Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.22 @ 22:17:17 Player: Vidali Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (316) 1580 Value Destroyed (14596) 14596 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (6568) 6568 TOTAL SCORE: 32304 Bonus ------- High Alert Combat Kills 1585 Follower Combat Kills 1817 Met R17 at Cetus 500 Win 3000 Friendly Fire -334 Cogmind --------- Core Integrity 1158/1600 Matter 285/300 Energy 996/1000 System Corruption 14% Temperature Cool (0) Movement Rolling (110) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Enhanced Optical Array Advanced Targeting Computer Recoil Nullifier Improved Utility Shielding Improved Utility Shielding Graphene Brace > --- WEAPON (8) ------- Gamma Rifle Gamma Rifle Phase Gun Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Kinecellerator ECM Suite Improved Utility Shielding Layered Light Armor Plating Point Defense Array Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Energy Well Enhanced Optical Array ECM Suite Improved Utility Shielding Improved Shock Absorption System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Advanced Sensor Array Recoil Nullifier Kinecellerator Improved Utility Shielding Improved Utility Shielding Gamma Rifle Improved Plasma Cutter Enhanced Force Lance [Rating: 169] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Heavy Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 . 2 . . 4 . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . . . . 2 . . . . . Utility 7 | . . . . 2 . . 2 . . . 2 . . . . . . . . 1 . Weapon 6 | . . 2 . . . . . . . . . . . . . . . . 2 . 2 Parts Attached 233 | 6 2 21 . 5 17 2 20 2 2 6 21 2 1 8 . 9 9 10 30 19 41 Power 35 | 1 . 3 . 1 5 1 1 . . 1 2 . 1 . . . 2 1 6 4 6 Engine 12 | 1 . 2 . . 5 1 1 . . 1 1 . . . . . . . . . . Core 5 | . . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 1 6 4 6 Propulsion 66 | 2 . 4 . 1 3 . 12 1 . 1 6 1 . 4 . 2 4 3 10 6 6 Treads 14 | . . 2 . . . . . . . . . . . . . . . 2 10 . . Leg 25 | . . . . . . . 12 1 . . 4 1 . . . . . . . 6 1 Wheel 16 | 2 . 2 . 1 2 . . . . . . . . 1 . . 3 . . . 5 Hover 4 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . Flight 7 | . . . . . . . . . . 1 . . . 3 . 2 1 . . . . Utility 68 | 1 1 5 . 3 2 . 3 1 1 2 8 1 . 1 . 5 3 2 9 5 15 Device 40 | . 1 1 . . . . 3 . 1 1 5 1 . 1 . 4 3 1 8 3 7 Storage 7 | 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 2 Processor 15 | . . 2 . 2 1 . . 1 . 1 3 . . . . 1 . 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . 1 . . 1 . . . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 1 9 . . 7 1 4 . 1 2 5 . . 3 . 2 . 4 5 4 14 Energy Gun 17 | 2 1 2 . . . . . . . . . . . . . . . 1 3 1 7 Energy Cannon 7 | . . . . . . . . . . . 1 . . . . . . . . . 6 Ballistic Gun 31 | . . 7 . . 6 1 4 . . 2 3 . . 3 . 2 . 3 . . . Ballistic Cannon 6 | . . . . . . . . . . . 1 . . . . . . . 1 3 1 Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 4 . 1 . . . . . . 3 . . . 2 5 2 . Parts Lost 120 | . . 10 . . 1 . 8 10 . 4 6 . 1 . 1 2 7 9 28 16 17 Power 15 | . . 2 . . . . . 1 . . 1 . 1 . . . 1 . 4 3 2 Propulsion 37 | . . 3 . . . . 5 4 . 1 2 . . . . . 3 4 10 3 2 Utility 31 | . . 2 . . 1 . . 2 . 1 2 . . . 1 . 3 2 5 8 4 Weapon 37 | . . 3 . . . . 3 3 . 2 1 . . . . 2 . 3 9 2 9 Highest Loss Streak 12 | . . 7 . . 1 . 2 6 . 2 4 . 1 . 1 1 3 4 12 7 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 86 76 88 90 99 100 86 75 45 63 79 92 93 78 87 73 81 75 67 52 80 Engine 2 | . 14 7 11 2 8 9 6 5 . 5 1 . . . . . . . . . . Core 1 | . . 1 . 6 . . . . . . 3 5 4 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 3 5 7 Treads 1 | . . 3 . . . . . . . . . . . . . . . . 15 1 . Leg 7 | . . . . . . . 23 24 6 2 12 22 23 12 . . . . . 14 8 Wheel 5 | . 28 12 11 9 17 18 1 . . . . . . 2 5 4 5 7 . . 14 Flight 2 | . . . . . . . . . . 3 . . . 6 17 18 16 7 . . . Device 11 | . 1 11 11 2 . . 