Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 00:49:33 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (71) 71 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2325) 2325 TOTAL SCORE: 8371 Bonus ------- Pacifist 1325 Entered DSFs 1000 Cogmind --------- Core Integrity 1272/1300 Matter 58/300 Energy 28/100 System Corruption 0% Temperature Cool (8) Movement Flying (21) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (14) ----- Coolant Network Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON (2) ------- Spear Lance > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Coolant Network Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Spear Lance > --- INVENTORY -------- Improved Cesium-ion Thruster Advanced Sensor Array Advanced Terrain Scanner [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Cesium-ion Thruster Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 12 | . . 2 2 . . 2 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 43 | 1 . . 9 2 2 11 2 . . . 8 8 Power 2 | . . . 1 . . . . . . . 1 . Engine 2 | . . . 1 . . . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | . . . 3 1 2 2 . . . . 3 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . 3 1 2 1 . . . . . . Flight 5 | . . . . . . 1 . . . . 3 1 Utility 24 | . . . 5 . . 8 2 . . . 3 6 Device 4 | . . . 1 . . . 1 . . . 1 1 Storage 1 | . . . 1 . . . . . . . . . Processor 9 | . . . 1 . . 4 . . . . 2 2 Hackware 7 | . . . . . . 3 1 . . . . 3 Protection 3 | . . . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 1 . . . 1 . 1 . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 1 1 Parts Lost 17 | . . . 3 2 4 1 . . . . 6 1 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 4 | . . . 1 1 2 . . . . . . . Utility 9 | . . . 1 . 2 . . . . . 6 . Weapon 2 | . . . 1 . . 1 . . . . . . Highest Loss Streak 6 | . . . 3 2 6 1 . . . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 14 11 56 58 28 41 62 70 70 70 66 71 Engine 2 | . . . 6 5 . . . . . . . 3 Hover 4 | . . . 14 21 10 1 . . . . . . Flight 5 | . . . . . . 5 5 5 5 5 7 19 Device 2 | . . . 7 . . . . 5 5 5 3 3 Storage 1 | . . . 7 7 4 . . . . . . . Processor 15 | . . . 6 7 2 17 23 23 23 23 27 24 Hackware 7 | . . . . . . 6 21 23 23 23 15 11 Protection 4 | . . . 6 7 2 5 5 5 5 5 4 . Ballistic Gun 2 | . 14 11 8 . . . . . . . . . Impact Weapon 1 | . . . . 7 7 1 . . . . . . Piercing Weapon 2 | . . . . . . 1 5 5 5 5 5 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 16 | 1 1 1 15 16 11 5 5 5 5 5 13 16 Greatest Support 28 | 3 3 3 16 24 16 21 6 6 6 6 27 28 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 7 8 6 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 3 1 3 5 5 3 3 3 5 5 Average Carried 3 | 1 2 2 2 . 1 3 4 3 3 3 4 3 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 2 . 3 5 3 3 3 3 5 3 Class Distribution -------------------- 59% | Mutant 18% | Hacker-Scout 12% | Hacker-Mutant 5% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Matter Collected 281 | 64 . . 5 . . 64 . . . . 130 18 Remotely . | . . . . . . . . . . . . . Salvage Created 198 | . . . . . . 50 . . . . 130 18 Parts 7 | . . . . . . 4 . . . . 2 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 1 | . . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Classes Destroyed 3 | . . . . . . 1 . . . . 1 1 Worker 1 | . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . 1 . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 1 | . . . . . . 1 . . . . 1 1 Combat Bots Only 1 | . . . . . . 1 . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Damage Taken 2698 | . 33 42 431 221 297 749 . 33 41 . 742 109 Core 1467 | . . 28 148 . 76 658 . 33 41 . 455 28 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . 20 . . . . 81 . Core Remaining (%) 78 | 100 100 93 73 . 89 22 . . . 92 60 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . 2 . . . . 2 1 Core Hits 3 | . 1 . . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 12 | . . . . 6 . 2 . . . . 3 1 Impact 6 | . . . . 6 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . 