Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 17:24:53

Player: Infomantis

Result: Destroyed by G-67 Veteran with Plasma Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (15)       3000
Robots Destroyed (78)      390
Value Destroyed (2363)     2363
Prototype IDs (19)         380
Alien Tech Used (1)        200
Bonus (-9872)              -9872
              TOTAL SCORE: -1039

 Bonus
-------
Devolution                 -10500
Follower Combat Kills      465
Met Imprinter              300
Friendly Fire              -137

 Cogmind 
---------
Core Integrity             0/800
Matter                     242/300
Energy                     98/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Factory

 Parts 
-------
>               --- POWER (3) --------
                    (None)
>               --- PROPULSION (4) ---
                    (None)
>               --- UTILITY (8) ------
       Advanced Cooling System
       Advanced Weight Redist. System
       Enhanced Optical Array
       Improved Signal Interpreter
>               --- WEAPON (1) -------
                Dirty Datajack
>               --- INVENTORY (5) ----
  High-capacity Matter Pod (200)
       Improved Signal Interpreter
       Hardened Medium Armor Plating
                Trap Extractor (2/4 Dirty Bomb)
                KE Penetrator

 Peak State 
------------
>               --- POWER ------------
                Multi-Fission Core
>               --- PROPULSION -------
                Hovering Combat-Cooled Exoskeleton
                Flightbrick
>               --- UTILITY ----------
        Armored Scrap Engine
       Improved Cooling System
          Large Storage Unit
       Advanced Weight Redist. System
       Improved Sensor Array
       Improved Signal Interpreter
       Advanced ECM Suite
        Layered Medium Armor Plating
                Hacking Suite
       Improved System Restoration Module
>               --- WEAPON -----------
                Katana
>               --- INVENTORY --------
       Improved Cooling System
       Improved Cooling System
        Compact Battery
  High-capacity Matter Pod
                Machine Analyzer
       Advanced Terrain Scan Processor
                Tactical Coordination Suite
                Reaction Control System
       Improved Light Armor Plating
                Hacking Suite
                Mobile Refinery Mk. CCLXVII
                Trap Extractor
  Hypervelocity Gauss Rifle
                Missile Launcher
                Plasma Cutter
[Rating: 113]

