Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 03:43:44 // Winter2019/RPGLIKE Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (332) 1660 Value Destroyed (15487) 15487 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (13872) 13872 TOTAL SCORE: 43339 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2831 Follower Combat Kills 2368 Entered Garrisons 1000 Used RIF Installer 2500 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -827 Cogmind --------- Core Integrity 537/2200 Matter 103/300 Energy 148/190 System Corruption 0% Temperature Cool (12) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (3) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (4) ------ Experimental Signal Interpreter Advanced Target Analyzer Advanced Reaction Control System Improved Hardlight Generator > --- WEAPON (4) ------- Hypervelocity EM Gauss Rifle Tesla Bomb Launcher Compact Tesla Bomb Launcher Plasma Lance > --- INVENTORY (8) ---- Improved Stasis Canceller Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Mass Driver Remote Datajack Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive > --- UTILITY ---------- Experimental Signal Interpreter Advanced Target Analyzer Advanced Reaction Control System Improved Hardlight Generator > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Tesla Bomb Launcher Compact Tesla Bomb Launcher Plasma Lance > --- INVENTORY -------- Improved Stasis Canceller Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Mass Driver Remote Datajack Sigix Corpse Sigix Corpse [Rating: 106] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Improved Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Core Shielding Weapon Shotgun Energy Gun Precision Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Mass Driver Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Slots Evolved 9 | 3 1 . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Utility 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 156 | 7 7 1 5 1 6 1 7 5 10 2 18 5 9 4 3 6 5 4 . 2 5 10 7 13 1 12 Power 14 | 1 . . 1 1 2 . . 1 1 . 3 1 . . . . . . . . 1 . . 1 . 1 Engine 9 | 1 . . 1 1 2 . . 1 1 . 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Propulsion 12 | 1 1 . 2 . . . . . 1 . 4 . . . . . . . . . . . . 1 . 2 Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . 2 . . . . . 1 . 4 . . . . . . . . . . . . 1 . 2 Utility 30 | 2 1 . 1 . . 1 3 . 2 1 1 2 1 1 . 2 2 . . . . 2 1 . 1 6 Device 12 | 2 . . 1 . . 1 2 . 1 . . . . . . 1 . . . . . 1 . . . 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 2 Hackware 11 | . . . . . . . . . 1 . 1 1 1 1 . 1 2 . . . . 1 . . 1 1 Protection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 3 5 1 1 . 4 . 4 4 6 1 10 2 8 3 3 4 3 4 . 2 4 8 6 11 . 3 Energy Gun 24 | 1 . . . . 2 . 1 2 3 . 6 . 1 . 1 2 . . . . 1 . . 3 . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Ballistic Gun 12 | 2 4 . 1 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 Launcher 16 | . 1 1 . . . . 1 2 . 1 . . 1 . 1 1 2 2 . 1 . 1 . . . 1 Special Weapon 10 | . . . . . . . . . . . . . . . . 1 1 2 . . 2 2 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 . 1 . 2 1 3 2 . . . . . . 1 2 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Special Melee Weapon 8 | . . . . . . . . . . . 2 1 3 1 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 1 . . . 7 . . . . . . . . . . . . . . 1 Parts Lost 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 100 100 91 100 99 100 100 96 93 90 93 99 100 100 100 100 100 100 100 100 100 99 100 99 93 99 Engine 5 | . 13 12 11 11 11 10 10 10 18 15 11 2 . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 5 13 16 16 16 16 16 16 16 16 9 8 8 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 6 8 8 12 15 14 Treads 1 | . 9 12 10 . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 22 22 20 20 19 18 18 21 25 25 25 25 25 25 25 25 25 25 25 25 23 23 22 Device 13 | . 27 25 16 22 22 26 30 28 21 13 8 8 8 8 8 8 8 8 8 8 8 6 8 7 . 9 Processor 9 | . 2 12 11 11 11 10 10 9 9 16 16 12 8 8 8 8 8 8 8 8 8 8 8 7 7 16 Hackware 7 | . . . . . . . . . . . 3 8 8 14 16 16 16 16 16 16 16 16 16 15 15 3 Energy Gun 9 | . 4 . . . 8 10 10 9 11 13 15 16 15 16 11 14 16 16 16 16 16 13 . 3 7 6 Ballistic Gun 9 | . 35 37 36 33 23 20 19 19 11 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 4 . . . . 4 1 6 2 8 7 . 3 8 7 7 7 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 1 5 . . 3 2 6 7 7 6 Slashing Weapon 1 | . . . . . . . . . 3 9 7 6 5 4 3 . . . . . 4 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 3 1 6 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 16 16 19 21 21 20 23 23 24 26 33 29 31 29 29 28 31 31 31 31 32 34 40 45 45 57 Greatest Support 79 | 10 23 23 38 27 27 27 27 27 27 27 44 46 46 40 40 46 40 40 40 40 46 40 40 52 52 79 Greatest Overweight (x) 1 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 1 1 1 2 2 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 8 8 8 8 8 Average Capacity 4 | . 1 1 1 2 2 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 8 8 8 8 Most Carried 8 | . 1 1 2 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 8 8 8 8 8 Average Carried 4 | . . 1 1 1 2 3 3 4 5 5 4 3 3 5 5 4 4 5 5 5 6 6 8 7 7 7 Final Capacity 8 | 1 1 1 2 2 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 8 8 8 8 8 Final Carried 8 | . 1 1 2 2 3 3 4 5 5 5 4 3 5 5 5 4 5 5 6 6 6 8 8 7 7 7 Class Distribution -------------------- 39% | Hacker-Scout 21% | Wizard-Scout 12% | Skirmisher 11% | Commander-Scout 4% | Gunner 4% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Skirmisher | -10/Materials Gunner | -10/Mines Skirmisher | -9/Materials Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Commander-Scout | -7/Storage Commander-Scout | -6/Factory Commander-Scout | -6/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Matter Collected 4944 | 280 770 88 554 118 96 254 343 236 96 118 180 . 