Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 18:52:46 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (314) 1570 Value Destroyed (10756) 10756 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 21988 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 1374 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -729 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 150/150 System Corruption 59% Temperature Cool (0) Movement Walking (120) Location -5/Cetus Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Centrium Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Cooled Plasma Rifle Heavy Rocket Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Gravmag System Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Myomer Leg Myomer Leg Gravmag System Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Sensor Array Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Rocket Launcher Heavy Mace [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 421 | 7 9 2 44 . . . 30 15 52 12 8 6 16 58 4 6 2 10 89 48 3 Power 47 | 1 3 1 7 . . . 2 3 6 1 . . 2 4 . . . 1 10 6 . Engine 23 | 1 3 1 7 . . . 2 2 1 . . . 1 . . . . . 4 1 . Core 24 | . . . . . . . . 1 5 1 . . 1 4 . . . 1 6 5 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 120 | 2 3 . 15 . . . 13 2 14 3 2 . 6 18 . . . 3 22 16 1 Treads 5 | . . . . . . . . . . . . . 5 . . . . . . . . Leg 91 | . 1 . . . . . 9 2 14 3 2 . 1 18 . . . 3 22 15 1 Wheel 23 | 2 2 . 15 . . . 4 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 2 2 . 12 . . . 6 3 17 5 2 4 2 23 3 4 . 1 34 20 1 Device 107 | 1 1 . 10 . . . 2 2 14 3 . 3 1 19 3 4 . 1 26 17 . Storage 7 | 1 1 . . . . . 1 . 1 . . . . 1 . . . . 2 . . Processor 13 | . . . 1 . . . 1 1 . 2 . 1 1 2 . . . . 1 3 . Hackware 12 | . . . . . . . 2 . 2 . 2 . . 1 . . . . 5 . . Protection 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 1 1 10 . . . 9 7 15 3 4 2 6 13 1 2 2 5 23 6 1 Energy Gun 47 | 1 1 1 8 . . . . 2 9 . . 1 3 3 1 . . . 13 4 . Energy Cannon 35 | . . . 2 . . . 5 2 . 2 1 . . 8 . 2 2 3 8 . . Ballistic Gun 4 | 1 . . . . . . . . . . . 1 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . . . . . . . 1 1 . 1 2 . . . . . . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . 5 . 1 . . 1 . . . 1 1 . . Slashing Weapon 8 | . . . . . . . 3 2 1 . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . 1 1 2 . . . . 1 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 2 2 . System Corruption 25 | . . . . . . . . . . . . . . . . . . . 8 17 . Parts Lost 146 | . 4 1 12 . . . 6 1 10 11 8 . 10 13 2 1 . 7 40 20 . Power 17 | . 1 . 1 . . . 1 . 2 1 . . 2 . . . . 1 5 3 . Propulsion 42 | . 2 . 4 . . . 2 . 3 3 3 . 3 2 . . . 3 12 5 . Utility 46 | . . . 5 . . . 1 . 2 5 2 . 2 6 1 . . 1 13 8 . Weapon 41 | . 1 1 2 . . . 2 1 3 2 3 . 3 5 1 1 . 2 10 4 . Highest Loss Streak 11 | . 4 1 4 . . . 3 1 5 11 3 . 10 8 2 1 . 3 11 9 . To Critical Strikes 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . Average Slot Usage (%) 95 | . 98 100 97 100 100 100 97 98 98 97 97 89 75 94 99 100 92 97 95 92 94 Engine 3 | . 13 14 10 11 11 11 8 8 2 . . . . . . . . . 1 . . Core 3 | . . . . . . . . . 4 7 7 7 6 5 6 6 6 5 3 4 5 Leg 18 | . . . . . . . 14 35 29 29 30 23 6 20 26 26 26 23 22 22 23 Wheel 5 | . 26 28 21 22 22 22 19 . . . . . . . . . . . . . . Device 20 | . 14 14 24 22 22 22 14 9 14 20 21 17 13 20 25 26 26 25 23 21 29 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 4 5 5 Processor 7 | . . . 4 11 11 11 8 9 7 11 11 9 16 13 6 6 6 6 5 9 6 Hackware 7 | . . . . . . . 3 9 14 4 2 10 . 1 6 6 6 6 14 9 5 Energy Gun 7 | . 14 22 15 . . . . 3 9 4 . 5 7 3 6 2 . . 6 10 5 Energy Cannon 5 | . . . 5 22 22 22 16 11 2 10 9 . . 8 6 10 5 13 6 . . Ballistic Gun 1 | . 14 5 . . . . . . . . . 5 5 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 2 . 4 . . 1 6 6 6 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 88 89 102 102 102 102 102 61 58 64 64 58 66 74 70 74 73 76 78 76 69 Greatest Support 104 | 26 26 26 32 24 24 24 58 58 69 67 66 44 104 104 71 71 71 76 76 90 95 Greatest Overweight (x) 18 | . 8 3 9 4 4 4 9 1 1 . 1 1 18 1 . 1 1 1 1 1 . Average Overweight (x) 1 | . 3 3 3 4 4 4 2 . . . . 1 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 24 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Most Carried 25 | 8 25 25 25 25 25 25 25 20 20 19 13 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 18 24 24 25 25 25 24 19 19 11 10 18 17 19 19 19 20 19 18 18 19 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 8 25 25 25 25 25 25 20 20 19 9 9 19 18 20 20 20 20 19 16 20 20 Class Distribution -------------------- 42% | Scavenger-Mutant 23% | Scavenger-Assassin 15% | Mutant 8% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Matter Collected 5544 | 270 145 10 565 . . . 