Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.14 @ 12:51:36 Player: Farfid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (244) 1220 Value Destroyed (11329) 11329 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7631) 7631 TOTAL SCORE: 29620 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4083 Follower Combat Kills 2405 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -257 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Particle Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Energy Well Improved Energy Well Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Quantum Capacitor Experimental Transmission Jammer Experimental ECM Suite Heavy Armor Plating > --- WEAPON ----------- Zionite Laser-H Heavy Proton Cannon > --- INVENTORY -------- Particle Reactor Medium Treads Medium Treads High-capacity Matter Pod Particle Accelerator System Restoration Module Gamma Rifle Zionite Laser-H Enhanced Nova Cannon Tesla Bomb Launcher Fusion Bomb Launcher Enhanced Force Lance [Rating: 151] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Tesla Bomb Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 6 6 4 2 . 10 47 20 3 . 12 38 14 3 4 11 13 25 24 41 37 43 Power 30 | 1 1 . . . 1 3 1 2 . 1 1 1 . . 2 1 1 2 2 3 7 Engine 12 | 1 1 . . . 1 2 1 1 . 1 1 . . . 1 . . . . . 2 Core 8 | . . . . . . 1 . 1 . . . 1 . . 1 1 . . 1 . 2 Reactor 10 | . . . . . . . . . . . . . . . . . 1 2 1 3 3 Propulsion 40 | 2 . 1 1 . 1 3 3 . . 1 2 3 . . . . 2 1 2 6 12 Treads 24 | 2 . 1 1 . 1 3 3 . . 1 2 3 . . . . 2 1 2 2 . Leg 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Wheel 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hover 6 | . . . . . . . . . . . . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 131 | 1 3 . . . 7 14 6 1 . 6 15 6 . 2 2 4 11 6 19 14 14 Device 63 | . 2 . . . . 6 1 . . 3 8 3 . 2 1 3 8 4 12 7 3 Storage 15 | 1 1 . . . . . . . . 1 3 . . . . . . . 1 1 7 Processor 20 | . . . . . 1 1 4 1 . . 2 1 . . 1 1 . . 2 3 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 33 | . . . . . 6 7 1 . . 2 2 2 . . . . 3 2 4 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 2 2 3 1 . 1 27 10 . . 4 20 4 3 2 7 8 11 15 18 14 10 Energy Gun 32 | 1 1 1 1 . . 8 5 . . 1 1 . . . 1 . 1 . 3 3 5 Energy Cannon 40 | . . . . . . 1 . . . . 1 2 1 2 4 1 6 9 7 4 2 Ballistic Gun 39 | 1 1 1 . . 1 9 2 . . 2 10 . . . . 4 3 . 4 . 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 Launcher 40 | . . 1 . . . 8 2 . . 1 4 1 1 . 2 3 1 5 4 6 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 4 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 1 . . . 2 . . . . . 2 . 2 5 5 1 Parts Lost 97 | . 2 . . . . 9 6 . . 5 4 1 . . . . 2 . 13 28 27 Power 11 | . . . . . . 1 1 . . 1 . 1 . . . . . . 1 3 3 Propulsion 19 | . . . . . . 2 1 . . . 1 . . . . . . . 1 6 8 Utility 43 | . 1 . . . . 4 4 . . 1 3 . . . . . 1 . 8 11 10 Weapon 24 | . 1 . . . . 2 . . . 3 . . . . . . 1 . 3 8 6 Highest Loss Streak 26 | . 1 . . . . 2 5 . . 3 3 1 . . . . 2 . 3 26 11 Average Slot Usage (%) 91 | . 96 100 100 100 96 98 91 100 100 97 96 99 100 100 99 98 90 85 79 76 27 Engine 3 | . 13 14 14 14 9 6 6 4 . 2 6 2 . . . . . . . . . Core 2 | . . . . . . . . 2 7 4 . 3 6 6 5 5 4 . 1 . 1 Treads 12 | . 28 28 28 28 18 14 14 15 15 15 13 13 13 13 13 11 7 5 3 3 . Device 21 | . 10 14 14 14 9 19 21 23 23 22 25 26 26 26 25 27 25 22 23 25 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 8 13 13 13 13 11 10 10 9 11 2 Processor 16 | . . . . . 2 11 20 23 23 22 18 20 20 20 20 23 21 21 18 19 13 Protection 7 | . . . . . 30 21 3 7 7 7 9 5 6 6 6 5 9 9 8 2 . Energy Gun 4 | . 13 12 14 14 9 3 13 15 15 11 . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . 2 . . . . . 9 12 13 12 3 6 9 6 5 . Ballistic Gun 4 | . 14 14 14 14 8 7 1 . . 1 11 2 . . . 