8 12 9 11 13 15 17 14 11 7 15 15 17 13 13 Storage 2 | . 14 3 . 6 9 9 3 . . . . . . . . . . . 1 . 8 Processor 17 | . . 4 11 27 26 27 20 16 20 20 23 23 23 23 22 15 16 18 11 11 5 Energy Gun 1 | . 28 10 . . . . . . . . . . . . . . . . 4 . 5 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 12 Ballistic Gun 15 | . . 20 44 36 35 36 20 15 6 11 13 23 23 10 23 20 21 17 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 10 12 29 16 27 32 31 33 34 9 14 40 34 34 34 33 38 42 47 93 104 171 Greatest Support 215 | 32 32 46 16 32 32 26 72 66 15 15 66 71 71 71 16 42 51 160 215 180 180 Greatest Overweight (x) 4 | . . 1 . 1 1 1 . 1 . 4 3 . . 2 2 2 4 4 1 1 2 Average Overweight (x) . | . . . . . . 1 . . . 1 . . . . 2 . . 2 . . . Largest Inventory Capacity 20 | 8 8 15 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 20 20 20 Average Capacity 8 | 7 8 7 5 8 10 10 8 5 5 5 5 5 5 5 5 5 5 5 11 7 19 Most Carried 20 | 3 1 10 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 15 11 20 Average Carried 5 | . . 5 4 7 9 9 5 4 3 4 4 4 3 4 5 4 3 2 6 5 11 Final Capacity 20 | 8 8 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 20 5 20 Final Carried 15 | . . 4 5 10 10 9 5 3 5 5 5 4 5 5 5 3 3 3 7 5 15 Scrap Engine Consumption 67 | . . . . . . . 13 1 . . 28 . 1 1 1 7 4 11 . . . Constructs Created 7 | . . . . . . . 1 1 . . 2 . . . . 2 . 1 . . . Constructs Modified 8 | . . . . . . . . . . . 6 . . 1 . . 1 . . . . Class Distribution -------------------- 33% | Mutant 33% | Gunner 18% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -3/Research Mutant | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Matter Collected 9197 | 231 29 306 101 374 858 61 1278 97 56 126 856 67 70 . 246 263 1031 539 1273 375 960 Remotely 2036 | . . . . . . . 433 . 44 15 661 67 70 . 246 . 500 . . . . Salvage Created 15632 | . 186 889 104 778 1548 60 2176 64 . 167 1398 58 105 . 194 323 1255 653 2775 275 2624 Parts 804 | . 8 50 3 49 71 2 105 3 . 12 77 2 6 . 16 13 65 37 135 9 141 Haulers Intercepted 15 | . . 2 . 3 3 . 3 . . . 1 . . . . . 1 . 2 . . Recyclers Shooed 15 | . 1 . . . 2 . 3 . . . 3 . . . . . . . 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 3 . 8 . 1 6 . 16 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 247 | . 4 17 2 11 23 1 31 3 . 8 28 1 5 . 8 4 14 11 35 7 34 Melee 5 | . . . . . . . . . . . 5 . . . . . . . . . . Guns 183 | . 4 17 2 11 20 1 31 3 . 8 18 1 5 . 8 4 14 11 20 . 5 Cannons 47 | . . . . . . . . . . . 2 . . . . . . . 13 7 25 AOE 9 | . . . . . 3 . . . . . 3 . . . . . . . 1 . 2 Classes Destroyed 18 | . 1 6 1 2 2 . 3 . . 1 . . . . . . . . 1 . 1 Worker 20 | . . . . . 1 . 10 . . . . . . . . 1 . . 6 1 1 Builder 8 | . . . . . . . 2 . . . . . . . . . 3 . 2 . 1 Hauler 15 | . . 2 . 3 3 . 3 . . . 1 . . . . . 1 . 2 . . Recycler 3 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . Operator 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 18 | . . 1 . 3 1 . 2 . . . 3 . . . . 1 2 . 3 . 2 Swarmer 49 | . . 4 . 3 . . 3 3 . 5 13 . 5 . 5 . . 2 1 . 5 Grunt 84 | . 4 7 1 1 13 . 21 . . . 3 . . . 1 . 8 3 12 . 10 Brawler 8 | . . 1 . . 3 . 1 . . . . . . . . . . . 2 . 1 Duelist 4 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 36 | . . 5 . 6 6 1 . . . 1 2 . . . . 4 5 . 4 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 19 | . . . . 1 1 . 2 . . . 1 1 . . . . . 1 7 3 2 Programmer 34 | . . . . . . . 2 . . . 9 . . . . . 1 . 6 3 13 Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 13 | . 4 3 2 3 12 1 12 3 . 5 6 1 5 . 5 3 3 4 13 3 7 Combat Bots Only 6 | . 4 3 2 2 6 1 6 3 . 5 5 1 5 . 5 2 3 4 5 3 5 Max Kills in Single Turn 5 | . 1 2 1 2 5 1 2 1 . 1 5 1 2 . 3 1 2 2 3 1 3 Gunslinging 1 | . . 1 . 1 1 . . . . . 1 . 1 . . . 1 1 . . 1 Exploded 3 | . . . . . 3 . . . . . 3 . . . . . . . 1 . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Damage Taken 26333 | . 76 1309 9 217 631 . 1934 954 . 