347 151 493 160 133 50 198 583 213 60 . 305 1018 676 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13211 | 164 510 127 1884 134 . . 1227 427 1486 502 121 . 388 1693 238 . . 355 2720 1034 201 Parts 594 | 20 37 2 107 8 . . 57 30 63 12 5 . 14 83 9 . . 12 92 28 15 Haulers Intercepted 7 | . 1 . 2 . . . 3 1 . . . . . . . . . . . . . Recyclers Shooed 13 | . . . 2 . . . . 1 3 . . . . 3 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 10 5 . 15 . 8 . . 8 . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Combat Hostiles Destroyed 230 | . 12 4 30 5 . . 19 9 25 10 3 . 8 23 4 . . 9 41 14 14 Melee 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Guns 103 | . 12 4 23 . . . . 2 20 3 . . 8 2 2 . . . 18 7 2 Cannons 74 | . . . 5 5 . . 15 3 3 2 1 . . 16 2 . . 3 18 1 . AOE 31 | . . . . . . . 2 3 . 4 1 . . 1 . . . 6 . 2 12 Classes Destroyed 17 | 2 7 1 3 . . . 2 . 1 . . . . . . . . . . 1 . Worker 12 | . 1 . 6 . . . 1 1 1 . . . . 1 . . . . 1 . . Builder 17 | . 1 . . . . . 2 1 4 . . . . 5 . . . . 3 1 . Tunneler 6 | 5 . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 3 1 . . . . . . . . . . . . . Recycler 18 | 1 1 . 4 . . . 3 . 6 . . . . 1 . . . . 2 . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . 3 . . . . . . . . . . . . . . . 1 . . Watcher 15 | . 2 . 2 . . . 1 1 . . . . . 4 . . . . 1 3 1 Swarmer 57 | . 9 . 4 3 . . 4 3 11 1 . . 3 . . . . . 5 2 12 Grunt 98 | . 3 3 17 2 . . 9 . 4 3 4 . 4 12 3 . . 5 21 6 2 Brawler 9 | . . . . . . . 1 . . 3 . . . 1 1 . . . 3 . . Duelist 9 | . . . 1 . . . 1 . . 2 . . . 3 . . . . 2 . . Sentry 28 | . . . 8 . . . 3 6 4 1 . . 1 2 . . . . . 3 . Hunter 13 | . . . . . . . 1 . 4 . . . . 2 . . . 4 1 1 . Programmer 16 | . . . . . . . . . 2 . . . . 3 . . . . 9 2 . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 6 3 3 6 3 . . 10 7 8 10 2 . 8 4 4 . . 7 6 3 8 Combat Bots Only 10 | . 3 3 4 3 . . 6 5 3 10 2 . 8 4 4 . . 7 5 2 8 Max Kills in Single Turn 6 | 1 1 1 2 1 . . 2 2 2 3 2 . 2 1 1 . . 4 2 2 6 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . Exploded 6 | . . . . . . . 1 2 . 3 1 . . 1 . . . 4 . 2 6 Melee 1 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Damage Taken 20993 | . 434 151 1490 155 . . 742 565 2296 637 1143 . 884 2510 647 135 . 1432 5385 2313 74 Core 2858 | . 78 44 338 14 . . 91 64 452 45 72 . 112 251 39 . . 258 659 325 16 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . . . . 10 33 Regen/Repaired (Parts) 360 | . . . 57 . . . . 43 . . . . . 108 . . . . 152 . . Core Remaining (%) 45 | 100 . 51 . . . 12 . 71 . . . . 2 . . . . 35 . . . Volleys Fired 962 | 12 62 15 149 8 . . 54 25 86 17 7 . 20 107 10 14 . 75 176 114 11 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 . 3 3 3 2 Hottest 404 | 60 60 90 150 150 . . 150 150 160 160 155 . 135 175 165 175 . 194 404 205 63 Shots Fired 1719 | 24 118 30 296 16 . . 104 39 160 30 13 . 37 188 20 26 . 93 334 174 17 Gun 1003 | 24 118 30 248 . . . . 9 138 8 . . 37 31 11 11 . . 172 157 9 Cannon 693 | . . . 48 16 . . 101 28 22 19 11 . . 157 9 15 . 90 162 15 . Launcher 23 | . . . . . . . 3 2 . 3 2 . . . . . . 3 . 2 8 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | 12 62 1 . . . . . . . . . . 11 5 . . . . . 7 . Thermal 1579 | 12 56 29 296 16 . . 101 37 160 27 11 . 12 179 20 26 . 90 333 165 9 Explosive 21 | . . . . . . . 3 2 . 3 2 . . . . . . 3 . . 8 Electromagnetic 21 | . . . . . . . . . . . . . 14 4 . . . . 1 2 . Robot Hit Streak 26 | 9 14 26 24 6 . . 15 12 22 14 8 . 6 13 13 3 . 13 22 16 2 Robot Miss Streak 6 | 2 5 1 5 4 . . 5 2 6 2 3 . 4 3 2 5 . 1 6 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 3 . . . . . 1 . . . 3 . . . . . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . 1 . . . . . 1 1 . Shots Hit Robots 1045 | 15 72 26 208 8 . . 65 23 102 25 10 . 29 116 15 9 . 27 197 95 3 Core Hits 530 | 8 35 8 79 6 . . 39 15 69 17 8 . 17 55 9 2 . 19 83 38 23 Critical Kills 8 | . . . . . . . 1 . . 1 1 . . 2 . . . . 3 . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Critical Strikes 31 | . . . 4 . . . 1 . 2 1 1 . . 6 . . . . 6 9 1 Burn 20 | . . . 4 . . . . . 1 . . . . 4 . . . . 3 7 1 Meltdown 7 | . . . . . . . 1 . . 1 . . . 2 . . . . 3 . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . 2 . Smash 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Melee Attacks 87 | . . . . . . . 6 7 22 . 10 . 6 16 1 . . 1 18 . . Impact 57 | . . . . . . . . . 21 . 10 . . 6 1 . . 1 18 . . Slashing 30 | . . . . . . . 6 7 1 . . . 6 10 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 1 1 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28295 | 144 739 299 2948 225 . . 2332 1004 2455 891 569 . 547 3448 362 294 . 1614 5950 2739 1735 Guns 12248 | 144 739 299 2298 . . . . 121 1958 189 . . 455 313 172 73 . . 2947 2397 143 Cannons 10997 | . . . 650 225 . . 1819 325 231 398 128 . . 2900 190 221 . 730 3003 177 . Explosions 4062 | . . . . . . . 383 436 . 304 252 . . 46 . . . 884 . 165 1592 Melee 988 | . . . . . . . 130 122 266 . 189 . 92 189 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 668 | 47 318 9 . . . . . . . . . . 168 13 . . . . . 113 . Thermal 22439 | 97 421 290 2948 225 . . 1819 446 2189 587 128 . 146 3234 362 294 . 730 5919 2461 143 Explosive 3851 | . . . . . . . 383 436 . 304 252 . . . . . . 884 . . 1592 Electromagnetic 349 | . . . . . . . . . . . . . 141 12 . . . . 31 165 . Impact 455 | . . . . . . . . . 266 . 189 . . . . . . . . . . Slashing 533 | . . . . . . . 130 122 . . . . 92 189 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . . . . . 2 2 1 22 32 32 . 18 18 19 19 19 37 59 59 Average Corruption 19 | . . . . . . . 2 2 1 15 26 32 . 12 18 18 19 19 12 52 59 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . Effects 577 | . . . . . . . 11 9 6 19 23 5 . 60 26 20 5 80 139 154 20 Message Errors 132 | . . . . . . . 2 4 2 5 2 1 . 17 2 5 3 19 35 32 3 Matter Fused 135 | . . . . . . . 3 . . 7 9 3 . 14 10 4 1 21 32 28 3 Heat Flow Errors 47 | . . . . . . . 1 3 . 3 3 1 . 4 1 1 . 5 13 12 . Energy Discharges 74 | . . . . . . . . 1 1 1 2 . . 7 5 2 . 13 16 24 2 Parts Rejected 5 | . . . . . . . 1 . . . . . . . . . . . . 2 2 Parts Fused 8 | . . . . . . . 1 . . 1 . . . . 1 . . 1 1 3 . Data Loss (minor) 63 | . . . . . . . 1 . 2 . 2 . . 5 3 4 . 6 17 19 4 Data Loss (major) 31 | . . . . . . . . . . . 1 . . 6 2 . 1 6 3 11 1 Misfires 21 | . . . . . . . 1 . 1 1 1 . . 1 1 1 . 3 10 1 . Alerts 6 | . . . . . . . . 1 . . 1 . . . . . . 2 2 . . Misdirections 7 | . . . . . . . . . . . 2 . . . . . . 1 1 3 . Weapon Failures 48 | . . . . . . . 1 . . 1 . . . 6 1 3 . 3 9 19 5 Overload Shots 69 | . . . . . . . . . . . . . . . . . . . 16 53 . Effects 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Overflow Damage 711 | . . . . . . . 38 43 96 9 1 . . 195 . 39 . 107 111 . 72 Projectiles 313 | . . . . . . . 14 19 . . . . . 81 . 39 . 49 111 . . Explosions 163 | . . . . . . . . 24 . 9 . . . . . . . 58 . . 72 Melee 235 | . . . . . . . 24 . 96 . 1 . . 114 . . . . . . . Knockbacks 6 | . . . . . . . . . . . 3 . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . . . . . . . 113 . 42 109 . . 93 . . . . . 22 . Shots 10 | . . . . . . . . 3 . 2 2 . . 2 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 40 64 412 114 45 . . 165 362 324 280 190 244 56 400 136 211 . 246 326 218 . Average Temperature 73 | 18 20 193 33 31 . . 51 98 97 104 71 132 16 76 70 29 . 80 61 95 . Received Heat Transfer 5161 | . 90 98 702 45 . . 225 108 348 63 264 . 216 723 297 . . 177 1301 477 27 Effects 9 | . . 3 . . . . . 3 2 . . . . 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Robots Melted 20 | . . . 2 . . . 2 . 1 1 . . . 4 . . . . 6 4 . Combat Hostiles 19 | . . . 2 . . . 2 . 1 1 . . . 4 . . . . 5 4 . Parts Melted 113 | . . 5 19 . . . 8 1 17 3 . . 2 12 . . . 3 23 20 . Heat Transferred 39150 | 225 950 781 6879 333 . . 2627 740 4585 1149 198 . 259 4049 633 372 . 792 9094 5084 400 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Peak Influence 776 | 30 234 128 320 169 . . 328 250 384 . . . . 341 . . . . 776 616 754 Initial 380 | . 19 42 49 42 . . . . 93 . . . . . . . . . 41 380 218 Average 226 | 12 117 67 187 148 . . 96 135 182 . . . . 152 . . . . 289 455 402 Maximum Alert Level 3 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . . 3 2 3 Low Security (%) 48 | 100 79 100 46 100 . 100 88 64 53 . . . . 58 . . . . 38 . 3 Level 1 37 | . 20 . 53 . . . 11 35 46 . . . . 41 . . . . 35 46 20 Level 2 12 | . . . . . . . . . . . . . . . . . . . 21 53 75 Level 3 1 | . . . . . . . . . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 . . . . 1 11 . . . . 3 . . . . 10 4 . Investigation 6 | . 1 . . . . . . . 4 . . . . . . . . . 1 . . Extermination 11 | . . . . . . . . . 3 . . . . 3 . . . . 5 . . Reinforcement 10 | . 1 . 3 . . . . 1 1 . . . . . . . . . 