Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.05 @ 15:25:19 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (85) 85 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1920 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 380/550 Matter 160/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Flight Unit Coolant Injector Improved Light Armor Plating Improved Light Armor Plating [Rating: 16] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Light Armor Plating Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 3 . 7 5 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility 4 | . . 2 2 Device . | . . . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 4 | 1 . 2 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 42 | . 42 42 40 Treads 13 | . 28 16 . Flight 10 | . . 10 14 Processor 1 | . . . 5 Protection 5 | . . 4 10 Ballistic Gun 5 | . 14 5 . Impact Weapon 5 | . . 4 9 Naked Turns . | . . . . Heaviest Build 9 | 2 2 9 6 Greatest Support 12 | 3 3 12 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 . 5 5 Average Carried 2 | 2 . 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 265 | 200 . 34 31 Remotely . | . . . . Salvage Created 54 | . . 17 37 Parts 5 | . . 4 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 6 | . . 3 3 Guns 3 | . . 3 . AOE 3 | . . . 3 Classes Destroyed 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 6 | . . 3 3 Best Kill Streak 4 | . . 3 4 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 726 | . 67 423 236 Core 307 | . 35 102 170 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 86 74 . Volleys Fired 10 | . . 7 3 Largest 2 | . . 2 1 Hottest 85 | . . 85 36 Shots Fired 17 | . . 14 3 Gun 14 | . . 14 . Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 7 | . . 7 . Thermal 7 | . . 7 . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 5 | . . 5 . Robot Miss Streak 8 | . . 8 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . . 8 1 Core Hits 8 | . . 5 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 4 3 Impact 7 | . . 4 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 403 | . . 110 293 Guns 110 | . . 110 . Cannons . | . . . . Explosions 229 | . . . 229 Melee 64 | . . . 64 Ramming . | . . . . Kinetic 43 | . . 43 . Thermal 67 | . . 67 . Explosive 229 | . . . 229 Electromagnetic . | . . . . Impact 64 | . . . 64 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 89 | . . . 89 Projectiles . | . . . . Explosions 60 | . . . 60 Melee 29 | . . . 29 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 286 | . . 286 . Average Temperature 113 | . . 113 . Received Heat Transfer 168 | . 30 129 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 80 | . . 80 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 280 | . 45 215 280 Initial 86 | . . 18 86 Average 128 | . 15 124 199 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 93 52 Level 1 16 | . . 6 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 3 18 14 Peak Tracking Total 10 | . 3 9 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 7 5 Successful 4 | . 1 1 2 Failed 12 | . 3 6 3 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 13 | . 2 7 4 Terminals 16 | . 4 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Robot Analysis 1 | . 1 . . Level Access Points 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 318 | 5 40 189 84 Spaces Moved 545 | 1 79 312 153 Core 296 | 1 79 210 6 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 249 | . . 102 147 Fastest Speed 34 | 50 50 34 37 Average Speed 43 | 50 50 44 37 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 16 | . . 8 8 Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 27 28 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 19 | . . 4 15 Terrain Destroyed 26 | . . 4 22 Melee 6 | . . 4 2 Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 581 | 5 78 333 165 Wait . | . . . . Move 517 | . 78 299 140 Hop 9 | . . 4 5 Pick Up 11 | . . 8 3 Fast Attach 2 | . . 1 1 Attach 13 | 3 . 6 4 Detach 6 | . . 2 4 Swap . | . . . . Drop 6 | 2 . 2 2 Fire 10 | . . 7 3 Melee 7 | . . 4 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Released all parts (6) 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 15) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Propulsion x2 224 | -9/Materials | Identified exit to Materials 235 | -9/Materials | Entered another Materials area 235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -8/Materials | Build established: Mutant 319 | -8/Materials | Self-destructed Last Messages --------------- 00298_ W-25 Informer system corrupted by crushing effect. 00298_ W-25 Informer knocked back. 00299_ W-25 Informer system terminally corrupted. 00299_ Imp. Signal Interpreter fried. 00299_ Imp. Hover Unit fried. 00299_ Lgt. Deuterium Engine fried. 00301_ Acquired 31 matter. 00305_ W-25 Informer sends out distress signal. 00307_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00309_ Flight Unit destroyed. 00309_ Dropped Coolant Injector. 00312_ K-01 Serf collects debris. 00312_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00314_ Hvy. Hammer severed. 00315_ K-01 Serf collects debris. 00316_ Flight Unit destroyed. 00319_ C-17 Slicer knocked back. 00319_ Knocked back. 00319_ K-01 Serf knocked back. 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