Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 05:12:42 Player: omnishade Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (86) 86 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 2064 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 36/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Weight Redist. System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Shield Generator > --- WEAPON ----------- Improved Datajack Plasma Cutter > --- INVENTORY -------- Light Ion Engine Compact Battery Weight Redist. System Reaction Control System Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Improved Datajack Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 34 | 7 5 3 9 10 Power 5 | 1 1 . 1 2 Engine 4 | 1 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 3 2 . . 1 Treads 1 | 1 . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 2 . . 1 Utility 11 | 1 1 2 2 5 Device 8 | . 1 1 2 4 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 1 1 6 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 6 | . 1 . 4 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 1 12 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 84 87 75 44 Engine 11 | . 14 14 11 3 Leg 1 | . 7 . . . Flight 20 | . 20 28 22 8 Device 16 | . 9 13 20 16 Protection 1 | . . 2 1 . Ballistic Gun 6 | . 18 12 1 2 Special Weapon 8 | . 9 14 7 2 Special Melee Weapon 6 | . . 1 11 3 Peak Build Rating 20 | 6 6 11 17 20 Average Rating 11 | 3 5 6 15 12 On Entrance 7 | . 6 6 11 14 Naked Turns . | . . . . . Heaviest Build 14 | 13 13 7 13 14 Greatest Support 20 | 20 20 8 14 14 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 3 2 2 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 2 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 535 | 220 47 108 102 58 Remotely . | . . . . . Salvage Created 176 | . 47 . 61 68 Parts 12 | . 5 . . 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 7 | . 3 . . 4 Guns 7 | . 3 . . 4 Classes Destroyed 2 | . 1 . 1 . Recycler 1 | . . . 1 . Swarmer 7 | . 3 . . 4 Best Kill Streak 3 | . 3 . 1 2 Combat Bots Only 3 | . 3 . . 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 164 | . 11 . 29 124 Missed 56 | . 3 . 17 36 Damage Taken 1167 | . 63 . 141 963 Core 601 | . 9 . 38 554 Absorbed by Shields 54 | . . . 17 37 Core Remaining (%) 95 | 100 . 96 90 . Volleys Fired 53 | . 11 . 17 25 Largest 2 | . 2 . 1 1 Hottest 120 | . 120 . 100 20 Shots Fired 60 | . 18 . 17 25 Gun 50 | . 13 . 12 25 Cannon . | . . . . . Launcher . | . . . . . Special 10 | . 5 . 5 . Kinetic 50 | . 13 . 12 25 Thermal 10 | . 5 . 5 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 5 . 5 7 Robot Miss Streak 6 | . 3 . 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | . 6 . 11 17 Core Hits 15 | . 3 . 3 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 255 | . 65 . 63 127 Guns 216 | . 65 . 30 121 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 216 | . 65 . 30 121 Thermal 33 | . . . 33 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 60 . 35 23 Average Temperature 18 | . 25 . 10 17 Received Heat Transfer 280 | . . . 66 214 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 512 | . 132 86 512 490 Initial 215 | . . 51 33 215 Average 157 | . 83 56 186 335 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 72 | 100 100 100 71 . Level 1 19 | . . . 21 68 Level 2 7 | . . . 6 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 3 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 7 . 49 25 Peak Tracking Total 14 | . 3 . 14 12 Tactical Retreats 16 | . 1 . 11 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 1 3 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 1 4 3 Successful 8 | . 3 1 2 2 Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 1 1 2 Record 2 | . 2 . . . Prototype ID Bank 2 | . . . 1 1 Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . no_distress 2 | . . . 2 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 19 | . . 2 17 . Total Damage 128 | . . 25 103 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1332 | 60 232 245 603 192 Spaces Moved 2333 | 44 324 603 1081 281 Core 73 | 11 . . . 62 Treads 4 | 4 . . . . Legs 60 | 29 31 . . . Wheels . | . . . . . Hover . | . . . . . Flight 2196 | . 293 603 1081 219 Fastest Speed 37 | 50 37 37 37 37 Average Speed 39 | 106 44 37 37 41 Slowest Speed 160 | 160 120 37 37 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 35 | . 1 6 16 12 Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 40 98 64 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . 4 . 2 . Terrain Destroyed 6 | . 4 . 2 . Melee . | . . . . . Projectile 6 | . 4 . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2587 | 55 383 618 1212 319 Wait 134 | . 33 14 86 1 Move 2266 | 43 321 592 1049 261 Hop 28 | . 1 4 15 8 Pick Up 29 | 5 6 4 8 6 Fast Attach 5 | 3 . . . 2 Attach 12 | 3 1 2 . 6 Detach . | . . . . . Swap 17 | 1 4 1 9 2 Drop 18 | . 6 1 7 4 Fire 53 | . 11 . 17 25 Melee 5 | . . . 5 . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 18 | . . . 16 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Entered Mines 295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 306 | -10/Mines | Build established: Mutant 406 | -10/Mines | Discovered new exit (range 14) 483 | -10/Mines | Discovered new exit (range 11) 495 | -10/Mines | Met a Derelict shopkeep closing up shop 538 | -10/Mines | Entered Materials 538 | -9/Materials | Accompanied by 3 allies 538 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Discovered new exit (range 4) 1123 | -9/Materials | Discovered new exit (range 11) 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1273 | -8/Materials | Core integrity fell below 50% 1289 | -8/Materials | Lost 6 parts (1p2n1u2w) 1329 | -8/Materials | Core integrity fell below 20% 1333 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Flight Unit. Lgt. Nuclear Core destroyed. Destroyed Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. S-10 Pest destroyed. Acquired Flight Unit. Acquired 18 matter. Lgt. Assault Rifle destroyed. Flight Unit destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Slammed into G-47 Trooper. G-47 Trooper knocked back. Shield Generator destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. Weight Redist. System destroyed. 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""" # #????????? #?????????????????????? | | ???? # #????????? #?????????????????????? | | ??? ?# #????????? #?????????????????????? | | ???########?# #????????? #?????????????????????? | | #### #### #??????????#?????????????????????? | | " #????????????????????????????????? | | #### "T #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# ########????????????????????????????????? | | #??## ##???????????????????????????????????????? | | ##### #????????????????????????????????????????? | | # #????????????????????????????????????????? | | + /????????????????????????????????????????? | | // # # ???????????????????????????????????????? | | / # ###??????????????????????????????????????? | | ##### #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MappingFactoryRailgun Manual? 0 Play Time 00:31:51 Cumulative 4.4 hours Start 2024.08.25 @ 04:45:27 End 2024.08.25 @ 05:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c2beabe-0434-4d0b-b483-c06c7018bf8d