Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.17 @ 16:39:58 Player: RatKing Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1032) 1032 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2917 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 92/100 System Corruption 0% Temperature Warm (147) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Reactive Plating Reactive Plating > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Reactive Plating Reactive Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 5 3 13 13 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 4 | . . 3 1 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 13 | 1 1 5 6 Energy Gun 1 | . . . 1 Energy Cannon 5 | . . 1 4 Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 5 15 Power 3 | . . 1 2 Propulsion 6 | . . 2 4 Utility 5 | . . . 5 Weapon 6 | . . 2 4 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 88 70 68 Engine 6 | . 14 5 5 Core 1 | . . . 3 Treads 13 | . . 15 15 Leg 8 | . 28 9 . Device 1 | . . 2 . Storage 10 | . 14 11 9 Processor 6 | . 3 4 8 Protection 3 | . . . 9 Ballistic Gun 15 | . 28 16 7 Ballistic Cannon 2 | . . . 7 Launcher 2 | . . 4 . Peak Build Rating 22 | 5 7 15 22 Average Rating 11 | 3 6 9 17 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 77 | 10 11 52 77 Greatest Support 69 | 20 20 69 60 Greatest Overweight (x) 22 | . . 1 22 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 14 | 7 8 12 20 Most Carried 20 | 6 8 20 20 Average Carried 11 | 3 5 10 17 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 5 8 20 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1035 | 203 49 354 429 Remotely . | . . . . Salvage Created 1013 | 21 49 642 301 Parts 87 | 2 6 59 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 3 23 11 Guns 21 | . 3 12 6 Cannons 5 | . . . 5 AOE 11 | . . 11 . Classes Destroyed 8 | 1 1 5 1 Worker 1 | . . 1 . Builder 4 | . . 3 1 Tunneler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 17 | . 3 10 4 Grunt 17 | . . 11 6 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 10 | 1 3 10 4 Combat Bots Only 8 | . 3 8 4 Max Kills in Single Turn 5 | 1 1 5 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 360 | . 13 142 205 Missed 98 | . 4 51 43 Damage Taken 3481 | . 74 876 2531 Core 742 | . 15 175 552 Absorbed by Shields . | . . . . Ignored by Resistances 40 | . . . 40 Core Remaining (%) 83 | 100 94 56 . Volleys Fired 134 | 1 6 57 70 Largest 2 | 1 2 2 2 Hottest 95 | 20 40 75 95 Shots Fired 239 | 1 12 95 131 Gun 172 | 1 12 83 76 Cannon 59 | . . 4 55 Launcher 8 | . . 8 . Special . | . . . . Kinetic 209 | 1 12 83 113 Thermal 22 | . . 4 18 Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 2 9 13 Robot Miss Streak 6 | . 5 6 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 124 | 1 4 43 76 Core Hits 75 | 1 3 44 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2910 | 13 79 1604 1214 Guns 1257 | 13 71 687 486 Cannons 753 | . . 25 728 Explosions 892 | . . 892 . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1848 | 13 71 687 1077 Thermal 231 | . . 94 137 Explosive 823 | . . 823 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . . 29 18 Projectiles 18 | . . . 18 Explosions 29 | . . 29 . Melee . | . . . . Knockbacks 11 | . 1 . 10 Impact 1 | . 1 . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 25 | . . 25 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 588 | . . 56 588 Average Temperature 213 | . . 16 228 Received Heat Transfer 1560 | . . 183 1377 Effects 28 | . . . 28 Shutdowns 5 | . . . 5 Energy Bleed 6 | . . . 6 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (minor) 5 | . . . 5 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 383 | . . 87 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 644 | 5 73 644 472 Initial 232 | . 3 30 232 Average 302 | . 31 393 322 Maximum Alert Level 2 | . . 2 2 Low Security (%) 28 | 100 100 20 . Level 1 41 | . . 22 91 Level 2 30 | . . 56 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 4 39 25 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1351 | 60 185 650 456 Spaces Moved 559 | 42 128 302 87 Core 14 | 13 . . 1 Treads 271 | . . 185 86 Legs 274 | 29 128 117 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 157 | 98 120 154 252 Slowest Speed 1150 | 120 120 240 1150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 28 33 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . . 78 2 Melee . | . . . . Projectile 5 | . . 3 2 AOE 75 | . . 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 808 | 59 149 393 207 Wait 22 | 2 2 . 18 Move 556 | 41 127 301 87 Hop . | . . . . Pick Up 46 | 10 7 19 10 Fast Attach 2 | . 1 1 . Attach 22 | 5 1 7 9 Detach 1 | . . 1 . Swap 10 | . 1 5 4 Drop 14 | . 3 2 9 Fire 134 | 1 6 57 70 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Identified exit to Materials 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 497 | -9/Materials | Lost 3 parts (1n2w) 573 | -9/Materials | Destroyed 8 combat bots 819 | -9/Materials | Discovered new exit (range 15) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x2 1184 | -8/Materials | Lost 3 parts (1p2u) 1292 | -8/Materials | Core integrity fell below 50% 1336 | -8/Materials | Core integrity fell below 20% 1352 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Rnf. Ion Engine broken. Overheating: Short circuit. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. R-06 Scavenger collects Lgt. Ion Engine. Hvy. Particle Cannon broken. Overheating: Short circuit. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Terrain Scanner. Critical hit (Burn: +37). Reactive Plating destroyed. Overheating: Matter decay (-34). U-05 Engineer builds a Wall. Hvy. Particle Cannon broken. Overheating: Short circuit. Broken Visual Processing Unit destroyed. Broken Rnf. Ion Engine destroyed. Overheating: Energy bleed (-14). Hvy. Particle Cannon destroyed. 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