Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 16:24:25 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (911) 911 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3931 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 218/550 Matter 208/300 Energy 46/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (20) --- Improved Treads Wheel Wheel Wheel Advanced Heat Sink Structural Scanner Improved Terrain Scanner Particle Gun Particle Gun Spread Laser Heavy Particle Gun Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Particle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Aluminum Leg Wheel Wheel Wheel Improved Heat Sink Structural Scanner Trap Scanner Core Shielding Core Shielding Particle Gun Spread Laser Grenade Launcher Rocket Launcher Longsword +1 Signal Generator [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 71 | 8 9 13 1 12 28 Power 6 | 2 . 1 . 1 2 Engine 4 | 2 . 1 . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 3 5 Treads 3 | 2 . . . . 1 Leg 3 | . . 2 . . 1 Wheel 6 | . . . . 3 3 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 2 8 3 . 4 12 Device 18 | 1 7 3 . . 7 Storage 4 | 1 1 . . 2 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 5 | . . . . 1 4 Artifact . | . . . . . . Weapon 24 | 2 1 7 1 4 9 Energy Gun 12 | 1 1 4 . 2 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 . . 3 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . 11 . . 12 Power 5 | . . 2 . . 3 Propulsion 5 | . . 3 . . 2 Utility 6 | . . 1 . . 5 Weapon 7 | . . 5 . . 2 Highest Loss Streak 11 | . . 11 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 92 28 87 95 Engine 9 | . 14 12 . 10 7 Treads 11 | . 28 24 . . . Leg 2 | . . 1 14 3 . Wheel 8 | . . . . 23 15 Device 12 | . 14 13 9 . 16 Storage 10 | . 14 12 . 11 9 Processor 4 | . . . . 10 8 Protection 5 | . . . . 3 18 Energy Gun 9 | . 14 12 . 10 8 Energy Cannon 2 | . . . . . 7 Ballistic Gun 5 | . 14 12 . . . Slashing Weapon 1 | . . . 4 8 . Peak Build Rating 28 | 8 10 12 11 18 28 Average Rating 12 | 5 8 8 5 14 23 On Entrance 7 | . 8 8 3 10 13 Naked Turns . | . . . . . . Heaviest Build 62 | 14 29 31 4 55 62 Greatest Support 40 | 40 40 40 3 20 20 Greatest Overweight (x) 15 | . . 1 1 2 15 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 20 | 8 15 15 5 20 20 Average Capacity 13 | 7 9 14 5 16 20 Most Carried 18 | 8 11 15 5 14 18 Average Carried 10 | 2 8 11 4 9 14 Final Capacity 20 | 8 15 5 5 20 20 Final Carried 14 | 7 11 5 5 14 12 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 897 | 313 101 131 . 184 168 Remotely . | . . . . . . Salvage Created 1225 | 137 101 313 . 148 526 Parts 75 | 7 10 12 . 12 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 2 7 . 2 11 Guns 12 | . 2 4 . 2 4 Cannons 4 | . . . . . 4 AOE 6 | . . 3 . . 3 Classes Destroyed 12 | 2 2 4 . 2 2 Worker 4 | . . 1 . 1 2 Builder 3 | . . . . 1 2 Tunneler 3 | 2 . . . 1 . Recycler 3 | 1 . 1 . 1 . Mechanic 2 | . . 1 . . 1 Watcher 1 | . 1 . . . . Swarmer 2 | . . . . 2 . Cutter 1 | . . . . . 1 Grunt 15 | . 2 4 . . 9 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 5 | 3 2 5 . 2 4 Combat Bots Only 3 | . 2 3 . 2 3 Max Kills in Single Turn 4 | 1 1 3 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 187 | . 8 74 . 10 95 Missed 44 | . . 17 . 2 25 Damage Taken 2610 | . 88 1045 . 69 1408 Core 549 | . 22 163 . 32 332 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . . . . . 57 Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 96 | 11 10 25 . 14 36 Largest 2 | 2 2 2 . 1 2 Hottest 133 | 60 60 85 . 65 133 Shots Fired 165 | 22 20 40 . 14 69 Gun 124 | 22 20 37 . 14 31 Cannon 34 | . . . . . 34 Launcher 7 | . . 3 . . 4 Special . | . . . . . . Kinetic 40 | 11 10 19 . . . Thermal 118 | 11 10 18 . 14 65 Explosive 7 | . . 3 . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 13 12 . 9 12 Robot Miss Streak 5 | 3 3 2 . 5 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 120 | 10 15 30 . 15 50 Core Hits 111 | 4 6 26 . 19 56 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks 2 | . . . . 1 1 Impact . | . . . . . . Slashing 2 | . . . . 1 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2723 | 108 175 586 . 205 1649 Guns 1326 | 108 175 410 . 158 475 Cannons 513 | . . . . . 513 Explosions 837 | . . 176 . . 661 Melee 47 | . . . . 47 . Ramming . | . . . . . . Kinetic 316 | 11 100 205 . . . Thermal 1582 | 97 75 205 . 158 1047 Explosive 423 | . . 176 . . 247 Electromagnetic 355 | . . . . . 355 Impact . | . . . . . . Slashing 47 | . . . . 47 . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . . 17 . . 205 Shots 8 | . . 2 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | 20 . 152 . 144 225 Average Temperature 54 | 20 . 32 . 48 66 Received Heat Transfer 1148 | . 48 623 . . 477 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 2938 | 225 175 546 . 200 1792 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 332 | 15 147 230 . 