Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 12:37:02 Player: AnotherZach Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1255) 1255 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5260 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 100/100 System Corruption 16% Temperature Cool (1) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- VTOL Module Improved Sensor Array Welding Torch Heavy Mace [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . 1 . 1 Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 55 | 4 . 14 14 1 9 13 Power 5 | . . 2 1 . . 2 Engine 4 | . . 2 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 7 5 . 1 7 Treads 4 | 2 . . . . . 2 Leg 7 | . . 3 1 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . 4 4 . 1 2 Utility 11 | . . 2 4 1 1 3 Device 4 | . . 1 2 . . 1 Storage 1 | . . 1 . . . . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . 1 . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 17 | 2 . 3 4 . 7 1 Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 13 | 2 . 2 2 . 6 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . . 7 2 . 10 10 Power 3 | . . 1 . . 1 1 Propulsion 16 | . . 3 2 . 5 6 Utility 6 | . . 1 . . 4 1 Weapon 4 | . . 2 . . . 2 Highest Loss Streak 9 | . . 7 2 . 6 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 4 4 7 7 6 3 Power . | . 1 . 1 1 . . Propulsion 1 | 1 2 2 3 2 2 . Utility 1 | . . . 1 2 1 1 Weapon . | . . . 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 . 3 . 1 5 Power 2 | . . . . . 1 1 Propulsion 1 | . 1 . . . . . Utility 3 | . . . . . . 3 Weapon 3 | . . . 3 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 60 | . 57 71 91 92 43 41 Engine 3 | . . 3 9 7 3 . Treads 9 | . 28 14 . . . 10 Leg 9 | . . 14 . . . 15 Flight 10 | . . 9 34 30 13 . Device 3 | . . 6 11 7 . . Storage 2 | . . 1 9 7 3 . Processor 2 | . . . . 7 7 3 Hackware 1 | . . . 4 7 2 . Protection 1 | . . . 4 7 2 1 Ballistic Gun 11 | . 28 18 12 . 3 5 Impact Weapon 1 | . . . 1 7 1 2 Peak Build Rating 44 | 4 4 14 21 23 23 44 Average Rating 17 | 2 4 10 16 23 12 26 On Entrance 8 | . 4 4 8 21 23 1 Avg Prop Armor Cover (%) 34 | 32 29 28 10 . . 40 Naked Turns 2 | . . . . . 2 . Heaviest Build 20 | 2 2 13 16 16 16 20 Greatest Support 60 | 3 3 40 17 17 17 60 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 5 Average Capacity 5 | 5 5 5 8 8 6 5 Most Carried 8 | 3 5 6 8 7 8 5 Average Carried 4 | 1 4 4 7 7 5 3 Final Capacity 8 | 5 5 8 8 8 5 5 Final Carried 8 | 3 5 6 8 7 5 2 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1635 | 180 17 215 196 168 55 804 Remotely . | . . . . . . . Salvage Created 2099 | . 78 475 319 . 55 1172 Parts 111 | . 5 24 18 . 7 57 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 11 | . . 3 1 . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 35 | . 5 11 4 . 3 12 Guns 32 | . 5 9 4 . 3 11 Cannons 2 | . . 2 . . . . Classes Destroyed 12 | . 1 6 1 . 1 3 Worker 13 | . . 1 . . . 12 Builder 3 | . . . . . . 3 Hauler 1 | . . . 1 . . . Recycler 5 | . . 1 1 . . 3 Swarmer 13 | . 5 4 . . . 4 Cutter 3 | . . . . . 3 . Grunt 5 | . . 4 1 . . . Brawler 2 | . . 1 . . . 1 Duelist 2 | . . 1 . . . 1 Sentry 6 | . . 1 3 . . 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 23 | . 3 6 3 . 2 23 Combat Bots Only 5 | . 3 5 3 . 2 5 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 Gunslinging 1 | . 1 . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 485 | . 15 82 42 . 72 274 Missed 181 | . 3 24 21 . 29 104 Hits 304 | . 12 58 21 . 43 170 Melee 41 | . . 12 . . 23 6 Projectile 263 | . 12 46 21 . 20 164 Critical Strikes 24 | . . 3 2 . 14 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4659 | . 105 861 306 . 932 2455 Core 1473 | . 9 146 63 . 404 851 Absorbed by Shields 141 | . . . . . . 141 Core Remaining (%) 77 | 100 96 63 88 . 42 . Volleys Fired 144 | . 9 43 19 . 22 51 Largest 2 | . 2 2 2 . 2 2 Hottest 88 | . 40 88 43 . 50 58 Shots Fired 266 | . 18 85 38 . 26 99 Gun 255 | . 18 75 38 . 25 99 Cannon 10 | . . 10 . . . . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 255 | . 18 75 38 . 25 99 Thermal 10 | . . 10 . . . . Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 3 10 18 . 4 27 Robot Miss Streak 5 | . 2 3 3 . 5 3 Penetration Max 2 | . . . . . . 2 Secondary Targets 6 | . 1 2 1 . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 194 | . 10 65 30 . 13 76 Core Hits 95 | . 6 29 14 . 5 41 Critical Kills 4 | . . . 1 . . 3 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 10 | . . . 1 . . 9 Destroy 6 | . . . 1 . . 5 Smash 4 | . . . . . . 