Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.14 @ 02:53:52 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (2685) 2685 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 6626 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 76 Cogmind --------- Core Integrity 649/700 Matter 235/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Advanced Treads Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Heavy Mace > --- INVENTORY (25) --- Light Ion Engine Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Advanced Heat Sink Improved Cooling System Coolant Injector Medium Storage Unit Large Storage Unit Compact Battery (200) Improved Sensor Array Advanced Targeting Computer Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating EM Pulse Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher Missile Launcher Datajack Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Armored Huge Wheel Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Structural Scanner Machine Analyzer Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gauss Cannon Heavy Mace > --- INVENTORY -------- Reinforced Deuterium Engine Flight Unit Improved Flight Unit Improved Flight Unit Advanced Heat Sink Medium Storage Unit Large Storage Unit Compact Battery Improved Sensor Array Advanced Targeting Computer Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating Hacking Suite EM Pulse Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher Missile Launcher Datajack Improved Datajack Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 98 | . 16 1 13 2 . 11 46 9 Power 6 | . 1 . . . . 1 3 1 Engine 2 | . 1 . . . . 1 . . Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 38 | . 7 . 8 . . 5 12 6 Treads 24 | . 3 . 6 . . 4 10 1 Leg 2 | . 1 . . . . . . 1 Wheel 10 | . 3 . 1 . . 1 2 3 Hover . | . . . . . . . . . Flight 2 | . . . 1 . . . . 1 Utility 22 | . 1 1 2 1 . 1 14 2 Device 8 | . . . . 1 . . 6 1 Storage 2 | . 1 . 1 . . . . . Processor 7 | . . . 1 . . . 6 . Hackware 2 | . . . . . . . 1 1 Protection 3 | . . 1 . . . 1 1 . Artifact . | . . . . . . . . . Weapon 32 | . 7 . 3 1 . 4 17 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 5 . 2 . . 1 1 . Ballistic Cannon 9 | . . . . . . 2 7 . Launcher 6 | . 1 . . 1 . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 1 . 1 . . 1 2 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 29 | . 2 . . . . 9 15 3 Power 5 | . 1 . . . . 1 2 1 Propulsion 14 | . . . . . . 4 8 2 Utility 4 | . . . . . . 1 3 . Weapon 6 | . 1 . . . . 3 2 . Highest Loss Streak 7 | . 1 . . . . 7 5 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 80 96 95 100 100 91 92 87 Engine 8 | . 13 14 11 11 11 11 3 . Core 2 | . . . . . . . 5 6 Treads 26 | . 15 . 27 33 33 29 27 17 Leg 1 | . 8 . . . . . . . Wheel 3 | . 3 28 3 . . 3 3 7 Device 4 | . . . . 2 11 4 5 6 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 12 | . . . 9 11 11 11 19 19 Protection 2 | . . 10 11 8 . 3 1 . Ballistic Gun 9 | . 13 28 20 16 11 5 3 . Ballistic Cannon 4 | . . . . . . 6 9 7 Launcher 2 | . 2 . . 5 11 3 . . Impact Weapon 2 | . 7 . . . . 1 2 7 Naked Turns . | . . . . . . . . . Heaviest Build 98 | 10 31 31 92 94 93 94 98 97 Greatest Support 80 | 20 40 24 60 60 60 60 80 62 Greatest Overweight (x) 10 | . 6 1 10 1 1 7 5 3 Average Overweight (x) 1 | . . 1 . 1 1 1 1 2 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 Average Capacity 22 | . 14 15 18 25 25 25 25 25 Most Carried 25 | . 13 15 18 22 25 25 25 24 Average Carried 19 | . 7 14 14 19 24 23 22 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 6 13 15 18 22 25 19 22 24 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3186 | 186 384 28 274 97 . 464 1432 321 Remotely . | . . . . . . . . . Salvage Created 3759 | . 568 95 467 127 . 