Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 14:48:37 Player: Elias Result: Destroyed by D0-KLQ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (121) 121 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 751 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1350) Ox26 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Treads Heat Sink Medium Storage Unit Machine Analyzer Recoil Stabilizer Utility Shielding Reflective Plating Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Heat Sink Medium Storage Unit Recoil Stabilizer Utility Shielding Reflective Plating Assault Rifle Assault Rifle Grenade Launcher Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 2 6 1 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 2 6 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 9 | 2 7 9 10 Power 1 | . 1 1 2 Propulsion 1 | . 2 2 1 Utility 2 | . 1 2 5 Weapon 3 | . 2 3 2 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 94 97 91 Engine 6 | . 14 6 . Core 6 | . . 7 10 Treads 13 | . . 13 26 Leg 13 | . 28 12 . Storage 14 | . 14 14 14 Processor 13 | . 8 14 14 Energy Gun 7 | . 14 5 9 Ballistic Gun 19 | . 14 21 14 Peak Build Rating 12 | 6 7 12 12 Average Rating 8 | 4 6 8 10 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 89 | 14 19 89 89 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 26 | . . 2 26 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 16 | 7 8 17 25 Most Carried 12 | 4 9 12 11 Average Carried 9 | 2 7 9 10 Final Capacity 25 | 8 10 25 25 Final Carried 11 | 4 9 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 414 | 230 77 49 58 Remotely . | . . . . Salvage Created 332 | . 179 96 57 Parts 23 | . 14 3 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 3 | . 2 . 1 Guns 3 | . 2 . 1 Classes Destroyed 5 | . 3 1 1 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Grunt 2 | . 2 . . Subdweller 1 | . . . 1 Best Kill Streak 2 | . 2 1 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 68 | . 6 18 44 Missed 20 | . 1 8 11 Hits 48 | . 5 10 33 Projectile 48 | . 5 10 33 AOE 13 | . . 13 . Damage Taken 1219 | . 57 445 717 Core 265 | . 10 147 108 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 35 | . 9 14 12 Largest 2 | . 2 2 2 Hottest 70 | . 60 60 70 Shots Fired 60 | . 18 25 17 Gun 60 | . 18 25 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 40 | . 9 19 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic 20 | . 9 6 5 Robot Hit Streak 9 | . 7 9 7 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 12 15 13 Core Hits 15 | . 7 4 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 539 | . 155 268 116 Guns 461 | . 154 191 116 Cannons . | . . . . Explosions 72 | . . 72 . Melee . | . . . . Ramming 6 | . 1 5 . Kinetic 281 | . 61 148 72 Thermal 72 | . . 72 . Explosive . | . . . . Electromagnetic 180 | . 93 43 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 18 | . 18 4 3 Average Temperature 9 | . 13 3 3 Received Heat Transfer 228 | . 30 . 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 50 5 . Initial . | . . . . Average 1 | . 11 . . Influence Increases 67 | . 62 5 . Destroy 0b10 Robot/C 40 | . 40 . . Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 12 | . 12 . . Influence Decreases 67 | . 62 5 . Time Decay 67 | . 62 5 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 8 | . 4 1 3 Peak Tracking Total 2 | . 2 1 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 3 | . 2 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 56 | . . 56 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1958 | 73 244 1414 227 Spaces Moved 811 | 49 171 532 59 Core 3 | 2 . . 1 Treads 273 | . . 215 58 Legs 535 | 47 171 317 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 320 Average Speed 195 | 117 120 210 345 Slowest Speed 1350 | 120 120 320 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 25 72 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1132 | 64 192 802 74 Wait 244 | . 3 240 1 Move 808 | 48 170 531 59 Hop . | . . . . Pick Up 23 | 10 6 6 1 Fast Attach . | . . . . Attach 10 | 6 1 2 1 Detach . | . . . . Swap 5 | . 1 4 . Drop 5 | . 1 4 . Fire 35 | . 9 14 12 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 162 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 340 | -10/Mines | Learned location of Storage (-9) 369 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 802 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 866 | -10/Mines | Core integrity fell below 50% 884 | -10/Mines | Lost 3 allies 887 | -10/Mines | Discovered new exit (range 15) 916 | -10/Mines | Identified exit to Materials 1168 | -10/Mines | Learned location of Recycling (-9) 1491 | -10/Mines | Discovered new exit (range 10) 1535 | -10/Mines | Identified exit to Subcaves 1599 | -10/Mines | Learned Materials security intel 1636 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1732 | -10/Mines | Entered Subcaves 1733 | -10/Subcaves | Approached by a straggling Scientist 1842 | -10/Subcaves | Disturbed a concealed Subdweller 1935 | -10/Subcaves | Lost 3 parts (1p2w) 1938 | -10/Subcaves | Core integrity fell below 20% 1959 | -10/Subcaves | Destroyed by D0-KLQ(R) with Subdweller Laser Last Messages --------------- 01733_ 88-CGJ(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01736_ 88-CGJ(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 88-CGJ(c): "I think it's somewhere south of here" 88-CGJ(c): "We're getting close, I can feel it." 01865_ 88-CGJ(c) destroyed. 01886_ Shock Rifle destroyed. 01894_ Lgt. Assault Rifle destroyed. 01900_ Sub. Power Source melted. 01900_ YF-ERY(R) destroyed. 01901_ Acquired 1 matter. 01902_ Acquired 57 matter. 01904_ Lgt. Nuclear Core destroyed. 01913_ Tech Extrapolator violently self-destructs. 01922_ Acquired Machine Analyzer. 01926_ Subatomizers dissect the Wheel. 01937_ Lgt. Treads destroyed. 01952_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????# ????????????? | | ??????????????# ## ????????????? | | ??????????????# ###? # ### ????????????? | | ??????????????# ##??? ##????????????????? | | ??????????????## ##?? #?????????????????? | | ???????????????# ### ##????????????????? | | ???????????????## ##???????????????? | | ????????????????### #???????????????? | | ??????????????????## ######???????????????? | | ??????????????????#### ##????????????????????? | | ?????????????????## #?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????## ## #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# # #????????????????????? | | ?????????????????## # #????????????????????? | | ????????????????## # #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# ## ##????????????????????? | | ????????????????## #????????????????????? | | ?????????????##### #????????????????????? | | ?????????????# ## #????????????????????? | | ????????????### ###RR##????????????????????? | | ???????????##"# =% ##@ #?????????????????????? | | ???????????# !!& ##????????????????????? | | ?????????#"& ##" ## =& #????????????????????? | | ?????????###??## ## &# #????????????????????? | | ???????????????# ## !####????????????????????? | | ???????????????# ### #???????????????????????? | | ???????????????###?## #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????## ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicOpticalJammer Manual? 0 Play Time 00:09:59 Cumulative 27.6 hours Start 2025.05.29 @ 14:40:07 End 2025.05.29 @ 14:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc4b422-ca44-496b-acc4-30d084776595