247 1608 61 97 . 274 485 1246 970 8552 4077 3586 Core 3029 | . 17 283 . 28 117 . 228 99 . 43 312 . . . 45 38 148 128 692 409 442 Absorbed by Shields 506 | . . . . . . . . . . . . . . . . . 69 437 . . . Reduced by Siege Mode 331 | . . . . . . . . . . . . . . . . . . . 331 . . Redirected to Shielding 263 | . . . . . . . . . . . . . . . . . . . . . 263 Regen/Repaired (Parts) 1133 | . . . . . . . 100 . . . 491 . . 86 13 . 271 107 65 . . Core Remaining (%) 67 | 100 93 . 29 . . 73 . . . 56 . . . . 64 . . 72 46 71 72 Volleys Fired 707 | . 14 54 2 27 58 1 111 12 1 14 43 2 3 . 8 22 51 45 128 41 70 Largest 6 | . 2 4 4 4 4 4 4 4 1 2 4 4 4 . 4 4 4 4 4 2 6 Hottest 557 | . 80 134 92 92 109 94 96 117 28 52 142 136 136 . 136 136 132 156 271 132 557 Shots Fired 2089 | . 28 119 8 108 202 4 300 31 1 20 148 10 13 . 32 88 203 133 343 47 251 Gun 1832 | . 28 119 8 108 201 4 300 31 1 20 146 10 13 . 32 88 203 133 281 5 101 Cannon 253 | . . . . . . . . . . . 2 . . . . . . . 59 42 150 Launcher 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1715 | . . 62 8 108 201 4 300 31 1 20 146 10 13 . 32 88 203 129 271 42 46 Thermal 257 | . 28 57 . . . . . . . . 2 . . . . . . 4 45 . 121 Explosive 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Electromagnetic 113 | . . . . . . . . . . . . . . . . . . . 24 5 84 Robot Hit Streak 73 | . 20 39 8 29 34 14 55 16 . 18 21 4 5 . 6 19 53 22 73 18 30 Robot Miss Streak 6 | . 1 2 . 1 2 . 2 1 . 1 3 1 3 . 4 2 6 1 2 1 3 Penetration Max 1 | . . . . . 1 . 1 1 . . 1 . . . 1 . 1 1 1 . . Secondary Targets 44 | . 1 4 1 2 5 . 6 . . 1 7 . 3 . . . 4 3 6 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . 1 1 . 1 . . . 1 1 1 . 1 Shots Hit Robots 1580 | . 26 101 6 80 159 4 250 24 . 18 112 4 6 . 13 64 110 101 286 43 173 Core Hits 670 | . 9 36 3 32 69 2 116 6 . 17 47 3 5 . 10 17 49 43 119 17 70 Critical Kills 35 | . . . . . . . 9 . . . 6 . . . 1 . 4 2 11 . 2 Critical Parts Destroyed 50 | . . . . 2 2 1 11 1 . . 5 1 1 . 1 1 7 6 7 . 4 Critical Strikes 114 | . . 2 . 2 2 1 20 1 . . 15 1 1 . 2 2 12 8 32 2 11 Burn 9 | . . 2 . . . . . . . . . . . . . . . . 5 . 2 Destroy 88 | . . . . 2 2 1 20 1 . . 12 1 1 . 2 2 12 8 18 . 6 Blast 12 | . . . . . . . . . . . . . . . . . . . 8 2 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Impale 3 | . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . 1 . 28 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . 1 . 28 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41865 | . 285 1473 90 1238 2811 64 5400 540 . 347 3818 68 209 . 344 1472 3085 2699 9526 1644 6752 Guns 31031 | . 285 1461 90 1238 2470 64 5222 540 . 347 3106 68 209 . 344 1439 3085 2699 6409 151 1804 Cannons 8424 | . . . . . . . . . . . 85 . . . . . . . 2444 1453 4442 Explosions 1986 | . . . . . 341 . 178 . . . 268 . . . . 33 . . 660 . 506 Melee 359 | . . . . . . . . . . . 359 . . . . . . . . . . Ramming 65 | . . 12 . . . . . . . . . . . . . . . . 13 40 . Kinetic 31568 | . . 736 90 1238 2470 64 5222 540 . 347 3106 68 209 . 344 1439 3085 2699 7451 1453 1007 Thermal 6594 | . 285 725 . . . . . . . . 353 . . . . 33 . . 924 . 4274 Explosive 1285 | . . . . . 341 . 178 . . . . . . . . . . . 660 . 106 Electromagnetic 1994 | . . . . . . . . . . . . . . . . . . . 478 151 1365 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 359 | . . . . . . . . . . . 359 . . . . . . . . . . Highest Corruption 21 | . . . . . . . 2 . . . 3 2 2 2 2 . 11 11 21 6 14 Average Corruption 5 | . . . . . . . 1 . . . 1 2 2 2 2 . 7 11 5 3 6 Corruption Purged 7 | . . . . . . . 2 . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . . 8 . . . 8 7 4 5 3 . 18 23 23 12 50 Message Errors 42 | . . . . . . . 1 . . . 1 2 1 1 2 . 7 4 3 2 18 Matter Fused 37 | . . . . . . . 2 . . . 3 1 1 3 . . 2 7 6 2 10 Heat Flow Errors 13 | . . . . . . . 3 . . . 1 . . 1 . . 1 2 1 1 3 Energy Discharges 11 | . . . . . . . . . . . 1 1 . . . . . 