Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.02 @ 14:13:33 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (3874) 3874 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 8157 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 330 Cogmind --------- Core Integrity 507/700 Matter 199/300 Energy 100/100 System Corruption 9% Temperature Hot (211) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Light Treads Wheel Wheel Wheel Compact Wheel High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Improved Sensor Array Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Wheel Wheel Wheel Compact Wheel High-capacity Storage Unit Large Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Scythe [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 227 | 2 26 38 33 96 32 Power 7 | . 1 4 . 1 1 Engine 5 | . 1 3 . 1 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 138 | 1 10 19 21 69 18 Treads 71 | . 2 9 12 36 12 Leg 2 | . 2 . . . . Wheel 65 | 1 6 10 9 33 6 Hover . | . . . . . . Flight . | . . . . . . Utility 43 | 1 8 6 4 12 12 Device 17 | 1 3 1 1 6 5 Storage 3 | . 2 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 22 | . 3 4 3 6 6 Artifact . | . . . . . . Weapon 39 | . 7 9 8 14 1 Energy Gun 22 | . 3 6 4 9 . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 4 | . 1 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 8 | . 2 2 3 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 2 1 1 . Parts Lost 28 | . 3 5 . 7 13 Power 4 | . . 1 . 1 2 Propulsion 10 | . . 2 . 2 6 Utility 9 | . 1 1 . 3 4 Weapon 5 | . 2 1 . 1 1 Highest Loss Streak 12 | . 1 3 . 3 12 Average Slot Usage (%) 99 | . 99 99 100 98 98 Engine 10 | . 13 10 11 9 6 Treads 9 | . 1 11 12 12 9 Leg 1 | . 6 . . . . Wheel 21 | . 20 21 20 22 20 Device 10 | . 3 12 11 10 19 Storage 10 | . 14 11 11 9 7 Protection 11 | . 10 9 11 15 10 Energy Gun 16 | . 12 17 19 17 7 Energy Cannon 1 | . 5 3 . . . Ballistic Gun 2 | . 9 . . . 6 Naked Turns . | . . . . . . Heaviest Build 114 | 13 92 102 102 112 114 Greatest Support 60 | 20 20 26 40 60 60 Greatest Overweight (x) 10 | 1 4 9 10 4 3 Average Overweight (x) 3 | . 2 3 4 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 18 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 7 16 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 24 25 25 24 22 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2676 | 226 500 400 330 961 259 Remotely . | . . . . . . Salvage Created 6059 | 88 830 1504 1092 2050 495 Parts 342 | 6 41 104 59 108 24 Haulers Intercepted 17 | . 1 5 5 6 . Recyclers Shooed 6 | . 3 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 93 | . 11 28 15 32 7 Guns 78 | . 8 18 15 30 7 Cannons 12 | . 3 9 . . . AOE 1 | . . 1 . . . Classes Destroyed 14 | 2 5 4 1 2 . Worker 7 | . . 3 1 3 . Builder 9 | . 3 4 1 1 . Tunneler 1 | 1 . . . . . Hauler 17 | . 1 5 5 6 . Recycler 7 | 1 3 . . 2 1 Mechanic 2 | . . . 1 1 . Operator 6 | . 1 1 . 2 2 Watcher 6 | . 1 3 1 1 . Swarmer 18 | . . 10 1 7 . Grunt 42 | . 11 10 5 13 3 Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Sentry 25 | . . 7 9 8 1 Hunter 5 | . . . . 2 3 Best Kill Streak 4 | 2 3 4 4 4 3 Combat Bots Only 4 | . 2 4 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 5918 | . 550 1084 440 2191 1653 Core 766 | . 103 163 53 254 193 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 58 . 46 53 . Volleys Fired 387 | 2 73 93 51 138 30 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 70 116 116 110 122 86 Shots Fired 774 | 4 146 186 102 276 60 Gun 710 | 4 125 143 102 276 60 Cannon 64 | . 21 43 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 109 | 2 55 10 . 12 30 Thermal 665 | 2 91 176 102 264 30 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 11 10 12 16 11 Robot Miss Streak 5 | 1 4 5 2 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . . . . 4 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 516 | 3 91 107 75 192 48 Core Hits 200 | 2 31 48 28 68 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 29 | 1 5 6 1 11 5 Burn 29 | 1 5 6 1 11 5 Melee Attacks 16 | . 3 2 8 3 . Impact 15 | . 3 2 8 2 . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9827 | 40 1459 2042 1546 3842 898 Guns 8816 | 40 1230 1472 1458 3718 898 Cannons 685 | . 