2 2 . Assault 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . . 2 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Distress Signals 23 | . 1 . 4 . . . 1 1 4 . . . . 3 . . . . 4 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 24 5 58 5 . 3 26 10 36 10 12 . 15 32 4 2 . 14 74 45 18 Peak Tracking Total 12 | . 4 2 6 3 . 3 4 5 4 9 5 . 12 6 4 1 . 7 7 9 9 Tactical Retreats 36 | . 3 . 2 . . . . . 1 2 . . 2 3 . 1 . 2 9 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Traps Triggered 11 | . . . 2 . . . . . . . . . . 2 . . . . 4 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Machines Disabled 17 | . . . 1 . . . . 1 1 2 . . . 7 . . . . 4 1 . Max in Single Turn 1 | . . . 1 . . . . 1 1 1 . . . 1 . . . . 1 . . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Machines Accessed 87 | . 8 . 15 . . . 10 8 21 1 . . . 9 . . 4 . 8 . 3 Terminals 43 | . 7 . 9 . . . 8 6 10 . . . . . . . . . . . 3 Fabricators 7 | . . . . . . . . . 4 . . . . 1 . . . . 2 . . Repair Stations 7 | . . . 2 . . . . 1 1 . . . . 1 . . . . 2 . . Recycling Units 11 | . 1 . 2 . . . 1 1 2 . . . . 3 . . . . 1 . . Scanalyzers 8 | . . . 2 . . . 1 . 2 . . . . 1 . . . . 2 . . Garrison Access 6 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . Total Hacks 264 | . 27 . 52 . . . 38 23 52 1 . . . 16 . . 30 . 19 . 6 Successful 173 | . 14 . 31 . . . 27 18 28 1 . . . 7 . . 30 . 15 . 2 Failed 89 | . 13 . 20 . . . 11 4 24 . . . . 9 . . . . 4 . 4 Catastrophic 16 | . 3 . 4 . . . 1 . 6 . . . . . . . . . . . 2 Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Manual 128 | . 18 . 23 . . . 24 16 15 . . 3 . 6 . . . . 8 14 1 Terminals 142 | . 26 . 30 . . . 30 20 30 . . . . . . . . . . . 6 Fabricators 14 | . . . . . . . . . 9 . . . . 2 . . . . 3 . . Repair Stations 20 | . . . 6 . . . . 2 2 . . . . 3 . . . . 7 . . Recycling Units 14 | . 1 . 2 . . . 1 1 2 . . . . 4 . . . . 3 . . Scanalyzers 31 | . . . 14 . . . 7 . 4 . . . . 2 . . . . 4 . . Garrison Access 12 | . . . . . . . . . 5 . . . . 5 . . . . 2 . . Terminal Hacks 91 | . 10 . 9 . . . 15 13 11 1 . . . . . . 30 . . . 2 Record 13 | . . . . . . . . . . . . . . . . . 11 . . . 2 Part Schematic 17 | . 3 . . . . . 3 . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 6 | . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 25 | . 2 . 5 . . . 7 7 1 . . . . . . . 3 . . . . Open Door 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . 1 3 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 8 . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Build 5 | . . . . . . . . . 5 . . . . . . . . . . . . Repair Station Hacks 16 | . . . 4 . . . . 2 1 . . . . 2 . . . . 7 . . Scan Component 9 | . . . 2 . . . . 1 1 . . . . 1 . . . . 4 . . Repair 7 | . . . 2 . . . . 1 . . . . . 1 . . . . 3 . . Recycling Unit Hacks 12 | . . . 2 . . . 1 1 2 . . . . 3 . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 11 | . . . 2 . . . 1 1 2 . . . . 3 . . . . 2 . . Scanalyzer 26 | . . . 12 . . . 7 . 4 . . . . . . . . . 3 . . Insert Component 14 | . . . 6 . . . 4 . 2 . . . . . . . . . 2 . . Analyze 12 | . . . 6 . . . 3 . 2 . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . Seal Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . Unauthorized Hacks 15 | . 4 . 4 . . . 4 2 1 . . . . . . . . . . . . Terminals 15 | . 4 . 4 . . . 4 2 1 . . . . . . . . . . . . Assimilate 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 3 2 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 8 . 13 . . . 10 4 19 . . . . 7 . . . . 5 . 3 Full Trace Events 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . 99 . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . Part Schematics Acquired 40 | . 3 . 6 . . . 6 . 2 . . . . . . . 11 . 12 . . Parts Built 8 | . . . . . . . . . 8 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 180 | . . . . . . . . . 180 . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . 28 . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . Time 310 | . . . 70 . . . . 32 . . . . . 70 . . . . 138 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 218 | . . . . . . . . . . . . . . . . . . . 218 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . . . 10 . . . 9 1 20 . . . . 6 . . . . . . . Parts Scanalyzed 13 | . . . 6 . . . 3 . 2 . . . . . . . . . 2 . . Part Schematics Acquired 12 | . . . 6 . . . 3 . 2 . . . . . . . . . 1 . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 1 . . . . . . . . . 14 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Total Allies 50 | . . 1 . . . . 