Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 16:00:43 Player: delto Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (661) 661 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 6511 Bonus ------- Follower Combat Kills 485 Cogmind --------- Core Integrity 1128/1150 Matter 285/300 Energy 1/100 System Corruption 0% Temperature Cool (9) Movement Hovering (111) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit Gyrokinetic Inverter Antigrav Array > --- UTILITY (8) ------ Improved Cooling System Advanced Transmission Jammer Layered Heavy Armor Plating EM Disruption Field > --- WEAPON (2) ------- Phase Gun Phasing Sabre > --- INVENTORY (5) ---- Centrium Wheel Matter Compressor (250) Advanced Sensor Array Wave Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Compact Particle Reactor > --- PROPULSION ------- Improved Hover Unit Gyrokinetic Inverter Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Transmission Jammer Layered Heavy Armor Plating EM Disruption Field > --- WEAPON ----------- Wave Gun Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Improved Medium Treads Improved Hover Unit Matter Compressor Advanced Sensor Array [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Light Armor Plating Device Improved Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Wave Gun Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 4 | . . 2 . 1 . . . . 1 . . Utility 6 | . . . . 1 2 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 87 | 7 . 10 9 5 3 24 3 1 3 15 7 Power 17 | 1 . 1 1 1 . 7 1 . . 3 2 Engine 13 | 1 . 1 . 1 . 6 . . . 2 2 Core 3 | . . . 1 . . 1 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 24 | 2 . 6 2 1 . 7 . . . 4 2 Treads 4 | 1 . 2 . . . 1 . . . . . Leg 2 | . . . 2 . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . Hover 11 | . . . . . . 5 . . . 4 2 Flight 5 | . . 3 . 1 . 1 . . . . . Utility 30 | 2 . 1 3 3 2 8 1 1 3 4 2 Device 17 | 1 . . 2 1 . 5 . . 3 3 2 Storage 2 | 1 . . . . . 1 . . . . . Processor 3 | . . . 1 . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 . 2 2 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . 2 3 . 1 2 1 . . 4 1 Energy Gun 6 | 1 . 1 . . . 1 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 30 | . . 4 4 1 . 1 1 . . 8 11 Power 7 | . . 1 . . . 1 . . . 1 4 Propulsion 11 | . . 2 1 1 . . 1 . . 3 3 Utility 9 | . . . 2 . . . . . . 3 4 Weapon 3 | . . 1 1 . . . . . . 1 . Highest Loss Streak 9 | . . 2 2 1 . 1 1 . . 7 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 98 95 91 98 99 86 88 83 87 Engine 8 | . 14 11 7 9 7 9 9 6 5 7 9 Core 1 | . . . 3 . . 2 2 6 5 1 . Treads 2 | . 14 17 . . . 2 . . . . . Leg 2 | . . . 9 18 15 3 . . . . . Wheel 2 | . 14 18 5 . . . . . . . . Hover 16 | . . . . . . 20 32 26 23 22 26 Flight 5 | . . 5 28 23 15 6 . . . . . Device 21 | . 14 11 14 9 7 17 25 20 31 31 25 Storage 1 | . 14 8 . . . . . . . . . Processor 5 | . . . 2 9 7 7 6 6 7 5 5 Protection 6 | . . 1 3 9 22 12 6 6 . . 5 Energy Gun 4 | . 14 11 5 . . 1 3 6 5 4 5 Ballistic Gun 6 | . 14 10 14 18 15 8 2 . . . . Slashing Weapon 2 | . . . . . . 1 6 6 5 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 13 13 13 14 9 17 49 53 41 42 56 66 Greatest Support 66 | 20 20 40 40 21 17 66 57 45 45 63 66 Greatest Overweight (x) 2 | 1 . . . . . 1 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 3 5 5 5 5 5 5 Average Carried 4 | 3 6 5 4 3 2 4 4 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 5 3 4 3 3 5 5 5 5 4 Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Matter Collected 1110 | 218 50 139 92 44 . 111 146 10 . 300 . Remotely . | . . . . . . . . . . . . Salvage Created 993 | 14 50 295 . . . 89 168 . . 291 86 Parts 56 | 3 6 19 . . . 7 9 . . 11 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled 34 | . . . . . . 33 1 . . . . Retrieved Matter 506 | . . . . . . 497 9 . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 16 | . 2 9 . . . 1 3 . . . 1 Melee 5 | . . . . . . 1 3 . . . 1 Guns 11 | . 2 9 . . . . . . . . . Classes Destroyed 10 | 1 2 3 . . . 2 . . . 2 . Worker 2 | . 