229 456 . . . Explosions 114 | . . 114 . . . Melee 212 | . . . 88 124 . Ramming . | . . . . . . Kinetic 1088 | 27 476 74 . 158 353 Thermal 8527 | 13 983 1968 1458 3560 545 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 119 | . . . 88 31 . Slashing 93 | . . . . 93 . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . 3 10 . 21 . Projectiles 13 | . 3 10 . . . Explosions . | . . . . . . Melee 21 | . . . . 21 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 19 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 9 324 78 54 372 211 Average Temperature 74 | 6 94 20 19 95 53 Received Heat Transfer 1902 | . 306 336 141 846 273 Effects 3 | . 3 . . . . Energy Bleed 2 | . 2 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 2 | . . . . 2 . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 39 | . 3 12 1 17 6 Heat Transferred 18697 | 111 2479 4305 2923 7585 1294 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 857 | 10 240 344 476 857 779 Initial 389 | . 6 . 120 69 389 Average 262 | 7 85 177 228 457 463 Maximum Alert Level 3 | . 1 1 2 3 3 Low Security (%) 48 | 100 87 66 43 20 . Level 1 29 | . 12 33 44 25 28 Level 2 14 | . . . 12 27 66 Level 3 7 | . . . . 26 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 3 4 5 4 5 Investigation 4 | . 2 . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 12 | . 1 4 2 2 3 Assault 1 | . . . . 1 . Garrison 3 | . . . 2 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 12 | . 3 3 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 189 | . 22 47 31 62 27 Peak Tracking Total 15 | . 3 6 4 7 15 Tactical Retreats 10 | . 3 2 . 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 10 | . 4 . 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 11 | . 1 3 4 3 . Max in Single Turn 1 | . 1 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 38 | . 8 8 10 8 4 Terminals 25 | . 5 4 9 6 1 Fabricators 1 | . . . . . 1 Repair Stations 4 | . 1 2 . 1 . Recycling Units 4 | . 2 . . 1 1 Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 129 | . 23 33 29 34 10 Successful 72 | . 14 23 16 18 1 Failed 57 | . 9 10 13 16 9 Catastrophic 7 | . 1 . 2 1 3 Database Lockouts . | . . . . . . Manual 64 | . 9 15 17 21 2 Terminals 90 | . 15 21 27 25 2 Fabricators 2 | . . . . . 2 Repair Stations 17 | . 4 6 . 7 . Recycling Units 9 | . 4 . . 2 3 Scanalyzers 6 | . . 6 . . . Garrison Access 5 | . . . 2 . 3 Terminal Hacks 35 | . 5 10 14 6 . Part Schematic 4 | . 1 . . 3 . Prototype ID Bank 12 | . . 5 4 3 . Open Door 3 | . . . 3 . . Branch Access Points 1 | . . 1 . . . Alert Level 3 | . 1 1 1 . . Unreport Threat 6 | . 2 1 3 . . Locate Traps 5 | . 1 2 2 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 3 4 . 6 . Scan Component 7 | . 2 2 . 3 . Repair 6 | . 1 2 . 3 . Recycling Unit Hacks 3 | . 2 . . 1 . Retrieve Components 3 | . 2 . . 1 . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 4 3 2 5 1 Terminals 14 | . 4 3 2 4 1 Track 6 | . 2 1 1 2 . Botnet 8 | . 2 2 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 31 | . 5 6 8 8 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 1 3 . 3 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 2 . 3 . Time 202 | . 26 86 . 90 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 8 . . 10 . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 104 | . . . 104 . . Total Damage 970 | . . . 970 . . Kills 16 | . . . 16 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 7381 | 53 1263 2104 1568 1865 528 Spaces Moved 3817 | 36 683 1072 849 868 309 Core . | . . . . . . Treads 18 | . 1 . 8 7 2 Legs 38 | 19 19 . . . . Wheels 3761 | 17 663 1072 841 861 307 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 95 135 140 125 125 Average Speed 134 | 108 125 141 144 126 125 Slowest Speed 560 | 120 560 215 360 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 84 92 96 85 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . 2 2 1 1 . Terrain Destroyed 23 | . 2 19 1 1 . Melee 6 | . 2 2 1 1 . Projectile . | . . . . . . AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 5291 | 46 945 1485 1073 1353 389 Wait 655 | 2 110 225 118 190 10 Move 3812 | 35 682 1071 848 867 309 Hop . | . . . . . . Pick Up 93 | 3 32 26 2 25 5 Fast Attach 21 | 2 6 5 2 6 . Attach 35 | . 