Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 23:50:12 Player: Keestofa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (3313) 3313 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 9202 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 395 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 88/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Leg Advanced Sensor Array Heavy EM Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Nuclear Core Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Compact Matter Pod Reaction Control System Improved Light Armor Plating Focal Shield Hacking Drone Bay Heavy EM Shotgun Gatling Laser Enhanced Autogun Gauss Rifle Assault Cannon Precision Grenade Launcher Chainsword Self-destruct Interrupter GAL Module [Rating: 63] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 1 . . . . . Utility 2 | . . . . 1 1 . . . . . Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 88 | 9 11 2 12 24 4 1 4 5 2 14 Power 12 | 1 3 1 1 2 1 . . . . 3 Engine 7 | 1 3 1 1 . . . . . . 1 Core 5 | . . . . 2 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 5 1 4 7 1 . 3 1 1 3 Treads . | . . . . . . . . . . . Leg 25 | 2 3 . 4 7 1 . 3 1 1 3 Wheel 3 | . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 3 1 . 3 9 2 1 . 1 1 5 Device 12 | 2 . . 1 5 2 . . . 1 1 Storage 5 | 1 1 . 1 1 . . . 1 . . Processor 3 | . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . Protection 6 | . . . 1 3 . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 3 2 . 4 6 . . 1 3 . 3 Energy Gun 4 | . . . . 2 . . 1 . . 1 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 11 | 2 . . 3 3 . . . 2 . 1 Ballistic Cannon 3 | . 2 . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . . 1 1 1 Parts Lost 21 | . . 1 . 1 . . 2 . . 17 Power 2 | . . . . . . . . . . 2 Propulsion 8 | . . . . . . . 1 . . 7 Utility 6 | . . . . 1 . . . . . 5 Weapon 5 | . . 1 . . . . 1 . . 3 Highest Loss Streak 15 | . . 1 . 1 . . 2 . . 15 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 14 | 3 8 13 14 14 14 15 14 16 18 16 Power 1 | . 1 1 1 1 1 2 2 2 2 . Propulsion 2 | 1 2 3 3 2 1 2 2 3 4 3 Utility 4 | . 1 5 5 4 3 3 3 4 5 5 Weapon 6 | 1 3 3 4 6 8 8 7 6 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 2 . 1 7 1 . 1 1 . 8 Power 4 | . . . 1 2 1 . . . . . Propulsion 3 | . . . . . . . 1 . . 2 Utility 6 | . . . . 2 . . . . . 4 Weapon 8 | . 2 . . 3 . . . 1 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 99 100 100 100 100 89 Engine 4 | . 14 14 11 5 . . . . . . Core 4 | . . . . 3 7 7 7 7 7 11 Leg 31 | . 22 . 26 35 38 38 38 38 38 29 Wheel 2 | . 5 28 6 . . . . . . . Device 12 | . 14 14 7 9 14 8 15 15 15 11 Storage 8 | . 14 14 11 9 7 7 7 7 7 5 Protection 5 | . . . 3 8 7 13 7 7 7 5 Energy Gun 4 | . . . . 3 7 7 6 7 7 11 Ballistic Gun 15 | . . 1 29 23 14 15 15 15 15 6 Ballistic Cannon 4 | . 26 26 1 . . . . . . 4 Peak Build Rating 63 | 9 8 9 26 33 41 41 43 48 57 63 Average Rating 33 | 5 7 8 21 28 37 40 42 46 48 55 On Entrance 27 | . 7 8 9 20 33 41 41 41 48 52 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . Naked Turns 33 | . . . . . . . . . . 33 Heaviest Build 86 | 15 32 32 43 44 48 54 48 69 69 86 Greatest Support 83 | 20 32 32 48 47 67 67 72 77 83 83 Greatest Overweight (x) 1 | . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 9 15 15 15 15 15 15 19 20 18 Most Carried 20 | 6 13 15 15 15 15 15 15 20 20 20 Average Carried 15 | 4 8 13 14 14 14 15 14 17 20 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 6 13 15 15 15 15 15 15 20 20 4 Class Distribution -------------------- 44% | Tank 25% | Scavenger-Tank 16% | Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 3988 | 297 491 303 736 875 221 189 218 50 42 566 Remotely . | . . . . . . . . . . . Salvage Created 4183 | 85 383 176 830 689 257 131 440 . 