190 20 115 55 123 211 51 70 60 199 174 199 . 344 Remotely 2410 | 135 770 88 251 118 96 254 343 236 96 23 . . . . . . . . . . . . . . . . Salvage Created 13727 | 88 969 . 1006 212 119 434 737 567 76 1196 769 . 450 158 474 511 596 605 441 308 154 516 994 691 . 1656 Parts 725 | 6 60 4 75 15 6 27 33 33 . 55 26 . 28 11 25 35 47 30 25 23 3 29 38 23 . 68 Haulers Intercepted 11 | . 2 . 2 . . . 1 . . . 5 . . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . 2 . . . . . 1 . . . . . . . . . . 3 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . . . . . . 4 31 . . . . . . Prevented 37 | . . . . . . . . . . . . . . . . . . . 21 16 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 259 | . 25 2 25 6 . 14 14 16 . 28 4 . 10 . 12 15 20 8 9 9 3 7 6 5 . 21 Melee 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Guns 117 | . 25 2 25 6 . 14 14 8 . 8 . . 1 . 2 2 2 2 . 1 1 2 . . . 2 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 AOE 86 | . . . . . . . . 8 . 16 1 . 6 . 8 12 5 4 7 5 1 2 1 . . 10 Classes Destroyed 20 | 2 5 . 3 . . 1 . . . . 1 . . . 2 . . . . 1 . 2 1 2 . . Worker 11 | . 1 . 2 . . . 1 . . . 2 . . . . . . 3 . . . . 2 . . . Builder 6 | . . . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 . . . 1 . . . 5 . . 1 . . . . . . . . . . . . Recycler 12 | 1 3 . 3 . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . Watcher 23 | . 1 . 2 . . . 1 . . 1 1 . . 2 1 2 . 2 . . 1 3 3 1 . 2 Swarmer 75 | . 6 2 8 . . 4 . 7 . 12 . . 2 . 4 7 6 4 3 2 . 2 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 127 | . 19 . 12 5 . 7 8 7 . 12 2 . 6 . 6 6 5 2 5 2 3 3 4 2 . 11 Brawler 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Duelist 11 | . . . 1 1 . 2 2 . . . . . 1 . . 1 1 . . 2 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 28 | . . . 4 . . . 4 . . 3 1 . 1 . . . 6 2 1 2 . . 1 1 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . . 1 . 2 . 1 1 . . . . 1 1 . . . . . . 2 . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 19 | 2 5 2 7 3 . 4 9 5 1 19 6 . 6 1 9 7 6 5 5 8 2 3 11 4 . 6 Combat Bots Only 19 | . 4 2 4 3 . 4 4 5 . 19 3 . 6 . 8 7 6 4 5 8 2 2 4 2 . 6 Max Kills in Single Turn 4 | 1 2 1 2 1 . 2 1 3 1 3 2 . 1 1 4 4 2 3 2 2 1 2 2 1 . 3 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . 3 1 . 1 . 4 4 2 3 2 2 1 1 1 . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Damage Taken 11166 | . 890 222 447 47 . 417 610 359 33 905 433 . 447 135 334 150 1017 186 168 282 141 325 288 764 24 2542 Core 9072 | . 705 184 364 36 . 338 491 285 26 727 360 . 340 113 277 128 833 149 132 223 112 267 252 633 19 2078 Absorbed by Shields 544 | . . . . . . . . 45 . 125 . . . . . . 106 . . . . . . . . 268 Redirected to Core 7035 | . 566 131 276 36 . 261 400 251 26 571 237 . 292 58 188 79 663 120 123 223 96 197 132 477 19 1613 Core Remaining (%) 83 | 100 . 50 . . . 100 . 89 . . 95 . 100 . . . 100 . . 79 . 100 . . 77 24 Volleys Fired 746 | 3 82 4 46 9 6 27 45 25 5 51 20 . 23 3 25 27 44 37 13 20 13 39 27 56 6 90 Largest 3 | 3 3 3 3 3 3 3 3 3 3 2 2 . 2 2 2 2 2 3 2 2 2 2 1 1 1 2 Hottest 151 | 80 80 69 69 69 124 97 97 97 97 105 110 . 110 110 110 110 115 151 115 115 115 115 94 94 30 95 Shots Fired 1338 | 9 228 8 126 27 18 79 103 63 7 74 39 . 35 6 37 42 68 60 16 30 24 54 27 55 6 97 Gun 1102 | 9 221 6 126 27 18 79 103 60 7 56 39 . 25 6 24 29 49 44 6 20 22 39 . 21 . 66 Cannon 45 | . . . . . . . . . . . . . . . . . . . . . . . 20 20 . 5 Launcher 143 | . 7 2 . . . . . 3 . 18 . . 10 . 13 7 17 9 10 10 . 8 5 3 . 21 Special 48 | . . . . . . . . . . . . . . . . 6 2 7 . . 2 7 2 11 6 5 Kinetic 532 | 6 183 6 126 27 10 52 61 38 2 . . . . . . . . . . . . . 8 8 . 5 Thermal 41 | 3 38 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 708 | . . . . . 8 27 42 25 5 74 39 . 35 6 37 36 66 53 16 30 22 47 17 36 . 87 Robot Hit Streak 46 | 1 11 2 17 14 18 22 26 23 15 19 18 . 23 27 44 42 31 46 20 22 33 19 15 17 17 35 Robot Miss Streak 6 | 2 5 4 4 2 1 4 6 3 . 2 1 . 2 . 1 1 2 1 1 . 1 1 2 1 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 10 | . 1 . 3 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1075 | 2 136 3 92 22 14 67 88 55 3 56 59 1 32 8 43 33 51 33 6 20 23 41 25 61 5 96 Core Hits 622 | 3 60 6 61 14 12 32 47 40 2 41 17 . 23 4 22 31 24 29 13 20 10 18 17 18 . 58 Critical Hits 26 | . 2 . . 1 . . . 2 . . . . 1 . . . 1 . . . . 1 5 7 . 6 Critical Kills 8 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . 3 Critical Parts Destroyed 13 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 3 . 3 Melee Attacks 187 | . . . . . . . 1 . 1 8 32 1 12 7 11 1 . . . . 5 10 1 23 8 66 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . 1 . 1 8 28 . 7 4 6 . . . . . 5 2 . . . . Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . 8 1 23 8 66 Sneak Attacks 31 | . . . . . . . . . . 1 10 . 5 3 6 1 . . . . . 1 . 4 . . Combat Hostiles 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32026 | 51 1733 89 1404 320 222 930 1682 1323 86 2488 2539 . 1498 196 1549 1449 2008 1718 802 1368 695 1730 1371 1804 . 2971 Guns 12733 | 51 1560 26 1404 320 222 930 1506 771 38 706 736 . 455 100 416 478 738 585 80 353 466 728 . 5 . 59 Cannons 1392 | . . . . . . . . . . . . . . . . . . . . . . . 760 536 . 96 Explosions 13936 | . 173 63 . . . . 176 552 48 1665 201 . 810 . 885 971 1270 1133 722 1015 146 846 552 258 . 2450 Melee 3965 | . . . . . . . . . . 117 1602 . 233 96 248 . . . . . 83 156 59 1005 . 366 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5998 | 40 1428 26 1404 320 146 687 988 500 20 . . . . . . . . . . . . . 