Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 15:22:09 Player: Rohain Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3523) 3523 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 8265 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 325/325 System Corruption 0% Temperature Cool (33) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Advanced Targeting Computer System Guard > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fission Core Neutrino Core Large Storage Unit Large Storage Unit Advanced Energy Well Target Analyzer Hardened Light Armor Plating Hacking Suite Improved Medium Laser Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Advanced Targeting Computer Experimental Thermal Shield System Guard > --- WEAPON ----------- Improved Medium Laser Ion Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fission Core Neutrino Core Large Storage Unit Large Storage Unit Advanced Energy Well Target Analyzer Hardened Light Armor Plating Hacking Suite Improved Medium Laser Ion Cannon Ion Cannon Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 148 | 6 6 4 19 23 28 43 5 6 . 8 Power 17 | 1 1 1 2 2 5 4 . . . 1 Engine 14 | 1 1 1 2 2 3 4 . . . . Core 2 | . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 61 | 2 2 . 8 16 7 21 . 3 . 2 Treads 1 | . . . . . . . . . . 1 Leg 58 | 2 2 . 8 14 7 21 . 3 . 1 Wheel 2 | . . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 2 1 1 3 7 9 1 2 . 2 Device 13 | . . 1 . . 3 5 1 2 . 1 Storage 4 | 1 1 . 1 . 1 . . . . . Processor 3 | . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 9 | . 1 . . 3 2 3 . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 1 2 8 2 9 9 4 1 . 3 Energy Gun 21 | 1 1 1 2 1 4 7 2 1 . 1 Energy Cannon 12 | . . . 4 . 5 2 . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . 1 2 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 1 . . . 2 Parts Lost 56 | . . 1 2 9 8 17 1 8 . 10 Power 6 | . . 1 1 1 1 1 . . . 1 Propulsion 24 | . . . 1 5 4 6 . 5 . 3 Utility 16 | . . . . 2 3 5 1 3 . 2 Weapon 10 | . . . . 1 . 5 . . . 4 Highest Loss Streak 7 | . . 1 2 7 3 7 1 7 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 96 99 91 91 92 98 73 69 74 Engine 7 | . 14 14 10 11 5 4 7 7 7 2 Core 1 | . . . . . 3 2 . . . . Leg 27 | . 28 28 43 34 35 29 30 22 15 9 Device 12 | . . 11 11 2 14 14 15 12 15 19 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 5 | . . . . . . 8 13 7 7 13 Protection 4 | . 8 . . 8 5 7 7 . . . Energy Gun 11 | . 14 24 4 5 12 8 14 15 15 9 Energy Cannon 5 | . . . 16 15 5 6 . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 23 20 39 41 41 48 46 40 40 50 Greatest Support 55 | 20 20 20 40 46 45 55 45 30 20 28 Greatest Overweight (x) 10 | 3 1 . . 3 1 1 1 1 1 10 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 15 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 15 15 13 15 Average Carried 12 | 1 6 9 13 12 14 13 14 11 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 9 15 14 15 15 15 13 13 14 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1797 | 232 120 42 256 297 208 405 117 50 . 70 Remotely . | . . . . . . . . . . . Salvage Created 3966 | . 170 8 613 484 749 1312 225 218 . 187 Parts 166 | . 11 2 35 22 27 48 7 6 . 8 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 5 8 . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 99 | . 4 3 18 16 17 25 6 5 . 5 Guns 33 | . 4 . . 2 10 10 1 4 . 2 Cannons 40 | . . . 9 12 5 12 . . . 2 AOE 18 | . . 3 7 2 . . 5 . . 1 Classes Destroyed 13 | . 2 1 3 3 1 3 . . . . Worker 2 | . . . . 1 . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . . 1 1 . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 26 | . . 3 8 . 4 4 3 1 . 