Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 19:17:21

Player: Plexion

Result: Destroyed by MAIN.C with Omega Cannon

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (164)     820
Value Destroyed (7053)     7053
Prototype IDs (83)         1660
Alien Tech Used (12)       2400
Bonus (19006)              19006
              TOTAL SCORE: 42639

 Bonus
-------
High Alert Combat Kills    109
Follower Combat Kills      1553
Entered Garrisons          200
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Used Core Reset Matrix     3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Met Warlord at Command     2000
Friendly Fire              -556

 Cogmind 
---------
Core Integrity             0/1850
Matter                     269/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>            --- POWER (3) --------
                 (None)
>            --- PROPULSION (7) ---
                 (None)
>            --- UTILITY (13) -----
                 (None)
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (7) ----
    Advanced Energy Well (500)
  Long-range Sensor Array
             Quantum Capacitor
             Nova Cannon

 Peak State 
------------
>              --- POWER ------------
               Antimatter Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
      Improved Gyrokinetic Inverter
      Improved Linear Gravjet
        Cooled Linear Gravjet
        Cooled Linear Gravjet
        Cooled Linear Gravjet
        Cooled Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
      Advanced Cooling System
         Large Storage Unit
      Advanced Energy Well
  Experimental Energy Well
  Experimental Weapon Shielding
               Centrium Light Armor Plating
               Centrium Light Armor Plating
               Centrium Medium Armor Plating
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
               System Mapper
               Ghost Barrier
>              --- WEAPON -----------
               Core Stripper
>              --- INVENTORY --------
               Antimatter Reactor
    Long-range Sensor Array
               Quantum Capacitor
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Integrity Redistributor
               Core Reset Matrix
               Subatomic Replicator
               Nova Cannon
               Potential Cannon
               Smartbomb Launcher
               Sigix Broadsword
               Vortex Lance
[Rating: 217]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Light Quantum Reactor
Propulsion                 Combat Gravmag System
  Treads                   Light Treads
  Wheel                    Armored Wheel
  Hover Unit               Combat Gravmag System
  Flight Unit              Improved VTOL Module
Utility                    Large Storage Unit
  Device                   Advanced Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Light Armor Plating
  Artifact                 Phase Redirector
Weapon                     Heavy Phase Cannon
  Energy Cannon            Heavy Phase Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Core Stripper
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Utility                  11   | .   .   .   1   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             414  | 6   2   6   6   7   .   3   41  10  5   10  3   .   1   8   19  1   .   3   .   8   .   .   12  6   14  .   3   14  2   27  14  20  59  40  23  41  
  Power                    40   | 1   .   .   .   .   .   1   1   1   2   .   1   .   .   2   1   .   .   .   .   1   .   .   .   1   4   .   .   2   .   1   .   4   7   4   1   5   
    Engine                 8    | 1   .   .   .   .   .   1   1   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   1   2   .   .   1   .   .   .   .   .   .   .   1   
    Reactor                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   4   7   4   1   4   
  Propulsion               77   | 2   .   3   1   2   .   .   11  2   1   2   .   .   .   .   5   .   .   .   .   .   .   .   2   .   2   .   .   2   .   2   1   1   19  9   5   5   
    Treads                 26   | 2   .   2   .   2   .   .   10  2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  41   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   2   .   .   1   .   2   1   1   9   9   5   5   
    Flight                 8    | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   
  Utility                  182  | 1   2   .   3   .   .   1   14  2   2   6   2   .   .   .   11  1   .   2   .   5   .   .   7   2   6   .   2   5   2   20  4   11  30  11  12  18  
    Device                 81   | .   .   .   .   .   .   .   2   .   .   1   1   .   .   .   1   1   .   2   .   1   .   .   5   1   4   .   2   3   1   14  2   9   9   5   7   10  
    Storage                12   | 1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   2   1   3   
    Processor              23   | .   2   .   1   .   .   1   1   .   1   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   9   1   1   .   
    Hackware               24   | .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   6   .   .   .   .   3   .   .   1   .   .   .   .   .   .   3   .   1   4   1   .   1   
    Protection             39   | .   .   .   2   .   .   .   10  1   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   .   .   1   1   2   .   .   7   2   3   4   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   
  Weapon                   115  | 2   .   3   2   5   .   1   15  5   .   2   .   .   1   6   2   .   .   1   .   2   .   .   3   3   2   .   1   5   .   4   9   4   3   16  5   13  
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          36   | .   .   .   .   2   .   .   2   1   .   1   .   .   .   2   1   .   .   .   .   1   .   .   1   2   .   .   .   3   .   3   4   1   1   4   1   6   
    Ballistic Gun          16   | 2   .   2   1   1   .   .   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Launcher               15   | .   .   1   1   2   .   1   4   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
    Slashing Weapon        24   | .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   2   1   7   2   4   
    Piercing Weapon        16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   1   2   .   1   3   1   1   .   2   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  41   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   1   .   .   6   .   1   2   1   6   8   .   6   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    System Corruption      28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  
Parts Lost                 66   | .   1   1   .   .   .   2   9   3   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   .   5   1   .   5   32  
  Power                    15   | .   .   .   .   .   .   1   1   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   2   5   
  Propulsion               17   | .   .   1   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   11  
  Utility                  26   | .   1   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   3   12  
  Weapon                   8    | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   
  Highest Loss Streak      23   | .   1   1   .   .   .   2   4   2   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   2   1   .   4   23  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     89   | .   97  88  91  99  100 89  93  80  80  83  84  84  84  82  87  93  93  93  93  93  94  94  93  94  90  94  94  92  93  89  85  79  72  91  90  80  
  Engine                   3    | .   14  14  11  11  11  9   8   8   8   7   7   7   7   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   6   6   6   6   5   5   5   5   5   5   10  10  7   9   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   4   6   8   8   8   6   
  Treads                   8    | .   28  16  22  29  33  24  26  20  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Hover                    13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   26  26  26  26  23  23  23  22  23  26  26  26  25  26  27  28  23  8   26  28  24  
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   15  15  15  15  15  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   9    | .   .   .   .   .   .   .   4   9   9   6   14  15  15  15  6   13  13  13  13  10  11  11  13  15  14  15  15  13  14  13  13  13  11  14  8   12  
  Storage                  6    | .   14  14  11  11  11  11  9   9   9   .   .   .   .   .   2   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   8   11  
  Processor                7    | .   11  14  11  11  11  11  12  1   8   22  15  15  15  15  16  6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   2   3   8   7   .   
