Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 00:56:16 Player: useeikick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (49) 245 Value Destroyed (1721) 1721 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 11286 Bonus ------- Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- KE Penetrator Improved Remote Datajack Plasma Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Gravity Neutralizer Triangulator Advanced Visual Processing Unit Advanced Target Analyzer Hacking Suite > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- KE Penetrator Improved Remote Datajack Plasma Lance [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Propulsion Shielding Device Transmission Jammer Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Hammer Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 . . 2 . Power 3 | . . . 1 . . . 1 . . . . . . 1 . Propulsion 5 | . . 1 1 1 . . 1 . . . . . . 1 . Utility 5 | . . 1 . 1 . . . 1 . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 90 | 4 5 9 1 11 3 . 6 6 . 2 3 5 3 4 28 Power 20 | 1 . 1 . 2 1 . 3 1 . 1 2 1 . 1 6 Engine 7 | 1 . 1 . 1 . . 3 . . . . 1 . . . Core 4 | . . . . 1 1 . . . . 1 1 . . . . Reactor 9 | . . . . . . . . 1 . . 1 . . 1 6 Propulsion 35 | 2 4 5 1 4 . . 2 1 . . . . 3 . 13 Treads . | . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 5 | . 2 2 . . . . . . . . . . . . 1 Flight 26 | . . 3 1 4 . . 2 1 . . . . 3 . 12 Utility 24 | . 1 1 . 4 1 . 1 3 . . 1 2 . 2 8 Device 12 | . . 1 . 2 . . . 2 . . 1 1 . 1 4 Storage . | . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . . . 1 4 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 6 | . 1 . . 2 1 . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 1 . 2 . 1 1 . . 1 . 1 . 2 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . 2 . . . . . 2 5 Parts Lost 45 | . 2 . 4 1 2 . . . 2 . . 3 6 1 24 Power 8 | . . . 1 1 1 . . . 1 . . . 1 . 3 Propulsion 23 | . 1 . 1 . . . . . 1 . . 1 4 1 14 Utility 11 | . . . 1 . 1 . . . . . . 2 1 . 6 Weapon 3 | . 1 . 1 . . . . . . . . . . . 1 Highest Loss Streak 7 | . 1 . 4 1 1 . . . 2 . . 2 6 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 4 | 2 3 3 2 4 4 3 3 4 4 3 4 4 4 4 4 Power . | . 1 1 . . . . . 1 2 1 1 2 1 . . Propulsion 1 | 1 2 2 2 2 2 2 1 1 1 1 1 . . . . Utility . | . . . . 1 1 1 1 . . . . . . . . Weapon 1 | . . . . . . . . . 1 1 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 2 | . . 1 . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 58 70 87 82 81 84 77 83 81 88 81 82 68 63 54 Engine 4 | . 14 11 17 2 . . 1 11 7 5 . 1 1 . . Core 3 | . . . . 6 6 7 5 . . 3 5 5 6 9 2 Reactor 1 | . . . . . . . . . . 1 3 5 4 . 4 Wheel 1 | . 11 . . . . . . . . . . . . . . Hover 2 | . 14 15 . . . . . . . . . . . . 1 Flight 25 | . . 17 35 37 38 38 33 35 32 35 31 30 23 22 18 Device 10 | . . 4 9 13 8 7 6 9 11 11 13 16 16 14 11 Hackware 2 | . . . . . . . 2 5 5 5 5 5 5 4 3 Protection 7 | . 7 11 7 13 15 15 13 11 11 11 10 7 5 4 . Ballistic Gun 1 | . 8 . . . 4 7 6 . . . . . . . . Impact Weapon 2 | . . 1 9 7 7 7 6 5 5 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 5 5 . 3 3 Peak Build Rating 91 | 4 5 22 25 41 38 38 49 58 56 63 70 72 69 70 91 Average Rating 47 | 2 4 13 24 35 36 38 40 52 52 61 68 68 55 59 68 On Entrance 39 | . 4 4 22 19 37 38 38 49 56 54 63 70 69 53 63 Avg Prop Armor Cover (%) 3 | . . . . 1 1 1 1 . . . . . 1 . 8 Naked Turns 11 | . . . . . . . . . . . . . . . 