117 1075 Parts 218 | 8 25 8 44 59 17 2 18 . 3 34 Haulers Intercepted 10 | . 2 . 3 3 1 . . . . 1 Recyclers Shooed 12 | 1 1 3 3 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 6 16 . 6 . Prevented 2 | . . . . . . . 1 . 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 81 | . 11 4 16 19 3 3 9 . 2 14 Guns 55 | . . . 11 19 3 3 9 . 2 8 Cannons 25 | . 11 4 5 . . . . . . 5 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 15 | 2 5 . 1 2 1 . 1 . . 3 Worker 3 | . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . 1 Tunneler 4 | 2 . . . 2 . . . . . . Hauler 10 | . 2 . 3 3 1 . . . . 1 Recycler 10 | 1 2 2 2 . . . . . . 3 Operator 2 | . 1 . . . 1 . . . . . Watcher 9 | . 2 . 2 2 1 . . . . 2 Swarmer 26 | . 6 2 3 8 . 1 . . . 6 Grunt 36 | . 5 2 8 7 1 1 6 . 1 5 Brawler 3 | . . . . . . . 1 . 1 1 Duelist 2 | . . . . 1 . . 1 . . . Sentry 10 | . . . 5 2 1 1 1 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 3 3 3 5 7 2 3 4 . 1 5 Combat Bots Only 6 | . 3 2 4 6 1 3 4 . 1 5 Max Kills in Single Turn 3 | 1 2 1 1 2 1 2 1 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 527 | . 65 20 48 70 20 44 49 . 3 208 Missed 136 | . 15 7 10 23 10 6 15 . . 50 Hits 391 | . 50 13 38 47 10 38 34 . 3 158 Melee 9 | . . . . 4 . . 4 . . 1 Projectile 382 | . 50 13 38 43 10 38 30 . 3 157 Critical Strikes 16 | . 2 . 2 . . 1 1 . . 10 Part Disruptions 4 | . . . . . . . . . . 4 Damage Taken 5505 | . 489 121 475 662 75 358 560 . 81 2684 Core 1129 | . 40 33 72 54 . 18 23 . 31 858 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . . . 31 Regen/Repaired (Parts) 126 | . 61 . . 65 . . . . . . Core Remaining (%) 86 | 100 . 70 82 90 . . . . 89 . Volleys Fired 245 | 13 45 18 46 53 11 6 21 . 4 28 Largest 4 | 2 2 2 3 3 3 3 3 . 3 4 Hottest 223 | 100 60 60 108 130 130 130 130 . 133 223 Shots Fired 674 | 19 90 35 138 157 33 18 63 . 12 109 Gun 502 | 12 . 5 120 157 33 18 63 . 12 82 Cannon 164 | . 90 30 18 . . . . . . 26 Launcher 1 | . . . . . . . . . . 1 Special 7 | 7 . . . . . . . . . . Kinetic 549 | 12 90 35 128 146 22 12 42 . 8 54 Thermal 118 | 7 . . 10 5 11 6 21 . 4 54 Explosive 1 | . . . . . . . . . . 1 Electromagnetic 6 | . . . . 6 . . . . . . Robot Hit Streak 14 | 2 12 6 10 8 7 6 14 . 6 10 Robot Miss Streak 11 | 3 3 6 5 11 5 2 2 . 1 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . . 4 . . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . Shots Hit Robots 426 | 6 55 21 83 99 21 14 52 . 8 67 Core Hits 227 | 4 17 9 38 46 15 7 27 . 4 60 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 6 | . 3 1 . 2 . . . . . . Destroy 2 | . . . . 2 . . . . . . Blast 4 | . 3 1 . . . . . . . . Melee Attacks 20 | . . . . 9 10 . 1 . . . Impact . | . . . . . . . . . . . Slashing 20 | . . . . 9 10 . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8929 | 71 1022 352 1517 1868 420 284 981 . 188 2226 Guns 6253 | 71 . 53 1279 1709 420 284 981 . 188 1268 Cannons 2012 | . 1015 299 226 . . . . . . 472 Explosions 484 | . . . . . . . . . . 484 Melee 159 | . . . . 159 . . . . . . Ramming 21 | . 7 . 12 . . . . . . 2 Kinetic 6040 | 71 1015 352 1382 1499 190 131 549 . 78 773 Thermal 2136 | . . . 123 121 230 153 432 . 110 967 Explosive 484 | . . . . . . . . . . 484 Electromagnetic 89 | . . . . 89 . . . . . . Impact . | . . . . . . . . . . . Slashing 159 | . . . . 