2 4 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Data Loss (minor) 20 | . . . . . . . 1 . . . 1 . 1 . . . 5 4 4 2 2 Data Loss (major) 7 | . . . . . . . 1 . . . . 1 . . . . . 1 2 1 1 Misfires 9 | . . . . . . . . . . . 1 2 1 . . . 1 1 . 1 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 14 | . . . . . . . . . . . . . . . . . 2 2 2 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 579 | . . . . . . . . . . . 77 . . . . . . . 208 85 209 Projectiles 406 | . . . . . . . . . . . . . . . . . . . 165 85 156 Explosions 173 | . . . . . . . . . . . 77 . . . . . . . 43 . 53 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . 1 . . . . . . . . . . . . . . . . 24 15 11 Impact 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Kinetic 43 | . . . . . . . . . . . . . . . . . . . 20 14 9 Secondary 6 | . . . . . . . . . . . . . . . . . . . 3 1 2 Self-Inflicted Damage 378 | . . 4 . . . . . . . . 109 . . . . 40 . . 168 . 57 Shots 7 | . . . . . . . . . . . 2 . . . . 1 . . 3 . 1 Rammed 9 | . . 7 . . . . . . . . . . . . . . . . 2 . . Targets Rammed 16 | . . 7 . . . . . . . . . . . . . . . . 2 7 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 979 | . 216 179 3 66 195 9 129 54 . . 261 46 31 236 . 32 182 235 283 95 979 Average Temperature 85 | . 119 57 3 22 57 6 26 24 . . 57 25 19 125 . 11 31 86 69 95 187 Received Heat Transfer 4254 | . 54 525 6 90 423 . 723 318 . 27 81 . . . 27 135 202 59 1278 108 198 Effects 18 | . . . . . . . . . . . . . . . . . . . . . 18 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 51 | . . . . . . . . . . . . . . . . . . . 51 . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . 42 . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 9 | . . . . . . . . . . . . . . . . . . . 1 . 8 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 10 | . . 4 . . . . . . . . . . . . . . . . 2 . 4 Heat Transferred 9277 | . 650 1990 . . . . . . . . 274 . . . . 50 . . 2500 . 3813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Peak Influence 791 | . 100 370 141 407 791 341 760 . . . 403 . . . . 500 703 544 763 374 547 Initial 308 | . . 36 91 46 146 250 250 . . . 161 . . . . 213 211 239 276 308 18 Average 315 | . 62 181 111 255 514 257 466 . . . 176 . . . . 316 483 392 543 262 155 Maximum Alert Level 3 | . . 1 . 2 3 1 3 . . . 2 . . . . 2 3 2 3 1 2 Low Security (%) 31 | 100 100 51 100 26 20 17 1 . . . 60 . . . . . . . . 33 69 Level 1 39 | . . 48 . 69 10 82 42 . . . 39 . . . . 66 32 48 22 66 23 Level 2 23 | . . . . 4 42 . 41 . . . . . . . . 33 60 51 61 . 7 Level 3 5 | . . . . . 25 . 14 . . . . . . . . . 7 . 15 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 2 . . 7 . 7 . . . 10 . . . . 2 3 1 11 5 9 Investigation 7 | . 1 . . . 2 . 2 . . . . . . . . . 1 1 . . . Extermination 15 | . . . . . . . 1 . . . 4 . . . . 1 . . 3 2 4 Reinforcement 24 | . . 2 . . 3 . 3 . . . 5 . . . . . . . 7 3 1 Assault 8 | . . . . . 2 . 1 . . . . . . . . 1 2 . 1 . 1 Garrison 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . 2 . . . . . . . 2 1 . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Distress Signals 22 | . . 4 . 1 1 . 5 . . . 3 . . . . . . 2 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 4 26 2 20 34 1 45 10 . 8 55 1 3 . 9 6 35 24 54 24 48 Peak Tracking Total 11 | . 2 10 1 3 8 1 6 5 . 4 6 1 3 . 5 4 7 6 9 11 7 Tactical Retreats 22 | . . . . 1 . . 7 2 . . 3 . . . 1 . 2 . 3 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Traps Triggered 21 | . 1 1 . 1 2 . 3 . . . 4 . . . . . 6 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Machines Disabled 18 | . . . . . 3 . 1 . . . 5 . . . . 2 1 2 2 . 2 Max in Single Turn 4 | . . . . . 1 . 1 . . . 4 . . . . 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Machines Accessed 37 | . . 3 . 7 7 6 1 . . . . . . 4 . . 5 2 . . 2 Terminals 30 | . . 3 . 7 7 4 1 . . . . . . . . . 