241 102 . 96 Thermal 3944 | 11 132 . . . . . 176 258 48 392 201 . 96 . 256 317 96 170 94 258 146 511 48 53 . 681 Explosive 762 | . 173 63 . . . . . . . . . . . . . . . 526 . . . . . . . . Electromagnetic 17357 | . . . . . 76 243 518 565 18 1979 736 . 1169 100 1045 1132 1912 1022 708 1110 466 1063 1023 644 . 1828 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2379 | . . . . . . . . . . 117 1602 . 233 96 248 . . . . . 83 . . . . . Piercing 1586 | . . . . . . . . . . . . . . . . . . . . . . 156 59 1005 . 366 Highest Corruption 3 | . . . . . . . . 1 . 1 3 . . . . . . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . 1 . 3 5 . . . . . . . . . . . 1 10 2 . Message Errors 10 | . . . . . . . . 1 . 1 3 . . . . . . . . . . . . 4 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1094 | . 12 . . . . . 4 7 . 63 527 . . . . 71 14 53 4 . . 105 63 64 . 107 Projectiles 58 | . . . . . . . . . . . . . . . . . . . . . . . 41 17 . . Explosions 400 | . 12 . . . . . 4 7 . 63 1 . . . . 71 14 53 4 . . 40 22 2 . 107 Melee 636 | . . . . . . . . . . . 526 . . . . . . . . . . 65 . 45 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 575 | . 12 51 . . . . 64 86 33 122 . . . . 34 . 23 12 17 . . 67 38 . . 16 Shots 26 | . 1 2 . . . . 1 5 1 5 . . . . 2 . 2 1 1 . . 2 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | 36 158 . 11 7 114 170 236 . 3 33 26 4 18 3 6 12 26 36 . 18 45 24 228 238 . . Average Temperature 35 | 17 46 . 4 4 47 43 89 . 3 14 15 4 7 3 4 5 11 7 . 6 13 6 36 78 . . Received Heat Transfer 2476 | . 366 . 144 6 . 198 333 114 . 262 216 . 123 9 39 60 123 18 12 36 75 12 54 90 . 186 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 54 | . . . . . . . . . . 4 4 . 2 . 2 1 13 2 2 4 1 4 5 4 . 6 Combat Hostiles 48 | . . . . . . . . . . 4 3 . 2 . 2 1 13 2 2 3 1 3 3 3 . 6 Parts Fried 119 | . . . . . . . 1 . . 17 11 . 8 . 3 7 12 7 4 5 2 3 13 10 . 16 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Heat Transferred 3949 | 25 300 . . . . . 150 350 50 500 200 . 100 . 350 350 100 200 50 250 50 350 100 100 . 374 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . . . . . . . 1 3 1 8 2 . 1 . 4 5 2 3 1 2 1 3 1 1 . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Peak Influence 1965 | 10 337 123 364 147 . 344 654 936 519 920 537 142 655 549 742 1287 778 1634 . . 1397 397 274 278 97 1965 Average Influence 380 | 4 142 112 146 88 . 217 390 673 407 612 208 34 500 458 627 693 505 1006 . . 1235 104 72 112 43 515 Maximum Alert Level 5 | . 1 . 1 . . 1 2 3 2 3 2 . 2 2 3 4 3 5 . . 4 1 1 1 . 5 Low Security (%) 54 | 100 75 100 80 100 . 38 17 . . 3 62 100 11 . . 1 5 . . . . 72 98 75 100 58 Level 1 20 | . 24 . 19 . . 61 33 . 31 30 17 . 5 14 12 20 33 . . . . 27 1 24 . 19 Level 2 . | . . . . . . . 48 52 68 20 20 . 83 85 57 34 40 34 . . 4 . . . . . Level 3 . | . . . . . . . . 47 . 46 . . . . 30 26 20 35 . . 4 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . 17 . 15 . . 91 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Squads Dispatched 53 | . 6 . 1 1 . . 3 . . . 6 . . . . 2 . 4 . 1 1 3 2 7 . 16 Investigation 10 | . 4 . . 1 . . 1 . . . . . . . . . . 2 . . . 1 . . . 1 Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Reinforcement 19 | . 2 . 1 . . . 1 . . . 5 . . . . 1 . 1 . . 1 . 1 3 . 3 Assault 16 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 12 Garrison 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control Effect 14 | . . . . . . . . . . . . . . . . . . . 2 2 . 6 3 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Distress Signals 21 | . 3 . 3 . . . 3 . . . 2 . . 1 . . . 2 . . . . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 44 19 33 4 . 14 29 17 1 30 21 2 18 5 19 23 21 13 9 23 14 21 15 16 6 63 Peak Tracking Total 20 | . 5 17 4 3 . 4 7 4 1 7 6 1 7 3 7 5 6 4 5 14 3 5 4 3 4 20 Tactical Retreats 43 | . 2 . 1 . . 2 3 1 . 2 . . 1 . 2 1 2 1 . 4 2 2 . 2 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Traps Triggered 38 | . 1 . . . . . . 7 3 6 1 . 3 . 3 1 3 3 . . . 4 2 . . 1 Indirectly 9 | . . . . . . . . . . 1 . . 1 . 1 . . 3 . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . 6 . 6 . . . . . 9 . 1 . . . . . . 1 . . . . . . . 6 Reused 7 | . 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Triggered 10 | . 2 . 2 . . . . . . . . . . . . . . . 2 3 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Machines Disabled 63 | . 9 . . . . 1 1 3 . 2 4 . 2 . 1 . 3 15 . . . 6 2 4 7 3 Max in Single Turn 7 | . 3 . . . . 1 1 1 . 1 1 . 1 . 1 . 1 7 . . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 5 Garrison Relay 10 | . . . . . . . . 3 . 2 . . 2 . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Machines Accessed 95 | . 6 . 2 3 2 . 3 . 7 . 9 5 . 2 . 4 . 6 2 1 7 7 5 7 3 14 Terminals 61 | . 5 . 2 2 . . 1 . 4 . 7 3 . . . 2 . 4 1 . 6 5 3 6 3 7 Fabricators 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 1 . 1 . 1 1 . 1 . . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Garrison Access 13 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . 1 . 5 Total Hacks 286 | . 19 . 11 12 2 . 8 . 14 . 33 13 . 4 . 15 . 20 7 1 23 25 16 19 11 33 Successful 197 | . 9 . 5 8 2 . 5 . 9 . 23 8 . 4 . 9 . 12 4 1 14 18 12 17 7 30 Failed 87 | . 9 . 6 4 . . 3 . 5 . 10 5 . . . 6 . 8 2 . 9 7 4 2 4 3 Catastrophic 12 | . 1 . . . . . 1 . 2 . 3 . . . . 1 . 2 . . . . 1 . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 174 | . 17 . 11 11 1 . 3 . 4 . 19 5 . 2 . 9 . 8 5 . 12 18 9 14 10 16 Terminals 215 | . 17 . 11 11 . . 3 . 11 . 29 8 . . . 8 . 16 6 . 21 21 8 18 11 16 Fabricators 21 | . . . . . . . . . 1 . . . . . . 4 . . . . . . 8 . . 