448 1580 474 Parts 212 | . 37 2 30 13 . 16 97 17 Haulers Intercepted 8 | . 2 . 1 . . . 5 . Recyclers Shooed 4 | . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 13 2 6 2 . 8 33 2 Guns 23 | . 10 2 6 . . 4 1 . Cannons 26 | . . . . . . 4 20 2 AOE 17 | . 3 . . 2 . . 12 . Classes Destroyed 15 | . 9 . 3 . . . 2 1 Worker 10 | . 1 . . 1 . 1 7 . Builder 12 | . 1 . 1 . . . 7 3 Tunneler 3 | . 1 . . 2 . . . . Hauler 8 | . 2 . 1 . . . 5 . Recycler 16 | . 1 . 1 . . 2 5 7 Mechanic 1 | . . . . . . . 1 . Operator 3 | . 1 . 1 . . . 1 . Watcher 3 | . 1 . 1 . . . 1 . Swarmer 19 | . 9 . . . . . 10 . Grunt 29 | . 4 2 3 2 . 8 10 . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . Sentry 9 | . . . 1 . . . 7 1 Hunter 5 | . . . . . . . 5 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 4 2 4 2 . 4 5 6 Combat Bots Only 4 | . 3 2 4 2 . 2 4 1 Max Kills in Single Turn 4 | . 3 2 1 2 . 2 3 4 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 3 . . 2 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 4767 | . 679 12 297 17 . 1204 2037 521 Core 618 | . 176 . 42 . . 163 186 51 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . 29 . . . 48 66 . Volleys Fired 339 | . 91 3 24 6 . 66 126 23 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 92 | . 40 40 43 43 . 70 92 48 Shots Fired 460 | . 99 6 48 8 . 82 194 23 Gun 259 | . 97 6 48 7 . 47 54 . Cannon 174 | . . . . . . 35 116 23 Launcher 27 | . 2 . . 1 . . 24 . Special . | . . . . . . . . . Kinetic 433 | . 97 6 48 7 . 82 170 23 Thermal . | . . . . . . . . . Explosive 27 | . 2 . . 1 . . 24 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 8 2 10 9 . 18 18 5 Robot Miss Streak 5 | . 5 2 2 . . 2 5 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 334 | . 64 3 38 6 . 67 138 18 Core Hits 161 | . 25 3 19 5 . 21 77 11 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 18 | . 2 . . . . 1 15 . Destroy 1 | . 1 . . . . . . . Blast 16 | . . . . . . 1 15 . Smash 1 | . 1 . . . . . . . Melee Attacks 19 | . 8 . 1 . . 1 5 4 Impact 17 | . 8 . 1 . . 1 3 4 Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . 4 . . . . 1 1 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8306 | . 1022 66 561 156 . 1126 4255 1120 Guns 2474 | . 649 66 561 70 . 541 587 . Cannons 3401 | . . . . . . 506 2367 528 Explosions 1693 | . 106 . . 86 . . 1145 356 Melee 732 | . 267 . . . . 73 156 236 Ramming 6 | . . . . . . 6 . . Kinetic 5875 | . 649 66 561 70 . 1047 2954 528 Thermal . | . . . . . . . . . Explosive 1693 | . 106 . . 86 . . 1145 356 Electromagnetic . | . . . . . . . . . Impact 732 | . 267 . . . . 73 156 236 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 3 3 . . . . 8 . Average Corruption 4 | . 2 3 . . . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . 4 7 . . . . 48 . Message Errors 17 | . 2 2 . . . . 13 . Matter Fused 16 | . 1 3 . . . . 12 . Heat Flow Errors 8 | . . . . . . . 8 . Energy Discharges 5 | . . . . . . . 5 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . 2 . . . . 3 . Data Loss (major) 3 | . 1 . . . . . 2 . Misfires 1 | . . . . . . . 1 . Alerts 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 464 | . 71 . . . . 43 102 248 Projectiles 14 | . . . . . . . 14 . Explosions 107 | . . . . . . . 25 82 Melee 343 | . 71 . . . . 43 63 166 Knockbacks 36 | . . . . . . 11 19 6 Impact 3 | . . . . . . . 1 2 Kinetic 30 | . . . . . . 10 18 2 Secondary 3 | . . . . . . 1 . 2 Self-Inflicted Damage 243 | . 38 . . . . . 39 166 Shots 5 | . 1 . . . . . 2 2 Rammed 2 | . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . 1 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 434 | . 6 . . . . 116 434 11 Average Temperature 60 | . 6 . . . . 56 66 5 Received Heat Transfer 1710 | . 120 6 99 9 . 