Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 04:40:45 Player: leiavoia Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (351) 1755 Value Destroyed (17573) 17573 Prototype IDs (286) 5720 Alien Tech Used (14) 2800 Bonus (47661) 47661 TOTAL SCORE: 85209 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 8677 Follower Combat Kills 4449 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1565 Cogmind --------- Core Integrity 1123/1850 Matter 300/300 Energy 1188/1190 System Corruption 1% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Energy Well Experimental Target Analyzer Energy Filter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (10) --- Quantum Reactor 2N-1CE's Frost Array Experimental Matter Compressor (500) Advanced Phase Shifter High-powered Tractor Beam Enhanced Nova Cannon Improved Potential Cannon Sigix Shearcannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Energy Well Spectral Analyzer Experimental Target Analyzer Advanced Phase Shifter > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Light Quantum Reactor Improved Potential Cannon Sigix Shearcannon [Rating: 243] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun Vortex Rail Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . . . . . 1 1 . . . . . . Utility 10 | . . . . . 2 1 . . . . . . 1 1 . . . . 1 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 565 | 1 12 3 . 10 48 4 2 81 11 2 4 15 68 17 8 12 11 6 24 58 32 20 14 45 22 35 Power 38 | . 1 . . 1 6 . . 5 . . . . 4 1 . . 1 . . 5 2 4 . 7 . 1 Engine 13 | . 1 . . 1 3 . . 4 . . . . 3 1 . . . . . . . . . . . . Core 5 | . . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . . 5 2 4 . 7 . 1 Propulsion 111 | . 6 2 . 2 12 1 . 10 1 . . . 20 4 2 1 . . 10 10 5 7 9 9 . . Treads 27 | . 2 2 . 1 2 . . 4 1 . . . 10 2 1 1 . . 1 . . . . . . . Leg 14 | . 2 . . . 3 . . 1 . . . . 8 . . . . . . . . . . . . . Wheel 19 | . 2 . . 1 6 1 . 5 . . . . 2 2 . . . . . . . . . . . . Hover 51 | . . . . . 1 . . . . . . . . . 1 . . . 9 10 5 7 9 9 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 277 | 1 3 1 . 2 14 2 . 44 7 . 1 11 31 9 3 7 7 6 11 26 18 9 2 18 19 25 Device 178 | 1 . . . 1 10 1 . 25 6 . 1 7 16 6 3 5 5 6 8 14 14 5 2 10 13 19 Storage 23 | . 2 . . . . . . . . . . . 2 . . 1 . . 1 3 1 . . 5 4 4 Processor 12 | . . . . . 1 . . . 1 . . . 2 1 . . 2 . 1 . . 1 . 1 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 62 | . 1 1 . 1 3 1 . 19 . . . 4 11 2 . 1 . . 1 9 3 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . 2 . . 5 16 1 2 22 3 2 3 4 13 3 3 4 3 . 3 17 7 . 3 11 3 9 Energy Gun 20 | . 1 . . . 2 . 1 5 . . . . . . 2 1 2 . 1 5 . . . . . . Energy Cannon 43 | . 1 . . 1 3 . . 4 . 1 . . 3 1 . . 1 . 1 6 1 . 1 9 2 8 Ballistic Gun 11 | . . . . 3 6 . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 22 | . . . . . . . . 4 . . 2 . 4 1 . 2 . . . 3 4 . 1 1 . . Launcher 17 | . . . . 1 5 . 1 3 1 . . 2 1 . 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . 1 . 4 2 1 . 1 4 1 . 1 . . 1 2 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 6 | . . . . . . . . . . . 1 1 1 . . . . . . 1 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 . . 6 . . . . 1 . 2 3 8 . 1 1 9 4 1 1 . 1 Parts Lost 65 | . . 1 . 4 15 . 1 3 . . . . 17 . 1 1 . . . 11 1 1 . 9 . . Power 7 | . . . . 1 1 . . . . . . . 1 . . . . . . 3 . . . 1 . . Propulsion 24 | . . . . 2 5 . 1 1 . . . . 8 . . . . . . 3 1 1 . 2 . . Utility 21 | . . 1 . . 5 . . . . . . . 5 . 1 . . . . 3 . . . 6 . . Weapon 13 | . . . . 1 4 . . 2 . . . . 3 . . 1 . . . 2 . . . . . . Highest Loss Streak 7 | . . 1 . 1 7 . 1 2 . . . . 6 . 1 1 . . . 6 1 1 . 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 73 98 86 100 98 96 92 92 91 93 92 98 94 84 79 76 75 90 95 98 99 79 70 71 Engine 6 | . 14 14 14 14 6 7 7 7 7 7 7 7 5 10 11 11 6 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 8 13 13 11 9 9 Treads 16 | . 5 27 28 27 2 7 7 18 23 23 23 23 15 26 29 23 23 23 18 . . . . . . . Leg 2 | . 10 . . . 8 7 6 . . . . . 18 . . . . . . . . . . 5 9 9 Wheel 5 | . 11 . . . 15 23 22 15 15 15 15 15 2 7 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 4 33 34 32 34 18 . . Device 13 | . 2 . . . 13 21 23 20 16 15 18 20 13 16 16 13 10 5 10 17 21 22 26 15 25 18 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 5 5 5 5 5 5 4 9 6 4 7 9 17 Processor 7 | . . . . . 3 . . . 5 7 4 . 6 16 17 13 11 17 15 13 9 8 8 7 9 9 Protection 5 | . 11 14 14 13 6 9 7 9 . . . 4 7 . . 3 5 5 5 5 1 4 4 4 . . Energy Gun 1 | . 2 . . . 3 . 5 3 . . . . . . . 5 5 5 5 1 . . . . . . Energy Cannon 3 | . 9 14 1 11 2 . . 3 . 4 . . 1 5 . . . 5 2 2 . . 3 5 9 9 Ballistic Gun 2 | . 15 14 1 12 9 7 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 9 7 6 7 8 . . 1 . . . . 3 4 3 . . . Impact Weapon 1 | . . . . . . 7 2 2 4 2 7 . 1 4 5 3 4 . 2 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 92 92 92 92 101 105 105 164 118 116 117 153 141 127 114 138 169 155 161 119 102 124 132 124 66 71 Greatest Support 199 | 20 40 40 40 40 36 42 42 36 26 26 26 26 172 170 182 194 194 194 199 134 101 130 183 183 60 60 Greatest Overweight (x) 45 | . 9 3 2 5 9 2 3 14 4 4 4 5 45 4 . . . . 1 1 1 1 1 . 1 1 Average Overweight (x) 1 | . 1 2 2 2 4 2 2 4 4 4 4 4 1 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 25 10 Average Capacity 22 | 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 20 20 20 13 5 9 Most Carried 25 | 8 20 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 5 10 Average Carried 21 | 6 11 19 24 23 23 23 24 24 24 25 24 24 24 24 24 24 24 25 24 19 19 19 19 12 4 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 5 5 10 Final Carried 25 | 8 20 19 25 22 25 23 25 25 25 25 25 25 25 25 25 25 25 25 20 18 20 20 20 5 5 10 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Mutant 11% | Assassin 9% | Alien-Sigix 8% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Sprinter | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 10786 | 218 306 263 97 181 836 . . 