Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.24 @ 15:05:44 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1698) 1698 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3892 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 353/550 Matter 246/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Weight Redist. System Advanced Targeting Computer Core Shielding Improved Weapon Shielding EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Armored Treads Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod Weight Redist. System Advanced Targeting Computer Core Shielding Improved Weapon Shielding EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Katana [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 73 | 6 13 27 27 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 5 5 6 Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel 14 | . 3 5 6 Hover . | . . . . Flight . | . . . . Utility 22 | 1 6 6 9 Device 5 | . 1 . 4 Storage 8 | 1 2 2 3 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 6 | . 2 3 1 Artifact . | . . . . Weapon 27 | 2 2 14 9 Energy Gun 3 | . . 3 . Energy Cannon 9 | . 1 2 6 Ballistic Gun 2 | 2 . . . Ballistic Cannon 9 | . 1 6 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 98 | . 99 96 98 Engine 9 | . 12 10 8 Treads 5 | . 15 . . Wheel 15 | . 8 20 16 Device 3 | . . . 10 Storage 23 | . 24 20 25 Processor 7 | . 2 10 11 Protection 12 | . 9 16 10 Energy Gun 1 | . . 5 . Energy Cannon 6 | . 6 5 7 Ballistic Gun 5 | . 17 . . Ballistic Cannon 5 | . 1 9 6 Naked Turns . | . . . . Heaviest Build 62 | 15 43 49 62 Greatest Support 40 | 20 40 32 32 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 16 16 20 Average Capacity 16 | 6 15 15 19 Most Carried 20 | 7 16 16 20 Average Carried 14 | 3 11 14 18 Final Capacity 20 | 8 16 16 20 Final Carried 19 | 7 13 16 19 Class Distribution -------------------- 67% | Hacker-Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1629 | 234 368 502 525 Remotely . | . . . . Salvage Created 3007 | . 656 1379 972 Parts 154 | . 23 69 62 Haulers Intercepted 11 | . 2 5 4 Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 45 | . 6 18 21 Guns 8 | . 5 3 . Cannons 35 | . 1 15 19 AOE 2 | . . . 2 Classes Destroyed 9 | . 5 2 2 Builder 2 | . . . 2 Hauler 11 | . 2 5 4 Recycler 12 | . 5 6 1 Watcher 8 | . 2 3 3 Swarmer 15 | . 4 3 8 Grunt 17 | . 2 9 6 Duelist 1 | . . 1 . Sentry 11 | . . 5 6 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 7 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1038 | . 98 166 774 Core 230 | . 13 20 197 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 94 95 . Volleys Fired 189 | . 48 66 75 Largest 2 | . 2 2 2 Hottest 110 | . 95 95 110 Shots Fired 302 | . 78 102 122 Gun 58 | . 46 12 . Cannon 240 | . 32 90 118 Launcher 4 | . . . 4 Special . | . . . . Kinetic 163 | . 50 58 55 Thermal 115 | . 28 44 43 Explosive 4 | . . . 4 Electromagnetic 20 | . . . 20 Robot Hit Streak 40 | . 19 40 32 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 250 | . 63 87 100 Core Hits 105 | . 22 38 45 Critical Hits 5 | . . 1 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . . 3 Melee Attacks 9 | . . 9 . Impact 9 | . . 9 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4769 | . 721 1649 2399 Guns 490 | . 282 208 . Cannons 4050 | . 439 1441 2170 Explosions 229 | . . . 229 Melee . | . . . . Ramming . | . . . . Kinetic 2213 | . 335 919 959 Thermal 2010 | . 386 730 894 Explosive 164 | . . . 164 Electromagnetic 382 | . . . 382 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 6 | . 6 . . Message Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 131 | . 10 65 56 Projectiles 103 | . 10 65 28 Explosions 28 | . . . 28 Melee . | . . . . Knockbacks 17 | . . 8 9 Impact . | . . . . Kinetic 17 | . . 8 9 Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 112 291 360 Average Temperature 57 | . 36 48 96 Received Heat Transfer 462 | . 18 111 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 3787 | . 814 1554 1419 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 515 | . 143 491 515 Initial 18 | . . 2 18 Average 118 | . 43 125 190 Maximum Alert Level 2 | . . 2 2 Low Security (%) 80 | 100 100 79 60 Level 1 13 | . . 14 26 Level 2 6 | . . 6 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 12 27 43 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 10 | . . 5 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 9 7 2 Terminals 14 | . 7 6 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 63 | . 