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 41 45 45 45 60 75 68 64 63 65 74 78 78 78 80 80 97 112 112 105 38 Greatest Support 80 | 40 40 40 40 40 40 40 43 43 43 51 58 58 58 58 58 58 75 75 80 80 43 Greatest Overweight (x) 4 | . 1 1 1 1 1 3 2 1 1 1 1 1 1 1 1 1 1 1 1 2 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 5 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 4 Most Carried 12 | 2 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Average Carried 11 | 1 6 11 11 11 11 11 11 11 12 11 11 11 12 11 12 11 11 11 10 10 3 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 11 12 12 12 12 12 12 12 12 10 12 12 12 12 12 12 11 12 11 3 2 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Mutant 19% | Derelict-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Armory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Matter Collected 6247 | 200 147 47 . 20 183 1144 474 168 . 273 825 285 75 50 175 196 254 325 461 371 574 Remotely 618 | . . . . . . 60 273 . . . . . . . . 196 89 . . . . Salvage Created 12517 | . 413 42 . 20 252 1412 615 111 . 152 1311 217 . . 200 299 486 927 3218 2050 792 Parts 573 | . 26 4 . 3 16 76 20 6 . 4 58 16 . . 11 12 13 39 139 78 52 Haulers Intercepted 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 13 | . 1 1 . . . 2 . . . . 3 . . . . 1 . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 3 . . 9 . 3 7 4 25 . . . . . . Prevented 26 | . . . . . . . 1 5 . 4 . 11 1 . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Combat Hostiles Destroyed 190 | . 10 3 . . 5 35 11 2 . 5 21 6 . . 8 3 6 16 29 21 9 Guns 64 | . 10 3 . . 5 15 7 1 . 4 8 . . . . 1 . . 4 5 1 Cannons 29 | . . . . . . 1 . . . . . 1 . . 2 . 1 9 9 . 6 AOE 65 | . . . . . . 18 3 . . 1 10 4 . . 6 2 2 4 3 10 2 Classes Destroyed 20 | . 4 . . 1 1 5 2 . . . 1 1 . . . . . 3 . 1 1 Worker 14 | . . . . . . 2 . . . . 1 . . . . . . . 7 1 3 Builder 10 | . . . . 1 . 5 . . . . . . . . . . . . 1 2 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hauler 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recycler 9 | . . . . . . 3 . . . . . . . . . 1 . . 3 1 1 Operator 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Watcher 12 | . 1 . . . . . . . . . 1 . . . . . 1 1 5 2 1 Swarmer 40 | . 3 3 . . . 13 . . . 4 2 4 . . 6 . . 4 . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 66 | . 7 . . . 2 12 3 . . 1 14 . . . 2 . 3 1 11 8 2 Brawler 5 | . . . . . . . 1 . . . . . . . . . . 1 1 2 . Duelist 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 20 | . . . . . 3 4 . . . . 2 1 . . . 1 2 2 3 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . Hunter 20 | . . . . . . 1 . 2 . . . . . . . 2 . 3 8 4 . Programmer 22 | . . . . . . 4 . . . . 2 . . . . . 1 . 6 3 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 . 1 2 14 5 1 . 3 15 4 . . 4 2 4 3 11 13 6 Combat Bots Only 14 | . 3 3 . . 2 10 5 1 . 3 14 4 . . 4 2 4 3 6 9 3 Max Kills in Single Turn 5 | . 1 2 . 1 1 5 3 1 . 1 3 2 . . 2 2 2 1 5 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . 1 3 2 . . 2 2 2 1 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Damage Taken 20187 | . 496 197 . . 316 2425 613 56 . 510 1100 489 24 . 218 96 550 771 4454 4090 3782 Core 3794 | . 120 40 . . 13 237 27 34 . 29 105 100 12 . 28 28 . 57 237 1119 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . 21 . . Core Remaining (%) 72 | 100 . . . 36 97 . . . . 53 . . . . 71 97 . 95 81 22 . Volleys Fired 671 | . 44 7 2 1 16 99 32 5 . 20 48 22 6 . 14 8 25 64 147 78 33 Largest 2 | . 2 2 1 1 2 2 2 2 . 2 2 1 1 . 1 2 1 1 2 1 1 Hottest 135 | . 70 95 75 75 98 135 105 105 . 56 56 80 75 . 98 60 98 120 120 120 120 Shots Fired 879 | . 88 12 2 1 31 164 59 11 . 22 78 22 6 . 14 15 25 64 156 78 31 Gun 520 | . 88 10 2 1 31 130 55 11 . 19 63 . . . . 14 . . 48 42 6 Cannon 267 | . . . . . . 16 1 . . . . 19 4 . 9 . 23 57 96 20 22 Launcher 92 | . . 2 . . . 18 3 . . 3 15 3 2 . 5 1 2 7 12 16 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 290 | . 44 5 . . 15 100 21 . . 