Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:35:17 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (146) 730 Value Destroyed (4487) 4487 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (958) 958 TOTAL SCORE: 8755 Bonus ------- High Alert Combat Kills 958 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 23/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Active Sensor Suite Core Analyzer Weapon Cycler > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Assault Cannon Advanced EMP Blaster Rocket Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Matter Pod Device Cooling System Storage Medium Matter Pod Processor Salvage Targeting Computer Weapon Rocket Launcher Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 46 | 3 6 3 11 9 14 Power 5 | 1 . 1 2 1 . Engine 5 | 1 . 1 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 3 2 2 Treads 7 | 2 . . 3 2 . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 9 | . 3 . 1 2 3 Device 4 | . . . . 2 2 Storage 3 | . 3 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | . 3 . 5 4 9 Energy Gun 3 | . . . 1 . 2 Energy Cannon 4 | . 1 . 1 . 2 Ballistic Gun 3 | . . . 1 2 . Ballistic Cannon 2 | . . . . . 2 Launcher 8 | . 2 . 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Corrupted Parts 3 | . . . . 2 1 System Corruption 20 | . . . . 14 6 Parts Lost 31 | . 1 . 7 5 18 Power 3 | . . . 1 . 2 Propulsion 10 | . 1 . 2 1 6 Utility 6 | . . . 1 1 4 Weapon 12 | . . . 3 3 6 Highest Loss Streak 4 | . 1 . 3 3 4 To Critical Strikes 1 | . . . . . 1 Average Backups 2 | . . 2 2 3 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 1 3 2 Tool/Special . | . . . . . . Unused Backups 2 | 1 . . . 1 . Power 1 | 1 . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 59 91 80 98 46 Engine 9 | . 14 14 5 17 2 Treads 20 | . 20 8 17 35 16 Leg 2 | . . 11 7 . . Device 3 | . . . . 8 4 Storage 10 | . . 28 20 9 1 Processor 5 | . . . 8 9 5 Energy Gun 2 | . . . 8 1 1 Energy Cannon 3 | . 10 14 1 . 1 Ballistic Gun 3 | . . . 1 11 3 Ballistic Cannon 1 | . . . . . 3 Launcher 6 | . 13 14 9 4 1 Peak Build Rating 53 | 3 8 15 24 34 53 Average Rating 19 | 2 5 11 17 29 25 On Entrance 13 | . 3 8 15 23 34 Naked Turns 15 | . . . . . 15 Heaviest Build 31 | 3 15 21 22 31 27 Greatest Support 80 | 40 40 25 60 80 80 Greatest Overweight (x) 4 | . . 1 4 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 3 5 5 5 Average Carried 2 | . . 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 . Class Distribution -------------------- 94% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2934 | 205 194 348 508 944 735 Remotely . | . . . . . . Salvage Created 4482 | . 348 163 1191 1917 863 Parts 275 | . 27 5 89 105 49 Haulers Intercepted 6 | . 1 . 4 1 . Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 93 | . 10 1 27 36 19 Melee 1 | . . . . . 1 Guns 25 | . . . 6 12 7 Cannons 10 | . 3 1 2 . 4 AOE 57 | . 7 . 19 24 7 Classes Destroyed 15 | . 6 1 4 3 1 Worker 16 | . 6 . 2 7 1 Builder 9 | . 1 . 5 1 2 Hauler 6 | . 1 . 4 1 . Recycler 6 | . . 2 . 2 2 Mechanic 2 | . . . 1 1 . Watcher 14 | . 3 . 4 5 2 Swarmer 14 | . 3 . 3 8 . Grunt 52 | . 7 1 16 16 12 Brawler 3 | . . . 2 1 . Duelist 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 15 | . . . 5 7 3 Hunter 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 7 3 9 9 8 Combat Bots Only 7 | . 4 1 4 7 4 Max Kills in Single Turn 5 | . 2 1 3 5 3 Gunslinging . | . . . . . . Exploded 5 | . 2 . 2 5 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 576 | . 35 2 88 138 313 Missed 203 | . 10 . 29 49 115 Hits 373 | . 25 2 59 89 198 Melee 6 | . . . 4 2 . Projectile 367 | . 25 2 55 87 198 Critical Strikes 9 | . . . . 3 6 Damage Taken 5353 | . 505 30 851 1488 2479 Core 1384 | . 181 . 217 286 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . 27 45 48 . Volleys Fired 351 | . 51 7 100 99 94 Largest 2 | . 1 1 2 2 2 Hottest 113 | . 56 56 108 108 113 Shots Fired 466 | . 52 7 118 157 132 Gun 248 | . . . 64 113 71 Cannon 93 | . 25 7 20 . 