . . . . 3 . 2 . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . Mechanics 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . Recycling Units 5 | . 2 . . 1 1 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . 12 8 9 14 . 16 . . . . 1 . 4 . . . . Full Trace Events 32 | . 5 . 8 3 4 3 . 8 . . . . . . 1 . . . . Feedback Events 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . . . 4 . . . . . . 3 . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 6 1 3 7 . 1 . . 9 . . . . . . 16 . Parts Built 7 | . . . . . . 4 . 1 . . . . . . 2 . . . . Authchips 2 | . . . . . . 2 . . . . . . . . . . . . . Time 279 | . . . . . . 78 . 95 . . . . . . 106 . . . . Total Part Build Rating 31 | . . . . . . 14 . 5 . . . . . . 12 . . . . Parts Repaired 18 | . 1 . 2 1 . 6 . 1 . . . . . . 7 . . . . Time 988 | . 32 . 76 136 . 234 . 78 . . . . . . 432 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 10 . 9 19 3 2 . 10 . . . . . . . . . . . Parts Scanalyzed 11 | . . . 6 . 3 2 . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 6 . 3 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . 2 6 . 5 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . Combat 13 | . . . . . . . . . . . . 2 5 . 5 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . 15 15 15 15 15 15 15 15 Autooverrided 12 | . . . . . . . . . . . . 2 4 . 5 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 27 | . . 3 . . . 5 . 1 . . . 3 4 . 6 1 . 4 . Largest Group 5 | . . 3 . . . 5 . 1 . . . 2 2 . 3 1 . 4 1 Highest-Rated Group 153 | . . 40 . . . 123 . 26 . . . 96 120 . 80 47 . 153 39 Highest-Rated Ally 96 | . . 16 . . . 31 . 26 . . . 96 88 . 41 47 . 40 39 Total Orders 11 | . . . . . 4 2 . 3 . . . . . . 2 . . . . STAY 2 | . . . . . . 1 . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . 1 . . . . EXPLORE 7 | . . . . . 4 . . 3 . . . . . . . . . . . Ally Attacks 95 | . . 18 . . . 27 . . . . . 21 12 . 13 4 . . . Total Damage 2026 | . . 190 . . . 548 . . . . . 618 251 . 323 96 . . . Kills 13 | . . 2 . . . 4 . . . . . 3 2 . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 13 | . 2 . 4 2 . 3 . 2 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . 1 1 . 1 . . . 2 3 2 . Drone Launches 7 | . . . . . 4 . . 3 . . . . . . . . . . . Drone Recoveries 3 | . . . . . 2 . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 24632 | 152 1739 788 2219 1609 2109 2273 192 3425 1173 874 132 1219 933 1007 1513 715 884 1430 246 Spaces Moved 13256 | 112 989 483 1014 720 892 1096 134 1616 799 563 83 718 515 420 718 537 647 1049 151 Core 11 | 3 . . . . 1 . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 79 | . . . . . 79 . . . . . . . . . . . . . . Wheels 13166 | 109 989 483 1014 720 812 1096 134 1616 799 563 83 718 515 420 718 537 647 1049 144 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 135 130 120 130 130 130 145 145 160 160 130 130 119 130 130 130 50 Average Speed 143 | 80 131 140 147 140 162 166 130 144 145 150 160 160 143 143 132 130 130 130 114 Slowest Speed 1650 | 90 140 140 210 145 1650 230 145 160 160 160 160 160 160 160 145 130 145 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 98 92 89 96 68 20 81 53 89 75 69 80 15 86 22 66 88 90 20 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 9 | . 2 1 . 1 . . . . 1 . 1 . . . . . 2 1 . Known Exits Taken 13 | . 1 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . 2 2 . 1 . . . 1 6 4 . Spaces Dug 133 | . . 3 1 6 7 34 . 43 . 2 . 17 4 . 13 1 . 2 . Terrain Destroyed 407 | . . 10 1 6 18 34 34 76 . 2 . 54 20 136 13 1 . 2 . Melee 113 | . . . 1 6 7 34 . 41 . 2 . 3 3 . 13 1 . 2 . Projectile 8 | . . . . . . . . 7 . . . . 1 . . . . . . AOE 286 | . . 10 . . 11 . 34 28 . . . 51 16 136 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 17219 | 148 1221 552 1453 1113 1304 1436 144 2401 811 580 82 772 655 796 1229 547 682 1092 201 Wait 2119 | . 65 34 187 200 187 202 . 413 7 1 . 34 33 294 432 7 8 14 1 Move 13239 | 111 988 482 1013 719 891 1096 133 1615 798 562 82 717 515 419 717 536 646 1048 151 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 11 25 1 24 7 15 19 1 22 1 1 . . 