4 63 . . . . 14 . . 18 . 6 Thermal 268 | . 28 5 2 1 16 19 . . . . . 1 . . 6 . 13 33 77 45 22 Explosive 47 | . . 2 . . . 18 3 . . 3 . 3 2 . 5 1 . 3 . 4 3 Electromagnetic 274 | . 16 . . . . 27 35 11 . 15 15 18 4 . 3 . 12 28 61 29 . Robot Hit Streak 44 | . 11 7 . 1 13 25 15 10 . 13 44 18 3 . 9 11 9 11 17 14 12 Robot Miss Streak 6 | . 3 1 . . 1 2 5 1 . 2 6 2 1 . 1 2 1 1 4 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . Capacitor 211 | . . . . . . . . . . . . . . . . . 4 57 105 45 . Shots Hit Robots 643 | . 65 7 . 1 25 126 50 10 . 16 67 15 3 . 10 8 15 44 103 55 23 Core Hits 493 | . 23 3 . 1 10 89 44 3 . 12 91 10 1 . 13 9 11 32 66 50 25 Critical Hits 10 | . 1 . . . . 4 . . . . . 1 . . . . . 1 3 . . Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 5 | . 1 . . . . 3 . . . . . . . . . . . . 1 . . Melee Attacks 16 | . . . . . . 1 . . . . 5 2 1 . . . . . . 7 . Impact 8 | . . . . . . . . . . . 5 2 1 . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30230 | . 706 78 . 21 449 4579 1338 159 . 600 2789 702 123 . 758 474 921 2632 6764 4729 2408 Guns 8575 | . 683 78 . 21 449 1833 915 159 . 290 1381 . . . . 195 . . 1202 1211 158 Cannons 8135 | . . . . . . 340 . . . . . 360 123 . 206 . 499 1852 2950 787 1018 Explosions 13334 | . 23 . . . . 2406 423 . . 310 1408 342 . . 552 275 422 780 2606 2627 1160 Melee 93 | . . . . . . . . . . . . . . . . . . . . 93 . Ramming 93 | . . . . . . . . . . . . . . . . 4 . . 6 11 72 Kinetic 4738 | . 235 20 . . 154 1373 496 . . 85 1381 . . . . 195 . . 508 . 291 Thermal 8344 | . 287 58 . 21 295 409 . . . 71 301 . . . 152 186 316 1062 2700 1601 885 Explosive 6517 | . . . . . . 2358 423 . . 239 . 342 . . 552 89 . 342 . 1012 1160 Electromagnetic 10445 | . 184 . . . . 439 419 159 . 205 1107 360 123 . 54 . 605 1228 3550 2012 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 93 | . . . . . . . . . . . . . . . . . . . . 93 . Highest Corruption 16 | . . . . . . 5 16 16 16 16 . . . . 1 . . . 8 2 10 Average Corruption 8 | . . . . . . 1 15 16 16 16 . . . . 1 . . . 6 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Effects 220 | . . . . . . 12 68 35 8 50 . . . . . . . . 30 5 12 Message Errors 46 | . . . . . . 4 8 7 3 10 . . . . . . . . 9 4 1 Matter Fused 50 | . . . . . . 2 19 7 3 12 . . . . . . . . 6 . 1 Heat Flow Errors 17 | . . . . . . 1 4 5 . 5 . . . . . . . . . . 2 Energy Discharges 13 | . . . . . . . 3 3 1 5 . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . . 4 12 1 . 6 . . . . . . . . 6 . . Data Loss (major) 9 | . . . . . . . 5 1 1 1 . . . . . . . . 1 . . Misfires 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Misdirections 24 | . . . . . . . 8 6 . 7 . . . . . . . . . . 3 Targeting Errors 21 | . . . . . . . 5 4 . 2 . . . . . . . . 8 1 1 Weapon Failures 6 | . . . . . . 1 2 . . 1 . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 795 | . . . . . . 32 3 . . 23 10 18 . . 9 . 24 74 267 215 120 Projectiles 394 | . . . . . . . . . . . . 18 . . . . 24 74 154 42 82 Explosions 401 | . . . . . . 32 3 . . 23 10 . . . 9 . . . 113 173 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 711 | . 36 46 . . . . 86 . . . 22 . . . 2 . . . 84 279 156 Shots 16 | . 1 2 . . . . 2 . . . 2 . . . 1 . . . 1 5 2 Rammed 11 | . . . . . . . . . . . . . . . . 1 . . 1 3 6 Targets Rammed 11 | . . . . . . . . . . . . . . . . 1 . . 1 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 180 2 12 6 162 130 257 222 . 256 3 6 . . 12 . 66 335 326 132 399 Average Temperature 66 | . 36 1 7 4 42 22 81 87 . 128 3 5 . . 9 . 22 68 76 47 148 Received Heat Transfer 3083 | . 195 120 . . 135 594 92 . . 75 483 102 18 . . 9 96 72 408 288 396 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Total Turns 64 | . . . . . . . . . . . . . . . . . . 10 54 . . Longest Duration 33 | . . . . . . . . . . . . . . . . . . 10 33 . . Robots Corrupted 35 | . . . . . . 1 1 1 . . 3 1 . . . . 