711 657 108 Effects 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 1 1 1 Impact Corruptions 15 | . 4 . . . . 2 2 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 618 | . 508 236 195 65 . 110 618 381 Initial 264 | . . 186 91 51 . . . 264 Average 188 | . 251 227 107 49 . 33 282 276 Maximum Alert Level 2 | . 2 1 . . . . 2 1 Low Security (%) 62 | . 44 17 100 100 . 100 44 8 Level 1 21 | . 32 82 . . . . 21 91 Level 2 16 | . 22 . . . . . 34 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 1 2 1 . . 9 2 Investigation 8 | . 2 1 1 . . . 4 . Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . 1 . 1 1 . . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . . . 7 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 25 2 12 2 . 12 53 4 Peak Tracking Total 5 | . 3 2 4 2 . 3 5 2 Tactical Retreats 5 | . 2 . . . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 6 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . . 3 2 Max in Single Turn 2 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 7 2 3 . 1 . 7 2 Terminals 18 | . 6 1 3 . . . 7 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 17 2 7 . 1 . 18 4 Successful 9 | . 5 1 1 . 1 . . 1 Failed 40 | . 12 1 6 . . . 18 3 Catastrophic 16 | . 4 . 3 . . . 8 1 Database Lockouts . | . . . . . . . . . Manual 35 | . 13 . 6 . . . 14 2 Terminals 42 | . 14 1 7 . . . 18 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 5 1 1 . 1 . . . Record 2 | . 1 . . . 1 . . . Robot Analysis 3 | . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 19 | . 7 1 3 . . . 7 1 Full Trace Events 9 | . 3 . 1 . . . 5 . Feedback Events 3 | . 1 . . . . . 2 . Corruption 3 | . 1 . . . . . 2 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . Total Damage 211 | . . . . . . 211 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 8752 | . 1168 228 626 905 937 1443 2918 527 Spaces Moved 3452 | 1 582 52 273 369 388 499 993 295 Core 4 | . 3 . 1 . . . . . Treads 2737 | . 315 . 206 369 388 482 942 35 Legs 150 | 1 149 . . . . . . . Wheels 561 | . 115 52 66 . . 17 51 260 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 105 105 90 240 240 195 175 115 Average Speed 212 | 120 152 105 166 240 240 254 243 151 Slowest Speed 550 | 120 350 105 550 240 240 320 320 235 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 54 | 2 96 10 26 87 88 90 83 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 3 | . . . 1 . . . . 2 Terrain Destroyed 215 | . 17 . 1 10 . . 152 35 Melee 3 | . . . 1 . . . . 2 Projectile 34 | . . . . . . . 30 4 AOE 178 | . 17 . . 10 . . 122 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 4376 | . 759 218 398 380 395 587 1294 345 Wait 344 | . 34 161 65 . 5 7 71 1 Move 3444 | . 581 51 272 368 387 498 992 295 Hop . | . . . . . . . . . Pick Up 76 | . 19 2 10 4 3 2 30 6 Fast Attach 29 | . 6 1 2 . . . 14 6 Attach 37 | . 6 . 5 . . 7 16 3 Detach 4 | . 1 . 1 . . . 1 1 Swap 32 | . 4 . 6 2 . 4 16 . Drop 50 | . 9 . 12 . . 1 23 5 Fire 339 | . 91 3 24 6 . 66 126 23 Melee 19 | . 8 . 1 . . 1 5 4 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Core integrity fell below 50% 498 | -10/Materials | Discovered new exit (range 5) 667 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Discovered new exit (range 8) 1078 | -10/Materials | Identified exit to Mines 1081 | -10/Materials | Discovered new exit (range 14) 1169 | -10/Materials | Entered Mines 1192 | -10/Mines | Discovered new exit (range 7) 1196 | -10/Mines | Learned location of 1 exit from Materials 1201 | -10/Mines | Met a Derelict shopkeep closing up shop 1227 | -10/Mines | Assembled infested the area 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Identified exit to Materials 1407 | -9/Materials | Identified exit to Mines 2023 | -9/Materials | Entered Mines 2418 | -9/Mines | Discovered exit to Materials (range 14) 