 Favorites 
-----------
Power                      Constructs
  Engine                   Ion Engine
  Power Core               Constructs
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Constructs
  Flight Unit              Flightbrick
Utility                    Hacking Suite
  Device                   Armored Scrap Engine
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Layered Medium Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Missile Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Makeshift Axe
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Slots Evolved              -5   | .   .   .   .   .   -3  .   .   .   .   .   .   -1  .   .   -1  
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               -1   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   -1  
  Utility                  -2   | .   .   .   .   .   -1  .   .   .   .   .   .   -1  .   .   .   
  Weapon                   -2   | .   .   .   .   .   -2  .   .   .   .   .   .   .   .   .   .   
Parts Attached             161  | 12  12  11  53  5   4   4   6   4   6   6   8   5   12  1   12  
  Power                    21   | 3   2   1   10  .   1   2   1   .   .   .   .   .   .   .   1   
    Engine                 15   | 3   1   1   9   .   .   .   1   .   .   .   .   .   .   .   .   
    Core                   5    | .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   1   
    Reactor                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               14   | 4   1   4   5   .   .   .   .   .   .   .   .   .   .   .   .   
    Treads                 3    | 2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | 2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  64   | 2   9   3   13  3   2   2   5   2   2   3   2   3   7   .   6   
    Device                 37   | 1   3   2   9   1   2   1   2   .   1   3   2   2   4   .   4   
    Storage                4    | 1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
    Processor              6    | .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   1   
    Hackware               3    | .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
    Protection             14   | .   2   1   3   .   .   1   1   2   1   .   .   .   2   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   62   | 3   .   3   25  2   1   .   .   2   4   3   6   2   5   1   5   
    Energy Gun             9    | 2   .   1   4   .   .   .   .   .   .   .   .   .   .   1   1   
    Energy Cannon          3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          14   | 1   .   1   7   .   .   .   .   .   .   1   3   .   .   .   1   
    Ballistic Cannon       4    | .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   
    Launcher               9    | .   .   1   .   .   .   .   .   .   2   .   2   1   3   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
    Slashing Weapon        15   | .   .   .   5   1   1   .   .   1   2   .   .   1   2   .   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   5    | .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   1   
  Unidentified Prototypes  3    | .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 38   | .   .   5   12  .   .   .   .   1   .   .   1   .   1   4   14  
  Power                    9    | .   .   1   3   .   .   .   .   .   .   .   .   .   .   2   3   
  Propulsion               11   | .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   4   
  Utility                  13   | .   .   1   2   .   .   .   .   1   .   .   1   .   1   1   6   
  Weapon                   5    | .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   1   
  Highest Loss Streak      14   | .   .   5   4   .   .   .   .   1   .   .   1   .   1   4   14  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     73   | .   90  93  93  61  64  61  60  64  60  60  60  68  58  55  53  
  Engine                   5    | .   14  12  12  4   5   1   2   5   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   1   4   4   1   .   .   .   .   .   .   4   5   4   
  Reactor                  1    | .   .   .   .   .   .   3   5   5   4   4   4   5   .   .   .   
  Treads                   1    | .   10  13  1   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      4    | .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   4   4   5   4   5   5   
  Flight                   2    | .   .   .   .   4   5   5   5   5   4   4   4   5   .   .   .   
  Device                   19   | .   15  19  22  17  16  16  17  20  19  19  22  26  17  14  10  
  Storage                  4    | .   6   5   4   4   5   5   5   5   4   4   4   5   4   5   4   
  Processor                8    | .   8   10  12  13  13  10  10  7   4   4   4   5   5   5   11  
  Hackware                 5    | .   4   5   4   5   10  10  5   5   4   4   4   7   5   5   5   
  Protection               4    | .   5   9   3   .   .   3   5   7   9   8   4   5   4   5   3   
  Energy Gun               1    | .   10  7   2   .   .   .   .   .   .   .   .   .   .   1   1   
  Ballistic Gun            2    | .   5   4   5   1   .   .   .   .   .   2   2   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   2   .   5   5   5   3   .   .   4   4   .   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             68   | 22  38  37  65  38  35  52  54  62  65  66  68  67  64  60  46  
  Greatest Support         61   | 40  26  60  40  24  33  33  33  33  33  33  33  33  48  48  61  
  Greatest Overweight (x)  6    | 1   1   2   3   1   1   2   1   1   1   1   2   2   6   1   1   
  Average Overweight (x)   .    | .   1   1   .   .   .   1   1   1   1   1   1   1   1   .   .   
Largest Inventory Capacity 15   | 8   10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         12   | 7   9   10  10  13  15  15  15  15  15  15  15  15  14  15  13  
  Most Carried             15   | 8   10  10  10  11  14  15  15  15  15  15  15  15  15  14  15  
  Average Carried          12   | 5   9   9   9   8   12  14  14  14  14  14  14  14  14  13  12  
  Final Capacity           15   | 8   10  10  10  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 8   10  10  10  11  13  15  15  15  15  15  15  15  14  13  5   
Scrap Engine Consumption   61   | .   .   .   .   20  5   11  .   .   4   1   .   6   1   .   13  
  Constructs Created       3    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Constructs Modified      24   | .   .   .   .   4   1   3   .   .   2   .   .   2   4   .   8   

 Class Distribution 
--------------------
 46% | Scavenger-Mutant
 12% | Construct
  8% | Scavenger-Tank
  6% | Scavenger-Gunner
  5% | Scavenger-Skirmisher
  5% | Commander-Mutant
  5% | Subdweller-Tank
  3% | Mutant
  3% | Hacker-Mutant

 Dominant Class 
----------------
 Scavenger-Skirmisher | -10/Materials
       Scavenger-Tank | -10/Mines
     Scavenger-Mutant | -10/Subcaves
     Commander-Mutant | -9/Recycling
     Commander-Mutant | -7/Factory
     Scavenger-Mutant | -7/Waste
     Scavenger-Mutant | -7/Factory
     Scavenger-Mutant | -7/Lower Caves
     Scavenger-Mutant | -7/Lower Caves
     Scavenger-Mutant | -7/Zion
     Scavenger-Mutant | -6/Proximity Caves
     Scavenger-Mutant | -6/Factory
            Construct | -6/Lower Caves
            Construct | -6/Lower Caves
               Mutant | -5/Factory