1498 264 116 137 292 1552 364 75 220 110 60 93 503 648 744 125 1273 110 701 Remotely 892 | . . . . . . . . 528 . . . . 354 . . . . . . . . . . . . 10 Salvage Created 17210 | 98 539 71 . 305 1009 . . 1214 173 53 . 191 2512 269 . 218 . 220 339 662 310 346 . 3174 3166 2341 Parts 710 | 7 28 6 . 19 55 . . 57 14 1 . 10 102 15 . 6 . 11 19 23 15 15 . 146 102 59 Haulers Intercepted 7 | . 1 . . . . . . . . . . . 2 . . . . . 1 2 . 1 . . . . Recyclers Shooed 10 | . . . . . 1 . . 1 . . . . 5 . . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 9 1 . 18 . . 14 10 . 11 . . . . . . . . Prevented 15 | . . . . . . . . . 2 . 2 11 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 268 | . 11 5 . 13 22 . . 31 7 1 . 7 34 6 . 5 . 5 4 9 . 1 . 46 36 25 Melee 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . Guns 34 | . 6 . . 2 10 . . 8 . . . . . . . 2 . 3 . 3 . . . . . . Cannons 165 | . 2 5 . 5 1 . . 15 4 1 . 1 25 4 . 3 . . 1 4 . 1 . 34 36 23 AOE 53 | . 2 . . 5 11 . . 6 3 . . 6 7 2 . . . 1 3 . . . . 7 . . Classes Destroyed 32 | 2 4 . . 1 5 . . 2 1 . . . 6 . . . . . . 2 1 . . 4 2 2 Worker 18 | . . . . 1 1 . . 3 . . . . 2 . . . . . . 1 1 2 . . 3 4 Builder 16 | . 1 . . . 2 . . 1 . . . . 8 . . . . . 1 . 1 . . 1 1 . Tunneler 4 | 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler 7 | . 1 . . . . . . . . . . . 2 . . . . . 1 2 . 1 . . . . Recycler 19 | 1 1 . . . 4 . . 2 . . . . 6 . . . . . 1 . 2 1 . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . Operator 5 | . . . . . 1 . . . . . . . 1 1 . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . . . 1 . . 2 . . . . 1 1 . . . . . . . 2 . 1 2 . Swarmer 63 | . 3 5 . 7 3 . . 7 4 . . 6 11 4 . . . . . . . 1 . 8 . 4 Cutter 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Saboteur 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . Grunt 83 | . 8 . . 6 13 . . 10 . . . . 7 1 . 5 . . . 1 . . . 17 14 1 Brawler 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . Duelist 11 | . . . . . 2 . . 2 . . . . 3 . . . . . . . . . . . 4 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 26 | . . . . . 3 . . 3 . 1 . . 6 1 . . . . . 1 . . . 3 5 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . 2 1 Programmer 26 | . . . . . . . . 2 2 . . 1 1 . . . . 1 4 3 . . . 4 2 6 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 24 | 2 3 4 . 4 9 . . 7 3 1 . 3 11 6 . 4 . 2 3 3 3 2 . 13 24 7 Combat Bots Only 22 | . 3 4 . 4 7 . . 7 3 1 . 3 7 4 . 4 . 2 2 3 . 1 . 12 22 6 Max Kills in Single Turn 5 | 1 2 1 . 2 3 . . 2 2 1 . 3 4 4 . 1 . 1 3 1 1 1 . 5 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 3 . . 2 2 . . 3 1 2 . . . 1 2 . . . . 4 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 21761 | . 247 493 . 342 1676 . 41 2212 40 44 38 413 4275 259 60 434 70 596 300 3226 209 580 97 3853 759 1497 Core 2859 | . 66 51 . 40 339 . . 202 . . . 84 217 18 . 16 17 . . 419 . 54 . 609 238 489 Absorbed by Shields 1435 | . . . . . . . . . . . . . . 13 16 192 68 . 65 562 . . . . . 519 Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . . 25 . 27 . . . . . . . . Redirected to Shielding 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1811 | . . . . . . . . 362 . . . . . . . . . . . . 20 132 24 1273 . . Core Remaining (%) 69 | 100 . . . 37 38 . . . . . . 59 74 . . . . 94 100 . 67 . . 68 . 60 Volleys Fired 861 | 4 43 31 . 26 65 . 5 98 10 3 . 13 107 16 . 21 17 15 9 87 20 30 10 86 59 86 Largest 2 | 2 2 2 . 2 2 . 2 2 2 2 . 1 2 2 . 2 1 2 2 2 1 1 1 2 1 1 Hottest 233 | 40 80 80 . 90 93 . 95 145 96 138 . 48 123 123 . 108 60 143 135 150 200 66 120 233 200 200 Shots Fired 1214 | 8 84 41 . 40 112 . 9 176 13 7 . 13 184 18 . 36 17 27 18 120 21 29 10 86 59 86 Gun 337 | 8 58 9 . 12 65 . 4 83 . . . . . . . 21 17 12 9 39 . . . . . . Cannon 801 | . 26 32 . 22 16 . . 83 8 7 . 5 173 18 . 15 . 15 9 81 21 29 10 86 59 86 Launcher 76 | . . . . 6 31 . 5 10 5 . . 8 11 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 453 | 8 44 9 . 12 50 . . 76 8 3 . 5 142 2 . 15 . . . 17 19 29 . 14 . . Thermal 422 | . 26 32 . 22 31 . 4 90 . 4 . . 21 . . 21 11 15 9 60 2 . 10 36 4 24 Explosive 47 | . . . . 6 31 . 5 5 . . . . . . . . . . . . . . . . . . Electromagnetic 73 | . 14 . . . . . . 5 5 . . 8 21 16 . . . . . 4 . . . . . . Slashing 153 | . . . . . . . . . . . . . . . . . . . . . . . . 36 55 62 Entropic 66 | . . . . . . . . . . . . . . . . . 6 12 9 39 . . . . . . Robot Hit Streak 30 | 5 7 3 . 7 11 . 11 20 7 5 . 8 17 5 . 10 12 5 10 7 2 6 . 11 30 19 Robot Miss Streak 16 | 1 5 5 . 2 4 . 2 7 . 1 . 2 3 2 . 2 2 3 2 5 2 2 . 11 9 16 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 1 1 Secondary Targets 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 760 | 5 42 15 . 21 77 . 8 139 7 5 . 5 118 12 . 26 3 16 13 48 8 30 . 57 47 58 Core Hits 665 | 3 23 7 . 18 72 . 3 98 9 2 . 13 87 10 . 11 2 8 11 15 5 8 . 98 96 66 Critical Kills 18 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . 2 . . . 10 . 2 Critical Parts Destroyed 14 | . . . . . . . . 2 . . . . . . . . . 1 2 . . . . 9 . . Critical Strikes 114 | . 1 . . . 1 . . 7 . 1 . . 16 . . 1 . 2 2 3 . 5 . 46 23 6 Meltdown 7 | . 1 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . 2 Destroy 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . 19 . . Blast 26 | . . . . . . . . 4 . 1 . . 16 . . 1 . . . 1 . 3 . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 54 | . . . . . . . . . . . . . . . . . . . . . . . . 27 23 4 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Melee Attacks 182 | . . . . . . . . 12 . 1 2 4 16 8 4 6 5 . 6 30 26 34 . 28 . . Impact 82 | . . . . . . . . 12 . 1 2 . 