2 . . . . 3 1 Sneak Attacks 2 | . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 219 | . 1 . . . . 64 . . . . 86 68 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 204 | . . . . . . 57 . . . . 79 68 Ramming 15 | . 1 . . . . 7 . . . . 7 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 204 | . . . . . . 57 . . . . 79 68 Highest Corruption 6 | . . . . 6 6 . . . 1 1 . . Average Corruption 4 | . . . . 6 6 . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . 1 1 . . . . . . . Message Errors 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . . . . . . . . . . 74 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 74 | . . . . . . . . . . . 74 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . 3 . . . . 3 . Shots . | . . . . . . . . . . . . . Rammed 6 | . 1 . . . . 3 . . . . 2 . Targets Rammed 6 | . 1 . . . . 3 . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 18 | . . . 18 . . . . . . . . . Average Temperature 12 | . . . 12 . . . . . . . . . Received Heat Transfer 297 | . 18 9 189 . . 54 . . . . 9 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Peak Influence 276 | . 15 86 85 16 10 276 166 73 66 61 171 109 Initial 135 | . . 5 35 . 10 . 135 58 51 46 31 89 Average 56 | . 1 49 40 9 3 57 154 66 53 49 75 101 Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 96 100 100 100 100 100 100 Level 1 . | . . . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 1 2 . . 2 . . . . . . Investigation 4 | . 1 . 1 . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Distress Signals 5 | . . 1 1 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 79 | . 3 8 13 . 1 30 . 6 1 1 15 1 Peak Tracking Total 12 | . 4 8 10 . 1 12 . 6 1 1 10 1 Tactical Retreats 14 | . . . 2 . . 7 . . . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Traps Triggered 5 | . 1 . . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Machines Accessed 15 | . . 2 2 1 . 5 2 . 1 . 1 1 Terminals 13 | . . 2 2 1 . 5 1 . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 31 | . . 4 5 1 . 12 4 . 1 . 2 2 Successful 20 | . . 4 4 1 . 5 2 . 1 . 1 2 Failed 11 | . . . 1 . . 7 2 . . . 1 . Catastrophic 2 | . . . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . . 4 6 . . 6 2 . . . 2 . Terminals 27 | . . 4 5 1 . 12 2 . 1 . 2 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . . 3 2 1 . 3 1 . 1 . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . Level Access Points 4 | . . 1 1 . . 1 . . . . 1 . Terminal Index 2 | . . 1 . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 2 . . 2 . . . . . . Terminals 5 | . . 1 2 . . 2 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 4 | . . 1 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . 2 2 . . 3 1 . . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . 1 Time 28 | . . . . . . . . . . . . 28 Total Part Build Rating 8 | . . . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Turns Passed 1011 | 14 26 50 190 60 38 309 41 26 12 30 125 90 Spaces Moved 2194 | 22 49 100 321 78 54 767 112 75 33 84 299 200 Core 258 | 22 49 100 80 . 7 . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 388 | . . . 241 78 47 22 . . . . . . Flight 1548 | . . . . . . 745 112 75 33 84 299 200 Fastest Speed 21 | 50 50 50 50 52 50 35 35 35 35 35 22 21 Average Speed 38 | 50 50 50 54 52 57 35 35 35 35 35 32 21 Slowest Speed 150 | 50 50 50 60 56 150 52 35 35 35 35 35 21 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 2 . . . . 3 2 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 27 | 4 17 17 32 2 66 31 6 80 2 84 13 8 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 6 | . . . . 6 . . . . . . . . Terrain Destroyed 6 | . . . . 6 . . . . . . . . Melee 6 | . . . . 6 . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac DSF Fac Res Total 2307 | 24 49 99 333 86 59 798 114 74 32 83 315 241 Wait 32 | . . . . . . 3 . . . . 2 27 Move 2170 | 21 48 99 320 77 53 762 112 74 32 83 293 196 Hop 7 | . . . . . . 2 . . . . 3 2 Pick Up 20 | 2 . . 3 . 3 10 . . . . 2 . Fast Attach 25 | 1 . . 5 . 2 5 . . . . 