 Resources                      | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-----------                Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Matter Collected           3090 | 331 136 187 742 150 .   92  358 47  90  80  225 50  489 69  44  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            3130 | 160 348 324 672 387 .   .   70  196 370 .   239 129 235 .   .   
  Parts                    142  | 14  25  6   44  14  .   .   8   4   9   .   9   4   5   .   .   
Haulers Intercepted        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      44   | .   .   .   12  .   .   .   .   3   9   .   16  .   3   1   .   
  Prevented                5    | .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Combat Hostiles Destroyed  75   | .   5   23  19  1   .   .   .   2   8   .   5   6   6   .   .   
  Melee                    5    | .   .   .   .   .   .   .   .   2   .   .   .   2   1   .   .   
  Guns                     26   | .   5   7   11  1   .   .   .   .   .   .   2   .   .   .   .   
  Cannons                  8    | .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      36   | .   .   16  .   .   .   .   .   .   8   .   3   4   5   .   .   
Classes Destroyed          19   | 2   6   3   4   .   .   .   .   1   .   .   2   .   1   .   .   
  Worker                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 5    | 5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 4    | 1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Turret                   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  3    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Swarmer                  19   | .   .   3   3   .   .   .   .   1   8   .   .   4   .   .   .   
  Grunt                    19   | .   5   2   .   1   .   .   .   .   .   .   4   1   6   .   .   
  Sentry                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Demolisher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Artisan                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               15   | .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                17   | .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           17   | 3   7   17  5   1   .   .   1   1   4   .   2   4   3   .   .   
  Combat Bots Only         17   | .   2   17  4   1   .   .   .   1   4   .   2   4   3   .   .   
Max Kills in Single Turn   6    | 1   1   6   1   1   .   .   1   1   4   .   2   4   1   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   6   .   .   .   .   .   .   4   .   2   4   1   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   
--------                   Run  | Yrd  Mat  Min  Sub  Rec  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Fac  
Hostile Shots Fired        577  | .    10   38   150  .    50   .    .    17   13   .    42   15   36   31   175  
  Missed                   182  | .    2    8    49   .    19   .    .    4    4    .    18   5    7    10   56   
Damage Taken               7577 | .    85   684  1545 .    257  .    .    263  169  .    465  390  548  388  2783 
  Core                     1122 | .    .    68   44   .    28   .    .    26   .    .    36   .    93   12   815  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  122  | .    .    48   10   .    .    .    .    11   53   .    .    .    .    .    .    
  Ignored by Resistances   13   | .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   619  | .    .    .    .    .    32   40   26   16   .    .    .    137  47   100  221  
Core Remaining (%)         90   | 100  .    .    .    86   .    .    .    .    .    .    88   .    .    86   .    
Volleys Fired              188  | 11   16   33   72   3    7    .    .    .    4    .    20   .    9    8    5    
  Largest                  3    | 3    3    3    3    1    1    .    .    .    1    .    1    .    1    1    1    
  Hottest                  199  | 120  120  120  199  27   27   .    .    .    30   .    39   .    36   60   33   
Shots Fired                370  | 33   48   78   155  3    7    .    .    .    4    .    20   .    9    8    5    
  Gun                      270  | 33   48   73   87   3    1    .    .    .    .    .    15   .    .    5    5    
  Cannon                   74   | .    .    .    68   .    6    .    .    .    .    .    .    .    .    .    .    
  Launcher                 26   | .    .    5    .    .    .    .    .    .    4    .    5    .    9    3    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  167  | 11   16   27   84   3    6    .    .    .    .    .    15   .    .    .    5    
  Thermal                  172  | 22   32   46   71   .    1    .    .    .    .    .    .    .    .    .    .    
  Explosive                26   | .    .    5    .    .    .    .    .    .    4    .    5    .    9    3    .    
  Electromagnetic          5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  Robot Hit Streak         22   | 4    5    13   22   19   1    .    .    .    2    .    6    .    3    7    .    
  Robot Miss Streak        4    | 2    3    2    2    .    1    .    .    .    .    .    4    .    1    1    .    
  Penetration Max          2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Secondary Targets        1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           288  | 17   26   52   108  22   3    .    3    8    9    .    8    8    17   5    2    
  Core Hits                186  | 10   19   53   37   4    1    .    2    3    14   .    13   7    19   3    1    
  Critical Kills           3    | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Critical Parts Destroyed 2    | .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Critical Strikes         14   | 2    .    6    2    .    .    .    .    .    .    .    4    .    .    .    .    