11 8 4 6 5 . 6 27 . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Piercing 72 | . . . . . . . . . . . . 4 5 . . . . . . 3 26 34 . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . 1 3 3 6 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54661 | 43 650 243 . 586 2672 . 443 4022 359 217 . 486 5773 778 . 710 154 616 941 2321 527 1548 . 10066 10085 11421 Guns 5141 | 43 306 24 . 68 873 . 97 1469 . . . . . . . 390 154 328 362 1027 . . . . . . Cannons 34479 | . 235 218 . 235 202 . . 1682 209 217 . 79 3054 333 . 320 . 196 199 963 232 767 . 7158 9385 8795 Explosions 12346 | . 109 . . 278 1597 . 346 742 150 . . 335 2623 404 . . . 92 277 . 52 . . 2015 700 2626 Melee 2562 | . . . . . . . . 106 . . . 72 96 41 . . . . 103 331 243 738 . 832 . . Ramming 133 | . . 1 . 5 . . . 23 . . . . . . . . . . . . . 43 . 61 . . Kinetic 6756 | 43 158 24 . 68 693 . . 1287 209 57 . 79 2430 28 . 320 . . . 370 120 767 . 103 . . Thermal 13694 | . 344 218 . 235 382 . 97 1864 . 160 . 59 851 404 . 390 . 288 476 462 164 . . 2555 800 3945 Explosive 3732 | . . . . 278 1597 . 346 583 . . . . 928 . . . . . . . . . . . . . Electromagnetic 2637 | . 148 . . . . . . 159 150 . . 276 1468 305 . . . . . 131 . . . . . . Impact 512 | . . . . . . . . 106 . . . . . 41 . . . . 103 262 . . . . . . Slashing 24108 | . . . . . . . . . . . . . . . . . . . . . . . . 7347 9285 7476 Piercing 1218 | . . . . . . . . . . . . 72 96 . . . . . . 69 243 738 . . . . Entropic 1871 | . . . . . . . . . . . . . . . . . 154 328 362 1027 . . . . . . Highest Corruption 28 | . 2 2 2 2 . . . 6 6 6 6 1 . . . . . . 6 25 28 7 7 12 . 1 Average Corruption 5 | . 2 2 2 2 . . . 2 6 6 6 1 . . . . . . 5 11 26 6 7 9 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . 8 Effects 209 | . 9 19 6 10 . . . 15 17 10 3 1 . . . . . . 13 39 29 4 2 21 . 11 Message Errors 52 | . 1 2 . 2 . . . 8 5 2 1 . . . . . . . 5 8 8 2 1 6 . 1 Matter Fused 41 | . 1 7 2 2 . . . 1 4 2 1 . . . . . . . 3 4 9 . . 2 . 3 Heat Flow Errors 30 | . 4 2 2 1 . . . . 4 1 . 1 . . . . . . 2 6 . . 1 4 . 2 Energy Discharges 21 | . 1 4 . 2 . . . 2 2 . . . . . . . . . . 4 4 . . 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Data Loss (minor) 19 | . 1 1 . 2 . . . 1 1 2 . . . . . . . . 2 3 2 . . 1 . 3 Data Loss (major) 9 | . . . . . . . . 2 . 2 1 . . . . . . . 1 . . 1 . 1 . 1 Misfires 8 | . . 3 . 1 . . . . . 1 . . . . . . . . . 1 2 . . . . . Alerts 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . 5 2 . . 3 . . Weapon Failures 11 | . . . . . . . . 1 . . . . . . . . . . . 6 1 1 . 2 . . Overload Shots 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 2000 | . 7 . . 26 82 . 13 176 . . . 7 152 104 . 4 . 6 6 23 117 113 . 492 394 278 Projectiles 775 | . 7 . . . . . . 48 . . . . 31 22 . 4 . 5 6 13 104 8 . 40 229 258 Explosions 814 | . . . . 26 82 . 13 24 . . . 7 121 51 . . . 1 . . . . . 304 165 20 Melee 411 | . . . . . . . . 104 . . . . . 31 . . . . . 10 13 105 . 148 . . Knockbacks 47 | . . . . . . . . 8 2 . . . 14 . . 6 . . . 6 1 3 . 7 . . Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Kinetic 41 | . . . . . . . . 7 2 . . . 13 . . 5 . . . 5 1 2 . 6 . . Secondary 4 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 . . Self-Inflicted Damage 1007 | . 6 . . 35 57 . . 196 . . . 60 404 73 . . . . 60 . . 21 . 41 . 54 Shots 24 | . 1 . . 1 3 . . 4 . . . 2 9 1 . . . . 1 . . . . 1 . 1 Rammed 6 | . . 1 . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . Targets Rammed 8 | . . 1 . 2 . . . 3 . . . . . . . . . . . . . 1 . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 274 254 115 198 410 . . 261 221 71 . 211 136 5 . 5 220 348 123 213 45 3 167 312 . 128 Average Temperature 75 | . 79 100 59 63 70 . . 77 106 38 . 188 45 2 . 3 114 129 59 48 21 2 125 123 . 47 Received Heat Transfer 2673 | . 102 . . 90 576 . . 402 . 18 . 80 499 33 18 165 4 . . 207 9 36 . 297 63 74 Effects 12 | . 2 2 . . . . . . 1 . . . . . . . . 4 . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 9 | . 2 2 . . . . . . . . . . . . . . . 3 . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Total Turns 83 | . . . . . . . . . . . . . . . . 32 . 51 . . . . . . . . Longest Duration 34 | . . . . . . . . . . . . . . . . 32 . 34 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 22 | . 1 . . . . . . 2 1 . . 2 9 2 . . . . . 5 . . . . . . Impact Corruptions 8 | . . . . . . . . 4 . . . . . 2 . . . . . 2 . . . . . . Robots Melted 8 | . 1 . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . 2 Combat Hostiles 7 | . 1 . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . 2 Parts Melted 17 | . 2 . . . 1 . . 5 . 2 . . 1 1 . 1 . . . 1 . . . 2 . 1 Heat Transferred 14415 | . 631 444 . 481 741 . 115 3105 . 150 . 50 1155 250 . 518 . 350 235 444 130 . . 2421 690 2505 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . 1 5 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 3919 | 10 255 159 . 249 595 270 123 472 . . . . 876 1145 . . . . 182 795 724 1043 629 3386 3919 3821 Initial 2508 | . 6 19 . . 50 270 94 79 . . . . 35 401 . . . . . 7 405 382 524 353 2031 2508 Average 506 | 7 134 29 . 126 291 270 103 217 . . . . 560 745 . . . . 24 256 549 541 566 1292 2751 3025 Maximum Alert Level 5 | . 1 . . 1 2 1 . 2 . . . . 3 4 . . . . . 3 3 3 2 5 5 5 Low Security (%) 37 | 100 81 100 . 62 34 . 100 34 . . . . 10 . . . . . 100 48 . . . . . . Level 1 18 | . 18 . . 37 34 100 . 54 . . . . . . . . . . . 25 . 34 . 21 . . Level 2 21 | . . . . . 31 . . 11 . . . . 67 46 . . . . . 23 95 38 100 13 . . Level 3 5 | . . . . . . . . . . . . . 21 27 . . . . . 2 4 27 . 14 . . Level 4 1 | . . . . . . . . . . . . . . 26 . . . . . . . . . 12 . . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 99 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 38 68 . Squads Dispatched 102 | . 