  Hackware                 14   | .   .   .   .   .   .   .   .   3   .   15  15  15  15  15  20  20  20  20  20  28  29  29  26  23  21  21  21  21  21  23  23  21  20  21  20  13  
  Protection               4    | .   .   .   11  11  11  11  14  9   9   5   7   7   7   7   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   2   5   7   
  Energy Cannon            2    | .   .   .   .   1   11  2   .   .   9   5   7   7   2   3   4   6   6   6   6   4   5   5   4   4   5   5   5   .   5   3   .   .   .   .   .   1   
  Ballistic Gun            5    | .   28  27  21  13  11  11  16  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   5   9   2   .   .   4   3   3   6   6   6   6   5   5   5   1   .   .   .   .   .   .   .   2   3   3   3   3   1   
Naked Turns                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
Heaviest Build             136  | 13  13  14  20  20  20  20  76  80  81  17  17  17  17  17  45  54  54  54  54  54  52  52  66  56  69  66  80  71  66  83  77  73  88  73  84  136 
  Greatest Support         235  | 40  40  40  40  63  63  63  63  90  90  18  18  18  18  18  56  56  56  56  56  56  56  56  56  56  69  69  69  69  69  82  80  91  235 86  96  102 
  Greatest Overweight (x)  4    | .   .   .   1   1   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   4   .   .   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   8   8   8   8   8   8   20  20  20  20  5   5   5   5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  17  17  17  17  17  
  Average Capacity         13   | 6   8   8   8   8   8   8   17  20  20  5   5   5   5   5   8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  16  17  17  17  16  
  Most Carried             20   | 2   4   8   8   8   8   8   20  20  20  20  5   5   5   5   8   8   8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  17  17  17  17  17  
  Average Carried          12   | 1   3   3   7   7   8   7   15  19  19  5   5   5   5   5   4   6   6   12  14  14  14  15  14  14  14  14  14  14  15  12  14  15  16  16  15  15  
  Final Capacity           20   | 8   8   8   8   8   8   8   20  20  20  5   5   5   5   5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  17  17  17  17  7   
  Final Carried            20   | 2   3   8   8   8   8   8   20  20  20  5   5   5   5   5   8   6   8   15  15  15  15  15  15  15  14  15  15  15  15  12  14  17  16  17  14  5   

 Class Distribution 
--------------------
 24% | Wizard-Mutant
 22% | Hacker-Mutant
 19% | Scavenger-Mutant
 15% | Mutant
 10% | Hacker-Scout
  5% | Alien-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
           Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
           Mutant | -8/Garrison
           Mutant | -8/Materials
     Hacker-Scout | -7/Factory
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Lower Caves
     Hacker-Scout | -7/Data Miner
     Hacker-Scout | -6/Proximity Caves
     Hacker-Scout | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Zion
    Hacker-Mutant | -5/Proximity Caves
    Wizard-Mutant | -5/Factory
    Wizard-Mutant | -5/Upper Caves
    Wizard-Mutant | -5/Upper Caves
    Wizard-Mutant | -5/Warlord
    Hacker-Mutant | -4/Proximity Caves
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Zhirov
    Hacker-Mutant | -3/Proximity Caves
    Wizard-Mutant | -3/Research
    Wizard-Mutant | -3/Quarantine
    Wizard-Mutant | -3/Section 7
     Alien-Mutant | -2/Research
    Wizard-Mutant | -2/Testing
  Wizard-Sprinter | -1/Access
     Alien-Mutant | -1/Command

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Matter Collected           6323 | 198  187  227  113  250  .    111  1108 148  182  218  49   .    .    72   29   121  105  30   .    105  10   .    .    223  131  18   37   93   .    380  60   215  730  420  195  558  
  Remotely                 173  | .    .    .    .    .    .    .    173  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7741 | .    371  373  219  19   .    183  1577 236  117  256  25   .    .    34   29   .    .    .    28   177  .    .    .    56   314  .    .    331  .    478  77   276  158  376  397  1634 
  Parts                    402  | .    23   30   20   .    .    5    97   10   11   15   .    .    .    4    2    .    .    .    2    2    .    .    .    3    20   .    .    3    .    31   3    23   8    24   11   55   
Haulers Intercepted        6    | .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           4    | .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      90   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    19   .    3    5    .    32   .    7    12   3    .    .    .    .    .    .    .    .    
  Prevented                8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Combat Hostiles Destroyed  119  | .   5   9   7   9   .   6   26  10  2   4   .   .   .   6   .   .   .   .   1   1   .   .   .   1   3   .   .   .   .   9   .   3   2   1   4   10  
  Melee                    16   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   3   1   1   4   1   
  Guns                     31   | .   5   6   1   .   .   .   17  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  18   | .   .   .   .   1   .   .   1   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   5   .   .   .   .   .   5   
  AOE                      47   | .   .   3   6   8   .   6   8   7   .   4   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          18   | .   5   2   2   2   .   .   2   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   13   | .   1   2   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   1   
  Builder                  5    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   6    | .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 9    | .   1   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  11   | .   2   .   2   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   
  Swarmer                  36   | .   .   6   6   .   .   3   3   3   .   4   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   1   
  Grunt                    35   | .   5   2   .   .   .   3   12  5   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   
  Duelist                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   13   | .   .   1   1   .   .   .   10  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Programmer               15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   3   .   3   .   1   2   2   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Assembled                8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   7   5   12  6   .   4   6   5   2   5   1   .   .   4   1   .   .   .   1   1   .   .   .   1   2   .   .   .   .   5   1   2   1   2   3   5   
  Combat Bots Only         6    | .   3   3   6   6   .   3   5   5   2   4   .   .   .   4   .   .   .   .   1   1   .   .   .   1   2   .   .   .   .   5   .   2   1   1   2   5   
Max Kills in Single Turn   4    | .   1   4   3   3   .   2   3   1   1   3   1   .   .   2   1   .   .   .   1   1   .   .   .   1   1   .   .   .   .   1   1   1   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   2   3   3   .   2   2   1   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  MAIN.C Shell (-1/Command)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Damage Taken               15191 | .    306  227  193  158  .    221  1726 586  153  157  .    .    .    62   82   .    .    .    .    146  20   24   .    173  238  .    130  .    111  693  325  1342 1203 436  1326 5153 
  Core                     2725  | .    23   23   33   12   .    18   159  72   .    67   .    .    .    6    11   .    .    .    .    17   .    .    .    .    22   .    25   .    27   139  .    134  90   .    134  1713 
  Absorbed by Shields      1200  | .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1187 
  Redirected to Core       87    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    87   .    .    .    .    
  Redirected to Shielding  34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   
  Regen/Repaired (Parts)   1677  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    229  442  331  194  354  103  
Core Remaining (%)         87    | 100  .    81   .    .    .    84   .    .    58   .    .    .    .    89   .    .    .    .    98   .    .    .    .    98   .    .    .    .    93   .    .    82   .    94   .    .    
Volleys Fired              591   | .    35   27   20   22   2    11   116  34   8    23   8    13   .    10   25   .    7    .    17   20   4    2    .    11   15   .    3    .    19   32   8    1    6    41   .    51   
  Largest                  2     | .    2    2    2    2    1    2    2    2    1    1    1    1    .    1    1    .    1    .    1    1    1    1    .    1    1    .    1    .    1    1    1    1    1    1    .    1    
  Hottest                  200   | .    40   40   43   56   23   79   79   90   90   90   90   90   .    90   90   .    90   .    90   90   90   90   .    90   90   .    90   .    90   113  113  113  88   113  .    200  
Shots Fired                778   | .    70   51   35   24   2    13   213  46   8    23   8    13   .    10   25   .    7    .    17   20   4    2    .    12   15   .    3    .    19   32   8    1    6    41   .    50   
  Gun                      386   | .    70   48   30   4    2    2    200  30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   303   | .    .    .    .    4    .    2    5    3    8    21   8    13   .    7    25   .    7    .    17   20   4    2    .    12   15   .    3    .    19   32   8    1    6    11   .    50   
  Launcher                 59    | .    .    3    5    16   .    9    8    13   .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    
  Kinetic                  401   | .    70   48   30   4    2    2    200  30   .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    5    
  Thermal                  263   | .    .    .    .    .    .    .    .    3    8    21   8    13   .    7    25   .    7    .    17   15   4    2    .    7    15   .    3    .    19   13   4    1    .    41   .    30   
  Explosive                59    | .    .    3    5    16   .    9    8    13   .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          55    | .    .    .    .    4    .    2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   4    .    6    .    .    15   
  Robot Hit Streak         20    | .    14   17   8    4    .    4    12   10   4    5    1    3    .    1    .    .    .    .    1    4    .    .    .    6    7    .    .    .    .    9    1    .    3    12   .    20   
  Robot Miss Streak        12    | .    5    3    2    2    .    1    3    2    1    .    1    1    .    2    2    .    .    .    12   4    .    .    .    1    1    .    .    .    .    2    1    .    2    1    .    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        3     | .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                78    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   8    1    6    11   .    22   
Shots Hit Robots           529   | .    47   37   20   7    .    10   152  29   7    6    1    2    .    1    1    .    .    .    1    10   .    .    .    7    18   .    .    5    .    26   3    25   4    35   17   58   
  Core Hits                302   | .    22   18   19   24   .    13   70   30   3    11   .    .    .    8    1    .    .    .    1    2    .    .    .    1    7    .    .    3    .    9    1    15   1    13   5    25   
  Critical Kills           4     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         21    | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    2    .    3    .    .    .    4    3    4    
    Meltdown               3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Destroy                3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Sever                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    .    