1 . 3 1 1 6 . . . . . 1 1 33 2 Largest Group 10 | . . 1 1 . . . 1 1 4 1 1 6 6 . . . . 1 . 10 10 Highest-Rated Group 414 | . . 31 31 . . . 10 10 64 16 165 346 346 . . . . 96 . 414 414 Highest-Rated Ally 165 | . . 31 31 . . . 10 10 18 16 165 96 96 . . . . 96 . 159 159 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 3 . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . 2 . Total Orders 26 | . . . . . . . 13 8 4 . . . . 1 . . . . . . . STAY 13 | . . . . . . . 7 4 2 . . . . . . . . . . . . FOLLOW 12 | . . . . . . . 6 4 2 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 196 | . . 1 3 . . . . . 4 . 2 . 26 . . . . 5 . 119 36 Total Damage 5906 | . . 21 42 . . . . . 128 . 235 . 1093 . . . . 138 . 2846 1403 Kills 32 | . . 1 2 . . . . . . . 2 . 4 . . . . 1 . 15 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Robot Analysis Total 6 | . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 . . . . . . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 . Main Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Turns Passed 26015 | 118 1052 273 2763 251 212 96 1206 596 2472 487 397 2560 840 2788 560 340 117 1692 4666 2260 269 Spaces Moved 13524 | 71 587 134 1399 150 142 45 692 305 1380 308 223 1245 267 1555 389 182 83 941 2293 970 163 Core 38 | 5 . . . . . . . . . . . . 33 . . . . . . . . Treads 396 | . . . . . . . . . . . . . 119 277 . . . . . . . Legs 9996 | . . . . . . . 121 305 1380 308 223 1245 115 1278 389 182 83 941 2293 970 163 Wheels 3094 | 66 587 134 1399 150 142 45 571 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 130 150 150 150 120 122 122 125 125 196 162 112 112 112 112 112 105 112 112 Average Speed 144 | 88 135 135 141 150 150 150 136 138 127 126 132 196 275 131 112 150 137 135 150 127 118 Slowest Speed 950 | 100 200 135 215 150 150 150 750 193 196 127 196 196 950 240 112 187 187 190 190 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 50 | 5 80 38 92 37 35 14 49 39 35 51 38 88 39 35 53 38 70 82 61 69 66 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 9 | . . . . . . . . . . . . . . . . . 1 . . 8 . Known Exits Taken 14 | . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . 1 1 . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . . 1 1 3 2 . 3 3 . 4 . . . Spaces Dug 138 | . . . 2 . . . 6 9 11 . 3 . 3 26 1 1 . 17 46 13 . Terrain Destroyed 627 | . . . 19 7 . . 61 48 11 33 30 . 3 46 4 8 . 108 92 50 107 Melee 54 | . . . . . . . 3 3 11 . 3 . 3 13 1 . . 1 16 . . Projectile 298 | . . . 19 7 . . 27 12 . . 1 . . 31 3 8 . 65 76 49 . AOE 275 | . . . . . . . 31 33 . 33 26 . . 2 . . . 42 . 1 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Total 18251 | 102 737 200 1920 162 141 74 845 423 1906 374 292 1367 324 2113 490 220 86 1253 3181 1820 221 Wait 2642 | 1 58 42 236 3 . 30 24 62 301 31 40 90 9 280 86 14 . 220 511 567 37 Move 13503 | 70 586 133 1398 149 141 44 691 304 1379 307 222 1244 266 1554 388 181 82 940 2292 969 163 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | 10 18 4 39 1 . . 16 4 27 1 5 18 5 38 1 3 . 6 49 28 3 Fast Attach 111 | 7 2 . 18 . . . 7 4 5 . . 3 5 12 1 . 2 1 32 11 1 Attach 129 | . 3 1 7 . . . 13 1 11 11 5 1 8 15 1 1 . 6 29 15 1 Detach 24 | . 1 . . . . . 6 . 1 . . 2 2 5 . . . . 3 3 1 Swap 182 | . 4 1 19 . . . 10 10 36 1 3 2 3 32 2 5 . 3 28 22 1 Drop 266 | 2 3 4 54 1 . . 18 6 38 . . 7 . 54 . 2 2 1 42 29 3 Fire 962 | 12 62 15 149 8 . . 54 25 86 17 7 . 20 107 10 14 . 75 176 114 11 Melee 87 | . . . . . . . 6 7 22 . 10 . 6 16 1 . . 1 18 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 1 9 . Rewire 59 | . . . . . . . . . . 6 . . . . . . . . . 53 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Zio / *Fac) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 1 exit: *Arc) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 14) 119 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 482 | -10/Materials | Lost 4 parts (1p2n1w) 630 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Build established: Scavenger-Mutant 919 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Entered Mines 1267 | -10/Mines | Learned 2 Materials zone layouts 1285 | -10/Mines | Excavation squad dispatched 1285 | -10/Mines | A large section of the Mines collapsed 1411 | -10/Mines | Received a Mining Laser from a helpful Derelict 1433 | -10/Mines | Discovered new exit (range 9) 1444 | -10/Mines | Entered Materials 1444 | -9/Materials | Accompanied by 1 ally 1444 | -9/Materials | Evolved 2 slots: Utility x2 1445 | -9/Materials | Identified