8 Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . 3 . 1 . 2 1 . 1 . . . . . . 2 . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Garrison Access 26 | . . . . . . . 2 . 1 . . 4 . 3 . 3 . 3 . . . 2 . 1 . 7 Terminal Hacks 111 | . 7 . 4 8 2 . . . 4 . 17 3 . . . 3 . 7 4 1 10 12 5 13 3 8 Record 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Part Schematic 4 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . 1 2 . . . . . . 1 . . . . . . . 1 . 1 2 . 3 . . Prototype ID Bank 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . Open Door 6 | . . . . 1 . . . . . . 2 . . . . . . . 1 1 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 4 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 39 | . 3 . 2 2 . . . . 2 . 6 1 . . . 2 . . . . 6 8 2 2 1 2 Locate Traps 7 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 Reprogram Traps 9 | . 1 . 1 . . . . . 2 . 2 . . . . . . 2 . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Hauler Manifests 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . 6 Load Schematic 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 Build 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 3 Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . 1 . 1 . 1 1 . 1 . . . . . . 1 . . . . 1 Retrieve Components 8 | . 1 . . . . . 1 . 1 . 1 1 . 1 . . . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . . 2 . 1 . 1 . 1 . . . . . . . 5 Unlock Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Coupler Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 122 | . 4 . 3 . . . 6 . 6 . 7 7 . 4 . 7 . 8 . . 7 14 9 8 9 23 Terminals 30 | . . . 1 . . . 1 . 2 . 3 2 . . . 1 . 1 . . 3 3 . 3 4 6 Track 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Assimilate 8 | . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . 1 . 3 Botnet 14 | . . . . . . . 1 . 1 . 2 1 . . . 1 . . . . 1 2 . 2 2 1 Disrupt 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 2 Fabricators 8 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 4 . . 2 Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Haulers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . . . . . 2 . 1 . 2 . . . 2 . 1 . 1 Reprogram 8 | . . . . . . . 1 . . . . . . 1 . 1 . 2 . . . 2 . 1 . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 . 2 2 . . 1 . 5 . 6 5 . 1 . 4 . 4 1 . 7 5 5 6 3 8 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 3 Matter 810 | . . . . . . . . . . . . . . . . 285 . . . . . . 312 . . 213 Time 225 | . . . . . . . . . . . . . . . . 76 . . . . . . 111 . . 38 Total Robot Build Rating 39 | . . . . . . . . . . . . . . . . 15 . . . . . . 9 . . 15 Part Schematics Acquired 15 | . . . . 1 . . . . . . 1 . . . . . . 11 1 . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Matter 448 | . . . . . . . . . . . . . . . . . . . . . . . 213 . . 235 Time 114 | . . . . . . . . . . . . . . . . . . . . . . . 76 . . 38 Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 12 Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . . . . . 9 . 1 . 1 3 . 1 . . . . . . 7 . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 35 | . . . . . . . . . . . 3 1 5 2 . 3 . 2 . . 1 5 2 5 4 2 Non-combat 6 | . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . Combat 29 | . . . . . . . . . . . 3 1 5 . . . . 2 . . . 5 2 5 4 2 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robot Hacks Applied 40 | . . . . . . . . . . . 3 1 5 2 . 7 . 2 . . 1 5 2 5 5 2 drop_inventory 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . disable_scanner 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 1 formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 13 | . . . . . . . . . . . 3 1 3 . . 1 . 2 . . . 2 . . . 1 Relay Couplers Released 17 | . . . . . . . . 4 . 3 . . 3 . . . 6 . . . . . . . . 1 Ejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 16 | . . . . . . . . 4 . 3 . . 3 . . . 6 . . . . . . . . . Attached 8 | . . . . . . . . . . . 1 1 1 . . 1 2 . . . . 1 . . . 1 Robots Rewired 18 | . . . . . 2 . . . . . . . . . 4 . 1 1 . 2 1 . . 4 . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Total Allies 79 | . . . . . 2 . 1 . 1 . 13 2 3 1 4 4 1 10 . 2 3 10 3 8 . 11 Largest Group 15 | . . . . . 2 2 1 . 1 1 11 11 11 9 8 4 1 10 10 12 7 10 11 15 1 5 Highest-Rated Group 758 | . . . . . 29 29 15 . 26 26 247 241 241 250 224 108 41 490 490 586 344 460 538 758 21 428 Highest-Rated Ally 222 | . . . . . 21 21 15 . 26 26 32 32 32 34 34 29 41 56 56 56 56 56 69 79 21 222 Total Orders 57 | . . . . . . . . . . 4 6 . 14 9 3 6 . . . . 2 5 3 3 1 1 STAY 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . GOTO 32 | . . . . . . . . . . 2 3 . 6 5 2 4 . . . . 2 3 2 1 1 1 FOLLOW 20 | . . . . . . . . . . 2 2 . 6 3 1 2 . . . . . 2 1 1 . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 580 | . . . . . . 9 2 . . . 76 . 39 7 30 30 . 13 3 68 25 59 18 182 . 19 Total Damage 16029 | . . . . . . 181 59 . . . 1194 . 726 337 758 521 . 575 48 2355 843 1562 704 4874 . 1292 Kills 74 | . . . . . . . . . . . 11 . 8 3 6 5 . 5 2 13 3 7 4 4 . 3 Allies Corrupted 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Robot Analysis Total 12 | . 1 . 1 2 . . . . . . 1 . . . . . . . 1 . 1 2 . 3 . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Turns Passed 11652 | 53 1221 34 830 283 248 321 298 381 217 557 683 116 731 335 309 439 339 530 390 533 238 561 435 519 134 917 Spaces Moved 15095 | 38 584 14 356 613 434 515 315 547 462 692 1008 199 798 283 373 772 442 836 705 953 331 790 543 693 328 1471 Core 8 | 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 699 | . 394 9 296 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 227 | 37 190 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14161 | . . . 