    Burn                   9    | 2    .    5    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                5    | .    .    1    .    .    .    .    .    .    .    .    4    .    .    .    .    
Melee Attacks              115  | .    .    .    17   19   1    .    4    11   9    .    .    35   14   .    5    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 94   | .    .    .    13   4    1    .    4    11   9    .    .    35   14   .    3    
  Piercing                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Sneak Attacks            22   | .    .    .    2    16   .    .    .    .    1    .    .    1    2    .    .    
    Combat Hostiles        10   | .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           8649 | 183  314  1478 1880 352  55   .    120  345  1024 .    421  975  1295 200  7    
  Guns                     2411 | 183  314  574  1122 41   .    .    .    .    .    .    78   .    .    99   .    
  Cannons                  770  | .    .    .    715  .    55   .    .    .    .    .    .    .    .    .    .    
  Explosions               3326 | .    .    890  .    .    .    .    .    .    461  .    343  668  863  101  .    
  Melee                    2125 | .    .    .    43   311  .    .    120  345  563  .    .    307  432  .    4    
  Ramming                  17   | .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kinetic                  1527 | 36   53   152  1112 41   55   .    .    .    .    .    78   .    .    .    .    
  Thermal                  1555 | 147  261  422  725  .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                3326 | .    .    890  .    .    .    .    .    .    461  .    343  668  863  101  .    
  Electromagnetic          99   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2121 | .    .    .    43   311  .    .    120  345  563  .    .    307  432  .    .    
  Piercing                 4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Highest Corruption         5    | .    .    .    .    2    .    .    1    2    2    2    .    2    .    .    5    
  Average Corruption       1    | .    .    .    .    1    .    .    1    1    2    2    .    1    .    .    3    
  Corruption Purged        2    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  28   | .    .    .    .    10   .    .    .    6    5    1    .    1    .    .    5    
    Message Errors         6    | .    .    .    .    2    .    .    .    2    1    .    .    1    .    .    .    
    Matter Fused           7    | .    .    .    .    4    .    .    .    1    1    .    .    .    .    .    1    
    Heat Flow Errors       3    | .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    
    Energy Discharges      4    | .    .    .    .    2    .    .    .    1    1    .    .    .    .    .    .    
    Parts Fused            2    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
    Data Loss (minor)      3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    
    Data Loss (major)      2    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            664  | .    .    .    .    114  .    .    2    76   341  .    7    24   82   18   .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               39   | .    .    .    .    .    .    .    .    .    .    .    7    14   .    18   .    
  Melee                    625  | .    .    .    .    114  .    .    2    76   341  .    .    10   82   .    .    
Knockbacks                 4    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      261  | .    .    .    .    .    .    .    .    .    29   .    .    178  .    53   1    
  Shots                    5    | .    .    .    .    .    .    .    .    .    2    .    .    2    .    1    .    
  Rammed                   2    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             2    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        372  | 300  237  195  372  221  30   2    372  356  226  255  34   4    93   25   201  
  Average Temperature      91   | 90   83   55   96   75   12   1    179  164  88   153  9    4    37   13   80   
  Received Heat Transfer   1774 | .    48   60   708  .    90   .    .    .    .    .    190  9    267  .    402  
  Effects                  5    | .    .    .    2    .    .    .    2    1    .    .    .    .    .    .    .    
    Shutdowns              3    | .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Interference           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9    | 3    3    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4519 | 592  777  1591 1559 .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Peak Influence             388  | 30  280 226 .   301 388 135 273 .   .   .   .   382 .   .   75  
  Initial                  350  | .   19  42  .   141 350 135 94  .   .   .   .   229 .   .   .   
  Average                  143  | 14  113 100 .   124 337 135 167 .   .   .   .   293 .   .   11  
Maximum Alert Level        1    | .   1   1   .   1   1   .   1   .   .   .   .   1   .   .   .   
  Low Security (%)         71   | 100 86  96  .   79  .   100 57  .   .   .   .   13  .   .   100 
  Level 1                  28   | .   13  3   .   20  100 .   42  .   .   .   .   86  .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          12   | .   1   .   .   .   4   .   1   .   .   .   1   4   .   .   1   
  Investigation            4    | .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Reinforcement            3    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Distress Signals           6    | .   2   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              216  | .   13  28  75  1   11  .   3   4   8   .   22  13  6   9   23  
  Peak Tracking Total      17   | .   3   17  6   1   6   .   1   3   4   .   10  6   3   7   14  
  Tactical Retreats        21   | .   3   1   3   .   2   .   .   1   .   .   5   2   .   .   4   