11 Heaviest Build 45 | 6 9 13 18 20 17 17 27 27 27 27 30 31 31 22 45 Greatest Support 59 | 20 20 18 18 21 25 18 30 30 31 31 31 31 31 32 59 Greatest Overweight (x) 2 | . . 1 . 1 . . . . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 3 2 4 4 3 3 4 4 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 5 5 3 3 3 5 4 4 5 5 4 5 5 Class Distribution -------------------- 28% | Sprinter 27% | Infiltrator-Sprinter 18% | Scavenger-Sprinter 14% | Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 1661 | 163 89 2 17 75 58 . 146 74 130 30 . 80 81 226 490 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1830 | . 89 2 62 65 53 . 16 135 23 . . 168 95 258 864 Parts 90 | . 2 1 2 2 2 . . 3 1 . . 10 6 5 56 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 3 . . . 1 . . 10 3 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 30 | . 2 . 4 2 2 . . . 1 . . 3 4 1 11 Melee 23 | . . . . 2 1 . . . 1 . . 3 4 1 11 Guns 2 | . 2 . . . . . . . . . . . . . . AOE 4 | . . . 4 . . . . . . . . . . . . Classes Destroyed 11 | . 1 1 2 1 . . . . . . . 2 . 1 3 Worker 7 | . . . 1 . . . . 2 . . . . . 1 3 Builder 1 | . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 Watcher 8 | . . 1 . . . . 1 3 . . . . . 1 2 Swarmer 17 | . . . 3 1 2 . . . 1 . . 1 4 . 5 Grunt 6 | . 2 . 1 . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . 1 . 1 . Hunter 2 | . . . . 1 . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . 1 . . 2 Best Kill Streak 5 | . 2 1 4 2 2 . 1 5 1 . . 1 3 2 4 Combat Bots Only 4 | . 2 . 4 2 2 . . . 1 . . 1 3 1 3 Max Kills in Single Turn 4 | . 1 1 4 1 1 . 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Hostile Shots Fired 664 | . 37 22 56 29 79 4 18 9 42 . . 51 32 29 256 Missed 332 | . 11 12 31 8 57 3 9 3 20 . . 36 11 18 113 Hits 332 | . 26 10 25 21 22 1 9 6 22 . . 15 21 11 143 Melee 2 | . . . 1 . . . . . . . . . . . 1 Projectile 330 | . 26 10 24 21 22 1 9 6 22 . . 15 21 11 142 AOE 2 | . . . 2 . . . . . . . . . . . . Critical Strikes 11 | . . . 1 . . . . . 1 . . . . . 9 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . Damage Taken 5713 | . 320 129 480 301 336 15 64 90 317 . . 254 309 173 2925 Core 1988 | . 93 54 158 83 38 . 22 . 18 . . 125 82 61 1254 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 406 | . . . . 44 125 9 21 26 140 . . 41 . . . Core Remaining (%) 84 | 100 62 86 71 . . 82 97 . . 98 . . 82 . . Volleys Fired 39 | . 31 2 3 . 2 . . 1 . . . . . . . Largest 1 | . 1 1 1 . 1 . . 1 . . . . . . . Hottest 30 | . 20 30 30 . 28 . . 5 . . . . . . . Shots Fired 39 | . 31 2 3 . 2 . . 1 . . . . . . . Gun 33 | . 31 . . . 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . 2 3 . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . Kinetic 33 | . 31 . . . 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 5 | . . 2 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 7 . . 1 . . 2 . . . . . . . Robot Miss Streak 2 | . 2 . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 117 | . 22 1 2 7 7 . 2 6 3 . . 8 8 11 40 Core Hits 58 | . 8 . 9 1 2 . . 1 1 . . 4 4 6 22 Critical Kills 2 | . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . . . . . Critical Strikes 11 | . . . . 1 . . . 2 1 . . 1 . 3 3 Smash 4 | . . . . 1 . . . 2 1 . . . . . . Impale 7 | . . . . . . . . . . . . 1 . 3 3 Melee Attacks 137 | . . . 3 15 8 . 4 5 5 . . 8 15 15 59 Impact 40 | . . . 3 15 8 . 4 5 5 . . . . . . Slashing 17 | . . . . . . . . . . . . . 15 . 2 Piercing 80 | . . . . . . . . . . . . 8 . 