Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 17:54:35 Player: JackZewap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3979) 3979 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 7436 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 100/100 System Corruption 5% Temperature Cool (54) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Long-range Tractor Beam Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Minigun > --- INVENTORY -------- Cooled Ion Engine Armored Treads Cooling System High-capacity Battery High-capacity Matter Pod Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hardlight Generator Assault Cannon Plasma Cutter Heavy Hammer [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 111 | 4 13 9 38 47 Power 11 | . 2 2 3 4 Engine 10 | . 2 1 3 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 35 | 2 2 . 9 22 Treads 28 | . 2 . 9 17 Leg 4 | . . . . 4 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 28 | . 5 . 11 12 Device 6 | . . . 4 2 Storage 4 | . 2 . 2 . Processor 2 | . . . . 2 Hackware 2 | . . . 1 1 Protection 14 | . 3 . 4 7 Artifact . | . . . . . Weapon 37 | 2 4 7 15 9 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 19 | 2 3 6 5 3 Ballistic Cannon 8 | . . 1 6 1 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . . . 2 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . . . 6 22 Power 6 | . . . 2 4 Propulsion 6 | . . . . 6 Utility 12 | . . . 3 9 Weapon 4 | . . . 1 3 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 89 100 99 94 Engine 9 | . 10 10 8 8 Core 1 | . . 3 2 . Treads 23 | . 24 28 22 22 Device 5 | . . . 12 4 Storage 13 | . 9 14 17 8 Processor 2 | . . . . 7 Hackware 2 | . . . . 8 Protection 10 | . 11 14 11 6 Ballistic Gun 14 | . 27 24 5 12 Ballistic Cannon 6 | . . 3 15 . Impact Weapon 4 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 50 | 3 32 38 50 46 Greatest Support 69 | 20 40 40 46 69 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 10 15 15 14 Most Carried 15 | 2 15 15 15 15 Average Carried 14 | 1 10 15 14 14 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 2 15 15 14 3 Class Distribution -------------------- 71% | Mutant 13% | Gladiator 7% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 3652 | 199 476 186 1458 1333 Remotely . | . . . . . Salvage Created 4922 | . 472 169 1773 2508 Parts 249 | . 35 18 98 98 Haulers Intercepted 11 | . 2 . 5 4 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 108 | . 12 11 41 44 Melee 12 | . . 1 . 11 Guns 62 | . 10 9 19 24 Cannons 19 | . . 1 18 . AOE 6 | . 2 . 3 1 Classes Destroyed 13 | . 5 . 6 2 Builder 3 | . . . 2 1 Hauler 11 | . 2 . 5 4 Recycler 2 | . . . 1 1 Mechanic 1 | . . . . 1 Operator 4 | . 1 . 2 1 Watcher 8 | . 1 . 3 4 Swarmer 18 | . 6 8 . 4 Grunt 63 | . 6 3 27 27 Brawler 6 | . . . 3 3 Duelist 5 | . . . 1 4 Protector 1 | . . . 1 . Sentry 14 | . . . 9 5 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 3 5 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 . 2 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 663 | . 52 43 227 341 Missed 170 | . 14 8 56 92 Damage Taken 6636 | . 378 307 1788 4163 Core 780 | . 39 26 155 560 Absorbed by Shields 739 | . . . 523 216 Regen/Repaired (Parts) 166 | . . . 16 150 Core Remaining (%) 78 | 100 . 74 61 . Volleys Fired 281 | . 52 30 128 71 Largest 3 | . 2 2 2 3 Hottest 113 | . 40 48 104 113 Shots Fired 611 | . 98 51 252 210 Gun 460 | . 95 42 118 205 Cannon 147 | . . 9 133 5 Launcher 4 | . 3 . 1 . Special . | . . . . . Kinetic 601 | . 95 51 250 205 Thermal 5 | . . . . 5 Explosive 4 | . 3 . 1 . Electromagnetic 1 | . . . 1 . Robot Hit Streak 28 | . 19 11 21 28 Robot Miss Streak 6 | . 3 6 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 485 | . 70 29 161 225 Core Hits 182 | . 27 15 70 70 Critical Kills 10 | . 1 . 4 5 Critical Parts Destroyed 27 | . 1 1 10 15 Critical Strikes 38 | . 