41 Launcher 125 | . 27 . 34 44 20 Special . | . . . . . . Kinetic 197 | . . . 15 99 83 Thermal 87 | . . . 49 14 24 Explosive 101 | . 27 . 34 23 17 Electromagnetic 81 | . 25 7 20 21 8 Robot Hit Streak 11 | . 5 6 11 7 11 Robot Miss Streak 8 | . 2 2 8 4 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 265 | . 24 6 62 88 85 Core Hits 245 | . 32 4 59 90 60 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 1 4 Burn 1 | . . . 1 . . Destroy 1 | . . . . 1 . Blast 3 | . . . . . 3 Sever 1 | . . . . . 1 Melee Attacks 38 | . . . . . 38 Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12653 | . 1601 193 3037 4056 3766 Guns 2872 | . . . 680 1181 1011 Cannons 1315 | . 373 142 338 . 462 Explosions 8214 | . 1228 51 2019 2875 2041 Melee 252 | . . . . . 252 Ramming . | . . . . . . Kinetic 2160 | . . . 134 1035 991 Thermal 2297 | . . 51 599 422 1225 Explosive 5537 | . 1228 . 1966 1274 1069 Electromagnetic 2407 | . 373 142 338 1325 229 Impact . | . . . . . . Slashing 252 | . . . . . 252 Piercing . | . . . . . . Highest Corruption 21 | . 1 1 . 14 21 Average Corruption 6 | . 1 1 . 11 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 8 3 . 1 38 Message Errors 9 | . 1 1 . . 7 Matter Fused 15 | . 2 . . 1 12 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 7 | . 3 1 . . 3 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 6 | . 1 . . . 5 Misfires 1 | . 1 . . . . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 244 | . 29 1 58 57 99 Projectiles 43 | . 22 . 5 . 16 Explosions 176 | . 7 1 53 57 58 Melee 25 | . . . . . 25 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 430 | . 222 . 41 46 121 Shots 16 | . 9 . 1 3 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 235 | . 98 98 235 45 200 Average Temperature 55 | . 29 40 83 15 37 Received Heat Transfer 1242 | . 144 18 252 441 387 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 12 | . 4 . 2 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 3237 | . . 100 1088 624 1425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 1 1 10 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 4 | . 1 . 3 4 3 Low Security (%) 23 | 100 51 100 22 . . Level 1 19 | . 48 . 16 3 26 Level 2 44 | . . . 53 48 70 Level 3 8 | . . . 7 27 2 Level 4 4 | . . . . 19 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1266 | . 253 58 735 1266 761 Initial 570 | . . 58 . 307 570 Average 432 | . 169 10 430 769 482 Influence Increases 3971 | . 455 42 1188 1407 879 Destroy 0b10 Robot/C 1840 | . 200 20 540 700 380 Destroy 0b10 Robot/NC 270 | . 55 10 80 90 35 Destroy Leader 480 | . 48 10 136 172 114 Successful Hack 5 | . . . . . 5 Disable Machine 450 | . 45 . 135 105 165 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 716 | . 107 2 267 190 150 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 45 | . . . 30 . 15 Influence Decreases 3220 | . 304 193 460 881 1382 Entered New Map 1198 | . . 93 . 421 684 Time Decay 1712 | . 294 100 390 410 518 Lost Part 310 | . 10 . 70 50 180 Squads Dispatched 24 | . . . 4 6 14 Investigation 4 | . . . . 1 3 Extermination 2 | . . . . . 2 Reinforcement 6 | . . . 2 2 2 Assault 5 | . . . 2 3 . Garrison 7 | . . . . . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 1 33 48 31 Peak Tracking Total 7 | . 5 1 5 7 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly 2 | . . . . 2 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 31 | . 3 . 9 8 11 Max in Single Turn 6 | . 1 . 2 2 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . . . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . . 6 Successful 1 | . . . . . 1 Failed 5 | . . . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1 | . . . . . 1 A.S.S. 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4596 | 58 643 486 992 981 1436 Spaces Moved 2220 | 37 329 324 433 413 684 Core 184 | 8 . . 25 . 151 Treads 1557 | 29 329 158 216 413 412 Legs 358 | . . 166 192 . . Wheels . | . . . . . . Hover 121 | . . . . . 