exit to Materials 1517 | -9/Materials | Discovered new exit (range 16) 2319 | -9/Materials | Discovered exit to Materials (range 11) 3057 | -9/Materials | Lost 4 parts (2n2u) 3111 | -9/Materials | Core integrity fell below 50% 3392 | -9/Materials | Repaired Imp. Heat Sink 3553 | -9/Materials | Discovered exit to Materials (range 17) 3653 | -9/Materials | Repaired Imp. Aluminum Leg 3745 | -9/Materials | Build established: Mutant 3783 | -9/Materials | Central database locked down 4106 | -9/Materials | Core integrity fell below 20% 4207 | -9/Materials | Entered Mines 4227 | -9/Mines | Met a Derelict bent on vengeance 4332 | -9/Mines | Discovered exit to Materials (range 17) 4382 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4435 | -9/Mines | Assembled infested the area 4452 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4452 | -9/Mines | Discovered new exit (range 5) 4458 | -9/Mines | Entered Exiles 4481 | -9/Exiles | Discovered new exit (range 16) 4497 | -9/Exiles | Met 8R-AWN 4521 | -9/Exiles | Met EX-HEX 4572 | -9/Exiles | Met EX-BIN 4670 | -9/Exiles | Entered Mines 4705 | -8/Mines | Discovered exit to Materials (range 5) 4766 | -8/Mines | Entered Materials 4766 | -8/Materials | Evolved 2 slots: Propulsion x2 4962 | -8/Materials | Discovered new exit (range 7) 5496 | -8/Materials | Discovered new exit (range 14) 5603 | -8/Materials | Identified exit to Storage 5698 | -8/Materials | Lost 3 parts (2n1w) 5972 | -8/Materials | Entered Storage 5972 | -8/Storage | Accompanied by 1 ally 6003 | -8/Storage | Central database locked down 6021 | -8/Storage | Build established: Scavenger-Mutant 6041 | -8/Storage | Repaired Imp. Aluminum Leg 6537 | -8/Storage | Discovered new exit (range 16) 6566 | -8/Storage | Identified exit to Factory 6568 | -8/Storage | Entered Factory 6568 | -7/Factory | Accompanied by 1 ally 6568 | -7/Factory | Evolved 2 slots: Utility x2 6695 | -7/Factory | Identified exit to Lower Caves 6892 | -7/Factory | Fabricated L-31 Rogue (x3) 6902 | -7/Factory | Build established: Scavenger-Assassin 6967 | -7/Factory | Fabricated Titanium Leg? 7355 | -7/Factory | Fabricated Titanium Leg (x2) 7439 | -7/Factory | Lost 5 parts (1p2u2w) 7653 | -7/Factory | Build established: Scavenger-Mutant 7851 | -7/Factory | Discovered new exit (range 9) 7863 | -7/Factory | Core integrity fell below 50% 7870 | -7/Factory | Identified exit to Factory 8377 | -7/Factory | Discovered exit to Factory (range 11) 8425 | -7/Factory | Fabricated Hyb. Fission Core? 8741 | -7/Factory | Build established: Hacker-Mutant 8755 | -7/Factory | Fabricated Titanium Leg? 8761 | -7/Factory | Garrison activated, responded to threat 9040 | -7/Factory | Entered Lower Caves 9162 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9193 | -7/Lower Caves | System corruption reached 10% 9237 | -7/Lower Caves | Lost 11 parts (1p3n5u2w) 9263 | -7/Lower Caves | Destroyed 10 combat bots 9402 | -7/Lower Caves | Encountered a Warlord checkpoint 9422 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9489 | -7/Lower Caves | Build established: Mutant 9515 | -7/Lower Caves | Discovered new exit (range 13) 9527 | -7/Lower Caves | Entered another Lower Caves area 9527 | -7/Lower Caves | Accompanied by 1 ally 9538 | -7/Lower Caves | ME-RLN showed up to help 9540 | -7/Lower Caves | ME-RLN revealed a hidden path 9666 | -7/Lower Caves | Learned Factory terminal intel 9760 | -7/Lower Caves | Crushed by falling debris 9760 | -7/Lower Caves | System corruption reached 30% 9791 | -7/Lower Caves | Lost 3 parts (2n1u) 9907 | -7/Lower Caves | Discovered new exit (range 9) 9911 | -7/Lower Caves | Core integrity fell below 20% 9924 | -7/Lower Caves | Entered Zion 9952 | -7/Zion | Lost 3 parts (1n2w) 10054 | -7/Zion | System corruption cleaned by Quarantine Array 10095 | -7/Zion | Given A8's code to call for help 10173 | -7/Zion | Build established: Hacker-Mutant 10545 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10551 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10560 | -7/Zion | Discovered new exit (range 12) 10690 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11419 | -7/Zion | Imprinted 11421 | -7/Zion | Declared Zion's savior 11722 | -7/Zion | Received a visual enhancement algorithm 11962 | -7/Zion | Build established: Derelict-Skirmisher 12292 | -7/Zion | Discovered new exit (range 13) 12374 | -7/Zion | Given the Hacking Drone Bay 12379 | -7/Zion | Found Prototype Device 12379 | -7/Zion | Identified