Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 19:17:21 Player: Plexion Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (164) 820 Value Destroyed (7053) 7053 Prototype IDs (83) 1660 Alien Tech Used (12) 2400 Bonus (19006) 19006 TOTAL SCORE: 42639 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 1553 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -556 Cogmind --------- Core Integrity 0/1850 Matter 269/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Advanced Energy Well (500) Long-range Sensor Array Quantum Capacitor Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Experimental Energy Well Experimental Weapon Shielding Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Antimatter Reactor Long-range Sensor Array Quantum Capacitor Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Subatomic Replicator Nova Cannon Potential Cannon Smartbomb Launcher Sigix Broadsword Vortex Lance [Rating: 217] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Heavy Phase Cannon Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 11 | . . . 1 . . . 2 . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 414 | 6 2 6 6 7 . 3 41 10 5 10 3 . 1 8 19 1 . 3 . 8 . . 12 6 14 . 3 14 2 27 14 20 59 40 23 41 Power 40 | 1 . . . . . 1 1 1 2 . 1 . . 2 1 . . . . 1 . . . 1 4 . . 2 . 1 . 4 7 4 1 5 Engine 8 | 1 . . . . . 1 1 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . . 1 2 . . 1 . . . . . . . 1 Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 4 7 4 1 4 Propulsion 77 | 2 . 3 1 2 . . 11 2 1 2 . . . . 5 . . . . . . . 2 . 2 . . 2 . 2 1 1 19 9 5 5 Treads 26 | 2 . 2 . 2 . . 10 2 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . 4 . . . . . . . 2 . 2 . . 1 . 2 1 1 9 9 5 5 Flight 8 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . Utility 182 | 1 2 . 3 . . 1 14 2 2 6 2 . . . 11 1 . 2 . 5 . . 7 2 6 . 2 5 2 20 4 11 30 11 12 18 Device 81 | . . . . . . . 2 . . 1 1 . . . 1 1 . 2 . 1 . . 5 1 4 . 2 3 1 14 2 9 9 5 7 10 Storage 12 | 1 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 2 1 3 Processor 23 | . 2 . 1 . . 1 1 . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 9 1 1 . Hackware 24 | . . . . . . . . 1 . 2 1 . . . 6 . . . . 3 . . 1 . . . . . . 3 . 1 4 1 . 1 Protection 39 | . . . 2 . . . 10 1 1 1 . . . . 1 . . . . 1 . . . 1 1 . . 1 1 2 . . 7 2 3 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Weapon 115 | 2 . 3 2 5 . 1 15 5 . 2 . . 1 6 2 . . 1 . 2 . . 3 3 2 . 1 5 . 4 9 4 3 16 5 13 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 36 | . . . . 2 . . 2 1 . 1 . . . 2 1 . . . . 1 . . 1 2 . . . 3 . 3 4 1 1 4 1 6 Ballistic Gun 16 | 2 . 2 1 1 . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Launcher 15 | . . 1 1 2 . 1 4 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Slashing Weapon 24 | . . . . . . . . 1 . . . . 1 2 1 . . 1 . . . . . . . . . . . . 2 2 1 7 2 4 Piercing Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 2 . 1 3 1 1 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 7 . 1 . . 6 . 1 2 1 6 8 . 6 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Parts Lost 66 | . 1 1 . . . 2 9 3 1 1 . . . 1 . . . . . . . . . . 1 . . . 1 2 . 5 1 . 5 32 Power 15 | . . . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . 2 5 Propulsion 17 | . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Utility 26 | . 1 . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 3 12 Weapon 8 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Highest Loss Streak 23 | . 1 1 . . . 2 4 2 1 1 . . . 1 . . . . . . . . . . 1 . . . 1 1 . 2 1 . 4 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 88 91 99 100 89 93 80 80 83 84 84 84 82 87 93 93 93 93 93 94 94 93 94 90 94 94 92 93 89 85 79 72 91 90 80 Engine 3 | . 14 14 11 11 11 9 8 8 8 7 7 7 7 4 . . . . . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 10 10 7 9 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 6 8 8 8 6 Treads 8 | . 28 16 22 29 33 24 26 20 18 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Hover 13 | . . . . . . . . . . . . . . . 9 26 26 26 26 23 23 23 22 23 26 26 26 25 26 27 28 23 8 26 28 24 Flight 1 | . . . . . . . . . . 15 15 15 15 15 11 . . . . . . . . . . . . . . . . . . . . . Device 9 | . . . . . . . 4 9 9 6 14 15 15 15 6 13 13 13 13 10 11 11 13 15 14 15 15 13 14 13 13 13 11 14 8 12 Storage 6 | . 14 14 11 11 11 11 9 9 9 . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 11 Processor 7 | . 11 14 11 11 11 11 12 1 8 22 15 15 15 15 16 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 3 8 7 . Hackware 14 | . . . . . . . . 3 . 15 15 15 15 15 20 20 20 20 20 28 29 29 26 23 21 21 21 21 21 23 23 21 20 21 20 13 Protection 4 | . . . 11 11 11 11 14 9 9 5 7 7 7 7 5 . . . . . . . . 1 . . . . . . . . 2 2 5 7 Energy Cannon 2 | . . . . 1 11 2 . . 9 5 7 7 2 3 4 6 6 6 6 4 5 5 4 4 5 5 5 . 5 3 . . . . . 1 Ballistic Gun 5 | . 28 27 21 13 11 11 16 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 9 2 . . 4 3 3 6 6 6 6 5 5 5 1 . . . . . . . 2 3 3 3 3 1 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 136 | 13 13 14 20 20 20 20 76 80 81 17 17 17 17 17 45 54 54 54 54 54 52 52 66 56 69 66 80 71 66 83 77 73 88 73 84 136 Greatest Support 235 | 40 40 40 40 63 63 63 63 90 90 18 18 18 18 18 56 56 56 56 56 56 56 56 56 56 69 69 69 69 69 82 80 91 235 86 96 102 Greatest Overweight (x) 4 | . . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . 1 . 1 . 1 1 . 1 . . 4 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Average Capacity 13 | 6 8 8 8 8 8 8 17 20 20 5 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 17 17 17 16 Most Carried 20 | 2 4 8 8 8 8 8 20 20 20 20 5 5 5 5 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Average Carried 12 | 1 3 3 7 7 8 7 15 19 19 5 5 5 5 5 4 6 6 12 14 14 14 15 14 14 14 14 14 14 15 12 14 15 16 16 15 15 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 7 Final Carried 20 | 2 3 8 8 8 8 8 20 20 20 5 5 5 5 5 8 6 8 15 15 15 15 15 15 15 14 15 15 15 15 12 14 17 16 17 14 5 Class Distribution -------------------- 24% | Wizard-Mutant 22% | Hacker-Mutant 19% | Scavenger-Mutant 15% | Mutant 10% | Hacker-Scout 5% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Alien-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Sprinter | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 6323 | 198 187 227 113 250 . 