5 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 90 | . . 9 . 11 15 17 1 . . . . . . 17 . . 11 5 . . 4 Successful 47 | . . 4 . 3 6 10 . . . . . . . 17 . . 5 1 . . 1 Failed 43 | . . 5 . 8 9 7 1 . . . . . . . . . 6 4 . . 3 Catastrophic 12 | . . 1 . 3 3 . 1 . . . . . . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . . 9 . 11 12 14 1 . . . . . . . . . . 2 . . . Terminals 68 | . . 9 . 11 15 14 1 . . . . . . . . . 11 5 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 42 | . . 4 . 3 5 6 . . . . . . . 17 . . 5 1 . . 1 Record 8 | . . . . . . 1 . . . . . . . 5 . . 1 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 10 | . . 3 . . 1 2 . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . 3 . . . . . . . . . . . 4 . . . 1 Branch Access Points 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Terminals 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . Used 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . 3 . 6 5 4 1 . . . . . . . . . 1 1 . . 2 Full Trace Events 6 | . . . . . 2 2 . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 15 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . . 22 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Total Allies 32 | . . . . . 2 . . . . . 3 . . . . . 27 . . . . Largest Group 13 | . . . . . 2 . . . . . 3 . . . . . 13 1 1 . . Highest-Rated Group 533 | . . . . . 62 . . . . . 93 . . . . . 533 134 118 . . Highest-Rated Ally 159 | . . . . . 31 . . . . . 31 . . . . . 159 134 118 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 227 | . . . . . 30 . . . . . 41 . . . . . 121 35 . . . Total Damage 6177 | . . . . . 466 . . . . . 634 . . . . . 3412 1665 . . . Kills 47 | . . . . . 6 . . . . . 6 . . . . . 22 13 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Robot Analysis Total 10 | . . 3 . . 1 2 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . 3 2 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Turns Passed 15267 | 43 143 668 206 723 611 486 1237 446 923 624 2129 330 294 138 472 321 1045 602 1380 842 1604 Spaces Moved 10468 | 36 89 420 192 552 394 424 704 333 761 327 1316 244 235 145 339 351 1092 367 579 567 1001 Core 260 | 8 . . . . . . . . . 162 76 . . . . . . . . 14 . Treads 663 | . . 23 . . . . . . . . . . . . . . . 16 579 45 . Legs 4484 | . . . . . . . 704 333 761 165 1239 244 235 45 . . . . . 508 250 Wheels 3973 | 28 89 397 192 552 394 424 . . . . . . . 21 339 80 355 351 . . 751 Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . Flight 1087 | . . . . . . . . . . . . . . 79 . 271 737 . . . . Fastest Speed 28 | 50 100 100 100 100 90 105 103 120 120 120 100 120 120 34 130 28 28 95 145 100 110 Average Speed 112 | 88 100 103 100 109 102 105 111 120 120 176 131 120 120 79 130 60 51 118 164 123 119 Slowest Speed 250 | 100 100 240 100 115 115 105 120 190 120 250 200 120 120 130 130 130 242 160 225 232 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . 27 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 48 | 3 18 43 53 60 71 90 23 47 82 56 51 52 54 61 63 11 79 78 24 16 29 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 10 | . . . . . . 2 . 2 3 . . . . 3 . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . . 1 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 . . . 1 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . . . 2 3 1 . 1 2 . 1 . . . . . . Spaces Dug 40 | . . . . . . . . . . . 6 . . . . 17 17 . . . . Terrain Destroyed 298 | . . . . . 10 . 13 . . . 52 1 . . 6 26 53 10 73 4 50 Melee 6 | . . . . . . . . . . . 6 . . . . . . . . . . Projectile 142 | . . . . . 1 . . . . . 23 1 . . 6 10 51 10 8 4 28 AOE 147 | . . . . . 9 . 13 . . . 23 . . . . 16 . . 64 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Total 12451 | 47 115 550 201 605 485 464 970 354 768 354 1555 276 239 168 351 408 1416 437 790 664 1234 Wait 594 | . 8 20 7 6 6 30 112 8 . 7 127 29 . 