1 . . 1 3 . . 9 . . . . 10 6 . . . . 2 7 4 1 . 32 22 4 Investigation 10 | . . . . . 1 . . 3 . . . . . 2 . . . . . . 1 1 . 1 . 1 Extermination 8 | . . . . . . . . 3 . . . . 1 . . . . . 1 1 . . . 1 . 1 Reinforcement 32 | . 1 . . 1 2 . . 2 . . . . 7 1 . . . . . 4 3 . . 9 1 1 Assault 49 | . . . . . . . . 1 . . . . 2 3 . . . . . 2 . . . 20 20 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . 3 1 . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 48 | . 2 . . . 7 . . . . . . . 1 . . . 1 . . 5 1 3 . 3 3 22 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . 4 6 3 . 18 . . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . 3 6 3 . 18 . . Times Spotted 656 | . 24 7 . 14 34 . 4 56 5 1 1 11 51 15 9 11 13 5 4 80 19 27 4 166 59 36 Peak Tracking Total 52 | . 3 6 . 4 7 . 4 6 2 1 1 3 9 5 5 5 12 2 2 19 13 11 2 52 33 10 Tactical Retreats 59 | . 2 1 . 2 3 . . 8 1 . . . 3 . . . 2 . . 13 2 2 . 16 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . 1 . . . 2 1 . 5 . . . . . 1 . . . . . . . 2 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 3 . . . . 10 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 106 | . . . . 6 3 . . 4 . . . 2 8 19 . . . . . 1 10 . 3 31 6 13 Max in Single Turn 17 | . . . . 2 2 . . 1 . . . . 3 17 . . . . . 1 4 . 1 4 2 2 Garrison Access 5 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 49 | . 6 . 1 . 5 1 . 15 1 1 . . 1 2 . 1 1 . 2 1 3 2 2 1 1 2 Terminals 21 | . 4 . . . 5 . . 8 . . . . . . . . . . . . 1 . . 1 . 2 Fabricators 9 | . . . . . . 1 . 3 . . . . . 1 . . . . 1 1 1 1 . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . 1 . Total Hacks 110 | . 25 . 1 . 9 2 . 38 1 1 . . 1 3 . 1 1 . 8 1 5 3 5 1 1 3 Successful 56 | . 13 . 1 . 1 2 . 22 1 1 . . 1 . . 1 1 . 4 . 1 1 2 1 1 2 Failed 54 | . 12 . . . 8 . . 16 . . . . . 3 . . . . 4 1 4 2 3 . . 1 Catastrophic 14 | . 1 . . . 4 . . 4 . . . . . 2 . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 18 . . . 6 1 . 10 . . . . 2 6 . . . . 2 18 18 19 13 11 7 2 Terminals 60 | . 22 . . . 9 . . 22 . . . . . . . . . . . . 3 . . 1 . 3 Fabricators 17 | . . . . . . 2 . 6 . . . . . 1 . . . . 4 1 1 2 . . . . Repair Stations 13 | . 2 . . . . . . 7 . . . . . . . . . . 4 . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 2 . . . . . . 1 . 3 . 1 . Terminal Hacks 31 | . 12 . 1 . 1 . . 9 1 1 . . . . . 1 1 . . . 1 . . 1 . 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . . 1 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . 1 . 3 . . . . . . . . . . 2 . . . . . . . Network Status 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . Scan Component 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . Fabnet 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 5 . . 14 . . . . . 2 . . . . 1 1 2 1 2 . . 1 Full Trace Events 4 | . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . . 13 . . . . . . . . . 13 . . 9 . . Parts Built 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . 106 . . . . . . . . . . 128 . . . . . . . Total Part Build Rating 22 | . . . . . . . . 6 . . . . . . . . . . 16 . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Time 144 | . . . . . . . . 144 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . . 9 . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . 5 1 1 1 . . . 4 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . 5 1 1 1 . . . 4 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 1 . . . . 1 2 . . . . . 3 . . . . . . Machine Destruction 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 9 3 3 3 3 . . 3 3 1 1 1 . . Autooverrided 12 | . . . . . . . . . . . . . 5 1 1 1 . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 141 | . . 1 . . . . 1 . . . 4 . 5 8 1 1 . . . 13 2 11 . . 25 69 Largest Group 28 | . . 1 . . . . 1 . . . 4 4 4 7 8 4 . . . 3 2 10 . . 4 28 Highest-Rated Group 2603 | . . 31 . . . . 31 . . . 150 150 146 322 332 184 . . . 262 192 1178 . . 55 2603 Highest-Rated Ally 269 | . . 31 . . . . 31 . . . 39 39 41 70 70 70 . . . 137 96 122 . . 15 269 Zionite Dispatches 12 | . . . . . . . . . . . . . . 2 . . . . . 5 . 5 . . . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Light 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 31 | . . . . . . . . . 12 3 . 8 . . . . . . . . 7 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 24 | . . . . . . . . . 11 2 . 7 . . . . . . . . 4 . . . . . RETURN 6 | . . . . . . . . . 1 1 . 1 . . . . . . . . 3 . . . . . Ally Attacks 591 | . . . . . . . 12 . . . 6 33 34 32 31 27 . . . 37 14 60 . . 12 293 Total Damage 33993 | . . . . . . . 234 . . . 167 1152 502 669 600 617 . . . 2302 391 3482 . . 124 23753 Kills 160 | . . . . . . . . . . . 1 10 4 6 8 6 . . . 10 2 22 . . . 91 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . 2 1 1 2 . . 2 . . 3 . . . . . . . . Drone Launches 28 | . . . . . . . . . 11 1 . 10 . . . . . . . . 6 . . . . . Drone Recoveries 26 | . . . . . . . . . 9 3 . 10 . . . . . . . . 4 . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . . . 2 5 1 3 3 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 26715 | 29 863 1741 910 902 788 40 137 2815 775 377 1796 1247 1819 629 1463 1318 1288 1545 775 1239 485 460 234 894 425 1721 Spaces Moved 17721 | 13 475 532 283 113 344 29 96 1309 427 179 1186 650 682 331 875 729 717 855 398 1920 750 801 559 1280 711 1477 Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Treads 4741 | . 81 508 283 97 . . . . . . . . 133 124 875 729 717 855 339 . . . . . . . Legs 3354 | 13 162 . . . . . . . . . . . 395 . . . . . . . . . . 596 711 1477 Wheels 4852 | . 232 24 . 16 344 29 96 1309 427 179 1186 650 153 207 . . . . . . . . . . . . Hover 4773 | . . . . . . . . . . . . . . . . . . . 