4 Melee Attacks 25 | . . . 2 . 3 20 Impact 25 | . . . 2 . 3 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4225 | . 85 639 395 . 383 2723 Guns 3092 | . 85 497 286 . 266 1958 Cannons 150 | . . 142 . . 8 . Explosions 109 | . . . . . 109 . Melee 870 | . . . 109 . . 761 Ramming 4 | . . . . . . 4 Kinetic 3092 | . 85 497 286 . 266 1958 Thermal 142 | . . 142 . . . . Explosive 109 | . . . . . 109 . Electromagnetic . | . . . . . . . Impact 878 | . . . 109 . 8 761 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 6 . . . 16 Average Corruption 7 | . . 6 . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 2 . . . 2 Message Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 523 | . . . 79 . . 444 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 523 | . . . 79 . . 444 Knockbacks 3 | . . . 1 . . 2 Impact 3 | . . . 1 . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . 1 . . . 2 Targets Rammed 3 | . . 1 . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 114 | . . 114 30 . . 36 Average Temperature 29 | . . 44 7 . . 18 Received Heat Transfer 796 | . 6 189 171 . 45 385 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . 1 . . 3 Combat Hostiles 1 | . . . . . . 1 Parts Fried 7 | . . . 2 . . 5 Impact Corruptions 16 | . . . 3 . . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 259 | . . 259 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 73 | 100 100 44 100 100 100 63 Level 1 26 | . . 55 . . . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 303 | . 146 261 128 39 75 303 Initial 108 | . . 61 108 39 27 7 Average 111 | . 66 174 101 39 39 116 Influence Increases 1356 | . 186 396 129 . 88 557 Destroy 0b10 Robot/C 700 | . 100 220 80 . 60 240 Destroy 0b10 Robot/NC 110 | . . 10 10 . . 90 Destroy Leader 172 | . 20 40 32 . 10 70 Successful Hack 19 | . 6 6 7 . . . Disable Machine 45 | . . 15 . . . 30 Destroy Structure 10 | . . . . . 3 7 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 285 | . 60 90 . . 15 120 Influence Decreases 1053 | . 40 285 299 48 112 269 Entered New Map 302 | . . 85 149 48 12 8 Time Decay 441 | . 40 130 110 . . 161 Lost Part 290 | . . 70 20 . 100 100 Lost Ally 20 | . . . 20 . . . Squads Dispatched 11 | . . 2 1 . 3 5 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 1 1 . 3 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 7 | . . 6 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 9 20 19 . 13 33 Peak Tracking Total 17 | . 3 14 13 . 8 17 Tactical Retreats 10 | . 2 3 . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 14 | . 3 4 4 1 . 2 Terminals 10 | . 2 2 4 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 9 8 5 3 . 4 Successful 19 | . 6 5 4 1 . 3 Failed 9 | . 3 2 1 2 . 1 Catastrophic 2 | . . 1 1 . . . Database Lockouts 1 | . . 1 . . . . Manual 16 | . 6 3 5 . . 2 Terminals 22 | . 8 4 5 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 1 . . . 2 Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 1 1 . . Robot Schematic 1 | . . 1 . . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 Retrieve Components 2 | . . 1 . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 1 3 . . 2 Terminals 10 | . 4 1 3 . . 2 Track 4 | . 2 . 1 . . 1 Assimilate 2 | . . 1 1 . . . Botnet 3 | . 1 . 1 . . 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 3 3 . . 2 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies 2 | . . 1 1 . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 10 | . . 10 10 . . . Highest-Rated Ally 10 | . . 10 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 234 | . . . 218 10 6 . Sensors 234 | . . . 218 10 6 . Terrain 39 | . . . 39 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 1207 | 29 94 277 222 10 124 451 Spaces Moved 1319 | 41 114 267 410 31 116 340 Core 620 | 41 114 145 . . 24 296 Treads 17 | . . 8 . . . 9 Legs 9 | . . 4 3 . . 2 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 673 | . . 110 407 31 92 33 Fastest Speed 29 | 50 50 31 29 29 29 32 Average Speed 42 | 50 50 47 31 29 39 52 Slowest Speed 160 | 50 50 160 90 29 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 2 3 . 1 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 24 45 28 1 88 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . 3 5 Terrain Destroyed 12 | . . . . . 5 7 Melee 8 | . . . . . 3 5 Projectile 3 | . . . . . 2 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1661 | 47 136 342 466 31 162 477 Wait 19 | . 10 7 . . . 2 Move 1300 | 40 113 262 404 30 113 338 Hop 6 | . . 2 2 . 1 1 Pick Up 33 | 3 3 7 11 . . 9 Fast Attach 39 | 4 . 9 7 . 12 7 Attach 27 | . . 