Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 22:30:59 Player: C0-RV5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1020) 1020 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4200 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 76/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer Power Shielding Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer ECM Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy EM Pulse Gun Improved EM Shotgun Small Laser Small Laser Assault Rifle Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 33 | 6 7 4 1 2 1 12 Power 8 | 2 1 . . . . 5 Engine 6 | 2 1 . . . . 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 7 | 2 2 1 . . 1 1 Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel 4 | . 2 . . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 2 1 . 1 . 5 Device 4 | . 1 . . 1 . 2 Storage 2 | . . 1 . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 9 | 2 2 2 1 1 . 1 Energy Gun 5 | . 2 1 1 . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . Parts Lost 22 | . 1 1 . . . 20 Power 7 | . 1 . . . . 6 Propulsion 5 | . . . . . . 5 Utility 4 | . . . . . . 4 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 12 | . 1 1 . . . 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 4 7 11 12 13 13 Power . | . . . 1 2 2 1 Propulsion 2 | 2 1 . . . . . Utility 1 | . . 3 5 6 4 6 Weapon 2 | 1 2 3 4 4 6 3 Tool/Special . | . . . . . . . Unused Backups 14 | . 5 . 1 . 2 6 Power . | . . . . . . . Propulsion 4 | . 3 . 1 . . . Utility 6 | . . . . . 2 4 Weapon 4 | . 2 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 93 94 100 98 88 82 Engine 10 | . 13 11 11 11 11 8 Core 1 | . . . . . . 4 Leg 5 | . 14 6 11 11 2 . Wheel 24 | . 13 22 22 22 30 25 Device 13 | . 13 11 11 11 11 16 Storage 9 | . . 11 11 11 11 9 Processor 10 | . 10 11 11 11 11 9 Energy Gun 6 | . 9 15 21 10 . . Energy Cannon 5 | . . . . 1 11 7 Ballistic Gun 3 | . 18 1 . 9 . . Peak Build Rating 41 | 5 11 16 16 38 39 41 Average Rating 12 | 4 8 13 15 16 38 34 On Entrance 17 | . 5 11 14 16 38 39 Avg Prop Armor Cover (%) 7 | . . 7 7 7 7 . Naked Turns . | . . . . . . . Heaviest Build 55 | 9 12 33 33 49 48 55 Greatest Support 36 | 20 24 24 24 24 36 36 Greatest Overweight (x) 4 | . . 1 1 2 1 4 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 Average Capacity 8 | 5 5 15 15 15 15 15 Most Carried 15 | 5 5 12 12 15 15 15 Average Carried 7 | 4 4 7 11 12 13 13 Final Capacity 15 | 5 5 15 15 15 15 5 Final Carried 14 | 5 5 11 12 14 13 5 Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 640 | 278 50 114 52 . 48 98 Remotely . | . . . . . . . Salvage Created 1345 | 38 83 126 52 . 79 967 Parts 58 | 3 7 8 7 . . 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | 1 4 3 3 . 1 17 Guns 11 | 1 4 2 3 . . 1 Cannons 1 | . . . . . . 1 AOE 12 | . . 1 . . . 11 Classes Destroyed 8 | 1 1 . . . 2 4 Builder 4 | . . . . . 1 3 Recycler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Swarmer 11 | . 3 . 3 . . 5 Grunt 13 | 1 1 3 . . . 8 Brawler 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | 1 2 2 3 . 2 5 Combat Bots Only 4 | 1 2 2 3 . 1 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 237 | 4 20 14 11 . 6 182 Missed 70 | 1 8 3 3 . 2 53 Hits 167 | 3 12 11 8 . 4 129 Projectile 167 | 3 12 11 8 . 4 129 Critical Strikes 5 | . . . . . . 5 Damage Taken 2292 | 33 169 166 66 . 68 1790 Core 691 | 10 39 39 19 . 22 562 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 96 80 . . . 80 . Volleys Fired 65 | 3 13 13 3 1 2 30 Largest 2 | 2 2 2 2 2 1 2 Hottest 250 | 40 65 100 90 65 250 250 Shots Fired 89 | 6 23 18 6 2 2 32 Gun 54 | 6 23 10 6 2 . 7 Cannon 25 | . . . . . 2 23 Launcher . | . . . . . . . Special 10 | . . 8 . . . 2 Kinetic 21 | 6 13 . . 1 . 1 Thermal 39 | . . 8 . . 2 29 Explosive . | . . . . . . . Electromagnetic 29 | . 10 10 6 1 . 2 Robot Hit Streak 9 | 3 4 4 8 . 9 8 Robot Miss Streak 4 | 1 4 3 . . 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 46 | 4 12 6 4 . 2 18 Core Hits 65 | 2 5 5 4 . 