2 1 15 20 Destroy 22 | . 2 1 15 4 Smash 16 | . . . . 16 Melee Attacks 93 | . . . 3 90 Impact 93 | . . . 3 90 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 1 6 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 11 | . . . . 11 Damage Inflicted 10066 | . 788 435 3654 5189 Guns 4531 | . 651 221 1314 2345 Cannons 2165 | . . 206 1905 54 Explosions 431 | . 137 . 294 . Melee 2917 | . . . 139 2778 Ramming 22 | . . 8 2 12 Kinetic 6611 | . 651 427 3179 2354 Thermal 45 | . . . . 45 Explosive 431 | . 137 . 294 . Electromagnetic 40 | . . . 40 . Impact 2917 | . . . 139 2778 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 3 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 4 21 Message Errors 4 | . . . 2 2 Matter Fused 10 | . . . 2 8 Heat Flow Errors 2 | . . . . 2 Energy Discharges 5 | . . . . 5 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1034 | . 10 . 135 889 Projectiles 63 | . . . 56 7 Explosions 19 | . 10 . 9 . Melee 952 | . . . 70 882 Knockbacks 34 | . . 6 13 15 Impact 13 | . . . 1 12 Kinetic 19 | . . 6 12 1 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . 2 2 2 Targets Rammed 8 | . . 2 2 4 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 327 | . 50 168 248 327 Average Temperature 42 | . 12 38 48 50 Received Heat Transfer 2416 | . 123 30 731 1532 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . . 6 9 Impact Corruptions 34 | . . . 2 32 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1239 | . 254 191 810 1239 Initial 326 | . . 52 26 326 Average 381 | . 119 72 384 689 Maximum Alert Level 4 | . 1 . 3 4 Low Security (%) 35 | 100 90 100 9 . Level 1 21 | . 9 . 48 11 Level 2 27 | . . . 36 46 Level 3 15 | . . . 5 41 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 . 7 11 Investigation 8 | . 2 . 4 2 Extermination . | . . . . . Reinforcement 8 | . . . 2 6 Assault 4 | . . . 1 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 13 | . 2 . 7 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 208 | . 24 16 64 104 Peak Tracking Total 9 | . 5 3 8 9 Tactical Retreats 18 | . 1 1 8 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . . . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 1 2 1 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 31 | . 10 . 13 8 Terminals 23 | . 8 . 10 5 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 5 | . 2 . 2 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 90 | . 33 . 34 23 Successful 52 | . 23 . 18 11 Failed 38 | . 10 . 16 12 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 54 | . 22 . 23 9 Terminals 68 | . 29 . 28 11 Fabricators . | . . . . . Repair Stations 13 | . . . 3 10 Recycling Units 8 | . 4 . 3 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 26 | . 13 . 9 4 Robot Analysis 10 | . 6 . 3 1 Prototype ID Bank 6 | . 2 . 3 1 Terminal Index 2 | . . . 1 1 Locate Traps 3 | . 3 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Registered Components 1 | . . . . 1 Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 2 3 Scan Component 3 | . . . 1 2 Repair 2 | . . . 1 1 Recycling Unit Hacks 6 | . 2 . 3 1 Process 1 | . . . 1 . Report Inventory 4 | . 2 . 1 1 Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 14 | . 8 . 4 2 Terminals 12 | . 6 . 4 2 Botnet 12 | . 6 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 22 | . 8 . 8 6 Full Trace Events 10 | . 4 . 3 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 85 | . . . 32 53 Parts Recycled . | . . . . . Recycled Matter 206 | . . . 206 . Retrieved Matter 270 | . . . 270 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 41 | . . 41 10 . Highest-Rated Ally 31 | . . 31 10 . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 210 | . . 210 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 10 | . 6 . 3 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 9203 | 42 1173 1879 3201 2908 Spaces Moved 3828 | 45 646 777 1137 1223 Core 14 | 10 . . . 