14 9 12 . 3 2 4 Fast Attach 111 | 4 8 . 11 6 11 9 . 19 . 1 . 2 5 9 6 . 5 7 8 Attach 81 | 2 2 . 11 3 16 11 . 13 1 . . . 5 3 5 . 2 . 7 Detach 38 | . 4 . 1 3 2 4 . 6 . . . 1 4 2 6 . 2 . 3 Swap 281 | 3 7 7 23 40 41 20 3 61 2 6 . 4 27 12 17 1 5 . 2 Drop 209 | 3 15 3 35 14 19 10 1 33 2 2 . 2 18 18 9 . 6 9 10 Fire 687 | 14 106 25 146 104 99 3 6 107 . 5 . 8 21 30 1 . 4 . 8 Melee 272 | . . . 2 15 23 62 . 104 . 2 . 4 13 . 24 3 1 12 7 Ram 3 | . 1 . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Hvy. Assault Rifle 471 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 9) 1091 | -10/Materials | Discovered new exit (range 8) 1136 | -10/Materials | Discovered new exit (range 13) 1312 | -10/Materials | Core integrity fell below 50% 1577 | -10/Materials | Identified exit to Materials 1630 | -10/Materials | Identified exit to Mines 1892 | -10/Materials | Entered Mines 1978 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1992 | -10/Mines | Discovered exit to Materials (range 9) 1995 | -10/Mines | Learned location of Storage (-9) 2050 | -10/Mines | Discovered exit to Materials (range 15) 2489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2492 | -10/Mines | Found Prototype Device 2680 | -10/Mines | Entered Materials 2680 | -9/Materials | Evolved 2 slots: Utility x2 2702 | -9/Materials | Discovered new exit (range 5) 2895 | -9/Materials | Destroyed 7 combat bots 2929 | -9/Materials | Discovered new exit (range 6) 3065 | -9/Materials | Identified Exp. Sensor Array 3437 | -9/Materials | Discovered new exit (range 10) 3454 | -9/Materials | Central database locked down 3759 | -9/Materials | Repaired Broken Hvy. Assault Rifle 3792 | -9/Materials | Repaired Hvy. Assault Rifle 3920 | -9/Materials | Discovered new exit (range 9) 4567 | -9/Materials | Discovered new exit (range 7) 4591 | -9/Materials | Core integrity fell below 50% 4654 | -9/Materials | Identified exit to Mines 4654 | -9/Materials | Identified exit to Storage 4899 | -9/Materials | Entered Storage 4900 | -9/Storage | Identified exit to Recycling 6169 | -9/Storage | Repaired Broken Exp. Sensor Array 6354 | -9/Storage | Discovered new exit (range 16) 6405 | -9/Storage | Core integrity fell below 20% 6499 | -9/Storage | First assault squad dispatched 6508 | -9/Storage | Entered Materials 6508 | -8/Materials | Evolved 2 slots: Utility x2 6769 | -8/Materials | Lost 4 parts (2n1u1w) 6781 | -8/Materials | Destroyed 7 combat bots 7069 | -8/Materials | Build established: Scavenger-Mutant 7724 | -8/Materials | Discovered new exit (range 50) 7934 | -8/Materials | Identified exit to Factory 8108 | -8/Materials | First assault squad dispatched 8204 | -8/Materials | Lost 3 parts (1p1u1w) 8617 | -8/Materials | Entered Factory 8617 | -7/Factory | Evolved 2 slots: Utility x2 8724 | -7/Factory | Identified exit to Lower Caves 8933 | -7/Factory | Build established: Hacker-Mutant 9066 | -7/Factory | Lost 3 parts (1n2w) 9335 | -7/Factory | Fabricated Y-45 Defender? 9417 | -7/Factory | Allied Derelicts emerged from ambush trap array 9422 | -7/Factory | Fabricated Hvy. Assault Rifle? 9533 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 10163 | -7/Factory | Repaired Drone Bay? 10209 | -7/Factory | Repaired Hvy. Assault Rifle 10248 | -7/Factory | Repaired Katana 10280 | -7/Factory | Repaired Core Shielding 10319 | -7/Factory | Repaired Katana 10459 | -7/Factory | Discovered new exit (range 12) 10477 | -7/Factory | Identified exit to Factory 10721 | -7/Factory | Repaired Drone Bay 10890 | -7/Factory | Sucked down chute 10890 | -7/Factory | Entered Waste 10905 | -7/Waste | EMP discharged 10929 | -7/Waste | Spotted C-40 Crusher 10966 | -7/Waste | Spotted C-40 Crusher 10967 | -7/Waste | Spotted C-40 Crusher 10996 | -7/Waste | Spotted C-40 Crusher 11000 | -7/Waste | Spotted C-40 Crusher 11005 | -7/Waste | EMP discharged 11034 | -7/Waste | Spotted C-40 Crusher 11063 | -7/Waste | Discovered new exit (range 10) 11073 | -7/Waste | Identified exit to Factory 