Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 20:16:40 Player: blackdogzx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2162) 2162 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 4983 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Matter Pod (64) Actuator Array Shock Absorption System Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Seismic Detector Weapon Cycler Hacking Suite > --- WEAPON ----------- Gauss Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Melee Analysis Suite Microactuators Actuator Array Shock Absorption System Component Analysis Suite Gauss Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 82 | 5 3 22 41 11 Power 7 | 1 . 1 4 1 Engine 4 | 1 . 1 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 18 | 2 . 6 7 3 Treads . | . . . . . Leg 17 | 2 . 6 6 3 Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 29 | 1 3 5 17 3 Device 13 | . . 1 11 1 Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware 2 | . . 1 1 . Protection 9 | . 2 3 2 2 Artifact . | . . . . . Weapon 28 | 1 . 10 13 4 Energy Gun 9 | . . 3 5 1 Energy Cannon 4 | . . 2 2 . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 7 | . . 2 3 2 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes 3 | . . 1 2 . Parts Lost 33 | . . 1 14 18 Power 5 | . . 1 2 2 Propulsion 5 | . . . 1 4 Utility 17 | . . . 9 8 Weapon 6 | . . . 2 4 Highest Loss Streak 8 | . . 1 6 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 84 96 85 65 Engine 6 | . 14 9 5 . Core 1 | . . . . 5 Leg 16 | . 28 22 12 11 Device 15 | . . 11 19 20 Storage 13 | . 22 11 14 7 Hackware 4 | . . . 8 5 Protection 8 | . 5 21 4 . Energy Gun 5 | . . 5 7 . Ballistic Gun 3 | . 14 7 . . Ballistic Cannon 5 | . . 3 7 5 Launcher 1 | . . 3 . . Special Melee Weapon 1 | . . . 1 5 Peak Build Rating 33 | 5 6 19 29 33 Average Rating 18 | 3 5 11 24 23 On Entrance 11 | . 5 6 19 28 Naked Turns 9 | . . . . 9 Heaviest Build 29 | 12 13 21 29 27 Greatest Support 27 | 20 20 23 23 27 Greatest Overweight (x) 8 | 3 . 1 2 8 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | . 3 8 8 8 Average Carried 6 | . 2 6 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 3 8 8 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2070 | 176 13 464 871 546 Remotely . | . . . . . Salvage Created 1865 | . 46 577 860 382 Parts 114 | . 7 57 41 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 3 23 21 11 Guns 19 | . 3 5 11 . Cannons 30 | . . 9 10 11 AOE 9 | . . 9 . . Classes Destroyed 11 | . 1 8 1 1 Worker 3 | . . 3 . . Builder 1 | . . 1 . . Recycler 2 | . . . 1 1 Operator 2 | . . 1 1 . Watcher 5 | . . 3 2 . Swarmer 18 | . 3 12 3 . Grunt 25 | . . 7 11 7 Brawler 2 | . . 1 1 . Duelist 4 | . . 1 1 2 Sentry 8 | . . 2 5 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 7 5 5 Combat Bots Only 6 | . 3 6 5 2 Max Kills in Single Turn 4 | . 1 4 2 1 Gunslinging . | . . . . . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 544 | . 12 110 170 252 Missed 191 | . 2 47 44 98 Damage Taken 4883 | . 110 912 1907 1954 Core 1313 | . 33 178 392 710 Absorbed by Shields 221 | . . . 221 . Redirected to Shielding 79 | . . 41 38 . Core Remaining (%) 67 | 100 86 55 28 . Volleys Fired 214 | . 7 44 109 54 Largest 2 | . 1 2 2 2 Hottest 129 | . 20 83 129 96 Shots Fired 318 | . 7 77 167 67 Gun 117 | . 7 33 77 . Cannon 190 | . . 33 90 67 Launcher 11 | . . 11 . . Special . | . . . . . Kinetic 185 | . 7 37 74 67 Thermal 89 | . . 6 83 . Explosive 11 | . . 11 . . Electromagnetic 33 | . . 23 10 . Robot Hit Streak 19 | . 3 8 19 14 Robot Miss Streak 8 | . 1 4 8 2 Penetration Max 1 | . . . 1 1 Secondary Targets . | . . . . . Shots Hit Robots 212 | . 5 44 110 53 Core Hits 97 | . 4 34 39 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . 2 11 5 Burn 4 | . . . 4 . Blast 13 | . . 2 6 5 Corrupt 1 | . . . 1 . Melee Attacks 6 | . . . 3 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5718 | . 60 1649 2556 1453 Guns 1323 | . 60 311 952 . Cannons 3493 | . . 455 1585 1453 Explosions 860 | . . 860 . . Melee . | . . . . . Ramming 42 | . . 23 19 . Kinetic 3240 | . 60 441 1286 1453 Thermal 1280 | . . 107 1173 . Explosive 840 | . . 840 . . Electromagnetic 316 | . . 238 78 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 3 Average Corruption 6 | . . . 8 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . . 38 2 Message Errors 10 | . . . 9 1 Matter Fused 10 | . . . 9 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 6 | . . . 6 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 4 | . . . 4 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 115 | . . 58 22 35 Projectiles 77 | . . 