3 46 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2159 | 57 206 150 63 . 135 1548 Guns 456 | 57 176 91 57 . . 75 Cannons 257 | . . . . . 20 237 Explosions 1437 | . 30 59 . . 115 1233 Melee . | . . . . . . . Ramming 9 | . . . 6 . . 3 Kinetic 148 | 57 80 . . . . 11 Thermal 1744 | . 30 59 . . 135 1520 Explosive . | . . . . . . . Electromagnetic 258 | . 96 91 57 . . 14 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . . . 32 Projectiles 5 | . . . . . . 5 Explosions 27 | . . . . . . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . 40 . 3 . . 154 Shots 17 | . 1 . . . . 16 Rammed 3 | . . . 1 . . 2 Targets Rammed 4 | . . . 1 . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 488 | . 18 81 63 . 293 488 Average Temperature 140 | . 6 18 33 . 151 175 Received Heat Transfer 786 | 18 36 66 . . . 666 Effects 16 | . . . . . . 16 Shutdowns 7 | . . . . . . 7 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . 1 4 Combat Hostiles 5 | . . . . . 1 4 Parts Melted 20 | . 1 . . . 5 14 Heat Transferred 8931 | . 50 50 . . 880 7951 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 . 100 85 Level 1 2 | . . . . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 376 | 20 57 50 70 . 47 376 Initial 2 | . . 2 . . . . Average 12 | . 15 14 15 . 4 79 Influence Increases 1167 | 20 107 83 70 . 55 832 Destroy 0b10 Robot/C 580 | 20 80 60 60 . 20 340 Destroy 0b10 Robot/NC 35 | . . . . . 5 30 Destroy Leader 110 | . 20 10 10 . 10 60 Successful Hack 9 | . . 7 . . . 2 Disable Machine 120 | . . . . . 15 105 Destroy Structure 148 | . 7 6 . . 5 130 Lose Combat Pursuer 165 | . . . . . . 165 Influence Decreases 922 | 20 100 90 70 . 55 587 Entered New Map 5 | . . 5 . . . . Time Decay 697 | 20 90 75 70 . 55 387 Lost Part 220 | . 10 10 . . . 200 Squads Dispatched 9 | . 2 2 . . . 5 Investigation 3 | . 1 . . . . 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | 1 16 6 5 . 1 49 Peak Tracking Total 12 | 1 7 3 3 . 1 12 Tactical Retreats 16 | . 2 1 1 . . 12 ECM-based Alert Blocks 19 | . 3 1 2 . . 13 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 6 | . 1 1 . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 8 | . . . . . 1 7 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . . 1 . 5 . 5 Terminals 4 | . . 1 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 64 | . . 2 . 50 . 12 Successful 57 | . . 1 . 50 . 6 Failed 7 | . . 1 . . . 6 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . 4 . 1 Terminals 8 | . . 2 . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 5 | . . . . . . 5 Garrison Access . | . . . . . . . Terminal Hacks 52 | . . 1 . 50 . 1 Record 49 | . . . . 49 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . . . 5 Insert Component 3 | . . . . . . 3 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 3532 | . 293 272 349 933 821 864 Sensors 1014 | . . . . 4 821 189 ECM 2706 | . 293 272 349 929 . 863 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 10926 | 6832 309 272 349 933 821 1410 Spaces Moved 4895 | 1568 241 190 314 867 773 942 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1662 | 1549 112 . . . . 1 Wheels 3214 | . 129 190 314 867 773 941 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 90 Average Speed 109 | 119 103 105 105 106 105 105 Slowest Speed 330 | 120 120 105 105 120 105 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 45 34 14 68 94 97 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 11 | . . 8 . . . 3 Terrain Destroyed 140 | . 6 8 . . 6 120 Melee . | . . . . . . . Projectile 18 | . . 8 . . 1 9 AOE 122 | . 6 . . . 5 111 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 10317 | 6524 278 225 325 874 780 1311 Wait 5255 | 4941 . 7 1 . 2 304 Move 4889 | 1567 240 189 313 866 772 942 Hop . | . . . . . . . Pick Up 36 | 6 9 8 2 2 1 8 Fast Attach 12 | 4 3 1 . . . 4 Attach 16 | 1 . 2 . 1 . 12 Detach 1 | . . . . 1 . . Swap 21 | 1 4 5 4 2 1 4 Drop 18 | 1 9 . 1 1 2 4 Fire 65 | 3 13 13 3 1 2 30 Melee . | . . . . . . . Ram 3 | . . . 1 . . 