 Traps                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Traps Triggered            8    | .   .   .   .   .   3   .   .   1   .   .   .   3   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Traps Extracted            4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Triggered                2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
Most Traps Carried         6    | .   .   4   6   6   6   6   6   4   4   4   4   4   4   4   4   

 Machines                       | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
----------                 Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Machines Disabled          4    | .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   .   
  Max in Single Turn       2    | .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Machines Accessed          41   | .   7   1   2   10  1   .   6   1   .   .   .   8   2   .   3   
  Terminals                23   | .   7   1   .   4   1   .   3   1   .   .   .   5   .   .   1   
  Fabricators              3    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   
  Repair Stations          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Recycling Units          8    | .   .   .   .   6   .   .   .   .   .   .   .   2   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                97   | .   19  4   4   28  2   .   15  1   .   .   .   19  2   .   3   
  Successful               48   | .   9   2   4   13  1   .   9   1   .   .   .   6   2   .   1   
  Failed                   49   | .   10  2   .   15  1   .   6   .   .   .   .   13  .   .   2   
    Catastrophic           6    | .   .   .   .   2   1   .   .   .   .   .   .   1   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   39   | .   12  4   .   10  1   .   4   .   .   .   .   7   .   .   1   
  Terminals                61   | .   19  4   .   16  2   .   6   1   .   .   .   12  .   .   1   
  Fabricators              5    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   1   
  Repair Stations          4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   
  Recycling Units          17   | .   .   .   .   12  .   .   .   .   .   .   .   5   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             25   | .   6   2   4   6   .   .   2   1   .   .   .   2   2   .   .   
  Record                   5    | .   .   .   3   1   .   .   .   1   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Load Schematic           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   
  Retrieve Components      5    | .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         10   | .   3   .   .   4   1   .   1   .   .   .   .   1   .   .   .   
  Terminals                6    | .   3   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
    Assimilate             3    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
    Operators              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         27   | .   6   1   .   7   1   .   4   .   .   .   .   6   .   .   2   
  Full Trace Events        7    | .   1   1   .   3   .   .   1   .   .   .   .   1   .   .   .   
  Feedback Events          2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Time                   42   | .   .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   
  Total Part Build Rating  4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     22   | .   .   .   .   .   .   .   22  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     14   | .   .   .   .   11  .   .   .   .   .   .   .   3   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
------------               Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             10   | .   .   .   .   7   .   .   .   .   .   .   2   .   .   1   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
--------                   Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Total Allies               19   | .   .   5   .   7   .   .   1   .   .   3   2   .   .   1   .   
  Largest Group            7    | .   .   4   4   7   7   .   1   .   .   3   3   .   .   1   .   
  Highest-Rated Group      95   | .   .   50  54  95  95  .   26  .   .   87  87  .   .   40  .   
  Highest-Rated Ally       40   | .   .   31  16  27  27  .   26  .   .   39  39  .   .   40  .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               88   | .   .   16  25  5   6   .   .   .   .   .   35  .   .   1   .   
  Total Damage             1217 | .   .   145 233 126 72  .   .   .   .   .   579 .   .   62  .   
  Kills                    17   | .   .   3   3   2   1   .   .   .   .   .   7   .   .   1   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac 
Robot Analysis Total       3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   1   2   .   .   .   .   1   1   2   .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   
-------------              Run   | Yrd  Mat  Min  Sub  Rec  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Fac  
Turns Passed               12730 | 295  588  751  3521 925  215  310  520  786  336  1158 435  720  1625 118  427  
Spaces Moved               9914  | 197  487  450  1914 620  233  366  498  889  361  1152 379  721  1037 85   525  
  Core                     133   | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    130  
  Treads                   162   | 78   .    69   15   .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1512  | .    .    .    1512 .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1146  | 116  487  375  163  .    .    .    .    .    .    .    .    .    5    .    .    
  Hover                    1399  | .    .    6    .    .    .    .    .    .    .    .    .    .    913  85   395  
  Flight                   5562  | .    .    .    224  620  233  366  498  889  361  1152 379  721  119  .    .    
  Fastest Speed            40    | 50   95   105  80   40   40   80   80   80   80   80   80   80   80   76   50   
  Average Speed            106   | 117  97   122  165  77   75   80   80   80   80   80   91   81   141  116  70   
  Slowest Speed            553   | 160  105  260  330  80   80   120  80   80   80   80   120  120  553  146  146  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       57    | 10   83   88   82   86   8    96   12   98   56   87   57   21   97   17   24   
  Regions Visited          15
    Branch Regions         9
  Pre-discovered Areas     11    | .    .    .    2    4    .    .    .    1    .    4    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    1    1    .    .    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             26    | .    .    1    7    .    .    .    .    4    4    5    .    .    5    .    .    
Spaces Dug                 42    | .    .    12   6    .    1    .    1    .    1    .    .    18   .    .    3    
Terrain Destroyed          264   | .    .    36   6    .    1    .    1    .    42   .    72   48   34   21   3    
  Melee                    24    | .    .    .    .    .    1    .    1    .    1    .    .    18   .    .    3    
  Projectile               6     | .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      234   | .    .    36   .    .    .    .    .    .    41   .    72   30   34   21   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -5   
---------                  Run   | Yrd  Mat  Min  Sub  Rec  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Fac  
Total                      11579 | 234  568  585  2120 1055 266  386  621  954  395  1319 445  803  1163 95   570  
  Wait                     926   | 3    30   88   26   392  14   3    91   43   5    112  7    32   67   1    12   
  Move                     9900  | 196  486  449  1913 619  233  365  497  888  360  1151 378  720  1036 84   525  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  87    | 11   12   1    2    4    3    5    12   3    3    5    1    5    16   .    4    
  Fast Attach              83    | 10   9    5    30   3    2    4    3    3    3    3    1    2    2    .    3    
  Attach                   21    | 2    .    1    1    1    2    .    1    1    .    2    1    1    2    1    5    
  Detach                   13    | .    .    1    3    1    2    1    .    .    .    2    .    .    .    .    3    
  Swap                     58    | .    3    5    22   1    .    .    2    .    4    1    6    2    8    .    4    
  Drop                     112   | 1    12   1    31   11   2    8    11   5    6    7    1    6    9    .    1    
  Fire                     188   | 11   16   33   72   3    7    .    .    .    4    .    20   .    9    8    5    
  Melee                    115   | .    .    .    17   19   1    .    4    11   9    .    .    35   14   .    5    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   33    | .    .    .    .    1    .    .    .    .    1    .    30   .    .    1    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Miscellaneous            39    | .    .    .    3    .    .    .    .    .    .    36   .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-9/Recycling
-7/Factory
-7/Waste
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / *Pro)
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 1 exit: Upp)