3 4 14 7 . Combat Hostiles 31 | . . . . . . 1 1 1 . . 3 1 . . . . 3 3 12 6 . Parts Fried 66 | . . . . . . 3 2 1 . . 4 1 . . . . 2 7 27 19 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 23 | . 1 1 . . 1 4 . . . . . . . . . . 1 2 5 3 5 Heat Transferred 8703 | . 827 148 . 37 518 737 . . . 50 250 . . . 250 100 450 1001 2298 1371 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 1 . . . . 1 . . . 1 5 . . . . . 1 . 3 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Peak Influence 1933 | . 159 137 . 5 156 701 . . . . 541 . . . . 186 276 1933 1862 1447 815 Initial 1100 | . . 52 . . 1 29 . . . . 81 . . . . 95 24 135 1100 996 736 Average 562 | . 70 85 . 3 71 349 . . . . 216 . . . . 97 54 1148 1475 1091 734 Maximum Alert Level 5 | . . . . . . 3 . . . . 2 . . . . . 1 5 5 4 3 Low Security (%) 45 | 100 100 100 . 100 100 33 . . . . 63 . . . . 100 93 4 . . . Level 1 3 | . . . . . . 10 . . . . 5 . . . . . 6 5 . . . Level 2 14 | . . . . . . 54 . . . . 31 . . . . . . 6 . . 12 Level 3 14 | . . . . . . 1 . . . . . . . . . . . 41 . 63 87 Level 4 13 | . . . . . . . . . . . . . . . . . . 6 67 36 . Level 5 7 | . . . . . . . . . . . . . . . . . . 29 32 . . High Security . | . . . . . . . . . . . . . . . . . . 5 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . . . 1 7 . . . . 10 . . . . . 1 5 10 5 6 Investigation 5 | . 1 . . . . . . . . . 2 . . . . . . . 1 . 1 Extermination 13 | . . . . . . 3 . . . . 1 . . . . . 1 2 3 1 2 Reinforcement 14 | . 1 . . . 1 3 . . . . 2 . . . . . . 1 2 2 2 Assault 10 | . . . . . . . . . . . 1 . . . . . . 2 4 2 1 Garrison 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . 1 . . . . . . . 2 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Distress Signals 20 | . 1 . . . 1 4 . . . . . . . . . . . 2 3 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 20 6 . . 9 47 11 2 . 12 28 6 3 . 12 5 12 61 49 37 57 Peak Tracking Total 20 | . 4 3 . . 2 7 4 1 . 4 7 4 3 . 4 2 6 7 6 9 20 Tactical Retreats 21 | . 1 1 . . 1 2 . . . 1 1 . 1 . 1 . . 1 2 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Traps Triggered 10 | . . . . . . 3 . . . . 2 . . . . . . . 3 2 . Indirectly 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Machines Disabled 29 | . . . . . . 2 . . . . 4 . . . . 4 2 13 2 1 1 Max in Single Turn 4 | . . . . . . 1 . . . . 2 . . . . 4 2 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Machines Accessed 25 | . 2 . 1 . 1 6 . 1 4 . 6 . 2 . . . 2 . . . . Terminals 12 | . 2 . . . 1 3 . . . . 6 . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 79 | . 7 . 1 . 3 14 . 1 25 . 12 . 14 . . . 2 . . . . Successful 56 | . 2 . 1 . 1 7 . 1 25 . 5 . 14 . . . . . . . . Failed 23 | . 5 . . . 2 7 . . . . 7 . . . . . 2 . . . . Catastrophic 7 | . 1 . . . 1 . . . . . 3 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . . . . . . . . . . . 2 . . . . 3 10 10 12 10 4 Terminals 31 | . 7 . . . 3 9 . . . . 12 . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 53 | . 2 . 1 . 1 4 . 1 25 . 5 . 14 . . . . . . . . Record 25 | . . . 1 . . . . . 11 . . . 13 . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 1 5 . . . . 6 . . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 8 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Total Allies 35 | . . . . . . . . . . 1 . . . 7 . 1 6 13 1 2 4 Largest Group 8 | . . . . . . . . . . 1 . . . 7 7 2 6 8 1 2 3 Highest-Rated Group 606 | . . . . . . . . . . 94 . . . 251 251 55 362 606 29 57 342 Highest-Rated Ally 114 | . . . . . . . . . . 94 . . . 38 38 29 103 103 29 30 114 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . 2 4 1 2 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Total Orders 6 | . . . . . . . . . . . . . . . . . . . 1 2 3 DROP 3 | . . . . . . . . . . . . . . . . . . . 1 2 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 296 | . . . . . . . . . . 37 . . . . 56 5 25 158 . . 15 Total Damage 9715 | . . . . . . . . . . 