Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.30 @ 20:44:24 Player: TravelDemon Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (5245) 5245 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 12605 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 340/340 System Corruption 43% Temperature Cool (0) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Hacking Suite > --- WEAPON (4) ------- Vibroblade Vibroblade > --- INVENTORY (4) ---- Improved Armor Integrity Analyzer Falx Vibroblade Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Weapon Shielding Improved Medium Armor Plating Powered Armor Powered Armor Powered Armor > --- WEAPON ----------- Great Maul Falx Ionic Axe Spear > --- INVENTORY -------- Light Fission Core Micro Fission Core Medium Treads Advanced Heavy Treads Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Improved Core Shielding Powered Armor Powered Armor Focal Shield Advanced Hacking Suite Improved Field Recycling Unit Falx Falx [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Powered Armor Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 10 | . . . . . 2 1 2 . . 1 2 2 Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 133 | 6 8 . 1 2 7 32 14 1 9 15 3 35 Power 12 | 1 1 . . . 1 2 1 . 1 1 . 4 Engine 6 | 1 1 . . . 1 1 1 . . . . 1 Core 3 | . . . . . . 1 . . 1 1 . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 37 | 2 1 . . . 1 15 4 . 3 2 . 9 Treads 15 | 2 1 . . . 1 4 . . . 2 . 5 Leg 2 | . . . . . . 2 . . . . . . Wheel 7 | . . . . . . 7 . . . . . . Hover 12 | . . . . . . 2 4 . 3 . . 3 Flight 1 | . . . . . . . . . . . . 1 Utility 47 | 1 2 . 1 . 2 6 3 1 3 8 3 17 Device 9 | . . . . . . . 1 . 2 3 . 3 Storage 6 | 1 2 . 1 . . 1 . . . . . 1 Processor 9 | . . . . . 1 1 . . 1 1 1 4 Hackware 1 | . . . . . . . . . . . . 1 Protection 22 | . . . . . 1 4 2 1 . 4 2 8 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 4 . . 2 3 9 6 . 2 4 . 5 Energy Gun 2 | . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . . 1 2 5 . . . . . . Ballistic Cannon 2 | . . . . . . 1 1 . . . . . Launcher 9 | . . . . 1 1 3 3 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . Slashing Weapon 8 | . . . . . . . . . 1 2 . 5 Piercing Weapon 2 | . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 . 1 Parts Lost 53 | . 2 . . . . 17 4 . 9 2 . 19 Power 6 | . . . . . . 1 1 . 1 . . 3 Propulsion 22 | . 1 . . . . 9 2 . 3 . . 7 Utility 14 | . . . . . . 3 . . 2 2 . 7 Weapon 11 | . 1 . . . . 4 1 . 3 . . 2 Highest Loss Streak 9 | . 1 . . . . 4 3 . 9 1 . 5 Average Slot Usage (%) 87 | . 98 100 99 100 97 88 87 100 78 84 87 61 Engine 6 | . 14 14 14 14 9 4 5 6 . . . . Core 1 | . . . . . . 2 . . 3 5 5 . Treads 15 | . 27 28 28 28 25 11 14 . . 8 10 6 Leg 1 | . . . . . . 2 5 . . . . . Wheel 1 | . . . . . . 7 . . . . . . Hover 2 | . . . . . . . 2 26 20 4 . 1 Device 2 | . . . . . . . . 6 9 7 5 6 Storage 19 | . 27 28 27 28 18 22 20 20 20 17 15 5 Processor 5 | . . . . . 9 7 6 6 10 6 14 8 Protection 7 | . . . . . 8 4 13 13 1 12 13 11 Ballistic Gun 12 | . 20 28 28 25 23 17 5 . . . . . Launcher 1 | . . . . 2 2 1 5 13 1 . . . Impact Weapon 1 | . . . . . . . . . . 5 5 2 Slashing Weapon 2 | . . . . . . . . . 2 6 10 11 Piercing Weapon 1 | . . . . . . . 2 6 6 5 5 1 Naked Turns 55 | . . . . . . . . . . . . 