 History 
---------
  Turn | Location           | Event
    27 | -11/Scrapyard      | Discovered new exit (range 16)
   296 | -11/Scrapyard      | Entered Materials
   328 | -10/Materials      | Build established: Scavenger-Gunner
   455 | -10/Materials      | Discovered new exit (range 13)
   707 | -10/Materials      | Discovered new exit (range 10)
   805 | -10/Materials      | Discovered new exit (range 17)
   808 | -10/Materials      | Discovered new exit (range 13)
   847 | -10/Materials      | Identified exit to Mines
   851 | -10/Materials      | Discovered new exit (range 15)
   865 | -10/Materials      | Identified exit to Materials
   884 | -10/Materials      | Entered Mines
   884 | -10/Mines          | Discovered exit to Materials (range 10)
   937 | -10/Mines          | Build established: Scavenger-Tank
  1099 | -10/Mines          | Assembled infested the area
  1104 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1142 | -10/Mines          | Destroyed 17 combat bots
  1163 | -10/Mines          | Lost 5 parts (1p2n1u1w)
  1233 | -10/Mines          | Learned Materials security intel
  1335 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1335 | -10/Mines          | Discovered new exit (range 5)
  1366 | -10/Mines          | Discovered exit to Materials (range 9)
  1403 | -10/Mines          | Build established: Scavenger-Mutant
  1436 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1509 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1613 | -10/Mines          | Discovered new exit (range 6)
  1634 | -10/Mines          | Identified exit to Subcaves
  1635 | -10/Mines          | Entered Subcaves
  1635 | -10/Subcaves       | Accompanied by 4 allies
  1651 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  1654 | -10/Subcaves       | A Subdweller sparked back to life
  1654 | -10/Subcaves       | A Subdweller sparked back to life
  1654 | -10/Subcaves       | A Subdweller sparked back to life
  1784 | -10/Subcaves       | Shifting Twisted Machinery released Piercing Trap
  1833 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1857 | -10/Subcaves       | Discovered new exit (range 17)
  1908 | -10/Subcaves       | Lost 4 allies
  1931 | -10/Subcaves       | Lost 4 parts (3n1u)
  2055 | -10/Subcaves       | Build established: Scavenger-Skirmisher
  2154 | -10/Subcaves       | Learned location of 1 exit from Materials
  2312 | -10/Subcaves       | Ambushed by angry Subdweller bent on revenge
  2481 | -10/Subcaves       | Build established: Scavenger-Tank
  2532 | -10/Subcaves       | Visited Clippyterm
  2538 | -10/Subcaves       | Learned location of Section 7 (-2)
  2557 | -10/Subcaves       | Discovered new exit (range 4)
  2560 | -10/Subcaves       | Identified exit to Materials
  3013 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  3143 | -10/Subcaves       | Build established: Subdweller-Tank
  3411 | -10/Subcaves       | Shifting Twisted Machinery released Barrage Gun
  3549 | -10/Subcaves       | Shifting Twisted Machinery released Battle Cannon
  3549 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  3636 | -10/Subcaves       | Lost 4 parts (1p1n1u1w)
  3886 | -10/Subcaves       | Discovered exit to Materials (range 7)
  3888 | -10/Subcaves       | Learned location of Storage (-9)
  4254 | -10/Subcaves       | Build established: Scavenger-Mutant
  4922 | -10/Subcaves       | Visited 4L-MR0's lab
  4972 | -10/Subcaves       | Found Flightbrick
  4973 | -10/Subcaves       | Attached Flightbrick, gained temporary slots: Utility x3
  5155 | -10/Subcaves       | Identified exit to Recycling
  5156 | -10/Subcaves       | Entered Recycling
  5157 | -9/Recycling       | Found Scrap Engine
  5617 | -9/Recycling       | Discovered new exit (range 17)
  5631 | -9/Recycling       | Identified exit to Factory
  5772 | -9/Recycling       | Build established: Commander-Mutant
  6081 | -9/Recycling       | Entered Factory
  6081 | -7/Factory         | Accompanied by 7 allies