2 5 8 98 5 24 16 76 Move 10404 | 35 88 419 191 551 393 423 703 332 760 326 1315 243 234 144 338 350 1049 366 578 566 1000 Hop 13 | . . . . . . . . . . . . . . . . . 13 . . . . Pick Up 177 | 6 2 19 1 11 2 3 14 . 4 1 9 . 1 3 . 7 8 9 24 9 44 Fast Attach 64 | . . 6 . 1 11 . 1 . . 4 12 1 . 8 . 4 . . 4 11 1 Attach 129 | 6 2 10 . 3 1 . 12 2 2 1 3 1 1 1 . 4 8 9 23 8 32 Detach 6 | . . . . . 1 . . . . . 1 . . . . 1 . . 3 . . Swap 41 | . . 5 . 1 5 2 7 . . 1 6 . . . . 1 1 1 3 . 8 Drop 84 | . 1 10 . 5 8 5 10 . . . 11 . . 10 . 11 1 2 1 6 3 Fire 707 | . 14 54 2 27 58 1 111 12 1 14 43 2 3 . 8 22 51 45 128 41 70 Melee 29 | . . . . . . . . . 1 . 28 . . . . . . . . . . Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . 7 . Crush 6 | . . 4 . . . . . . . . . . . . . . . . 2 . . Escape Stasis 85 | . . . . . . . . . . . . . . . . . 85 . . . . Rewire 102 | . . . . . . . . . . . . . . . . . 102 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 14) 44 | -11/Junkyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Weapon x2 322 | -9/Materials | Build established: Mutant 463 | -9/Materials | Core integrity fell below 50% 465 | -9/Materials | Lost 7 parts (2p2n3w) 478 | -9/Materials | Discovered new exit (range 12) 482 | -9/Materials | Discovered new exit (range 6) 817 | -9/Materials | Build established: Scavenger-Gunner 855 | -9/Materials | Entered Mines 888 | -9/Mines | Learned location of 1 exit from Proximity Caves 891 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -9/Mines | Discovered new exit (range 13) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Identified exit to Factory 1125 | -8/Materials | Identified exit to Storage 1220 | -8/Materials | Discovered exit to Factory (range 15) 1571 | -8/Materials | Build established: Gunner 1784 | -8/Materials | Entered Storage 1988 | -8/Storage | Met a pair of Derelict thieves 2276 | -8/Storage | Discovered exit to Factory (range 15) 2301 | -8/Storage | Identified exit to Recycling 2385 | -8/Storage | Used back door to open Recycling access 2395 | -8/Storage | Entered Recycling 2403 | -8/Recycling | Found Scrap Engine 2810 | -8/Recycling | Discovered new exit (range 5) 2881 | -8/Recycling | Entered Factory 2881 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3581 | -6/Factory | First assault squad dispatched 4030 | -6/Factory | Build established: Scavenger-Gunner 4084 | -6/Factory | Discovered new exit (range 11) 4118 | -6/Factory | Entered Lower Caves 4119 | -6/Lower Caves | Encountered a Warlord checkpoint 4183 | -6/Lower Caves | Spotted B-75 Beast 4344 | -6/Lower Caves | Learned location of Zion (-6) 4350 | -6/Lower Caves | Learned Factory security intel 4441 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4564 | -6/Lower Caves | Entered Zion 4577 | -6/Zion | Lost 6 parts (1p3n1u1w) 4636 | -6/Zion | Learned Factory interactive machine intel 4806 | -6/Zion | Build established: Mutant 4879 | -6/Zion | Identified exit to Proximity Caves 4906 | -6/Zion | Learned location of Warlord (-4) 4941 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4960 | -6/Zion | Given A8's code to call for help 5000 | -6/Zion | Learned location of Armory (-4) 5045 | -6/Zion | Found CR-A16's Pointy Stick 5487 | -6/Zion | Entered Proximity Caves 5488 | -5/Proximity Caves | Identified exit to Factory 5490 | -5/Proximity Caves | Spotter reported a threat 5989 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6053 | -5/Proximity Caves | Learned 4 Factory zone layouts 6095 | -5/Proximity Caves | Learned Factory garrison access intel 6111 | -5/Proximity Caves | Entered Factory 6111 | -5/Factory | Evolved 2 slots: Utility x2 6112 | -5/Factory | Identified exit to Upper Caves 6114 | -5/Factory | Loaded intel: 52 interactive machine locations 6115 | -5/Factory | Loaded intel: 4 garrison access locations 6182 | -5/Factory | Garrison activated, responded to threat 6331 | -5/Factory | Lost 4 