111 1108 148 182 218 49 . . 72 29 121 105 30 . 105 10 . . 223 131 18 37 93 . 380 60 215 730 420 195 558 Remotely 173 | . . . . . . . 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7741 | . 371 373 219 19 . 183 1577 236 117 256 25 . . 34 29 . . . 28 177 . . . 56 314 . . 331 . 478 77 276 158 376 397 1634 Parts 402 | . 23 30 20 . . 5 97 10 11 15 . . . 4 2 . . . 2 2 . . . 3 20 . . 3 . 31 3 23 8 24 11 55 Haulers Intercepted 6 | . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . . . . 9 . . . . 19 . 3 5 . 32 . 7 12 3 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 119 | . 5 9 7 9 . 6 26 10 2 4 . . . 6 . . . . 1 1 . . . 1 3 . . . . 9 . 3 2 1 4 10 Melee 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 3 . 3 1 1 4 1 Guns 31 | . 5 6 1 . . . 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . 5 . . . . . 5 AOE 47 | . . 3 6 8 . 6 8 7 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 5 2 2 2 . . 2 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Worker 13 | . 1 2 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 1 Builder 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hauler 6 | . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycler 9 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Swarmer 36 | . . 6 6 . . 3 3 3 . 4 . . . 4 . . . . 1 . . . . . . . . . . 5 . . . . . 1 Grunt 35 | . 5 2 . . . 3 12 5 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . 1 1 . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 3 . 3 . 1 2 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 7 5 12 6 . 4 6 5 2 5 1 . . 4 1 . . . 1 1 . . . 1 2 . . . . 5 1 2 1 2 3 5 Combat Bots Only 6 | . 3 3 6 6 . 3 5 5 2 4 . . . 4 . . . . 1 1 . . . 1 2 . . . . 5 . 2 1 1 2 5 Max Kills in Single Turn 4 | . 1 4 3 3 . 2 3 1 1 3 1 . . 2 1 . . . 1 1 . . . 1 1 . . . . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 . 2 2 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 15191 | . 306 227 193 158 . 221 1726 586 153 157 . . . 62 82 . . . . 146 20 24 . 173 238 . 130 . 111 693 325 1342 1203 436 1326 5153 Core 2725 | . 23 23 33 12 . 18 159 72 . 67 . . . 6 11 . . . . 17 . . . . 22 . 25 . 27 139 . 134 90 . 134 1713 Absorbed by Shields 1200 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1187 Redirected to Core 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . Redirected to Shielding 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Regen/Repaired (Parts) 1677 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 229 442 331 194 354 103 Core Remaining (%) 87 | 100 . 81 . . . 84 . . 58 . . . . 89 . . . . 98 . . . . 98 . . . . 93 . . 82 . 94 . . Volleys Fired 591 | . 35 27 20 22 2 11 116 34 8 23 8 13 . 10 25 . 7 . 17 20 4 2 . 11 15 . 3 . 19 32 8 1 6 41 . 51 Largest 2 | . 2 2 2 2 1 2 2 2 1 1 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 . 1 Hottest 200 | . 40 40 43 56 23 79 79 90 90 90 90 90 . 90 90 . 90 . 90 90 90 90 . 90 90 . 90 . 90 113 113 113 88 113 . 200 Shots Fired 778 | . 70 51 35 24 2 13 213 46 8 23 8 13 . 10 25 . 7 . 17 20 4 2 . 12 15 . 3 . 19 32 8 1 6 41 . 50 Gun 386 | . 70 48 30 4 2 2 200 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 303 | . . . . 4 . 2 5 3 8 21 8 13 . 7 25 . 7 . 17 20 4 2 . 12 15 . 3 . 19 32 8 1 6 11 . 50 Launcher 59 | . . 3 5 16 . 9 8 13 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Special 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Kinetic 401 | . 70 48 30 4 2 2 200 30 . . . . . . . . . . . 5 . . . 5 . . . . . . . . . . . 5 Thermal 263 | . . . . . . . . 3 8 21 8 13 . 7 25 . 7 . 17 15 4 2 . 7 15 . 3 . 19 13 4 1 . 41 . 30 Explosive 59 | . . 3 5 16 . 9 8 13 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . 4 . 2 5 . . . . . . . . . . . . . . . . . . . . . . 19 4 . 6 . . 15 Robot Hit Streak 20 | . 14 17 8 4 . 4 12 10 4 5 1 3 . 1 . . . . 1 4 . . . 6 7 . . . . 9 1 . 3 12 . 20 Robot Miss Streak 12 | . 5 3 2 2 . 1 3 2 1 . 1 1 . 2 2 . . . 12 4 . . . 1 1 . . . . 2 1 . 2 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 8 1 6 11 . 22 Shots Hit Robots 529 | . 47 37 20 7 . 10 152 29 7 6 1 2 . 1 1 . . . 1 10 . . . 7 18 . . 5 . 26 3 25 4 35 17 58 Core Hits 302 | . 22 18 19 24 . 13 70 30 3 11 . . . 8 1 . . . 1 2 . . . 1 7 . . 3 . 9 1 15 1 13 5 25 Critical Kills 4 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 2 . . . 2 . 3 . . . 4 3 4 Meltdown 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Destroy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Melee Attacks 321 | . . . . . . . . 18 1 13 . . . 1 20 5 2 1 . 24 4 4 . . 12 . 4 5 13 29 12 49 6 28 28 42 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 223 | . . . . . . . . 18 1 13 . . . 1 20 5 2 1 . 24 4 4 . . . . . . . . 8 48 5 28 16 25 Piercing 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 5 13 21 3 . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 1 1 1 . 12 15 Sneak Attacks 21 | . . . . . . . . 1 1 3 . . . . 1 . . . . 1 . . . . 4 . . . . . . 3 . 3 2 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 23080 | 1 532 621 691 629 . 577 3223 1465 265 588 33 71 . 415 100 . . . 34 410 . . . 327 959 . . 378 . 1135 265 2791 217 1230 1559 4564 Guns 3758 | . 532 379 235 22 . 29 2307 254 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4538 | . . . . 39 . 22 76 . 208 105 33 71 . 33 . . . . 34 191 . . . 327 468 . . . . 802 130 . 118 . . 1881 Explosions 4529 | . . 242 456 560 . 507 840 1149 . 275 . . . 382 . . . . . . . . . . . . . . . . . . . . . 118 Melee 9785 | . . . . . . . . 62 57 208 . . . . 