3 Grunt 48 | . 4 . 7 5 10 15 3 4 . . Brawler 2 | . . . 1 . 1 . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 7 | . . . 2 . 2 3 . . . . Hunter 4 | . . . . . . 2 . . . 2 Programmer 1 | . . . . . . 1 . . . . Assembled 9 | . . . . 9 . . . . . . Best Kill Streak 7 | . 2 3 7 5 4 5 6 4 . 2 Combat Bots Only 6 | . 2 3 6 5 4 5 6 4 . 2 Max Kills in Single Turn 4 | . 1 1 4 2 2 1 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 1 3 1 . . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 694 | . 35 8 61 105 112 231 11 56 . 75 Missed 175 | . 7 3 20 20 22 62 4 12 . 25 Damage Taken 7510 | . 345 146 455 1242 1238 2371 136 688 . 889 Core 1144 | . 10 6 41 156 217 325 24 96 . 269 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 37 | . . . . . . . . . . 37 Core Remaining (%) 75 | 100 . 93 . 50 60 . . . . . Volleys Fired 301 | . 18 4 31 46 62 97 8 12 . 23 Largest 2 | . 2 1 2 2 2 2 2 2 . 2 Hottest 140 | . 85 30 136 136 136 140 125 125 . 125 Shots Fired 574 | . 36 4 60 89 122 186 16 24 . 37 Gun 294 | . 36 . 8 13 88 90 12 24 . 23 Cannon 262 | . . . 49 72 34 96 . . . 11 Launcher 18 | . . 4 3 4 . . 4 . . 3 Special . | . . . . . . . . . . . Kinetic 18 | . 18 . . . . . . . . . Thermal 538 | . 18 . 57 85 122 186 12 24 . 34 Explosive 18 | . . 4 3 4 . . 4 . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 15 2 10 6 15 19 6 12 . 7 Robot Miss Streak 6 | . 2 2 2 5 6 2 4 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . Shots Hit Robots 376 | . 27 2 38 43 73 140 10 18 . 25 Core Hits 167 | . 10 2 16 25 28 50 9 8 . 19 Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . 1 . 5 4 1 . . 2 Burn 11 | . . . . . 4 4 1 . . 2 Meltdown 2 | . . . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8947 | . 339 204 1125 1118 1350 2904 602 375 . 930 Guns 3657 | . 339 . 114 88 934 1391 155 375 . 261 Cannons 3599 | . . . 674 794 411 1513 . . . 207 Explosions 1686 | . . 204 337 236 . . 447 . . 462 Melee . | . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . Kinetic 152 | . 152 . . . . . . . . . Thermal 7104 | . 187 . 788 882 1345 2904 155 375 . 468 Explosive 1686 | . . 204 337 236 . . 447 . . 462 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . 18 15 1 . 10 31 . . . Projectiles 18 | . . . 7 1 . 10 . . . . Explosions 57 | . . 18 8 . . . 31 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 275 | . . 107 12 34 . . 35 . . 87 Shots 10 | . . 4 1 2 . . 1 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 594 | . 218 . 186 594 270 312 84 196 . 18 Average Temperature 124 | . 96 . 68 180 107 108 29 131 . 15 Received Heat Transfer 2844 | . 210 . 141 252 675 1101 9 360 . 96 Effects 16 | . . . . 15 1 . . . . . Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 8 | . . . . 7 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . 2 . 2 3 . 1 . . Combat Hostiles 8 | . . . 2 . 2 3 . 1 . . Parts Melted 36 | . . . 5 3 6 17 . 5 . . Heat Transferred 14526 | . 446 . 1443 1628 3034 5755 407 777 . 1036 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 531 | . 150 138 509 386 283 531 . . . . Initial 198 | . . 58 53 198 53 60 . . . . Average 222 | . 81 124 240 255 151 305 . . . . Maximum Alert Level 2 | . . . 2 1 1 2 . . . . Low Security (%) 53 | 100 100 100 39 44 73 28 . . . . Level 1 31 | . . . 47 55 26 32 . . . . Level 2 15 | . . . 12 . . 39 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 4 . 1 7 . . . . Investigation 3 | . . . 2 . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . . . 2 . 1 2 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 5 | . . . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 7 3 20 16 27 41 5 6 . 11 Peak Tracking Total 7 | . 4 3 7 4 6 5 3 4 . 