    Impale                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Sunder                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    
Melee Attacks              321   | .    .    .    .    .    .    .    .    18   1    13   .    .    .    1    20   5    2    1    .    24   4    4    .    .    12   .    4    5    13   29   12   49   6    28   28   42   
  Kinetic                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 223   | .    .    .    .    .    .    .    .    18   1    13   .    .    .    1    20   5    2    1    .    24   4    4    .    .    .    .    .    .    .    .    8    48   5    28   16   25   
  Piercing                 56    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    4    5    13   21   3    .    .    .    .    .    
  Entropic                 40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    8    1    1    1    .    12   15   
  Sneak Attacks            21    | .    .    .    .    .    .    .    .    1    1    3    .    .    .    .    1    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    3    .    3    2    2    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Damage Inflicted           23080 | 1    532  621  691  629  .    577  3223 1465 265  588  33   71   .    415  100  .    .    .    34   410  .    .    .    327  959  .    .    378  .    1135 265  2791 217  1230 1559 4564 
  Guns                     3758  | .    532  379  235  22   .    29   2307 254  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  4538  | .    .    .    .    39   .    22   76   .    208  105  33   71   .    33   .    .    .    .    34   191  .    .    .    327  468  .    .    .    .    802  130  .    118  .    .    1881 
  Explosions               4529  | .    .    242  456  560  .    507  840  1149 .    275  .    .    .    382  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    118  
  Melee                    9785  | .    .    .    .    .    .    .    .    62   57   208  .    .    .    .    100  .    .    .    .    219  .    .    .    .    491  .    .    378  .    333  135  2791 99   788  1559 2565 
  Ramming                  28    | 1    .    .    .    8    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4100  | .    532  379  235  22   .    29   2307 254  .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    61   .    .    .    .    .    .    .    .    .    .    .    269  
  Thermal                  3568  | .    .    .    .    .    .    .    .    .    208  105  33   71   .    33   .    .    .    .    34   179  .    .    .    266  468  .    .    .    .    385  .    .    .    442  .    1344 
  Explosive                4411  | .    .    242  456  560  .    507  840  1149 .    275  .    .    .    382  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1258  | .    .    .    .    39   .    22   76   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    417  130  .    118  .    .    456  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 6776  | .    .    .    .    .    .    .    .    62   57   208  .    .    .    .    100  .    .    .    .    219  .    .    .    .    .    .    .    .    .    .    135  2791 99   788  727  1590 
  Piercing                 752   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    343  .    .    378  .    31   .    .    .    .    .    .    
  Entropic                 2187  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    148  .    .    .    .    302  .    .    .    .    832  905  
Highest Corruption         34    | .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    2    2    4    .    .    3    34   
  Average Corruption       3     | .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    1    2    3    .    .    3    14   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       105   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    62   3    5    35   
  Effects                  85    | .    2    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    4    3    4    8    11   5    .    .    .    29   
    Message Errors         19    | .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    3    3    .    .    .    .    7    
    Matter Fused           24    | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    2    .    2    2    3    3    .    .    .    4    
    Heat Flow Errors       6     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    2    
    Energy Discharges      12    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    2    1    .    .    .    4    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      9     | .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    3    
    Data Loss (major)      4     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    
    Misfires               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1487  | .    .    42   6    9    .    42   49   17   11   18   .    .    .    3    .    .    .    .    .    34   .    .    .    8    147  .    .    193  .    38   13   125  .    115  254  363  
  Projectiles              303   | .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    60   .    .    .    .    38   13   .    .    .    .    173  
  Explosions               186   | .    .    42   6    9    .    42   49   17   .    18   .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    998   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    87   .    .    193  .    .    .    125  .    115  254  190  
Knockbacks                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      357   | .    .    .    12   57   .    .    42   158  .    69   .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    20    | .    .    .    1    5    .    .    3    8    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   9     | 3    .    1    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             9     | 3    .    1    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        343   | .    18   138  4    64   .    80   171  162  60   126  88   90   .    88   286  .    144  .    156  126  102  84   .    156  236  .    93   .    36   343  135  83   57   174  .    191  
  Average Temperature      52    | .    9    35   1    24   .    53   39   81   20   41   42   43   .    43   70   .    63   .    64   43   51   42   .    90   89   .    38   .    15   101  40   50   33   76   .    105  
  Received Heat Transfer   1653  | .    174  87   27   .    .    144  792  108  27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    9    12   27   72   99   9    .    48   
  Effects                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    3    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    3    
  Parts Fried              11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    .    1    .    .    3    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             13    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    1    3    .    .    .    1    .    .    .    .    .    3    .    .    .    .    .    1    
  Heat Transferred         3283  | .    .    .    .    .    .    .    .    .    222  111  37   74   .    37   .    .    .    .    37   185  .    .    .    222  444  .    .    .    .    333  .    .    .    962  .    619  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Peak Influence             957  | .   169 175 304 142 .   184 476 894 603 547 .   .   .   .   473 .   .   .   .   957 .   .   .   .   414 .   .   .   .   175 183 185 236 167 186 381 
  Initial                  902  | .   .   65  9   118 .   .   .   309 435 182 .   .   .   .   367 .   .   .   .   902 .   .   .   .   205 .   .   .   .   .   98  16  103 61  3   95  
  Average                  204  | .   69  103 180 59  .   28  243 536 495 402 .   .   .   .   257 .   .   .   .   507 .   .   .   .   199 .   .   .   .   58  94  77  101 71  100 156 
Maximum Alert Level        3    | .   .   .   1   .   .   .   2   3   2   2   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   
  Low Security (%)         61   | 100 100 100 36  100 .   100 33  .   .   4   .   .   .   .   45  .   .   .   .   37  .   .   .   .   23  .   .   .   .   100 100 100 70  100 100 77  
  Level 1                  21   | .   .   .   63  .   .   .   61  13  .   26  .   .   .   .   35  .   .   .   .   6   .   .   .   .   72  .   .   .   .   .   .   .   29  .   .   22  
  Level 2                  13   | .   .   .   .   .   .   .   5   80  100 69  .   .   .   .   18  .   .   .   .   13  .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  2    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          38   | .   .   .   .   .   .   .   3   .   2   4   .   .   .   .   5   .   .   .   .   1   .   .   .   .   5   .   .   .   .   3   .   3   4   1   1   6   
  Investigation            9    | .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Extermination            14   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   2   .   3   .   1   1   1   
  Reinforcement            12   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   5   
  Assault                  2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Distress Signals           32   | .   3   .   1   .   .   .   5   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   8   2   .   9   
Communications Jammed      29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   9   .   1   16  
  Distress Signals         28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   9   .   .   16  
Times Spotted              323  | .   9   9   14  10  2   6   48  11  5   10  .   6   .   5   9   .   .   .   12  14  1   .   .   13  13  1   6   .   1   12  9   22  13  15  4   43  
  Peak Tracking Total      12   | .   4   3   7   6   9   3   7   4   3   4   .   6   .   4   2   .   .   .   6   5   1   .   .   6   4   1   3   .   5   3   3   5   5   4   2   12  
  Tactical Retreats        35   | .   .   .   .   .   .   .   2   2   .   3   .   1   .   .   2   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   2   7   4   1   .   8   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Traps Triggered            19   | .   1   .   .   .   .   .   .   3   1   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   2   .   4   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   7   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Machines Disabled          40   | .   .   .   .   .   1   .   2   5   .   1   .   .   .   .   2   .   .   .   .   3   1   .   .   .   4   .   1   .   .   .   5   6   1   3   .   5   
  Max in Single Turn       3    | .   .   .   .   .   1   .   1   2   .   1   .   .   .   .   1   .   .   .   .   3   1   .   .   .   .   .   1   .   .   .   1   1   1   1   .   2   
  Garrison Access          11   | .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   1   1   .   .   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Machines Accessed          127  | .   1   .   1   .   2   .   5   3   4   8   .   2   3   .   16  .   .   .   .   13  2   2   6   1   9   1   1   4   .   5   9   8   2   10  2   7   
  Terminals                83   | .   1   .   1   .   .   .   4   3   4   4   .   .   .   .   11  .   .   .   .   11  1   1   .   1   6   .   1   .   .   2   7   8   1   7   2   7   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   1   1   .   .   