100 . . . . 219 . . . . 491 . . 378 . 333 135 2791 99 788 1559 2565 Ramming 28 | 1 . . . 8 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4100 | . 532 379 235 22 . 29 2307 254 . . . . . . . . . . . 12 . . . 61 . . . . . . . . . . . 269 Thermal 3568 | . . . . . . . . . 208 105 33 71 . 33 . . . . 34 179 . . . 266 468 . . . . 385 . . . 442 . 1344 Explosive 4411 | . . 242 456 560 . 507 840 1149 . 275 . . . 382 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1258 | . . . . 39 . 22 76 . . . . . . . . . . . . . . . . . . . . . . 417 130 . 118 . . 456 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6776 | . . . . . . . . 62 57 208 . . . . 100 . . . . 219 . . . . . . . . . . 135 2791 99 788 727 1590 Piercing 752 | . . . . . . . . . . . . . . . . . . . . . . . . . 343 . . 378 . 31 . . . . . . Entropic 2187 | . . . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . 302 . . . . 832 905 Highest Corruption 34 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 2 2 4 . . 3 34 Average Corruption 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 1 2 3 . . 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 3 5 35 Effects 85 | . 2 13 . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 3 4 8 11 5 . . . 29 Message Errors 19 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 . . . . 7 Matter Fused 24 | . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 2 2 3 3 . . . 4 Heat Flow Errors 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Energy Discharges 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 1 . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 3 Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1487 | . . 42 6 9 . 42 49 17 11 18 . . . 3 . . . . . 34 . . . 8 147 . . 193 . 38 13 125 . 115 254 363 Projectiles 303 | . . . . . . . . . 11 . . . . . . . . . . . . . . 8 60 . . . . 38 13 . . . . 173 Explosions 186 | . . 42 6 9 . 42 49 17 . 18 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 998 | . . . . . . . . . . . . . . . . . . . . 34 . . . . 87 . . 193 . . . 125 . 115 254 190 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . . 12 57 . . 42 158 . 69 . . . 19 . . . . . . . . . . . . . . . . . . . . . . Shots 20 | . . . 1 5 . . 3 8 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | 3 . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | 3 . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 18 138 4 64 . 80 171 162 60 126 88 90 . 88 286 . 144 . 156 126 102 84 . 156 236 . 93 . 36 343 135 83 57 174 . 191 Average Temperature 52 | . 9 35 1 24 . 53 39 81 20 41 42 43 . 43 70 . 63 . 64 43 51 42 . 90 89 . 38 . 15 101 40 50 33 76 . 105 Received Heat Transfer 1653 | . 174 87 27 . . 144 792 108 27 . . . . . . . . . . . . . . . . . 18 . 9 12 27 72 99 9 . 48 Effects 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 3 Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 1 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . 4 . . . . . . . 1 3 . . . 1 . . . . . 3 . . . . . 1 Heat Transferred 3283 | . . . . . . . . . 222 111 37 74 . 37 . . . . 37 185 . . . 222 444 . . . . 333 . . . 962 . 619 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 957 | . 169 175 304 142 . 184 476 894 603 547 . . . . 473 . . . . 957 . . . . 414 . . . . 175 183 185 236 167 186 381 Initial 902 | . . 65 9 118 . . . 309 435 182 . . . . 367 . . . . 902 . . . . 205 . . . . . 98 16 103 61 3 95 Average 204 | . 69 103 180 59 . 28 243 536 495 402 . . . . 257 . . . . 507 . . . . 199 . . . . 58 94 77 101 71 100 156 Maximum Alert Level 3 | . . . 1 . . . 2 3 2 2 . . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . 1 Low Security (%) 61 | 100 100 100 36 100 . 100 33 . . 4 . . . . 45 . . . . 37 . . . . 23 . . . . 100 100 100 70 100 100 77 Level 1 21 | . . . 63 . . . 61 13 . 26 . . . . 35 . . . . 6 . . . . 72 . . . . . . . 29 . . 22 Level 2 13 | . . . . . . . 5 80 100 69 . . . . 18 . . . . 13 . . . . 3 . . . . . . . . . . . Level 3 2 | . . . . . . . . 6 . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . . . 3 . 2 4 . . . . 5 . . . . 1 . . . . 5 . . . . 3 . 3 4 1 1 6 Investigation 9 | . . . . . . . . . 1 2 . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . . . Extermination 14 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . 2 . 3 . 1 1 1 Reinforcement 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . 5 Assault 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 32 | . 3 . 1 . . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 8 2 . 9 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 9 . 1 16 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 9 . . 16 Times Spotted 323 | . 9 9 14 10 2 6 48 11 5 10 . 6 . 5 9 . . . 12 14 1 . . 13 13 1 6 . 1 12 9 22 13 15 4 43 Peak Tracking Total 12 | . 4 3 7 6 9 3 7 4 3 4 . 6 . 4 2 . . . 6 5 1 . . 6 4 1 3 . 5 3 3 5 5 4 2 12 Tactical Retreats 35 | . . . . . . . 2 2 . 3 . 1 . . 2 . . . 1 . . . . . . . 2 . . . 2 7 4 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 19 | . 1 . . . . . . 3 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . . 1 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 7 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 40 | . . . . . 1 . 2 5 . 1 . . . . 2 . . . . 3 1 . . . 4 . 1 . . . 5 6 1 3 . 5 Max in Single Turn 3 | . . . . . 1 . 1 2 . 1 . . . . 1 . . . . 3 1 . . . . . 1 . . . 1 1 1 1 . 2 Garrison Access 11 | . . . . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 127 | . 1 . 1 . 2 . 5 3 4 8 . 2 3 . 16 . . . . 13 2 2 6 1 9 1 1 4 . 5 9 8 2 10 2 7 Terminals 83 | . 1 . 1 . . . 4 3 4 4 . . . . 11 . . . . 11 1 1 . 1 6 . 1 . . 2 7 8 1 7 2 7 Fabricators 7 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Garrison Access 12 | . . . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Total Hacks 468 | . 1 . 5 . 2 . 10 7 13 31 . 12 24 . 49 . . . . 81 14 2 14 2 37 1 6 17 . 25 28 32 6 22 7 20 Successful 308 | . . . 