4 Tactical Retreats 9 | . 1 . . . . 6 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . 1 1 . 1 . . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 1 . 3 . 2 10 . . 4 . Terminals 10 | . 1 . 3 . 2 4 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 64 | . 2 . 8 . 7 18 . . 29 . Successful 44 | . 2 . 4 . 2 7 . . 29 . Failed 20 | . . . 4 . 5 11 . . . . Catastrophic 5 | . . . 1 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 2 . 8 . 5 8 . . . . Terminals 25 | . 2 . 8 . 7 8 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 34 | . 2 . 1 . 1 1 . . 29 . Record 12 | . . . . . 1 . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 2 | . 1 . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . 3 . 1 2 . . . . Terminals 6 | . . . 3 . 1 2 . . . . Botnet 6 | . . . 3 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 14 | . 1 . 2 . 2 9 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 89 | . . . . . . . . . . 89 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 6410 | 84 332 294 391 702 819 1469 460 909 158 792 Spaces Moved 3579 | 56 195 234 201 355 444 833 357 456 84 364 Core 18 | 11 . . . . . . . . . 7 Treads . | . . . . . . . . . . . Legs 3496 | 45 195 234 201 290 444 833 357 456 84 357 Wheels 65 | . . . . 65 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 120 120 120 190 190 190 Average Speed 139 | 129 120 120 120 131 120 120 120 190 190 197 Slowest Speed 550 | 200 190 120 120 190 190 190 190 190 190 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 33 72 17 71 35 21 50 65 70 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . 1 1 . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 159 | . . 30 16 35 4 . 46 . . 28 Melee . | . . . . . . . . . . . Projectile 8 | . . . . 3 4 . . . . 1 AOE 151 | . . 30 16 32 . . 46 . . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 4439 | 65 255 243 290 500 622 1134 371 476 83 400 Wait 297 | . 27 . 21 63 51 134 . . . 1 Move 3569 | 55 194 233 200 354 443 832 356 455 83 364 Hop . | . . . . . . . . . . . Pick Up 53 | 4 6 1 9 1 14 11 1 2 . 4 Fast Attach 42 | 4 1 . 3 5 12 11 . 1 . 5 Attach 42 | 2 . 3 3 7 6 13 . 5 . 3 Detach 5 | . . 1 . 1 2 . . 1 . . Swap 64 | . 5 1 13 11 10 19 5 . . . Drop 60 | . 4 . 10 7 21 17 1 . . . Fire 301 | . 18 4 31 46 62 97 8 12 . 23 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 566 | -10/Mines | Build established: Scavenger-Mutant 615 | -10/Mines | Discovered new exit (range 9) 619 | -10/Mines | Learned Materials emergency access door positions 711 | -10/Mines | Entered Materials 711 | -9/Materials | Evolved 2 slots: Propulsion x2 1044 | -9/Materials | Discovered new exit (range 9) 1102 | -9/Materials | Entered Mines 1146 | -9/Mines | Learned Materials trap positions 1150 | -9/Mines | Learned location of Zion (-6) 1292 | -9/Mines | Assembled infested the area 1325 | -9/Mines | Found a hidden stash of uninstalled traps 1483 | -9/Mines | Lost 7 parts (5n1u1w) 1799 | -9/Mines | Discovered new exit (range 4) 1804 | -9/Mines | Entered Materials 1804 | -8/Materials | Evolved 2 slots: Utility x2 1805 | -8/Materials | Loaded intel: 6 trap records 2548 | -8/Materials | Lost 3 parts (1n2u) 2553 | -8/Materials | Discovered new exit (range 16) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Utility x2 2660 | -7/Factory | Discovered new exit (range 3) 2986 | -7/Factory | Discovered new exit (range 8) 2987 | -7/Factory | Identified exit to Storage 2987 | -7/Factory | Identified exit to Lower Caves 3059 | -7/Factory | Garrison activated, responded to threat 3106 | -7/Factory | Lost 3 parts (1n1u1w) 3316 | -7/Factory | Lost 7 parts (1n3u3w) 3615 | -7/Factory | Lost 5 parts (1p3n1u) 4005 