Total Hacks                468  | .   1   .   5   .   2   .   10  7   13  31  .   12  24  .   49  .   .   .   .   81  14  2   14  2   37  1   6   17  .   25  28  32  6   22  7   20  
  Successful               308  | .   .   .   3   .   2   .   5   2   5   10  .   12  24  .   29  .   .   .   .   49  14  2   14  2   20  1   6   17  .   10  20  21  3   17  7   13  
  Failed                   160  | .   1   .   2   .   .   .   5   5   8   21  .   .   .   .   20  .   .   .   .   32  .   .   .   .   17  .   .   .   .   15  8   11  3   5   .   7   
    Catastrophic           30   | .   .   .   .   .   .   .   1   1   .   4   .   .   .   .   6   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   2   4   .   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   263  | .   2   .   5   .   1   .   9   4   12  14  .   .   .   .   29  .   .   .   .   69  .   .   1   .   22  .   .   .   .   16  25  24  2   12  2   14  
  Terminals                330  | .   1   .   5   .   .   .   9   7   13  24  .   .   .   .   28  .   .   .   .   79  7   1   .   2   26  .   6   .   .   14  26  32  5   18  7   20  
  Fabricators              27   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   1   .   .   
  Repair Stations          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   1   .   .   1   .   .   
  Garrison Access          19   | .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   1   .   1   2   .   .   
Terminal Hacks             214  | .   .   .   2   .   2   .   2   2   3   4   .   12  24  .   6   .   .   .   .   34  14  2   14  2   9   1   6   17  .   6   9   14  2   8   7   12  
  Record                   64   | .   .   .   .   .   1   .   .   .   .   .   .   11  6   .   .   .   .   .   .   .   14  1   12  2   1   .   6   5   .   .   2   1   .   2   .   .   
  Part Schematic           21   | .   .   .   .   .   .   .   .   .   .   1   .   .   10  .   1   .   .   .   .   1   .   .   .   .   1   .   .   4   .   .   .   1   .   1   1   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   
  Prototype ID Bank        8    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Open Door                9    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   1   .   .   .   .   .   3   .   .   .   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     7    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Terminal Index           10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   1   .   1   1   1   
  Fabricator Index         8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   1   1   .   1   .   
  Alert Level              5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   
  Unreport Threat          16   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   7   .   .   .   .   2   .   .   .   .   1   1   .   .   .   .   4   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Hauler Manifests         5    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Zone Layout              24   | .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   4   3   .   2   1   2   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      10   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   1   1   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              9    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   1   1   .   .   
Unauthorized Hacks         66   | .   .   .   1   .   .   .   2   .   2   4   .   .   .   .   12  .   .   .   .   13  .   .   .   .   5   .   .   .   .   2   10  7   .   7   .   1   
  Terminals                56   | .   .   .   1   .   .   .   2   .   2   3   .   .   .   .   7   .   .   .   .   13  .   .   .   .   4   .   .   .   .   1   9   7   .   6   .   1   
    Track                  24   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   6   .   .   .   .   2   .   .   .   .   1   3   5   .   3   .   1   
    Assimilate             6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   
    Botnet                 22   | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   4   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   5   2   .   1   .   .   
    Operators              4    | .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Researchers            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         69   | .   1   .   1   .   .   .   5   2   3   5   .   .   .   .   12  .   .   .   .   8   .   .   .   .   6   .   1   .   .   4   5   2   1   7   1   5   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   23   | .   .   .   .   .   .   .   .   .   .   1   .   .   10  .   1   .   .   .   .   1   .   .   .   .   3   .   .   4   .   .   .   1   .   1   1   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   205  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   205 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  36   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   36  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   .   .   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      7    | .   .   .   .   .   .   .   .   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Total Allies               21   | .    .    .    .    1    .    .    .    3    .    1    .    2    .    1    1    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    
  Largest Group            7    | .    .    .    .    1    .    .    .    1    3    2    .    2    .    1    1    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    
  Highest-Rated Group      97   | .    .    .    .    31   .    .    .    16   48   32   .    51   .    96   10   .    .    .    .    26   40   .    .    .    .    .    .    .    .    .    .    .    .    55   .    97   
  Highest-Rated Ally       96   | .    .    .    .    31   .    .    .    16   16   16   .    31   .    96   10   .    .    .    .    26   20   .    .    .    .    .    .    .    .    .    .    .    .    45   .    15   
Total Orders               67   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   16   2    1    1    9    8    2    13   .    2    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  RETURN                   60   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   14   2    1    1    8    8    2    11   .    2    .    .    .    .    .    .    .    
Ally Attacks               439  | .    .    .    .    9    .    .    .    .    15   .    .    8    .    6    .    .    .    .    65   51   15   10   .    63   40   13   75   .    5    .    .    .    .    .    .    64   
  Total Damage             8432 | .    .    .    .    148  .    .    .    .    194  .    .    83   .    139  .    .    .    .    1321 1031 370  167  .    1021 975  269  1547 .    96   .    .    .    .    .    .    1071 
  Kills                    54   | .    .    .    .    4    .    .    .    .    3    .    .    .    .    1    .    .    .    .    9    9    3    1    .    12   6    3    3    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com 
Robot Analysis Total       16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    21   | .   .   2   .   3   .   .   .   .   .   .   .   2   .   1   .   2   2   1   1   .   1   2   .   1   .   2   1   .   .   .   .   .   .   .   .   .   
Drone Launches             74   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   11  16  2   2   2   11  10  5   11  1   1   .   .   .   .   .   .   .   