3 . 2 . 5 2 5 10 . 12 24 . 29 . . . . 49 14 2 14 2 20 1 6 17 . 10 20 21 3 17 7 13 Failed 160 | . 1 . 2 . . . 5 5 8 21 . . . . 20 . . . . 32 . . . . 17 . . . . 15 8 11 3 5 . 7 Catastrophic 30 | . . . . . . . 1 1 . 4 . . . . 6 . . . . 4 . . . . 6 . . . . . 2 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 263 | . 2 . 5 . 1 . 9 4 12 14 . . . . 29 . . . . 69 . . 1 . 22 . . . . 16 25 24 2 12 2 14 Terminals 330 | . 1 . 5 . . . 9 7 13 24 . . . . 28 . . . . 79 7 1 . 2 26 . 6 . . 14 26 32 5 18 7 20 Fabricators 27 | . . . . . . . . . . 3 . . . . 18 . . . . . . . . . . . . . . 5 . . . 1 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . 1 . . Garrison Access 19 | . . . . . . . 1 . . 4 . . . . 3 . . . . 2 . . . . 2 . . . . 3 1 . 1 2 . . Terminal Hacks 214 | . . . 2 . 2 . 2 2 3 4 . 12 24 . 6 . . . . 34 14 2 14 2 9 1 6 17 . 6 9 14 2 8 7 12 Record 64 | . . . . . 1 . . . . . . 11 6 . . . . . . . 14 1 12 2 1 . 6 5 . . 2 1 . 2 . . Part Schematic 21 | . . . . . . . . . . 1 . . 10 . 1 . . . . 1 . . . . 1 . . 4 . . . 1 . 1 1 . Robot Schematic 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 16 | . . . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 9 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . . . . . 3 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Terminal Index 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 1 1 Fabricator Index 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 . Alert Level 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Unreport Threat 16 | . . . . . . . . . . 1 . . . . . . . . . 7 . . . . 2 . . . . 1 1 . . . . 4 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Hauler Manifests 5 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Zone Layout 24 | . . . . . . . 2 . 2 . . . . . 1 . . . . 5 . . . . 1 . . . . 1 4 3 . 2 1 2 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . 1 . . . 1 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 7 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Unauthorized Hacks 66 | . . . 1 . . . 2 . 2 4 . . . . 12 . . . . 13 . . . . 5 . . . . 2 10 7 . 7 . 1 Terminals 56 | . . . 1 . . . 2 . 2 3 . . . . 7 . . . . 13 . . . . 4 . . . . 1 9 7 . 6 . 1 Track 24 | . . . 1 . . . 1 . . . . . . . 1 . . . . 6 . . . . 2 . . . . 1 3 5 . 3 . 1 Assimilate 6 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 . . Botnet 22 | . . . . . . . . . 1 1 . . . . 4 . . . . 6 . . . . 2 . . . . . 5 2 . 1 . . Operators 4 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 1 . 1 . . . 5 2 3 5 . . . . 12 . . . . 8 . . . . 6 . 1 . . 4 5 2 1 7 1 5 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 1 . . 10 . 1 . . . . 1 . . . . 3 . . 4 . . . 1 . 1 1 . Parts Built 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Time 205 | . . . . . . . . . . . . . . . 205 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 21 | . . . . 1 . . . 3 . 1 . 2 . 1 1 . . . . 1 2 . . . . . . . . . . . . 2 . 7 Largest Group 7 | . . . . 1 . . . 1 3 2 . 2 . 1 1 . . . . 1 2 . . . . . . . . . . . . 2 . 7 Highest-Rated Group 97 | . . . . 31 . . . 16 48 32 . 51 . 96 10 . . . . 26 40 . . . . . . . . . . . . 55 . 97 Highest-Rated Ally 96 | . . . . 31 . . . 16 16 16 . 31 . 96 10 . . . . 26 20 . . . . . . . . . . . . 45 . 15 Total Orders 67 | . . . . . . . . . . . . . . . . . . . 13 16 2 1 1 9 8 2 13 . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . RETURN 60 | . . . . . . . . . . . . . . . . . . . 11 14 2 1 1 8 8 2 11 . 2 . . . . . . . Ally Attacks 439 | . . . . 9 . . . . 15 . . 8 . 6 . . . . 65 51 15 10 . 63 40 13 75 . 5 . . . . . . 64 Total Damage 8432 | . . . . 148 . . . . 194 . . 83 . 139 . . . . 1321 1031 370 167 . 1021 975 269 1547 . 96 . . . . . . 1071 Kills 54 | . . . . 4 . . . . 3 . . . . 1 . . . . 9 9 3 1 . 12 6 3 3 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 16 | . . . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 21 | . . 2 . 3 . . . . . . . 2 . 1 . 2 2 1 1 . 1 2 . 1 . 2 1 . . . . . . . . . Drone Launches 74 | . . . . . . . . . . . . . . . . . . 2 11 16 2 2 2 11 10 5 11 1 1 . . . . . . . Drone Recoveries 71 | . . . . . . . . . . . . . . . . . . . 12 14 4 2 1 11 10 3 12 . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 23552 | 85 321 957 309 1016 435 936 2355 1277 418 450 277 450 28 213 1107 535 568 597 378 951 536 527 477 384 1063 327 700 219 328 759 579 1021 1052 921 260 736 Spaces Moved 24124 | 46 131 554 183 647 270 555 902 624 228 843 742 919 77 447 1638 726 632 814 345 1054 663 636 594 411 1163 494 820 260 374 862 767 1238 1028 1217 226 994 Core 22 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 18 Treads 4211 | 43 131 511 102 418 270 555 902 624 228 . . . . . . . . . . . . . . . . . . . . . . . 427 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 353 | . . 43 81 229 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15174 | . . . . . . . . . . . . . . . 302 726 632 814 345 1054 663 636 594 411 1163 494 820 260 374 862 767 1238 600 1217 226 976 Flight 4364 | . . . . . . . . . . 843 742 919 77 447 1336 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 100 105 105 160 160 160 160 160 34 34 34 34 34 32 71 71 71 71 71 71 71 71 71 61 61 61 61 61 48 48 50 41 35 20 23 Average Speed 75 | 152 160 155 135 140 160 160 203 177 162 34 34 34 34 34 40 71 71 71 71 71 71 71 71 71 71 61 65 63 61 50 49 54 87 37 25 39 Slowest Speed 250 | 160 160 160 160 160 160 160 240 240 165 34 34 34 34 34 150 71 71 71 71 71 71 71 144 71 141 61 127 127 61 116 50 56 250 41 28 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 3 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 4 28 97 17 97 69 89 76 56 24 17 84 88 68 72 46 80 75 84 55 31 84 86 82 62 35 66 88 60 55 21 75 53 31 83 6 32 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 15 | . . 1 . 1 1 . . . . . 1 1 1 . . . 1 . 1 . 2 . 1 1 . . . 3 . . . . . . . . Known Exits Taken 29 | . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 3 . 1 . . . . 2 7 . 2 . 2 1 3 2 . 2 4 . 3 . 3 2 . . . . . . . . . Spaces Dug 301 | . . . 9 20 . . . 2 . 26 6 7 . 25 33 5 5 . 2 48 6 4 . . 6 . 5 . 14 22 8 11 4 21 8 4 Terrain Destroyed 919 | . . 14 52 96 . 71 91 128 2 37 7 11 . 55 41 5 9 . 13 54 7 6 . 3 8 . 6 . 32 24 9 11 4 26 8 89 Melee 155 | . . . . . . . . 2 . 10 . . . 1 17 5 2 . . 19 4 4 . . 5 . 4 . 13 20 7 11 4 15 8 4 Projectile 151 | . . . . . . . . 1 2 17 7 11 . 6 24 . 7 . 13 11 3 2 . 3 3 . 2 . 19 4 2 . . 11 . 3 AOE 613 | . . 14 52 96 . 71 91 125 . 10 . . . 48 . . . . . 24 . . . . . . . . . . . . . . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 28255 | 56 179 605 210 728 271 588 1238 723 267 971 757 1041 77 491 2022 736 740 832 461 1199 718 705 650 491 1354 519 974 302 427 1129 948 1487 1177 1567 386 1229 Wait 2305 | . 10 5 . 42 . 17 126 15 18 58 3 111 . 25 291 4 98 4 94 85 46 60 24 60 141 25 143 3 20 171 130 121 7 200 90 58 Move 24071 | 45 130 553 182 646 269 554 902 622 227 837 739 916 76 446 1629 725 631 813 344 1053 662 635 593 410 1162 493 819 259 373 861 766 1237 1027 1216 225 994 Hop 8 | . . . . . . . . . . 2 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 2 2 7 1 3 . 1 25 4 3 6 . . . . 7 . 2 7 2 4 1 2 5 1 2 1 1 5 . 2 5 8 11 6 4 11 Fast Attach 170 | 6 1 2 1 1 . . 10 3 2 1 3 . . 2 8 . . 1 . 2 . . 8 . 4 . . 11 . 2 3 11 43 16 5 24 Attach 112 | . 1 . 1 1 . 1 10 2 1 8 . . . . 4 1 . 1 . 2 . . 2 . 4 . . . . 9 3 15 11 9 9 17 Detach 93 | . . 1 . . . . 3 3 . 4 2 . . . 2 1 . 2 . 2 . . 4 . 3 . . . . 6 6 10 20 9 4 11 Swap 147 | . . 4 4 5 . 2 21 5 2 1 . . 1 6 7 . . 1 . 4 . . 2 6 6 . 3 4 2 16 8 2 5 15 9 6 Drop 230 | . . 5 1 5 . . 25 5 5 18 1 . . 1 7 . . 2 2 3 1 2 11 3 5 . 1 15 . 2 8 7 41 27 12 15 Fire 591 | . 35 27 20 22 2 11 116 34 8 23 8 13 . 10 25 . 7 . 17 20 4 2 . 11 15 . 3 . 19 32 8 1 6 41 . 51 Melee 319 | . . . . . . . . 18 1 13 . . . 1 20 5 2 1 . 24 4 4 . . 12 . 4 5 13 28 11 49 6 28 28 42 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | 3 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 5 . . . . . . 18 . . . . . . . . . . . . . . . . 26 . . . . Rewire 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Entered Mines 427 | -10/Mines | Discovered new exit (range 15) 870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 896 | -10/Mines | Identified exit to Materials 1287 | -10/Mines | Learned location of Zion (-6) 1290 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1364 | -10/Mines | Entered Materials 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -9/Materials | Discovered new exit (range 3) 1389 | -9/Materials | Identified exit to Mines 1389 | -9/Materials | Identified exit to Storage 1673 | -9/Materials | Entered Mines 1691 | -9/Mines | Received a Mining Laser from a helpful Derelict 1692 | -9/Mines | Met a Derelict bent on vengeance 1719 | -9/Mines | Assembled infested the area 1724 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1850 | -9/Mines | Build established: Scavenger-Mutant 1877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2010 | -9/Mines | Learned Materials security intel 2191 | -9/Mines | Discovered new exit (range 13) 2203 | -9/Mines | Learned 2 Materials zone layouts 2312 | -9/Mines | Discovered new exit (range 15) 2682 | -9/Mines | Discovered new exit (range 5) 2689 | -9/Mines | Entered Exiles 2729 | -9/Exiles | Met 8R-AWN 2755 | -9/Exiles | Met EX-HEX 2827 | -9/Exiles | Met EX-DEC 2897 | -9/Exiles | Met EX-BIN 2921 | -9/Exiles | Aligned with FarCom system 2923 | -9/Exiles | Given EX-Vault access code 2965 | -9/Exiles | Opened EX-Vault 3000 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3089 | -9/Exiles | Attacked by the Exiles 3111 | -9/Exiles | Discovered new exit (range 10) 3124 | -9/Exiles | Entered Mines 3256 | -8/Mines | Discovered new exit (range 5) 3394 | -8/Mines | Discovered new exit (range 9) 3658 | -8/Mines | Build established: Mutant 4060 | -8/Mines | Entered Materials 4060 | -8/Materials | Evolved 2 slots: Utility x2 4358 | -8/Materials | Discovered new exit (range 14) 4544 | -8/Materials | Build established: Scavenger-Mutant 4916 | -8/Materials | Lost 4 parts (1n3u) 5049 | -8/Materials | Discovered new exit (range 15) 6276 | -8/Materials | Garrison activated, responded to threat 6415 | -8/Materials | Identified exit to Garrison 6415 | -8/Materials | Entered Garrison 6503 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Garrison Relay disabled 6753 | -8/Garrison | Discovered new exit (range 55) 6753 | -8/Garrison | Discovered new exit (range 40) 6753 | -8/Garrison | Discovered new exit (range 44) 6753 | -8/Garrison | Discovered new exit (range 35) 6908 | -8/Garrison | Triggered checkpoint 7226 | -8/Garrison | Triggered checkpoint 7264 | -8/Garrison | Build established: Mutant 7351 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7450 | -8/Garrison | Learned Materials security intel 7538 | -8/Garrison | Triggered checkpoint 7692 | -8/Garrison | Entered Materials 7692 | -8/Materials | Accompanied by 3 allies 7973 | -8/Materials | Discovered new exit (range 7) 8110 | -8/Materials | Entered Factory 8110 | -7/Factory | Accompanied by 2 allies 8110 | -7/Factory | Evolved 2 slots: Utility x2 8130 | -7/Factory | Identified exit to Lower Caves 8446 | -7/Factory | Build established: Hacker-Scout 8560 | -7/Factory | Entered Lower Caves 8572 | -7/Lower Caves | Met a Warlord Commander 8573 | -7/Lower Caves | Learned location of Warlord (-5) 8595 | -7/Lower Caves | Found Encrypted Comm Array 8631 | -7/Lower Caves | Encountered a Warlord checkpoint 8828 | -7/Lower Caves | Discovered new exit (range 7) 8837 | -7/Lower Caves | Identified exit to Lower Caves 8837 | -7/Lower Caves | Entered another Lower Caves area 8843 | -7/Lower Caves | Discovered new exit (range 15) 8902 | -7/Lower Caves | Encountered a Warlord checkpoint 8912 | -7/Lower Caves | Learned 4 Factory zone