2444 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2460 | -9/Mines | Learned Materials stockpile data 2776 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2918 | -9/Mines | Discovered new exit (range 5) 2928 | -9/Mines | Entered Exiles 2928 | -9/Exiles | Found Exiles lab abandoned 2928 | -9/Exiles | Accompanied by 3 allies 3829 | -9/Exiles | Discovered new exit (range 12) 3865 | -9/Exiles | Entered Mines 3865 | -8/Mines | Accompanied by 3 allies 3941 | -8/Mines | Discovered exit to Materials (range 9) 4987 | -8/Mines | Core integrity fell below 50% 5013 | -8/Mines | Lost 7 parts (1p4n1u1w) 5266 | -8/Mines | Discovered exit to Materials (range 11) 5308 | -8/Mines | Entered Materials 5308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5636 | -8/Materials | Build established: Scavenger-Mutant 6486 | -8/Materials | Discovered new exit (range 5) 6496 | -8/Materials | Identified exit to Factory 7166 | -8/Materials | Discovered exit to Factory (range 13) 7169 | -8/Materials | Garrison activated, responded to threat 7290 | -8/Materials | Crushed by falling debris 7358 | -8/Materials | Lost 5 parts (2n2u1w) 7602 | -8/Materials | Discovered exit to Factory (range 16) 8226 | -8/Materials | Entered Factory 8226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8328 | -7/Factory | Discovered new exit (range 5) 8334 | -7/Factory | Identified exit to Factory 8753 | -7/Factory | Self-destructed Last Messages --------------- 08672_ Y-54 Guardian destroyed. 08674_ K-01 Serf collects debris. 08674_ Acquired 64 matter. 08677_ U-05 Engineer builds a Wall. 08678_ R-06 Scavenger destroyed. 08679_ U-05 Engineer builds a Wall. 08680_ K-01 Serf collects debris. 08680_ Acquired 3 matter. 08682_ U-05 Engineer knocked back. 08684_ Slammed into K-01 Serf. 08685_ Acquired 48 matter. 08690_ Acquired Com. Wheel. 08692_ Acquired Lgt. Ion Engine. 08696_ Acquired Coolant Injector. 08700_ Acquired Com. Wheel. 08701_ Acquired 11 matter. 08702_ Destroyed Com. Wheel. 08702_ R-06 Scavenger knocked back. 08702_ U-05 Engineer destroyed. 08726_ ALERT: Rogue bot located, Programmers report to Factory Zone 4G. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ######## | | ????????????????????????????????????????? ######## | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ???????????????????? ########### ????? # """ "" | | ??????????T?????????############### ????? # """ "" | | ???????????????????? # # ????? # """ "" | | ???????????????????? # @ # ????? # | | ???????????????????? # """" """" # ????? # """ | | ???????????????????? # """" """" # ??? # """ | | ???????????????????? # """" """" # # """ | | ???????????????????? # """" """" # # | | ???????????????????? # + + """ | | ???????????????????? # """" """" # # """ | | ???????????????????? # """" """" # # """ | | ???????????????????? # """" """" # # | | ???????????????????? # """" """" # # | | ???????????????????? # # ###+#### | | ???????????????????? ########+##### ### ### | | ????????????????????###### ### + | | ???????????????????????? # ####### | | ??????T????????????????? # ####### | | ???????????????????????? # ##???## | | ???????????????????????? # ##???## | | ???????????????????????? # ##???## | | ???????????????????????? # ####### | | ???????????????????????? # ### ######## | | ???????????????????????? # ### # ! | | ???????????????????????? # ### # # | | ???????????????????????? # ### + # | | ???????????????????????? + ### # ## | | ???????????????????????? # ### # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAblativeSubcomponent Manual? 0 Play Time 01:09:25 Cumulative 141.5 hours Start 2023.09.14 @ 01:46:35 End 2023.09.14 @ 02:53:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bd6a2c55-88be-4d45-a1f8-6e55370ebbb4