  Drone Recoveries         71   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  14  4   2   1   11  10  3   12  .   2   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Turns Passed               23552 | 85   321  957  309  1016 435  936  2355 1277 418  450  277  450  28   213  1107 535  568  597  378  951  536  527  477  384  1063 327  700  219  328  759  579  1021 1052 921  260  736  
Spaces Moved               24124 | 46   131  554  183  647  270  555  902  624  228  843  742  919  77   447  1638 726  632  814  345  1054 663  636  594  411  1163 494  820  260  374  862  767  1238 1028 1217 226  994  
  Core                     22    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    18   
  Treads                   4211  | 43   131  511  102  418  270  555  902  624  228  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    427  .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   353   | .    .    43   81   229  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    15174 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    302  726  632  814  345  1054 663  636  594  411  1163 494  820  260  374  862  767  1238 600  1217 226  976  
  Flight                   4364  | .    .    .    .    .    .    .    .    .    .    843  742  919  77   447  1336 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            20    | 50   160  100  105  105  160  160  160  160  160  34   34   34   34   34   32   71   71   71   71   71   71   71   71   71   61   61   61   61   61   48   48   50   41   35   20   23   
  Average Speed            75    | 152  160  155  135  140  160  160  203  177  162  34   34   34   34   34   40   71   71   71   71   71   71   71   71   71   71   61   65   63   61   50   49   54   87   37   25   39   
  Slowest Speed            250   | 160  160  160  160  160  160  160  240  240  165  34   34   34   34   34   150  71   71   71   71   71   71   71   144  71   141  61   127  127  61   116  50   56   250  41   28   200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            9     | .    .    .    .    .    .    .    .    .    .    3    1    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       58    | 4    28   97   17   97   69   89   76   56   24   17   84   88   68   72   46   80   75   84   55   31   84   86   82   62   35   66   88   60   55   21   75   53   31   83   6    32   
  Regions Visited          36
    Branch Regions         24
  Pre-discovered Areas     15    | .    .    1    .    1    1    .    .    .    .    .    1    1    1    .    .    .    1    .    1    .    2    .    1    1    .    .    .    3    .    .    .    .    .    .    .    .    
  Known Exits Taken        29    | .    .    1    1    .    .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    .    .    1    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             38    | .    .    1    .    3    .    1    .    .    .    .    2    7    .    2    .    2    1    3    2    .    2    4    .    3    .    3    2    .    .    .    .    .    .    .    .    .    
Spaces Dug                 301   | .    .    .    9    20   .    .    .    2    .    26   6    7    .    25   33   5    5    .    2    48   6    4    .    .    6    .    5    .    14   22   8    11   4    21   8    4    
Terrain Destroyed          919   | .    .    14   52   96   .    71   91   128  2    37   7    11   .    55   41   5    9    .    13   54   7    6    .    3    8    .    6    .    32   24   9    11   4    26   8    89   
  Melee                    155   | .    .    .    .    .    .    .    .    2    .    10   .    .    .    1    17   5    2    .    .    19   4    4    .    .    5    .    4    .    13   20   7    11   4    15   8    4    
  Projectile               151   | .    .    .    .    .    .    .    .    1    2    17   7    11   .    6    24   .    7    .    13   11   3    2    .    3    3    .    2    .    19   4    2    .    .    11   .    3    
  AOE                      613   | .    .    14   52   96   .    71   91   125  .    10   .    .    .    48   .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    82   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  
Total                      28255 | 56   179  605  210  728  271  588  1238 723  267  971  757  1041 77   491  2022 736  740  832  461  1199 718  705  650  491  1354 519  974  302  427  1129 948  1487 1177 1567 386  1229 
  Wait                     2305  | .    10   5    .    42   .    17   126  15   18   58   3    111  .    25   291  4    98   4    94   85   46   60   24   60   141  25   143  3    20   171  130  121  7    200  90   58   
  Move                     24071 | 45   130  553  182  646  269  554  902  622  227  837  739  916  76   446  1629 725  631  813  344  1053 662  635  593  410  1162 493  819  259  373  861  766  1237 1027 1216 225  994  
  Hop                      8     | .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  141   | 2    2    7    1    3    .    1    25   4    3    6    .    .    .    .    7    .    2    7    2    4    1    2    5    1    2    1    1    5    .    2    5    8    11   6    4    11   
  Fast Attach              170   | 6    1    2    1    1    .    .    10   3    2    1    3    .    .    2    8    .    .    1    .    2    .    .    8    .    4    .    .    11   .    2    3    11   43   16   5    24   
  Attach                   112   | .    1    .    1    1    .    1    10   2    1    8    .    .    .    .    4    1    .    1    .    2    .    .    2    .    4    .    .    .    .    9    3    15   11   9    9    17   
  Detach                   93    | .    .    1    .    .    .    .    3    3    .    4    2    .    .    .    2    1    .    2    .    2    .    .    4    .    3    .    .    .    .    6    6    10   20   9    4    11   
  Swap                     147   | .    .    4    4    5    .    2    21   5    2    1    .    .    1    6    7    .    .    1    .    4    .    .    2    6    6    .    3    4    2    16   8    2    5    15   9    6    
  Drop                     230   | .    .    5    1    5    .    .    25   5    5    18   1    .    .    1    7    .    .    2    2    3    1    2    11   3    5    .    1    15   .    2    8    7    41   27   12   15   
  Fire                     591   | .    35   27   20   22   2    11   116  34   8    23   8    13   .    10   25   .    7    .    17   20   4    2    .    11   15   .    3    .    19   32   8    1    6    41   .    51   
  Melee                    319   | .    .    .    .    .    .    .    .    18   1    13   .    .    .    1    20   5    2    1    .    24   4    4    .    .    12   .    4    5    13   28   11   49   6    28   28   42   
  Ram                      1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    8     | 3    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            49    | .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    
  Rewire                   7     | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Min x2 / *Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 5 exits: Res x3 / Arm / *Qua)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    14 | -11/Junkyard       | Discovered new exit (range 16)
    86 | -11/Junkyard       | Entered Materials
   279 | -10/Materials      | Discovered new exit (range 13)
   310 | -10/Materials      | Build established: Mutant
   361 | -10/Materials      | Discovered new exit (range 9)
   407 | -10/Materials      | Entered Mines
   427 | -10/Mines          | Discovered new exit (range 15)
   870 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   896 | -10/Mines          | Identified exit to Materials
  1287 | -10/Mines          | Learned location of Zion (-6)
  1290 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  1364 | -10/Mines          | Entered Materials
  1364 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1377 | -9/Materials       | Discovered new exit (range 3)