875 . . . . 941 78 1045 6078 . . 698 Kills 75 | . . . . . . . . . . 7 . . . . 12 . 6 46 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 2 . . 1 . 1 1 1 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Turns Passed 18289 | 77 613 573 478 383 446 2005 1302 584 185 889 1161 534 1140 1471 836 511 943 1035 1549 855 719 Spaces Moved 8919 | 43 259 301 262 207 191 900 599 299 78 420 510 223 522 808 349 244 446 510 631 348 769 Core 229 | 2 . . . . . . . . . . . . . . . . . . . 28 199 Treads 8101 | 41 259 301 262 207 191 900 599 299 78 420 510 223 522 808 349 244 446 510 631 301 . Legs 54 | . . . . . . . . . . . . . . . . . . . . 19 35 Wheels 119 | . . . . . . . . . . . . . . . . . . . . . 119 Hover 241 | . . . . . . . . . . . . . . . . . . . . . 241 Flight 175 | . . . . . . . . . . . . . . . . . . . . . 175 Fastest Speed 40 | 50 160 180 180 180 180 180 180 180 180 180 160 180 180 180 180 180 160 165 160 50 40 Average Speed 168 | 154 170 180 180 180 180 180 180 180 180 180 178 180 180 180 180 180 179 165 171 175 69 Slowest Speed 250 | 160 180 180 180 180 180 220 200 180 180 180 180 180 180 180 180 180 180 180 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 44 63 66 42 21 33 80 49 68 64 20 45 59 88 44 9 16 48 28 10 21 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . 1 . 2 . . . . . . . Known Exits Taken 12 | . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 4 . . 2 . 3 2 2 2 . . . . . . Spaces Dug 100 | . . . . . . 9 23 . . . 5 19 14 . 1 . 7 . 11 9 2 Terrain Destroyed 566 | . 3 11 . . . 100 56 . . 30 18 33 27 . 30 2 10 49 38 91 68 Melee 9 | . . . . . . 1 . . . . 5 2 1 . . . . . . . . Projectile 48 | . . . . . . . 1 . . . . . . . 1 . 7 3 21 12 3 AOE 509 | . 3 11 . . . 99 55 . . 30 13 31 26 . 29 2 3 46 17 79 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Res Res Acc Total 11478 | 51 353 326 267 217 268 1116 755 336 123 531 672 332 714 825 542 301 571 694 1037 541 906 Wait 1155 | . 27 3 . 8 32 27 101 25 46 72 38 55 181 9 162 20 42 37 188 47 35 Move 8887 | 42 258 300 261 206 190 899 598 298 77 419 509 222 521 807 348 243 445 509 630 347 758 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 120 | 3 14 6 1 1 9 21 1 1 . 1 12 6 1 1 . 4 7 6 10 5 10 Fast Attach 167 | 5 2 . . . 5 11 7 3 . 7 13 5 . 2 6 7 16 11 19 16 32 Attach 82 | 1 4 2 1 . 4 13 1 . . 4 6 5 . . . 2 5 2 10 12 10 Detach 14 | . . . . . . . . . . 2 2 1 . . . 2 2 . 3 1 1 Swap 114 | . . 2 1 . 1 23 12 . . 1 19 4 3 2 5 4 4 11 12 9 1 Drop 196 | . 4 6 1 1 11 22 3 4 . 5 20 10 1 4 7 9 25 17 15 16 15 Fire 671 | . 44 7 2 1 16 99 32 5 . 20 48 22 6 . 14 8 25 64 147 78 33 Melee 16 | . . . . . . 1 . . . . 5 2 1 . . . . . . 7 . Ram 9 | . . . . . . . . . . . . . . . . . . . . 3 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . . Rewire 38 | . . . . . . . . . . . . . . . . 1 . 37 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 3 exits: [Upp] / Ext / *Arm) -4/Armory -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Entered Mines 757 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1193 | -10/Mines | Excavation squad dispatched 1193 | -10/Mines | A large section of the Mines collapsed 1207 | -10/Mines | Core integrity fell below 50% 1257 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Entered Exiles 1309 | -10/Exiles | Met 8R-AWN 1340 | -10/Exiles | Met EX-HEX 1475 | -10/Exiles | Met EX-DEC 1486 | -10/Exiles | Learned location of Zion (-6) 1557 | -10/Exiles | Visited The Gauntlet 1720 | -10/Exiles | Discovered new exit (range 10) 1742 | -10/Exiles | Entered Mines 1797 | -9/Mines | Learned Materials stockpile data 1844 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1984 | -9/Mines | Discovered new exit (range 11) 2125 | -9/Mines | Entered Materials 2125 | -8/Materials | Evolved 4 slots: Utility x4 2552 | -8/Materials | Discovered new exit (range 10) 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x2 