Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.21 @ 16:01:32 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (190) 190 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2125 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 124/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Improved Sensor Array Improved ECM Suite Light Armor Plating System Shield > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Deuterium Engine Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved ECM Suite Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Gauss Rifle Gauss Rifle [Rating: 28] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Light Armor Plating Device Improved Sensor Array Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 5 . 4 9 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . . 1 4 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 72 | . 71 59 77 Engine 15 | . 14 11 18 Wheel 20 | . 28 22 16 Device 5 | . . . 9 Hackware 1 | . . . 2 Protection 8 | . . 4 12 Ballistic Gun 18 | . 28 12 17 Launcher 1 | . . 6 . Naked Turns . | . . . . Heaviest Build 36 | 9 9 14 36 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 3 4 4 Average Carried 3 | 2 2 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 3 4 4 Class Distribution -------------------- 87% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 276 | 217 . 59 . Remotely . | . . . . Salvage Created 164 | . . 164 . Parts 19 | . . 19 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 2 | . . 2 . AOE 2 | . . 2 . Classes Destroyed 4 | . . 4 . Tunneler 2 | . . 2 . Watcher 1 | . . 1 . Grunt 3 | . . 3 . Sentry 1 | . . 1 . Best Kill Streak 6 | . . 6 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 2 | . . 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 209 | . . 76 133 Core 23 | . . 23 . Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 94 . Volleys Fired 8 | . 2 6 . Largest 2 | . 2 2 . Hottest 70 | . 40 70 . Shots Fired 16 | . 4 12 . Gun 10 | . 4 6 . Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 7 | . 4 3 . Thermal . | . . . . Explosive 6 | . . 6 . Electromagnetic 3 | . . 3 . Robot Hit Streak 5 | . 1 5 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 8 | . 2 6 . Core Hits 10 | . 1 9 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 326 | . 25 294 7 Guns 88 | . 25 63 . Cannons . | . . . . Explosions 231 | . . 231 . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 78 | . 25 53 . Thermal . | . . . . Explosive 231 | . . 231 . Electromagnetic 10 | . . 10 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 3 3 Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . . 20 . Average Temperature 13 | . . 13 . Received Heat Transfer 102 | . . 48 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 221 | . 44 221 143 Initial 79 | . . 15 79 Average 55 | . 14 81 69 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 85 100 Level 1 2 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 6 10 Peak Tracking Total 4 | . 1 4 3 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 12 15 11 Successful 30 | . 10 10 10 Failed 8 | . 2 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 5 8 3 Terminals 34 | . 12 15 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 15 | . 6 5 4 Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . 1 . . Branch Access Points 3 | . 1 1 1 Emergency Access Points 3 | . 2 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Recall Assault 1 | . . . 1 Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 5 2 Terminals 11 | . 4 5 2 Track 3 | . 1 2 . Botnet 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 619 | 46 124 121 328 Spaces Moved 561 | 38 125 102 296 Core 18 | 18 . . . Treads . | . . . . Legs . | . . . . Wheels 543 | 20 125 102 296 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 95 | 89 90 90 101 Slowest Speed 150 | 150 90 90 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 25 14 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 34 . Melee . | . . . . Projectile . | . . . . AOE 34 | . . 34 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 625 | 49 132 117 327 Wait 14 | . 5 4 5 Move 558 | 37 124 101 296 Hop . | . . . . Pick Up 18 | 7 1 2 8 Fast Attach 4 | . . . 4 Attach 7 | 5 . 1 1 Detach . | . . . . Swap 7 | . . 3 4 Drop 8 | . . . 8 Fire 8 | . 2 6 . Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Identified exit to Materials 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 220 | -9/Materials | Identified exit to Mines 269 | -9/Materials | Discovered new exit (range 17) 292 | -9/Materials | Entered another Materials area 292 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 313 | -8/Materials | Build established: Mutant 620 | -8/Materials | Self-destructed Last Messages --------------- >>Recall(Assault) Establishing remote squad link... No tasked assault squads found. 00435_ K-01 Serf collects debris. 00499_ Acquired Imp. ECM Suite. 00509_ Connecting with Terminal... >>Traps(Locate) Found 9 traps in 2 arrays: 6x Shock Trap 3x Explosive Trap Map updated. 00512_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00518_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00539_ Dropped Imp. Propulsion Shielding. 00539_ Acquired System Shield. 00579_ Slammed into T-07 Excavator. 00580_ Wheel destroyed. 00584_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????######????????????? | | ??????????????? #???????????? | | ??????????????? #######?????? | | ???????????????? ? # #?????? | | ???????????????? # #?????? | | ????????###?????? ?# ########?? | | ???????##!!?????? ?# # #?? | | ???????#! ##+####+### + #?? | | ???????#! #@ #?? | | ???????#! # #?? | | ???????#! ! !!!###### #?? | | ???????##!! !!!#????# #?? | | ????????#### / !! #????########?? | | ???????????# #?????????????? | | ???????????# ! #?????????????? | | ?????????###+#######?????????????? | | ?????????# = #?????????????? | | ?????????# #?????????????? | | ?????????#! ! #?????????????? | | ?????????# [ #?????????????? | | ?????????# #?????????????? | | ?????????#!! #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????###/#######?????????????? | | ???????????# #?###########???????? | | ???????????# #?# #???????? | | ???????????# #?# #???????? | | ?????????### ### """ ????????? | | ########## # """ #???????? | | # """ #???????? | | + "Y" #???????? | | # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 480 Matter Stores 267 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 42 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreNetworkWeb Manual? 0 Play Time 00:08:54 Cumulative 23.3 hours Start 2021.10.20 @ 22:49:13 End 2021.10.21 @ 16:01:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 82 Rogue 60 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 333799c8-a82e-4ce6-b6ff-9b6dd4db5385