  1389 | -9/Materials       | Identified exit to Mines
  1389 | -9/Materials       | Identified exit to Storage
  1673 | -9/Materials       | Entered Mines
  1691 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  1692 | -9/Mines           | Met a Derelict bent on vengeance
  1719 | -9/Mines           | Assembled infested the area
  1724 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  1850 | -9/Mines           | Build established: Scavenger-Mutant
  1877 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2010 | -9/Mines           | Learned Materials security intel
  2191 | -9/Mines           | Discovered new exit (range 13)
  2203 | -9/Mines           | Learned 2 Materials zone layouts
  2312 | -9/Mines           | Discovered new exit (range 15)
  2682 | -9/Mines           | Discovered new exit (range 5)
  2689 | -9/Mines           | Entered Exiles
  2729 | -9/Exiles          | Met 8R-AWN
  2755 | -9/Exiles          | Met EX-HEX
  2827 | -9/Exiles          | Met EX-DEC
  2897 | -9/Exiles          | Met EX-BIN
  2921 | -9/Exiles          | Aligned with FarCom system
  2923 | -9/Exiles          | Given EX-Vault access code
  2965 | -9/Exiles          | Opened EX-Vault
  3000 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3089 | -9/Exiles          | Attacked by the Exiles
  3111 | -9/Exiles          | Discovered new exit (range 10)
  3124 | -9/Exiles          | Entered Mines
  3256 | -8/Mines           | Discovered new exit (range 5)
  3394 | -8/Mines           | Discovered new exit (range 9)
  3658 | -8/Mines           | Build established: Mutant
  4060 | -8/Mines           | Entered Materials
  4060 | -8/Materials       | Evolved 2 slots: Utility x2
  4358 | -8/Materials       | Discovered new exit (range 14)
  4544 | -8/Materials       | Build established: Scavenger-Mutant
  4916 | -8/Materials       | Lost 4 parts (1n3u)
  5049 | -8/Materials       | Discovered new exit (range 15)
  6276 | -8/Materials       | Garrison activated, responded to threat
  6415 | -8/Materials       | Identified exit to Garrison
  6415 | -8/Materials       | Entered Garrison
  6503 | -8/Garrison        | Triggered checkpoint
  6586 | -8/Garrison        | Garrison Relay disabled
  6753 | -8/Garrison        | Discovered new exit (range 55)
  6753 | -8/Garrison        | Discovered new exit (range 40)
  6753 | -8/Garrison        | Discovered new exit (range 44)
  6753 | -8/Garrison        | Discovered new exit (range 35)
  6908 | -8/Garrison        | Triggered checkpoint
  7226 | -8/Garrison        | Triggered checkpoint
  7264 | -8/Garrison        | Build established: Mutant
  7351 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  7450 | -8/Garrison        | Learned Materials security intel
  7538 | -8/Garrison        | Triggered checkpoint
  7692 | -8/Garrison        | Entered Materials
  7692 | -8/Materials       | Accompanied by 3 allies
  7973 | -8/Materials       | Discovered new exit (range 7)
  8110 | -8/Materials       | Entered Factory
  8110 | -7/Factory         | Accompanied by 2 allies
  8110 | -7/Factory         | Evolved 2 slots: Utility x2
  8130 | -7/Factory         | Identified exit to Lower Caves
  8446 | -7/Factory         | Build established: Hacker-Scout
  8560 | -7/Factory         | Entered Lower Caves
  8572 | -7/Lower Caves     | Met a Warlord Commander
  8573 | -7/Lower Caves     | Learned location of Warlord (-5)
  8595 | -7/Lower Caves     | Found Encrypted Comm Array
  8631 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8828 | -7/Lower Caves     | Discovered new exit (range 7)
  8837 | -7/Lower Caves     | Identified exit to Lower Caves
  8837 | -7/Lower Caves     | Entered another Lower Caves area
  8843 | -7/Lower Caves     | Discovered new exit (range 15)
  8902 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8912 | -7/Lower Caves     | Learned 4 Factory zone layouts
  8990 | -7/Lower Caves     | Learned location of Extension (-4)
  8999 | -7/Lower Caves     | A Commander dispatched an escort
  9003 | -7/Lower Caves     | Learned 8 Research zone layouts
  9003 | -7/Lower Caves     | Learned Extension emergency access door positions
  9003 | -7/Lower Caves     | Learned Factory terminal intel
  9003 | -7/Lower Caves     | Learned Factory garrison access intel
  9003 | -7/Lower Caves     | Learned Extension garrison access intel
  9201 | -7/Lower Caves     | Attacked by a faux Warlord
  9279 | -7/Lower Caves     | Discovered new exit (range 8)
  9281 | -7/Lower Caves     | Identified exit to Data Miner
  9287 | -7/Lower Caves     | Entered Data Miner
  9287 | -7/Data Miner      | Discovered new exit (range 7)
  9295 | -7/Data Miner      | Met Data Miner
  9302 | -7/Data Miner      | Learned location of Section 7 (-3)
  9302 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  9306 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  9314 | -7/Data Miner      | Identified exit to Proximity Caves
  9315 | -7/Data Miner      | Entered Proximity Caves
  9317 | -6/Proximity Caves | Spotter reported a threat
  9317 | -6/Proximity Caves | Spotter reported a threat
  9343 | -6/Proximity Caves | Escorted by Enhanced Grunt
  9353 | -6/Proximity Caves | Learned Factory stockpile data
  9525 | -6/Proximity Caves | Discovered new exit (range 9)
  9528 | -6/Proximity Caves | Identified exit to Factory
  9528 | -6/Proximity Caves | Entered Factory
  9528 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9531 | -6/Factory         | Loaded intel: 26 terminal locations
  9532 | -6/Factory         | Loaded intel: 4 garrison access locations
  9577 | -6/Factory         | Identified exit to Lower Caves
  9612 | -6/Factory         | Spotted B-75 Beast
  9615 | -6/Factory         | Found Faulty Scatter Rocket Array
  9617 | -6/Factory         | Found Scatter Rocket Array
  9708 | -6/Factory         | Incoming investigation squad redirected
  9763 | -6/Factory         | Discovered new exit (range 14)
  9878 | -6/Factory         | Search patrols dispatched
 10019 | -6/Factory         | Discovered new exit (range 15)
 10170 | -6/Factory         | Fabricated Cmb. Gravmag System (x2)
 10202 | -6/Factory         | Fabricated Cmb. Gravmag System?
 10304 | -6/Factory         | Fabricated Combat Drone Bay?
 10608 | -6/Factory         | Cargo convoy interrupted
 10614 | -6/Factory         | Fabricated Combat Drone Bay (x1)
 10635 | -6/Factory         | Entered Lower Caves
 10648 | -6/Lower Caves     | Learned 8 Factory zone layouts
 10888 | -6/Lower Caves     | Learned Factory garrison access intel
 10936 | -6/Lower Caves     | Discovered new exit (range 8)
 10943 | -6/Lower Caves     | Build established: Hacker-Mutant
 11169 | -6/Lower Caves     | Identified exit to Lower Caves
 11170 | -6/Lower Caves     | Entered another Lower Caves area
 11191 | -6/Lower Caves     | Learned Factory stockpile data
 11686 | -6/Lower Caves     | Discovered new exit (range 14)
 11737 | -6/Lower Caves     | Identified exit to Zion
 11738 | -6/Lower Caves     | Entered Zion
 11798 | -6/Zion            | Discovered new exit (range 14)
 11803 | -6/Zion            | Given A8's code to call for help
 11895 | -6/Zion            | Found Prototype Device
 11895 | -6/Zion            | Identified Mobile Refinery Mk. CCLXVII
 11920 | -6/Zion            | Loaded intel: 5 derelict terminal locations
 11970 | -6/Zion            | Learned Factory emergency access door positions
 11974 | -6/Zion            | Learned 4 Factory zone layouts
 11992 | -6/Zion            | Found CR-A16's Pointy Stick
 12328 | -6/Zion            | Identified exit to Proximity Caves
 12335 | -6/Zion            | Entered Proximity Caves
 12335 | -5/Proximity Caves | Accompanied by 2 allies
 12336 | -5/Proximity Caves | Identified exit to Factory
 12354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 12382 | -5/Proximity Caves | Spotter reported a threat
 12400 | -5/Proximity Caves | Spotted B-75 Beast
