Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 19:04:02

Player: Willow

Result: Destroyed by 8X-OTF(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (637)      637
Prototype IDs (12)         240
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1417

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     282/300
Energy                     248/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
                Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
                Signal Interpreter
>               --- WEAPON (2) -------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY (15) ---
     Subdweller Power Source
                Wheel
     Subdweller Monowheel
     Subdweller Monowheel
  High-capacity Storage Unit
                Seismic Detector
       Improved Targeting Computer
       Improved Targeting Computer
       Improved Targeting Computer
     Subdweller Laser
                Battle Rifle
       Improved Assault Rifle
       Improved Assault Rifle
     Subdweller Shrapnel Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
                Signal Interpreter
>               --- WEAPON -----------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY --------
                Ion Engine
          Light Treads
                Wheel
                Wheel
  High-capacity Storage Unit
                Seismic Detector
       Improved Targeting Computer
       Improved Targeting Computer
       Improved Targeting Computer
                Battle Rifle
       Improved Assault Rifle
       Improved Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Improved Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 8   4   4   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 3   2   .   
    Device                 1    | 1   .   .   
    Storage                3    | 2   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   1   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 3    | .   .   3   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   100 99  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  26  
  Device                   8    | .   14  .   
  Storage                  14   | .   14  14  
  Processor                5    | .   .   14  
  Energy Gun               12   | .   14  9   
  Ballistic Gun            15   | .   14  19  
Peak Build Rating          13   | 7   11  13  
  Average Rating           9    | 5   8   11  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 13  29  31  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   12  15  
  Most Carried             15   | 7   12  15  
  Average Carried          9    | 4   8   12  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 6   12  14  

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           695  | 362 181 152 
  Remotely                 .    | .   .   .   
Salvage Created            1131 | 175 709 247 
  Parts                    67   | 11  37  19  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   10  5   
  Guns                     15   | .   10  5   
Classes Destroyed          8    | 3   4   1   
  Worker                   3    | 2   1   .   
  Tunneler                 2    | 1   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Grunt                    10   | .   10  .   
  Subdweller               5    | .   .   5   
Best Kill Streak           4    | 3   4   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        84   | .    36   48   
  Missed                   27   | .    11   16   
Damage Taken               1053 | .    299  754  
  Core                     270  | .    56   214  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              89   | 14   50   25   
  Largest                  2    | 2    2    2    
  Hottest                  73   | 70   73   73   
Shots Fired                178  | 28   100  50   
  Gun                      178  | 28   100  50   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  109  | 14   50   45   
  Thermal                  69   | 14   50   5    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         17   | 11   11   17   
  Robot Miss Streak        2    | 2    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    .    2    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           137  | 18   75   44   
  Core Hits                48   | 5    34   9    
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | 1    3    2    
    Burn                   5    | 1    3    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1906 | 240  1007 659  
  Guns                     1900 | 240  1001 659  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  6    | .    6    .    
  Kinetic                  1243 | 100  522  621  
  Thermal                  657  | 140  479  38   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        96   | 45   96   .    
  Average Temperature      29   | 19   32   .    
  Received Heat Transfer   315  | .    138  177  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             9    | 1    5    3    
  Heat Transferred         2294 | 481  1628 185  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             199  | 20  199 .   
  Initial                  13   | .   13  .   
  Average                  79   | 7   89  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   21  7   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   2   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   5   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   14  9   
  Successful               13   | .   4   9   
  Failed                   10   | .   10  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   2   9   
  Record                   8    | .   .   8   
  Robot Analysis           1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2029 | 157  1179 693  
Spaces Moved               901  | 64   471  366  
  Core                     5    | 5    .    .    
  Treads                   896  | 59   471  366  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            161  | 151  160  164  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 5    72   34   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1299 | 93  797 409 
  Wait                     260  | .   253 7   
  Move                     899  | 63  470 366 
  Hop                      .    | .   .   .   
  Pick Up                  24   | 7   11  6   
  Fast Attach              8    | 7   1   .   
  Attach                   3    | .   .   3   
  Detach                   .    | .   .   .   
  Swap                     5    | 1   3   1   
  Drop                     9    | 1   7   1   
  Fire                     89   | 14  50  25  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   2   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   33 | -11/Scrapyard | Discovered new exit (range 15)
  158 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
 1090 | -10/Materials | Discovered new exit (range 8)
 1323 | -10/Materials | Discovered new exit (range 8)
 1336 | -10/Materials | Identified exit to Subcaves
 1337 | -10/Materials | Entered Subcaves
 1418 | -10/Subcaves  | Visited 4L-MR0's lab
 1596 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1607 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1663 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1669 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1791 | -10/Subcaves  | Core integrity fell below 50%
 1857 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 1912 | -10/Subcaves  | Learned Materials terminal intel
 2022 | -10/Subcaves  | Core integrity fell below 20%
 2030 | -10/Subcaves  | Destroyed by 8X-OTF(R) with Subdweller Machine Gun

 Last Messages 
---------------
01827_ Acquired Sub. Power Source.
01838_ Subatomizers dissect the Sub. Optics.
01844_ Acquired Sub. Laser.
01852_ Subatomizers dissect the Sub. Optics.
Sub. Shrapnel Launcher falls loose from the
  Twisted Machinery.
01872_ Dropped Lgt. Treads.
01873_ Acquired Sub. Shrapnel Launcher.
01912_ Acquired derelict log, extracted data.
Data stored: Materials terminal intel.
01947_ Sub. Optics melted.
01947_ 3I-OEE(R) destroyed.
01947_ Switching to secondary target: 2U-6W9(R).
01949_ 2U-6W9(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01964_ Lgt. Treads destroyed.
01969_ Sub. Optics melted.
01969_ 2U-6W9(R) destroyed.
01977_ Acquired 51 matter.
01979_ Acquired 24 matter.

 Map 
-----
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| ???????????????????????????####    ##!=        ### |
| ??????????????????????????????#########"#####  #?? |
| ??????????????????????????????????????###???####?? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              350
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ActiveMicroArticulator
  Manual?         0
Play Time         00:15:47
  Cumulative      38.9 hours
  Start           2024.12.30 @ 18:46:46
  End             2024.12.30 @ 19:04:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          27
  Rogue           12
  Adventurer      15
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          30
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bbeacbed-10df-4ccf-bc4c-f1677808ec9e