  6081 | -7/Factory         | Devolved, losing 3 slots: Utility x-1, Weapon x-2
  6175 | -7/Factory         | Garrison activated, responded to threat
  6228 | -7/Factory         | Lost 4 allies
  6296 | -7/Factory         | Sucked down chute
  6296 | -7/Factory         | Entered Waste
  6296 | -7/Waste           | The area was eerily silent
  6577 | -7/Waste           | Discovered new exit (range 13)
  6605 | -7/Waste           | Identified exit to Factory
  6606 | -7/Waste           | Entered Factory
  6623 | -7/Factory         | Build established: Scavenger-Mutant
  6680 | -7/Factory         | Fabricated Imp. Cooling System?
  6820 | -7/Factory         | Repaired Imp. Cooling System
  6878 | -7/Factory         | Identified exit to Lower Caves
  7035 | -7/Factory         | Discovered new exit (range 13)
  7045 | -7/Factory         | Identified exit to Factory
  7126 | -7/Factory         | Entered Lower Caves
  7839 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  7880 | -7/Lower Caves     | Learned location of Zion (-7)
  7892 | -7/Lower Caves     | Discovered new exit (range 10)
  7899 | -7/Lower Caves     | Identified exit to Lower Caves
  7912 | -7/Lower Caves     | Entered another Lower Caves area
  8049 | -7/Lower Caves     | Learned Factory stockpile data
  8225 | -7/Lower Caves     | Discovered new exit (range 8)
  8238 | -7/Lower Caves     | Found Alien Artifact
  8238 | -7/Lower Caves     | Identified Core Expander
  8238 | -7/Lower Caves     | Installed Core Expander, added new Propulsion slot
  8246 | -7/Lower Caves     | Identified exit to Zion
  8248 | -7/Lower Caves     | Entered Zion
  8289 | -7/Zion            | System corruption cleaned by Quarantine Array
  8324 | -7/Zion            | Discovered new exit (range 10)
  8332 | -7/Zion            | Identified exit to Proximity Caves
  8461 | -7/Zion            | Learned location of Warlord (-5)
  8513 | -7/Zion            | Learned Factory stockpile data
  8938 | -7/Zion            | Gained Derelict followers
  9083 | -7/Zion            | Discovered new exit (range 3)
  9083 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
  9084 | -7/Zion            | Identified exit to Deep Caves
  9194 | -7/Zion            | Found Prototype Device
  9194 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
  9406 | -7/Zion            | Entered Proximity Caves
  9406 | -6/Proximity Caves | Accompanied by 3 allies
  9507 | -6/Proximity Caves | Spotter reported a threat
  9642 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
  9734 | -6/Proximity Caves | Spotted B-75 Beast
  9752 | -6/Proximity Caves | Lost 3 allies
  9841 | -6/Proximity Caves | Entered Factory
  9841 | -6/Factory         | Devolved, losing 1 slot: Utility x-1
 10368 | -6/Factory         | Identified exit to Lower Caves
 10535 | -6/Factory         | Build established: Hacker-Mutant
 10561 | -6/Factory         | Entered Lower Caves
 10562 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11019 | -6/Lower Caves     | Build established: Construct
 11968 | -6/Lower Caves     | Learned Factory emergency access door positions
 12035 | -6/Lower Caves     | Learned Factory stockpile data
 12038 | -6/Lower Caves     | Discovered new exit (range 13)
 12184 | -6/Lower Caves     | Identified exit to Lower Caves
 12186 | -6/Lower Caves     | Entered another Lower Caves area
 12280 | -6/Lower Caves     | Discovered new exit (range 16)
 12293 | -6/Lower Caves     | Identified exit to Factory
 12301 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 12304 | -6/Lower Caves     | Lost 4 parts (2p1u1w)
 12304 | -6/Lower Caves     | Entered Factory
 12304 | -5/Factory         | Devolved, losing 1 slot: Propulsion x-1
 12305 | -5/Factory         | Identified exit to Upper Caves
 12539 | -5/Factory         | Spotted B-75 Beast
 12663 | -5/Factory         | Core integrity fell below 50%
 12685 | -5/Factory         | Core integrity fell below 20%
 12728 | -5/Factory         | Lost 14 parts (3p4n6u1w)
 12731 | -5/Factory         | Destroyed by G-67 Veteran with Plasma Rifle