159 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . 37 . . 19 . . . . . 42 Projectiles 41 | . 37 . . . . . . . . 4 Explosions 38 | . . . . . . . . . . 38 Melee 19 | . . . . 19 . . . . . . Knockbacks 20 | . 14 4 1 . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 17 | . 11 4 1 . . . . . . 1 Secondary 3 | . 3 . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . 36 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 6 | . 1 . 4 . . . . . . 1 Kicked 6 | . 1 . 4 . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 415 | 122 102 12 169 95 160 415 . . 72 167 Average Temperature 55 | 60 41 5 48 28 59 243 . . 39 48 Received Heat Transfer 1164 | . 144 27 231 180 24 153 246 . 39 120 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . 1 1 2 1 . 1 5 Heat Transferred 4578 | . . . 222 275 500 350 1000 . 250 1981 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 1 . . . . . 2 Low Security (%) 78 | 100 100 100 92 57 100 . . . . 47 Level 1 17 | . . . 7 42 . . . . . 21 Level 2 4 | . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 520 | 10 108 80 236 340 59 . . . . 520 Initial 92 | . . 21 13 92 55 . . . . . Average 99 | 1 56 28 50 152 16 . . . . 236 Influence Increases 3121 | 15 345 155 563 609 135 60 215 . 150 874 Destroy 0b10 Robot/C 1900 | . 220 80 320 380 60 60 180 . 100 500 Destroy 0b10 Robot/NC 205 | 15 35 10 35 35 15 . . . . 60 Destroy Leader 358 | . 48 20 100 80 24 . 20 . 10 56 Allied During Kill 154 | . . . . . . . . . 40 114 Successful Hack 107 | . 9 . 27 45 26 . . . . . Disable Machine 30 | . . . . 30 . . . . . . Destroy Structure 52 | . 3 . 6 9 10 . . . . 24 Lose Combat Pursuer 315 | . 30 45 75 30 . . 15 . . 120 Influence Decreases 2743 | 15 290 175 379 705 242 46 237 8 150 496 Entered New Map 272 | . . 34 22 127 68 7 6 8 . . Time Decay 2037 | 15 290 131 357 418 174 39 217 . 150 246 Lost Part 204 | . . 10 . 10 . . 14 . . 170 Lost Ally 80 | . . . . . . . . . . 80 Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 10 | . 2 . 1 1 2 . . . . 4 Investigation 1 | . . . 1 . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 7 | . 2 . . 1 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 2 . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 19 6 19 26 5 4 11 . 3 47 Peak Tracking Total 11 | . 4 3 5 8 2 3 4 . 2 11 Tactical Retreats 13 | . 2 2 2 2 . . 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . . . . 2 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 29 | . 7 . 4 9 7 . 1 . . 1 Terminals 20 | . 5 . 4 5 5 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 75 | . 17 . 14 24 17 . 1 . . 2 Successful 47 | . 11 . 8 19 7 . 1 . . 1 Failed 28 | . 6 . 6 5 10 . . . . 1 Catastrophic 4 | . 2 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 8 . 6 6 10 . 1 . . 4 Terminals 55 | . 11 . 14 17 11 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 2 . . 5 . . . . . . Recycling Units 6 | . 4 . . 1 1 . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 20 | . 3 . 5 10 . . 1 . . 1 Record 2 | . 1 . . . . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 5 | . 1 . 1 3 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . Repair 3 | . 1 . . 2 . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 14 | . 3 . 3 4 4 . . . . . Terminals 14 | . 3 . 3 4 4 . . . . . Botnet 14 | . 3 . 3 4 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 . 4 8 6 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . Time 96 | . 26 . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 157 | . 157 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . . 4 . 2 Largest Group 4 | . . . . . . . . 