58 613 434 515 315 547 462 692 1008 199 798 283 373 772 442 836 705 953 331 790 543 693 328 1471 Fastest Speed 20 | 50 90 50 32 32 32 32 32 32 32 32 29 20 20 29 29 20 29 29 29 29 20 29 29 20 22 22 Average Speed 36 | 83 137 120 138 32 32 32 32 32 32 32 30 28 28 29 29 28 29 29 29 29 28 29 29 27 26 26 Slowest Speed 160 | 90 160 160 160 32 32 32 32 32 105 32 32 29 29 29 29 29 29 29 29 29 29 29 29 29 27 27 Overloaded Moves 257 | . . . . . . . . . . . . 7 6 . . 16 . . . . 9 . . 37 12 170 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . 2 2 4 5 . 2 . 3 . . . . 9 . 3 1 1 8 1 1 2 4 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 92 9 40 96 89 93 31 73 16 80 75 6 55 6 43 25 57 13 75 81 12 68 11 56 21 41 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 . 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . 2 . . . . . . . . . . . . 3 3 . . . . . . Spaces Dug 83 | . . 8 . . . . 1 . 1 4 3 . . 3 7 . 3 3 . 4 . 2 . 7 . 37 Terrain Destroyed 403 | . 5 15 . . . . 5 6 3 21 11 . . 3 29 6 12 142 14 10 17 26 1 8 . 69 Melee 58 | . . . . . . . 1 . 1 4 3 . . 3 . . . . . . . 2 . 7 . 37 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 345 | . 5 15 . . . . 4 6 2 17 8 . . . 29 6 12 142 14 10 17 24 1 1 . 32 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Total 19697 | 48 829 23 592 677 527 606 422 702 517 939 1296 254 1243 519 520 937 584 1062 873 1177 433 1052 788 931 351 1795 Wait 2754 | 1 116 1 137 47 64 45 28 13 38 92 183 47 343 213 88 116 31 177 142 178 72 170 160 121 3 128 Move 14955 | 37 583 13 355 608 429 506 304 545 457 691 1001 198 797 282 372 754 441 829 702 950 315 787 540 688 319 1452 Hop 54 | . . . . 2 2 4 5 . 2 . 3 . . . . 8 . 3 1 1 7 1 1 2 4 8 Pick Up 43 | . 2 . 4 1 2 . . 4 . . 3 . 3 . . . 2 . 3 1 1 7 . 6 . 4 Fast Attach 74 | 7 5 . 3 1 6 1 3 1 8 1 11 2 . 2 . 2 2 . . . 1 1 1 4 8 4 Attach 8 | . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 . 1 1 1 Detach 15 | . 3 . . . . . 1 . 1 . 1 1 1 . . . 2 . . . . . . . 2 3 Swap 82 | . 2 1 1 . . . 4 4 2 1 6 3 8 2 3 3 3 4 . 2 4 8 6 8 . 7 Drop 70 | . 5 . 4 2 7 . 3 3 3 . 11 1 . 2 . 2 1 . 2 1 2 5 1 10 . 5 Fire 746 | 3 82 4 46 9 6 27 45 25 5 51 20 . 23 3 25 27 44 37 13 20 13 39 27 56 6 90 Melee 187 | . . . . . . . 1 . 1 8 32 1 12 7 11 1 . . . . 5 10 1 23 8 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 239 | . . . . . . . . 91 . 57 . . 27 . 12 7 8 . . . . . 36 . . 1 Rewire 26 | . . . . . 7 . . . . . 3 1 3 1 . . . 1 . 10 . . . . . . Trap 6 | . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous 438 | . 31 4 41 3 4 23 28 16 . 38 21 . 25 7 9 16 50 11 10 12 13 23 15 12 . 26 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / [Ext] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Weapon slot (x2) 17 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Upgraded with Utility slot (x1) 54 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Skirmisher 429 | -10/Materials | Discovered new exit (range 5) 561 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Central database locked down 603 | -10/Materials | Reached level 2 709 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Reached level 3 972 | -10/Materials | Upgraded with Utility slot (x1) 996 | -10/Materials | Build established: Gunner 1273 | -10/Materials | Identified exit to Mines 1275 | -10/Materials | Entered Mines 1276 | -10/Mines | Assembled infested the area 1279 | -10/Mines | Reached level 4 1281 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1285 | -10/Mines | Discovered new exit (range 7) 1308 | -10/Mines | Identified exit to Materials 1309 | -10/Mines | Entered Materials 1311 | -9/Materials | Reached level 5 1339 | -9/Materials | Core integrity fell below 50% 1693 | -9/Materials | Build established: Skirmisher 1709 | -9/Materials | Reached level 6 1734 | -9/Materials | Discovered new exit (range 13) 2107 | -9/Materials | Reached level 7 2117 | -9/Materials | Upgraded with Propulsion slot (x1) 2139 | -9/Materials | Identified exit to Mines 2139 | -9/Materials | Entered Mines 2187 | -9/Mines | Discovered new exit (range 11) 2189 | -9/Mines | Identified exit to Materials 2213 | -9/Mines | Met a Derelict bent on vengeance 2314 | -9/Mines | Found a hidden stash of uninstalled traps 2328 | -9/Mines | Discovered exit to Materials (range 12) 2337 | -9/Mines | Met a Derelict shopkeep closing up shop 2344 | -9/Mines | Learned Materials terminal intel 2363 | -9/Mines | Build established: Scout 2421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2421 | -9/Mines | Discovered new exit (range 5) 2422 | -9/Mines | Identified exit to Exiles 2422 | -9/Mines | Entered Exiles 2422 | -9/Exiles | Found Exiles lab destroyed 2424 | -9/Exiles | Reached level 8 2511 | -9/Exiles | Learned location of Zion (-6) 2556 | -9/Exiles | Opened EX-Vault 2558 | -9/Exiles | Found Latent Energy Streamer 2619 | -9/Exiles | Discovered new exit (range 14) 2622 | -9/Exiles | Identified exit to Mines 2670 | -9/Exiles | Entered Mines 2670 | -8/Mines | Accompanied by 2 allies 2791 | -8/Mines | Reached level 9 2804 | -8/Mines | Upgraded with Utility slot (x1) 2826 | -8/Mines | Build established: Scavenger-Scout 2887 | -8/Mines | Discovered exit to Materials (range 12) 2988 | -8/Mines | Discovered exit to Materials (range 8) 2991 | -8/Mines | Entered Materials 2992 | -8/Materials | Loaded intel: 12 terminal locations 2993 | -8/Materials | Reached level 10 3082 | -8/Materials | Reached level 11 3237 | -8/Materials | Identified exit to Garrison 3245 | -8/Materials | Garrison activated, responded to threat 3289 | -8/Materials | Entered Garrison 3291 | -8/Garrison | Reached level 12 3296 | -8/Garrison | Build established: Hacker-Scout 3369 | -8/Garrison | Discovered new exit (range 14) 3415 | -8/Garrison | Discovered new exit (range 8) 3448 | -8/Garrison | Triggered checkpoint 3472 | -8/Garrison | Discovered new exit (range 12) 3475 | -8/Garrison | Identified exit to Factory 3477 | -8/Garrison | Installed Relay Interface Framework 3486 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Garrison Relay disabled 3490 | -8/Garrison | Upgraded with Power slot (x1) 3532 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Garrison Relay disabled 3580 | -8/Garrison | Triggered checkpoint 3607 | -8/Garrison | Garrison Relay disabled 3612 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Entered Factory 3672 | -7/Factory | Reached level 13 3769 | -7/Factory | Identified exit to Garrison 3771 | -7/Factory | Discovered new exit (range 4) 3772 | -7/Factory | Identified exit to Factory 3811 | -7/Factory | Reached level 14 3826 | -7/Factory | Discovered exit to Factory (range 20) 3887 | -7/Factory | Entered Garrison 3887 | -7/Garrison | Accompanied by 1 ally 3954 | -7/Garrison | Triggered checkpoint 3957 | -7/Garrison | Garrison Relay disabled 4075 | -7/Garrison | Garrison Relay disabled 4078 | -7/Garrison | Discovered new exit (range 15) 4123 | -7/Garrison | Discovered new exit (range 8) 4125 | -7/Garrison | Identified exit to Storage 4138 | -7/Garrison | Triggered checkpoint 4145 | -7/Garrison | Triggered checkpoint 4159 | -7/Garrison | Core integrity fell below 50% 4159 | -7/Garrison | Reached level 15 4163 | -7/Garrison | Triggered checkpoint 4179 | -7/Garrison | Triggered checkpoint 4185 | -7/Garrison | Core integrity fell below 20% 4246 | -7/Garrison | Destroyed 19 combat bots 4283 | -7/Garrison | Triggered checkpoint 4312 | -7/Garrison | Discovered exit to Storage (range 14) 4320 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4362 | -7/Garrison | Triggered checkpoint 4444 | -7/Garrison | Entered Storage 4444 | -7/Storage | Accompanied by 1 ally 4446 | -7/Storage | Reached level 16 4507 | -7/Storage | Discovered new exit (range 7) 4544 | -7/Storage | Repaired Lightning Gun 4657 | -7/Storage | Discovered exit to Factory (range 16) 4670 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4751 | -7/Storage | Upgraded with Propulsion slot (x1) 4963 | -7/Storage | Build established: Commander-Scout 5127 | -7/Storage | Entered Factory 5127 | -6/Factory | Accompanied by 9 allies 5129 | -6/Factory | Reached level 17 5131 | -6/Factory | Discovered new exit (range 16) 5209 | -6/Factory | Identified exit to Garrison 5243 | -6/Factory | Entered Garrison 5243 | -6/Garrison | Accompanied by 11 allies 5245 | -6/Garrison | Reached level 18 5303 | -6/Garrison | Spotted B-75 Beast 5319 | -6/Garrison | Triggered checkpoint 5411 | -6/Garrison | Reached level 19 5412 | -6/Garrison | Triggered checkpoint 5454 | -6/Garrison | Discovered new exit (range 15) 5554 | -6/Garrison | Discovered new exit (range 15) 5561 | -6/Garrison | Identified exit to Factory 5563 | -6/Garrison | Expanded RIF knowledge: Robot Detection 5574 | -6/Garrison | Triggered checkpoint 5586 | -6/Garrison | Garrison Relay disabled 5664 | -6/Garrison | Garrison Relay disabled 5974 | -6/Garrison | Entered Factory 5974 | -5/Factory | Accompanied by 8 allies 5976 | -5/Factory | Reached level 20 6086 | -5/Factory | Discovered new exit (range 19) 6231 | -5/Factory | Discovered new exit (range 20) 6237 | -5/Factory | Identified exit to Garrison 6309 | -5/Factory | Entered Garrison 6309 | -5/Garrison | Accompanied by 8 allies 6318 | -5/Garrison | Spotted B-75 Beast 6347 | -5/Garrison | Reached level 21 6347 | -5/Garrison | Triggered checkpoint 6366 | -5/Garrison | Triggered checkpoint 6419 | -5/Garrison | Destroyed B-75 Beast 6440 | -5/Garrison | Destroyed 8 combat bots 6457 | -5/Garrison | Build established: Hacker-Scout 6470 | -5/Garrison | Discovered new exit (range 9) 6501 | -5/Garrison | Discovered new exit (range 16) 6538 | -5/Garrison | Identified exit to Factory 6540 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 6618 | -5/Garrison | Entered Factory 6618 | -5/Factory | Accompanied by 2 allies 6650 | -5/Factory | Reached level 22 6726 | -5/Factory | Destroyed 7 combat bots 6800 | -5/Factory | Fabricated G-50 Soldier? 6912 | -5/Factory | Local fabrication network quarantined 6918 | -5/Factory | First assault squad dispatched 7054 | -5/Factory | Identified exit to Garrison 7057 | -5/Factory | Entered Garrison 7064 | -5/Garrison | Triggered checkpoint 7085 | -5/Garrison | Garrison Relay disabled 7164 | -5/Garrison | Triggered checkpoint 7175 | -5/Garrison | Discovered new exit (range 14) 7178 | -5/Garrison | Identified exit to Factory 7180 | -5/Garrison | Expanded RIF knowledge: Autooverride 7188 | -5/Garrison | Triggered checkpoint 7199 | -5/Garrison | Garrison Relay disabled 7224 | -5/Garrison | Reached level 23 7250 | -5/Garrison | Triggered checkpoint 7289 | -5/Garrison | Garrison Relay disabled 7310 | -5/Garrison | Triggered checkpoint 7362 | -5/Garrison | Core integrity fell below 50% 7378 | -5/Garrison | Discovered exit to Factory (range 16) 7396 | -5/Garrison | Entered Factory 7436 | -4/Factory | Reached level 24 7501 | -4/Factory | Discovered new exit (range 18) 7519 | -4/Factory | Identified exit to Upper Caves 7731 | -4/Factory | Reached level 25 7896 | -4/Factory | First assault squad dispatched 7926 | -4/Factory | Entered Upper Caves 7926 | -4/Upper Caves | Accompanied by 10 allies 7971 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8028 | -4/Upper Caves | Reached level 26 8208 | -4/Upper Caves | Central database locked down 8237 | -4/Upper Caves | Discovered