55 Heaviest Build 101 | 10 43 43 43 43 55 90 95 95 94 101 89 101 Greatest Support 140 | 3 40 40 40 40 62 84 60 56 56 140 140 140 Greatest Overweight (x) 21 | 3 2 1 1 1 1 21 4 1 4 2 . 15 Average Overweight (x) . | 2 . 1 . 1 . 1 1 1 1 . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 22 22 22 22 22 22 22 Average Capacity 18 | 5 15 16 15 16 16 21 22 22 22 22 22 11 Most Carried 22 | 3 16 16 16 16 16 22 22 22 21 22 22 21 Average Carried 16 | 1 9 16 15 16 15 16 21 21 17 21 20 9 Final Capacity 22 | 6 16 16 16 16 16 22 22 22 22 22 22 4 Final Carried 22 | 3 16 16 16 16 16 22 22 21 17 22 22 3 Class Distribution -------------------- 33% | Hauler-Mutant 31% | Mutant 10% | Hauler-Skirmisher 7% | Hauler-Assassin 7% | Assassin 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Matter Collected 3629 | 193 239 . . 13 235 1441 344 121 242 458 30 313 Remotely . | . . . . . . . . . . . . . Salvage Created 5567 | . 318 . . 34 248 2094 316 202 134 762 74 1385 Parts 287 | . 19 . . 7 12 90 18 4 4 50 6 77 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . 3 . . . . . 2 Parts Field Recycled 8 | . . . . . . . 6 2 . . . . Retrieved Matter 192 | . . . . . . . 154 38 . . . . Parts Self-Destructed 7 | . . . . . . . . 3 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 99 | . 11 . . 4 6 29 8 7 4 13 1 16 Melee 37 | . . . . . . . 3 1 3 13 1 16 Guns 35 | . 11 . . . 5 18 1 . . . . . Cannons 5 | . . . . . . 2 3 . . . . . AOE 22 | . . . . 4 1 9 1 6 1 . . . Classes Destroyed 13 | . 3 . . . 1 6 2 . . 1 . . Worker 10 | . 1 . . . 1 7 . . . 1 . . Builder 5 | . . . . . . 4 . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 14 | . . . . . . 12 . . . . . 2 Watcher 2 | . . . . . . 1 . . . . . 1 Swarmer 22 | . 5 . . 4 . 7 . . . 4 . 2 Grunt 31 | . 6 . . . 5 10 . 6 4 . . . Brawler 4 | . . . . . . 4 . . . . . . Sentry 8 | . . . . . . 1 2 . . 2 1 2 Hunter 2 | . . . . . 1 1 . . . . . . Programmer 31 | . . . . . . 6 5 1 . 7 . 12 Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 4 . . 4 4 12 3 4 4 5 1 2 Combat Bots Only 8 | . 3 . . 4 3 8 3 4 4 5 1 2 Max Kills in Single Turn 4 | . 2 . . 4 2 3 1 2 1 1 1 2 Gunslinging 1 | . 1 . . . 1 1 . . . . . . Exploded 4 | . . . . 4 1 2 1 2 1 . . . Melee 2 | . . . . . . . 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Damage Taken 13395 | . 567 . . 43 335 2600 1091 297 744 1635 148 5935 Core 2321 | . 140 . . . 16 314 72 38 218 180 24 1319 Absorbed by Shields 47 | . . . . . . . . . . 47 . . Core Remaining (%) 76 | 100 . . . 44 97 55 . . 61 82 97 . Volleys Fired 176 | . 35 . . 1 13 96 18 8 5 . . . Largest 3 | . 2 . . 2 3 3 3 2 2 . . . Hottest 114 | . 85 . . 53 69 94 114 78 75 . . . Shots Fired 401 | . 69 . . 2 29 231 46 16 8 . . . Gun 305 | . 69 . . 1 26 192 17 . . . . . Cannon 37 | . . . . . . 25 12 . . . . . Launcher 59 | . . . . 1 3 14 17 16 8 . . . Special . | . . . . . . . . . . . . . Kinetic 325 | . 52 . . 1 26 217 29 . . . . . Thermal 17 | . 17 . . . . . . . . . . . Explosive 59 | . . . . 1 3 14 17 16 8 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 . . . 5 11 7 2 3 . . . Robot Miss Streak 4 | . 3 . . . 2 3 2 4 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 6 | . 1 . . . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 449 | . 47 . . . 19 156 46 7 9 48 5 112 Core Hits 252 | . 20 2 . 