2597 | -7/Factory | Build established: Scavenger-Mutant 2680 | -7/Factory | Identified exit to Storage 2680 | -7/Factory | Identified exit to Lower Caves 3130 | -7/Factory | Build established: Mutant 3483 | -7/Factory | Destroyed 10 combat bots 3611 | -7/Factory | Garrison activated, responded to threat 3889 | -7/Factory | Build established: Scavenger-Mutant 4576 | -7/Factory | Entered Lower Caves 4674 | -7/Lower Caves | System corruption reached 10% 4683 | -7/Lower Caves | Attacked by a faux Warlord 4748 | -7/Lower Caves | Lost 5 parts (1p1n3u) 5070 | -7/Lower Caves | Encountered a Warlord checkpoint 5314 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5707 | -7/Lower Caves | Discovered new exit (range 10) 5878 | -7/Lower Caves | Entered another Lower Caves area 5958 | -7/Lower Caves | Discovered new exit (range 12) 6406 | -7/Lower Caves | Discovered new exit (range 11) 6462 | -7/Lower Caves | Entered Data Miner 6462 | -7/Data Miner | Discovered new exit (range 6) 6497 | -7/Data Miner | Met Data Miner 6588 | -7/Data Miner | Learned location of Section 7 (-3) 6588 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6604 | -7/Data Miner | Received God Mode back door access code from Data Miner 6647 | -7/Data Miner | Entered Proximity Caves 7163 | -6/Proximity Caves | Escorted by Enhanced Grunt 7200 | -6/Proximity Caves | Lost 3 parts (1p2w) 7408 | -6/Proximity Caves | Learned Factory terminal intel 7421 | -6/Proximity Caves | Discovered new exit (range 11) 7498 | -6/Proximity Caves | Found Prototype Device 7498 | -6/Proximity Caves | Identified Exp. Thermal Shield 7536 | -6/Proximity Caves | Entered Factory 7536 | -6/Factory | Evolved 2 slots: Utility x2 7537 | -6/Factory | Loaded intel: 18 terminal locations 7794 | -6/Factory | Build established: Scavenger-Mutant 7925 | -6/Factory | Identified exit to Lower Caves 8006 | -6/Factory | Found Unknown Device 8006 | -6/Factory | Identified Launcher Loader 8150 | -6/Factory | Garrison activated, responded to threat 8227 | -6/Factory | Discovered new exit (range 13) 8319 | -6/Factory | Garrison activated, responded to threat 8348 | -6/Factory | Incoming assault squad redirected 8375 | -6/Factory | Lost 3 parts (1n2u) 8378 | -6/Factory | Destroyed 14 combat bots 8697 | -6/Factory | Entered Lower Caves 8820 | -6/Lower Caves | Spotted B-75 Beast 8918 | -6/Lower Caves | Destroyed B-75 Beast 9158 | -6/Lower Caves | Discovered new exit (range 16) 9200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9215 | -6/Lower Caves | Identified exit to Lower Caves 9231 | -6/Lower Caves | Entered another Lower Caves area 9465 | -6/Lower Caves | Build established: Derelict-Mutant 9797 | -6/Lower Caves | Learned Factory interactive machine intel 9833 | -6/Lower Caves | Identified exit to Factory 9833 | -6/Lower Caves | Learned 8 Factory zone layouts 9833 | -6/Lower Caves | Learned 8 Research zone layouts 9833 | -6/Lower Caves | Learned Factory trap positions 9833 | -6/Lower Caves | Learned Research stockpile data 9833 | -6/Lower Caves | Learned Factory garrison access intel 10351 | -6/Lower Caves | Discovered new exit (range 11) 10369 | -6/Lower Caves | Identified exit to Zion 10371 | -6/Lower Caves | Entered Zion 10465 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11056 | -6/Zion | Learned Factory stockpile data 11141 | -6/Zion | Learned location of Quarantine (-3) 11193 | -6/Zion | Gained Derelict followers 11524 | -6/Zion | Imprinted 11526 | -6/Zion | Declared Zion's savior 11805 | -6/Zion | Discovered new exit (range 14) 11828 | -6/Zion | Identified exit to Proximity Caves 11842 | -6/Zion | Entered Proximity Caves 11842 | -5/Proximity Caves | Accompanied by 7 allies 12367 | -5/Proximity Caves | P-70 Sage assimilated allied OR-OQF(M) 12507 | -5/Proximity Caves | Learned location of 1 exit from Factory 12521 | -5/Proximity Caves | Learned Factory trap positions 12678 | -5/Proximity Caves | Entered Factory 12678 | -5/Factory | Accompanied by 1 ally 12678 | -5/Factory | Evolved 2 slots: Utility x2 12679 | -5/Factory | Identified exit to Factory 12679 | -5/Factory | Identified exit to Upper Caves 12682 | -5/Factory | Loaded intel: 99 trap records 12684 | -5/Factory | Loaded intel: 46 interactive machine locations 12685 | -5/Factory | Loaded intel: 4 garrison access locations 13092 | -5/Factory | Found Prototype Launcher 13092 | -5/Factory | Identified Tesla Bomb Launcher 13118 | -5/Factory | Build established: Derelict-Skirmisher 13189 | -5/Factory | Entered another Factory area 13189 | -4/Factory | Evolved 2 slots: Utility x2 13190 | -4/Factory | Identified exit to Extension 13190 | -4/Factory | Identified exit to Armory 13191 | -4/Factory | Loaded intel: 102 trap records 13825 | -4/Factory | Discovered new exit (range 20) 13861 | -4/Factory | Retrieved Zion intel report: Active Terminals 13862 | -4/Factory | Zion Heavy squad teleported in 13995 | -4/Factory | Found Quantum Capacitor 14029 | -4/Factory | Zion Fire squad teleported in 14127 | -4/Factory | Build established: Scavenger-Mutant 14132 | -4/Factory | Entered Armory 14132 | -4/Armory | Accompanied by 5 allies 14224 | -4/Armory | Zion Light squad teleported in 14294 | -4/Armory | Zion Hacker squad teleported in 14425 | -4/Armory | Found Fusion Bomb Launcher 14428 | -4/Armory | First assault squad dispatched 14448 | -4/Armory | Incoming assault squad redirected 14700 | -4/Armory | Zion Light squad teleported in 14711 | -4/Armory | Discovered new exit (range 23) 14715 | -4/Armory | Zion Heavy Resupply teleported in 14826 | -4/Armory | Identified exit to Research 14910 | -4/Armory | Incoming assault squad redirected 15112 | -4/Armory | Spotted B-86 Titan 15112 | -4/Armory | High security lockdown imminent 15167 | -4/Armory | Entered Research 15167 | -3/Research | Evolved 2 slots: Utility x2 15168 | -3/Research | Identified exit to Research 15297 | -3/Research | Discovered new exit (range 23) 15658 | -3/Research | Found Enh. Force Lance 16001 | -3/Research | Retrieved Zion intel report: Guard Positions 16148 | -3/Research | Lost 3 parts (2u1w) 16187 | -3/Research | Spotted B-86 Titan 16193 | -3/Research | Lost 3 parts (2u1w) 16209 | -3/Research | First assault squad dispatched 16226 | -3/Research | Incoming assault squad redirected 16278 | -3/Research | Spotted B-86 Titan 16446 | -3/Research | Incoming assault squad redirected 16447 | -3/Research | Incoming assault squad redirected 16509 | -3/Research | Retrieved Zion intel report: Main Access 16510 | -3/Research | Zion Offense Resupply teleported in 16517 | -3/Research | Found Exp. Targeting Computer 16678 | -3/Research | Terminal network hard line cut 16716 | -3/Research | Entered another Research area 16716 | -2/Research | Evolved 2 slots: Utility x2 16966 | -2/Research | First assault squad dispatched 17046 | -2/Research | Retrieved Zion intel report: Main Access 17046 | -2/Research | Identified exit to Access 17047 | -2/Research | Zion Zionite Resupply teleported in 17052 | -2/Research | Found Prototype Protection 17052 | -2/Research | Identified Zio. Weapon Casing 17344 | -2/Research | Zion Infowar Resupply teleported in 17347 | -2/Research | Found Exp. Transmission Jammer 17351 | -2/Research | Found Prototype Processor 17351 | -2/Research | Identified Spectral Analyzer 17355 | -2/Research | Found Prototype Processor 17355 | -2/Research | Identified Exp. Signal Interpreter 17359 | -2/Research | Found Prototype Device 17359 | -2/Research | Identified Exp. ECM Suite 17503 | -2/Research | Destroyed 9 combat bots 17526 | -2/Research | Core integrity fell below 50% 17571 | -2/Research | Entered Access 17571 | -1/Access | Evolved 2 slots: Utility x2 17581 | -1/Access | Lost 26 