4 4 4 Highest-Rated Group 156 | . . . . . . . . 156 156 148 Highest-Rated Ally 40 | . . . . . . . . 40 40 40 Zionite Dispatches 1 | . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 12 37 Total Damage 1596 | . . . . . . . . . 444 1152 Kills 17 | . . . . . . . . . 4 13 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 2770 | 62 738 371 732 867 . . . . . . Sensors 1385 | . . . 628 757 . . . . . . Terrain 5 | 5 . . . . . . . . . . Seismic 1380 | 57 738 371 104 110 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 8019 | 134 738 371 1053 1609 733 306 605 1204 576 690 Spaces Moved 4873 | 54 362 289 463 702 544 246 455 959 445 354 Core 86 | 2 . . . . . . . . . 84 Treads . | . . . . . . . . . . . Legs 4324 | 52 288 . 363 702 544 246 455 959 445 270 Wheels 463 | . 74 289 100 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 112 108 107 107 110 110 50 Average Speed 121 | 117 115 100 170 138 111 109 107 110 110 134 Slowest Speed 195 | 120 120 100 190 190 114 110 110 110 110 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 68 59 41 57 16 50 64 91 64 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . . . 2 2 . Known Exits Taken 3 | . . . 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . Scrap Searched 13 | . . 1 . . . 4 . 4 4 . Spaces Dug 22 | 7 . . . 5 10 . . . . . Terrain Destroyed 41 | 7 . . . 5 10 . . . . 19 Melee 15 | . . . . 5 10 . . . . . Projectile 18 | 7 . . . . . . . . . 11 AOE 8 | . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 6418 | 87 595 335 626 1221 635 269 532 1106 522 490 Wait 1018 | 5 153 23 69 380 57 16 43 137 70 65 Move 4863 | 53 361 288 462 701 543 245 454 958 444 354 Hop . | . . . . . . . . . . . Pick Up 56 | 5 10 2 10 15 3 . 3 4 . 4 Fast Attach 31 | 8 3 . 1 8 . . 1 1 . 9 Attach 21 | . . 1 4 5 2 . 1 . . 8 Detach 6 | 1 2 . 1 . . . . . . 2 Swap 68 | 2 9 2 14 20 5 2 4 4 3 3 Drop 74 | . 11 1 15 30 4 . 4 2 1 6 Fire 245 | 13 45 18 46 53 11 6 21 . 4 28 Melee 20 | . . . . 9 10 . 1 . . . Ram . | . . . . . . . . . . . Kick 6 | . 1 . 4 . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Repaired Lgt. Cannon 822 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Entered Mines 928 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 930 | -10/Mines | Found Prototype Device 1153 | -10/Mines | Learned location of Storage (-7) 1189 | -10/Mines | Discovered new exit (range 8) 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1348 | -9/Materials | Identified Exp. Sensor Array 1621 | -9/Materials | Discovered new exit (range 16) 1847 | -9/Materials | Discovered new exit (range 11) 2082 | -9/Materials | Identified exit to Materials 2297 | -9/Materials | Entered another Materials area 2297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -8/Materials | Repaired Imp. Ion Engine 2924 | -8/Materials | Build established: Scavenger-Tank 3720 | -8/Materials | Identified exit to Factory 3885 | -8/Materials | Repaired Carbon-fiber Leg 3906 | -8/Materials | Entered Factory 3906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4628 | -7/Factory | Discovered new exit (range 10) 4639 | -7/Factory | Entered Lower Caves 4722 | -7/Lower Caves | Encountered a Warlord checkpoint 4736 | -7/Lower Caves | Learned Factory emergency access door positions 4774 | -7/Lower Caves | Identified exit to Lower Caves 4889 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4938 | -7/Lower Caves | Build established: Tank 4945 | -7/Lower Caves | Entered another Lower Caves area 4957 | -7/Lower Caves | Entered a destroyed Warlord outpost 5005 