21 38 4 Successful 49 | . 11 35 3 Failed 14 | . 10 3 1 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 33 | . 14 17 2 Terminals 45 | . 17 26 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 4 | . 4 . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 33 | . 9 23 1 Robot Analysis 2 | . . 2 . Prototype ID Bank 3 | . . 3 . Terminal Index 2 | . 1 1 . Repair Station Index 1 | . . 1 . Alert Level 4 | . . 4 . Unreport Threat 4 | . . 3 1 Locate Traps 2 | . 2 . . Maintenance Status 2 | . . 2 . Transport Status 1 | . . 1 . Hauler Manifests 3 | . 1 2 . Registered Components 2 | . 1 1 . Registered Prototypes 1 | . . 1 . Zone Layout 6 | . 4 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 5 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 25 | . . . 25 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2932 | 74 908 1000 950 Spaces Moved 1645 | 52 509 585 499 Core 5 | 5 . . . Treads 286 | . 286 . . Legs 57 | 47 10 . . Wheels 1297 | . 213 585 499 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 110 Average Speed 119 | 113 140 110 110 Slowest Speed 180 | 120 180 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 95 47 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 19 | . . 9 10 Terrain Destroyed 56 | . . 9 47 Melee 9 | . . 9 . Projectile 2 | . . . 2 AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2290 | 64 629 822 775 Wait 295 | . 38 104 153 Move 1642 | 51 508 584 499 Hop . | . . . . Pick Up 46 | 7 14 15 10 Fast Attach 14 | 6 1 2 5 Attach 14 | . 3 5 6 Detach 3 | . . 1 2 Swap 45 | . 9 20 16 Drop 33 | . 8 16 9 Fire 189 | . 48 66 75 Melee 9 | . . 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 187 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Discovered exit to Mines (range 17) 308 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 16) 600 | -10/Materials | Discovered exit to Materials (range 16) 695 | -10/Materials | Discovered exit to Mines (range 6) 924 | -10/Materials | Discovered exit to Materials (range 11) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Identified exit to Mines 1290 | -9/Materials | Discovered exit to Mines (range 7) 1966 | -9/Materials | Identified exit to Materials 1966 | -9/Materials | Discovered exit to Materials (range 14) 1983 | -9/Materials | Entered another Materials area 1983 | -8/Materials | Evolved 2 slots: Utility x2 2285 | -8/Materials | Build established: Scavenger-Mutant 2366 | -8/Materials | Repaired Adv. Beam Cannon 2636 | -8/Materials | Identified exit to Factory 2636 | -8/Materials | Discovered exit to Factory (range 11) 2933 | -8/Materials | Self-destructed Last Messages --------------- 02830_ Acquired Lgt. Armor Plating. 02830_ K-01 Serf collects debris. 02835_ Acquired 13 matter. 02837_ K-01 Serf collects debris. 02842_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02880_ Dropped Weapon Shielding. 02880_ Acquired Imp. Weapon Shielding. 02906_ S-10 Pest destroyed. 02906_ U-05 Engineer lays Concrete. 02908_ Critical hit. 02909_ U-05 Engineer lays Concrete. 02911_ S-10 Pest destroyed. 02911_ U-05 Engineer lays Concrete. 02913_ S-10 Pest destroyed. 02914_ U-05 Engineer lays Concrete. 02915_ The unstable cave ceiling collapses. 02915_ U-05 Engineer lays Concrete. 02933_ K-01 Serf collects debris. 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"" ????????????????? | | ??#####+## #?????????????????? | | ??# k # # ###???????????????? | | ??# # +???????????????? | | ??# ! #???????????????? | | ??# "" #???????????????? | | ??# S""@ #???????????????? | | ??# "" #???????????????? | | ??####### #???????????????? | | ????????# #???????????????? | | ????????## #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# ###########?????? | | ?????????###+#### #?????? | | ????????#### #### ! #?????? | | ????????# # ## #?????? | | ???????## =* ## #?????? | | ?????### # [#####+#######?????? | | ?????# = #??????????? | | ?????# #??????????? | | ?????## #??????????? | | ###### #??????????? | | # ########??????????? | | # a ## ###########???????? | | # ^ ## ## #???????? | | # # # """ """#???????? | | # # !# """ T"#???????? | | # + a #=""" """#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneArmoredRedirector Manual? 0 Play Time 01:05:26 Cumulative 26.4 hours Start 2021.05.24 @ 14:02:41 End 2021.05.24 @ 15:05:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 4 Adventurer 2 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e069604c-d856-4feb-b3c5-c4e5b6062552