15 57 Sneak Attacks 12 | . . . 1 . . . . 2 . . . . . 3 6 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5437 | . 189 49 471 309 205 . 85 433 178 . . 365 292 687 2174 Guns 206 | . 189 . . . 17 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 429 | . . 49 380 . . . . . . . . . . . . Melee 4796 | . . . 91 309 188 . 85 433 178 . . 365 292 687 2168 Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 206 | . 189 . . . 17 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 429 | . . 49 380 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1284 | . . . 91 309 188 . 85 433 178 . . . . . . Slashing 371 | . . . . . . . . . . . . . 292 . 79 Piercing 3141 | . . . . . . . . . . . . 365 . 687 2089 Highest Corruption 8 | . . . . . . . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 888 | . . 19 36 108 8 . 45 240 3 . . 58 10 59 302 Projectiles . | . . . . . . . . . . . . . . . . Explosions 44 | . . 19 25 . . . . . . . . . . . . Melee 844 | . . . 11 108 8 . 45 240 3 . . 58 10 59 302 Knockbacks 5 | . . . 1 3 . . . . 1 . . . . . . Impact 5 | . . . 1 3 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 332 | . 16 4 110 78 186 4 62 208 305 93 306 300 20 3 332 Average Temperature 93 | . 8 3 40 33 91 4 30 84 140 46 124 117 11 2 121 Received Heat Transfer 657 | . 183 51 180 9 72 9 18 . 36 . . . . 9 90 Effects 9 | . . . . . . . . . 2 . 3 1 . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . 1 . 1 1 . . . Interference 4 | . . . . . . . . . . . 2 . . . 2 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . 1 . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 5 | . . . . . 1 . 1 3 . . . . . . . Impact Corruptions 18 | . . . 2 5 1 . 2 7 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . 1 Low Security (%) 84 | 100 100 100 96 69 . . 100 100 . . 100 . . 100 57 Level 1 15 | . . . 3 30 . . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 377 | . 90 69 206 259 . . 61 29 . . 16 . . 146 377 Initial 81 | . . 37 28 74 . . 56 13 . . 13 . . 80 81 Average 85 | . 24 38 45 169 . . 45 7 . . 4 . . 97 161 Influence Increases 2708 | . 190 102 246 265 155 . 52 89 110 . 3 340 90 196 870 Destroy 0b10 Robot/C 620 | . 40 . 80 40 40 . . . 20 . . 60 80 20 240 Destroy 0b10 Robot/NC 90 | . . 5 5 . . . 5 25 . . . . . 15 35 Destroy Leader 108 | . 10 2 10 10 10 . 2 6 . . . 10 10 14 24 Successful Hack 45 | . 5 6 6 . . . . 13 . . 3 . . 12 . Select Force Hacks 80 | . 30 . . 50 . . . . . . . . . . . Disable Machine 60 | . . . 15 . . . . . . . . . . . 45 Destroy Structure 40 | . . 14 10 . . . . . . . . . . . 16 Partial Spotted 255 | . 30 15 15 45 . . 30 30 . . . . . 45 45 Lose Combat Pursuer 1410 | . 75 60 105 120 105 . 15 15 90 . . 270 . 90 465 Influence Decreases 2385 | . 100 123 149 182 293 22 113 88 99 18 25 180 131 169 693 Entered New Map 512 | . . 53 41 92 93 22 33 15 11 8 9 . 31 39 65 Time Decay 1353 | . 90 70 68 80 180 . 80 73 78 10 16 150 40 120 298 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 420 | . 10 . 40 10 20 . . . 10 . . 30 60 10 230 Squads Dispatched 18 | . 3 . 5 3 . . . . . . 1 . . 1 5 Investigation 7 | . 1 . 2 2 . . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . . . . . . . 1 2 Reinforcement 8 | . 2 . 3 1 . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 2 | . . . 2 . . . . . . . . . . . . Communications Jammed 30 | . . . . . . . . . . . . . . . 30 Distress Signals 30 | . . . . . . . . . . . . . . . 30 Times Spotted 191 | . 14 11 32 11 11 4 4 9 7 . . 