2 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 6833 | -11/Scrapyard | Entered Materials 6834 | -10/Materials | Build established: Mutant 7017 | -10/Materials | Discovered new exit (range 5) 7066 | -10/Materials | Discovered new exit (range 13) 7114 | -10/Materials | Discovered new exit (range 15) 7142 | -10/Materials | Entered another Materials area 7142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7156 | -9/Materials | Identified exit to Mines 7414 | -9/Materials | Entered Mines 7540 | -9/Mines | Discovered new exit (range 8) 7572 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7574 | -9/Mines | Found Prototype Device 7755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7756 | -9/Mines | Discovered new exit (range 5) 7763 | -9/Mines | Entered Exiles 7796 | -9/Exiles | Discovered new exit (range 15) 7819 | -9/Exiles | Met 8R-AWN 7849 | -9/Exiles | Met EX-HEX 7897 | -9/Exiles | Met EX-DEC 7936 | -9/Exiles | Learned location of Zion (-6) 7988 | -9/Exiles | Discovered new exit (range 14) 8126 | -9/Exiles | Visited The Gauntlet 8301 | -9/Exiles | Met EX-BIN 8334 | -9/Exiles | Aligned with FarCom system 8335 | -9/Exiles | Given EX-Vault access code 8541 | -9/Exiles | Opened EX-Vault 8560 | -9/Exiles | Found Firepult 8583 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8692 | -9/Exiles | Identified Exp. Sensor Array 8696 | -9/Exiles | Left Exiles lab with Firepult 8696 | -9/Exiles | Entered Mines 8845 | -8/Mines | Discovered new exit (range 3) 8998 | -8/Mines | Build established: Skirmisher 9112 | -8/Mines | Discovered new exit (range 11) 9517 | -8/Mines | Entered Materials 9517 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 10911 | -8/Materials | Core integrity fell below 50% 10924 | -8/Materials | Core integrity fell below 20% 10927 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10892_ Assault Rifle destroyed. 10899_ Acquired Pulse Rifle. 10901_ S-10 Pest destroyed. 10903_ Com. Wheel destroyed. 10905_ Lgt. Nuclear Core destroyed. 10906_ Hvy. EM Pulse Gun destroyed. 10908_ Kicked S-10 Pest. 10918_ Aluminum Leg destroyed. 10919_ Slammed into S-10 Pest. 10919_ Pulse Rifle destroyed. 10920_ Acquired 13 matter. 10920_ Critical hit (Burn: +37). 10924_ Slammed into G-47 Trooper. 10924_ Y-45 Defender suffers critical hit (Burn). 10924_ G-47 Trooper suffers critical hit (Destroy). 10924_ G-47 Trooper destroyed. 10927_ Critical hit (Burn: +37). 10927_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????Y??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????#s""" #??????????????????? | | ?????????????????????#% s #??????????????????? | | ?????????????????????# s * #??????????????????? | | ???????????????????####@#############??????????? | | ???????????????????# gYg ?????????? | | ???????????????????# Y ?????????? | | ????????#??????????# gY ?????????? | | ???????## ???????# ##############??????????? | | ???????# [ "???????# #???????????????????????? | | ????????# ""??????# #???????????????????????? | | ????????# ""??????# #???????????????????????? | | ????????# ?????# #???????????????????????? | | ????????# ?????# #???????????????????????? | | ????????# ] ##### #???????????????????????? | | ????????# # #???????????????????????? | | ????????#[]/ / #???????????????????????? | | ????????#[]/ # #???????????????????????? | | ????????#[]/ # #???????????????????????? | | ????????# ?# #??????????????????????| | | ????????# ?# #???????????????????? ?? | | ????????######## ######+######+######+#### | | ????????# # | | ????????# # | | ????????# T """ ] | | ????????+ """ ## ######+######+####### | | ????????# """ # ???? ???# #?# | | ????????# """ ## #??? ???# #?#* "" | | ????????# ? #? ##??! ??# "" #?# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Librarian Sixth Sense Challenges ------------ None Game ------ Seed XenonSniperReconstructor Manual? 0 Play Time 01:34:58 Cumulative 4.9 hours Start 2026.07.08 @ 20:38:11 End 2026.07.08 @ 22:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 22a6d489-1dc1-467d-a12d-9eb0592bc2df