 12451 | -5/Proximity Caves | Spotter reported a threat
 12590 | -5/Proximity Caves | Spotter reported a threat
 12600 | -5/Proximity Caves | Spotter reported a threat
 12653 | -5/Proximity Caves | Spotter reported a threat
 12713 | -5/Proximity Caves | Entered Factory
 12713 | -5/Factory         | Evolved 2 slots: Utility x2
 12714 | -5/Factory         | Identified exit to Upper Caves
 12717 | -5/Factory         | Loaded intel: 3 garrison access locations
 13013 | -5/Factory         | Search patrols dispatched
 13047 | -5/Factory         | Build established: Wizard-Mutant
 13080 | -5/Factory         | Discovered new exit (range 6)
 13664 | -5/Factory         | Entered Upper Caves
 13664 | -5/Upper Caves     | Accompanied by 2 allies
 13674 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13703 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14011 | -5/Upper Caves     | A Commander dispatched an escort
 14013 | -5/Upper Caves     | Learned location of 1 exit from Research
 14013 | -5/Upper Caves     | Learned Extension trap positions
 14013 | -5/Upper Caves     | Learned Factory emergency access door positions
 14013 | -5/Upper Caves     | Learned Factory stockpile data
 14138 | -5/Upper Caves     | Learned Extension garrison access intel
 14138 | -5/Upper Caves     | Learned Extension emergency access door positions
 14138 | -5/Upper Caves     | Learned location of 1 exit from Research
 14138 | -5/Upper Caves     | Learned location of 2 exits from Lower Caves
 14138 | -5/Upper Caves     | Learned location of Armory (-3)
 14184 | -5/Upper Caves     | Discovered new exit (range 5)
 14187 | -5/Upper Caves     | Identified exit to Upper Caves
 14200 | -5/Upper Caves     | Entered another Upper Caves area
 14200 | -5/Upper Caves     | Discovered new exit (range 6)
 14305 | -5/Upper Caves     | Learned Factory emergency access door positions
 14349 | -5/Upper Caves     | Learned Factory stockpile data
 14650 | -5/Upper Caves     | Discovered new exit (range 10)
 14656 | -5/Upper Caves     | Identified exit to Warlord
 14727 | -5/Upper Caves     | Entered Warlord
 14823 | -5/Warlord         | Learned Testing trap positions
 14823 | -5/Warlord         | Learned Quarantine emergency access door positions
 14825 | -5/Warlord         | Learned 4 Armory zone layouts
 14905 | -5/Warlord         | Visited the Vortex Lab
 14910 | -5/Warlord         | Found Prototype Piercing Weapon
 14910 | -5/Warlord         | Identified Vortex Lance
 14916 | -5/Warlord         | Found Vortex Lance
 14924 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14991 | -5/Warlord         | Met Warlord
 15002 | -5/Warlord         | Opened Warlord's prototype stash
 15013 | -5/Warlord         | Found Prototype Hackware
 15013 | -5/Warlord         | Identified Ghost Barrier
 15019 | -5/Warlord         | Found Prototype Device
 15019 | -5/Warlord         | Identified Exp. Focal Shield
 15024 | -5/Warlord         | Found Prototype Device
 15024 | -5/Warlord         | Identified Exp. Cloaking Device
 15045 | -5/Warlord         | Found Prototype Reactor
 15160 | -5/Warlord         | Opened side exit
 15197 | -5/Warlord         | Discovered new exit (range 9)
 15204 | -5/Warlord         | Identified exit to Proximity Caves
 15204 | -5/Warlord         | Entered Proximity Caves
 15204 | -4/Proximity Caves | Accompanied by 1 ally
 15299 | -4/Proximity Caves | Build established: Hacker-Mutant
 15388 | -4/Proximity Caves | Learned location of Quarantine (-3)
 15517 | -4/Proximity Caves | Discovered new exit (range 18)
 15587 | -4/Proximity Caves | Identified exit to Factory
 15588 | -4/Proximity Caves | Entered Factory
 15588 | -4/Factory         | Accompanied by 1 ally
 15588 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 15590 | -4/Factory         | Identified Vortex Chain Reactor
 15761 | -4/Factory         | Found Quantum Capacitor
 16159 | -4/Factory         | Identified exit to Upper Caves
 16159 | -4/Factory         | Identified exit to Extension
 16169 | -4/Factory         | Discovered new exit (range 12)
 16217 | -4/Factory         | Discovered new exit (range 18)
 16651 | -4/Factory         | Entered Upper Caves
 16774 | -4/Upper Caves     | Encountered a Warlord checkpoint
 16853 | -4/Upper Caves     | Identified exit to Upper Caves
 16978 | -4/Upper Caves     | Entered another Upper Caves area
 16978 | -4/Upper Caves     | Accompanied by 2 allies
 16980 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17005 | -4/Upper Caves     | Learned Research stockpile data
 17020 | -4/Upper Caves     | Discovered new exit (range 11)
 17263 | -4/Upper Caves     | Spotted B-86 Titan
 17403 | -4/Upper Caves     | Allies destroyed B-86 Titan
 17467 | -4/Upper Caves     | Encountered a Warlord checkpoint
 17517 | -4/Upper Caves     | Attracted the attention of an 0b10 base
 17517 | -4/Upper Caves     | Learned Factory emergency access door positions
 17517 | -4/Upper Caves     | Learned Factory trap positions
 17641 | -4/Upper Caves     | Discovered new exit (range 8)
 17645 | -4/Upper Caves     | Identified exit to Zhirov
 17678 | -4/Upper Caves     | Entered Zhirov
 17678 | -4/Zhirov          | Discovered new exit (range 3)
 17689 | -4/Zhirov          | Met Zhirov
 17702 | -4/Zhirov          | Learned location of Testing (-2)
 17702 | -4/Zhirov          | Learned location of Command (-1)
 17707 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17717 | -4/Zhirov          | Found Alien Artifact
 17717 | -4/Zhirov          | Identified Integrated Dissipator
 17717 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 17729 | -4/Zhirov          | Found Alien Artifact
 17829 | -4/Zhirov          | Identified exit to Proximity Caves
 17897 | -4/Zhirov          | Entered Proximity Caves
 17897 | -3/Proximity Caves | Accompanied by 1 ally
 18125 | -3/Proximity Caves | Spotted B-86 Titan
 18216 | -3/Proximity Caves | Discovered new exit (range 15)
 18224 | -3/Proximity Caves | Identified exit to Research
 18225 | -3/Proximity Caves | Entered Research
 18225 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18226 | -3/Research        | Identified exit to Research
 18226 | -3/Research        | Identified exit to Armory
 18227 | -3/Research        | Identified exit to Quarantine
 18496 | -3/Research        | Build established: Wizard-Mutant
 18792 | -3/Research        | Spotted B-86 Titan
 18827 | -3/Research        | Found Prototype Processor
 18827 | -3/Research        | Identified Exp. Target Analyzer
 18984 | -3/Research        | Entered Quarantine
 19033 | -3/Quarantine      | Found Alien Artifact
 19033 | -3/Quarantine      | Identified Phase Redirector
 19159 | -3/Quarantine      | Found Alien Slashing Weapon
 19159 | -3/Quarantine      | Identified Sigix Broadsword
 19179 | -3/Quarantine      | Found Alien Artifact
 19209 | -3/Quarantine      | Found Alien Artifact
 19239 | -3/Quarantine      | Spotted Alpha 7
 19258 | -3/Quarantine      | Found Alien Impact Weapon
 19332 | -3/Quarantine      | Discovered exit to Research (range 9)
 19382 | -3/Quarantine      | Spotted Fortress
 19478 | -3/Quarantine      | Discovered new exit (range 5)
 19480 | -3/Quarantine      | Identified exit to Section 7
 19563 | -3/Quarantine      | Entered Section 7
 19563 | -3/Section 7       | Identified Core Reset Matrix
 19563 | -3/Section 7       | Identified Transdimensional Reconstructor
 19563 | -3/Section 7       | Identified Core Stripper
 19563 | -3/Section 7       | Identified Subatomic Replicator
 19563 | -3/Section 7       | Used Core Reset Matrix
 19567 | -3/Section 7       | Sensed 25 artifacts in vicinity
 19570 | -3/Section 7       | Spotted S7 Guard
 19581 | -3/Section 7       | Found Integrity Redistributor
 19770 | -3/Section 7       | Found Integrated Reactor
 19770 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19904 | -3/Section 7       | Spotted B-99 Colossus