7 5 Attach 17 | . . . 4 2 . 6 2 . . . 1 2 Detach 3 | . . . 1 . . . . . . . 2 . Swap 1 | . . . . . . . . . . . . 1 Drop 7 | . . . . . 1 5 . . . . 1 . Fire . | . . . . . . . . . . . . . Melee 12 | . . . . 6 . 2 . . . . 3 1 Ram 5 | . 1 . . . . 3 . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . 1 . . . . . . . 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 13) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Utility x2 47 | -9/Materials | Identified exit to Materials 91 | -9/Materials | Entered another Materials area 91 | -8/Materials | Evolved 2 slots: Utility x2 216 | -8/Materials | Identified exit to Factory 281 | -8/Materials | Entered Factory 281 | -7/Factory | Evolved 2 slots: Propulsion x2 303 | -7/Factory | Build established: Mutant 310 | -7/Factory | Lost 3 parts (1n1u1w) 330 | -7/Factory | Crushed by falling debris 341 | -7/Factory | Identified exit to DSF 341 | -7/Factory | Entered DSF 369 | -7/DSF | Additional patrols routed to DSF 370 | -7/DSF | Discovered new exit (range 15) 379 | -7/DSF | Entered Factory 379 | -6/Factory | Evolved 2 slots: Utility x2 389 | -6/Factory | Lost 6 parts (1p3n2u) 435 | -6/Factory | Spotted B-75 Beast 643 | -6/Factory | Core integrity fell below 50% 661 | -6/Factory | Identified exit to Factory 688 | -6/Factory | Entered another Factory area 688 | -5/Factory | Evolved 2 slots: Utility x2 729 | -5/Factory | Sucked down chute 729 | -5/Factory | Entered Waste 730 | -5/Waste | Spotted C-40 Crusher 737 | -5/Waste | Spotted C-40 Crusher 739 | -5/Waste | Spotted C-40 Crusher 739 | -5/Waste | Spotted C-40 Crusher 741 | -5/Waste | Spotted C-40 Crusher 743 | -5/Waste | Spotted C-40 Crusher 744 | -5/Waste | EMP discharged 748 | -5/Waste | Discovered new exit (range 22) 755 | -5/Waste | Entered Factory 766 | -5/Factory | Identified exit to DSF 767 | -5/Factory | Entered DSF 788 | -5/DSF | Additional patrols routed to DSF 789 | -5/DSF | Discovered new exit (range 21) 797 | -5/DSF | Entered Factory 797 | -4/Factory | Evolved 2 slots: Utility x2 819 | -4/Factory | Identified exit to Research 863 | -4/Factory | Discovered new exit (range 16) 922 | -4/Factory | Entered Research 922 | -3/Research | Evolved 2 slots: Utility x2 943 | -3/Research | Lost 6 parts (6u) 969 | -3/Research | Discovered new exit (range 19) 1004 | -3/Research | Fabricated Adv. Terrain Scan Processor (x2) 1012 | -3/Research | Self-destructed Last Messages --------------- Authchip [Processor] confirmed. Uploading Adv. Terrain Scan Processor schematic... Loaded successfully: Adv. Terrain Scan Processor Rating: 4 Time: 28 Initiate build sequence. >>Build Authchip [Processor] accepted. Building Adv. Terrain Scan Processor... ETC: 28 01001_ ALERT: All DSF locations entering lockdown mode. 01001_ Penetrated by Slug. 01004_ Fabricator completes Adv. Terrain Scan Processor. 01004_ Acquired Adv. Terrain Scan Processor. 01008_ Lgt. Angular Momentum Engine destroyed. 01008_ Penetrated by Slug. 01012_ Triggered Stasis Trap. 01012_ A bubble of rippling energy engulfs the area. 01012_ Field strength at 79. 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"""#???????????# ^ !! | | ???# """#???????????# ! !! ! | | ???# F"#???????????# ! | | ???# """#???????????# | | ???# "" #???????????# | | ???# #???????????# ### | | ???# #???????????# #?# """ | | ???##############???????????# #?# """ ! | | ?????????????????????#########+#####^ ^""" | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # """ | | ?????????????????????# # """ | | ?????????????????????# # """ | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 18 Energy Capacity 250 Matter Stores 156 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 410 Corruption Containment 20 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBladeTerminator Manual? 0 Play Time 00:32:29 Cumulative 167.8 hours Start 2022.05.03 @ 00:19:40 End 2022.05.03 @ 00:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 277 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6e3713f-c8c2-4b4d-a18f-927db6e33fc0