4 Treads 3601 | . 513 777 1137 1174 Legs 45 | . . . . 45 Wheels 168 | 35 133 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 50 Average Speed 180 | 73 143 160 224 175 Slowest Speed 320 | 80 160 160 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 72 | 3 93 98 82 84 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 83 | . 17 2 60 4 Melee 4 | . . . 1 3 Projectile 35 | . . 2 32 1 AOE 44 | . 17 . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 5492 | 52 814 1373 1540 1713 Wait 1027 | . 74 547 174 232 Move 3824 | 44 645 776 1136 1223 Hop . | . . . . . Pick Up 69 | 3 18 . 23 25 Fast Attach 34 | 4 4 1 7 18 Attach 21 | . 1 . 7 13 Detach 9 | . 1 . 3 5 Swap 56 | . 8 8 24 16 Drop 90 | 1 11 9 33 36 Fire 281 | . 52 30 128 71 Melee 73 | . . . 3 70 Ram . | . . . . . Kick 2 | . . . . 2 Crush 6 | . . 2 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Discovered new exit (range 11) 949 | -10/Materials | Discovered new exit (range 4) 1138 | -10/Materials | Discovered new exit (range 7) 1216 | -10/Materials | Entered Mines 1217 | -10/Mines | Assembled infested the area 1894 | -10/Mines | Discovered new exit (range 14) 2249 | -10/Mines | Discovered new exit (range 7) 2454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2502 | -10/Mines | Learned Materials terminal intel 2561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3095 | -10/Mines | Entered Materials 3095 | -9/Materials | Accompanied by 1 ally 3095 | -9/Materials | Evolved 2 slots: Utility x2 3096 | -9/Materials | Loaded intel: 12 terminal locations 4292 | -9/Materials | Discovered new exit (range 13) 4936 | -9/Materials | Discovered new exit (range 14) 5390 | -9/Materials | Repaired Shield Generator 5761 | -9/Materials | Discovered new exit (range 11) 5895 | -9/Materials | First assault squad dispatched 6048 | -9/Materials | Lost 3 parts (1p1u1w) 6181 | -9/Materials | Discovered new exit (range 16) 6296 | -9/Materials | Entered another Materials area 6296 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6524 | -8/Materials | Lost 3 parts (1p1n1u) 7077 | -8/Materials | Build established: Scavenger-Tank 7496 | -8/Materials | First assault squad dispatched 8142 | -8/Materials | Lost 3 parts (1p2u) 8234 | -8/Materials | Build established: Gladiator 8249 | -8/Materials | Discovered new exit (range 15) 8316 | -8/Materials | Repaired Broken Arm. Treads 8886 | -8/Materials | Discovered new exit (range 15) 9188 | -8/Materials | Core integrity fell below 50% 9201 | -8/Materials | Core integrity fell below 20% 9204 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09195_ Extracted 9 energy. 09195_ M-28 Smith repairs Particle Gun. 09196_ U-05 Engineer lays Concrete. 09197_ U-05 Engineer builds a Door. 09198_ Arm. Treads destroyed. 09198_ Penetrated by Slug. 09198_ Knocked back. 09198_ Hammer destroyed. 09199_ K-01 Serf collects debris. 09199_ Hammer destroyed. 09200_ Extracted 1 energy. 09201_ The unstable cave ceiling collapses. 09201_ U-05 Engineer builds a Wall. 09202_ The unstable cave ceiling collapses. 09202_ G-47 Trooper crushed by falling debris. 09202_ K-01 Serf collects debris. 09203_ M-28 Smith repairs Beam Rifle. 09203_ K-01 Serf collects debris. 09204_ Melee Analysis Suite destroyed. 09204_ Critical hit (Burn: +37). 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"""""## #???# ############??? | | ?????????# """""## #???# """"" ## ==! #??? | | ?????????# """"??# #???# ""T"" ## =!! #??? | | ?????????# ??????# #???# ! ## = #??? | | ?????????# ??????# #???# [%! ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovPoweredBiocell Manual? 0 Play Time 01:01:19 Cumulative 56.5 hours Start 2024.05.09 @ 16:53:27 End 2024.05.09 @ 17:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 57 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a260210f-b475-4e2e-85ae-1a7befe7dfef