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5521 | -7/Lower Caves | Discovered new exit (range 11) 5550 | -7/Lower Caves | Entered Zion 5697 | -7/Zion | Learned location of Warlord (-4) 5755 | -7/Zion | Given the Hacking Drone Bay 5757 | -7/Zion | Found Prototype Device 5842 | -7/Zion | Met Imprinter 5860 | -7/Zion | Imprinted 5862 | -7/Zion | Declared Zion's savior 6132 | -7/Zion | Learned location of Recycling (-7) 6335 | -7/Zion | Found GAL Module 6644 | -7/Zion | Discovered new exit (range 15) 6754 | -7/Zion | Entered Proximity Caves 6754 | -6/Proximity Caves | Accompanied by 4 allies 7219 | -6/Proximity Caves | Spotted B-75 Beast 7306 | -6/Proximity Caves | Discovered new exit (range 8) 7327 | -6/Proximity Caves | Identified Hacking Drone Bay 7330 | -6/Proximity Caves | Entered Factory 7330 | -6/Factory | Accompanied by 3 allies 7330 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7924 | -6/Factory | Cargo convoy interrupted 7961 | -6/Factory | Released all parts (4) 7966 | -6/Factory | Core integrity fell below 50% 7970 | -6/Factory | Core integrity fell below 20% 7996 | -6/Factory | Zion Infowar Resupply teleported in 7996 | -6/Factory | Lost 15 parts (2p6n4u3w) 7998 | -6/Factory | P-60 Hacker assimilated allied DU-BGY(A) 8020 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07983_ Detecting system override signal. 07985_ Acquired Arm. Leg. 07993_ U-05 Engineer works on Subcomponent Replicator. 07995_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Infowar Resupply ] [ 2 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 07998_ U-05 Engineer works on Subcomponent Replicator. 07998_ P-60 Hacker hacks DU-BGY(A), assimilated. 08003_ System corrupted: Matter fused (-6). 08007_ Acquired Imp. Targeting Computer. 08013_ Assembly Bed disabled. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????# ? ?? | | ????????? ?? | | ???????? ?? | | ??????? ?? | | ???????+######+#################+##############??? | | ?????????????? ???????????#! #??? | | ?????????????? ???????????# #??? | | ?????????????? ????????????# """ " """ #??? | | ???????????????????????????# """ """ #??? | | ???????????????????????????# """ ! """ #??? | | ???????????????????????????# "" "" #??? | | ????????????????????????? /= "" "" #??? | | ?????????????????????????? # ! #??? | | ???????????????????????????###########+#########?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# """" """" #?? | | ?????????????????###+############## """" """" ??? | | ???????????????? / """" """"???? | | ????????????????? # """" """"???? | | ???????????????? # """" """????? | | ???????????????? + """" """????? | | ??????????????? # """"?"??????? | | ??????????????? # ????????? | | ??????????????? # ???????? | | ??????????????????# T########+###+# ???????? | | ?????????????????????# @ # ???????? | | ?????????????????????# pp ########???????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# p #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """"" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 49% | -10/Materials Imp. Ion Engine | 62% | -8/Materials Carbon-fiber Leg | 64% | -8/Materials Studied --------- VSS Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend DIY Cooler Everything Is Under Control Just Browsing Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed DisruptorHardenedTether Manual? 0 Play Time 02:01:40 Cumulative 30.6 hours Start 2026.04.13 @ 21:45:46 End 2026.04.13 @ 23:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c77584-1607-4c4d-9b2f-96807ffd7bec