59 1920 750 801 559 684 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 13 | 120 120 135 320 175 116 123 123 116 150 150 150 150 135 150 163 165 165 165 37 21 33 29 13 13 30 30 Average Speed 114 | 120 143 311 320 299 148 123 123 157 150 150 150 153 181 154 163 165 165 165 169 38 36 32 20 24 30 53 Slowest Speed 2300 | 120 215 320 320 320 215 123 135 290 150 150 150 165 2300 163 165 165 165 165 246 98 89 92 91 30 90 90 Overloaded Moves 269 | . . . . . . . . . . . . . . . . . . . . 176 . . 11 82 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 60 | 2 67 89 75 46 45 2 94 37 98 88 89 98 25 11 98 90 85 88 13 52 90 23 61 80 20 54 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . 1 . . . 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . 1 1 1 . 1 . . . . . . . . . . . 1 . Scrap Searched 17 | . . 2 . . . . . . 4 1 1 1 . . 4 2 . 2 . . . . . . . . Spaces Dug 394 | . . . . . 5 . . 8 . 1 . 2 10 4 4 8 8 2 5 58 19 21 4 86 35 114 Terrain Destroyed 1648 | . 2 . . 13 131 . 17 48 2 3 . 7 126 62 4 9 9 34 38 105 30 28 6 346 312 316 Melee 114 | . . . . . . . . 8 . 1 . 1 10 4 4 6 3 . 5 25 14 20 . 13 . . Projectile 860 | . . . . . . . . 9 2 2 . 2 42 . . 3 6 24 19 80 15 8 6 171 246 225 AOE 657 | . 2 . . 13 131 . 17 31 . . . 4 74 58 . . . 10 14 . 1 . . 145 66 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 22462 | 19 582 577 292 633 508 33 104 1847 550 280 1199 874 1039 411 896 798 802 959 469 2223 906 919 671 1693 860 2318 Wait 2514 | . 26 11 . 482 3 . . 260 90 94 2 191 109 28 1 9 16 84 10 91 24 9 62 193 44 675 Move 17696 | 12 474 531 282 112 343 29 95 1308 426 178 1185 649 681 330 874 728 716 854 397 1919 749 801 558 1279 710 1476 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 2 15 . 6 1 30 . 2 28 3 1 2 1 22 5 3 7 13 . 9 13 20 8 7 22 3 14 Fast Attach 219 | 1 3 . . . 17 . . 20 3 . 2 1 30 5 3 5 10 . 3 18 13 11 8 24 21 21 Attach 129 | . 2 1 . 5 18 2 . 4 2 . . 2 12 4 2 2 . . 12 16 8 3 1 21 2 10 Detach 33 | . 2 . 2 . 2 . . 2 3 . . . 4 . . 3 . . 1 5 3 2 . 2 . 2 Swap 230 | . 7 2 . 5 13 2 2 58 6 2 2 12 26 8 3 6 1 6 9 24 11 6 6 9 . 4 Drop 345 | . 10 . 2 . 17 . . 46 7 1 4 1 32 6 6 11 24 . 13 20 32 15 19 28 21 30 Fire 861 | 4 43 31 . 26 65 . 5 98 10 3 . 13 107 16 . 21 17 15 9 87 20 30 10 86 59 86 Melee 182 | . . . . . . . . 12 . 1 2 4 16 8 4 6 5 . 6 30 26 34 . 28 . . Ram 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . 1 . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 30 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Entered Mines 894 | -10/Mines | Assembled infested the area 925 | -10/Mines | Learned location of Zion (-7) 1369 | -10/Mines | Learned location of 2 exits from Materials 1721 | -10/Mines | Discovered new exit (range 5) 2174 | -10/Mines | Discovered new exit (range 10) 2180 | -10/Mines | Received a Mining Laser from a helpful Derelict 2634 | -10/Mines | Entered Exiles 2717 | -10/Exiles | Met 8R-AWN 2770 | -10/Exiles | Met EX-HEX 2944 | -10/Exiles | Met EX-DEC 2993 | -10/Exiles | Visited The Gauntlet 3518 | -10/Exiles | Discovered new exit (range 10) 3544 | -10/Exiles | Entered Mines 3551 | -9/Mines | Met a Derelict bent on vengeance 3673 | -9/Mines | Core integrity fell below 50% 3796 | -9/Mines | Excavation squad dispatched 3796 | -9/Mines | A large section of the Mines collapsed 4046 | -9/Mines | Excavation squad dispatched 4296 | -9/Mines | Excavation squad dispatched 4346 | -9/Mines | Discovered new exit (range 10) 4446 | -9/Mines | Entered Materials 4446 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4447 | -8/Materials | Identified exit to Factory 4662 | -8/Materials | Destroyed 7 combat bots 4667 | -8/Materials | Lost 5 parts (3n2u) 4958 | -8/Materials | Lost 7 parts (1p2n1u3w) 5050 | -8/Materials | Core integrity fell below 50% 5234 | -8/Materials | Entered Factory 5234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5274 | -7/Factory | Sucked down chute 5274 | -7/Factory | Entered Waste 5275 | -7/Waste | Met a frightened Derelict 5312 | -7/Waste | Spotted C-40 Crusher 5335 | -7/Waste | Spotted C-40 Crusher 5338 | -7/Waste | Build established: Scavenger-Mutant 5339 | -7/Waste | Spotted C-40 Crusher 5376 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Spotted C-40 Crusher 5392 | -7/Waste | Discovered new exit (range 16) 5404 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5411 | -7/Waste | Entered Factory 6379 | -7/Factory | Identified exit to Factory 6711 | -7/Factory | Assembled infested ambush trap array 6787 | -7/Factory | Destroyed 7 combat bots 6870 | -7/Factory | Identified exit to Lower Caves 7079 | -7/Factory | Repaired Energy Well 7136 | -7/Factory | Repaired Hvy. Shock Bomb Launcher 7183 | -7/Factory | Repaired Hrd. Medium Armor Plating 7408 | -7/Factory | Fabricated Adv. Drone Bay (x1) 8080 | -7/Factory | Build established: Mutant 8226 | -7/Factory | Entered Lower Caves 8689 | -7/Lower Caves | Learned Factory stockpile data 8762 | -7/Lower Caves | Discovered new exit (range 64) 9001 | -7/Lower Caves | Entered another Lower Caves area 9001 | -7/Lower Caves | Accompanied by 2 allies 9003 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9060 | -7/Lower Caves | Discovered exit to Factory (range 34) 9075 | -7/Lower Caves | Discovered new exit (range 110) 9378 | -7/Lower Caves | Entered Zion 9441 | -7/Zion | Identified exit to Deep Caves 9458 | -7/Zion | System corruption cleaned by Quarantine Array 9539 | -7/Zion | Discovered new exit (range 16) 9587 | -7/Zion | Given A8's code to call for help 10121 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10178 | -7/Zion | Given the Hacking Drone Bay 10383 | -7/Zion | Found Unknown Piercing Weapon 10719 | -7/Zion | Imprinted 10722 | -7/Zion | Declared Zion's savior 11114 | -7/Zion | Identified CR-A16's Pointy Stick 11174 | -7/Zion | Entered Proximity Caves 11174 | -6/Proximity Caves | Accompanied by 4 allies 11278 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11658 | -6/Proximity Caves | Learned Factory emergency access door positions 12147 | -6/Proximity Caves | Spotted B-75 Beast 12165 | -6/Proximity Caves | Allies destroyed B-75 Beast 12368 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12421 | -6/Proximity Caves | Entered Factory 12421 | -6/Factory | Accompanied by 4 allies 12421 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12609 | -6/Factory | Garrison activated, responded to threat 12666 | -6/Factory | Lost 6 parts (4n2u) 12672 | -6/Factory | Destroyed 7 combat bots 12766 | -6/Factory | Lost 3 parts (1p1n1w) 13017 | -6/Factory | Local machine network offline 13041 | -6/Factory | Build established: Scavenger-Mutant 13569 | -6/Factory | Spotted B-75 Beast 13707 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 13710 | -6/Factory | Destroyed B-75 Beast 13821 | -6/Factory | First assault squad dispatched 13821 | -6/Factory | Terminal network hard line cut 13968 | -6/Factory | Lost 3 parts (1n1u1w) 14189 | -6/Factory | Discovered new exit (range 17) 14240 | -6/Factory | Entered another Factory area 14240 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14241 | -5/Factory | Identified exit to Upper Caves 14540 | -5/Factory | First assault squad dispatched 14564 | -5/Factory | Build established: Scavenger-Assassin 14594 | -5/Factory | Zion Fire squad teleported in 14628 | -5/Factory | Zion Light squad teleported in 14869 | -5/Factory | Entered Upper Caves 14869 | -5/Upper Caves | Accompanied by 7 allies 15185 | -5/Upper Caves | Build established: Assassin 15867 | -5/Upper Caves | Learned location of Warlord (-5) 15962 | -5/Upper Caves | Spotted B-75 Beast 15971 | -5/Upper Caves | Allies destroyed B-75 Beast 16036 | -5/Upper Caves | Learned 4 Factory zone layouts 16257 | -5/Upper Caves | Discovered new exit (range 9) 16277 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16289 | -5/Upper Caves | Identified exit to Upper Caves 16332 | -5/Upper Caves | Entered another Upper Caves area 16332 | -5/Upper Caves | Accompanied by 4 allies 16463 | -5/Upper Caves | Discovered new exit (range 15) 16488 | -5/Upper Caves | Identified exit to Factory 17227 | -5/Upper Caves | Build established: Skirmisher 17381 | -5/Upper Caves | Discovered new exit (range 15) 17530 | -5/Upper Caves | Build established: Assassin 17614 | -5/Upper Caves | Identified exit to Warlord 17650 | -5/Upper Caves | Entered Warlord 17796 | -5/Warlord | Found Prototype Device 17796 | -5/Warlord | Identified Minesniffer Drone Bay 18387 | -5/Warlord | Rebuked by Warlord 18412 | -5/Warlord | Warlord's base attacked by MAIN.C 18442 | -5/Warlord | Found Prototype Reactor 18442 | -5/Warlord | Identified Vortex Chain Reactor 18454 | -5/Warlord | Found Prototype Device 18454 | -5/Warlord | Identified Thermal Barrier 18627 | -5/Warlord | Found Prototype Energy Gun 18627 | -5/Warlord | Identified Vortex Rifle 18635 | -5/Warlord | Found Prototype Energy Gun 18635 | -5/Warlord | Identified Vortex Rail 18639 | -5/Warlord | Found Vortex Rail 18650 | -5/Warlord | Found Vortex Rifle 18731 | -5/Warlord | Build established: Mutant 18761 | -5/Warlord | Spotted Striker 18762 | -5/Warlord | Warlord forces counterattacked 18788 | -5/Warlord | Spotted Executioner 18834 | -5/Warlord | Spotted Striker 18867 | -5/Warlord | Found Prototype Processor 18867 | -5/Warlord | Identified Exp. Core Analyzer 18913 | -5/Warlord | Spotted B-86 Titan 18913 | -5/Warlord | Spotted Executioner 18917 | -5/Warlord | Discovered new exit (range 12) 18937 | -5/Warlord | Identified exit to Proximity Caves 18938 | -5/Warlord | Entered Proximity Caves 19779 | -4/Proximity Caves | Build established: Skirmisher 20136 | -4/Proximity Caves | Learned Research emergency access door positions 20413 | -4/Proximity Caves | Spotted B-86 Titan 20483 | -4/Proximity Caves | Entered Factory 20483 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20484 | -4/Factory | Identified exit to Armory 20534 | -4/Factory | Discovered new exit (range 22) 20704 | -4/Factory | Garrison activated, responded to threat 20738 | -4/Factory | Fabricated Linear Accelerator? 21258 | -4/Factory | Identified exit to Research 21258 | -4/Factory | Entered Research 21258 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21415 | -3/Research | Retrieved Zion intel report: Trap Installations 21522 | -3/Research | Build established: Scavenger-Ninja 21561 | -3/Research | Retrieved Zion intel report: Active Garrisons 21562 | -3/Research | Zion Heavy squad teleported in 21902 | -3/Research | Spotted B-86 Titan 21929 | -3/Research | Zion Heavy squad teleported in 21980 | -3/Research | P-80 Master assimilated allied 6E-LFL(Z) 22016 | -3/Research | Zion Fire squad teleported in 22023 | -3/Research | P-80 Master assimilated allied GB-WO2(i) 22052 | -3/Research | System corruption reached 10% 22173 | -3/Research | Zion Demo squad teleported in 22191 | -3/Research | Lost 3 parts (1p2n) 22258 | -3/Research | First assault squad dispatched 22275 | -3/Research | Destroyed B-86 Titan 22283 | -3/Research | Zion Recon squad teleported in 22450 | -3/Research | Spotted Striker 22451 | -3/Research | Cargo convoy interrupted 22494 | -3/Research | Discovered new exit (range 8) 22497 | -3/Research | Identified exit to Testing 22497 | -3/Research | Entered Testing 22517 | -3/Testing | Lost 6 parts (2p3u1w) 22547 | -3/Testing | Retrieved Zion intel report: Trap Installations 22552 | -3/Testing | Enhanced Grunt warped into view, answering call for help 22560 | -3/Testing | Enhanced Grunt warped into view, answering call for help 22574 | -3/Testing | Found Prototype Energy Cannon 