20 22 35 Explosions 38 | . . 38 . . Melee . | . . . . . Knockbacks 30 | . . 3 9 18 Impact . | . . . . . Kinetic 29 | . . 3 8 18 Secondary 1 | . . . 1 . Self-Inflicted Damage 174 | . . 174 . . Shots 7 | . . 7 . . Rammed . | . . . . . Targets Rammed 13 | . . 5 8 . Kicked 13 | . . 5 8 . Crushed . | . . . . . Highest Temperature 446 | . . 72 446 342 Average Temperature 86 | . . 15 114 84 Received Heat Transfer 1528 | . 24 219 838 447 Effects 12 | . . . 8 4 Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . . 1 Interference 5 | . . . 2 3 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2627 | . . 185 2442 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 637 | . 100 637 467 297 Initial 236 | . . . 236 123 Average 266 | . 27 395 282 161 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 31 | 100 100 19 4 83 Level 1 48 | . . 23 84 16 Level 2 20 | . . 56 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 2 2 7 Investigation 3 | . . 1 1 1 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 8 36 30 19 Peak Tracking Total 7 | . 3 7 6 6 Tactical Retreats 7 | . . 5 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 1 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 5 1 1 Terminals 6 | . 1 4 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 21 | . 1 17 1 2 Successful 17 | . 1 13 1 2 Failed 4 | . . 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 1 7 1 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . 10 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 7 1 . Record 4 | . 1 3 . . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . . 3 . . Locate Traps 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 4 | . . 3 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 51 | . . . . 51 Total Part Build Rating 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 1 | . . . 1 . Combat 1 | . . . . 1 Robot Hacks Applied 3 | . . . 2 1 parse_system 2 | . . . 1 1 no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4230 | 51 426 1165 1959 629 Spaces Moved 2270 | 30 308 737 855 340 Core 48 | 14 . . . 34 Treads . | . . . . . Legs 2107 | 16 308 737 740 306 Wheels . | . . . . . Hover 115 | . . . 115 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 105 Average Speed 140 | 148 120 121 173 117 Slowest Speed 450 | 200 120 190 270 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 49 52 54 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . 63 30 16 Melee . | . . . . . Projectile 49 | . . 3 30 16 AOE 60 | . . 60 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3004 | 34 356 930 1168 516 Wait 332 | . 36 86 110 100 Move 2266 | 29 307 736 854 340 Hop . | . . . . . Pick Up 40 | . 3 15 19 3 Fast Attach 39 | 5 1 9 17 7 Attach 19 | . . 4 14 1 Detach 9 | . . 1 8 . Swap 24 | . 2 9 10 3 Drop 42 | . . 21 16 5 Fire 214 | . 7 44 109 54 Melee 6 | . . . 3 3 Ram . | . . . . . Kick 13 | . . 5 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 1392 | -9/Materials | Build established: Scavenger-Mutant 1570 | -9/Materials | Discovered new exit (range 6) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Utility x2 2290 | -8/Materials | Lost 3 parts (1n2u) 2529 | -8/Materials | Lost 6 parts (1p4u1w) 2530 | -8/Materials | Core integrity fell below 50% 2546 | -8/Materials | Build established: Mutant 3566 | -8/Materials | Discovered new exit (range 16) 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3797 | -7/Factory | Fabricated Lgt. Armor Plating? 4000 | -7/Factory | Garrison activated, responded to threat 4103 | -7/Factory | Lost 5 parts (1p3u1w) 4194 | -7/Factory | Core integrity fell below 50% 4227 | -7/Factory | Core integrity fell below 20% 4231 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04135_ Acquired 1 matter. 04136_ Acquired 2 matter. 04137_ Acquired 5 matter. 04139_ Acquired 6 matter. 04141_ Acquired 5 matter. 04147_ Acquired Aluminum Leg. 04159_ Imp. Datajack destroyed. 04175_ Particle Gun destroyed. 04175_ Door malfunctions. 04196_ Pressure Siphon disabled. 04199_ Seismic Detector destroyed. 04201_ Aluminum Leg destroyed. 04203_ Acquired Lgt. Armor Plating. 04212_ Lgt. Armor Plating destroyed. 04213_ Fabricator disabled. 04217_ Aluminum Leg destroyed. 04220_ Lgt. Armor Plating destroyed. 04222_ Sml. Storage Unit destroyed. 04226_ S-27 Virus suffers critical hit (Destroy). 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CannonDisruptorExtractor Manual? 0 Play Time 01:12:37 Cumulative 22.5 hours Start 2024.12.21 @ 19:01:38 End 2024.12.21 @ 20:16:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2409d2b1-a771-490d-aea1-960b719dd691