Hacking Drone Bay 12482 | -7/Zion | Identified exit to Proximity Caves 12484 | -7/Zion | Entered Proximity Caves 12484 | -6/Proximity Caves | Accompanied by 6 allies 12670 | -6/Proximity Caves | Build established: Mutant 12804 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 12813 | -6/Proximity Caves | Destroyed 8 combat bots 13324 | -6/Proximity Caves | Entered Factory 13324 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13325 | -6/Factory | Loaded intel: 26 terminal locations 13409 | -6/Factory | Build established: Scavenger-Mutant 14343 | -6/Factory | Build established: Scavenger-Assassin 14507 | -6/Factory | Retrieved Zion intel report: Main Access 14507 | -6/Factory | Identified exit to Factory 14562 | -6/Factory | Terminal network hard line cut 14986 | -6/Factory | System corruption reached 10% 15020 | -6/Factory | Lost 8 parts (2n5u1w) 15200 | -6/Factory | Repaired Enh. Nuclear Core 15270 | -6/Factory | Build established: Scavenger-Mutant 15621 | -6/Factory | Found Hvy. Reactive Plating 15724 | -6/Factory | Build established: Scavenger-Assassin 15861 | -6/Factory | Found Prototype Processor 15861 | -6/Factory | Identified Exp. Targeting Computer 16047 | -6/Factory | Discovered new exit (range 3) 16049 | -6/Factory | Identified exit to Lower Caves 16112 | -6/Factory | Entered Lower Caves 16522 | -6/Lower Caves | Encountered a Warlord checkpoint 16546 | -6/Lower Caves | Discovered new exit (range 10) 16659 | -6/Lower Caves | Identified exit to Lower Caves 16672 | -6/Lower Caves | Entered another Lower Caves area 16673 | -6/Lower Caves | Encountered a Warlord checkpoint 16704 | -6/Lower Caves | Discovered exit to Factory (range 4) 17008 | -6/Lower Caves | Discovered new exit (range 2) 17010 | -6/Lower Caves | Identified exit to Data Miner 17012 | -6/Lower Caves | Entered Data Miner 17012 | -6/Data Miner | Discovered new exit (range 6) 17048 | -6/Data Miner | Met Data Miner 17073 | -6/Data Miner | Learned location of Section 7 (-2) 17073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17091 | -6/Data Miner | Received God Mode back door access code from Data Miner 17127 | -6/Data Miner | Identified exit to Proximity Caves 17129 | -6/Data Miner | Entered Proximity Caves 17181 | -5/Proximity Caves | Lost 3 parts (1n2w) 17235 | -5/Proximity Caves | Learned Factory emergency access door positions 17433 | -5/Proximity Caves | Escorted by Enhanced Grunt 18085 | -5/Proximity Caves | Learned Factory stockpile data 18490 | -5/Proximity Caves | Spotted B-75 Beast 18512 | -5/Proximity Caves | Core integrity fell below 50% 18566 | -5/Proximity Caves | Destroyed 7 combat bots 18571 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 18600 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18764 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18821 | -5/Proximity Caves | Entered Factory 18821 | -5/Factory | Evolved 2 slots: Utility x2 19867 | -5/Factory | Retrieved Zion intel report: Active Terminals 19977 | -5/Factory | Repaired Imp. Sensor Array 20029 | -5/Factory | Repaired Flexi-carbon Leg 20101 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20199 | -5/Factory | Discovered new exit (range 14) 20229 | -5/Factory | Identified exit to Factory 20284 | -5/Factory | Cargo convoy interrupted 20339 | -5/Factory | Terminal network hard line cut 20482 | -5/Factory | Lost 6 parts (1p2n2u1w) 20869 | -5/Factory | Lost 3 parts (1n1u1w) 21041 | -5/Factory | Lost 3 parts (1n2u) 21110 | -5/Factory | Build established: Scavenger-Mutant 21116 | -5/Factory | Spotted B-75 Beast 22593 | -5/Factory | System corruption reached 10% 22659 | -5/Factory | Lost 11 parts (1p4n3u3w) 22678 | -5/Factory | System corruption reached 30% 22720 | -5/Factory | Core integrity fell below 50% 22802 | -5/Factory | Lost 9 parts (1p3n3u2w) 23021 | -5/Factory | First assault squad dispatched 23222 | -5/Factory | Incoming assault squad redirected 23275 | -5/Factory | Incoming assault squad redirected 23481 | -5/Factory | Discovered new exit (range 5) 23486 | -5/Factory | Identified exit to Extension 23487 | -5/Factory | Entered Extension 23619 | -5/Extension | Zion Light squad teleported in 23626 | -5/Extension | Zion Hacking Resupply teleported in 23647 | -5/Extension | Zion Hacking Resupply teleported in 23787 | -5/Extension | First assault squad dispatched 23803 | -5/Extension | Incoming assault squad redirected 23813 | -5/Extension | Lost 3 parts (1u2w) 23837 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 