Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 08:25:57 Player: Rudrot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (1955) 1955 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 4416 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Cooling System Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Bomb Launcher > --- INVENTORY -------- Wheel Compact Wheel Backup Propulsion I Improved Cooling System Improved Cooling System EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 52 | 6 10 22 14 . Power 6 | 1 1 2 2 . Engine 5 | 1 1 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 4 6 4 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 14 | 2 4 6 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 5 3 . Device 6 | . . 3 3 . Storage 2 | 1 . 1 . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 3 9 5 . Energy Gun 12 | 2 1 7 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 3 | . . . 3 . System Corruption 15 | . . . 15 . Parts Lost 24 | . . 7 17 . Power 4 | . . 1 3 . Propulsion 7 | . . 4 3 . Utility 3 | . . 1 2 . Weapon 10 | . . 1 9 . Highest Loss Streak 5 | . . 5 4 . To Critical Strikes . | . . . . . Average Backups 5 | . 2 7 5 3 Power . | . . . . . Propulsion 1 | . . 2 1 . Utility . | . . . 1 2 Weapon 3 | . 1 4 2 1 Tool/Special . | . . . . . Unused Backups 5 | . . 1 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 95 83 . Engine 11 | . 14 10 10 . Wheel 19 | . 28 21 13 . Device 8 | . . 7 16 . Storage 10 | . 14 11 8 . Processor 10 | . 13 11 8 . Energy Gun 21 | . 18 31 12 . Energy Cannon 1 | . . . 3 . Ballistic Gun 1 | . 4 . . . Launcher 2 | . 4 . 5 . Peak Build Rating 28 | 6 7 19 28 1 Average Rating 14 | 4 6 15 21 1 On Entrance 6 | . 6 7 18 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 75 | . . . 28 47 Heaviest Build 37 | 12 15 23 37 . Greatest Support 32 | 20 26 32 30 3 Greatest Overweight (x) 9 | . . 2 9 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | . 5 8 8 3 Average Carried 5 | . 2 7 5 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | . 5 8 3 3 Class Distribution -------------------- 42% | Gunner 39% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1052 | 229 266 335 222 . Remotely . | . . . . . Salvage Created 2863 | . 463 1289 1111 . Parts 209 | . 37 99 73 . Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 58 | . 10 27 21 . Guns 37 | . 6 23 8 . Cannons 5 | . . . 5 . AOE 14 | . 4 4 6 . Classes Destroyed 11 | . 7 3 1 . Worker 13 | . 7 4 2 . Builder 11 | . 1 7 3 . Tunneler 1 | . . 1 . . Hauler 4 | . . 3 1 . Recycler 5 | . 2 2 1 . Operator 3 | . 1 2 . . Watcher 6 | . 2 3 1 . Swarmer 28 | . 6 14 8 . Grunt 15 | . 4 5 6 . Sentry 13 | . . 8 5 . Hunter 2 | . . . 2 . Best Kill Streak 10 | . 10 6 5 . Combat Bots Only 5 | . 5 5 5 . Max Kills in Single Turn 4 | . 4 3 3 . Gunslinging 1 | . . 1 . . Exploded 3 | . 3 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 392 | . 55 136 184 17 Missed 125 | . 12 38 72 3 Hits 267 | . 43 98 112 14 Projectile 267 | . 43 98 112 14 Critical Strikes 9 | . . 3 6 . Damage Taken 3414 | . 415 1163 1706 130 Core 890 | . 127 208 425 130 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . . . 39 . Core Remaining (%) 65 | 100 49 48 . . Volleys Fired 171 | . 41 72 58 . Largest 3 | . 2 3 3 . Hottest 189 | . 80 189 189 . Shots Fired 380 | . 76 204 100 . Gun 314 | . 66 196 52 . Cannon 33 | . . . 33 . Launcher 33 | . 10 8 15 . Special . | . . . . . Kinetic 6 | . 6 . . . Thermal 272 | . 60 192 20 . Explosive 18 | . 10 8 . . Electromagnetic 84 | . . 4 80 . Robot Hit Streak 13 | . 9 11 13 . Robot Miss Streak 7 | . 4 7 3 . Penetration Max . | . . . . . Secondary Targets 10 | . 2 5 3 . Max Gunslinging Chain 2 | . 1 2 1 . Shots Hit Robots 217 | . 38 119 60 . Core Hits 143 | . 39 66 38 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 10 1 . Burn 11 | . . 10 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5299 | . 994 2526 1779 . Guns 2984 | . 422 1985 577 . Cannons 512 | . . . 512 . Explosions 1803 | . 572 541 690 . Melee . | . . . . . Ramming . | . . . . . Kinetic 31 | . 31 . . . Thermal 2685 | . 391 1926 368 . Explosive 1290 | . 572 541 177 . Electromagnetic 1293 | . . 59 1234 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 3 . 16 16 Average Corruption 6 | . 2 . 8 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 7 . 12 2 Message Errors 6 | . 4 . 2 . Matter Fused 4 | . 1 . 2 1 Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 2 | . . . 2 . Misfires 1 | . 