1 . . . . 1 . . . . . Builder 1 | . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . 2 . Watcher 3 | . . . . . . 1 . . . 2 . Swarmer 6 | . 2 3 . . . . 1 . . . . Grunt 5 | . . 4 . . . . 1 . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 3 | . . 1 . . . . 1 . . . 1 Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | 1 3 8 . . . 1 2 . . 4 1 Combat Bots Only 8 | . 2 8 . . . 1 2 . . . 1 Max Kills in Single Turn 2 | 1 2 1 . . . 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Hostile Shots Fired 333 | . 20 79 30 12 . 8 20 . 2 59 103 Missed 130 | . 8 18 16 7 . 4 8 . 2 24 43 Damage Taken 3416 | . 96 684 226 78 . 189 208 . . 865 1070 Core 329 | . 23 103 34 14 . 15 20 . . 98 22 Absorbed by Shields 107 | . . . . . . . . . . 107 . Core Remaining (%) 91 | 100 90 . 65 97 100 . . 95 . 90 . Volleys Fired 106 | 5 11 37 4 3 . 20 2 . . 22 2 Largest 2 | 2 2 2 2 2 . 2 1 . . 1 1 Hottest 91 | 60 60 90 60 40 . 91 75 . . 81 88 Shots Fired 184 | 10 21 74 7 6 . 40 2 . . 22 2 Gun 174 | 10 21 74 7 6 . 40 2 . . 12 2 Cannon . | . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . 10 . Special . | . . . . . . . . . . . . Kinetic 96 | 5 11 36 4 6 . 33 1 . . . . Thermal 78 | 5 10 38 3 . . 7 1 . . 12 2 Explosive 10 | . . . . . . . . . . 10 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 6 4 10 1 1 . 6 . . . 12 2 Robot Miss Streak 6 | 1 5 4 4 4 . 6 2 . . 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 116 | 9 7 50 1 1 . 19 6 . . 17 6 Core Hits 45 | 1 3 17 1 . . 4 4 . . 12 3 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 2 2 . . . 1 Destroy 2 | . 1 . . . . 1 . . . . . Sever 4 | . . . . . . 1 2 . . . 1 Melee Attacks 23 | . . . . . . 6 9 . . 1 7 Impact . | . . . . . . . . . . . . Slashing 23 | . . . . . . 6 9 . . 1 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2573 | 88 78 485 17 16 . 470 253 . . 918 248 Guns 1126 | 88 78 485 17 16 . 242 . . . 174 26 Cannons . | . . . . . . . . . . . . Explosions 689 | . . . . . . . . . . 689 . Melee 758 | . . . . . . 228 253 . . 55 222 Ramming . | . . . . . . . . . . . . Kinetic 511 | 43 36 167 7 16 . 242 . . . . . Thermal 615 | 45 42 318 10 . . . . . . 174 26 Explosive 689 | . . . . . . . . . . 689 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 758 | . . . . . . 228 253 . . 55 222 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 4 9 . . 2 2 2 . . . Average Corruption 3 | . . 4 6 . . 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . 5 . . 1 2 . . . . Matter Fused 2 | . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . 1 . . . 1 . . . . Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 121 | . . . . . . 39 13 . . 69 . Projectiles . | . . . . . . . . . . . . Explosions 49 | . . . . . . . . . . 49 . Melee 72 | . . . . . . 39 13 . . 20 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 365 | 40 40 40 43 3 . 365 133 . . 48 8 Average Temperature 115 | 22 22 16 18 3 . 141 78 . . 25 6 Received Heat Transfer 609 | . . 228 101 9 . . 54 . . 124 93 Effects 5 | . . . . . . 5 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . Interference 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 1258 | 100 100 737 25 . . . . . . 259 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Peak Influence 602 | 5 132 295 189 150 82 67 . . 92 602 341 Initial 224 | . 3 55 114 55 67 39 . . 39 44 224 Average 176 | . 59 169 135 87 67 34 . . 50 379 246 Maximum Alert Level 2 | . . 1 . . . . . . . 2 1 Low Security (%) 64 | 100 100 60 100 100 100 100 . . 100 18 . Level 1 16 | . . 39 . . . . . . . 19 100 Level 2 18 | . . . . . . . . . . 61 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . 2 . . . 1 . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . . 1 . 1 . 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Distress Signals 6 | . 1 . . . . . . . . 4 1 Communications Jammed 11 | . . . . . . . . . . 1 10 Distress Signals 11 | . . . . . . . . . . 1 10 Times Spotted 88 | . 7 14 9 8 . 4 7 . 1 27 11 Peak Tracking Total 9 | . 4 9 8 3 . 3 5 . 1 9 8 Tactical Retreats 20 | . 4 2 2 1 . . 