layouts 8990 | -7/Lower Caves | Learned location of Extension (-4) 8999 | -7/Lower Caves | A Commander dispatched an escort 9003 | -7/Lower Caves | Learned 8 Research zone layouts 9003 | -7/Lower Caves | Learned Extension emergency access door positions 9003 | -7/Lower Caves | Learned Factory terminal intel 9003 | -7/Lower Caves | Learned Factory garrison access intel 9003 | -7/Lower Caves | Learned Extension garrison access intel 9201 | -7/Lower Caves | Attacked by a faux Warlord 9279 | -7/Lower Caves | Discovered new exit (range 8) 9281 | -7/Lower Caves | Identified exit to Data Miner 9287 | -7/Lower Caves | Entered Data Miner 9287 | -7/Data Miner | Discovered new exit (range 7) 9295 | -7/Data Miner | Met Data Miner 9302 | -7/Data Miner | Learned location of Section 7 (-3) 9302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9306 | -7/Data Miner | Received God Mode back door access code from Data Miner 9314 | -7/Data Miner | Identified exit to Proximity Caves 9315 | -7/Data Miner | Entered Proximity Caves 9317 | -6/Proximity Caves | Spotter reported a threat 9317 | -6/Proximity Caves | Spotter reported a threat 9343 | -6/Proximity Caves | Escorted by Enhanced Grunt 9353 | -6/Proximity Caves | Learned Factory stockpile data 9525 | -6/Proximity Caves | Discovered new exit (range 9) 9528 | -6/Proximity Caves | Identified exit to Factory 9528 | -6/Proximity Caves | Entered Factory 9528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9531 | -6/Factory | Loaded intel: 26 terminal locations 9532 | -6/Factory | Loaded intel: 4 garrison access locations 9577 | -6/Factory | Identified exit to Lower Caves 9612 | -6/Factory | Spotted B-75 Beast 9615 | -6/Factory | Found Faulty Scatter Rocket Array 9617 | -6/Factory | Found Scatter Rocket Array 9708 | -6/Factory | Incoming investigation squad redirected 9763 | -6/Factory | Discovered new exit (range 14) 9878 | -6/Factory | Search patrols dispatched 10019 | -6/Factory | Discovered new exit (range 15) 10170 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 10202 | -6/Factory | Fabricated Cmb. Gravmag System? 10304 | -6/Factory | Fabricated Combat Drone Bay? 10608 | -6/Factory | Cargo convoy interrupted 10614 | -6/Factory | Fabricated Combat Drone Bay (x1) 10635 | -6/Factory | Entered Lower Caves 10648 | -6/Lower Caves | Learned 8 Factory zone layouts 10888 | -6/Lower Caves | Learned Factory garrison access intel 10936 | -6/Lower Caves | Discovered new exit (range 8) 10943 | -6/Lower Caves | Build established: Hacker-Mutant 11169 | -6/Lower Caves | Identified exit to Lower Caves 11170 | -6/Lower Caves | Entered another Lower Caves area 11191 | -6/Lower Caves | Learned Factory stockpile data 11686 | -6/Lower Caves | Discovered new exit (range 14) 11737 | -6/Lower Caves | Identified exit to Zion 11738 | -6/Lower Caves | Entered Zion 11798 | -6/Zion | Discovered new exit (range 14) 11803 | -6/Zion | Given A8's code to call for help 11895 | -6/Zion | Found Prototype Device 11895 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11920 | -6/Zion | Loaded intel: 5 derelict terminal locations 11970 | -6/Zion | Learned Factory emergency access door positions 11974 | -6/Zion | Learned 4 Factory zone layouts 11992 | -6/Zion | Found CR-A16's Pointy Stick 12328 | -6/Zion | Identified exit to Proximity Caves 12335 | -6/Zion | Entered Proximity Caves 12335 | -5/Proximity Caves | Accompanied by 2 allies 12336 | -5/Proximity Caves | Identified exit to Factory 12354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12382 | -5/Proximity Caves | Spotter reported a threat 12400 | -5/Proximity Caves | Spotted B-75 Beast 12451 | -5/Proximity Caves | Spotter reported a threat 12590 | -5/Proximity Caves | Spotter reported a threat 12600 | -5/Proximity Caves | Spotter reported a threat 12653 | -5/Proximity Caves | Spotter reported a threat 12713 | -5/Proximity Caves | Entered Factory 12713 | -5/Factory | Evolved 2 slots: Utility x2 12714 | -5/Factory | Identified exit to Upper Caves 12717 | -5/Factory | Loaded intel: 3 garrison access locations 13013 | -5/Factory | Search patrols dispatched 13047 | -5/Factory | Build established: Wizard-Mutant 13080 | -5/Factory | Discovered new exit (range 6) 13664 | -5/Factory | Entered Upper Caves 13664 | -5/Upper Caves | Accompanied by 2 allies 13674 | -5/Upper Caves | Encountered a Warlord checkpoint 13703 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14011 | -5/Upper Caves | A Commander dispatched an escort 14013 | -5/Upper Caves | Learned location of 1 exit from Research 14013 | -5/Upper Caves | Learned Extension trap positions 14013 | -5/Upper Caves | Learned Factory emergency access door positions 14013 | -5/Upper Caves | Learned Factory stockpile data 14138 | -5/Upper Caves | Learned Extension garrison access intel 14138 | -5/Upper Caves | Learned Extension emergency access door positions 14138 | -5/Upper Caves | Learned location of 1 exit from Research 14138 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 14138 | -5/Upper Caves | Learned location of Armory (-3) 14184 | -5/Upper Caves | Discovered new exit (range 5) 14187 | -5/Upper Caves | Identified exit to Upper Caves 14200 | -5/Upper Caves | Entered another Upper Caves area 14200 | -5/Upper Caves | Discovered new exit (range 6) 14305 | -5/Upper Caves | Learned Factory emergency access door positions 14349 | -5/Upper Caves | Learned Factory stockpile data 14650 | -5/Upper Caves | Discovered new exit (range 10) 14656 | -5/Upper Caves | Identified exit to Warlord 14727 | -5/Upper Caves | Entered Warlord 14823 | -5/Warlord | Learned Testing trap positions 14823 | -5/Warlord | Learned Quarantine emergency access door positions 14825 | -5/Warlord | Learned 4 Armory zone layouts 14905 | -5/Warlord | Visited the Vortex Lab 14910 | -5/Warlord | Found Prototype Piercing Weapon 14910 | -5/Warlord | Identified