20 5 12 51 Peak Tracking Total 20 | . 3 7 20 5 6 4 3 5 7 . . 8 2 8 12 Tactical Retreats 36 | . 3 2 2 3 4 . 1 1 4 . . 5 . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 4 | . . . 1 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 6 | . . . 1 . . . . . 1 . . . . . 4 Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 27 | . 3 3 2 2 . . 3 4 1 . 3 2 . 2 2 Terminals 17 | . 2 3 1 . . . 3 2 1 . 2 . . 1 2 Fabricators 3 | . . . . 1 . . . 1 . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 63 | . 7 4 6 3 . . 5 16 2 . 6 2 . 3 9 Successful 34 | . 2 1 5 2 . . 1 10 2 . 4 2 . 1 4 Failed 29 | . 5 3 1 1 . . 4 6 . . 2 . . 2 5 Catastrophic 5 | . 2 1 . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 7 4 1 3 . . 3 4 . . 2 1 . 1 4 Terminals 37 | . 5 4 1 . . . 5 6 2 . 3 . . 2 9 Fabricators 8 | . . . . 1 . . . 4 . . 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 10 | . 2 . . 2 . . . 6 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 1 . . . . . . 3 2 . 1 2 . 1 4 Record 6 | . . . . . . . . . 2 . 1 1 . . 2 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 Assault Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . 1 . . 3 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 1 2 . . 1 1 . . . . . . . Terminals 4 | . . 1 1 . . . 1 1 . . . . . . . Assimilate 4 | . . 1 1 . . . 1 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 21 | . 3 2 2 1 . . 2 3 1 . 3 . . 2 2 Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 1 . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . Recycled Matter 15 | . . . . . . . . 15 . . . . . . . Retrieved Matter 15 | . . . . . . . . 15 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Active Infowar (turns) 2786 | . . 72 152 169 296 19 169 252 165 22 86 356 94 254 680 Optics 159 | . . . . . . . . . . . . . . . 159 Sensors 440 | . . 72 152 169 47 . . . . . . . . . . Triangulation 1859 | . . . . . . . . 219 165 22 69 356 94 254 680 Jamming 2053 | . . . . 30 296 19 169 252 165 22 86 356 94 254 310 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 3307 | 44 317 155 152 169 362 19 169 252 165 22 86 356 94 254 691 Spaces Moved 7116 | 47 354 337 420 336 907 68 388 612 463 50 244 1042 80 564 1204 Core 35 | 15 . . . . . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . Legs 8 | . 8 . . . . . . . . . . . . . . Wheels 116 | 32 84 . . . . . . . . . . . . . . Hover 425 | . 262 109 . . . . . . . . . . . . 54 Flight 6532 | . . 228 420 336 907 68 388 612 463 50 244 1042 80 564 1130 Fastest Speed 18 | 50 56 29 26 23 18 28 23 22 22 22 22 22 22 24 19 Average Speed 28 | 70 63 36 26 26 26 28 27 22 23 22 22 22 58 24 29 Slowest Speed 197 | 80 120 120 29 83 30 28 28 23 26 22 22 22 197 27 112 Overloaded Moves 35 | . . . . . 35 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . 2 . . . . . 1 . . . . . . 1 Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 57 31 43 11 87 17 12 14 63 9 6 93 8 11 77 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 10 | . . . . . 3 . . . 3 1 . 3 . . . Spaces Dug 11 | . . . . . . . . . . . . . . . 11 Terrain Destroyed 42 | . . 18 13 . . . . . . . . . . . 11 Melee 11 | . . . . . . . . . . . . . . . 11 Projectile . | . . . . . . . . . . . . . . . . AOE 31 | . . 18 13 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Total 8137 | 57 421 363 454 398 1011 67 443 718 509 60 275 1157 109 654 1441 Wait 627 | . 23 3 22 20 87 . 