4 18 104 19 22 10 15 2 36 Critical Hits 23 | . . . . . . 7 3 . 1 3 . 9 Critical Kills 8 | . . . . . . 3 1 . 1 2 . 1 Critical Parts Destroyed 15 | . . . . . . 4 2 . . 1 . 8 Melee Attacks 283 | . . . . . . . 23 4 7 76 12 161 Impact 22 | . . . . . . . . . . 7 3 12 Slashing 205 | . . . . . . . . . . 56 8 141 Piercing 56 | . . . . . . . 23 4 7 13 1 8 Sneak Attacks 10 | . . . . . . . 2 . . 3 . 5 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 54 | . . . . . . . . . . 16 2 36 Damage Inflicted 16868 | . 548 39 . 135 479 4717 1813 930 537 2097 194 5379 Guns 3589 | . 517 . . . 212 2704 156 . . . . . Cannons 812 | . . . . . . 489 323 . . . . . Explosions 3979 | . . . . 135 267 1524 741 885 427 . . . Melee 8367 | . . . . . . . 577 45 110 2097 194 5344 Ramming 121 | . 31 39 . . . . 16 . . . . 35 Kinetic 4215 | . 331 . . . 212 3193 479 . . . . . Thermal 186 | . 186 . . . . . . . . . . . Explosive 3979 | . . . . 135 267 1524 741 885 427 . . . Electromagnetic . | . . . . . . . . . . . . . Impact 461 | . . . . . . . . . . 180 22 259 Slashing 6742 | . . . . . . . . . . 1699 172 4871 Piercing 1164 | . . . . . . . 577 45 110 218 . 214 Highest Corruption 43 | . . . . . . 11 7 7 7 9 . 43 Average Corruption 11 | . . . . . . 9 5 7 7 6 . 27 Corruption Purged . | . . . . . . . . . . . . . Effects 315 | . . . . . . 97 43 10 3 30 . 132 Message Errors 51 | . . . . . . 14 9 . . 6 . 22 Matter Fused 52 | . . . . . . 16 12 4 2 7 . 11 Heat Flow Errors 26 | . . . . . . 8 3 1 . 5 . 9 Energy Discharges 22 | . . . . . . 6 5 1 . 2 . 8 Parts Rejected 5 | . . . . . . 3 . . . . . 2 Data Loss (minor) 35 | . . . . . . 11 7 2 . 7 . 8 Data Loss (major) 12 | . . . . . . 4 2 2 . . . 4 Misfires 6 | . . . . . . 6 . . . . . . Alerts 3 | . . . . . . . . . . . . 3 Misdirections 35 | . . . . . . 6 . . . . . 29 Targeting Errors 65 | . . . . . . 21 4 . 1 3 . 36 Weapon Failures 3 | . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 648 | . . . . . . 39 . 16 . 166 . 427 Projectiles 8 | . . . . . . 8 . . . . . . Explosions 47 | . . . . . . 31 . 16 . . . . Melee 593 | . . . . . . . . . . 166 . 427 Knockbacks 13 | . . . . . . 4 5 . . 1 . 3 Impact 5 | . . . . . . . 1 . . 1 . 3 Kinetic 8 | . . . . . . 4 4 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 19 . 10 37 53 . . . 3 Shots 5 | . . . . 1 . 1 1 2 . . . . Rammed 25 | . 8 5 . . . . 2 . . . . 10 Targets Rammed 26 | . 9 5 . . . . 2 . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 282 | . 282 . . 12 44 254 229 210 101 254 . 232 Average Temperature 68 | . 81 . . 9 19 48 64 96 56 114 . 85 Received Heat Transfer 1275 | . 180 . . . 126 375 114 81 327 27 27 18 Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 481 | . 481 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Peak Influence 335 | . 191 28 . 105 106 335 141 . . 192 72 109 Average Influence 77 | . 51 24 . 101 47 170 59 . . 59 42 38 Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 89 | 100 100 100 . 100 100 55 100 . . 100 100 100 Level 1 10 | . . . . . . 44 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 1 6 5 . . 3 . 5 Investigation 2 | . . . . . 1 1 . . . . . . Extermination 16 | . . . . . . 4 4 . . 3 . 5 Reinforcement 6 | . 4 . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Distress Signals 4 | . 1 . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 25 . . 4 8 51 8 9 4 17 1 28 Peak Tracking Total 8 | . 5 . . 4 3 8 2 4 4 4 1 6 Tactical Retreats 13 | . . . . . . 6 . 2 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Traps Triggered 6 | . . . . . 1 3 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Disabled 4 | . . . . . . 2 2 . . . . . Max in Single Turn 2 | . . . . . . 1 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Accessed 21 | . 2 . 2 . 4 3 2 . . 5 1 2 Terminals 12 | . 2 . . . 3 . 1 . . 3 1 2 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . . Total Hacks 65 | . 6 . 24 . 9 6 2 . . 12 2 4 Successful 45 | . 2 . 24 . 7 3 1 . . 6 . 2 Failed 20 | . 4 . . . 2 3 1 . . 6 2 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 1 . . . 1 . . 7 . 4 Terminals 26 | . 6 . . . 5 . 1 . . 8 2 4 Fabricators 5 | . . . . . . 3 . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 6 | . . . . . 4 . . . . 2 . . Garrison Access 2 | . . . . . . 1 1 . . . . . Terminal Hacks 30 | . 2 . 24 . 3 . . . . 1 . . Record 24 | . . . 23 . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 . . Load Schematic 2 | . . . . . . 1 . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . 4 . . . . 2 . . Insert Component 3 | . . . . . 2 . . . . 1 . . Analyze 3 | . . . . . 2 . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . 1 . 2 Terminals 3 | . . . . . . . . . . 1 . 2 Assimilate 3 | . . . . . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . . 2 2 . . 5 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 190 | . . . . . . . . . . 190 . . Time 95 | . . . . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 . 1 Highest-Rated Group 10 | . . . . . . . . . . 10 . 10 Highest-Rated Ally 10 | . . . . . . . . . . 10 . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Turns Passed 12623 | 82 1041 452 1469 51 893 2468 2023 453 124 1548 155 1864 Spaces Moved 6955 | 47 519 247 811 26 513 1336 939 407 70 848 72 1120 Core 175 | 47 . . . . . 13 . . . . . 115 Treads 5012 | . 519 247 811 26 513 633 818 . . 637 72 736 Legs . | . . . . . . . . . . . . . Wheels 690 | . . . . . . 690 . . . . . . Hover 941 | . . . . . . . 121 407 70 211 . 132 Flight 137 | . . . . . . . . . . . . 137 Fastest Speed 50 | 50 160 180 160 180 155 102 98 98 98 98 160 50 Average Speed 151 | 153 165 180 179 180 158 151 180 98 107 144 160 119 Slowest Speed 1100 | 200 200 180 180 180 180 1100 240 98 260 196 160 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 75 43 90 16 40 35 14 66 7 13 2 33 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . 1 4 . . . Spaces Dug 30 | . . . . . . . 3 2 . 11 3 11 Terrain Destroyed 365 | . . . . 7 16 71 70 126 50 11 3 11 Melee 30 | . . . . . . . 3 2 . 11 3 11 Projectile 11 | . . . . . . 9 2 . . . . . AOE 324 | . . . . 7 16 62 65 124 50 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total 8317 | 55 631 251 822 28 577 1611 1190 439 99 1081 97 1436 Wait 634 | . 37 . . . 31 106 177 19 4 116 14 130 Move 6942 | 46 519 246 810 25 512 1335 938 406 69 847 71 1118 Hop 1 | . . . . . . . . . . . . 1 Pick Up 104 | 3 15 . 8 . 8 24 10 . 4 23 3 6 Fast Attach 67 | 6 6 . 1 . 2 19 5 . 1 8 . 19 Attach 44 | . 2 . . . 4 7 4 . 8 2 3 14 Detach 18 | . 4 . . . . 3 . . 1 4 . 6 Swap 22 | . . . . 2 1 6 5 1 . 5 . 2 Drop 76 | . 5 . 3 . 6 15 8 1 . 24 . 