Vortex Lance 14916 | -5/Warlord | Found Vortex Lance 14924 | -5/Warlord | Warlord's base attacked by MAIN.C 14991 | -5/Warlord | Met Warlord 15002 | -5/Warlord | Opened Warlord's prototype stash 15013 | -5/Warlord | Found Prototype Hackware 15013 | -5/Warlord | Identified Ghost Barrier 15019 | -5/Warlord | Found Prototype Device 15019 | -5/Warlord | Identified Exp. Focal Shield 15024 | -5/Warlord | Found Prototype Device 15024 | -5/Warlord | Identified Exp. Cloaking Device 15045 | -5/Warlord | Found Prototype Reactor 15160 | -5/Warlord | Opened side exit 15197 | -5/Warlord | Discovered new exit (range 9) 15204 | -5/Warlord | Identified exit to Proximity Caves 15204 | -5/Warlord | Entered Proximity Caves 15204 | -4/Proximity Caves | Accompanied by 1 ally 15299 | -4/Proximity Caves | Build established: Hacker-Mutant 15388 | -4/Proximity Caves | Learned location of Quarantine (-3) 15517 | -4/Proximity Caves | Discovered new exit (range 18) 15587 | -4/Proximity Caves | Identified exit to Factory 15588 | -4/Proximity Caves | Entered Factory 15588 | -4/Factory | Accompanied by 1 ally 15588 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15590 | -4/Factory | Identified Vortex Chain Reactor 15761 | -4/Factory | Found Quantum Capacitor 16159 | -4/Factory | Identified exit to Upper Caves 16159 | -4/Factory | Identified exit to Extension 16169 | -4/Factory | Discovered new exit (range 12) 16217 | -4/Factory | Discovered new exit (range 18) 16651 | -4/Factory | Entered Upper Caves 16774 | -4/Upper Caves | Encountered a Warlord checkpoint 16853 | -4/Upper Caves | Identified exit to Upper Caves 16978 | -4/Upper Caves | Entered another Upper Caves area 16978 | -4/Upper Caves | Accompanied by 2 allies 16980 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17005 | -4/Upper Caves | Learned Research stockpile data 17020 | -4/Upper Caves | Discovered new exit (range 11) 17263 | -4/Upper Caves | Spotted B-86 Titan 17403 | -4/Upper Caves | Allies destroyed B-86 Titan 17467 | -4/Upper Caves | Encountered a Warlord checkpoint 17517 | -4/Upper Caves | Attracted the attention of an 0b10 base 17517 | -4/Upper Caves | Learned Factory emergency access door positions 17517 | -4/Upper Caves | Learned Factory trap positions 17641 | -4/Upper Caves | Discovered new exit (range 8) 17645 | -4/Upper Caves | Identified exit to Zhirov 17678 | -4/Upper Caves | Entered Zhirov 17678 | -4/Zhirov | Discovered new exit (range 3) 17689 | -4/Zhirov | Met Zhirov 17702 | -4/Zhirov | Learned location of Testing (-2) 17702 | -4/Zhirov | Learned location of Command (-1) 17707 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17717 | -4/Zhirov | Found Alien Artifact 17717 | -4/Zhirov | Identified Integrated Dissipator 17717 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17729 | -4/Zhirov | Found Alien Artifact 17829 | -4/Zhirov | Identified exit to Proximity Caves 17897 | -4/Zhirov | Entered Proximity Caves 17897 | -3/Proximity Caves | Accompanied by 1 ally 18125 | -3/Proximity Caves | Spotted B-86 Titan 18216 | -3/Proximity Caves | Discovered new exit (range 15) 18224 | -3/Proximity Caves | Identified exit to Research 18225 | -3/Proximity Caves | Entered Research 18225 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18226 | -3/Research | Identified exit to Research 18226 | -3/Research | Identified exit to Armory 18227 | -3/Research | Identified exit to Quarantine 18496 | -3/Research | Build established: Wizard-Mutant 18792 | -3/Research | Spotted B-86 Titan 18827 | -3/Research | Found Prototype Processor 18827 | -3/Research | Identified Exp. Target Analyzer 18984 | -3/Research | Entered Quarantine 19033 | -3/Quarantine | Found Alien Artifact 19033 | -3/Quarantine | Identified Phase Redirector 19159 | -3/Quarantine | Found Alien Slashing Weapon 19159 | -3/Quarantine | Identified Sigix Broadsword 19179 | -3/Quarantine | Found Alien Artifact 19209 | -3/Quarantine | Found Alien Artifact 19239 | -3/Quarantine | Spotted Alpha 7 19258 | -3/Quarantine | Found Alien Impact Weapon 19332 | -3/Quarantine | Discovered exit to Research (range 9) 19382 | -3/Quarantine | Spotted Fortress 19478 | -3/Quarantine | Discovered new exit (range 5) 19480 | -3/Quarantine | Identified exit to Section 7 19563 | -3/Quarantine | Entered Section 7 19563 | -3/Section 7 | Identified Core Reset Matrix 19563 | -3/Section 7 | Identified Transdimensional Reconstructor 19563 | -3/Section 7 | Identified Core Stripper 19563 | -3/Section 7 | Identified Subatomic Replicator 19563 | -3/Section 7 | Used Core Reset Matrix 19567 | -3/Section 7 | Sensed 25 artifacts in vicinity 19570 | -3/Section 7 | Spotted S7 Guard 19581 | -3/Section 7 | Found Integrity Redistributor 19770 | -3/Section 7 | Found Integrated Reactor 19770 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19904 | -3/Section 7 | Spotted B-99 Colossus 19924 | -3/Section 7 | Found Integrated Reactor 19924 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19926 | -3/Section 7 | Found Integrated Reactor 19926 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20007 | -3/Section 7 | Found LRC Storage 20007 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20010 | -3/Section 7 | Found LRC Armor 20010 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 20015 | -3/Section 7 | Found LRC Boosters 20025 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 20138 | -3/Section 7 | Found Transdimensional Reconstructor 20140 | -3/Section 7 | Found Transdimensional Reconstructor 20142 | -3/Section 7 | Found Transdimensional Reconstructor 20294 | -3/Section 7 | Found Core Reset Matrix 20459 | -3/Section 7 | Spotted B-86 Titan 20484 | -3/Section 7 | Found Integrated Dissipator 20484 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20584 | -3/Section 7 | Entered Research 20584 | -2/Research | Warlord forces began assault on 0b10 20584 | -2/Research | Evolved 2 slots: Utility x2 20593 | -2/Research | Identified exit to Testing 20643 | -2/Research | Spotted B-90 Cyclops 20694 | -2/Research | Research machine network offline 20780 | -2/Research | Build established: Alien-Mutant 21150 | -2/Research | Borebot progress halted 21201 | -2/Research | Borebot progress halted 21318 | -2/Research | Spotted Executioner 21318 | -2/Research | Borebot progress halted 21361 | -2/Research | Spotted Executioner 21405 | -2/Research | Destroyed Executioner 21408 | -2/Research | Found Prototype Processor 21408 | -2/Research | Identified Exp. Core Analyzer 21589 | -2/Research | Spotted Executioner 21614 | -2/Research | Build established: Wizard-Mutant 21636 | -2/Research | Entered Testing 22102 | -2/Testing | Found Prototype Device 22102 | -2/Testing | Identified Exp. Weapon Cycler 22110 | -2/Testing | Found Prototype Processor 22127 | -2/Testing | Found Prototype Launcher 22127 | -2/Testing | Identified Tactical Quantum Warhead 22136 | -2/Testing | Discovered new exit (range 3) 22306 | -2/Testing | Found Prototype Hackware 22306 | -2/Testing | Identified System Mapper 22471 | -2/Testing | Identified Exp. Targeting Computer 22474 | -2/Testing | Found Prototype Energy Cannon 22474 | -2/Testing | Identified Potential Cannon 22557 | -2/Testing | Identified exit to Access 22557 | -2/Testing | Entered Access 22557 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22582 | -1/Access | Identified exit to Command 22726 | -1/Access | Crushed by falling debris 22757 | -1/Access | Lost 4 parts (1p3u) 22817 | -1/Access | Entered Command 22833 | -1/Command | Spotted B-99 Colossus 22871 | -1/Command | Disengaged cave seal 22872 | -1/Command | Welcomed Warlord to Command 22880 | -1/Command | Build established: Wizard-Sprinter 22887 | -1/Command | Spotted B-99 Colossus 23011 | -1/Command | Phase Generator disabled 23025 | -1/Command | Disengaged cave seal 23089 | -1/Command | Spotted M Guard 23090 | -1/Command | Spotted Combat Programmer 23106 | -1/Command | Spotted Combat Programmer 23107 | -1/Command | Destroyed Combat Programmer 23122 | -1/Command | Found Prototype Energy Cannon 23122 | -1/Command | Identified EMDS 23144 | -1/Command | Lost 5 parts (1p2n2u) 23145 | -1/Command | Spotted M Guard 23147 | -1/Command | Destroyed M Guard 23150 | -1/Command | Destroyed M Guard 23150 | -1/Command | All MAIN.C guards destroyed 23179 | -1/Command | Found Corrupted Prototype Device 23179 | -1/Command | Identified AEGIS Remote Shield 23180 | -1/Command | System corruption reached 10% 23186 | -1/Command | Found Corrupted Prototype Protection 23186 | -1/Command | Identified Hvy. Regenerative Plating 23238 | -1/Command | Warlord commented on Warlord statues 23414 | -1/Command | Met MAIN.C 23416 | -1/Command | 0b10 Conduit disabled 23446 | -1/Command | Destroyed MAIN.C Shell 23447 | -1/Command | MAIN.C activated Command garrisons 23449 | -1/Command | Build established: Alien-Mutant 23459 | -1/Command | System corruption reached 30% 23526 | -1/Command | Core integrity fell below 50% 23528 | -1/Command | Failed to warp due to unstable space 23529 | -1/Command | Failed to warp due to unstable space 23530 | -1/Command | Emitted hypermatrix ping 23530 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 23532 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+29) 23535 | -1/Command | Assembled emerged from beneath the floor 23535 | -1/Command | Core integrity fell below 20% 23542 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+29) 23553 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 23538_ Slug penetrates MAIN.C. 23539_ Dropped Exp. Weapon Shielding. 23540_ Slug penetrates Reinforced Barrier. 23540_ Acquired Nova Cannon. 23540_ Slug penetrates Reinforced Barrier. 23542_ as-22740 knocked back. 23542_ Slug penetrates MAIN.C. 23542_ Acquired Integrity Redistributor. 23542_ Integrity redistributed to core (+29). 23542_ Slug penetrates MAIN.C. 23545_ Acquired 29 matter. 23545_ Slug penetrates MAIN.C. 23546_ Potential Cannon destroyed. 23546_ Knocked back. 23548_ 0b10 Conduit collapses. 23548_ Slug penetrates Heavy Barrier. 23549_ 0b10 Conduit collapses. 23549_ as-31982 destroyed. 23550_ 0b10 Conduit collapses. 23551_ Slug penetrates MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????" ?????????????????????? | | ???????????????? ? """% ???????????????????? | | ????????????????" """""" ???????????????????? | | ???????????????"" "" " %/ % ??? ??????????????? | | ???????H??????? " " !% ???????????????? | | ??????????????# " %%% ???????????????? | | ??????????????# " [=% ???????????????? | | ??????????????#""" =%! 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" """ "??????????????? | | ??????????????" %% " "" " ?????????????? | | ??????????????" %a % " " #????????????? | | ??????????????# aaa @ " " #????????????? | | ??????????????# M a! !% % """""""??????????????? | | ??????????????#%% % a " " " ???????????????? | | ??????????????###;################???????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 220 Energy Generation 95 Energy Capacity 1965 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Block 14 Armor Coverage 825 Resistance: KI 30 Core Shielding 40 Weapon Shielding 90 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 62 Defensive Hacking 38 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Sigix Broadsword Core Reset Matrix Integrated Reactor LRC Storage LRC Armor LRC Boosters Core Stripper Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaReinforcedConstruct Manual? 0 Play Time 04:45:51 Cumulative 327.1 hours Start 2023.03.01 @ 18:12:12 End 2023.03.02 @ 19:17:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 339 Adventurer 87 Explorer 0 Win Type - Total 12 Types 6/0/4/1/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48a5d5c-5909-406c-9216-986a08c4832a