parts (1n2u1w) 6423 | -5/Factory | Discovered exit to Upper Caves (range 5) 7007 | -5/Factory | Allied Derelicts emerged from ambush trap array 7198 | -5/Factory | Spotted B-75 Beast 7209 | -5/Factory | Allies destroyed B-75 Beast 7263 | -5/Factory | Discovered new exit (range 22) 7301 | -5/Factory | Build established: Gunner 8240 | -5/Factory | Entered Upper Caves 8566 | -5/Upper Caves | Discovered new exit (range 5) 8570 | -5/Upper Caves | Entered another Upper Caves area 8757 | -5/Upper Caves | Encountered a Warlord checkpoint 8774 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8856 | -5/Upper Caves | Discovered new exit (range 5) 8864 | -5/Upper Caves | Entered Zhirov 8864 | -5/Zhirov | Discovered new exit (range 3) 8921 | -5/Zhirov | Found Alien Artifact 8921 | -5/Zhirov | Identified Integrated Dissipator 8921 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8972 | -5/Zhirov | Learned location of Quarantine (-2) 8972 | -5/Zhirov | Learned location of Testing (-3) 8972 | -5/Zhirov | Learned location of Command (-1) 9002 | -5/Zhirov | Entered Proximity Caves 9003 | -4/Proximity Caves | Identified exit to Factory 9084 | -4/Proximity Caves | Spotter reported a threat 9460 | -4/Proximity Caves | Spotted B-86 Titan 9474 | -4/Proximity Caves | Entered Factory 9474 | -4/Factory | Evolved 2 slots: Propulsion x2 9758 | -4/Factory | First assault squad dispatched 9791 | -4/Factory | Discovered new exit (range 13) 9795 | -4/Factory | Entered Extension 9977 | -4/Extension | Rescued a captive Derelict 9987 | -4/Extension | Rescued a captive Derelict 9998 | -4/Extension | Rescued a captive Derelict 10045 | -4/Extension | First assault squad dispatched 10060 | -4/Extension | Crushed by falling debris 10091 | -4/Extension | Lost 3 parts (1p1n1u) 10164 | -4/Extension | Rescued a captive Derelict 10168 | -4/Extension | Rescued a captive Derelict 10252 | -4/Extension | Discovered new exit (range 10) 10252 | -4/Extension | Discovered new exit (range 6) 10295 | -4/Extension | Disrupted transfer network 10335 | -4/Extension | Spotted B-86 Titan 10405 | -4/Extension | Crushed by falling debris 10406 | -4/Extension | System corruption reached 10% 10436 | -4/Extension | Lost 3 parts (2n1u) 10565 | -4/Extension | Rescued A7 10797 | -4/Extension | Build established: Scavenger-Gunner 10840 | -4/Extension | Entered Cetus 10840 | -4/Cetus | Accompanied by 1 ally (A7) 10845 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10850 | -4/Cetus | Spotted Cetus Guard 10850 | -4/Cetus | Spotted Cetus Guard 10852 | -4/Cetus | Spotted Cetus Guard 10857 | -4/Cetus | Spotted Cetus Guard 10874 | -4/Cetus | Destroyed Cetus Guard 10875 | -4/Cetus | Allies destroyed Cetus Guard 10885 | -4/Cetus | Destroyed Cetus Guard 10890 | -4/Cetus | Allies destroyed Cetus Guard 10918 | -4/Cetus | Lost 4 parts (1n1u2w) 10946 | -4/Cetus | Discovered new exit (range 22) 11014 | -4/Cetus | Identified exit to Research 11086 | -4/Cetus | Cetus Manufacturing Module disabled 11130 | -4/Cetus | Lost 3 parts (2n1w) 11178 | -4/Cetus | Failed to start Cetus Manufacturing Module 11316 | -4/Cetus | Discovered new exit (range 22) 11341 | -4/Cetus | Identified exit to Archives 11364 | -4/Cetus | Spotted Cetus Guard 11364 | -4/Cetus | Spotted Cetus Guard 11368 | -4/Cetus | Spotted Cetus Guard 11370 | -4/Cetus | Spotted Cetus Guard 11377 | -4/Cetus | Allies destroyed Cetus Guard 11385 | -4/Cetus | Allies destroyed Cetus Guard 11387 | -4/Cetus | Destroyed Cetus Guard 11387 | -4/Cetus | Destroyed Cetus Guard 11392 | -4/Cetus | Discovered exit to Research (range 21) 11407 | -4/Cetus | Met Revision 17 11442 | -4/Cetus | Entered Research 11442 | -3/Research | Accompanied by 1 ally (A7) 11442 | -3/Research | Evolved 2 slots: Weapon x2 11852 | -3/Research | Spotted B-86 Titan 12074 | -3/Research | Lost 10 parts (1p4n1u4w) 12192 | -3/Research | First assault squad dispatched 12227 | -3/Research | Found Prototype Device 12267 | -3/Research | Identified Adv. Kinecellerator 12329 | -3/Research | Found Prototype Launcher 12360 | -3/Research | Found Unknown Device 12707 | -3/Research | Discovered new exit (range 19) 12725 | -3/Research | System corruption reached 10% 12762 | -3/Research | Identified Adv. Micro-nuke Launcher 12771 | -3/Research | Identified Antimissile System 12783 | -3/Research | Discovered new exit (range 18) 12797 | -3/Research | Core integrity fell below 50% 12822 | -3/Research | Entered another Research area 12822 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12840 | -2/Research | Lost 12 parts (2p4n2u4w) 12975 | -2/Research | Lost 7 parts (1p3n2u1w) 13081 | -2/Research | Spotted B-90 Cyclops 13100 | -2/Research | Build established: Mutant 13221 | -2/Research | Lost 3 parts (2u1w) 13335 | -2/Research | Discovered new exit (range 10) 13623 | -2/Research | Lost 3 parts (3u) 13664 | -2/Research | Entered Access 13664 | -1/Access | Evolved 2 slots: Weapon x2 13686 | -1/Access | Lost 3 parts (2p1u) 13915 | -1/Access | Garrison activated, responded to threat 14206 | -1/Access | Found Enh. Force Lance 14681 | -1/Access | Build established: Tank 14877 | -1/Access | Lost 4 parts (2u2w) 15101 | -1/Access | System corruption reached 10% 15191 | -1/Access | First assault squad dispatched 15247 | -1/Access | Lost 3 parts (1n2w) 15262 | -1/Access | Discovered new exit (range 6) 15268 | *** | Escaped! Last Messages --------------- 15222_ U-05 Engineer lays Concrete. 15223_ U-05 Engineer builds a Wall. 15224_ U-05 Engineer lays Concrete. 15224_ U-05 Engineer builds a Wall. 15225_ U-05 Engineer lays Concrete. 15225_ P-80 Master resets K-01 Serf, system corruption cleaned. 15226_ K-01 Serf collects debris. 15227_ System corrupted: Matter fused (-10). 15227_ K-01 Serf collects debris. 15228_ U-05 Engineer lays Concrete. 15231_ K-01 Serf collects debris. 15231_ U-05 Engineer builds a Wall. 15233_ K-01 Serf collects debris. 15235_ U-05 Engineer builds a Wall. 15236_ U-05 Engineer lays Concrete. 15259_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15262_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "???????????##+####? | | ??????????# "??????????? #? | | ??????????# "" "??????????? ? | | ??????????# @" "???????????? ? | | ??????????# "???????????? ## | | ??????????# "????????????# # | | ??????????# "????????????# # | | ??????????# "????????????# # | | ??????????# ####### ##########????????????# # | | ??????????# #?????###?????????????????????# # | | ??????????# #?#########??????????######???# # | | ??????????# # " #??????????# ???# # | | ??????????# # """ #??????????# ??# # | | ??????????# + """ #??????????# ??# # | | ??????????# # " #??????????# " ?# ## | | ??????????# # #??????????# """ ?+ | | #?????????# #? #??????????# """ # | | ????????# #? #??????????# " # | | ????????# #?? #??????????# + ! | | ????????# #??########??????????# ## #### | | ???????# #????????????????????#########?# #??= | | ???????# ###########????????????????????# #? | | ???????# # #????????????????????# # | | ??????# # #??????????????####### # | | ??????# # " #??????????????# =% / | | ?????# # """ #??????????????# ##### # | | ????## # """ #??????????????# #???# # | | ???### + =%" #??????????????# #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 100 Energy Generation 53 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Pick | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Executioner Challenges ------------ None Game ------ Seed AssaultAdvancedUnit Manual? 0 Play Time 02:47:38 Cumulative 177.3 hours Start 2023.11.22 @ 19:25:06 End 2023.11.22 @ 22:17:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 94 Adventurer 29 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888b4df5-b899-4d90-83a9-7b5a6f04483e