11082 | -7/Waste | Entered Factory 11483 | -7/Factory | Repaired Broken Mass Driver 11657 | -7/Factory | Hacking Suite fried by hacking feedback 12273 | -7/Factory | Discovered exit to Factory (range 11) 13146 | -7/Factory | Discovered exit to Factory (range 7) 13372 | -7/Factory | Garrison activated, responded to threat 13732 | -7/Factory | Fabricated Imp. System Shield (x1) 13751 | -7/Factory | Lost 3 parts (1p1n1u) 13882 | -7/Factory | First assault squad dispatched 14033 | -7/Factory | Lost 3 parts (1p2u) 14273 | -7/Factory | Build established: Mutant 14507 | -7/Factory | Entered Lower Caves 14813 | -7/Lower Caves | Build established: Skirmisher 15051 | -7/Lower Caves | Learned location of Extension (-5) 15051 | -7/Lower Caves | Learned location of 1 exit from Factory 15051 | -7/Lower Caves | Learned Extension emergency access door positions 15051 | -7/Lower Caves | Learned Extension security intel 15051 | -7/Lower Caves | Learned Armory terminal intel 15545 | -7/Lower Caves | Discovered new exit (range 13) 15609 | -7/Lower Caves | Identified exit to Lower Caves 15680 | -7/Lower Caves | Entered another Lower Caves area 16034 | -7/Lower Caves | Learned 4 Factory zone layouts 16146 | -7/Lower Caves | Core integrity fell below 50% 16524 | -7/Lower Caves | Discovered new exit (range 14) 16552 | -7/Lower Caves | Identified exit to Data Miner 16554 | -7/Lower Caves | Entered Data Miner 16554 | -7/Data Miner | Discovered new exit (range 6) 16561 | -7/Data Miner | Identified exit to Proximity Caves 16585 | -7/Data Miner | Met Data Miner 16615 | -7/Data Miner | Learned location of Section 7 (-3) 16615 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16644 | -7/Data Miner | Received God Mode back door access code from Data Miner 16686 | -7/Data Miner | Entered Proximity Caves 16784 | -6/Proximity Caves | Build established: Assassin 17026 | -6/Proximity Caves | Escorted by Enhanced Grunt 17064 | -6/Proximity Caves | Spotted B-75 Beast 17097 | -6/Proximity Caves | Destroyed B-75 Beast 17386 | -6/Proximity Caves | Build established: Mutant 17812 | -6/Proximity Caves | Learned location of 1 exit from Factory 17905 | -6/Proximity Caves | Entered Factory 17905 | -6/Factory | Accompanied by 1 ally 17905 | -6/Factory | Evolved 2 slots: Utility x2 17906 | -6/Factory | Identified exit to Factory 17907 | -6/Factory | Identified exit to Lower Caves 18208 | -6/Factory | Local machine network offline 18241 | -6/Factory | Build established: Hacker-Assassin 18296 | -6/Factory | Found Prototype Launcher 18296 | -6/Factory | Identified Scatter Rocket Array 18838 | -6/Factory | Sucked down chute 18838 | -6/Factory | Entered Waste 18885 | -6/Waste | Spotted C-40 Crusher 18889 | -6/Waste | Destroyed C-40 Crusher 18904 | -6/Waste | Spotted C-40 Crusher 18906 | -6/Waste | Spotted C-40 Crusher 18912 | -6/Waste | Destroyed C-40 Crusher 18912 | -6/Waste | Spotted C-40 Crusher 18914 | -6/Waste | Destroyed C-40 Crusher 18924 | -6/Waste | Destroyed C-40 Crusher 18954 | -6/Waste | Spotted C-40 Crusher 18960 | -6/Waste | Destroyed C-40 Crusher 18970 | -6/Waste | Build established: Hacker-Mutant 18993 | -6/Waste | Spotted C-40 Crusher 19005 | -6/Waste | Destroyed C-40 Crusher 19054 | -6/Waste | Discovered new exit (range 14) 19522 | -6/Waste | Identified exit to Factory 19845 | -6/Waste | Entered Factory 20375 | -6/Factory | Repaired Force Lance 20437 | -6/Factory | Repaired Imp. Core Shielding 20482 | -6/Factory | Repaired Arm. Huge Wheel 20592 | -6/Factory | Repaired Exp. Sensor Array 20656 | -6/Factory | Repaired Dual-blade Saw 20719 | -6/Factory | Repaired Centrium Wheel 20764 | -6/Factory | Repaired Arm. Huge Wheel 21065 | -6/Factory | Cargo convoy interrupted 21066 | -6/Factory | Local machine network offline 21089 | -6/Factory | Incoming assault squad redirected 21092 | -6/Factory | Incoming assault squad redirected 21163 | -6/Factory | Fabricated KE Penetrator (x2) 21358 | -6/Factory | Entered Lower Caves 21366 | -6/Lower Caves | Encountered a Warlord checkpoint 