 19924 | -3/Section 7       | Found Integrated Reactor
 19924 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19926 | -3/Section 7       | Found Integrated Reactor
 19926 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 20007 | -3/Section 7       | Found LRC Storage
 20007 | -3/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 20010 | -3/Section 7       | Found LRC Armor
 20010 | -3/Section 7       | Installed LRC Armor, increased core integrity (+250)
 20015 | -3/Section 7       | Found LRC Boosters
 20025 | -3/Section 7       | Installed LRC Boosters, increased mass support (+10)
 20138 | -3/Section 7       | Found Transdimensional Reconstructor
 20140 | -3/Section 7       | Found Transdimensional Reconstructor
 20142 | -3/Section 7       | Found Transdimensional Reconstructor
 20294 | -3/Section 7       | Found Core Reset Matrix
 20459 | -3/Section 7       | Spotted B-86 Titan
 20484 | -3/Section 7       | Found Integrated Dissipator
 20484 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 20584 | -3/Section 7       | Entered Research
 20584 | -2/Research        | Warlord forces began assault on 0b10
 20584 | -2/Research        | Evolved 2 slots: Utility x2
 20593 | -2/Research        | Identified exit to Testing
 20643 | -2/Research        | Spotted B-90 Cyclops
 20694 | -2/Research        | Research machine network offline
 20780 | -2/Research        | Build established: Alien-Mutant
 21150 | -2/Research        | Borebot progress halted
 21201 | -2/Research        | Borebot progress halted
 21318 | -2/Research        | Spotted Executioner
 21318 | -2/Research        | Borebot progress halted
 21361 | -2/Research        | Spotted Executioner
 21405 | -2/Research        | Destroyed Executioner
 21408 | -2/Research        | Found Prototype Processor
 21408 | -2/Research        | Identified Exp. Core Analyzer
 21589 | -2/Research        | Spotted Executioner
 21614 | -2/Research        | Build established: Wizard-Mutant
 21636 | -2/Research        | Entered Testing
 22102 | -2/Testing         | Found Prototype Device
 22102 | -2/Testing         | Identified Exp. Weapon Cycler
 22110 | -2/Testing         | Found Prototype Processor
 22127 | -2/Testing         | Found Prototype Launcher
 22127 | -2/Testing         | Identified Tactical Quantum Warhead
 22136 | -2/Testing         | Discovered new exit (range 3)
 22306 | -2/Testing         | Found Prototype Hackware
 22306 | -2/Testing         | Identified System Mapper
 22471 | -2/Testing         | Identified Exp. Targeting Computer
 22474 | -2/Testing         | Found Prototype Energy Cannon
 22474 | -2/Testing         | Identified Potential Cannon
 22557 | -2/Testing         | Identified exit to Access
 22557 | -2/Testing         | Entered Access
 22557 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
 22582 | -1/Access          | Identified exit to Command
 22726 | -1/Access          | Crushed by falling debris
 22757 | -1/Access          | Lost 4 parts (1p3u)
 22817 | -1/Access          | Entered Command
 22833 | -1/Command         | Spotted B-99 Colossus
 22871 | -1/Command         | Disengaged cave seal
 22872 | -1/Command         | Welcomed Warlord to Command
 22880 | -1/Command         | Build established: Wizard-Sprinter
 22887 | -1/Command         | Spotted B-99 Colossus
 23011 | -1/Command         | Phase Generator disabled
 23025 | -1/Command         | Disengaged cave seal
 23089 | -1/Command         | Spotted M Guard
 23090 | -1/Command         | Spotted Combat Programmer
 23106 | -1/Command         | Spotted Combat Programmer
 23107 | -1/Command         | Destroyed Combat Programmer
 23122 | -1/Command         | Found Prototype Energy Cannon
 23122 | -1/Command         | Identified EMDS
 23144 | -1/Command         | Lost 5 parts (1p2n2u)
 23145 | -1/Command         | Spotted M Guard
 23147 | -1/Command         | Destroyed M Guard
 23150 | -1/Command         | Destroyed M Guard
 23150 | -1/Command         | All MAIN.C guards destroyed
 23179 | -1/Command         | Found Corrupted Prototype Device
 23179 | -1/Command         | Identified AEGIS Remote Shield
 23180 | -1/Command         | System corruption reached 10%
 23186 | -1/Command         | Found Corrupted Prototype Protection
 23186 | -1/Command         | Identified Hvy. Regenerative Plating
 23238 | -1/Command         | Warlord commented on Warlord statues
 23414 | -1/Command         | Met MAIN.C
 23416 | -1/Command         | 0b10 Conduit disabled
 23446 | -1/Command         | Destroyed MAIN.C Shell
 23447 | -1/Command         | MAIN.C activated Command garrisons
 23449 | -1/Command         | Build established: Alien-Mutant
 23459 | -1/Command         | System corruption reached 30%
 23526 | -1/Command         | Core integrity fell below 50%
 23528 | -1/Command         | Failed to warp due to unstable space
 23529 | -1/Command         | Failed to warp due to unstable space
 23530 | -1/Command         | Emitted hypermatrix ping
 23530 | -1/Command         | Used Subatomic Replicator to replicate Integrity Redistributor
 23532 | -1/Command         | Used Integrity Redistributor, redistributed integrity to core (+29)
 23535 | -1/Command         | Assembled emerged from beneath the floor
 23535 | -1/Command         | Core integrity fell below 20%
 23542 | -1/Command         | Used Integrity Redistributor, redistributed integrity to core (+29)
 23553 | -1/Command         | Destroyed by MAIN.C with Omega Cannon

 Last Messages 
---------------
23538_ Slug penetrates MAIN.C.
23539_ Dropped Exp. Weapon Shielding.
23540_ Slug penetrates Reinforced Barrier.
23540_ Acquired Nova Cannon.
23540_ Slug penetrates Reinforced Barrier.
23542_ as-22740 knocked back.
23542_ Slug penetrates MAIN.C.
23542_ Acquired Integrity Redistributor.
23542_ Integrity redistributed to core (+29).
23542_ Slug penetrates MAIN.C.
23545_ Acquired 29 matter.
23545_ Slug penetrates MAIN.C. <x2>
23546_ Potential Cannon destroyed.
23546_ Knocked back.
23548_ 0b10 Conduit collapses.
23548_ Slug penetrates Heavy Barrier.
23549_ 0b10 Conduit collapses. <x3>
23549_ as-31982 destroyed.
23550_ 0b10 Conduit collapses. <x3>
23551_ Slug penetrates MAIN.C. <x2>

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           123
Coolant Potential          220
Energy Generation          95
Energy Capacity            1965
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Density       10
Jamming Range              16
Corruption Block           14
Armor Coverage             825
Resistance: KI             30
Core Shielding             40
Weapon Shielding           90
Evasion (%)                63
Targeting Accuracy         12
Core Analysis              8
Recoil Reduction           6
Particle Charging          20
Salvage Targeting          1
Offensive Hacking          62
Defensive Hacking          38
Authchip Count             3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Cmb. Gravmag System | x2 | -6/Factory | Authchip
 Cmb. Gravmag System | x2 | -6/Factory | Authchip
    Combat Drone Bay | x1 | -6/Factory | Authchip
    Combat Drone Bay | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator
Phase Redirector
Sigix Broadsword
Core Reset Matrix
Integrated Reactor
LRC Storage
LRC Armor
LRC Boosters
Core Stripper
Transdimensional Reconstructor
Subatomic Replicator
Integrity Redistributor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlasmaReinforcedConstruct
  Manual?         0
Play Time         04:45:51
  Cumulative      327.1 hours
  Start           2023.03.01 @ 18:12:12
  End             2023.03.02 @ 19:17:21
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          426
  Rogue           339
  Adventurer      87
  Explorer        0
Win Type          -
  Total           12
  Types           6/0/4/1/1/0/0/0/0
Lore%             85
Gallery%          86
Achievement%      73
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e48a5d5c-5909-406c-9216-986a08c4832a