1 . . 7 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Traps Triggered 3 | . . . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Machines Disabled 4 | . . . 1 . . . . . . 3 . Max in Single Turn 2 | . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Machines Accessed 17 | . 1 . . 1 . 3 2 . 3 6 1 Terminals 15 | . 1 . . . . 3 1 . 3 6 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 28 | . 2 . . 1 . 4 7 . 4 9 1 Successful 18 | . 1 . . . . 3 7 . 2 5 . Failed 10 | . 1 . . 1 . 1 . . 2 4 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 2 . . . . . . . . 3 . Terminals 26 | . 2 . . . . 4 6 . 4 9 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 15 | . . . . . . 3 7 . 2 3 . Record 12 | . . . . . . 2 6 . 1 3 . Open Door 2 | . . . . . . . 1 . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . 2 . Terminals 3 | . 1 . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 2 | . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 1 . 2 1 . 1 3 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Total Allies 6 | . . . 1 . . . . . . 5 . Largest Group 4 | . . . 1 . . . . . . 4 . Highest-Rated Group 241 | . . . 31 . . . . . . 241 . Highest-Rated Ally 159 | . . . 31 . . . . . . 159 . Total Orders . | . . . . . . . . . . . . Ally Attacks 98 | . . . 14 . . . . . . 84 . Total Damage 1895 | . . . 164 . . . . . . 1731 . Kills 23 | . . . 4 . . . . . . 19 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Turns Passed 3235 | 89 148 232 156 183 136 779 153 114 130 906 209 Spaces Moved 4190 | 61 86 108 218 291 230 1018 225 235 251 1119 348 Core 7 | 7 . . . . . . . . . . . Treads 89 | 2 48 39 . . . . . . . . . Legs 41 | . . . 41 . . . . . . . . Wheels 107 | 52 38 17 . . . . . . . . . Hover 2910 | . . . . . . 732 225 235 251 1119 348 Flight 1036 | . . 52 177 291 230 286 . . . . . Fastest Speed 32 | 50 100 39 34 54 57 32 44 48 48 46 42 Average Speed 58 | 97 133 92 53 55 57 53 44 48 48 64 44 Slowest Speed 180 | 160 160 160 120 57 57 120 48 48 48 180 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 17 9 39 31 4 17 43 23 8 53 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 . 1 . Scrap Searched 6 | . . . 1 . . . 2 3 . . . Spaces Dug 2 | . . . . . . 1 . . . . 1 Terrain Destroyed 108 | . . . . . . 2 . . . 105 1 Melee 2 | . . . . . . 1 . . . . 1 Projectile 1 | . . . . . . 1 . . . . . AOE 105 | . . . . . . . . . . 105 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Ext Fac Total 4764 | 78 102 174 250 306 233 1199 262 235 259 1278 388 Wait 230 | . . 1 12 . . 96 14 . 2 100 5 Move 4173 | 60 85 107 217 288 229 1013 224 234 250 1118 348 Hop 3 | . . . . 1 . 2 . . . . . Pick Up 66 | 6 3 12 5 6 1 18 5 . 2 5 3 Fast Attach 32 | 7 . . 1 . . 7 . 1 2 11 3 Attach 23 | . . 7 4 2 2 2 . . . 3 3 Detach 6 | . . . . . . 2 1 . . 2 1 Swap 32 | . . 3 4 3 1 15 3 . 1 1 1 Drop 50 | . 3 7 3 3 . 18 4 . 2 8 2 Fire 106 | 5 11 37 4 3 . 20 2 . . 22 2 Melee 23 | . . . . . . 6 9 . . 1 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 7 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 436 | -9/Materials | Destroyed 8 combat bots 459 | -9/Materials | Discovered new exit (range 15) 470 | -9/Materials | Entered Mines 474 | -9/Mines | Received a Mining Laser from a helpful Derelict 497 | -9/Mines | Assembled infested the area 502 | -9/Mines | Assisted by a Guerilla fighting off Assembled 602 | -9/Mines | Identified exit to Materials 626 | -9/Mines | Entered Materials 626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -8/Materials | Discovered new exit (range 5) 729 | -8/Materials | Build established: Scavenger-Mutant 765 | -8/Materials | Discovered new exit (range 3) 809 | -8/Materials | Entered Factory 809 | -7/Factory | Evolved 2 slots: Utility x2 908 | -7/Factory | Discovered new exit (range 7) 945 | -7/Factory | Entered another Factory area 945 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1412 | -6/Factory | Build established: Mutant 1718 | -6/Factory | Discovered new exit (range 6) 1724 | -6/Factory | Entered Lower Caves 1807 | -6/Lower