38 85 41 6 26 91 7 63 115 Move 7094 | 46 353 333 419 335 906 67 387 609 462 49 243 1041 79 563 1202 Hop 3 | . . 1 . . . . . 1 . . . . . . 1 Pick Up 71 | 7 5 10 3 8 2 . 5 5 . 1 2 5 . 4 14 Fast Attach 30 | . . . . 5 . . . 2 . . 1 1 4 2 15 Attach 61 | 4 2 5 3 7 4 . 5 3 1 2 1 5 1 1 17 Detach 12 | . . . 1 1 . . . 3 . 1 . 3 . 1 2 Swap 17 | . 4 4 . . . . 2 1 . 1 1 . 1 2 1 Drop 39 | . 3 5 . 7 2 . 2 3 . . 1 3 2 3 8 Fire 39 | . 31 2 3 . 2 . . 1 . . . . . . . Melee 137 | . . . 3 15 8 . 4 5 5 . . 8 15 15 59 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 396 | -9/Materials | Discovered new exit (range 13) 417 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Discovered new exit (range 9) 517 | -9/Materials | Entered another Materials area 517 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 663 | -8/Materials | Discovered new exit (range 12) 669 | -8/Materials | Entered Factory 669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 698 | -7/Factory | Lost 4 parts (1p1n1u1w) 734 | -7/Factory | Build established: Sprinter 813 | -7/Factory | Discovered new exit (range 15) 838 | -7/Factory | Entered Lower Caves 868 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 922 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1009 | -7/Lower Caves | Learned 8 Factory zone layouts 1013 | -7/Lower Caves | Encountered a Warlord checkpoint 1087 | -7/Lower Caves | Spotted B-75 Beast 1166 | -7/Lower Caves | Discovered new exit (range 15) 1200 | -7/Lower Caves | Entered another Lower Caves area 1217 | -7/Lower Caves | Discovered new exit (range 9) 1219 | -7/Lower Caves | Entered Factory 1219 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1313 | -6/Factory | Allied Derelicts emerged from ambush trap array 1350 | -6/Factory | Discovered new exit (range 11) 1388 | -6/Factory | Entered another Factory area 1388 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1511 | -5/Factory | Identified exit to Upper Caves 1511 | -5/Factory | Identified exit to Extension 1640 | -5/Factory | Entered Upper Caves 1646 | -5/Upper Caves | Learned Factory terminal intel 1659 | -5/Upper Caves | Build established: Infiltrator-Sprinter 1659 | -5/Upper Caves | Spotted B-75 Beast 1697 | -5/Upper Caves | Attracted the attention of an 0b10 base 1798 | -5/Upper Caves | Discovered new exit (range 15) 1805 | -5/Upper Caves | Entered another Upper Caves area 1818 | -5/Upper Caves | Discovered new exit (range 16) 1827 | -5/Upper Caves | Entered Factory 1827 | -4/Factory | Evolved 2 slots: Utility x2 1827 | -4/Factory | Discovered new exit (range 6) 1828 | -4/Factory | Loaded intel: 26 terminal locations 1913 | -4/Factory | Entered Upper Caves 1925 | -4/Upper Caves | Entered a destroyed Warlord outpost 2063 | -4/Upper Caves | Learned Research trap positions 2113 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2191 | -4/Upper Caves | Encountered a Warlord checkpoint 2192 | -4/Upper Caves | Discovered new exit (range 15) 2269 | -4/Upper Caves | Entered another Upper Caves area 2352 | -4/Upper Caves | Lost 6 parts (1p4n1u) 2360 | -4/Upper Caves | Discovered new exit (range 10) 2362 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2363 | -4/Upper Caves | Entered Research 2363 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2364 | -3/Research | Identified exit to Testing 2365 | -3/Research | Loaded intel: 68 trap records 2617 | -3/Research | Entered Testing 2643 | -3/Testing | Build established: Scavenger-Sprinter 2760 | -3/Testing | Lost 4 parts (3n1u) 2782 | -3/Testing | Found Prototype Processor 2782 | -3/Testing | Identified Exp. Melee Analysis Suite 2792 | -3/Testing | Found Exp. Melee Analysis Suite 2872 | -3/Testing | Scanned by Researcher 2953 | -3/Testing | Spotted Striker 2991 | -3/Testing | Lost 7 parts (2p1n3u1w) 3104 | -3/Testing | Core integrity fell below 50% 3117 | -3/Testing | Search patrols dispatched 3127 | -3/Testing | Spotted Alpha 7 3232 | -3/Testing | Lost 4 parts (4n) 3239 | -3/Testing | Spotted Striker 3286 | -3/Testing | Spotted Alpha 7 3296 | -3/Testing | Stole the SGEMP Prototype 3297 | -3/Testing | Released all parts (12) 3302 | -3/Testing | Core integrity fell below 20% 3308 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03297_ Released Xenon Bombardment Thruster. 03297_ Released Adv. Visual Processing Unit. 03297_ Released Xenon Bombardment Thruster. 03297_ Released Adv. Gravity Neutralizer. 03297_ Released Quantum Reactor. 03297_ Released Adv. Heat Sink. 03297_ Adv. Heat Sink crushed and broken. 03297_ Released Plasma Lance. 03297_ Plasma Lance crushed and broken. 03298_ Acquired 5 matter. 03299_ Knocked back. 03300_ Penetrated by Slug. 03300_ Slug penetrates Reinforced Barrier. 03301_ Slammed into Striker. 03301_ Destabilizing: System corrupted (+1). 03301_ Knocked back. 03303_ Penetrated by Slug. 03303_ Slug penetrates Machine. 03305_ Acquired 23 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????# """ #"T # [%! ###### | | ?????????????# ??" #"" !!! =###+#### """ | | ?????????????# ???" + !! =% # " | | ?????????????# # !! ! =[!* + | | ?????????????# # ###### ######## | | ?###???##+#??#########+###### #??????# " | | ?! ???# #??????# ## #??????# """ | | ? ""??+ #??????# ## #??????##### | | # """??# #??????# ## ##?????????? | | # "" ?+ #??????# # ! #?????????? | | # ""F"?# #??????#! + #?????????? | | # """" # #???#### # " #?????????? | | # """ # ########! ]# = #??######## | | # +!= ############% ###?# | | ???##### %= #??# # # #?# | | ?????####+##### #??# ""G"" # # #?# | | ?????# T![ # #??# " " # # #?# """ | | ?????# = # #??# " " # # #?# """ | | ?????# # #??#= # # #?# """ | | ?????# """ # ######+###+# ##### | | ?????# """" + %" | | ?????# """" # " | | ?????# """ # p ###+########+###### | | ?????# # #? # ???# | | ?????# # u u #? # """" ?# | | ?????#####"#### @ # # ""S"" ## | | ?????????###??# ##### # !!! #! "" "" ## | | ??????????????# ##??# + !! # ## | | ?????????????## ##??# # !! # + | | ?????????????# = %#??###################### | | ?????????????##%=##???????????????????????? | | ??????????#####//####?????????????????????? | | ??????????#""" %^ #?????????????????????? | | ??????????#"""! #?????????????????????? | | ??????????#""== %%##?????????????????????? | | ??????????#"! =*% "#??????????????????????? | | ??????????#*"""" "#??????????????????????? | | ??????????#""""""""#??????????????????????? | | ??????????##########??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Exp. Flexi-carbon Leg | -7/Factory | Downloaded Enh. Coil Gun | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Ghost 'Em Heavy Suspicion Hunted Leap Before You Look Part-time Excavator Suspicious Challenges ------------ None Game ------ Seed AdvancedHelicalGenerator Manual? 0 Play Time 01:47:26 Cumulative 19.3 hours Start 2025.12.19 @ 22:33:28 End 2025.12.21 @ 00:56:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa59902-14b0-4265-b8fa-35462e0b9d60