Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.20 @ 08:30:01 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (573) 573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1633 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Particle Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Improved Targeting Computer Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Terrain Scanner Light Armor Plating Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 7 9 11 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 5 | 1 1 3 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 8 | . 9 7 Storage 12 | . 14 11 Processor 5 | . . 11 Protection 3 | . 4 2 Energy Gun 7 | . . 14 Ballistic Gun 22 | . 27 16 Naked Turns . | . . . Heaviest Build 24 | 13 18 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 53% | Mutant 28% | Scavenger-Skirmisher 12% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 811 | 257 341 213 Remotely . | . . . Salvage Created 819 | 13 427 379 Parts 58 | 5 24 29 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 4 | 1 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 19 | . 10 9 Guns 19 | . 10 9 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 3 | . 1 2 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 9 | . 7 2 Sentry 3 | . . 3 Best Kill Streak 5 | 1 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 903 | . 313 590 Core 134 | . 53 81 Absorbed by Shields . | . . . Regen/Repaired (Parts) 14 | . . 14 Core Remaining (%) 89 | 100 78 . Volleys Fired 68 | 4 36 28 Largest 3 | 2 2 3 Hottest 108 | 40 40 108 Shots Fired 146 | 8 72 66 Gun 146 | 8 72 66 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 126 | 8 72 46 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 1 6 9 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 72 | 4 35 33 Core Hits 36 | 2 18 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1034 | 50 465 519 Guns 1031 | 50 462 519 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 792 | 50 462 280 Thermal 239 | . . 239 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . . 79 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 319 | . 2 319 Average Temperature 102 | . 2 120 Received Heat Transfer 216 | . 129 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 555 | . . 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 354 | 5 231 354 Initial 57 | . 3 57 Average 136 | 1 124 170 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 94 71 Level 1 15 | . 5 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 14 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 5 17 Successful 9 | . 2 7 Failed 13 | . 3 10 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 10 | . 3 7 Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . . 1 Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 4 | . . 4 Track 1 | . . 1 Botnet 2 | . . 2 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1158 | 90 532 536 Spaces Moved 589 | 56 290 243 Core 5 | 5 . . Treads . | . . . Legs 584 | 51 290 243 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 113 120 151 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 33 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 829 | 71 407 351 Wait 112 | . 48 64 Move 587 | 55 289 243 Hop . | . . . Pick Up 18 | 5 11 2 Fast Attach 9 | 7 . 2 Attach 2 | . . 2 Detach . | . . . Swap 16 | . 9 7 Drop 16 | . 13 3 Fire 68 | 4 36 28 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -9/Materials | Repaired Sensor Array 1159 | -9/Materials | Self-destructed Last Messages --------------- 01065_ K-01 Serf collects debris. 01084_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01111_ Connecting with Terminal... 01129_ K-01 Serf collects debris. 01136_ R-06 Scavenger inserts Heat Sink into recycling unit. 01137_ Recycling unit begins recycling process. 01139_ R-06 Scavenger inserts Ion Engine into recycling unit. 01141_ Y-45 Defender destroyed. 01146_ R-06 Scavenger collects Beam Rifle. 01158_ Recycling Unit disabled. 01158_ Aluminum Leg destroyed. 01158_ Destroyed Aluminum Leg. 01158_ Transport Network Coupler tumbles out of recycling unit. 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""""""" # """#?!!???????? | | ??????""""""" # """#?!!???????? | | ???????"""""" # #?##???????? | | ??????????? ? ########??????????? | | ?????????????####?????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantPotentialMapper Manual? 0 Play Time 00:10:16 Cumulative 17.2 hours Start 2023.09.20 @ 08:20:40 End 2023.09.20 @ 08:30:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dde07e3-a098-4f1d-a05b-95ccf3f83012