new exit (range 9) 8254 | -4/Upper Caves | Identified exit to Upper Caves 8316 | -4/Upper Caves | Entered another Upper Caves area 8316 | -4/Upper Caves | Accompanied by 10 allies 8326 | -4/Upper Caves | Discovered new exit (range 14) 8381 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8413 | -4/Upper Caves | Destroyed 8 combat bots 8434 | -4/Upper Caves | Encountered a Warlord checkpoint 8444 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8488 | -4/Upper Caves | Discovered new exit (range 15) 8511 | -4/Upper Caves | Identified exit to Warlord 8614 | -4/Upper Caves | P-70 Sage assimilated allied Destroyer 7a 8750 | -4/Upper Caves | Spotted B-86 Titan 8820 | -4/Upper Caves | Identified exit to Research 8849 | -4/Upper Caves | Entered Research 8849 | -3/Research | Accompanied by 7 allies 8850 | -3/Research | Identified exit to Armory 8851 | -3/Research | Reached level 27 8928 | -3/Research | Discovered new exit (range 14) 8997 | -3/Research | Reached level 28 9077 | -3/Research | Discovered new exit (range 9) 9079 | -3/Research | Identified exit to Quarantine 9087 | -3/Research | Entered Quarantine 9087 | -3/Quarantine | Accompanied by 2 allies 9116 | -3/Quarantine | Cryocooling Duct disabled 9131 | -3/Quarantine | Ambient heat levels rising (+20) 9131 | -3/Quarantine | Non-combat units ordered to evacuate 9154 | -3/Quarantine | Build established: Wizard-Scout 9261 | -3/Quarantine | Found Com. Tesla Bomb Launcher 9276 | -3/Quarantine | Found Transdimensional Reconstructor 9280 | -3/Quarantine | Found Dimensional Node Initializer 9319 | -3/Quarantine | Discovered new exit (range 10) 9467 | -3/Quarantine | Garrison activated, responded to threat 9473 | -3/Quarantine | Reached level 29 9494 | -3/Quarantine | Found Sigix Corpse 9553 | -3/Quarantine | Found Sigix Corpse 9594 | -3/Quarantine | Identified exit to Research 9648 | -3/Quarantine | Entered Research 9648 | -2/Research | Accompanied by 9 allies 9650 | -2/Research | Reached level 30 9818 | -2/Research | Fabricated C-65 Expert? 9894 | -2/Research | Identified exit to Testing 9957 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 10083 | -2/Research | Entered Testing 10083 | -2/Testing | Accompanied by 9 allies 10085 | -2/Testing | Reached level 31 10089 | -2/Testing | Spotted AY-Q00(K) 10089 | -2/Testing | Spotted P1-1UB(K) 10089 | -2/Testing | Spotted GK-H01(K) 10092 | -2/Testing | Rewired AY-Q00(K) 10094 | -2/Testing | Rewired P1-1UB(K) 10095 | -2/Testing | Spotted Alpha 7 10095 | -2/Testing | Rewired GK-H01(K) 10110 | -2/Testing | Destroyed Alpha 7 10120 | -2/Testing | Identified exit to Access 10191 | -2/Testing | Garrison activated, responded to threat 10324 | -2/Testing | Found Hyp. EM Gauss Rifle 10325 | -2/Testing | Upgraded with Weapon slot (x1) 10394 | -2/Testing | Reached level 32 10418 | -2/Testing | Spotted Fortress 10449 | -2/Testing | Core integrity fell below 50% 10483 | -2/Testing | Discovered new exit (range 11) 10593 | -2/Testing | Identified exit to Section 7 10602 | -2/Testing | Entered Section 7 10602 | -2/Section 7 | Accompanied by 1 ally 10611 | -2/Section 7 | Found Integrated Reactor 10611 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 10619 | -2/Section 7 | Found Integrated Reactor 10619 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 10643 | -2/Section 7 | Found Integrated Reactor 10643 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 10659 | -2/Section 7 | Found Integrated Reactor 10659 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 10671 | -2/Section 7 | Spotted S7 Guard 10675 | -2/Section 7 | Found Core Membrane 10675 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10702 | -2/Section 7 | Initialized slip node 10710 | -2/Section 7 | Spotted S7 Guard 10715 | -2/Section 7 | Found Core Regenerator 10715 | -2/Section 7 | Used Core Regenerator, restored core integrity (+200) 10722 | -2/Section 7 | Spotted S7 Guard 10728 | -2/Section 7 | Found Integrated Heat Negator 10728 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 10736 | -2/Section 7 | Entered Access 10738 | -1/Access | Reached level 33 10770 | -1/Access | Identified exit to Surface 10813 | -1/Access | P-80 Master assimilated allied Director 10a 10888 | -1/Access | Identified exit to Command 10941 | -1/Access | Fabricated Armor Integrity Analyzer (x1) 10966 | -1/Access | Fabricated Imp. Hardlight Generator (x2) 11005 | -1/Access | Fabricated G-50 Soldier (x3) 11010 | -1/Access | Spotted B-99 Colossus 11366 | -1/Access | Core integrity fell below 50% 11432 | -1/Access | Reached level 34 11433 | -1/Access | Maximum security lockdown engaged 11457 | -1/Access | Spotted B-99 Colossus 11459 | -1/Access | Assimilated Colossus 10a with formatsys_high 11467 | -1/Access | Found Prototype Launcher 11583 | -1/Access | Spotted B-99 Colossus 11591 | -1/Access | Core integrity fell below 20% 11633 | -1/Access | Identified Tesla Bomb Launcher 11633 | -1/Access | Spotted B-99 Colossus 11653 | *** | Escaped! Last Messages --------------- 11643_ Penetrated by Slug. 11643_ Slug penetrates Main Access Shell. 11644_ Hvy. Laser fried. 11644_ Adv. Heat Sink fried. 11644_ G-73 Enforcer destroyed. 11644_ Knocked back. 11644_ Penetrated by Slug. 11644_ Slug penetrates Main Access Shell. 11645_ G-73 Enforcer system terminally corrupted. 11645_ Phase Gun fried. 11647_ Lgt. Quantum Reactor destroyed. 11647_ Penetrated by Slug. 11647_ Slug penetrates Main Access Shell. 11647_ Slug penetrates Wall. 11651_ Penetrated by Slug. 11651_ Slug penetrates Terminal. 11652_ C-30 ARC bursts open, deploying its payload. 11652_ G-73 Enforcer unfolds itself. 