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 4092 | -7/Factory | Entered Lower Caves 4538 | -7/Lower Caves | Discovered new exit (range 12) 4541 | -7/Lower Caves | Learned Factory terminal intel 4552 | -7/Lower Caves | Entered another Lower Caves area 4560 | -7/Lower Caves | Core integrity fell below 50% 4601 | -7/Lower Caves | Lost 7 parts (4n3u) 4684 | -7/Lower Caves | Learned location of Extension (-6) 4866 | -7/Lower Caves | Build established: Mutant 5052 | -7/Lower Caves | Learned Factory interactive machine intel 5068 | -7/Lower Caves | Encountered a Warlord checkpoint 5413 | -7/Lower Caves | Spotted B-75 Beast 5427 | -7/Lower Caves | Discovered new exit (range 16) 5461 | -7/Lower Caves | Entered Data Miner 5461 | -7/Data Miner | Discovered new exit (range 6) 5498 | -7/Data Miner | Met Data Miner 5537 | -7/Data Miner | Learned location of Section 7 (-2) 5537 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5570 | -7/Data Miner | Received God Mode back door access code from Data Miner 5619 | -7/Data Miner | Entered Proximity Caves 5908 | -6/Proximity Caves | Escorted by Enhanced Grunt 5960 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 5991 | -6/Proximity Caves | Found Prototype Device 5991 | -6/Proximity Caves | Identified Exp. Thermal Shield 6401 | -6/Proximity Caves | Core integrity fell below 20% 6411 | -6/Proximity Caves | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 06221_ Acquired Med. Treads. 06224_ Acquired Neutrino Core. 06271_ Acquired 10 matter. 06344_ Penetrated by Slug. 06344_ Slug penetrates Wall. 06352_ Penetrated by Slug. 06364_ H-66 Slayer suffers critical hit (Burn). 06364_ H-66 Slayer destroyed. 06371_ Targeting Computer fries itself beyond repair. 06375_ Flexi-carbon Leg fries itself beyond repair. 06392_ Slug penetrates Wall. 06400_ Penetrated by Slug. 06403_ Med. Treads destroyed. 06404_ Ion Cannon destroyed. 06406_ Slug penetrates Wall. 06406_ Imp. Medium Laser destroyed. 06406_ Exp. Thermal Shield destroyed. 06406_ Critical hit (Burn: +37). 06407_ H-66 Slayer destroyed. 06408_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ????????????????????????### #????????????????????? | | ??????????????????????## ?????????????????????? | | ?????????????????###### ??????????????????????? | | ???????????????### #???????????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ????????????????????????? | | ??####?????????# ????????????????????????? | | ?## ##????????# gg ##??????????????????????? | | ?# #????????# ! g ######?????????????????? | | ### ######### % @ #?????????????????? | | ## % #????????????????? | | ########## # # #????????????????? | | #????????# #??### ## ?????????????? | | ###??????# #????# ##?? ??????????? | | #??????# ????# ##?????######??????????? | | #??????## ???# ##??????????????????????? | | ##??????? #??###???????????????????????? | | ##???????? #????????????????????????????? | | # ##????????? #????????????????????????????? | | ## #?????????? ????????????????????????????? | | ?## ????????? ????????????????????????????? | | ??# ???????? ???????????????????????????? | | ??# #???????## ???????????????????????????? | | ?? ##????????? ??????????????????????????? | | ?? ###?????????? ????????????????????????????? | | ?? ###???????????? ?????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 300 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBottomlessDriver Manual? 0 Play Time 00:46:46 Cumulative 60.0 hours Start 2024.03.19 @ 14:38:20 End 2024.03.19 @ 15:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 85 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67185f86-eab5-4cc6-8de3-2359cdc5778d