1 . . . Misdirections 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 230 | . 22 . 208 . Shots 9 | . 1 . 8 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 496 | . 228 496 227 . Average Temperature 121 | . 70 145 61 . Received Heat Transfer 834 | . 66 300 450 18 Effects 5 | . . 5 . . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . . 14 . . Heat Transferred 6830 | . 958 5180 692 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 38 | 100 87 28 13 57 Level 1 29 | . 12 24 50 42 Level 2 31 | . . 47 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 501 | . 243 501 495 200 Initial 204 | . . 48 204 200 Average 259 | . 124 292 332 192 Influence Increases 2197 | . 403 962 832 . Destroy 0b10 Robot/C 1160 | . 200 540 420 . Destroy 0b10 Robot/NC 215 | . 65 110 40 . Destroy Leader 310 | . 44 152 114 . Successful Hack 6 | . . . 6 . Disable Machine 150 | . 15 45 90 . Destroy Structure 116 | . 49 40 27 . Lose Combat Pursuer 240 | . 30 75 135 . Influence Decreases 2017 | . 288 592 843 294 Entered New Map 622 | . . 67 281 274 Time Decay 1165 | . 288 465 392 20 Lost Part 230 | . . 60 170 . Squads Dispatched 14 | . 2 5 6 1 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 6 | . 2 1 2 1 Assault 3 | . . 3 . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 3 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 21 36 40 6 Peak Tracking Total 10 | . 7 10 8 4 Tactical Retreats 11 | . 1 4 6 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . 1 3 6 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 3 | . . . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 2 . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 137 | . . 137 . . Structural 137 | . . 137 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3072 | 53 702 1346 924 47 Spaces Moved 2543 | 56 669 1034 691 93 Core 154 | 1 . . 60 93 Treads . | . . . . . Legs 60 | . . . 60 . Wheels 2329 | 55 669 1034 571 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 50 Average Speed 90 | 79 83 93 99 50 Slowest Speed 500 | 80 90 115 500 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 85 79 52 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 108 | . 52 31 25 . Melee . | . . . . . Projectile . | . . . . . AOE 108 | . 52 31 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2987 | 61 740 1256 837 93 Wait 162 | . 7 98 57 . Move 2539 | 55 668 1033 690 93 Hop . | . . . . . Pick Up 15 | . 3 6 6 . Fast Attach 27 | 6 3 13 5 . Attach 15 | . 1 7 7 . Detach 11 | . 3 7 1 . Swap 19 | . 8 7 4 . Drop 28 | . 6 13 9 . Fire 171 | . 41 72 58 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Discovered new exit (range 6) 589 | -10/Materials | Identified exit to Subcaves 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 785 | -9/Materials | Discovered new exit (range 8) 794 | -9/Materials | Identified exit to Mines 1159 | -9/Materials | Lost 5 parts (3n1u1w) 1268 | -9/Materials | Discovered exit to Mines (range 7) 1496 | -9/Materials | Discovered new exit (range 14) 1518 | -9/Materials | Identified exit to Materials 1624 | -9/Materials | Build established: Gunner 1709 | -9/Materials | Discovered exit to Materials (range 16) 1812 | -9/Materials | Core integrity fell below 50% 1956 | -9/Materials | First assault squad dispatched 2102 | -9/Materials | Entered another Materials area 2102 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2209 | -8/Materials | Repaired Wheel 2472 | -8/Materials | Discovered new exit (range 15) 2491 | -8/Materials | Identified exit to Storage 2808 | -8/Materials | Discovered new exit (range 14) 2821 | -8/Materials | Identified exit to Factory 2902 | -8/Materials | Garrison activated, responded to threat 2918 | -8/Materials | System corruption reached 10% 2943 | -8/Materials | Lost 4 parts (1p1n1u1w) 2983 | -8/Materials | Core integrity fell below 50% 2998 | -8/Materials | Released all parts (3) 3026 | -8/Materials | Entered Storage 3028 | -8/Storage | Lost 4 parts (1p1n1u1w) 3055 | -8/Storage | Core integrity fell below 20% 3073 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02980_ Critical hit (Burn: +37). 02986_ System corrupted: Substantial component data lost. 02995_ Critical hit (Burn: +37). 02996_ Carbon-fiber Leg destroyed. 02997_ Shock Bomb Launcher destroyed. 02998_ Released Sml. Storage Unit. 02998_ Released Signal Interpreter. 02998_ Released Carbon-fiber Leg. 03001_ System corrupted: Component data lost. 03022_ THFIXFM9%LQ3:Q3LCM=ELS