21681 | -6/Lower Caves | Learned Factory garrison access intel 21752 | -6/Lower Caves | Learned location of 1 exit from Factory 21985 | -6/Lower Caves | Discovered new exit (range 14) 22072 | -6/Lower Caves | Identified exit to Lower Caves 22073 | -6/Lower Caves | Entered another Lower Caves area 22074 | -6/Lower Caves | Encountered a Warlord checkpoint 22084 | -6/Lower Caves | Discovered exit to Factory (range 8) 22827 | -6/Lower Caves | Discovered new exit (range 4) 22830 | -6/Lower Caves | Identified exit to Zion 22831 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22957 | -6/Lower Caves | Entered Zion 22978 | -6/Zion | Learned 4 Factory zone layouts 23052 | -6/Zion | Discovered new exit (range 15) 23067 | -6/Zion | Found Prototype Launcher 23067 | -6/Zion | Identified Rocket Array 23070 | -6/Zion | Found Rocket Array 23078 | -6/Zion | Found Prototype Launcher 23078 | -6/Zion | Identified Gui. Missile Launcher 23108 | -6/Zion | Identified exit to Proximity Caves 23164 | -6/Zion | Given the Hacking Drone Bay 23328 | -6/Zion | Given A8's code to call for help 23332 | -6/Zion | Identified exit to Deep Caves 23591 | -6/Zion | Imprinted 23593 | -6/Zion | Declared Zion's savior 23827 | -6/Zion | Learned location of Warlord (-5) 23905 | -6/Zion | Found Unknown Piercing Weapon 23905 | -6/Zion | Identified CR-A16's Pointy Stick 24369 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24387 | -6/Zion | Entered Deep Caves 24387 | -6/Deep Caves | Accompanied by 4 allies 24575 | -6/Deep Caves | Attacked by Z-Imprinter 24611 | -6/Deep Caves | Core integrity fell below 50% 24623 | -6/Deep Caves | Core integrity fell below 20% 24633 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 24604_ Dual-blade Saw destroyed. 24606_ Slug penetrates Z-Imprinter. 24610_ KE Penetrator destroyed. 24612_ Slug penetrates 0M-6JC(z). 24613_ Arm. Huge Wheel destroyed. 24618_ Exp. Utility Shielding destroyed. 24620_ Imp. Cooling System destroyed. 24620_ Slug penetrates Z-Imprinter. 24621_ KE Penetrator destroyed. 24623_ Acquired Prototype Protection. 24623_ Identified Zio. Light Carapace. 24623_ Zio. Light Carapace destroyed. 24623_ System Shield destroyed. 24625_ Extracted 97 energy. 24626_ Hvy. Rocket Launcher destroyed. 24627_ Extracted 17 energy. 24628_ Acquired Proton Missile Launcher. 24630_ Proton Missile Launcher destroyed. 24632_ Acquired Cld. Phase Cannon. 24633_ Cld. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????##??????????##????????????????????????# | | ?? ##?### ##?????####;###????????????####?????# | | ? ## # #???###!!!!;;#???????????## ###??## | | ? #####! !!! @#???????????## #### | | ! !!! ##??????????# | | ] / ! ;#?????????## | | *! !!;#?????????# | | zIz###????????## | | "" ##?????##### | | "" ####### | | "" ## | | "" ## | | | | "" #### | | "" ###??## # | | "" ##?????## ## | | "" #??????## ##? | | " #?????## ##?? | | #????# #??? | | #????# #??? | | #????## #??? | | ##?????# ##?? | | #??????# ## ##? | | ?" ?????# ### #? | | ? ?????# ###### #? | | ??? ???????# ##???# ##? | | ????? ??????????## ##????# ##? | | ???????? ?????????????###??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 6 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 40 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. ECM Suite | -9/Storage | Hacked System Shield | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Cld. Plasma Cannon | -8/Materials | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Energy Filter | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Spk. Medium Treads | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Authchip Hvy. Assault Rifle | x2 | -7/Factory | Authchip Imp. System Restoration Module | x2 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeAlphaAnalyzer Manual? 0 Play Time 04:06:37 Cumulative 571.4 hours Start 2022.06.05 @ 09:42:19 End 2022.06.05 @ 16:39:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 456 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c41b7c4-2230-4c05-9e7d-eca4a27bbb60