Caves | Identified exit to Lower Caves 1807 | -6/Lower Caves | Learned 8 Research zone layouts 1807 | -6/Lower Caves | Learned Research trap positions 1807 | -6/Lower Caves | Learned Factory stockpile data 1807 | -6/Lower Caves | Learned Armory stockpile data 1807 | -6/Lower Caves | Learned Armory security intel 1850 | -6/Lower Caves | Learned Factory emergency access door positions 1877 | -6/Lower Caves | Entered another Lower Caves area 1887 | -6/Lower Caves | Encountered a Warlord checkpoint 1984 | -6/Lower Caves | Discovered new exit (range 12) 1991 | -6/Lower Caves | Entered Factory 1991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -5/Factory | Identified exit to Extension 2121 | -5/Factory | Entered Extension 2174 | -5/Extension | Spotted B-75 Beast 2349 | -5/Extension | Energy Cycler disabled 2349 | -5/Extension | Rescued a captive Derelict 2350 | -5/Extension | Rescued A7 2350 | -5/Extension | Rescued a captive Derelict 2351 | -5/Extension | Rescued a captive Derelict 2351 | -5/Extension | Rescued a captive Derelict 2352 | -5/Extension | Rescued a captive Derelict 2352 | -5/Extension | Rescued a captive Derelict 2356 | -5/Extension | Rescued a captive Derelict 2357 | -5/Extension | Rescued a captive Derelict 2361 | -5/Extension | Rescued a captive Derelict 2405 | -5/Extension | Lost 7 parts (1p3n3u) 2773 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2786 | -5/Extension | Allies destroyed B-75 Beast 2790 | -5/Extension | Spotted B-75 Beast 2849 | -5/Extension | Lost 4 allies 3020 | -5/Extension | Discovered new exit (range 19) 3027 | -5/Extension | Entered Factory 3027 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3067 | -4/Factory | Build established: Scavenger-Mutant 3236 | -4/Factory | Self-destructed Last Messages --------------- 03222_ Slug penetrates Wall. 03226_ Penetrated by Slug. 03226_ Slug penetrates Wall. 03229_ Y-64 Sentinel destroyed. 03229_ Slug penetrates Wall. 03229_ Lgt. Angular Momentum Engine destroyed. 03229_ Slug penetrates Wall. 03230_ Wall collapses. 03230_ Slug penetrates Wall. 03231_ Y-64 Sentinel Imp. Medium Armor Plating severed. 03232_ Adv. Heat Sink destroyed. 03232_ Penetrated by Slug. 03232_ Slug penetrates Wall. 03232_ Imp. Linear Gravjet destroyed. 03232_ Adv. Sensor Array destroyed. 03233_ Penetrated by Slug. 03233_ Imp. Hover Unit destroyed. 03234_ Lgt. Deuterium Engine destroyed. 03236_ Penetrated by Slug. 03236_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####+####???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ##############??? | | ??????????????????????????? ?# #??? | | ???????????????????????????# #?# #??? | | ???????????????????????????# #?# #### | | ????????????????????????#### #?# ! # | | ????????????????#########;## #?# # | | ????????????????# ## ### # | | ????????????????# # u ## # | | ????????????????# hlu ## #! | | ?????????? ; @Yg !h/ # | | ????????????????# # ## ##+# | | ????????????????# !! # ## ##=# | | ????????????????#[ ![ ### #### ## # | | ????????????????# #?# #??#######"####### # | | ????????????????###########?# #??????# + | | ????????????????????????????# #??????# ##### # | | ????????????????????????????# #??????# #???# # | | ????????????????????????????# ######## #???# # | | ????????????????????????????+ #???#+# | | ????????????????????????????#+##/##### #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# + #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????########## #?????? | | ?????????????????????????????????????# #?????? | | ????????????????????????############## #?????? | | ????????????????????????# # #?????? | | ????????????????????????# !!!" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 25 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Total Silence Challenges ------------ None Game ------ Seed DeepFusionGravjet Manual? 0 Play Time 01:23:11 Cumulative 34.0 hours Start 2024.05.30 @ 21:21:02 End 2024.06.01 @ 16:00:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70e54d82-9ef6-4c8e-a4ef-0a9e00f25d6e