 Last Messages 
---------------
>>Network(Status)
Querying network status...
  5 records found:
     (76,103) - Loaded: Point Defense Array
    (141,120) - Idle
      (88,85) - Idle
      (93,50) - Loaded: Adv. Heavy Siege Treads
     (125,77) - Connection failed
12678_ K-01 Serf collects debris.
12689_ System corrupted: Matter fused (-9).
12695_ Penetrated by Slug.
12695_ Critical hit (Burn: +37).
12697_ Scrap Engine destroyed.
12698_ Penetrated by Slug.
12707_ System corrupted: Component data lost.
12712_ Acquired Hrd. Medium Armor Plating.
12720_ Acquired Adv. Cooling System.
12722_ Dropped Tactical Coordination Suite.
12723_ System corrupted: Component data lost.
12725_ Acquired KE Penetrator.

 Map 
-----
+----------------------------------------------------+
|                  ##         #????????????????????? |
|                  ##         #???????????????+????? |
|                  ##         #????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           61
Coolant Potential          150
Energy Generation          43
Energy Capacity            550
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Density       10
ECM Strength               2
Additional Mass Support    9
Armor Coverage             800
Resistance: TH             10
Core Shielding             20
Propulsion Shielding       66
Utility Shielding          33
Evasion (%)                62
Targeting Accuracy         6
Recoil Reduction           3
Offensive Hacking          20
Authchip Count             1
Trap Extractor Capacity    4

 Item Schematics 
-----------------
       Imp. Cooling System | -9/Recycling | Hacked
 Imp. Propulsion Shielding | -7/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Cooling System | x1 | -7/Factory | Authchip

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
Exterminator

 Challenges 
------------
Devolution

 Game 
------
Seed              HackingGrapheneNanosword
  Manual?         0
Play Time         03:30:58
  Cumulative      379.8 hours
  Start           2024.03.11 @ 14:36:24
  End             2024.03.13 @ 17:24:53
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          245
  Rogue           222
  Adventurer      6
  Explorer        17
Win Type          -
  Total           29
  Types           21/0/4/1/0/1/1/1/0
Lore%             91
Gallery%          94
Achievement%      79
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/TamsynBold
Map View          55x38
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9b4a8c46-0405-4753-a794-7a63301f70ea