85 332 Initial 57 | . 9 57 . . 33 Average 102 | 5 97 93 . 28 181 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 79 | 100 100 74 . 100 53 Level 1 20 | . . 25 . . 46 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . . 4 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 4 35 . 3 20 Peak Tracking Total 10 | . 2 10 . 3 6 Tactical Retreats 5 | . . 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 3 . 2 1 2 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 9 . 2 4 6 Successful 11 | . 6 . 2 1 2 Failed 9 | . 3 . . 2 4 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . . . . 1 . Manual 10 | . 4 . 1 4 1 Terminals 15 | . 7 . . 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 1 . Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . . 1 . Branch Access Points 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 2 | . 2 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 1 . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 9 | . . 9 . . . Total Damage 107 | . . 107 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1863 | 119 323 470 205 270 476 Spaces Moved 1322 | 50 169 280 400 222 201 Core 521 | 12 . 66 400 42 1 Treads 421 | 38 169 214 . . . Legs . | . . . . . . Wheels 380 | . . . . 180 200 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 50 110 Average Speed 105 | 133 160 135 50 96 129 Slowest Speed 800 | 160 160 160 100 110 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 26 58 89 40 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 1 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 28 | . . 19 . . 9 Terrain Destroyed 61 | . . 24 . . 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 61 | . . 24 . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1613 | 77 202 330 403 260 341 Wait 67 | . 6 4 . . 57 Move 1317 | 49 168 279 399 221 201 Hop . | . . . . . . Pick Up 37 | 8 4 5 1 8 11 Fast Attach 22 | 7 1 . 1 7 6 Attach 19 | . . 8 . 1 10 Detach 2 | . . . . 2 . Swap 30 | 1 8 5 . 4 12 Drop 21 | 1 5 4 2 2 7 Fire 96 | 11 10 25 . 14 36 Melee 2 | . . . . 1 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 120 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 657 | -10/Mines | Met a Derelict testing a Signal Generator 662 | -10/Mines | Found Signal Generator 801 | -10/Mines | Assembled infested the area 876 | -10/Mines | Core integrity fell below 50% 911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 911 | -10/Mines | Discovered new exit (range 5) 913 | -10/Mines | Entered Exiles 914 | -10/Exiles | Lost 11 parts (2p3n1u5w) 926 | -10/Exiles | Met 8R-AWN 933 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-DEC 969 | -10/Exiles | Visited The Gauntlet 1021 | -10/Exiles | Learned location of Zion (-7) 1031 | -10/Exiles | Met EX-BIN 1037 | -10/Exiles | Aligned with FarCom system 1038 | -10/Exiles | Given EX-Vault access code 1049 | -10/Exiles | Opened EX-Vault 1052 | -10/Exiles | Found Longsword +1 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1114 | -10/Exiles | Discovered new exit (range 10) 1118 | -10/Exiles | Left Exiles lab with Longsword +1 1118 | -10/Exiles | Entered Mines 1134 | -9/Mines | Central database locked down 1318 | -9/Mines | Core integrity fell below 20% 1351 | -9/Mines | Discovered new exit (range 9) 1359 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1388 | -9/Mines | Entered Materials 1388 | -8/Materials | Evolved 4 slots: Utility x4 1726 | -8/Materials | Build established: Scavenger-Skirmisher 1812 | -8/Materials | Lost 5 parts (2p1n2u) 1854 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Self-destructed Last Messages --------------- 01852_ U-05 Engineer builds a Wall. 01853_ Neutrino Reactor explodes. 01853_ C-17 Slicer destroyed. 01853_ Neutrino Reactor explodes. 01853_ Door malfunctions. 01853_ U-05 Engineer destroyed. 01853_ Aluminum Leg destroyed. 01853_ Destroyed Aluminum Leg. 01853_ Door malfunctions. 01853_ Chain reaction triggered in Lgt. Nuclear Core. 01853_ G-47 Trooper destroyed. 01854_ H-61 Shepherd calls for reinforcements. 01854_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01855_ K-01 Serf collects debris. 01858_ K-01 Serf cleans the Terminal. 01861_ Imp. Heat Sink destroyed. 01861_ Core Shielding destroyed. 01862_ K-01 Serf collects debris. 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""?# #?????????????????????? | | ??#????????# #?????????????????????? | | ???????? ? + #?????????????????????? | | ???????????# ??????????????????????? | | ???????????? ??????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilQuantumPropulsion Manual? 0 Play Time 00:20:32 Cumulative 406.3 hours Start 2024.10.25 @ 15:56:32 End 2024.10.25 @ 16:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 278 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 181faa40-8d8e-4063-b4d0-8cf2ba783f99