14 Fire 176 | . 35 . . 1 13 96 18 8 5 . . . Melee 208 | . . . . . . . 23 4 7 52 6 116 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 22 | . 8 5 . . . . 2 . . . . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Core integrity fell below 50% 990 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Entered Mines 1168 | -10/Mines | Met a Derelict bent on vengeance 1272 | -10/Mines | Learned Materials stockpile data 1373 | -10/Mines | Discovered new exit (range 7) 1427 | -10/Mines | Discovered new exit (range 11) 1472 | -10/Mines | Identified exit to Exiles 1501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1576 | -10/Mines | Entered Exiles 1605 | -10/Exiles | Discovered new exit (range 15) 1623 | -10/Exiles | Met 8R-AWN 1742 | -10/Exiles | Met EX-HEX 1791 | -10/Exiles | Met EX-BIN 2036 | -10/Exiles | Met EX-DEC 2085 | -10/Exiles | Visited The Gauntlet 2353 | -10/Exiles | Learned location of Zion (-7) 2792 | -10/Exiles | Aligned with FarCom system 2793 | -10/Exiles | Given EX-Vault access code 2837 | -10/Exiles | Opened EX-Vault 2853 | -10/Exiles | Found 0b10 Alert Chip 2890 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3045 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3045 | -10/Exiles | Entered Mines 3084 | -9/Mines | Discovered new exit (range 7) 3096 | -9/Mines | Entered Materials 3096 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3223 | -8/Materials | Discovered new exit (range 16) 3462 | -8/Materials | Build established: Skirmisher 3715 | -8/Materials | Discovered new exit (range 14) 3929 | -8/Materials | Build established: Mutant 3989 | -8/Materials | Entered Factory 3989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4442 | -7/Factory | Lost 3 parts (2n1u) 4694 | -7/Factory | Lost 3 parts (2n1u) 4751 | -7/Factory | Destroyed 8 combat bots 4756 | -7/Factory | Lost 3 parts (2n1u) 5011 | -7/Factory | Build established: Hauler-Mutant 5193 | -7/Factory | Discovered new exit (range 7) 5258 | -7/Factory | Lost 4 parts (1p1n2w) 5539 | -7/Factory | Build established: Hauler-Skirmisher 5607 | -7/Factory | System corruption reached 10% 6006 | -7/Factory | Discovered new exit (range 15) 6167 | -7/Factory | Identified exit to Factory 6457 | -7/Factory | Entered another Factory area 6457 | -6/Factory | Evolved 2 slots: Utility x2 6610 | -6/Factory | Build established: Hauler-Mutant 6717 | -6/Factory | Identified exit to Garrison 7631 | -6/Factory | Discovered new exit (range 5) 7754 | -6/Factory | Spotted B-75 Beast 7778 | -6/Factory | Destroyed B-75 Beast 7803 | -6/Factory | Lost 3 parts (1p2n) 8480 | -6/Factory | Entered Lower Caves 8917 | -6/Lower Caves | Discovered new exit (range 11) 8933 | -6/Lower Caves | Entered another Lower Caves area 9000 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 9053 | -6/Lower Caves | Discovered new exit (range 5) 9057 | -6/Lower Caves | Entered Factory 9057 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9379 | -5/Factory | Build established: Hauler-Assassin 9572 | -5/Factory | Found Unknown Protection 9572 | -5/Factory | Identified Powered Armor 9581 | -5/Factory | Found Powered Armor 9661 | -5/Factory | Discovered new exit (range 14) 9734 | -5/Factory | Found Powered Armor 9736 | -5/Factory | Found Powered Armor 9739 | -5/Factory | Found Powered Armor 9871 | -5/Factory | Build established: Hauler-Mutant 10335 | -5/Factory | Found Prototype Processor 10335 | -5/Factory | Identified Exp. Terrain Scan Processor 10339 | -5/Factory | Found Exp. Terrain Scan Processor 10342 | -5/Factory | Found Exp. Terrain Scan Processor 10408 | -5/Factory | Fabricated Falx? 10605 | -5/Factory | Entered another Factory area 10605 | -4/Factory | Evolved 2 slots: Utility x2 10621 | -4/Factory | Discovered new exit (range 20) 10650 | -4/Factory | Build established: Hauler-Assassin 10760 | -4/Factory | Entered Research 10760 | -3/Research | Evolved 2 slots: Utility x2 11048 | -3/Research | Build established: Assassin 11454 | -3/Research | System corruption reached 10% 11645 | -3/Research | Lost 4 parts (1n2u1w) 11770 | -3/Research | System corruption reached 30% 11797 | -3/Research | Released all parts (10) 11804 | -3/Research | Core integrity fell below 50% 11822 | -3/Research | Lost 5 parts (1p2n1u1w) 11929 | -3/Research | Found Prototype Slashing Weapon 11929 | -3/Research | Identified Vibroblade 11932 | -3/Research | Found Vibroblade 11935 | -3/Research | Found Vibroblade 12056 | -3/Research | Core integrity fell below 20% 12216 | -3/Research | Build established: Scavenger-Mutant 12532 | -3/Research | Lost 3 parts (1p2n) 12624 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12530_ Acquired Imp. Antigrav System. 12539_ System corrupted: Component data lost. 12551_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12553_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 12556_ O-16 Technician accesses terminal... 12556_ O-16 Technician IFF database reprogrammed. 12558_ QDXRWERRD2#4DIIQJFM 12605_ System corrupted: Matter fused (-7). 12611_ System corrupted: Vibroblade targeting data glitched. 12622_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????# ####??????????????????????? | | ????????????????????##;##;##?????????????????????? | | ??????????????????### @ #?????????????????????? | | ??????????????????# ; o #?????????????????????? | | ??????????????????### #?????????????????????? | | ????????????????????# ! !#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ??????????##############p###?????????????????????? | | ????????? ^ #???????????????????????? | | ???????????# ^ ^ #???????????????????????? | | ???????????# ^ p #???????????????????????? | | ???????????# p #???????????????????????? | | ???????????# """"" #???????????????????????? | | ???????????# """"" #???????????????????????? | | ???????????# """"" #???????????????????????? | | ???????????# #???????????????????????? | | ############ ! #???????????????????????? | | #???????????????????????? | | ##########################???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Melee Accuracy 16 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Falx | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Falx | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Turtlemind Challenges ------------ None Game ------ Seed ShrapnelChipClaw Manual? 0 Play Time 01:59:22 Cumulative 41.5 hours Start 2020.04.30 @ 09:18:10 End 2020.04.30 @ 20:44:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 54 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8e61234-511c-4990-ae7b-ffd8831e56cd