23930 | -5/Extension | Incoming assault squad redirected 24174 | -5/Extension | Core integrity fell below 20% 24212 | -5/Extension | Lost 9 parts (1p3n4u1w) 24283 | -5/Extension | Spotted B-75 Beast 24399 | -5/Extension | Rescued a captive Derelict 24400 | -5/Extension | Rescued a captive Derelict 24408 | -5/Extension | Incoming assault squad redirected 24448 | -5/Extension | Rescued a captive Derelict 24449 | -5/Extension | Rescued a captive Derelict 24463 | -5/Extension | Rescued a captive Derelict 24464 | -5/Extension | Rescued a captive Derelict 24628 | -5/Extension | Rescued a captive Derelict 24628 | -5/Extension | Rescued a captive Derelict 24827 | -5/Extension | Spotted B-75 Beast 24837 | -5/Extension | Terminal network hard line cut 24851 | -5/Extension | Build established: Scavenger-Skirmisher 24896 | -5/Extension | Lost 3 parts (1n1u1w) 25242 | -5/Extension | Rescued A7 25274 | -5/Extension | Build established: Scavenger-Mutant 25308 | -5/Extension | Rescued a captive Derelict 25309 | -5/Extension | Rescued a captive Derelict 25437 | -5/Extension | Rescued a captive Derelict 25438 | -5/Extension | Rescued a captive Derelict 25641 | -5/Extension | Rescued a captive Derelict 25682 | -5/Extension | Discovered exit to Factory (range 10) 25685 | -5/Extension | Discovered new exit (range 6) 25714 | -5/Extension | Identified exit to Cetus 25747 | -5/Extension | Entered Cetus 25747 | -5/Cetus | Accompanied by 10 allies (A7) 25752 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25763 | -5/Cetus | Spotted Cetus Guard 25763 | -5/Cetus | Spotted Cetus Guard 25771 | -5/Cetus | Spotted Cetus Guard 25772 | -5/Cetus | Spotted Cetus Guard 25791 | -5/Cetus | Allies destroyed Cetus Guard 25796 | -5/Cetus | Allies destroyed Cetus Guard 25797 | -5/Cetus | Allies destroyed Cetus Guard 25946 | -5/Cetus | Started Cetus Manufacturing Module 25971 | -5/Cetus | Manufactured an Enhanced Grunt 25972 | -5/Cetus | Discovered new exit (range 15) 25989 | -5/Cetus | Identified exit to Archives 25996 | -5/Cetus | Manufactured an Enhanced Grunt 26016 | -5/Cetus | Destroyed by S-27 Virus with Autogun Last Messages --------------- 25937_ Connecting with Cetus Terminal... 25946_ Connecting with Cetus Manufacturing Controls... 25946_ Initiating process... Project G-00 loaded. [Achievement: Project G-00] >>\\FRAP Initiating process...Project G-00 loaded. 25948_ OAHC<9N%IQSXE>4QA||/FGWCM5MSH 25963_ System corrupted: Component data lost. 25972_ EXIT=FOUND 25983_ System corrupted: Energy discharge (-42). 25989_ EXIT=IDENTIFIED: ARCHIVES 26011_ S-27 Virus unfolds itself. 26012_ Destroyed VTOL Module. 26012_ S-27 Virus destroyed. 26012_ S-27 Virus unfolds itself. 26014_ The unstable cave ceiling collapses. 26015_ System corrupted: Substantial component data lost. 26015_ System corrupted: Cld. Plasma Rifle failed to cycle. 26015_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ??????????????????????? %s%*?????????????? | | ??????????????????????? %*[?????????????? | | ??????????????????????? s ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | #####??????????????????# #?????????????? | | """""##????????????????# #?????????????? | | " "?#"????????????????#pg #?????????????? | | """""#"######??????????# @ #?????????????? | | """""#""""""#??????????# #?????????????? | | """""#" ""#??????????# #?????????????? | | " """#T ""#??????????# #?????????????? | | """ "#" ""#??????????# #?????????????? | | ############ ###########???? | | + g #???? | | + > #???? | | + #???? | | ##########################???? | | """""""#T #????????????????????????????? | | #########"""#????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | ##???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | ##???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | "#???????????????????????????????????????? | | ##???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 19 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Cloaking Device | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Titanium Leg | x2 | -7/Factory Titanium Leg | x2 | -7/Factory Hyb. Fission Core | x2 | -7/Factory | Preloaded Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Project G-00 Challenges ------------ None Game ------ Seed ImprovedCargoMatter Manual? 0 Play Time 04:20:31 Cumulative 133.8 hours Start 2024.01.14 @ 19:32:44 End 2024.01.15 @ 18:52:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0127ff6-77b2-4c88-85ca-637085407578