11652_ L-61 Swordsman unfolds itself. 11652_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????R????????????????????R???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??ss?????????????????????????????????????????????? | | ??ss?????????????????????????????????????????????? | | ss???????????????????????????????????????????????? | | ???????????A?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | k????????????????????????????????????????????????? | | ????????????Y????????????????w???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????##????????????????????????????? | | ??????????# ####### #####################???????? | | ??????????# """T""" [%[%% #???????? | | ??????????# """ """ !=!=* BB #???????? | | ??????????# *%= ! BB = #?????k?? | | ??????????# ! % = ?? | | ??????????# "" %%= ?? | | ??????????# " @" %= ??? | | ??????????# ??? | | ??????????# "" """ BB ?## ???? | | ??????????# " BB ?????????? | | ??????????#igY R "?? ?????????? | | ??????????# g####### "#########????####??????????? | | ??????????#Cg#????##"##??????????????????????????? | | ??????????# C#?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# C#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# p#???????????????????????????????????? | | ???????##?#C #???????????????????????????????????? | | ?????## #?# #???????????????????????????????????? | | ????## #??# #???????????????????????????????????? | | #####"##??# #????A??????????????????????????????? | | ##???# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | ###??# #???????????????????????????????????? | | " #??# #???????????????????????????????????? | | " ###??# #???????????????????????????????????? | | " ]#????# #???????????????????????????????????? | | "" #????# #??????k????????????????????????????? | | " #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 95 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Evasion (%) 79 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 1 Offensive Hacking 60 Defensive Hacking 15 Item Schematics ----------------- Armor Integrity Analyzer | -9/Mines | Hacked Fission Core | -7/Storage | Hacked Linear Gravjet | -4/Factory | Extracted Imp. Arc Projector | -4/Factory | Extracted Imp. Energy Well | -4/Factory | Extracted Adv. Weight Redist. System | -4/Factory | Extracted Lrn. Proton Cannon | -4/Factory | Extracted System Guard | -4/Factory | Extracted Imp. Power Shielding | -4/Factory | Extracted HERF Cannon | -4/Factory | Extracted Imp. Medium Armor Plating | -4/Factory | Extracted Hvy. Reactive Plating | -4/Factory | Extracted Imp. Hardlight Generator | -4/Factory | Extracted Exp. Signal Interpreter | -4/Upper Caves | Hacked Enh. Nova Cannon | -2/Testing | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ G-50 Soldier | x3 | -5/Factory C-65 Expert | x1 | -2/Research | Preloaded Exp. Signal Interpreter | x1 | -2/Research Armor Integrity Analyzer | x1 | -1/Access Imp. Hardlight Generator | x2 | -1/Access G-50 Soldier | x3 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Membrane Dimensional Node Initializer Core Regenerator Integrated Heat Negator Achievements -------------- Shutout Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Sec Acc Levels Raised 33 | . 2 1 3 . 1 1 2 1 2 1 1 1 2 1 1 1 1 2 1 . 2 1 1 2 . 2 XP Earned 53921 | 3000 3930 750 4540 1235 200 2270 3264 1766 1587 2575 1525 1685 2087 2121 1752 952 989 3523 787 1198 1954 1703 2512 1634 617 3765 XP Spent 52255 | 2970 2900 600 5530 . 1500 1500 2520 1750 1400 135 3300 . . . . . . 6300 630 . 7600 4750 870 1700 . 6300 Upgrades 120 | 10 10 3 17 . 4 2 9 2 2 3 6 . . . . . . 7 3 . 5 3 3 2 . 29 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Utility Slot 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Slot 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core Integrity 32 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 28 Heat Dissipation 7 | . 1 . . . . . 4 . . . . . . . . . . . . . . . 2 . . . Energy Generation 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Mass Support 7 | . . 3 . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 Inventory Capacity 8 | 1 . . 1 . 1 . 1 1 . . . . . . . . . 1 . . . 2 . . . . Sensor Range 15 | . 4 . 8 . 2 1 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | 4 . . 1 . . . 2 . . . . . . . . . . . 3 . . . . . . . Ranged Accuracy 7 | . 3 . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . Hack Attack % 10 | 2 . . . . . . . . 2 . . . . . . . . 2 . . 4 . . . . . Hack Defense % 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . KI Resistance % 4 | . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . TH Resistance % 4 | . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . KI Damage % 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 5406 | . 302 18 356 68 80 205 242 156 . 387 . . 254 . 313 342 744 159 236 439 151 250 88 183 . 433 Integrity Restored 8618 | . 585 54 814 47 72 419 561 320 . 783 429 . 475 130 177 326 1020 186 168 218 276 403 288 270 . 597 Core 7209 | . 535 54 664 36 . 338 450 258 . 783 362 . 376 113 177 228 833 149 132 59 213 330 252 270 . 597 Parts 1409 | . 50 . 150 11 72 81 111 62 . . 67 . 99 17 . 98 187 37 36 159 63 73 36 . . . Protomatter Decayed 3965 | . 102 47 41 52 39 46 146 67 . 2 41 . 277 154 249 274 287 95 214 337 263 437 304 409 . 82 Game ------ Seed InsulatedAdvancedTendrils Manual? 0 Play Time 03:10:55 Cumulative 436.9 hours Start 2019.12.23 @ 00:09:00 End 2019.12.23 @ 03:43:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 332 Rogue 328 Adventurer 4 Explorer 0 Win Type 0 Total 40 Types 32/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e345a478-ec7c-4d3c-b3b9-e04cf43122e1