6 5 1 4 11 Detach 8 | . . . 1 . 4 3 Swap 3 | . . 1 2 . . . Drop 27 | . 1 4 13 . 3 6 Fire 144 | . 9 43 19 . 22 51 Melee 25 | . . . 2 . 3 20 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . . 1 . . . 1 Escape Stasis 7 | . . . . . . 7 Rewire 20 | . . . . . . 20 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered another Materials area 124 | -9/Materials | Evolved 2 slots: Propulsion x2 178 | -9/Materials | Discovered new exit (range 16) 328 | -9/Materials | Build established: Mutant 343 | -9/Materials | Lost 7 parts (1p3n1u2w) 385 | -9/Materials | Discovered new exit (range 16) 394 | -9/Materials | Central database locked down 401 | -9/Materials | Entered another Materials area 401 | -8/Materials | Accompanied by 1 ally 401 | -8/Materials | Evolved 2 slots: Utility x2 613 | -8/Materials | Discovered new exit (range 16) 615 | -8/Materials | Identified exit to Factory 623 | -8/Materials | Entered Factory 623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 633 | -7/Factory | Identified exit to DSF 633 | -7/Factory | Entered DSF 661 | -7/DSF | Additional patrols routed to DSF 749 | -7/DSF | Discovered new exit (range 15) 756 | -7/DSF | Core integrity fell below 50% 757 | -7/DSF | Entered Factory 757 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 786 | -6/Factory | Lost 6 parts (1p3n2u) 946 | -6/Factory | Discovered new exit (range 13) 963 | -6/Factory | Identified exit to Lower Caves 968 | -6/Factory | Garrison activated, responded to threat 1157 | -6/Factory | System corruption reached 10% 1169 | -6/Factory | Core integrity fell below 50% 1184 | -6/Factory | Core integrity fell below 20% 1191 | -6/Factory | Lost 9 parts (1p5n1u2w) 1208 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01183_ K-01 Serf destroyed. 01184_ U-05 Engineer builds a Wall. 01189_ System corrupted: Substantial component data lost. 01195_ Triggered Stasis Trap. 01195_ A bubble of rippling energy engulfs the area. 01195_ Field strength at 94. 01201_ Field strength at 67. 01202_ Field strength at 61. 01203_ Field strength at 55. 01204_ Field strength at 45. 01204_ VTOL Module destroyed. 01204_ Slug penetrates Wall. 01205_ Field strength at 30. 01206_ Field strength at 24. 01206_ Slug penetrates Wall. 01207_ Field strength at 9. 01208_ Stasis field depleted. 01208_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +##########??????????????????????????????????????? | | #### ????????????????????????????????? | | ! ?????????????????????????????????? | | ###????????????????????????????????????? | | ##?????????????????????????????????????? | | T#?????????????????????????H???????????? | | #?????????????? ????????????????????? | | ##?????????????? ?????????????????? | | #??????????????# ???????????????? | | #??????????????# ????????????????? | | #??????????????# ????????????????? | | #??#######?????+ ????????????????? | | #? #?????# ?????????????????? | | ##### #? #?????# #?????????????????? | | ????# # #?????# u #?????????????????? | | ????# # #?????# #?????????????????? | | ????# + #?????# #?????????????????? | | ????# # #?????# #?????????????????? | | ????# # #?????# #?????????????????? | | ????# #? #????## #?????????????????? | | ????# #? #????#"^^ #????????????????? | | ????# ################ u ###############?? | | ????# @ u t #? | | ????# k # | | ##### s + ? | | # """"" """" #???? | | # """"" """"" u #???? | | # """ """ ###+################ #???? | | # # ##????????# #???? | | # """" """"" # ! "########## #???? | | + """"" #"" # ## #???? | | "" # """ #"" ! # "" ## #???? | | "" # ! #""" / G" ##%##??? | | "" # #""" # "" # #??? | | "" ################+####""" # / #??? | | #????????????? ?# # """ # #??? | | #???????????! # # """ ## ##??? | | #####?????????# ########## """ ## ##??? | | ??????????????# """ """ #????????# ## "##?? | | ??????????????# """ """ #????????###########%##### | | ??????????????# """ """ #??????????????????# ## "" | | ??????????????# #?????????????????## ## "" | | ??????????????#?? #?????????????????# % #="" | | ?????????????????#####??#?????????????????# >=/ | | ??????????????????????????????????????????#]| #= | | ??????????????????????????????????????????## ## | | ???????????????????????????????###########?# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaShadingStatue Manual? 0 Play Time 00:25:18 Cumulative 812.5 hours Start 2026.09.26 @ 12:12:49 End 2026.09.26 @ 12:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 72 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be161ef2-3d16-4fb0-9043-eb1a303967ed