Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 22:07:43 Player: Epsilon 11 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1075) 1075 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2574 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit System Shield System Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit System Shield System Shield Grenade Launcher Plasma Cutter [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 30 | 6 3 18 3 Power 6 | 1 1 3 1 Engine 3 | 1 . 2 . Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 . 5 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 2 | . 2 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . . 5 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 5 9 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 3 | . . 2 1 Weapon 5 | . . 1 4 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 97 89 Engine 8 | . 3 10 9 Core 2 | . 10 . 1 Wheel 22 | . 28 20 21 Device 10 | . 10 11 11 Storage 11 | . 14 11 11 Protection 7 | . . 10 9 Energy Gun 7 | . 28 2 . Energy Cannon 1 | . . 1 7 Ballistic Gun 19 | . . 28 15 Peak Build Rating 18 | 6 11 18 18 Average Rating 14 | 4 9 16 16 On Entrance 8 | . 6 11 18 Naked Turns . | . . . . Heaviest Build 32 | 11 14 32 32 Greatest Support 32 | 26 26 32 20 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 4 7 10 10 Average Carried 8 | 1 5 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 7 10 7 Class Distribution -------------------- 41% | Tank 27% | Mutant 25% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 985 | 207 73 679 26 Remotely . | . . . . Salvage Created 1294 | . 316 884 94 Parts 86 | . 21 58 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 45 | . 9 23 13 Guns 34 | . 8 23 3 AOE 10 | . . . 10 Classes Destroyed 7 | . 3 3 1 Worker 2 | . . 2 . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 16 | . 3 9 4 Grunt 14 | . 6 6 2 Sentry 8 | . . 8 . Assembled 7 | . . . 7 Best Kill Streak 7 | . 4 6 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 192 | . 36 103 53 Missed 53 | . 12 33 8 Damage Taken 2033 | . 272 911 850 Core 483 | . 43 127 313 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 35 | . . 35 . Core Remaining (%) 91 | 100 82 . . Volleys Fired 93 | . 28 51 14 Largest 3 | . 2 3 3 Hottest 102 | . 90 102 102 Shots Fired 226 | . 56 148 22 Gun 205 | . 56 140 9 Cannon 13 | . . 8 5 Launcher 8 | . . . 8 Special . | . . . . Kinetic 149 | . . 140 9 Thermal 56 | . 56 . . Explosive 8 | . . . 8 Electromagnetic 13 | . . 8 5 Robot Hit Streak 19 | . 12 19 5 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 149 | . 42 97 10 Core Hits 86 | . 18 46 22 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2783 | . 503 1536 744 Guns 2058 | . 503 1441 114 Cannons 139 | . . 95 44 Explosions 586 | . . . 586 Melee . | . . . . Ramming . | . . . . Kinetic 1555 | . . 1441 114 Thermal 503 | . 503 . . Explosive 586 | . . . 586 Electromagnetic 139 | . . 95 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . 2 35 Projectiles 2 | . . 2 . Explosions 35 | . . . 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | . 197 14 6 Average Temperature 38 | . 51 4 3 Received Heat Transfer 389 | . 120 231 38 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 4 . . Heat Transferred 1499 | . 1499 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 515 | . 309 515 401 Initial 148 | . . 130 148 Average 203 | . 130 215 280 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 55 | 100 70 61 13 Level 1 38 | . 29 28 85 Level 2 6 | . . 10 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 12 35 28 Peak Tracking Total 10 | . 5 7 10 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 17 | . 4 12 1 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 60 | . 14 43 3 Successful 32 | . 7 25 . Failed 28 | . 7 18 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 35 | . 11 21 3 Terminals 46 | . 14 29 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . 1 . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Prototype ID Bank 3 | . . 3 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 6 . Terminals 9 | . 4 5 . Botnet 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 4 10 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 174 | . . . 174 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1486 | 45 319 840 282 Spaces Moved 1035 | 36 202 559 238 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1034 | 35 202 559 238 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 80 Average Speed 96 | 89 90 99 93 Slowest Speed 125 | 100 90 125 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 48 70 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 14 | . . . 14 Terrain Destroyed 72 | . . . 72 Melee . | . . . . Projectile . | . . . . AOE 72 | . . . 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1333 | 45 282 728 278 Wait 145 | . 47 75 23 Move 1032 | 35 201 558 238 Hop . | . . . . Pick Up 18 | 4 2 12 . Fast Attach 16 | 6 1 9 . Attach 5 | . . 2 3 Detach . | . . . . Swap 9 | . 2 7 . Drop 15 | . 1 14 . Fire 93 | . 28 51 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 447 | -9/Materials | Repaired Imp. Heat Sink 679 | -9/Materials | Build established: Tank 689 | -9/Materials | Discovered new exit (range 16) 833 | -9/Materials | Identified exit to Mines 1205 | -9/Materials | Entered Mines 1256 | -9/Mines | Discovered new exit (range 10) 1257 | -9/Mines | Met a Derelict testing a Signal Generator 1314 | -9/Mines | Build established: Scavenger-Tank 1402 | -9/Mines | Assembled infested the area 1407 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1438 | -9/Mines | Core integrity fell below 50% 1478 | -9/Mines | Core integrity fell below 20% 1487 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01463_ as-93031 destroyed. 01465_ as-71981 destroyed. 01467_ Destroyed Asb. F-torch. 01467_ as-21598 destroyed. 01467_ as-13204 destroyed. 01471_ The unstable cave ceiling collapses. 01472_ U-05 Engineer builds a Wall. 01472_ Rocket Launcher destroyed. 01472_ as-48558 destroyed. 01472_ as-09104 destroyed. 01474_ as-53462 destroyed. 01474_ Lgt. Nuclear Core destroyed. 01476_ U-05 Engineer builds a Wall. 01477_ The unstable cave ceiling collapses. 01477_ as-57770 destroyed. 01480_ The unstable cave ceiling collapses. 01480_ as-30183 destroyed. 01481_ Wheel destroyed. 01482_ The unstable cave ceiling collapses. 01482_ as-73047 destroyed. Map ----- +----------------------------------------------------+ | ##### ### #????????????????????????????? | | ## # ##????????????????????????????? | | ###### ####?????????????????????????????? | | #??# #????????????????????????????????? | | # #### #????????????????????????????????? | | ### = #????????????????????????????????? | | ??## ######????????????????????????????????? | | ??# #########??????????????????????????????? | | ??## # # ###????????????????????????????? | | ?## ## #????????????????????????????? | | ## #????????????????????????????? | | # #####???????????????????????? | | ### ## #???????????????????????? | | #???????????????????????? | | ## d #???????????????????????? | | ## #???????????????????????? | | ## # d ##??????????????????????? | | ## # #??????????????????????? | | ### #??????????????????????? | | ## ##?????????????????????? | | ### # a #?????????????????????? | | ### ##?# ##?????????????????????? | | ??#### ##??##### #?????????????????????? | | ?????######???????## %a ##????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# @ =#????????????????????? | | ????????????? =%#????????????????????? | | ??????????# |#????????????????????? | | ???????????< a######### #???????????????????? | | ???????????? ??????????## #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? % #???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????????????????# ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSuperchargedShield Manual? 0 Play Time 00:31:58 Cumulative 111.5 hours Start 2024.08.20 @ 15:51:28 End 2024.08.20 @ 22:07:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 9 Adventurer 43 Explorer 0 Win Type - Total 3 Types 2/0/0/0/0/0/0/1/0 Lore% 36 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95fb8a7-9f80-4cf8-8ea0-69396cb63300