9 8 . 12 6 Detach 2 | . 1 1 . . . Swap 171 | . 11 25 31 78 26 Drop 99 | 2 18 29 13 34 3 Fire 387 | 2 73 93 51 138 30 Melee 16 | . 3 2 8 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Lgt. Armor Plating 822 | -10/Materials | Discovered new exit (range 12) 854 | -10/Materials | Discovered new exit (range 3) 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Discovered new exit (range 4) 1914 | -9/Materials | Repaired Lgt. Armor Plating 1925 | -9/Materials | Discovered new exit (range 9) 1954 | -9/Materials | Build established: Scavenger-Mutant 2147 | -9/Materials | Discovered new exit (range 6) 2367 | -9/Materials | Lost 3 parts (1p1n1u) 2639 | -9/Materials | Discovered new exit (range 16) 2737 | -9/Materials | Build established: Mutant 2800 | -9/Materials | Discovered new exit (range 8) 2898 | -9/Materials | Identified exit to Mines 2898 | -9/Materials | Identified exit to Storage 3062 | -9/Materials | Repaired Hvy. Particle Gun 3421 | -9/Materials | Entered Storage 3888 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3942 | -9/Storage | Core integrity fell below 50% 4548 | -9/Storage | Used back door to open Recycling access 4548 | -9/Storage | Discovered new exit (range 4) 4847 | -9/Storage | Garrison activated, responded to threat 4968 | -9/Storage | Discovered new exit (range 15) 4989 | -9/Storage | Entered Materials 4989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5301 | -8/Materials | Lost 3 parts (1n1u1w) 5447 | -8/Materials | Repaired Structural Scanner 5480 | -8/Materials | Repaired Med. Armor Plating 5513 | -8/Materials | Repaired Imp. Treads 6080 | -8/Materials | Garrison activated, responded to threat 6501 | -8/Materials | Build established: Scavenger-Mutant 6589 | -8/Materials | First assault squad dispatched 6842 | -8/Materials | Discovered new exit (range 11) 6854 | -8/Materials | Entered Factory 6854 | -7/Factory | Evolved 2 slots: Utility x2 7219 | -7/Factory | Build established: Scavenger-Skirmisher 7356 | -7/Factory | Cargo convoy interrupted 7382 | -7/Factory | Self-destructed Last Messages --------------- 07374_ H-55 Commando destroyed. 07374_ Switching to secondary target: H-55 Commando. 07374_ U-05 Engineer builds a Wall. 07374_ Penetrated by Slug. 07374_ Hrd. Light Armor Plating destroyed. 07376_ Penetrated by Slug. 07376_ Imp. Heat Sink destroyed. 07376_ Slug penetrates Wall. 07376_ Lgt. Treads destroyed. 07377_ H-55 Commando suffers critical hit (Burn). 07377_ Slug penetrates Wall. 07379_ Lgt. Treads destroyed. 07379_ Penetrated by Slug. 07379_ H-55 Commando destroyed. 07379_ Switching to secondary target: H-55 Commando. 07381_ Lgt. Nuclear Core destroyed. 07382_ Penetrated by Slug. 07382_ Adv. Beam Rifle destroyed. 07382_ Penetrated by Slug. 07382_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ????????????????????????????????????????? ? ? # | | ?????????????????????????????????????????? # | | ????????????????????????????????????????????? / | | ????????????????? ??????????????????? # | | ???????????#?????#####+####??????????????????? # | | ???????????? ##### #######???????? ?? # | | ????????????? ##### ^ ???????? ### | | ????????????? ????????? | | ???????????????? k ?????????? | | ????????????????? k ???????????? | | ?????????????????##t!= ????????????? ### | | ?????????????????##=%/ "%%###################?#### | | ???????????????????## m#####################????? | | ??????????????????? # =#*p ##????? | | ??????????????????? # hh!h[ ##????? | | ??????????????????? # =#@! [ ##????? | | ??????????????????? # #= g ##????? | | ???????????????????## # g ####### | | ??????????????????? #pp g ####### | | ????????????????## + + | | ????????????????## # ####### | | ????????????????## ########################## | | ????????????????##+###+####### # ????? | | ????????????????## ???????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySignalLance Manual? 0 Play Time 02:15:09 Cumulative 1106.7 hours Start 2021.07.01 @ 19:54:37 End 2021.07.02 @ 14:13:33 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8522fc96-a461-4674-ae9f-fed79897ed4e