Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 07:44:46 Player: JetmanJay Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (712) 712 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2827 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Deuterium Engine Armored Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Core Shielding > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Deuterium Engine [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 43 | 6 7 8 13 3 6 Power 13 | 1 1 3 6 2 . Engine 10 | 1 . 1 6 2 . Core 3 | . 1 2 . . . Reactor . | . . . . . . Propulsion 13 | 2 2 2 4 . 3 Treads 2 | 2 . . . . . Leg 4 | . 2 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 2 4 . 1 Utility 8 | 1 4 . 2 . 1 Device . | . . . . . . Storage 4 | 1 3 . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 9 | 2 . 3 1 1 2 Energy Gun 2 | . . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 7 4 . 11 Power 4 | . . 2 1 . 1 Propulsion 11 | . . 2 3 . 6 Utility 1 | . . . . . 1 Weapon 6 | . . 3 . . 3 Highest Loss Streak 9 | . . 7 4 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 95 73 80 81 52 Engine 7 | . 7 2 11 12 5 Core 4 | . 7 9 4 . . Treads 6 | . 24 . . . . Leg 3 | . 3 8 . . 4 Flight 16 | . . 14 26 33 14 Storage 7 | . 17 14 . . . Processor 7 | . 5 6 5 11 9 Protection 3 | . . . 9 3 4 Energy Gun 4 | . . 1 9 11 5 Ballistic Gun 13 | . 28 14 12 1 3 Ballistic Cannon 2 | . . . . 9 5 Peak Build Rating 14 | 6 11 10 12 13 14 Average Rating 8 | 3 8 7 9 11 8 On Entrance 7 | . 6 10 8 12 11 Naked Turns . | . . . . . . Heaviest Build 17 | 12 17 12 11 17 16 Greatest Support 40 | 40 40 20 12 12 20 Greatest Overweight (x) 3 | 1 . 3 2 1 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 8 8 5 5 Average Capacity 6 | 6 8 8 5 5 5 Most Carried 8 | 4 8 6 5 5 3 Average Carried 3 | 1 3 4 4 4 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 1 6 6 5 4 2 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 667 | 203 140 85 108 72 59 Remotely . | . . . . . . Salvage Created 716 | . 163 125 108 69 251 Parts 54 | . 11 13 9 7 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 3 5 5 2 5 Melee 4 | . . 3 . . 1 Guns 11 | . 3 2 5 . 1 Cannons 4 | . . . . 2 2 Classes Destroyed 6 | . 2 1 1 1 1 Watcher 3 | . 1 . 1 . 1 Swarmer 7 | . . 3 4 . . Grunt 9 | . 3 2 . 1 3 Brawler 1 | . . . . 1 . Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 2 3 3 2 3 Combat Bots Only 3 | . 2 3 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 271 | . 21 89 49 4 108 Missed 72 | . 7 20 16 2 27 Damage Taken 2476 | . 203 759 300 21 1193 Core 881 | . 16 229 59 11 566 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . . 12 . 37 Core Remaining (%) 61 | 100 . 2 . 82 . Volleys Fired 79 | . 19 14 25 4 17 Largest 3 | . 2 2 2 2 3 Hottest 122 | . 40 60 83 102 122 Shots Fired 154 | . 38 25 50 8 33 Gun 139 | . 38 25 50 4 22 Cannon 15 | . . . . 4 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 103 | . 38 20 25 4 16 Thermal 51 | . . 5 25 4 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 4 7 3 4 Robot Miss Streak 5 | . 2 2 4 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 92 | . 26 15 26 4 21 Core Hits 54 | . 15 17 9 3 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1291 | . 201 192 352 79 467 Guns 901 | . 201 148 352 18 182 Cannons 178 | . . . . 61 117 Explosions . | . . . . . . Melee 168 | . . . . . 168 Ramming 44 | . . 44 . . . Kinetic 605 | . 201 116 95 61 132 Thermal 474 | . . 32 257 18 167 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 168 | . . . . . 168 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 32 | . . . . . 32 Knockbacks 3 | . . 1 . . 2 Impact 1 | . . 1 . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . 8 . . . Shots . | . . . . . . Rammed 10 | . 1 9 . . . Targets Rammed 17 | . 1 16 . . . Kicked 7 | . . 7 . . . Crushed . | . . . . . . Highest Temperature 449 | . 32 158 301 186 449 Average Temperature 153 | . 11 79 177 94 224 Received Heat Transfer 846 | . 114 306 18 12 396 Effects 9 | . . . . . 9 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1111 | . . 75 629 37 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 185 | . 117 95 185 123 159 Initial 72 | . . 45 37 72 47 Average 76 | . 48 85 101 96 104 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 6 5 9 2 10 Peak Tracking Total 7 | . 2 5 4 2 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 966 | 85 240 162 176 144 159 Spaces Moved 771 | 63 109 78 215 147 159 Core 55 | 37 . 5 5 . 8 Treads 112 | 26 86 . . . . Legs 62 | . 23 5 . . 34 Wheels . | . . . . . . Hover . | . . . . . . Flight 542 | . . 68 210 147 117 Fastest Speed 31 | 50 120 100 34 34 31 Average Speed 81 | 117 151 120 37 85 53 Slowest Speed 280 | 160 160 200 200 114 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 27 10 28 26 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 964 | 74 153 123 263 158 193 Wait . | . . . . . . Move 763 | 62 108 77 211 146 159 Hop 1 | . . . 1 . . Pick Up 36 | 6 12 7 7 . 4 Fast Attach 4 | 1 . . 2 1 . Attach 28 | 5 2 7 7 1 6 Detach 2 | . . . 1 1 . Swap 11 | . 5 1 4 1 . Drop 16 | . 6 1 5 4 . Fire 79 | . 19 14 25 4 17 Melee 7 | . . . . . 7 Ram 9 | . . 9 . . . Kick 7 | . . 7 . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 17) 326 | -10/Materials | Entered Mines 356 | -10/Mines | Core integrity fell below 50% 374 | -10/Mines | Discovered new exit (range 12) 380 | -10/Mines | Core integrity fell below 20% 409 | -10/Mines | Lost 7 parts (2p2n3w) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 587 | -9/Materials | Lost 4 parts (1p3n) 660 | -9/Materials | Discovered new exit (range 11) 663 | -9/Materials | Identified exit to Mines 664 | -9/Materials | Entered Mines 762 | -9/Mines | Discovered new exit (range 10) 769 | -9/Mines | Learned location of 1 exit from Proximity Caves 807 | -9/Mines | Identified exit to Materials 808 | -9/Mines | Entered Materials 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 909 | -8/Materials | Core integrity fell below 50% 930 | -8/Materials | Lost 9 parts (1p4n1u3w) 954 | -8/Materials | Core integrity fell below 20% 967 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. Aluminum Leg destroyed. Slug penetrates Wall. Acquired Hvy. Mace. Slug penetrates Wall. Aluminum Leg destroyed. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] Acquired 10 matter. Slug penetrates Y-45 Defender. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Beam Rifle fried. Y-45 Defender destroyed. Slug penetrates Wall. Penetrated by Slug. 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