121 Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 170 50 Average Speed 154 | 136 160 141 158 170 146 Slowest Speed 260 | 160 160 240 260 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 24 | . . . . . 24 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 43 | 5 58 71 43 63 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 42 | . . . 12 . 30 Terrain Destroyed 831 | . 122 2 298 218 191 Melee 28 | . . . . . 28 Projectile 11 | . . . 3 2 6 AOE 792 | . 122 2 295 216 157 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2890 | 45 395 346 624 548 932 Wait 145 | 1 . 7 65 3 69 Move 2214 | 36 328 323 432 412 683 Hop . | . . . . . . Pick Up 42 | 4 8 4 10 6 10 Fast Attach 12 | . . . 3 2 7 Attach 43 | 3 5 2 9 10 14 Detach 6 | . . . 1 3 2 Swap 16 | . 1 1 1 11 2 Drop 22 | 1 2 2 3 2 12 Fire 351 | . 51 7 100 99 94 Melee 38 | . . . . . 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Discovered new exit (range 4) 644 | -10/Materials | Discovered new exit (range 12) 702 | -10/Materials | Entered Mines 733 | -10/Mines | Met a Derelict bent on vengeance 813 | -10/Mines | Learned Materials terminal intel 1165 | -10/Mines | Discovered new exit (range 14) 1188 | -10/Mines | Entered Materials 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Loaded intel: 10 terminal locations 1584 | -9/Materials | Lost 3 parts (1p1n1w) 1588 | -9/Materials | First assault squad dispatched 1971 | -9/Materials | Discovered new exit (range 16) 2075 | -9/Materials | Core integrity fell below 50% 2180 | -9/Materials | Entered another Materials area 2180 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2244 | -8/Materials | Destroyed 7 combat bots 2783 | -8/Materials | Discovered new exit (range 3) 2980 | -8/Materials | First assault squad dispatched 3115 | -8/Materials | Core integrity fell below 50% 3126 | -8/Materials | Discovered new exit (range 15) 3141 | -8/Materials | Lost 3 parts (1n1u1w) 3147 | -8/Materials | Found Corrupted Prototype Device 3157 | -8/Materials | System corruption reached 10% 3161 | -8/Materials | Entered Factory 3161 | -7/Factory | Evolved 2 slots: Utility x2 3204 | -7/Factory | Garrison activated, responded to threat 3555 | -7/Factory | Lost 3 parts (1p1n1u) 3932 | -7/Factory | Identified Active Sensor Suite 3983 | -7/Factory | Crushed by falling debris 3984 | -7/Factory | System corruption reached 10% 4014 | -7/Factory | Lost 3 parts (1n2u) 4155 | -7/Factory | Lost 3 parts (2n1u) 4273 | -7/Factory | Core integrity fell below 50% 4343 | -7/Factory | Garrison activated, responded to threat 4548 | -7/Factory | Core integrity fell below 20% 4560 | -7/Factory | Garrison activated, responded to threat 4597 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hvy. Rocket Launcher destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Structural Scanner. GD>XRS&TILBRU2N#LV2LPP#&AXJP=I6J3WCB%K R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Aluminum Leg. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Shock Rifle destroyed. U-05 Engineer lays Concrete. Acquired 17 matter. U-05 Engineer lays Concrete. Acquired 21 matter. K-01 Serf collects debris. Y-54 Guardian misfires. U-05 Engineer lays Concrete. 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Y * #???????????????????? | | ?????????" % #???????????????????? | | ????????? ##% @ #???????????????????? | | ?????????? # #???????????????????? | | ?????????? #???????????????????? | | ?????????? # " # #???????????????????? | | ????????????# """ ## #???????????????????? | | ????????????## G ??# #???????????????????? | | ???????????????""??? ???????????????????? | | ???????????????"???# ## ??????????????????? | | ???????????????????###?# ?????????????????? | | ???????????????????????# ?????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 470 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerTargetingUnit Manual? 0 Play Time 00:36:08 Cumulative 67.8 hours Start 2025.07.23 @ 20:52:15 End 2025.07.23 @ 21:35:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 228b241d-4e1b-48dd-bd2f-660cb5237e98