22576 | -3/Testing | Found Prototype Energy Cannon 22590 | -3/Testing | Spotted Striker 22590 | -3/Testing | Spotted Striker 22592 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 22594 | -3/Testing | Retrieved Zion intel report: Guard Positions 22596 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22604 | -3/Testing | Found Prototype Device 22604 | -3/Testing | Identified Exp. Thermal Shield 22686 | -3/Testing | Retrieved Zion intel report: Component Schematics 22721 | -3/Testing | Found Prototype Ballistic Cannon 22767 | -3/Testing | Scanned by Researcher 22859 | -3/Testing | Identified Potential Cannon 22884 | -3/Testing | Found Prototype Protection 22886 | -3/Testing | Found Prototype Protection 22898 | -3/Testing | Identified Perforator 22906 | -3/Testing | Spotted PG-BHSHZ4C4WX 22939 | -3/Testing | Identified Lgt. Regenerative Plating 22944 | -3/Testing | Identified Med. Regenerative Plating 22961 | -3/Testing | Discovered new exit (range 8) 22963 | -3/Testing | Identified exit to Research 22977 | -3/Testing | Found Prototype Energy Gun 22982 | -3/Testing | Entered Research 22982 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23164 | -2/Research | Retrieved Zion intel report: Active Terminals 23165 | -2/Research | Zion Hover Resupply teleported in 23198 | -2/Research | Zion Heavy squad teleported in 23203 | -2/Research | Zion Heavy squad teleported in 23221 | -2/Research | Zion Light squad teleported in 23232 | -2/Research | Search patrols dispatched 23234 | -2/Research | Zion Light squad teleported in 23245 | -2/Research | Spotted B-90 Cyclops 23433 | -2/Research | Discovered new exit (range 10) 23435 | -2/Research | Identified exit to Quarantine 23442 | -2/Research | Entered Quarantine 23468 | -2/Quarantine | Identified Imp. Potential Cannon 23486 | -2/Quarantine | Found Alien Energy Cannon 23493 | -2/Quarantine | Found Alien Artifact 23493 | -2/Quarantine | Identified Core Reset Matrix 23493 | -2/Quarantine | Identified Core Cannon 23493 | -2/Quarantine | Used Core Reset Matrix 23497 | -2/Quarantine | Detected hypermatrix surge 23497 | -2/Quarantine | Sensed 15 artifacts in vicinity 23516 | -2/Quarantine | Build established: Generator-Scout 23536 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 23545 | -2/Quarantine | Discovered new exit (range 8) 23549 | -2/Quarantine | Retrieved Zion intel report: Main Access 23549 | -2/Quarantine | Identified exit to Access 23553 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 23567 | -2/Quarantine | Found Subatomic Replicator 23630 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 23638 | -2/Quarantine | Found Sigix Broadsword 23661 | -2/Quarantine | Spotted Fortress 23675 | -2/Quarantine | Discovered new exit (range 5) 23676 | -2/Quarantine | Identified exit to Section 7 23676 | -2/Quarantine | Entered Section 7 23677 | -2/Section 7 | Sensed 21 artifacts in vicinity 23796 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 23803 | -2/Section 7 | Spotted S7 Guard 23876 | -2/Section 7 | Warped through subspace 23945 | -2/Section 7 | Lost 3 parts (1n2u) 23951 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24052 | -2/Section 7 | Destroyed 12 combat bots 24088 | -2/Section 7 | Spotted S7 Guard 24099 | -2/Section 7 | Found Sigix Shearcannon 24107 | -2/Section 7 | Found Microwarp Drive 24113 | -2/Section 7 | Spotted Alpha 7 24115 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 24115 | -2/Section 7 | Spotted Alpha 7 24121 | -2/Section 7 | Found Integrated Mediator 24121 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 24129 | -2/Section 7 | System corruption reached 10% 24131 | -2/Section 7 | Spotted B-99 Colossus 24165 | -2/Section 7 | Integrated with Sigix Exoskeleton 24170 | -2/Section 7 | Lost 3 parts (1n2u) 24172 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 24239 | -2/Section 7 | Destroyed Alpha 7 24243 | -2/Section 7 | Destroyed Alpha 7 24277 | -2/Section 7 | Found Prototype Processor 24277 | -2/Section 7 | Identified Exp. Target Analyzer 24279 | -2/Section 7 | Spotted Executioner 24280 | -2/Section 7 | Spotted Executioner 24305 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 24316 | -2/Section 7 | Spotted Executioner 24316 | -2/Section 7 | Spotted Executioner 24317 | -2/Section 7 | Destroyed Executioner 24333 | -2/Section 7 | Spotted S7 Guard 24335 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 24338 | -2/Section 7 | Destroyed 7 combat bots 24344 | -2/Section 7 | Destroyed S7 Guard 24349 | -2/Section 7 | Warped through subspace 24352 | -2/Section 7 | Found Core Regenerator 24374 | -2/Section 7 | Found LRC Insulator 24374 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 24377 | -2/Section 7 | Found LRC Energy Well 24377 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24379 | -2/Section 7 | Found LRC Armor 24379 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 24405 | -2/Section 7 | Build established: Alien-Sigix 24411 | -2/Section 7 | Crushed by falling debris 24429 | -2/Section 7 | Used Core Regenerator, restored core integrity (+425) 24431 | -2/Section 7 | Found Integrity Redistributor 24431 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-164) 24452 | -2/Section 7 | Garrison activated, responded to threat 24481 | -2/Section 7 | Destroyed 7 combat bots 24507 | -2/Section 7 | Destroyed S7 Guard 24511 | -2/Section 7 | Found Integrated Thermoelectric Network 24544 | -2/Section 7 | Spotted B-90 Cyclops 24554 | -2/Section 7 | Spotted Striker 24560 | -2/Section 7 | Spotted Executioner 24565 | -2/Section 7 | Discovered exit to Access (range 17) 24570 | -2/Section 7 | Spotted Striker 24570 | -2/Section 7 | Entered Access 24570 | -1/Access | Evolved 2 slots: Utility x2 24570 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24575 | -1/Access | Emitted hypermatrix ping 24579 | -1/Access | Destroyed 9 combat bots 24580 | -1/Access | Assembled emerged from beneath the floor 24606 | -1/Access | Found Spectral Analyzer 24650 | -1/Access | Retrieved Zion intel report: Unaware Analyses 24818 | -1/Access | Spotted Striker 24820 | -1/Access | Spotted Striker 24823 | -1/Access | Destroyed Striker 24827 | -1/Access | Destroyed Striker 24870 | -1/Access | Assembled emerged from beneath the floor 24870 | -1/Access | Destroyed 22 combat bots 24912 | -1/Access | Garrison activated, responded to threat 24934 | -1/Access | Assembled emerged from beneath the floor 24955 | -1/Access | Found Unknown Launcher 24955 | -1/Access | Identified Gamma Bomb Array 24960 | -1/Access | Spotted Striker 24965 | -1/Access | Destroyed 9 combat bots 24967 | -1/Access | Discovered new exit (range 18) 24971 | -1/Access | Assembled emerged from beneath the floor 24987 | -1/Access | Spotted Investigator 24989 | -1/Access | Destroyed Investigator 24992 | -1/Access | Spotted B-99 Colossus 24992 | -1/Access | Spotted B-99 Colossus 24995 | -1/Access | Entered Command 25000 | -1/Command | Emitted hypermatrix ping 25005 | -1/Command | Assembled emerged from beneath the floor 25083 | -1/Command | Found Gamma Bomb Array 25245 | -1/Command | First assault squad dispatched 25305 | -1/Command | Disengaged cave seal 25329 | -1/Command | Disengaged cave seal 25330 | -1/Command | Assembled emerged from beneath the floor 25383 | -1/Command | Assembled emerged from beneath the floor 25423 | -1/Command | Spotted Combat Programmer 25423 | -1/Command | Spotted Combat Programmer 25423 | -1/Command | Spotted M Guard 25428 | -1/Command | Combat Programmer assimilated allied ZQ-2XP(d) 25429 | -1/Command | Destroyed M Guard 25434 | -1/Command | Allies destroyed Combat Programmer 25434 | -1/Command | Destroyed Combat Programmer 25435 | -1/Command | Spotted M Guard 25444 | -1/Command | Destroyed M Guard 25444 | -1/Command | All MAIN.C guards destroyed 25494 | -1/Command | Met MAIN.C 25497 | -1/Command | 0b10 Conduit disabled 25505 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 25505 | -1/Command | High security lockdown imminent 25505 | -1/Command | Destroyed MAIN.C Shell 25505 | -1/Command | Spotted M Shell/Atk 25505 | -1/Command | Spotted M Shell/Def 25505 | -1/Command | Spotted M Shell/Def 25505 | -1/Command | Spotted M Shell/Atk 25505 | -1/Command | Spotted M Shell/Def 25505 | -1/Command | Spotted M Shell/Atk 25505 | -1/Command | Spotted M Shell/Def 25505 | -1/Command | Spotted M Shell/Atk 25507 | -1/Command | MAIN.C activated Command garrisons 25510 | -1/Command | Destroyed M Shell/Atk 25517 | -1/Command | Allies destroyed M Shell/Atk 25519 | -1/Command | Allies destroyed M Shell/Atk 25521 | -1/Command | Destroyed M Shell/Def 25522 | -1/Command | Allies destroyed M Shell/Def 25525 | -1/Command | Destroyed M Shell/Def 25529 | -1/Command | Destroyed M Shell/Atk 25556 | -1/Command | Allies destroyed MAIN.C 26198 | -1/Command | Discovered new exit (range 39) 26198 | -1/Command | Discovered new exit (range 82) 26198 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26288 | -1/Command | Found AEGIS Remote Shield 26292 | -1/Command | Found Zero-point Reactor 26716 | *** | Heading to fleet! Last Messages --------------- 26358_ Sigix Exoskeleton reveals location of hidden door. 26362_ System corrupted: Component data lost. 26423_ Sigix Exoskeleton reveals location of hidden door. 26445_ System corrupted: Energy discharge (-309). 26471_ Dropped Imp. Potential Cannon. 26473_ Acquired Imp. Potential Cannon. 26476_ Quantum Shear penetrates Wave Inhibitor. 26476_ Wave Inhibitor disabled. 26476_ Quantum Shear penetrates Wave Inhibitor. 26476_ Quantum Shear penetrates Wall. 26533_ Sigix Exoskeleton reveals location of hidden door. 26560_ System corrupted: Heat flow error (+138). 26583_ Quantum Shear penetrates Wall. 26583_ Quantum Shear penetrates Earth. 26630_ Sigix Exoskeleton reveals location of hidden door. 26636_ System corrupted: Substantial component data lost. 26672_ Acquired 1 matter. 26674_ Acquired 4 matter. 26679_ System corrupted: Matter fused (-6). 26679_ Acquired 6 matter. 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"" ## ######### | | ???????????#######!! ## ######### | | ????##############! ## ######### | | ????# # ## ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Coolant Potential 100 Energy Generation 85 Energy Capacity 1500 Matter Stores 464 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Item Schematics ----------------- Adv. Matter Compressor | -2/Section 7 | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Gravity Neutralizer | -2/Section 7 | Z-intel Imp. KE Penetrator | -2/Section 7 | Z-intel Prc. Matter Filter | -2/Section 7 | Z-intel Helical Railgun | -2/Section 7 | Z-intel Adv. KE Penetrator | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Spectral Analyzer | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory | Preloaded Linear Accelerator | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Integrated Mediator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Sigix Shearcannon LRC Insulator LRC Energy Well LRC Armor Core Regenerator Integrity Redistributor Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSystemDoomcannon Manual? 0 Play Time 07:48:36 Cumulative 732.4 hours Start 2022.06.12 @ 04:44:57 End 2022.06.14 @ 04:40:45 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 146 Adventurer 31 Explorer 1 Win Type 2 Total 36 Types 26/0/5/4/0/0/1/0/0 Lore% 84 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0955f9a5-85ca-4602-a1bd-3fb836f9f345