parts (3p6n9u8w) 17729 | -1/Access | Build established: Mutant 17869 | -1/Access | First assault squad dispatched 17980 | -1/Access | Incoming assault squad redirected 17998 | -1/Access | Zion Light squad teleported in 17999 | -1/Access | Found Fusion Bomb Launcher 18002 | -1/Access | Found Fusion Bomb Launcher 18010 | -1/Access | Lost 7 parts (2n3u2w) 18032 | -1/Access | Found Zio. Weapon Casing 18116 | -1/Access | Core integrity fell below 50% 18136 | -1/Access | Lost 11 parts (3p2n4u2w) 18198 | -1/Access | Core integrity fell below 20% 18213 | -1/Access | System corruption reached 10% 18228 | -1/Access | Lost 7 parts (3n3u1w) 18272 | -1/Access | Zion Zionite Resupply teleported in 18290 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- [ 5 : Zionite Resupply ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 18271_ Detecting system override signal. 18272_ System corrupted: IFF burst signal emitted. 18273_ O-32 Director sends out distress signal. 18273_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 18273_ O-32 Director resets terminal and reports anomaly. 18273_ O-32 Director locks terminal. 18279_ Slug penetrates Wall. 18280_ Acquired Imp. Armor Integrity Analyzer. 18282_ Detecting system override signal. 18282_ K-01 Serf cleans the Terminal. 18284_ System corrupted: Slammed into wall. 18285_ Nuclear Pulse Array destroyed. 18285_ K-01 Serf cleans the Terminal. 18286_ S-43 Plague destroyed. 18287_ Zio. Laser-H destroyed. 18288_ Dropped Hcp. Matter Pod. Map ----- +----------------------------------------------------+ | #?# # # "" # # | | ### ############### "" # # | | + ##########????# # # | | ### ## #????# # + | | #?# ## #????# # # " | | #?# ## #????#######+###### # """ | | #?# ## #????????# ##### # """ " | | #?# ## ""#????????# "T # " | | #?# ## ""#????????# "" # | | ####### # T"#????????# ######## | | # = ""#????????## ##??????########## | | / ""########### #????????????????? | | ####### # # # #????????????????? | | #??????# ### / " " # #???????????? #??? | | #??????#+??######### " " # #?????????? #??? | | #??????????????????# # #???????? #??? | | #??????????????????# # #?????? #??? | | #??????????????????# # #???? #??? | | #??????????????????# # #?? #??? | | #??????????????????# # # #??? | | +??????????????????# / + #??? | | #??????????????????# # # #??? | | #??????????????????# # #?? #??? | | #??????????????????########### ##???########+#??? | | ????######################## #???????????????? | | @*sY #???????????????? | | k! [s #???????????????? | | ???###### ""######### #???????????????? | | #????????# "?????????##+###???????????????? | | ?????????# ??????????? ?????????????????? | | ?????????# ????????????? ????????????????? | | ?????????# ?????????????? ???????????????? | | ?????????# ??????????????? ??????????????? | | ?????????# ????????????????? ?????????????? | | ?????????""????????????????? ?????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? !!| #???????????? | | ???????????????????????????? !!| #???????????? | | ???????????????????????????? !|| #???????????? | | ???????????????????????????? #???????????? | | ??????????????????????????? #???????????? | | ???????????????????????????#########+#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 80 Energy Generation 25 Energy Capacity 1450 Matter Stores 428 Matter Capacity 500 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 335 Additional Mass Support 9 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 28 Melee Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Overload Amplification 75 Item Schematics ----------------- Lrn. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSignalCarapace Manual? 0 Play Time 03:01:51 Cumulative 241.1 hours Start 2021.05.14 @ 04:57:22 End 2021.05.14 @ 12:51:36 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e59e6310-9383-46cc-8734-3d6a59b45904